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  • The cost of nested methods

    - by Palimondo
    In Scala one might define methods inside other methods. This limits their scope of use to inside of definition block. I use them to improve readability of code that uses several higher-order functions. In contrast to anonymous function literals, this allows me to give them meaningful names before passing them on. For example: class AggregatedPerson extends HashSet[PersonRecord] { def mostFrequentName: String = { type NameCount = (String, Int) def moreFirst(a: NameCount, b: NameCount) = a._2 > b._2 def countOccurrences(nameGroup: (String, List[PersonRecord])) = (nameGroup._1, nameGroup._2.size) iterator.toList.groupBy(_.fullName). map(countOccurrences).iterator.toList. sortWith(moreFirst).head._1 } } Is there any runtime cost because of the nested method definition I should be aware of? Does the answer differ for closures?

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  • What's the (hidden) cost of lazy val? (Scala)

    - by Jesper
    One handy feature of Scala is lazy val, where the evaluation of a val is delayed until it's necessary (at first access). Ofcourse a lazy val must have some overhead - somewhere Scala must keep track of whether the value has already been evaluated and the evaluation must be synchronized, because multiple threads might try to access the value for the first time at the same time. What exactly is the cost of a lazy val - is there a hidden boolean flag associated with a lazy val to keep track if it has been evaluated or not, what exactly is synchronized and are there any more costs? And a follow-up question: Suppose I do this: class Something { lazy val (x, y) = { ... } } Is this the same as having two separate lazy vals x and y or do I get the overhead only once, for the pair (x, y)?

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  • Cost-effective .Net solutions for report generation in Excel and PDF

    - by jamesaharvey
    I'm looking for some cost-effective solutions and/or open source options for generating reports in Excel and PDF format. I realize some of the open source options may have less in terms of functionality and flexibility than the COTS versions with all the bells and whistles, but are there any options out there that fall somewhere in between? EDIT: Essentially what I'll have are just some basic HTML reports of data in tables with some calculations/summary data but nothing fancy like graphs, etc. I'll then need the ability to export these HTML reports to Excel and/or PDF.

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  • Optimal sorting algorithm with modified cost... [closed]

    - by David
    The numbers are in a list that is not sorted and supports only one type of operation. The operation is defined as follows: Given a position i and a position j the operation moves the number at position i to position j without altering the relative order of the other numbers. If i j, the positions of the numbers between positions j and i - 1 increment by 1, otherwise if i < j the positions of the numbers between positions i+1 and j decreases by 1. This operation requires i steps to find a number to move and j steps to locate the position to which you want to move it. Then the number of steps required to move a number of position i to position j is i+j. Design an algorithm that given a list of numbers, determine the optimal(in terms of cost) sequence of moves to rearrange the sequence.

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  • Disk Cost does not change for a per machine and a per user install

    - by eddie
    I want to know how can i change or rather the computer changes the disk cost in case of a per user or a per machine install. I have an installer that is approximate 50 MB in size when i check in the program files how ever when i am using the DiskCostDlg it shows me 96 MB , i am doing a per user and a per machine install and i am surprised to see that in both the cases the disk requirement is same. I need to know if there is a possibility of changing the disk requirements or is it a default property of the Wix Installer. Thanks

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  • The cost of finalize in .Net

    - by Jules
    (1) I've read a lot of questions about IDisposable where the answers recommend not using Finalize unless you really need to because of the process time involved. What I haven't seen is how much this cost is and how often it's paid. Every millisecond? second? hour, day etc. (2) Also, it seems to me that Finalize is handy when its not always known if an object can be disposed. For instance, the framework font class. A control can't dispose of it because it doesn't know if the font is shared. The font is usually created at design time so the user won't know to dispose it, therefore finalize kicks in to finally get rid of it when there are no references left. Is that a correct impression?

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  • What is the cost of memory access?

