Adjust price to demand: Simplest way
- by marco92w
For a game I need to adjust a price to the given demand.
There's a shop which sells one item. If lots of people buy the item, the price should increase. If less people buy it, the price should decrease.
How could I achieve this?
This is just a little part of the game so I don't need a perfect solution. Just a very easy solution which does it so that the price is adjusted.
Something like this:
For every sold item, increase the price by 1,000
On every day, decrease the price by 1,500 (only one time)
Don't let the price become negative
Thank you very much in advance!