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  • Is this a safe/valid hash method implementation?

    - by Sean
    I have a set of classes to represent some objects loaded from a database. There are a couple variations of these objects, so I have a common base class and two subclasses to represent the differences. One of the key fields they have in common is an id field. Unfortunately, the id of an object is not unique across all variations, but within a single variation. What I mean is, a single object of type A could have an id between, say, 0 and 1,000,000. An object of type B could have an id between, 25,000 and 1,025,000. This means there's some overlap of id numbers. The objects are just variations of the same kind of thing, though, so I want to think of them as such in my code. (They were assigned ids from different sets for legacy reasons.) So I have classes like this: @class BaseClass @class TypeAClass : BaseClass @class TypeBClass : BaseClass BaseClass has a method (NSNumber *)objectId. However instances of TypeA and TypeB could have overlapping ids as discussed above, so when it comes to equality and putting these into sets, I cannot just use the id alone to check it. The unique key of these instances is, essentially, (class + objectId). So I figured that I could do this by making the following hash function on the BaseClass: -(NSUInteger)hash { return (NSUInteger)[self class] ^ [self.objectId hash]; } I also implemented isEqual like so: - (BOOL)isEqual:(id)object { return (self == object) || ([object class] == [self class] && [self.objectId isEqual:[object objectId]]); } This seems to be working, but I guess I'm just asking here to make sure I'm not overlooking something - especially with the generation of the hash by using the class pointer in that way. Is this safe or is there a better way to do this?

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  • TSQL - make a literal float value

    - by David B
    I understand the host of issues in comparing floats, and lament their use in this case - but I'm not the table author and have only a small hurdle to climb... Someone has decided to use floats as you'd expect GUIDs to be used. I need to retrieve all the records with a specific float value. sp_help MyTable -- Column_name Type Computed Length Prec -- RandomGrouping float no 8 53 Here's my naive attempt: --yields no results SELECT RandomGrouping FROM MyTable WHERE RandomGrouping = 0.867153569942739 And here's an approximately working attempt: --yields 2 records SELECT RandomGrouping FROM MyTable WHERE RandomGrouping BETWEEN 0.867153569942739 - 0.00000001 AND 0.867153569942739 + 0.00000001 -- 0.867153569942739 -- 0.867153569942739 In my naive attempt, is that literal a floating point literal? Or is it really a decimal literal that gets converted later? If my literal is not a floating point literal, what is the syntax for making a floating point literal? EDIT: Another possibility has occurred to me... it may be that a more precise number than is displayed is stored in this column. It may be impossible to create a literal that represents this number. I will accept answers that demonstrate that this is the case. EDIT: response to DVK. TSQL is MSSQLServer's dialect of SQL. This script works, and so equality can be performed deterministically between float types: DECLARE @X float SELECT top 1 @X = RandomGrouping FROM MyTable WHERE RandomGrouping BETWEEN 0.839110948199148 - 0.000000000001 AND 0.839110948199148 + 0.000000000001 --yields two records SELECT * FROM MyTable WHERE RandomGrouping = @X I said "approximately" because that method tests for a range. With that method I could get values that are not equal to my intended value. The linked article doesn't apply because I'm not (intentionally) trying to straddle the world boundaries between decimal and float. I'm trying to work with only floats. This isn't about the non-convertibility of decimals to floats.

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  • Algorithm for generating an array of non-equal costs for a transport problem optimization

    - by Carlos
    I have an optimizer that solves a transportation problem, using a cost matrix of all the possible paths. The optimiser works fine, but if two of the costs are equal, the solution contains one more path that the minimum number of paths. (Think of it as load balancing routers; if two routes are same cost, you'll use them both.) I would like the minimum number of routes, and to do that I need a cost matrix that doesn't have two costs that are equal within a certain tolerance. At the moment, I'm passing the cost matrix through a baking function which tests every entry for equality to each of the other entries, and moves it a fixed percentage if it matches. However, this approach seems to require N^2 comparisons, and if the starting values are all the same, the last cost will be r^N bigger. (r is the arbitrary fixed percentage). Also there is the problem that by multiplying by the percentage, you end up on top of another value. So the problem seems to have an element of recursion, or at least repeated checking, which bloats the code. The current implementation is basically not very good (I won't paste my GOTO-using code here for you all to mock), and I'd like to improve it. Is there a name for what I'm after, and is there a standard implementation? Example: {1,1,2,3,4,5} (tol = 0.05) becomes {1,1.05,2,3,4,5}

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  • How do I implement a collection in Scala 2.8?

    - by Simon Reinhardt
    In trying to write an API I'm struggling with Scala's collections in 2.8(.0-beta1). Basically what I need is to write something that: adds functionality to immutable sets of a certain type where all methods like filter and map return a collection of the same type without having to override everything (which is why I went for 2.8 in the first place) where all collections you gain through those methods are constructed with the same parameters the original collection had (similar to how SortedSet hands through an ordering via implicits) which is still a trait in itself, independent of any set implementations. Additionally I want to define a default implementation, for example based on a HashSet. The companion object of the trait might use this default implementation. I'm not sure yet if I need the full power of builder factories to map my collection type to other collection types. I read the paper on the redesign of the collections API but it seems like things have changed a bit since then and I'm missing some details in there. I've also digged through the collections source code but I'm not sure it's very consistent yet. Ideally what I'd like to see is either a hands-on tutorial that tells me step-by-step just the bits that I need or an extensive description of all the details so I can judge myself which bits I need. I liked the chapter on object equality in "Programming in Scala". :-) But I appreciate any pointers to documentation or examples that help me understand the new collections design better.

