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  • sp_addlinkserver using trigger

    - by Nanda
    I have the following trigger, which causes an error when it runs: CREATE TRIGGER ... ON ... FOR INSERT, UPDATE AS IF UPDATE(STATUS) BEGIN DECLARE @newPrice VARCHAR(50) DECLARE @FILENAME VARCHAR(50) DECLARE @server VARCHAR(50) DECLARE @provider VARCHAR(50) DECLARE @datasrc VARCHAR(50) DECLARE @location VARCHAR(50) DECLARE @provstr VARCHAR(50) DECLARE @catalog VARCHAR(50) DECLARE @DBNAME VARCHAR(50) SET @server=xx SET @provider=xx SET @datasrc=xx SET @provstr='DRIVER={SQL Server};SERVER=xxxxxxxx;UID=xx;PWD=xx;' SET @DBNAME='[xx]' SET @newPrice = (SELECT STATUS FROM Inserted) SET @FILENAME = (SELECT INPUT_XML_FILE_NAME FROM Inserted) IF @newPrice = 'FAIL' BEGIN EXEC master.dbo.sp_addlinkedserver @server, '', @provider, @datasrc, @provstr EXEC master.dbo.sp_addlinkedsrvlogin @server, 'true' INSERT INTO [@server].[@DBNAME].[dbo].[maildetails] ( 'to', 'cc', 'from', 'subject', 'body', 'status', 'Attachment', 'APPLICATION', 'ID', 'Timestamp', 'AttachmentName' ) VALUES ( 'P23741', '', '', 'XMLFAILED', @FILENAME, '4', '', '8', '', GETDATE(), '' ) EXEC sp_dropserver @server END END The error is: Msg 15002, Level 16, State 1, Procedure sp_MSaddserver_internal, Line 28 The procedure 'sys.sp_addlinkedserver' cannot be executed within a transaction. Msg 15002, Level 16, State 1, Procedure sp_addlinkedsrvlogin, Line 17 The procedure 'sys.sp_addlinkedsrvlogin' cannot be executed within a transaction. Msg 15002, Level 16, State 1, Procedure sp_dropserver, Line 12 The procedure 'sys.sp_dropserver' cannot be executed within a transaction. How can I prevent this error from occurring?

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  • Conditional Drag and Drop Operations in Flex/AS3 Tree

    - by user163757
    Good day everyone. I am currently working with a hierarchical tree structure in AS3/Flex, and want to enable drag and drop capabilities under certain conditions: Only parent/top level nodes can be moved Parent/top level nodes must remain at this level; they can not be moved to child nodes of other parent nodes Using the dragEnter event of the tree, I am able to handle condition 1 easily. private function onDragEnter(event:DragEvent):void { // only parent nodes (map layers) are moveable event.preventDefault(); if(toc.selectedItem.hasOwnProperty("layer")) DragManager.acceptDragDrop(event.target as UIComponent); else DragManager.showFeedback(DragManager.NONE); } Handling the second condition is proving to be a bit more difficult. I am pretty sure the dragOver event is the place for logic. I have been experimenting with calculateDropIndex, but that always gives me the index of the parent node, which doesn't help check if the potential drop location is acceptable or not. Below is some pseudo code of what I am looking to accomplish. private function onDragOver(e:DragEvent):void { // if potential drop location has parents // dont allow drop // else // allow drop } Can anyone provide advice how to implement this?

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  • Atlas style map index for static google map

    - by Ben Holland
    Hello, I'm using a static google map, but really this problem could apply to any maps project. I want to divide a map into multiple quadrants (of say 50x50 pixels) and label the columns as A, B, C.... and the rows as 1, 2, 3... Next I plan to do something like, 1) Find the markers which are the farthest north, east, south, and west 2) Use that info to to define the bounding boxes of each row and column box 3) Classify each marker by its row and column (Example Marker 1 = [A,2]) A few requirements, I don't know the zoom level because I let Google set the zoom level appropriately for me and I would rather not use an algorithm that is dependent on a zoom level. I do however know the locations of all of the markers that are shown on the map. Here is an example of a map that I would like to classify the markers for, static map example link. I found these which look like a good start, Resource 1, Resource 2 But I think I'm still in need of some help getting started. Can anyone help write out some pseudo code or post a few more resources? I'm kind of in a rut at the moment. Thanks! Much appreciated of any help!

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  • Java anagram recursion List<List<String>> only storing empty lists<Strings>

    - by Riff Rafffer
    Hi In this recursion method i am trying to find all anagrams and add it to a List but what happens when i run this code is it just returns alot of empty Lists. private List<List<String>> findAnagrams(LetterInventory words, ArrayList<String> anagram, int max, Map<String, LetterInventory> smallDict, int level, List<List<String>> result) { ArrayList<String> solvedWord = new ArrayList<String>(); LetterInventory shell; LetterInventory shell2; if (level < max || max == 0) { Iterator<String> it = smallDict.keySet().iterator(); while (it.hasNext()) { String k = it.next(); shell = new LetterInventory(k); shell2 = words; if (shell2.subtract(shell) != null) { anagram.add(k); shell2 = words.subtract(shell); if (shell2.isEmpty()) { //System.out.println(anagram.toString()); it prints off fine here result.add(anagram); // but doesnt add here } else findAnagrams(shell2, anagram, max, smallDict, level + 1, result); anagram.remove(anagram.size()-1); } } } return results; }

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  • SQL query using information from 4 tables (not all directly linked)

    - by Yvonne
    I'm developing a simple classroom system, where teachers manage classes and their subjects. I have 2 levels of access in my teachers table, assigned by an integer (1 = admin, 2 = user)... Meaning that the headteacher is the admin :) A teacher (of level 1) can have have many classes and a class can have many teachers (so I have 'TeachersClasses' table). A class can have many subjects, and a teacher can have many subjects. Basically, I'm attempting a query to display the admin teacher's (level 1) subjects. However, only teachers with a level of 2, are directly related to a subject, which is set by the admin user. The headteacher can view all of their subjects via the classroom, but I cannot get all of the subjects to be displayed on one page, instead I can only get the subjects to appear under a specific classroom right now... This is what I have so far, which is returning nothing. (I'm guessing this may require an SQL clause more advanced that 'INNER JOIN' which is the only join type I am familiar with, and thought it would be enough! $query = "SELECT subjects.subjectid, subjects.subjectname, subjects.subjectdetails, classroom.classid, classroom.classname FROM subjects INNER JOIN classroom ON subjects.subjectid = classroom.classid INNER JOIN teacherclasses ON classroom.classid = teacherclasses.classid INNER JOIN teachers ON teacherclasses.teacherid = teachers.teacherid WHERE teachers.teacherid = '".intval( $_SESSION['SESS_TEACHERID'] )."'"; In order for all subjects related to the headteachers class to be displayed, I'm gathering that all of my tables will need to be called up here? Thanks for any help! Example output: subject name: maths // teacher: mr smith // classroom: DG99 x10 for all the subjects associated with the headteachers classrooms :)

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  • Can you help with this assembly language code?

