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  • GIMP 3-D, 3 Ways

    <b>LinuxPlanet: </b>"When you add text to a photo in GIMP, sometimes it comes out looking flat and boring. Today, let's explore three ways of adding an extra dimensions to your images and text."

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  • Getting Perl DBD::mysql working on OS X 10.7?

    - by Bart B
    I can't seem to get Perl & MySQL to talk to each other on OS X 10.7 Lion. I did all the installs by the book, I used Oracle's PKG installer for the latest MySQL Community Server, and I installed DBI and DBD::mysql via CPAN. There were not problems at all during the install, but, when I try to USE DBD::mysql to connect to my local DB server I get the following error: install_driver(mysql) failed: Can't load '/Library/Perl/5.12/darwin-thread-multi-2level/auto/DBD/mysql/mysql.bundle' for module DBD::mysql: dlopen(/Library/Perl/5.12/darwin-thread-multi-2level/auto/DBD/mysql/mysql.bundle, 1): Library not loaded: /usr/local/mysql/lib/libmysqlclient.16.dylib Referenced from: /Library/Perl/5.12/darwin-thread-multi-2level/auto/DBD/mysql/mysql.bundle Reason: image not found at /System/Library/Perl/5.12/darwin-thread-multi-2level/DynaLoader.pm line 204. at (eval 3) line 3 Compilation failed in require at (eval 3) line 3. Perhaps a required shared library or dll isn't installed where expected After a lot of googling all I could find were suggested hacks, so I gave this one a go: http://arkoftech.wordpress.com/2011/02/10/fixing-dbdmysql-for-mysql-5-5-89-under-macos-10-6-x/ I had to update some of the paths in the instructions since on Lion it's Perl 5.12 not 5.10. After doing that I got a new error: dyld: lazy symbol binding failed: Symbol not found: _mysql_init Referenced from: /Library/Perl/5.12/darwin-thread-multi-2level/auto/DBD/mysql/mysql.bundle Expected in: flat namespace dyld: Symbol not found: _mysql_init Referenced from: /Library/Perl/5.12/darwin-thread-multi-2level/auto/DBD/mysql/mysql.bundle Expected in: flat namespace Trace/BPT trap: 5 There must be a simple way to get MySQL & Perl working on OS X? - HELP!

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  • Unzipping archives, preserving folder hierarchy

    - by Hydrangea
    I've got a problem and am not sure what it is, but hope someone can help me think this through because this has me stumped. Backstory: I wrote a Java app (Android) that unzips some zip files downloaded from the network. Until now, this was working great. Then, this week, the archives that I'm creating on my pc (in Ubuntu 12.04) unzip on the Android phone into a flat hierarchy instead of preserving the folders. I'm creating the archives the same way (right-click on folder compress) but even though my old archives (created in 10.04) still unzip as expected, the new ones don't. On Ubuntu, the new zip files look the same to me as the old ones. When unzipped on my pc the folders in these new archives are restored the same as the old ones... it's the Android app that extracts the old ones fine and the new ones flat. What I really want to know, though, is what the difference between the archives is. Question: How could one determine why one zip archive would be extracted with folder hierarchy preserved, when an identical one (to all appearances on Ubuntu 12.04) is extracted with no hierarchy? Are there different ways in which a .zip file can "have" folders, but Ubuntu doesn't distinguish between them?

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  • How can I totally flatten a PDF in Mac OS on the command line?

    - by Matthew Leingang
    I use Mac OS X Snow Leopard. I have a PDF with form fields, annotations, and stamps on it. I would like to freeze (or "flatten") that PDF so that the form fields can't be changed and the annotations/stamps are no longer editable. Since I actually have many of these PDFs, I want to do this automatically on the command line. Some things I've tried/considered, with their degree of success: Open in Preview and Print to File. This creates a totally flat PDF without changing the file size. The only way to automate seems to be to write a kludgy UI-based AppleScript, though, which I've been trying to avoid. Open in Acrobat Pro and use a JavaScript function to flatten. Again, not sure how to automate this on the command line. Use pdftk with the flatten option. But this only flattens form fields, not stamps and other annotations. Use cupsfilter which can create PDF from many file formats. Like pdftk this flattened only the form fields. Use cups-pdf to hook into the Mac's printserver and save a PDF file instead of print. I used the macports version. The resulting file is flat but huge. I tried this on an 8MB file; the flattened PDF was 358MB! Perhaps this can be combined with a ghostscript call as in Ubuntu Tip:Howto reduce PDF file size from command line. Any other suggestions would be appreciated.