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  • URL equals and checking Internet access

    - by James P.
    On http://java.sun.com/j2se/1.5.0/docs/api/java/net/URL.html it states that: Compares this URL for equality with another object. If the given object is not a URL then this method immediately returns false. Two URL objects are equal if they have the same protocol, reference equivalent hosts, have the same port number on the host, and the same file and fragment of the file. Two hosts are considered equivalent if both host names can be resolved into the same IP addresses; else if either host name can't be resolved, the host names must be equal without regard to case; or both host names equal to null. Since hosts comparison requires name resolution, this operation is a blocking operation. Note: The defined behavior for equals is known to be inconsistent with virtual hosting in HTTP. According to this, equals will only work if name resolution is possible. Since I can't be sure that a computer has internet access at a given time, should I just use Strings to store addresses instead? Also, how do I go about testing if access is available when requested?

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  • What changed in the DataGrid that means it won't work anymore?

    - by Jeff Yates
    I have a Silverlight app with a DataGrid containing some custom columns and all was working well. Then I updated to Silverlight 3 tools for VS 2008 SP1 and rebuilt it. Now it has the following problems: Rows aren't added when the collection is modified. The ItemsSource property is (and always has been) set to an ObservableCollection instance, which notifies when its contents change. This worked fine for Silverlight 2. However, in Silverlight 3 to get this working at all, I now have to null and then re-set ItemsSource - this seems like I'm hiding a bigger issue but I can't work out what that might be. I cannot select a row or a cell anymore. If I'm lucky, I can select one whole row before it stops working. I can't edit anything. I suspect this is related to the previous point. I'll post some source when I am able, but first I have to strip it down to the bare minimum. In the meantime, I was hoping someone might have some idea of what may be going on here. My gut feeling on the second two points is that my bindings are no longer working, but that's just a guess and if it is the case, I have no idea which ones. Thanks for any help anyone might be able to provide. Update So, I finally reduced my problem down to a simple works/doesn't work comparison. The problem seems to occur if I override Equals in my element type. As soon as I do that, something happens strangely in the ObservableCollection that contains that type, it seems, and my application breaks. To make it more interesting, there is a check to make sure that duplicate items don't even get close to being added to the collection. I don't exactly know why ObservableCollection needs to compare equality when inserting items (the stack trace indicates it is using IndexAt) but this seems to cause the issue. So, any thoughts?

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  • How do I compare two PropertyInfos or methods reliably?

    - by Rob Ashton
    Same for methods too: I am given two instances of PropertyInfo or methods which have been extracted from the class they sit on via GetProperty or GetMember etc, (or from a MemberExpression maybe). I want to determine if they are in fact referring to the same Property or the same Method so (propertyOne == propertyTwo) or (methodOne == methodTwo) Clearly that isn't going to actually work, you might be looking at the same property, but it might have been extracted from different levels of the class hierarchy (in which case generally, propertyOne != propertyTwo) Of course, I could look at DeclaringType, and re-request the property, but this starts getting a bit confusing when you start thinking about Properties/Methods declared on interfaces and implemented on classes Properties/Methods declared on a base class (virtually) and overridden on derived classes Properties/Methods declared on a base class, overridden with 'new' (in IL world this is nothing special iirc) At the end of the day, I just want to be able to do an intelligent equality check between two properties or two methods, I'm 80% sure that the above bullet points don't cover all of the edge cases, and while I could just sit down, write a bunch of tests and start playing about, I'm well aware that my low level knowledge of how these concepts are actually implemented is not excellent, and I'm hoping this is an already answered topic and I just suck at searching. The best answer would give me a couple of methods that achieve the above, explaining what edge cases have been taken care of and why :-)

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  • Why strings behave like ValueType

    - by AJP
    I was perplexed after executing this piece of code, where strings seems to behave as if they are value types. I am wondering whether the assignment operator is operating on values like equality operator for strings. Here is the piece of code I did to test this behavior. using System; namespace RefTypeDelimma { class Program { static void Main(string[] args) { string a1, a2; a1 = "ABC"; a2 = a1; //This should assign a1 reference to a2 a2 = "XYZ"; //I expect this should change the a1 value to "XYZ" Console.WriteLine("a1:" + a1 + ", a2:" + a2);//Outputs a1:ABC, a2:XYZ //Expected: a1:XYZ, a2:XYZ (as string being a ref type) Proc(a2); //Altering values of ref types inside a procedure //should reflect in the variable thats being passed into Console.WriteLine("a1: " + a1 + ", a2: " + a2); //Outputs a1:ABC, a2:XYZ //Expected: a1:NEW_VAL, a2:NEW_VAL (as string being a ref type) } static void Proc(string Val) { Val = "NEW_VAL"; } } } In the above code if I use a custom classes instead of strings, I am getting the expected behavior. I doubt is this something to do with the string immutability? welcoming expert views on this.

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  • How to support comparisons for QVariant objects containing a custom type?

    - by Tyler McHenry
    According to the Qt documentation, QVariant::operator== does not work as one might expect if the variant contains a custom type: bool QVariant::operator== ( const QVariant & v ) const Compares this QVariant with v and returns true if they are equal; otherwise returns false. In the case of custom types, their equalness operators are not called. Instead the values' addresses are compared. How are you supposed to get this to behave meaningfully for your custom types? In my case, I'm storing an enumerated value in a QVariant, e.g. In a header: enum MyEnum { Foo, Bar }; Q_DECLARE_METATYPE(MyEnum); Somewhere in a function: QVariant var1 = QVariant::fromValue<MyEnum>(Foo); QVariant var2 = QVariant::fromValue<MyEnum>(Foo); assert(var1 == var2); // Fails! What do I need to do differently in order for this assertion to be true? I understand why it's not working -- each variant is storing a separate copy of the enumerated value, so they have different addresses. I want to know how I can change my approach to storing these values in variants so that either this is not an issue, or so that they do both reference the same underlying variable. It don't think it's possible for me to get around needing equality comparisons to work. The context is that I am using this enumeration as the UserData in items in a QComboBox and I want to be able to use QComboBox::findData to locate the item index corresponding to a particular enumerated value.

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  • How would I compare two Lists(Of <CustomClass>) in VB?