    - by Jurily
    We like to think that a memory access is fast and constant, but on modern architectures/OSes, that's not necessarily true. Consider the following C code: int i = 34; int *p = &i; // do something that may or may not involve i and p {...} // 3 days later: *p = 643; What is the estimated cost of this last assignment in CPU instructions, if i is in L1 cache, i is in L2 cache, i is in L3 cache, i is in RAM proper, i is paged out to an SSD disk, i is paged out to a traditional disk? Where else can i be? Of course the numbers are not absolute, but I'm only interested in orders of magnitude. I tried searching the webs, but Google did not bless me this time.

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  • Self-hosting vs. Budget hosting - What are the economics?

    - by cdonner
    My current hosting provider (shared Linux, unlimited domains, < $10 per month, with about 20 sites) has been giving me a lot of grief lately. I am contemplating to just ditch them and repurpose the old Sun V20z that is sitting in my basement rack, and move the hosting in-house, literally. My math goes as follows: my company pays up to $80 a months for my home internet service, which would cover the upgrade from currently Fios to Comcast business internet with 5 static IPs. So this comes free. running the server will cost me about $180/year at the current rate of approx. $.2/kWh my time is free So, it seems that the my net cost of doing this would be about $80 anually, plus the work that goes into setup and maintenance. I will have to get email hosting somewhere, which I do not want to do myself. On the other side of the balance sheet, I'd likely get better uptime than my provider based on recent stats, will not get suspended and don't have to spend hours with customer support. Overall, I am not convinced. Has anybody actually done that? What was your experience, and did it pay off?

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  • How expensive to run PC 24/7 or how to figure out how to determine it?

    - by jasondavis
    I realize this question is difficult to answer as it would be different based on users location, what there PC is doing and what hardware it consist of, along with other factors but I am hoping someone could give me a very rough estimate. I have always ran many PC's in my home 24/7 and I am just now looking at it from a money/cost of electric point of view. 1) I live in Central Florida. Can anyone guesstomate/estimate the avaerage monthly or daily cost of running your average PC? Intel quad core processor, 1 SSD drive for OS and programs and 4-5 1-2 TB hard drives in a RAID setup for data. 750watt PSU. What would your guess be? 2) Also is there an accurate way to figure this out (non-super technical and confusing to a non-math person please) Also I have seen those kill-a-watt devices, do they figure this kind of stuff out for you? 3) Does a larger PSU make your PC consume more power? Thanks for any help, you can most likely tell I am somewhat lost about this!

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  • How do I calculate the cost of printing a given page?

    - by Alenanno
    I have seen questions like How much does a square inch of ink cost and How much more will a high-dpi image cost to print?, but mine isn't asking neither about a specific case, nor about how much something costs, as that would depend on the toner, for example. Rather, I was wondering how should I go about calculating the cost of printing a given page. Note that "given page" should be seen as a sort of x, i.e. the answer should be applicable in any case; I'd like this question to provide a good reference for those who want to calculate this cost. What should be taken into consideration? The cost of a single page (the paper only) is easily checkable, since you divide the cost of the whole package for the number of pages in the package itself. But how do I calculate the cost of the ink/toner? Which could translate to: how do I calculate the Ink Density1 for a given printer? I know it depends on quality of the printer itself, the type, the quality of the image being printed, the very nature of what I'm going to print, etc. But again, the focus of my question is not on the variables of this case, but rather the constants, hoping the math simile works for this case too. 1: Total amount of ink in one area of the page.

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  • How have you saved green by going green?

    - by Bob
    For the purpose of this question, I am interested in server/datacenter related hardware. Have you had any measureable amount of ROI by swapping existing hardware to more "green" or energy efficient hardware? For example, VMWare says you can reduce energy consumption by up to 80% by using virtualization. I have also heard of a cooling solution from HP which is suppose to reduce a small amount of engery usage (<25% I think). Google has also done something by integrating a UPS into their power supplies to reduce energy consumption. Any real world experiences would be great, but if you have any details on initial cost, savings and pay off time about what changes were make that would fantastic. I am not only interested in virtualization, I am interested in anything.