    - by Mugen
    Hi, I've been looking through a piece of code of a pc game that I'm trying to "improve". (ok so maybe I suck at the game but I still want to play it). Could you please look into the following code: fld dword ptr[ebp+00007B1C] fsub dword ptr[esp+64] fst dword ptr[ebp+00007B1C] call 004A2E48 This code is called every second for the level countdown timer. I need to stay on a particular level for a few minutes. If I can modify the above code so that the value pushed into the address [ebp+00007B1C] is 0 then the game level will always time out and it will save me playing those crazy "survival" minigames. I'll explain what I understand from this code. Dont worry, you dont have to go deep into this. In the first line we get the timer value. For example if 97 seconds are remaining then it is here that this value is loaded. In the second line a value (1 second) is subtracted from 97. In the third line 96 is again moved to memory. And finally we have the function call that will do other processing based on the time remaining. Now all I need to do is patch this piece of code somehow so that the value that is pushed is 0 (in the third step). Can you please help me out with this?

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  • Building an extension framework for a Rails app

    - by obvio171
    I'm starting research on what I'd need in order to build a user-level plugin system (like Wordpress plugins) for a Rails app, so I'd appreciate some general pointers/advice. By user-level plugin I mean a package a user can extract into a folder and have it show up on an admin interface, allowing them to add some extra configuration and then activate it. What is the best way to go about doing this? Is there any other opensource project that does this already? What does Rails itself already offer for programmer-level plugins that could be leveraged? Any Rails plugins that could help me with this? A plugin would have to be able to: run its own migrations (with this? it's undocumented) have access to my models (plugins already do) have entry points for adding content to views (can be done with content_for and yield) replace entire views or partials (how?) provide its own admin and user-facing views (how?) create its own routes (or maybe just announce its presence and let me create the routes for it, to avoid plugins stepping on each other's toes) Anything else I'm missing? Also, is there a way to limit which tables/actions the plugin has access to concerning migrations and models, and also limit their access to routes (maybe letting them include, but not remove routes)? P.S.: I'll try to keep this updated, compiling stuff I figure out and relevant answers so as to have a sort of guide for others.

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  • System.InvalidOperationException in Output Window