    - by Kumba
    I'm working on implementing the equality operator = for a custom class of mine. The class has one property, Value, which is itself a List(Of OtherClass), where OtherClass is yet another custom class in my project. I've already implemented the IComparer, IComparable, IEqualityComparer, and IEquatable interfaces, the operators =, <>, bool and not, and overriden Equals and GetHashCode for OtherClass. This should give me all the tools I need to compare these objects, and various tests comparing two singular instances of these objects so far checks out. However, I'm not sure how to approach this when they are in a List. I don't care about the list order. Given: Dim x As New List(Of OtherClass) From {New OtherClass("foo"), New OtherClass("bar"), New OtherClass("baz")} Dim y As New List(Of OtherClass) From {New OtherClass("baz"), New OtherClass("foo"), New OtherClass("bar")} Then (x = y).ToString should print out True. I need to compare the same (not distinct) set of objects in this list. The list shouldn't support dupes of OtherClass, but I'll have to figure out how to add that in later as an exception. Not interested in using LINQ. It looks nice, but in the few examples I've played with, adds a performance overhead in that bugs me. Loops are ugly, but they are fast :) A straight code answer is fine, but I'd like to understand the logic needed for such a comparison as well. I'm probably going to have to implement said logic more than a few times down the road.

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  • Syntax for finding structs in multisets - C++

    - by Sarah
    I can't seem to figure out the syntax for finding structs in containers. I have a multiset of Event structs. I'm trying to find one of these structs by searching on its key. I get the compiler error commented below. struct Event { public: bool operator < ( const Event & rhs ) const { return ( time < rhs.time ); } bool operator > ( const Event & rhs ) const { return ( time > rhs.time ); } bool operator == ( const Event & rhs ) const { return ( time == rhs.time ); } double time; int eventID; int hostID; int s; }; typedef std::multiset< Event, std::less< Event > > EventPQ; EventPQ currentEvents; double oldRecTime = 20.0; EventPQ::iterator ceItr = currentEvents.find( EventPQ::key_type( oldRecTime ) ); // no matching function call I've tried a few permutations to no avail. I thought defining the conditional equality operator was going to be enough.

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  • Efficient and accurate way to compact and compare Python lists?

    - by daveslab
    Hi folks, I'm trying to a somewhat sophisticated diff between individual rows in two CSV files. I need to ensure that a row from one file does not appear in the other file, but I am given no guarantee of the order of the rows in either file. As a starting point, I've been trying to compare the hashes of the string representations of the rows (i.e. Python lists). For example: import csv hashes = [] for row in csv.reader(open('old.csv','rb')): hashes.append( hash(str(row)) ) for row in csv.reader(open('new.csv','rb')): if hash(str(row)) not in hashes: print 'Not found' But this is failing miserably. I am constrained by artificially imposed memory limits that I cannot change, and thusly I went with the hashes instead of storing and comparing the lists directly. Some of the files I am comparing can be hundreds of megabytes in size. Any ideas for a way to accurately compress Python lists so that they can be compared in terms of simple equality to other lists? I.e. a hashing system that actually works? Bonus points: why didn't the above method work?

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  • .NET port with Java's Map, Set, HashMap

    - by Nikos Baxevanis
    I am porting Java code in .NET and I am stuck in the following lines that (behave unexpectedly in .NET). Java: Map<Set<State>, Set<State>> sets = new HashMap<Set<State>, Set<State>>(); Set<State> p = new HashSet<State>(); if (!sets.containsKey(p)) { ... } The equivalent .NET code could possibly be: IDictionary<HashSet<State>, HashSet<State>> sets = new Dictionary<HashSet<State>, HashSet<State>>(); HashSet<State> p = new HashSet<State>(); if (!sets.containsKey(p)) { /* (Add to a list). Always get here in .NET (??) */ } However the code comparison fails, the program think that "sets" never contain Key "p" and eventually results in OutOfMemoryException. Perhaps I am missing something, object equality and identity might be different between Java and .NET. I tried implementing IComparable and IEquatable in class State but the results were the same. Edit: What the code does is: If the sets does not contain key "p" (which is a HashSet) it is going to add "p" at the end of a LinkedList. The State class (Java) is a simple class defined as: public class State implements Comparable<State> { boolean accept; Set<Transition> transitions; int number; int id; static int next_id; public State() { resetTransitions(); id = next_id++; } // ... public int compareTo(State s) { return s.id - id; } public boolean equals(Object obj) { return super.equals(obj); } public int hashCode() { return super.hashCode(); }

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  • Why would one want to use the public constructors on Boolean and similar immutable classes?

    - by Robert J. Walker
    (For the purposes of this question, let us assume that one is intentionally not using auto(un)boxing, either because one is writing pre-Java 1.5 code, or because one feels that autounboxing makes it too easy to create NullPointerExceptions.) Take Boolean, for example. The documentation for the Boolean(boolean) constructor says: Note: It is rarely appropriate to use this constructor. Unless a new instance is required, the static factory valueOf(boolean) is generally a better choice. It is likely to yield significantly better space and time performance. My question is, why would you ever want to get a new instance in the first place? It seems like things would be simpler if constructors like that were private. For example, if they were, you could write this with no danger (even if myBoolean were null): if (myBoolean == Boolean.TRUE) It'd be safe because all true Booleans would be references to Boolean.TRUE and all false Booleans would be references to Boolean.FALSE. But because the constructors are public, someone may have used them, which means that you have to write this instead: if (Boolean.TRUE.equals(myBoolean)) But where it really gets bad is when you want to check two Booleans for equality. Something like this: if (myBooleanA == myBooleanB) ...becomes this: if ( (myBooleanA == null && myBooleanB == null) || (myBooleanA == null && myBooleanA.equals(myBooleanB)) ) I can't think of any reason to have separate instances of these objects which is more compelling than not having to do the nonsense above. What say you?

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  • Recommendation for using equals in Entities and avoiding LazyInitializationExceptions?