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  • Navigation in Win8 Metro Style applications

    - by Dennis Vroegop
    In Windows 8, Touch is, as they say, a first class citizen. Now, to be honest: they also said that in Windows 7. However in Win8 this is actually true. Applications are meant to be used by touch. Yes, you can still use mouse, keyboard and pen and your apps should take that into account but touch is where you should focus on initially. Will all users have touch enabled devices? No, not in the first place. I don’t think touchscreens will be on every device sold next year. But in 5 years? Who knows? Don’t forget: if your app is successful it will be around for a long time and by that time touchscreens will be everywhere. Another reason to embrace touch is that it’s easier to develop a touch-oriented app and then to make sure that keyboard, nouse and pen work as doing it the other way around. Porting a mouse-based application to a touch based application almost never works. The reverse gives you much more chances for success. That being said, there are some things that you need to think about. Most people have more than one finger, while most users only use one mouse at the time. Still, most touch-developers translate their mouse-knowledge to the touch and think they did a good job. Martin Tirion from Microsoft said that since Touch is a new language people face the same challenges they do when learning a new real spoken language. The first thing people try when learning a new language is simply replace the words in their native language to the newly learned words. At first they don’t care about grammar. To a native speaker of that other language this sounds all wrong but they still will be able to understand what the intention was. If you don’t believe me: try Google translate to translate something for you from your language to another and then back and see what happens. The same thing happens with Touch. Most developers translate a mouse-click into a tap-event and think they’re done. Well matey, you’re not done. Not by far. There are things you can do with a mouse that you cannot do with touch. Think hover. A mouse has the ability to ‘slide’ over UI elements. Touch doesn’t (I know: with Pen you can do this but I’m talking about actual fingers here). A touch is either there or it isn’t. And right-click? Forget about it. A click is a click.  Yes, you have more than one finger but the machine doesn’t know which finger you use… The other way around is also true. Like I said: most users only have one mouse but they are likely to have more than one finger. So how do we take that into account? Thinking about this is really worth the time: you might come up with some surprisingly good ideas! Still: don’t forget that not every user has touch-enabled hardware so make sure your app is useable for both groups. Keep this in mind: we’re going to need it later on! Now. Apps should be easy to use. You don’t want your user to read through pages and pages of documentation before they can use the app. Imagine that spotter next to an airfield suddenly seeing a prototype of a Concorde 2 landing on the nearby runway. He probably wants to enter that information in our app NOW and not after he’s taken a 3 day course. Even if he still has to download the app, install it for the first time and then run it he should be on his way immediately. At least, fast enough to note down the details of that unique, rare and possibly exciting sighting he just did. So.. How do we do this? Well, I am not talking about games here. Games are in a league of their own. They fall outside the scope of the apps I am describing. But all the others can roughly be characterized as being one of two flavors: the navigation is either flat or hierarchical. That’s it. And if it’s hierarchical it’s no more than three levels deep. Not more. Your users will get lost otherwise and we don’t want that. Flat is simple. Just imagine we have one screen that is as high as our physical screen is and as wide as you need it to be. Don’t worry if it doesn’t fit on the screen: people can scroll to the right and left. Don’t combine up/down and left/right scrolling: it’s confusing. Next to that, since most users will hold their device in landscape mode it’s very natural to scroll horizontal. So let’s use that when we have a flat model. The same applies to the hierarchical model. Try to have at most three levels. If you need more space, find a way to group the items in such a way that you can fit it in three, very wide lanes. At the highest level we have the so called hub level. This is the entry point of the app and as such it should give the user an immediate feeling of what the app is all about. If your app has categories if items then you might show these categories here. And while you’re at it: also show 2 or 3 of the items itself here to give the user a taste of what lies beneath. If the user selects a category you go to the section part. Here you show several sections (again, go as wide as you need) with again some detail examples. After that: the details layer shows each item. By giving some samples of the underlaying layer you achieve several things: you make the layer attractive by showing several different things, you show some highlights so the user sees actual content and you provide a shortcut to the layers underneath. The image below is borrowed from the http://design.windows.com website which has tons and tons of examples: For our app we’ll use this layout. So what will we show? Well, let’s see what sorts of features our app has to offer. I’ll repeat them here: Note planes Add pictures of that plane Notify friends of new spots Share new spots on social media Write down arrival times Write down departure times Write down the runway they take I am sure you can think of some more items but for now we'll use these. In the hub we’ll show something that represents “Spots”, “Friends”, “Social”. Apparently we have an inner list of spotter-friends that are in the app, while we also have to whole world in social. In the layer below we show something else, depending on what the user choose. When they choose “Spots” we’ll display the last spots, last spots by our friends (so we can actually jump from this category to the one next to it) and so on. When they choose a “spot” (or press the + icon in the App bar, which I’ll talk about next time) they go to the lowest and final level that shows details about that spot, including a picture, date and time and the notes belonging to that entry. You’d be amazed at how easy it is to organize your app this way. If you don’t have enough room in these three layers you probably could easily get away with grouping items. Take a look at our hub: we have three completely different things in one place. If you still can’t fit it all in in a logical and consistent way, chances are you are trying to do too much in this app. Go back to your mission statement, determine if it is specific enough and if your feature list helps that statement or makes it unclear. Go ahead. Give it a go! Next time we’ll talk about the look and feel, the charms and the app-bar….