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  • Cost of logic in a query

    - by FrustratedWithFormsDesigner
    I have a query that looks something like this: select xmlelement("rootNode", (case when XH.ID is not null then xmlelement("xhID", XH.ID) else xmlelement("xhID", xmlattributes('true' AS "xsi:nil"), XH.ID) end), (case when XH.SER_NUM is not null then xmlelement("serialNumber", XH.SER_NUM) else xmlelement("serialNumber", xmlattributes('true' AS "xsi:nil"), XH.SER_NUM) end), /*repeat this pattern for many more columns from the same table...*/ FROM XH WHERE XH.ID = 'SOMETHINGOROTHER' It's ugly and I don't like it, and it is also the slowest executing query (there are others of similar form, but much smaller and they aren't causing any major problems - yet). Maintenance is relatively easy as this is mostly a generated query, but my concern now is for performance. I am wondering how much of an overhead there is for all of these case expressions. To see if there was any difference, I wrote another version of this query as: select xmlelement("rootNode", xmlforest(XH.ID, XH.SER_NUM,... (I know that this query does not produce exactly the same, thing, my plan was to move the logic to PL/SQL or XSL) I tried to get execution plans for both versions, but they are the same. I'm guessing that the logic does not get factored into the execution plan. My gut tells me the second version should execute faster, but I'd like some way to prove that (other than writing a PL/SQL test function with timing statements before and after the query and running that code over and over again to get a test sample). Is it possible to get a good idea of how much the case-when will cost? Also, I could write the case-when using the decode function instead. Would that perform better (than case-statements)?

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  • Design pattern for cost calculator app?

    - by Anders Svensson
    Hi, I have a problem that I’ve tried to get help for before, but I wasn’t able to solve it then, so I’m trying to simplify the problem now to see if I can get some more concrete help with this because it is driving me crazy… Basically, I have a working (more complex) version of this application, which is a project cost calculator. But because I am at the same time trying to learn to design my applications better, I would like some input on how I could improve this design. Basically the main thing I want is input on the conditionals that (here) appear repeated in two places. The suggestions I got before was to use the strategy pattern or factory pattern. I also know about the Martin Fowler book with the suggestion to Refactor conditional with polymorphism. I understand that principle in his simpler example. But how can I do either of these things here (if any would be suitable)? The way I see it, the calculation is dependent on a couple of conditions: 1. What kind of service is it, writing or analysis? 2. Is the project small, medium or large? (Please note that there may be other parameters as well, equally different, such as “are the products new or previously existing?” So such parameters should be possible to add, but I tried to keep the example simple with only two parameters to be able to get concrete help) So refactoring with polymorphism would imply creating a number of subclasses, which I already have for the first condition (type of service), and should I really create more subclasses for the second condition as well (size)? What would that become, AnalysisSmall, AnalysisMedium, AnalysisLarge, WritingSmall, etc…??? No, I know that’s not good, I just don’t see how to work with that pattern anyway else? I see the same problem basically for the suggestions of using the strategy pattern (and the factory pattern as I see it would just be a helper to achieve the polymorphism above). So please, if anyone has concrete suggestions as to how to design these classes the best way I would be really grateful! Please also consider whether I have chosen the objects correctly too, or if they need to be redesigned. (Responses like "you should consider the factory pattern" will obviously not be helpful... I've already been down that road and I'm stumped at precisely how in this case) Regards, Anders The code (very simplified, don’t mind the fact that I’m using strings instead of enums, not using a config file for data etc, that will be done as necessary in the real application once I get the hang of these design problems): public abstract class Service { protected Dictionary<string, int> _hours; protected const int SMALL = 2; protected const int MEDIUM = 8; public int NumberOfProducts { get; set; } public abstract int GetHours(); } public class Writing : Service { public Writing(int numberOfProducts) { NumberOfProducts = numberOfProducts; _hours = new Dictionary<string, int> { { "small", 125 }, { "medium", 100 }, { "large", 60 } }; } public override int GetHours() { if (NumberOfProducts <= SMALL) return _hours["small"] * NumberOfProducts; if (NumberOfProducts <= MEDIUM) return (_hours["small"] * SMALL) + (_hours["medium"] * (NumberOfProducts - SMALL)); return (_hours["small"] * SMALL) + (_hours["medium"] * (MEDIUM - SMALL)) + (_hours["large"] * (NumberOfProducts - MEDIUM)); } } public class Analysis : Service { public Analysis(int numberOfProducts) { NumberOfProducts = numberOfProducts; _hours = new Dictionary<string, int> { { "small", 56 }, { "medium", 104 }, { "large", 200 } }; } public override int GetHours() { if (NumberOfProducts <= SMALL) return _hours["small"]; if (NumberOfProducts <= MEDIUM) return _hours["medium"]; return _hours["large"]; } } public partial class Form1 : Form { public Form1() { InitializeComponent(); List<int> quantities = new List<int>(); for (int i = 0; i < 100; i++) { quantities.Add(i); } comboBoxNumberOfProducts.DataSource = quantities; } private void comboBoxNumberOfProducts_SelectedIndexChanged(object sender, EventArgs e) { Service writing = new Writing((int) comboBoxNumberOfProducts.SelectedItem); Service analysis = new Analysis((int) comboBoxNumberOfProducts.SelectedItem); labelWriterHours.Text = writing.GetHours().ToString(); labelAnalysisHours.Text = analysis.GetHours().ToString(); } }