    - by huxendupsel
    In the beginning there is a problem that wants to be solved. In my case i got an LazyInitializationException while using indexof in a Collection to retrieve an Object for manipulation. Here i start to think about using equals in EntityBeans (OR-Mapper at all). I know there are some discussions about overriding equals in association with OR-Mapper as hibernate like [1] Entities equals(), hashCode() and toString(). How to correctly implement them? [2] To equals and hashcode or not on entity classes, that is the question. [3] Overriding equals and hashCode in Java I currently have some entities which implements the equals but inside the code i could not use equals several times because of the LazyInitializationExceptions. So i had to workaround and use eg. the name property of the object to identify it's equality. From my point of view the whole 'LazyInitializationException-thing' is not really mentioned in this questions. I'd like to know have you got some good patterns or real live recommendations how to avoid such exception in an equal-Method. Shall i use some helper Methodes to distinguish if a Object of a class is already initialized (4) or should i apdicate the use of equals and use helper classes instead (2)? And what is about catching LazyInitializationExceptions in the equals? [Edit]: If you put equals in context with the initialization of the Object then it will gain importance. Sometimes it is nessesary to have the Object fully initialized but sometimes you don't want to. Because you just need the Object itself (name, id, ...) not its Collection-Properties. So just for equalization you have to reattach the Object and load the whole bunch you don't realy need? Are there any other solutions for such a problem?

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  • SQL queries to determine all values that would satisfy an arbitrary query

    - by jasterm007
    I'm trying to figure out how to efficiently run a set of queries that will provide a new table of all values that would return results for an arbitrary query. Say my table has a schema like: id name age city What is an efficient way to list all values that would return results for an arbitrary query, say "NOT city=X AND age BETWEEN Y and Z"? My naive approach for this would be to use a script and recurse through all possible combinations of {city, age, age} and see which SELECTs return more than 0 results, but that seems incredibly inefficient. I've also tried building large joins on {city, age, age} as well and basically using that table as an argument list to the query, but that quickly becomes an impossibility for queries on many columns. For simple conjunctive equality queries, i.e. "name=X and age=Y", this is much simpler, as I can do something like SELECT name, age, count(*) AS count FROM main GROUP BY name, age HAVING count > 0 But I'm having difficulty coming up with a general approach for anything more complicated than that. Any pointers in the right direction would be most helpful, thanks.

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  • C++0x Smart Pointer Comparisons: Inconsistent, what's the rationale?

    - by GManNickG
    In C++0x (n3126), smart pointers can be compared, both relationally and for equality. However, the way this is done seems inconsistent to me. For example, shared_ptr defines operator< be equivalent to: template <typename T, typename U> bool operator<(const shared_ptr<T>& a, const shared_ptr<T>& b) { return std::less<void*>()(a.get(), b.get()); } Using std::less provides total ordering with respect to pointer values, unlike a vanilla relational pointer comparison, which is unspecified. However, unique_ptr defines the same operator as: template <typename T1, typename D1, typename T2, typename D2> bool operator<(const unique_ptr<T1, D1>& a, const unique_ptr<T2, D2>& b) { return a.get() < b.get(); } It also defined the other relational operators in similar fashion. Why the change in method and "completeness"? That is, why does shared_ptr use std::less while unique_ptr uses the built-in operator<? And why doesn't shared_ptr also provide the other relational operators, like unique_ptr? I can understand the rationale behind either choice: with respect to method: it represents a pointer so just use the built-in pointer operators, versus it needs to be usable within an associative container so provide total ordering (like a vanilla pointer would get with the default std::less predicate template argument) with respect to completeness: it represents a pointer so provide all the same comparisons as a pointer, versus it is a class type and only needs to be less-than comparable to be used in an associative container, so only provide that requirement But I don't see why the choice changes depending on the smart pointer type. What am I missing? Bonus/related: std::shared_ptr seems to have followed from boost::shared_ptr, and the latter omits the other relational operators "by design" (and so std::shared_ptr does too). Why is this?

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  • C# HashSet<T>

    - by Ben Griswold
    I hadn’t done much (read: anything) with the C# generic HashSet until I recently needed to produce a distinct collection.  As it turns out, HashSet<T> was the perfect tool. As the following snippet demonstrates, this collection type offers a lot: // Using HashSet<T>: // http://www.albahari.com/nutshell/ch07.aspx var letters = new HashSet<char>("the quick brown fox");   Console.WriteLine(letters.Contains('t')); // true Console.WriteLine(letters.Contains('j')); // false   foreach (char c in letters) Console.Write(c); // the quickbrownfx Console.WriteLine();   letters = new HashSet<char>("the quick brown fox"); letters.IntersectWith("aeiou"); foreach (char c in letters) Console.Write(c); // euio Console.WriteLine();   letters = new HashSet<char>("the quick brown fox"); letters.ExceptWith("aeiou"); foreach (char c in letters) Console.Write(c); // th qckbrwnfx Console.WriteLine();   letters = new HashSet<char>("the quick brown fox"); letters.SymmetricExceptWith("the lazy brown fox"); foreach (char c in letters) Console.Write(c); // quicklazy Console.WriteLine(); The MSDN documentation is a bit light on HashSet<T> documentation but if you search hard enough you can find some interesting information and benchmarks. But back to that distinct list I needed… // MSDN Add // http://msdn.microsoft.com/en-us/library/bb353005.aspx var employeeA = new Employee {Id = 1, Name = "Employee A"}; var employeeB = new Employee {Id = 2, Name = "Employee B"}; var employeeC = new Employee {Id = 3, Name = "Employee C"}; var employeeD = new Employee {Id = 4, Name = "Employee D"};   var naughty = new List<Employee> {employeeA}; var nice = new List<Employee> {employeeB, employeeC};   var employees = new HashSet<Employee>(); naughty.ForEach(x => employees.Add(x)); nice.ForEach(x => employees.Add(x));   foreach (Employee e in employees) Console.WriteLine(e); // Returns Employee A Employee B Employee C The Add Method returns true on success and, you guessed it, false if the item couldn’t be added to the collection.  I’m using the Linq ForEach syntax to add all valid items to the employees HashSet.  It works really great.  This is just a rough sample, but you may have noticed I’m using Employee, a reference type.  Most samples demonstrate the power of the HashSet with a collection of integers which is kind of cheating.  With value types you don’t have to worry about defining your own equality members.  With reference types, you do. internal class Employee {     public int Id { get; set; }     public string Name { get; set; }       public override string ToString()     {         return Name;     }          public bool Equals(Employee other)     {         if (ReferenceEquals(null, other)) return false;         if (ReferenceEquals(this, other)) return true;         return other.Id == Id;     }       public override bool Equals(object obj)     {         if (ReferenceEquals(null, obj)) return false;         if (ReferenceEquals(this, obj)) return true;         if (obj.GetType() != typeof (Employee)) return false;         return Equals((Employee) obj);     }       public override int GetHashCode()     {         return Id;     }       public static bool operator ==(Employee left, Employee right)     {         return Equals(left, right);     }       public static bool operator !=(Employee left, Employee right)     {         return !Equals(left, right);     } } Fortunately, with Resharper, it’s a snap. Click on the class name, ALT+INS and then follow with the handy dialogues. That’s it. Try out the HashSet<T>. It’s good stuff.