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  • CreationName for SSIS 2008 and adding components programmatically

    If you are building SSIS 2008 packages programmatically and adding data flow components, you will probably need to know the creation name of the component to add. I can never find a handy reference when I need one, hence this rather mundane post. See also CreationName for SSS 2005. We start with a very simple snippet for adding a component: // Add the Data Flow Task package.Executables.Add("STOCK:PipelineTask"); // Get the task host wrapper, and the Data Flow task TaskHost taskHost = package.Executables[0] as TaskHost; MainPipe dataFlowTask = (MainPipe)taskHost.InnerObject; // Add OLE-DB source component - ** This is where we need the creation name ** IDTSComponentMetaData90 componentSource = dataFlowTask.ComponentMetaDataCollection.New(); componentSource.Name = "OLEDBSource"; componentSource.ComponentClassID = "DTSAdapter.OLEDBSource.2"; So as you can see the creation name for a OLE-DB Source is DTSAdapter.OLEDBSource.2. CreationName Reference  ADO NET Destination Microsoft.SqlServer.Dts.Pipeline.ADONETDestination, Microsoft.SqlServer.ADONETDest, Version=10.0.0.0, Culture=neutral, PublicKeyToken=89845dcd8080cc91 ADO NET Source Microsoft.SqlServer.Dts.Pipeline.DataReaderSourceAdapter, Microsoft.SqlServer.ADONETSrc, Version=10.0.0.0, Culture=neutral, PublicKeyToken=89845dcd8080cc91 Aggregate DTSTransform.Aggregate.2 Audit DTSTransform.Lineage.2 Cache Transform DTSTransform.Cache.1 Character Map DTSTransform.CharacterMap.2 Checksum Konesans.Dts.Pipeline.ChecksumTransform.ChecksumTransform, Konesans.Dts.Pipeline.ChecksumTransform, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b2ab4a111192992b Conditional Split DTSTransform.ConditionalSplit.2 Copy Column DTSTransform.CopyMap.2 Data Conversion DTSTransform.DataConvert.2 Data Mining Model Training MSMDPP.PXPipelineProcessDM.2 Data Mining Query MSMDPP.PXPipelineDMQuery.2 DataReader Destination Microsoft.SqlServer.Dts.Pipeline.DataReaderDestinationAdapter, Microsoft.SqlServer.DataReaderDest, Version=10.0.0.0, Culture=neutral, PublicKeyToken=89845dcd8080cc91 Derived Column DTSTransform.DerivedColumn.2 Dimension Processing MSMDPP.PXPipelineProcessDimension.2 Excel Destination DTSAdapter.ExcelDestination.2 Excel Source DTSAdapter.ExcelSource.2 Export Column TxFileExtractor.Extractor.2 Flat File Destination DTSAdapter.FlatFileDestination.2 Flat File Source DTSAdapter.FlatFileSource.2 Fuzzy Grouping DTSTransform.GroupDups.2 Fuzzy Lookup DTSTransform.BestMatch.2 Import Column TxFileInserter.Inserter.2 Lookup DTSTransform.Lookup.2 Merge DTSTransform.Merge.2 Merge Join DTSTransform.MergeJoin.2 Multicast DTSTransform.Multicast.2 OLE DB Command DTSTransform.OLEDBCommand.2 OLE DB Destination DTSAdapter.OLEDBDestination.2 OLE DB Source DTSAdapter.OLEDBSource.2 Partition Processing MSMDPP.PXPipelineProcessPartition.2 Percentage Sampling DTSTransform.PctSampling.2 Performance Counters Source DataCollectorTransform.TxPerfCounters.1 Pivot DTSTransform.Pivot.2 Raw File Destination DTSAdapter.RawDestination.2 Raw File Source DTSAdapter.RawSource.2 Recordset Destination DTSAdapter.RecordsetDestination.2 RegexClean Konesans.Dts.Pipeline.RegexClean.RegexClean, Konesans.Dts.Pipeline.RegexClean, Version=2.0.0.0, Culture=neutral, PublicKeyToken=d1abe77e8a21353e Row Count DTSTransform.RowCount.2 Row Count Plus Konesans.Dts.Pipeline.RowCountPlusTransform.RowCountPlusTransform, Konesans.Dts.Pipeline.RowCountPlusTransform, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b2ab4a111192992b Row Number Konesans.Dts.Pipeline.RowNumberTransform.RowNumberTransform, Konesans.Dts.Pipeline.RowNumberTransform, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b2ab4a111192992b Row Sampling DTSTransform.RowSampling.2 Script Component Microsoft.SqlServer.Dts.Pipeline.ScriptComponentHost, Microsoft.SqlServer.TxScript, Version=10.0.0.0, Culture=neutral, PublicKeyToken=89845dcd8080cc91 Slowly Changing Dimension DTSTransform.SCD.2 Sort DTSTransform.Sort.2 SQL Server Compact Destination Microsoft.SqlServer.Dts.Pipeline.SqlCEDestinationAdapter, Microsoft.SqlServer.SqlCEDest, Version=10.0.0.0, Culture=neutral, PublicKeyToken=89845dcd8080cc91 SQL Server Destination DTSAdapter.SQLServerDestination.2 Term Extraction DTSTransform.TermExtraction.2 Term Lookup DTSTransform.TermLookup.2 Trash Destination Konesans.Dts.Pipeline.TrashDestination.Trash, Konesans.Dts.Pipeline.TrashDestination, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b8351fe7752642cc TxTopQueries DataCollectorTransform.TxTopQueries.1 Union All DTSTransform.UnionAll.2 Unpivot DTSTransform.UnPivot.2 XML Source Microsoft.SqlServer.Dts.Pipeline.XmlSourceAdapter, Microsoft.SqlServer.XmlSrc, Version=10.0.0.0, Culture=neutral, PublicKeyToken=89845dcd8080cc91 Here is a simple console program that can be used to enumerate the pipeline components installed on your machine, and dumps out a list of all components like that above. You will need to add a reference to the Microsoft.SQLServer.ManagedDTS assembly. using System; using System.Diagnostics; using Microsoft.SqlServer.Dts.Runtime; public class Program { static void Main(string[] args) { Application application = new Application(); PipelineComponentInfos componentInfos = application.PipelineComponentInfos; foreach (PipelineComponentInfo componentInfo in componentInfos) { Debug.WriteLine(componentInfo.Name + "\t" + componentInfo.CreationName); } Console.Read(); } }