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  • Rule of thumb for cost vs. savings for code re-use

    - by Styler
    Is it a good rule of thumb to always write code for the intent of re-using it somewhere down the road? Or, depending on the size of the component you are writing, is it better practice to design it for re-use when it makes sense with regards to time spent on it. What is a good rule of thumb for spending extra time on analysis and design on project components that have "some probability" of being needed later down the road for other things that may or may need this part. For example, if I have the need for project X to do things A, and B. A definitely needs to be written for re-use because it just makes sense to do so. B is very project specific at the moment, and I can hack it all together in a couple days to finish the project on time and give everyone kudos for being a great team, etc. Or if we say, lets spend a whole friggin' 2 weeks figuring out what project Y/Z might need this thing for and spend a load of extra time on on part B because someday we might need to use it on project Y/Z (where the savings will be realized). I'd imagine a perfect world situation would be a nicely crafted combination of project specific vs. re-use architected components given the project. However some code shops might feel it would be a great idea to write everything for the intention of using it at some point down the road.

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  • Why TVs are costlier than Monitor for same screen size?

    - by Vikrant Chaudhary
    Just wondering, why LCD/LED-backlit TVs cost more (almost double) than LCD/LED-backlit monitors for same screen size. Because I guess that TVs and Monitors, both use almost same technologies and both nowadays support some common connectors (HDMI/D-Sub/DVI etc). And since a Monitor has much higher resolution than a TV for that size, and they are used more closely than TVs, Monitors probably require more engineering effort. So, Monitors are supposed to be costlier than TVs, right? Ex: A ViewSonic (or any) 22"/26" monitor supports Full-HD resolution at 1080p (WSXGA+-1680×1050, WUXGA-1920×1200), while all 22"/26" HDTVs support HD-ready 720p (WXGA-1366x768) only, which is also the resolution of my Notebook's 15.6" screen.

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  • How can I estimate cost of creating tile-set similar to HoM&M 2?

    - by Alexey Petrushin
    How to estimate cost of creating tile-set similar to HoM&M 2? I'm mostly interested in the tile-set graphics only, no animation needed, the big images of town and creatures can be done as quick and dirty pensil sketches. The quality of tiles and its amount should be roughly the same as in HoM&M 2. Can You please give a rough estimate how much it will take man-hours and how much will it cost?

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  • How much it will cost to create tile-set similar to HoM&M 2?

    - by Alexey Petrushin
    How much it will cost to create tile-set similar to HoM&M 2? I'm mostly interested in the tile-set graphics only, no animation needed, the big images of town and creatures can be done as quick and dirty pensil sketches. The quality of tiles and its amount should be roughly the same as in HoM&M 2. Can You please give a rough estimate how much it will take man-hours and how much will it cost?

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  • What is the cost of custom made 2D game sprites? [closed]

    - by Michael Harroun
    Possible Duplicate: How much to pay for artwork in an indie game? I am looking for sprites similar in style to those of Final fantasy Tactics, but with a much higher resolution that will work well for both a browser and an iPhone. In terms of animations: Walking in 4 directions Swinging with 1 hand Some sort of "casting animation" (depending on cost I may use the 1 hand swing with a wand). Taking a hit Kneeling Fallen How much would something like that cost per sprite?