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  • concurrency::accelerator

    - by Daniel Moth
    Overview An accelerator represents a "target" on which C++ AMP code can execute and where data can reside. Typically (but not necessarily) an accelerator is a GPU device. Accelerators are represented in C++ AMP as objects of the accelerator class. For many scenarios, you do not need to obtain an accelerator object, since the runtime has a notion of a default accelerator, which is what it thinks is the best one in the system. Examples where you need to deal with accelerator objects are if you need to pick your own accelerator (based on your specific criteria), or if you need to use more than one accelerators from your app. Construction and operator usage You can query and obtain a std::vector of all the accelerators on your system, which the runtime discovers on startup. Beyond enumerating accelerators, you can also create one directly by passing to the constructor a system-wide unique path to a device if you know it (i.e. the “Device Instance Path” property for the device in Device Manager), e.g. accelerator acc(L"PCI\\VEN_1002&DEV_6898&SUBSYS_0B001002etc"); There are some predefined strings (for predefined accelerators) that you can pass to the accelerator constructor (and there are corresponding constants for those on the accelerator class itself, so you don’t have to hardcode them every time). Examples are the following: accelerator::default_accelerator represents the default accelerator that the C++ AMP runtime picks for you if you don’t pick one (the heuristics of how it picks one will be covered in a future post). Example: accelerator acc; accelerator::direct3d_ref represents the reference rasterizer emulator that simulates a direct3d device on the CPU (in a very slow manner). This emulator is available on systems with Visual Studio installed and is useful for debugging. More on debugging in general in future posts. Example: accelerator acc(accelerator::direct3d_ref); accelerator::direct3d_warp represents a target that I will cover in future blog posts. Example: accelerator acc(accelerator::direct3d_warp); accelerator::cpu_accelerator represents the CPU. In this first release the only use of this accelerator is for using the staging arrays technique that I'll cover separately. Example: accelerator acc(accelerator::cpu_accelerator); You can also create an accelerator by shallow copying another accelerator instance (via the corresponding constructor) or simply assigning it to another accelerator instance (via the operator overloading of =). Speaking of operator overloading, you can also compare (for equality and inequality) two accelerator objects between them to determine if they refer to the same underlying device. Querying accelerator characteristics Given an accelerator object, you can access its description, version, device path, size of dedicated memory in KB, whether it is some kind of emulator, whether it has a display attached, whether it supports double precision, and whether it was created with the debugging layer enabled for extensive error reporting. Below is example code that accesses some of the properties; in your real code you'd probably be checking one or more of them in order to pick an accelerator (or check that the default one is good enough for your specific workload): void inspect_accelerator(concurrency::accelerator acc) { std::wcout << "New accelerator: " << acc.description << std::endl; std::wcout << "is_debug = " << acc.is_debug << std::endl; std::wcout << "is_emulated = " << acc.is_emulated << std::endl; std::wcout << "dedicated_memory = " << acc.dedicated_memory << std::endl; std::wcout << "device_path = " << acc.device_path << std::endl; std::wcout << "has_display = " << acc.has_display << std::endl; std::wcout << "version = " << (acc.version >> 16) << '.' << (acc.version & 0xFFFF) << std::endl; } accelerator_view In my next blog post I'll cover a related class: accelerator_view. Suffice to say here that each accelerator may have from 1..n related accelerator_view objects. You can get the accelerator_view from an accelerator via the default_view property, or create new ones by invoking the create_view method that creates an accelerator_view object for you (by also accepting a queuing_mode enum value of deferred or immediate that we'll also explore in the next blog post). Comments about this post by Daniel Moth welcome at the original blog.

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  • Getting started with Oracle Database In-Memory Part III - Querying The IM Column Store