    - by user318068
    I constantly get the following message in my output/debug windows. The app doesn't crash but I was wondering what the deal with it is: A first chance exception of type 'System.InvalidOperationException' occurred in System.dll my code :sol.cs using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace ConsoleApplication1 { class Sol { public LinkedList<int> tower1 = new LinkedList<int>(); public LinkedList<int> tower2 = new LinkedList<int>(); public LinkedList<int> tower3 = new LinkedList<int>(); public static LinkedList<string> BFS = new LinkedList<string>(); public static LinkedList<string> DFS = new LinkedList<string>(); public static LinkedList<string> IDS = new LinkedList<string>(); public int depth; public LinkedList<Sol> neighbors; public Sol() { } public Sol(LinkedList<int> tower1, LinkedList<int> tower2, LinkedList<int> tower3) { this.tower1 = tower1; this.tower2 = tower2; this.tower3 = tower3; neighbors = new LinkedList<Sol>(); } public virtual void getneighbors() { Sol temp = this.copy(); Sol neighbor1 = this.copy(); Sol neighbor2 = this.copy(); Sol neighbor3 = this.copy(); Sol neighbor4 = this.copy(); Sol neighbor5 = this.copy(); Sol neighbor6 = this.copy(); if (temp.tower1.Count != 0) { if (neighbor1.tower2.Count != 0) { if (neighbor1.tower1.First.Value < neighbor1.tower2.First.Value) { neighbor1.tower2.AddFirst(neighbor1.tower1.First); neighbor1.tower1.RemoveFirst(); neighbors.AddLast(neighbor1); } } else { neighbor1.tower2.AddFirst(neighbor1.tower1.First); neighbor1.tower1.RemoveFirst(); neighbors.AddLast(neighbor1); } if (neighbor2.tower3.Count != 0) { if (neighbor2.tower1.First.Value < neighbor2.tower3.First.Value) { neighbor2.tower3.AddFirst(neighbor2.tower1.First); neighbor2.tower1.RemoveFirst(); neighbors.AddLast(neighbor2); } } else { neighbor2.tower3.AddFirst(neighbor2.tower1.First); neighbor2.tower1.RemoveFirst(); neighbors.AddLast(neighbor2); } } //------------- if (temp.tower2.Count != 0) { if (neighbor3.tower1.Count != 0) { if (neighbor3.tower2.First.Value < neighbor3.tower1.First.Value) { neighbor3.tower1.AddFirst(neighbor3.tower2.First); neighbor3.tower2.RemoveFirst(); neighbors.AddLast(neighbor3); } } else { neighbor3.tower1.AddFirst(neighbor3.tower2.First); neighbor3.tower2.RemoveFirst(); neighbors.AddLast(neighbor3); } if (neighbor4.tower3.Count != 0) { if (neighbor4.tower2.First.Value < neighbor4.tower3.First.Value) { neighbor4.tower3.AddFirst(neighbor4.tower2.First); neighbor4.tower2.RemoveFirst(); neighbors.AddLast(neighbor4); } } else { neighbor4.tower3.AddFirst(neighbor4.tower2.First); neighbor4.tower2.RemoveFirst(); neighbors.AddLast(neighbor4); } } //------------------------ if (temp.tower3.Count() != 0) { if (neighbor5.tower1.Count() != 0) { if (neighbor5.tower3.ElementAtOrDefault(0) < neighbor5.tower1.ElementAtOrDefault(0)) { neighbor5.tower1.AddFirst(neighbor5.tower3.First); neighbor5.tower3.RemoveFirst(); neighbors.AddLast(neighbor5); } } else { neighbor5.tower1.AddFirst(neighbor5.tower3.First); neighbor5.tower3.RemoveFirst(); neighbors.AddLast(neighbor5); } if (neighbor6.tower2.Count() != 0) { if (neighbor6.tower3.ElementAtOrDefault(0) < neighbor6.tower2.ElementAtOrDefault(0)) { neighbor6.tower2.AddFirst(neighbor6.tower3.First); neighbor6.tower3.RemoveFirst(); neighbors.AddLast(neighbor6); } } else { neighbor6.tower2.AddFirst(neighbor6.tower3.First); neighbor6.tower3.RemoveFirst(); neighbors.AddLast(neighbor6); } } } public override string ToString() { string str; str = "tower1" + tower1.ToString() + " tower2" + tower2.ToString() + " tower3" + tower3.ToString(); return str; } public Sol copy() { Sol So; LinkedList<int> l1 = new LinkedList<int>(); LinkedList<int> l2 = new LinkedList<int>(); LinkedList<int> l3 = new LinkedList<int>(); for (int i = 0; i <= this.tower1.Count() - 1; i++) { l1.AddLast(tower1.ElementAt(i)); } for (int i = 0; i <= this.tower2.Count - 1; i++) { l2.AddLast(tower2.ElementAt(i)); } for (int i = 0; i <= this.tower3.Count - 1; i++) { l3.AddLast(tower3.ElementAt(i)); } So = new Sol(l1, l2, l3); return So; } public bool Equals(Sol sol) { if (this.tower1.Equals(sol.tower1) & this.tower2.Equals(sol.tower2) & this.tower3.Equals(sol.tower3)) return true; return false; } public virtual bool containedin(Stack<Sol> vec) { bool found = false; for (int i = 0; i <= vec.Count - 1; i++) { if (vec.ElementAt(i).tower1.Equals(this.tower1) && vec.ElementAt(i).tower2.Equals(this.tower2) && vec.ElementAt(i).tower3.Equals(this.tower3)) { found = true; break; } } return found; } public virtual bool breadthFirst(Sol start, Sol goal) { Stack<Sol> nextStack = new Stack<Sol>(); Stack<Sol> traversed = new Stack<Sol>(); bool found = false; start.depth = 0; nextStack.Push(start); while (nextStack.Count != 0) { Sol sol = nextStack.Pop(); BFS.AddFirst("poped State:" + sol.ToString() + "level " + sol.depth); traversed.Push(sol); if (sol.Equals(goal)) { found = true; BFS.AddFirst("Goal:" + sol.ToString()); break; } else { sol.getneighbors(); foreach (Sol neighbor in sol.neighbors) { if (!neighbor.containedin(traversed) && !neighbor.containedin(nextStack)) { neighbor.depth = (sol.depth + 1); nextStack.Push(neighbor); } } } } return found; } public virtual bool depthFirst(Sol start, Sol goal) { Stack<Sol> nextStack = new Stack<Sol>(); Stack<Sol> traversed = new Stack<Sol>(); bool found = false; start.depth = 0; nextStack.Push(start); while (nextStack.Count != 0) { //Dequeue next State for comparison //And add it 2 list of traversed States Sol sol = nextStack.Pop(); DFS.AddFirst("poped State:" + sol.ToString() + "level " + sol.depth); traversed.Push(sol); if (sol.Equals(goal)) { found = true; DFS.AddFirst("Goal:" + sol.ToString()); break; } else { sol.getneighbors(); foreach (Sol neighbor in sol.neighbors) { if (!neighbor.containedin(traversed) && !neighbor.containedin(nextStack)) { neighbor.depth = sol.depth + 1; nextStack.Push(neighbor); } } } } return found; } public virtual bool iterativedeepening(Sol start, Sol goal) { bool found = false; for (int level = 0; ; level++) { Stack<Sol> nextStack = new Stack<Sol>(); Stack<Sol> traversed = new Stack<Sol>(); start.depth = 0; nextStack.Push(start); while (nextStack.Count != 0) { Sol sol = nextStack.Pop(); IDS.AddFirst("poped State:" + sol.ToString() + "Level" + sol.depth); traversed.Push(sol); if (sol.Equals(goal)) { found = true; IDS.AddFirst("Goal:" + sol.ToString()); break; } else if (sol.depth < level) { sol.getneighbors(); foreach (Sol neighbor in sol.neighbors) { if (!neighbor.containedin(traversed) && !neighbor.containedin(nextStack)) { neighbor.depth = sol.depth + 1; nextStack.Push(neighbor); } //end if } //end for each } //end else if } // end while if (found == true) break; } // end for return found; } } } Just wondering if I may be doing something wrong somewhere or something.

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  • Add new SVN "repo" in poorly constructed repo/project setup

    - by Dave Masselink
    Unfortunately, the answer to this question isn't quite as simple as it sounds... but I hope it can still be relatively simple. Please read all the way through before telling me that the answer is: "svnadmin create... duh" I'm working for a company that set up their SVN server in an odd way (at least in terms of what I'm used to). We've all been there, right? Rather than giving each project a separate repository... they have a folder on the server called "/var/www/svn/repos/" which is the actual SVN repo (has conf/, db/, README.txt, etc. in it). Then they distinguish their projects by adding top level folders into the ONE repository (ex: Project1, Project2, etc.) I don't like this setup and might one day get around to converting the setup to what I'm used to, where each project is its own repository (with separate logs, dbs, etc.) But my question is this: What is the best way to add a new empty project to the current setup? Is there anyway to add a new top level folder/project to the repo through use of svnadmin? It can/should just be an empty folder that I'll start building a new project in. I know that I could do this by checking out the whole singular repository and then adding a new top level folder into my local checkout, then re-committing. But I'd really prefer not to do this because someone has created folders/projects that are just GBs of log data... and I don't want to wait through the download of this just to add a single empty folder. Let me know if there is any more info you'd need to know. I do have root/sudo access on the server in question. Thanks in advance for your help! Dave

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  • Asp.Net tree view in SharePoint webpart- Input string error

    - by Faiz
    Hi All, I am facing a very strange issue. I have a SharePoint webpart that displays an asp.net tree view. It takes tree depth from a drop down. To improve performance of the tree view, i am setting the PopulateOnDemand property to true for the last level of the tree depth. For example, if i have a total of 10 levels in the data and the user selects tree depth as 3, then the third level data i set PopulateOnDemand to true. Now comes the strange part. When i click on the + image on the third level, and if there are children under that particular node then call back happens and node gets expanded. But if there no children for that particular node, then click + throws "Input string was not in the correct format" error. I have made sure that there is no server side error. Some things looks to be fishy when internet explorer is trying to bind construct the expanded node. Please let me know if any one faced similar issue or the resolution for the same? Thanks in advance