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  • Is Cost Per Click More Effective Than Natural SEO?

    If you own a website you will have no doubt heard of cost per click advertising, this is a method used by search engines such as Google and Bing. What you do is bid on keywords that are used in searches; depending on the keywords you choose is how much your bid might cost.

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  • Minimax algorithm: Cost/evaluation function?

    - by Dave
    Hi guys, A school project has me writing a Date game in C++ (example at http://www.cut-the-knot.org/Curriculum/Games/Date.shtml) where the computer player must implement a Minimax algorithm with alpha-beta pruning. Thus far, I understand what the goal is behind the algorithm in terms of maximizing potential gains while assuming the opponent will minify them. However, none of the resources I read helped me understand how to design the evaluation function the minimax bases all it's decisions on. All the examples have had arbitrary numbers assigned to the leaf nodes, however, I need to actually assign meaningful values to those nodes. Intuition tells me it'd be something like +1 for a win leaf node, and -1 for a loss, but how do intermediate nodes evaluate? Any help would be most appreciated.

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  • The cost of passing by shared_ptr

    - by Artem
    I use std::tr1::shared_ptr extensively throughout my application. This includes passing objects in as function arguments. Consider the following: class Dataset {...} void f( shared_ptr< Dataset const > pds ) {...} void g( shared_ptr< Dataset const > pds ) {...} ... While passing a dataset object around via shared_ptr guarantees its existence inside f and g, the functions may be called millions of times, which causes a lot of shared_ptr objects being created and destroyed. Here's a snippet of the flat gprof profile from a recent run: Each sample counts as 0.01 seconds. % cumulative self self total time seconds seconds calls s/call s/call name 9.74 295.39 35.12 2451177304 0.00 0.00 std::tr1::__shared_count::__shared_count(std::tr1::__shared_count const&) 8.03 324.34 28.95 2451252116 0.00 0.00 std::tr1::__shared_count::~__shared_count() So, ~17% of the runtime was spent on reference counting with shared_ptr objects. Is this normal? A large portion of my application is single-threaded and I was thinking about re-writing some of the functions as void f( const Dataset& ds ) {...} and replacing the calls shared_ptr< Dataset > pds( new Dataset(...) ); f( pds ); with f( *pds ); in places where I know for sure the object will not get destroyed while the flow of the program is inside f(). But before I run off to change a bunch of function signatures / calls, I wanted to know what the typical performance hit of passing by shared_ptr was. Seems like shared_ptr should not be used for functions that get called very often. Any input would be appreciated. Thanks for reading. -Artem

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  • Cost of exception handlers in Python

    - by Thilo
    In another question, the accepted answer suggested replacing a (very cheap) if statement in Python code with a try/except block to improve performance. Coding style issues aside, and assuming that the exception is never triggered, how much difference does it make (performance-wise) to have an exception handler, versus not having one, versus having a compare-to-zero if-statement?

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  • Cost effective online consumer surveys / panels?

    - by Ed
    I am building a Windows based software targeted at consumers, and while I think it's awesome, I'm not sure if my potential customers will. I would like to do some market research to make sure I'm on the right track with the feature set. Unfortunately, I don't have the budget for a large sample size. I understand that I won't be able to get anything near statistical significance on the cheap, but some feedback is better than no feedback I figure. Are there any inexpensive resources for surveying a panel of 100-200 consumers? Thanks!

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  • WCF - Network Cost

    - by Mubashar Ahmad
    Dear Devs I have a wcf service deployed on IIS with basicHttpBinding and aspNetCompatibilityEnabled=true I have a test client as well which invokes multiple service functions simultaneously. To check the performance of service call on client and server I calculated the Avg time it takes to complete a service request on client(in proxy code) and on server as well. after a test of 8 hrs (server and client were on the same machine) i came to know that average response time on client is around 34ms where as the Avg execution time on server is around 3ms so the difference is 31ms. I would like to know why every call is taking 31ms is it justified? and how can i reduce this?

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