    - by Maria Colgan
    In my previous blog posts, I described how to install, enable, and populate the In-Memory column store (IM column store). This weeks post focuses on how data is accessed within the IM column store. Let’s take a simple query “What is the most expensive air-mail order we have received to date?” SELECT Max(lo_ordtotalprice) most_expensive_order FROM lineorderWHERE  lo_shipmode = 5; The LINEORDER table has been populated into the IM column store and since we have no alternative access paths (indexes or views) the execution plan for this query is a full table scan of the LINEORDER table. You will notice that the execution plan has a new set of keywords “IN MEMORY" in the access method description in the Operation column. These keywords indicate that the LINEORDER table has been marked for INMEMORY and we may use the IM column store in this query. What do I mean by “may use”? There are a small number of cases were we won’t use the IM column store even though the object has been marked INMEMORY. This is similar to how the keyword STORAGE is used on Exadata environments. You can confirm that the IM column store was actually used by examining the session level statistics, but more on that later. For now let's focus on how the data is accessed in the IM column store and why it’s faster to access the data in the new column format, for analytical queries, rather than the buffer cache. There are four main reasons why accessing the data in the IM column store is more efficient. 1. Access only the column data needed The IM column store only has to scan two columns – lo_shipmode and lo_ordtotalprice – to execute this query while the traditional row store or buffer cache has to scan all of the columns in each row of the LINEORDER table until it reaches both the lo_shipmode and the lo_ordtotalprice column. 2. Scan and filter data in it's compressed format When data is populated into the IM column it is automatically compressed using a new set of compression algorithms that allow WHERE clause predicates to be applied against the compressed formats. This means the volume of data scanned in the IM column store for our query will be far less than the same query in the buffer cache where it will scan the data in its uncompressed form, which could be 20X larger. 3. Prune out any unnecessary data within each column The fastest read you can execute is the read you don’t do. In the IM column store a further reduction in the amount of data accessed is possible due to the In-Memory Storage Indexes(IM storage indexes) that are automatically created and maintained on each of the columns in the IM column store. IM storage indexes allow data pruning to occur based on the filter predicates supplied in a SQL statement. An IM storage index keeps track of minimum and maximum values for each column in each of the In-Memory Compression Unit (IMCU). In our query the WHERE clause predicate is on the lo_shipmode column. The IM storage index on the lo_shipdate column is examined to determine if our specified column value 5 exist in any IMCU by comparing the value 5 to the minimum and maximum values maintained in the Storage Index. If the value 5 is outside the minimum and maximum range for an IMCU, the scan of that IMCU is avoided. For the IMCUs where the value 5 does fall within the min, max range, an additional level of data pruning is possible via the metadata dictionary created when dictionary-based compression is used on IMCU. The dictionary contains a list of the unique column values within the IMCU. Since we have an equality predicate we can easily determine if 5 is one of the distinct column values or not. The combination of the IM storage index and dictionary based pruning, enables us to only scan the necessary IMCUs. 4. Use SIMD to apply filter predicates For the IMCU that need to be scanned Oracle takes advantage of SIMD vector processing (Single Instruction processing Multiple Data values). Instead of evaluating each entry in the column one at a time, SIMD vector processing allows a set of column values to be evaluated together in a single CPU instruction. The column format used in the IM column store has been specifically designed to maximize the number of column entries that can be loaded into the vector registers on the CPU and evaluated in a single CPU instruction. SIMD vector processing enables the Oracle Database In-Memory to scan billion of rows per second per core versus the millions of rows per second per core scan rate that can be achieved in the buffer cache. I mentioned earlier in this post that in order to confirm the IM column store was used; we need to examine the session level statistics. You can monitor the session level statistics by querying the performance views v$mystat and v$statname. All of the statistics related to the In-Memory Column Store begin with IM. You can see the full list of these statistics by typing: display_name format a30 SELECT display_name FROM v$statname WHERE  display_name LIKE 'IM%'; If we check the session statistics after we execute our query the results would be as follow; SELECT Max(lo_ordtotalprice) most_expensive_order FROM lineorderWHERE lo_shipmode = 5; SELECT display_name FROM v$statname WHERE  display_name IN ('IM scan CUs columns accessed',                        'IM scan segments minmax eligible',                        'IM scan CUs pruned'); As you can see, only 2 IMCUs were accessed during the scan as the majority of the IMCUs (44) in the LINEORDER table were pruned out thanks to the storage index on the lo_shipmode column. In next weeks post I will describe how you can control which queries use the IM column store and which don't. +Maria Colgan

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  • Null Values And The T-SQL IN Operator