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  • Model login constraints based on time

    - by DaDaDom
    Good morning, for an existing web application I need to implement "time based login constraints". It means that for each user, later maybe each group, I can define timeslots when they are (not) allowed to log in into the system. As all data for the application is stored in database tables, I need to somehow create a way to model this idea in that way. My first approach, I will try to explain it here: Create a tree of login constraints (called "timeslots") with the main "categories", like "workday", "weekend", "public holiday", etc. on the top level, which are in a "sorted" order (meaning "public holiday" has a higher priority than "weekday") for each top level node create subnodes, which have a finer timespan, like "monday", "tuesday", ... below that, create an "hour" level: 0, 1, 2, ..., 23. No further details are necessary. set every member to "allowed" by default For every member of the system create a 1:n relationship member:timeslots which defines constraints, e.g. a member A may have A:monday-forbidden and A:tuesday-forbidden Do a depth-first search at every login and check if the member has a constraint. Why a depth first search? Well, I thought that it may be that a member has the rules: A:monday->forbidden, A:monday-10->allowed, A:mondey-11->allowed So a login on monday at 12:30 would fail, but one at 10:30 succeed. For performance reasons I could break the relational database paradigm and set a flag for every entry in the member-to-timeslots-table which is set to true if the member has information set for "finer" timeslots, but that's a second step. Is this model in principle a good idea? Are there existing models? Thanks.

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  • How to allow users to define financial formulas in a C# app

    - by Peter Morris
    I need to allow my users to be able to define formulas which will calculate values based on data. For example //Example 1 return GetMonetaryAmountFromDatabase("Amount due") * 1.2; //Example 2 return GetMonetaryAmountFromDatabase("Amount due") * GetFactorFromDatabase("Discount"); I will need to allow / * + - operations, also to assign local variables and execute IF statements, like so var amountDue = GetMonetaryAmountFromDatabase("Amount due"); if (amountDue > 100000) return amountDue * 0.75; if (amountDue > 50000) return amountDue * 0.9; return amountDue; The scenario is complicated because I have the following structure.. Customer (a few hundred) Configuration (about 10 per customer) Item (about 10,000 per customer configuration) So I will perform a 3 level loop. At each "Configuration" level I will start a DB transaction and compile the forumlas, each "Item" will use the same transaction + compiled formulas (there are about 20 formulas per configuration, each item will use all of them). This further complicates things because I can't just use the compiler services as it would result in continued memory usage growth. I can't use a new AppDomain per each "Configuration" loop level because some of the references I need to pass cannot be marshalled. Any suggestions?

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  • Custom Model Validator for MVC

    - by scottrakes
    I am trying to add a custom model validation at the property level but need to pass in two values. Below is my class definition and validation implementation. When it runs, the "value" in the IsValid method is always null. I can get this working at the class level but the property level is causing me issues. What am I missing? Event Class: public class Event { public int? EventID {get;set;} [ValidPURL("EventID", "PURLValue")] public string PURLValue { get; set; } ... } Validation Class [AttributeUsage(AttributeTargets.All, AllowMultiple = true, Inherited = true)] public sealed class ValidPURL : ValidationAttribute { private const string _defaultErrorMessage = "Web address already exist."; private readonly object _typeId = new object(); public ValidPURL(int eventID, string purlValue) : base(_defaultErrorMessage) { EventID = eventID; PURLValue = purlValue; } public int EventID { get; private set; } public string PURLValue { get; private set; } public override object TypeId { get { return _typeId; } } public override string FormatErrorMessage(string name) { return String.Format(CultureInfo.CurrentUICulture, ErrorMessageString, EventID, PURLValue); } public override bool IsValid(object value) { PropertyDescriptorCollection properties = TypeDescriptor.GetProperties(value); object eventIDValue = properties.Find(EventID, true /* ignoreCase */).GetValue(value); object purlValue = properties.Find(PURLValue, true /* ignoreCase */).GetValue(value); [Some Validation Logic against the database] return true; } } Thank for the help!

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  • Python multiprocessing doesn't play nicely with uuid.uuid4().

    - by yig
    I'm trying to generate a uuid for a filename, and I'm also using the multiprocessing module. Unpleasantly, all of my uuids end up exactly the same. Here is a small example: import multiprocessing import uuid def get_uuid( a ): ## Doesn't help to cycle through a bunch. #for i in xrange(10): uuid.uuid4() ## Doesn't help to reload the module. #reload( uuid ) ## Doesn't help to load it at the last minute. ## (I simultaneously comment out the module-level import). #import uuid ## uuid1() does work, but it differs only in the first 8 characters and includes identifying information about the computer. #return uuid.uuid1() return uuid.uuid4() def main(): pool = multiprocessing.Pool( 20 ) uuids = pool.map( get_uuid, range( 20 ) ) for id in uuids: print id if __name__ == '__main__': main() I peeked into uuid.py's code, and it seems to depending-on-the-platform use some OS-level routines for randomness, so I'm stumped as to a python-level solution (to do something like reload the uuid module or choose a new random seed). I could use uuid.uuid1(), but only 8 digits differ and I think there are derived exclusively from the time, which seems dangerous especially given that I'm multiprocessing (so the code could be executing at exactly the same time). Is there some Wisdom out there about this issue?

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  • Reconstructing trees from a "fingerprint"

    - by awshepard
    I've done my SO and Google research, and haven't found anyone who has tackled this before, or at least, anyone who has written about it. My question is, given a "universal" tree of arbitrary height, with each node able to have an arbitrary number of branches, is there a way to uniquely (and efficiently) "fingerprint" arbitrary sub-trees starting from the "universal" tree's root, such that given the universal tree and a tree's fingerprint, I can reconstruct the original tree? For instance, I have a "universal" tree (forgive my poor illustrations), representing my universe of possibilities: Root / / / | \ \ ... \ O O O O O O O (Level 1) /|\/|\...................\ (Level 2) etc. I also have tree A, a rooted subtree of my universe Root / /|\ \ O O O O O / Etc. Is there a way to "fingerprint" the tree, so that given that fingerprint, and the universal tree, I could reconstruct A? I'm thinking something along the lines of a hash, a compression, or perhaps a functional/declarative construction? Big-O analysis (in time or space) is a plus. As a for-instance, a nested expression like: {{(Root)},{(1),(2),(3)},{(2,3),(1),(4,5)}...} representing the actual nodes present at each level in the tree is probably valid, but can it be done more efficiently?