    - by Jesse
    I came across some unexpected behavior while troubleshooting a failing test the other day that took me long enough to figure out that I thought it was worth sharing here. I finally traced the failing test back to a SELECT statement in a stored procedure that was using the IN t-sql operator to exclude a certain set of values. Here’s a very simple example table to illustrate the issue: Customers CustomerId INT, NOT NULL, Primary Key CustomerName nvarchar(100) NOT NULL SalesRegionId INT NULL   The ‘SalesRegionId’ column contains a number representing the sales region that the customer belongs to. This column is nullable because new customers get created all the time but assigning them to sales regions is a process that is handled by a regional manager on a periodic basis. For the purposes of this example, the Customers table currently has the following rows: CustomerId CustomerName SalesRegionId 1 Customer A 1 2 Customer B NULL 3 Customer C 4 4 Customer D 2 5 Customer E 3   How could we write a query against this table for all customers that are NOT in sales regions 2 or 4? You might try something like this: 1: SELECT 2: CustomerId, 3: CustomerName, 4: SalesRegionId 5: FROM Customers 6: WHERE SalesRegionId NOT IN (2,4)   Will this work? In short, no; at least not in the way that you might expect. Here’s what this query will return given the example data we’re working with: CustomerId CustomerName SalesRegionId 1 Customer A 1 5 Customer E 5   I was expecting that this query would also return ‘Customer B’, since that customer has a NULL SalesRegionId. In my mind, having a customer with no sales region should be included in a set of customers that are not in sales regions 2 or 4.When I first started troubleshooting my issue I made note of the fact that this query should probably be re-written without the NOT IN clause, but I didn’t suspect that the NOT IN clause was actually the source of the issue. This particular query was only one minor piece in a much larger process that was being exercised via an automated integration test and I simply made a poor assumption that the NOT IN would work the way that I thought it should. So why doesn’t this work the way that I thought it should? From the MSDN documentation on the t-sql IN operator: If the value of test_expression is equal to any value returned by subquery or is equal to any expression from the comma-separated list, the result value is TRUE; otherwise, the result value is FALSE. Using NOT IN negates the subquery value or expression. The key phrase out of that quote is, “… is equal to any expression from the comma-separated list…”. The NULL SalesRegionId isn’t included in the NOT IN because of how NULL values are handled in equality comparisons. From the MSDN documentation on ANSI_NULLS: The SQL-92 standard requires that an equals (=) or not equal to (<>) comparison against a null value evaluates to FALSE. When SET ANSI_NULLS is ON, a SELECT statement using WHERE column_name = NULL returns zero rows even if there are null values in column_name. A SELECT statement using WHERE column_name <> NULL returns zero rows even if there are nonnull values in column_name. In fact, the MSDN documentation on the IN operator includes the following blurb about using NULL values in IN sub-queries or expressions that are used with the IN operator: Any null values returned by subquery or expression that are compared to test_expression using IN or NOT IN return UNKNOWN. Using null values in together with IN or NOT IN can produce unexpected results. If I were to include a ‘SET ANSI_NULLS OFF’ command right above my SELECT statement I would get ‘Customer B’ returned in the results, but that’s definitely not the right way to deal with this. We could re-write the query to explicitly include the NULL value in the WHERE clause: 1: SELECT 2: CustomerId, 3: CustomerName, 4: SalesRegionId 5: FROM Customers 6: WHERE (SalesRegionId NOT IN (2,4) OR SalesRegionId IS NULL)   This query works and properly includes ‘Customer B’ in the results, but I ultimately opted to re-write the query using a LEFT OUTER JOIN against a table variable containing all of the values that I wanted to exclude because, in my case, there could potentially be several hundred values to be excluded. If we were to apply the same refactoring to our simple sales region example we’d end up with: 1: DECLARE @regionsToIgnore TABLE (IgnoredRegionId INT) 2: INSERT @regionsToIgnore values (2),(4) 3:  4: SELECT 5: c.CustomerId, 6: c.CustomerName, 7: c.SalesRegionId 8: FROM Customers c 9: LEFT OUTER JOIN @regionsToIgnore r ON r.IgnoredRegionId = c.SalesRegionId 10: WHERE r.IgnoredRegionId IS NULL By performing a LEFT OUTER JOIN from Customers to the @regionsToIgnore table variable we can simply exclude any rows where the IgnoredRegionId is null, as those represent customers that DO NOT appear in the ignored regions list. This approach will likely perform better if the number of sales regions to ignore gets very large and it also will correctly include any customers that do not yet have a sales region.

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  • Joining on NULLs

    - by Dave Ballantyne
    A problem I see on a fairly regular basis is that of dealing with NULL values.  Specifically here, where we are joining two tables on two columns, one of which is ‘optional’ ie is nullable.  So something like this: i.e. Lookup where all the columns are equal, even when NULL.   NULL’s are a tricky thing to initially wrap your mind around.  Statements like “NULL is not equal to NULL and neither is it not not equal to NULL, it’s NULL” can cause a serious brain freeze and leave you a gibbering wreck and needing your mummy. Before we plod on, time to setup some data to demo against. Create table #SourceTable ( Id integer not null, SubId integer null, AnotherCol char(255) not null ) go create unique clustered index idxSourceTable on #SourceTable(id,subID) go with cteNums as ( select top(1000) number from master..spt_values where type ='P' ) insert into #SourceTable select Num1.number,nullif(Num2.number,0),'SomeJunk' from cteNums num1 cross join cteNums num2 go Create table #LookupTable ( Id integer not null, SubID integer null ) go insert into #LookupTable Select top(100) id,subid from #SourceTable where subid is not null order by newid() go insert into #LookupTable Select top(3) id,subid from #SourceTable where subid is null order by newid() If that has run correctly, you will have 1 million rows in #SourceTable and 103 rows in #LookupTable.  We now want to join one to the other. First attempt – Lets just join select * from #SourceTable join #LookupTable on #LookupTable.id = #SourceTable.id and #LookupTable.SubID = #SourceTable.SubID OK, that’s a fail.  We had 100 rows back,  we didn’t correctly account for the 3 rows that have null values.  Remember NULL <> NULL and the join clause specifies SUBID=SUBID, which for those rows is not true. Second attempt – Lets deal with those pesky NULLS select * from #SourceTable join #LookupTable on #LookupTable.id = #SourceTable.id and isnull(#LookupTable.SubID,0) = isnull(#SourceTable.SubID,0) OK, that’s the right result, well done and 99.9% of the time that is where its left. It is a relatively trivial CPU overhead to wrap ISNULL around both columns and compare that result, so no problems.  But, although that’s true, this a relational database we are using here, not a procedural language.  SQL is a declarative language, we are making a request to the engine to get the results we want.  How we ask for them can make a ton of difference. Lets look at the plan for our second attempt, specifically the clustered index seek on the #SourceTable   There are 2 predicates. The ‘seek predicate’ and ‘predicate’.  The ‘seek predicate’ describes how SQLServer has been able to use an Index.  Here, it has been able to navigate the index to resolve where ID=ID.  So far so good, but what about the ‘predicate’ (aka residual probe) ? This is a row-by-row operation.  For each row found in the index matching the Seek Predicate, the leaf level nodes have been scanned and tested using this logical condition.  In this example [Expr1007] is the result of the IsNull operation on #LookupTable and that is tested for equality with the IsNull operation on #SourceTable.  This residual probe is quite a high overhead, if we can express our statement slightly differently to take full advantage of the index and make the test part of the ‘Seek Predicate’. Third attempt – X is null and Y is null So, lets state the query in a slightly manner: select * from #SourceTable join #LookupTable on #LookupTable.id = #SourceTable.id and ( #LookupTable.SubID = #SourceTable.SubID or (#LookupTable.SubID is null and #SourceTable.SubId is null) ) So its slightly wordier and may not be as clear in its intent to the human reader, that is what comments are for, but the key point is that it is now clearer to the query optimizer what our intention is. Let look at the plan for that query, again specifically the index seek operation on #SourceTable No ‘predicate’, just a ‘Seek Predicate’ against the index to resolve both ID and SubID.  A subtle difference that can be easily overlooked.  But has it made a difference to the performance ? Well, yes , a perhaps surprisingly high one. Clever query optimizer well done. If you are using a scalar function on a column, you a pretty much guaranteeing that a residual probe will be used.  By re-wording the query you may well be able to avoid this and use the index completely to resolve lookups. In-terms of performance and scalability your system will be in a much better position if you can.