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  • Using map/reduce for mapping the properties in a collection

    - by And
    Update: follow-up to MongoDB Get names of all keys in collection. As pointed out by Kristina, one can use Mongodb 's map/reduce to list the keys in a collection: db.things.insert( { type : ['dog', 'cat'] } ); db.things.insert( { egg : ['cat'] } ); db.things.insert( { type : [] }); db.things.insert( { hello : [] } ); mr = db.runCommand({"mapreduce" : "things", "map" : function() { for (var key in this) { emit(key, null); } }, "reduce" : function(key, stuff) { return null; }}) db[mr.result].distinct("_id") //output: [ "_id", "egg", "hello", "type" ] As long as we want to get only the keys located at the first level of depth, this works fine. However, it will fail retrieving those keys that are located at deeper levels. If we add a new record: db.things.insert({foo: {bar: {baaar: true}}}) And we run again the map-reduce +distinct snippet above, we will get: [ "_id", "egg", "foo", "hello", "type" ] But we will not get the bar and the baaar keys, which are nested down in the data structure. The question is: how do I retrieve all keys, no matter their level of depth? Ideally, I would actually like the script to walk down to all level of depth, producing an output such as: ["_id","egg","foo","foo.bar","foo.bar.baaar","hello","type"] Thank you in advance!

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  • Targeted Simplify in Mathematica

    - by Timo
    I generate very long and complex analytic expressions of the general form: (...something not so complex...)(...ditto...)(...ditto...)...lots... When I try to use Simplify, Mathematica grinds to a halt, I am assuming due to the fact that it tries to expand the brackets and or simplify across different brackets. The brackets, while containing long expressions, are easily simplified by Mathematica on their own. Is there some way I can limit the scope of Simplify to a single bracket at a time? Edit: Some additional info and progress. So using the advice from you guys I have now started using something in the vein of In[1]:= trouble = Log[(x + I y) (x - I y) + Sqrt[(a + I b) (a - I b)]]; In[2]:= Replace[trouble, form_ /; (Head[form] == Times) :> Simplify[form],{3}] Out[2]= Log[Sqrt[a^2 + b^2] + (x - I y) (x + I y)] Changing Times to an appropriate head like Plus or Power makes it possible to target the simplification quite accurately. The problem / question that remains, though, is the following: Simplify will still descend deeper than the level specified to Replace, e.g. In[3]:= Replace[trouble, form_ /; (Head[form] == Plus) :> Simplify[form], {1}] Out[3]= Log[Sqrt[a^2 + b^2] + x^2 + y^2] simplifies the square root as well. My plan was to iteratively use Replace from the bottom up one level at a time, but this clearly will result in vast amount of repeated work by Simplify and ultimately result in the exact same bogging down of Mathematica I experienced in the outset. Is there a way to restrict Simplify to a certain level(s)? I realize that this sort of restriction may not produce optimal results, but the idea here is getting something that is "good enough".

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  • UISplitView's DetailView not changing its content

    - by Knodel
    I have an iPad app with a UISplitView. In the Root View I have a two level UITableView (it takes its content from a plist). In the Detail View I have a UIWebView. - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { //Get the dictionary of the selected data source. NSDictionary *dictionary = [self.tableDataSource objectAtIndex:indexPath.row]; //Get the children of the present item. NSArray *Children = [dictionary objectForKey:@"Children"]; RootViewController *rvController = [[RootViewController alloc] init]; rvController.CurrentTitle = [dictionary objectForKey:@"Title"]; rvController.CurrentLevel = +1; //Push the new table view on the stack [self.navigationController pushViewController:rvController animated:YES]; rvController.tableDataSource = Children; NSString *name = [NSString stringWithFormat:@"%@.rtfd.zip", rvController.CurrentTitle ]; NSString* resourcePath = [[NSBundle mainBundle] resourcePath]; NSString* sourceFilePath = [resourcePath stringByAppendingPathComponent:name]; NSURL* url = [NSURL fileURLWithPath:sourceFilePath isDirectory:NO]; NSURLRequest* request = [NSURLRequest requestWithURL:url]; [detailViewController.webView loadRequest:request]; } That's how I want the UIWebView's content to be changed. If I name the .rtfd.zip file the same as a first level cell of the UITableView, it works, UIWebView's content changes. But this doesn't work with the second level UITableView. What am I doing wrong? Thanks in advance!

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  • Complicated SQL query

    - by Yandawl
    Please bare with me this is difficult to explain xD http://img90.imageshack.us/i/croppercapture1.png/ This is based on an undergraduate degree course where a student takes many units (say 4 core units and 1 optional unit per year). tblAwardCoreUnits and tblAwardOptUnits store which units are optional and core for which award, hence the relationship to tblAward and tblStudentCoreUnits and tblStudentOptUnits store the particular instances of those units which a particular student is taking. Secondly, a unit can have multiple events (say a lecture and a unit) and each of those events has sessions in which a student can attend, hence tblEvents, tblSessions and tblAttendances. The query I am trying to produce is to get a list of all level one students, grouped by their award that lists the percentage of attendances in all the units in the current level. I've tried and tried with this and the following is the best I've managed to come up with so far... I'd REALLY appreciate any help you can give with this! SELECT tblStudents.enrolmentNo, tblStudents.forename, tblStudents.surname, tblAwards.title, (SELECT COUNT((tblAttendances.attended + tblAttendances.authorisedAbsence)) AS SumOfAttendances FROM tblAttendances INNER JOIN (tblStudents ON tblStudents.enrolmentNo = tblAttendances.enrolmentNo)) / FROM tblUnits, tblAwards INNER JOIN ((tblStudents INNER JOIN tblStudentOptUnit ON tblStudents.studentID = tblStudentOptUnit.studentID) INNER JOIN tblStudentCoreUnit ON tblStudents.studentID = tblStudentCoreUnit.studentID) ON tblAwards.awardID = tblStudents.awardID WHERE (((tblStudents.level)="1") AND ((tblStudents.status)="enrolled")) GROUP BY tblAwards.title ORDER BY tblStudents.forname;

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  • Project management: Implementing custom errors in VS compilation process

    - by David Lively
    Like many architects, I've developed coding standards through years of experience to which I expect my developers to adhere. This is especially a problem with the crowd that believes that three or four years of experience makes you a senior-level developer.Approaching this as a training and code review issue has generated limited success. So, I was thinking that it would be great to be able to add custom compile-time errors to the build process to more strictly enforce this and other guidelines. For instance, we use stored procedures for ALL database access, which provides procedure-level security, db encapsulation (table structure is hidden from the app), and other benefits. (Note: I am not interested in starting a debate about this.) Some developers prefer inline SQL or parametrized queries, and that's fine - on their own time and own projects. I'd like a way to add a compilation check that finds, say, anything that looks like string sql = "insert into some_table (col1,col2) values (@col1, @col2);" and generates an error or, in certain circumstances, a warning, with a message like Inline SQL and parametrized queries are not permitted. Or, if they use the var keyword var x = new MyClass(); Variable definitions must be explicitly typed. Do Visual Studio and MSBuild provide a way to add this functionality? I'm thinking that I could use a regular expression to find unacceptable code and generate the correct error, but I'm not sure what, from a performance standpoint, is the best way to to integrate this into the build process. We could add a pre- or post-build step to run a custom EXE, but how can I return line- and file-specifc errors? Also, I'd like this to run after compilation of each file, rather than post-link. Is a regex the best way to perform this type of pattern matching, or should I go crazy and run the code through a C# parser, which would allow node-level validation via the parse tree? I'd appreciate suggestions and tales of prior experience.

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  • Netbeans with Oracle connection java.lang.ClassNotFoundException

    - by Attilah
    I use NetBeans 6.5 . When I try to run the following code : package com.afrikbrain.numeroteur16; import java.sql.Connection; import java.sql.DriverManager; import java.sql.SQLException; import java.util.logging.Level; import java.util.logging.Logger; /** * * @author */ public class NumeroteurTest { public NumeroteurTest() { } public void doIt() throws ClassNotFoundException{ try { Class.forName("oracle.jdbc.OracleDriver"); Connection connection = DriverManager.getConnection("jdbc:oracle:thin:@localhost:1521:XE","user","pwd"); String newNUMERO = new Numeroteur16("MATCLI", connection).numeroter(); System.out.println("NUMERO GENERE : "+newNUMERO.toString()); } catch (SQLException ex) { Logger.getLogger(NumeroteurTest.class.getName()).log(Level.SEVERE, null, ex); ex.printStackTrace(); } catch (NumException ex) { System.out.println(ex.getMessage()); ex.printStackTrace(); } } public static void main(String[] args){ try { new NumeroteurTest().doIt(); } catch (ClassNotFoundException ex) { Logger.getLogger(NumeroteurTest.class.getName()).log(Level.SEVERE, null, ex); System.out.println("Driver not found."); } } } when running it, I get this error : java.lang.ClassNotFoundException: oracle.jdbc.OracleDriver at java.net.URLClassLoader$1.run(URLClassLoader.java:200) at java.security.AccessController.doPrivileged(Native Method) at java.net.URLClassLoader.findClass(URLClassLoader.java:188) at java.lang.ClassLoader.loadClass(ClassLoader.java:307) at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:301) at java.lang.ClassLoader.loadClass(ClassLoader.java:252) at java.lang.ClassLoader.loadClassInternal(ClassLoader.java:320) at java.lang.Class.forName0(Native Method) at java.lang.Class.forName(Class.java:169) at com.afrikbrain.numeroteur16.NumeroteurTest.doIt(NumeroteurTest.java:27) at com.afrikbrain.numeroteur16.NumeroteurTest.main(NumeroteurTest.java:45) Driver not found. how do I solve this problem ?

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  • Multiple errors while adding searching to app