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  • C++ type-checking at compile-time

    - by Masterofpsi
    Hi, all. I'm pretty new to C++, and I'm writing a small library (mostly for my own projects) in C++. In the process of designing a type hierarchy, I've run into the problem of defining the assignment operator. I've taken the basic approach that was eventually reached in this article, which is that for every class MyClass in a hierarchy derived from a class Base you define two assignment operators like so: class MyClass: public Base { public: MyClass& operator =(MyClass const& rhs); virtual MyClass& operator =(Base const& rhs); }; // automatically gets defined, so we make it call the virtual function below MyClass& MyClass::operator =(MyClass const& rhs); { return (*this = static_cast<Base const&>(rhs)); } MyClass& MyClass::operator =(Base const& rhs); { assert(typeid(rhs) == typeid(*this)); // assigning to different types is a logical error MyClass const& casted_rhs = dynamic_cast<MyClass const&>(rhs); try { // allocate new variables Base::operator =(rhs); } catch(...) { // delete the allocated variables throw; } // assign to member variables } The part I'm concerned with is the assertion for type equality. Since I'm writing a library, where assertions will presumably be compiled out of the final result, this has led me to go with a scheme that looks more like this: class MyClass: public Base { public: operator =(MyClass const& rhs); // etc virtual inline MyClass& operator =(Base const& rhs) { assert(typeid(rhs) == typeid(*this)); return this->set(static_cast<Base const&>(rhs)); } private: MyClass& set(Base const& rhs); // same basic thing }; But I've been wondering if I could check the types at compile-time. I looked into Boost.TypeTraits, and I came close by doing BOOST_MPL_ASSERT((boost::is_same<BOOST_TYPEOF(*this), BOOST_TYPEOF(rhs)>));, but since rhs is declared as a reference to the parent class and not the derived class, it choked. Now that I think about it, my reasoning seems silly -- I was hoping that since the function was inline, it would be able to check the actual parameters themselves, but of course the preprocessor always gets run before the compiler. But I was wondering if anyone knew of any other way I could enforce this kind of check at compile-time.

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  • Best practices regarding equals: to overload or not to overload?

    - by polygenelubricants
    Consider the following snippet: import java.util.*; public class EqualsOverload { public static void main(String[] args) { class Thing { final int x; Thing(int x) { this.x = x; } public int hashCode() { return x; } public boolean equals(Thing other) { return this.x == other.x; } } List<Thing> myThings = Arrays.asList(new Thing(42)); System.out.println(myThings.contains(new Thing(42))); // prints "false" } } Note that contains returns false!!! We seems to have lost our things!! The bug, of course, is the fact that we've accidentally overloaded, instead of overridden, Object.equals(Object). If we had written class Thing as follows instead, then contains returns true as expected. class Thing { final int x; Thing(int x) { this.x = x; } public int hashCode() { return x; } @Override public boolean equals(Object o) { return (o instanceof Thing) && (this.x == ((Thing) o).x); } } Effective Java 2nd Edition, Item 36: Consistently use the Override annotation, uses essentially the same argument to recommend that @Override should be used consistently. This advice is good, of course, for if we had tried to declare @Override equals(Thing other) in the first snippet, our friendly little compiler would immediately point out our silly little mistake, since it's an overload, not an override. What the book doesn't specifically cover, however, is whether overloading equals is a good idea to begin with. Essentially, there are 3 situations: Overload only, no override -- ALMOST CERTAINLY WRONG! This is essentially the first snippet above Override only (no overload) -- one way to fix This is essentially the second snippet above Overload and override combo -- another way to fix The 3rd situation is illustrated by the following snippet: class Thing { final int x; Thing(int x) { this.x = x; } public int hashCode() { return x; } public boolean equals(Thing other) { return this.x == other.x; } @Override public boolean equals(Object o) { return (o instanceof Thing) && (this.equals((Thing) o)); } } Here, even though we now have 2 equals method, there is still one equality logic, and it's located in the overload. The @Override simply delegates to the overload. So the questions are: What are the pros and cons of "override only" vs "overload & override combo"? Is there a justification for overloading equals, or is this almost certainly a bad practice?

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  • Trying to implement a method that can compare any two lists but it always returns false

    - by Tyler Pfaff
    Hello like the title says I'm trying to make a method that can compare any two lists for equality. I'm trying to compare them in a way that validates that every element of one list has the same value as every element of another list. My Equals method below always returns false, can anyone see why that is? Thank you! using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; public class IEnumerableComparer<T> : IEqualityComparer<IEnumerable<T>> { public bool Equals(IEnumerable<T> x, IEnumerable<T> y) { for(int i = 0; i<x.Count();i++){ if(!Object.Equals(x.ElementAt(i), y.ElementAt(i))){ return false; } } return true; } public int GetHashCode(IEnumerable<T> obj) { if (obj == null) return 0; return unchecked(obj.Select(e => e.GetHashCode()).Aggregate(0, (a, b) => a + b)); } } Here is my data I'm using to test this Equals method. static void Main(string[] args) { Car car1 = new Car(); car1.make = "Toyota"; car1.model = "xB"; Car car2 = new Car(); car2.make = "Toyota"; car2.model = "xB"; List<Car> l1 = new List<Car>(); List<Car> l2 = new List<Car>(); l1.Add(car1); l2.Add(car2); IEnumerableComparer<Car> seq = new IEnumerableComparer<Car>(); bool b = seq.Equals(l1, l2); Console.Write(b); //always says false Console.Read(); } } Car class class Car { public String make { get; set; } public String model { get; set; } }

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