    - by Thijs
    Hi, I'm fairly new at iOS programming, but I managed to make a (in my opinion quite nice) app for the app store. The main function for my next update will be a search option for the app. I followed a tutorial I found on the internet and adapted it to fit my app. I got back quite some errors, most of which I managed to fix. But now I'm completely stuck and don't know what to do next. I know it's a lot to ask, but if anyone could take a look at the code underneath, it would be greatly appreciated. Thanks! // // RootViewController.m // GGZ info // // Created by Thijs Beckers on 29-12-10. // Copyright 2010 __MyCompanyName__. All rights reserved. // #import "RootViewController.h" // Always import the next level view controller header(s) #import "CourseCodes.h" @implementation RootViewController @synthesize dataForCurrentLevel, tableViewData; #pragma mark - #pragma mark View lifecycle // OVERRIDE METHOD - (void)viewDidLoad { [super viewDidLoad]; // Go get the data for the app... // Create a custom string that points to the right location in the app bundle NSString *pathToPlist = [[NSBundle mainBundle] pathForResource:@"SCSCurriculum" ofType:@"plist"]; // Now, place the result into the dictionary property // Note that we must retain it to keep it around dataForCurrentLevel = [[NSDictionary dictionaryWithContentsOfFile:pathToPlist] retain]; // Place the top level keys (the program codes) in an array for the table view // Note that we must retain it to keep it around // NSDictionary has a really useful instance method - allKeys // The allKeys method returns an array with all of the keys found in (this level of) a dictionary tableViewData = [[[dataForCurrentLevel allKeys] sortedArrayUsingSelector:@selector(caseInsensitiveCompare:)] retain]; //Initialize the copy array. copyListOfItems = [[NSMutableArray alloc] init]; // Set the nav bar title self.title = @"GGZ info"; //Add the search bar self.tableView.tableHeaderView = searchBar; searchBar.autocorrectionType = UITextAutocorrectionTypeNo; searching = NO; letUserSelectRow = YES; } /* - (void)viewWillAppear:(BOOL)animated { [super viewWillAppear:animated]; } */ /* - (void)viewDidAppear:(BOOL)animated { [super viewDidAppear:animated]; } */ /* - (void)viewWillDisappear:(BOOL)animated { [super viewWillDisappear:animated]; } */ /* - (void)viewDidDisappear:(BOOL)animated { [super viewDidDisappear:animated]; } */ //RootViewController.m - (void) searchBarTextDidBeginEditing:(UISearchBar *)theSearchBar { searching = YES; letUserSelectRow = NO; self.tableView.scrollEnabled = NO; //Add the done button. self.navigationItem.rightBarButtonItem = [[[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemDone target:self action:@selector(doneSearching_Clicked:)] autorelease]; } - (NSIndexPath *)tableView :(UITableView *)theTableView willSelectRowAtIndexPath:(NSIndexPath *)indexPath { if(letUserSelectRow) return indexPath; else return nil; } //RootViewController.m - (void)searchBar:(UISearchBar *)theSearchBar textDidChange:(NSString *)searchText { //Remove all objects first. [copyListOfItems removeAllObjects]; if([searchText length] &gt; 0) { searching = YES; letUserSelectRow = YES; self.tableView.scrollEnabled = YES; [self searchTableView]; } else { searching = NO; letUserSelectRow = NO; self.tableView.scrollEnabled = NO; } [self.tableView reloadData]; } //RootViewController.m - (void) searchBarSearchButtonClicked:(UISearchBar *)theSearchBar { [self searchTableView]; } - (void) searchTableView { NSString *searchText = searchBar.text; NSMutableArray *searchArray = [[NSMutableArray alloc] init]; for (NSDictionary *dictionary in listOfItems) { NSArray *array = [dictionary objectForKey:@"Countries"]; [searchArray addObjectsFromArray:array]; } for (NSString *sTemp in searchArray) { NSRange titleResultsRange = [sTemp rangeOfString:searchText options:NSCaseInsensitiveSearch]; if (titleResultsRange.length &gt; 0) [copyListOfItems addObject:sTemp]; } [searchArray release]; searchArray = nil; } //RootViewController.m - (void) doneSearching_Clicked:(id)sender { searchBar.text = @""; [searchBar resignFirstResponder]; letUserSelectRow = YES; searching = NO; self.navigationItem.rightBarButtonItem = nil; self.tableView.scrollEnabled = YES; [self.tableView reloadData]; } //RootViewController.m - (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView { if (searching) return 1; else return [listOfItems count]; } // Customize the number of rows in the table view. - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { if (searching) return [copyListOfItems count]; else { //Number of rows it should expect should be based on the section NSDictionary *dictionary = [listOfItems objectAtIndex:section]; NSArray *array = [dictionary objectForKey:@"Countries"]; return [array count]; } } - (NSString *)tableView:(UITableView *)tableView titleForHeaderInSection:(NSInteger)section { if(searching) return @""; if(section == 0) return @"Countries to visit"; else return @"Countries visited"; } // Customize the appearance of table view cells. - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithFrame:CGRectZero reuseIdentifier:CellIdentifier] autorelease]; } // Set up the cell... if(searching) cell.text = [copyListOfItems objectAtIndex:indexPath.row]; else { //First get the dictionary object NSDictionary *dictionary = [listOfItems objectAtIndex:indexPath.section]; NSArray *array = [dictionary objectForKey:@"Countries"]; NSString *cellValue = [array objectAtIndex:indexPath.row]; cell.text = cellValue; } return cell; } - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { //Get the selected country NSString *selectedCountry = nil; if(searching) selectedCountry = [copyListOfItems objectAtIndex:indexPath.row]; else { NSDictionary *dictionary = [listOfItems objectAtIndex:indexPath.section]; NSArray *array = [dictionary objectForKey:@"Countries"]; selectedCountry = [array objectAtIndex:indexPath.row]; } //Initialize the detail view controller and display it. DetailViewController *dvController = [[DetailViewController alloc] initWithNibName:@"DetailView" bundle:[NSBundle mainBundle]]; dvController.selectedCountry = selectedCountry; [self.navigationController pushViewController:dvController animated:YES]; [dvController release]; dvController = nil; } //RootViewController.m - (void) searchBarTextDidBeginEditing:(UISearchBar *)theSearchBar { //Add the overlay view. if(ovController == nil) ovController = [[OverlayViewController alloc] initWithNibName:@"OverlayView" bundle:[NSBundle mainBundle]]; CGFloat yaxis = self.navigationController.navigationBar.frame.size.height; CGFloat width = self.view.frame.size.width; CGFloat height = self.view.frame.size.height; //Parameters x = origion on x-axis, y = origon on y-axis. CGRect frame = CGRectMake(0, yaxis, width, height); ovController.view.frame = frame; ovController.view.backgroundColor = [UIColor grayColor]; ovController.view.alpha = 0.5; ovController.rvController = self; [self.tableView insertSubview:ovController.view aboveSubview:self.parentViewController.view]; searching = YES; letUserSelectRow = NO; self.tableView.scrollEnabled = NO; //Add the done button. self.navigationItem.rightBarButtonItem = [[[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemDone target:self action:@selector(doneSearching_Clicked:)] autorelease]; } // Override to allow orientations other than the default portrait orientation. - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { // Return YES for supported orientations. return YES; } - (void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; // Relinquish ownership any cached data, images, etc that aren't in use. } - (void)viewDidUnload { // Relinquish ownership of anything that can be recreated in viewDidLoad or on demand. // For example: self.myOutlet = nil; } - (void)dealloc { [dataForCurrentLevel release]; [tableViewData release]; [super dealloc]; } #pragma mark - #pragma mark Table view methods // DATA SOURCE METHOD - (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView { return 1; } // DATA SOURCE METHOD - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { // How many rows should be displayed? return [tableViewData count]; } // DELEGATE METHOD - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { // Cell reuse block static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease]; } // Configure the cell's contents - we want the program code, and a disclosure indicator cell.textLabel.text = [tableViewData objectAtIndex:indexPath.row]; cell.accessoryType = UITableViewCellAccessoryDisclosureIndicator; return cell; } //RootViewController.m - (void)searchBar:(UISearchBar *)theSearchBar textDidChange:(NSString *)searchText { //Remove all objects first. [copyListOfItems removeAllObjects]; if([searchText length] &gt; 0) { [ovController.view removeFromSuperview]; searching = YES; letUserSelectRow = YES; self.tableView.scrollEnabled = YES; [self searchTableView]; } else { [self.tableView insertSubview:ovController.view aboveSubview:self.parentViewController.view]; searching = NO; letUserSelectRow = NO; self.tableView.scrollEnabled = NO; } [self.tableView reloadData]; } //RootViewController.m - (void) doneSearching_Clicked:(id)sender { searchBar.text = @""; [searchBar resignFirstResponder]; letUserSelectRow = YES; searching = NO; self.navigationItem.rightBarButtonItem = nil; self.tableView.scrollEnabled = YES; [ovController.view removeFromSuperview]; [ovController release]; ovController = nil; [self.tableView reloadData]; } // DELEGATE METHOD - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { // In any navigation-based application, you follow the same pattern: // 1. Create an instance of the next-level view controller // 2. Configure that instance, with settings and data if necessary // 3. Push it on to the navigation stack // In this situation, the next level view controller is another table view // Therefore, we really don't need a nib file (do you see a CourseCodes.xib? no, there isn't one) // So, a UITableViewController offers an initializer that programmatically creates a view // 1. Create the next level view controller // ======================================== CourseCodes *nextVC = [[CourseCodes alloc] initWithStyle:UITableViewStylePlain]; // 2. Configure it... // ================== // It needs data from the dictionary - the "value" for the current "key" (that was tapped) NSDictionary *nextLevelDictionary = [dataForCurrentLevel objectForKey:[tableViewData objectAtIndex:indexPath.row]]; nextVC.dataForCurrentLevel = nextLevelDictionary; // Set the view title nextVC.title = [tableViewData objectAtIndex:indexPath.row]; // 3. Push it on to the navigation stack // ===================================== [self.navigationController pushViewController:nextVC animated:YES]; // Memory manage it [nextVC release]; } /* // Override to support conditional editing of the table view. - (BOOL)tableView:(UITableView *)tableView canEditRowAtIndexPath:(NSIndexPath *)indexPath { // Return NO if you do not want the specified item to be editable. return YES; } */ /* // Override to support editing the table view. - (void)tableView:(UITableView *)tableView commitEditingStyle:(UITableViewCellEditingStyle)editingStyle forRowAtIndexPath:(NSIndexPath *)indexPath { if (editingStyle == UITableViewCellEditingStyleDelete) { // Delete the row from the data source. [tableView deleteRowsAtIndexPaths:[NSArray arrayWithObject:indexPath] withRowAnimation:UITableViewRowAnimationFade]; } else if (editingStyle == UITableViewCellEditingStyleInsert) { // Create a new instance of the appropriate class, insert it into the array, and add a new row to the table view. } } */ /* // Override to support rearranging the table view. - (void)tableView:(UITableView *)tableView moveRowAtIndexPath:(NSIndexPath *)fromIndexPath toIndexPath:(NSIndexPath *)toIndexPath { } */ /* // Override to support conditional rearranging of the table view. - (BOOL)tableView:(UITableView *)tableView canMoveRowAtIndexPath:(NSIndexPath *)indexPath { // Return NO if you do not want the item to be re-orderable. return YES; } */ @end

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  • How to develop for iphone application about "retrieving database file on web"?

    - by coverboy
    Hi...all experts! I'm a newbie to iphone developer. Well, currently, I'm developing iphone for Location Based Service. That application need to have these functions. 1. hierarchical tree-view on navigation bar. 2. list up page 3. detail page for example, Let's say. I have top category like "Restaurant, Hotel, Gift Shop" Second level "New York, LA, London,....." Third Level displays all Data with 1 photo. Fourth Level displays Detail of that "Restaurant or Hotel, Gift shop, ..." So, My Only Interest is "How to retrieve the data from remote database server. not using iphone local one." Because, that locations, and shops should be updated frequently, (you know some shops closed, new shops opens.) So, till now, I figured out that using XML to retrieve data. However, using XML is the most effective way to implement? Is there any other way to accomplish this work? You know, transferring XML data via 3G Network is really slow. XML file have more bytes than plist file. I'm currently a beginner of iphone development. So, please help me find a right way!! And, one more question, if I use xml way. Is it possible to Paging? (First page 10 lists up, below that more button...) well, you might guess each category have hundreds of shops!!

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  • How can i get HWND of external application's listview? In Windows Api using c++

    - by Marko29
    So i am trying to make app to get content of my explorer listviews and get item text etc.. from it but here are the problems... If i inspect windows explorer folder(using spy++) with listview, just for testing purposes i will use random folder. It shows me that caption of the window is "FolderView" with class "SysListView32" and the top level window where this listview is nested is called "reference", this is also the title of windows explorer folder where all the files are. So what i do is.. HWND hWndLV = FindWindow(NULL, TEXT("reference")); // first i get hwnd of the main window, this is where listview window is also nested according to spy++, thats why i do this first. HWND child = FindWindowEx(hWndLV, NULL,NULL,TEXT("FolderView")); // trying to get hwnd of the listview here but it fails, same happens if i also put the class name along as HWND child = FindWindowEx(hWndLV, NULL,TEXT("SysListView32"),TEXT("FolderView")); I am using bool test = IsWindow(child); to test for fail, also VS debugger shows 0x0000000000 each time so i am sure i am reading results well. So i am stuck on this probably simple thing for most of people:( p.s. i am on vista64(if that matters anyhow) edit: It appears that this function works only if i search the first nested level of a parent window i am searching. So i assume what i need is a way to get handle with some sort of deep nested level search. I also tried to go step by step by defining hwnd of every parent then i use findwindowex on it but oh boy then i get to the point where there are 5 nested windows all with the same name and only one of them contains my listview, so nice uh?

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  • Android - overlay small check icon over specific image in gridview or change border

    - by oscar
    I've just asked a question about an hour ago, while waiting for replies, I've thought maybe I can achieve what I want differently. I was thinking of changing the image but it would be better if I could perhaps overlay something over the top of complete levels in the gridview i.e a small tick icon At the moment, when a level has been completed I am storing that with sharedpreferences So I have a gridView layout to display images that represent levels. Let's just say for this example I have 20 levels. When one level is complete is it possible to overlay the tick icon or somehow highlight the level image. Maybe change the border of the image?? Here are the image arrays I use int[] imageIDs = { R.drawable.one, R.drawable.two, R.drawable.three, R.drawable.four, R.drawable.five, R.drawable.six etc....... and then I have my code to set the images in gridView. Obviously there is more code in between. public View getView(int position, View convertView, ViewGroup parent) { ImageView imageView; if (convertView == null) { imageView = new ImageView(context); imageView.setLayoutParams(new GridView.LayoutParams(140, 140)); imageView.setScaleType(ImageView.ScaleType.CENTER_CROP); imageView.setPadding(5, 5, 5, 5); } else { imageView = (ImageView) convertView; } imageView.setImageResource(imageIDs[position]); return imageView; would it be possible to do any of the above, even the border method would be fine. Thanks for any help

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