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  • Creating typed WSDL’s for generic WCF services of the ESB Toolkit

    - by charlie.mott
    source: http://geekswithblogs.net/charliemott Question How do you make it easy for client systems to consume the generic WCF services exposed by the ESB Toolkit using messages that conform to agreed schemas\contracts?  Usually the developer of a system consuming a web service adds a service reference using a WSDL. However, the WSDL’s for the generic services exposed by the ESB Toolkit do not make it easy to develop clients that conform to agreed schemas\contracts. Recommendation Take a copy of the generic WSDL’s and modify it to use the proper contracts. This is very easy.  It will work with the generic on ramps so long as the <part>?</part> wrapping is removed from the WCF adapter configuration in the BizTalk receive locations.  Attempting to create a WSDL where the input and output messages are sent/returned with a <part> wrapper is a nightmare.  I have not managed it.  Consequences I can only see the following consequences of removing the <part> wrapper: ESB Test Client – I needed to modify the out-of-the-box ESB Test Client source code to make it send non-wrapped messages.  Flat file formatted messages – the endpoint will no longer support flat file message formats.  However, even if you needed to support this integration pattern through WCF, you would most-likely want to create a separate receive location anyway with its’ own independently configured XML disassembler pipeline component. Instructions These steps show how to implement a request-response implementation of this. WCF Receive Locations In BizTalk, for the WCF receive location for the ESB on-ramp, set the adapter Message settings\bindings to “UseBodyPath”: Inbound BizTalk message body  = Body Outbound WCF message body = Body Create a WSDL’s for each supported integration use-case Save a copy of the WSDL for the WCF generic receive location above that you intend the client system to use. Give it a name that mirrors the interface agreement (e.g. Esb_SuppliersSearchCommand_wsHttpBinding.wsdl).   Add any xsd schemas files imported below to this same folder.   Edit the WSDL to import schemas For example, this: <xsd:schema targetNamespace=http://microsoft.practices.esb/Imports /> … would become something like: <xsd:schema targetNamespace="http://microsoft.practices.esb/Imports">     <xsd:import schemaLocation="SupplierSearchCommand_V1.xsd"                            namespace="http://schemas.acme.co.uk/suppliersearchcommand/1.0"/>     <xsd:import  schemaLocation="SuppliersDocument_V1.xsd"                              namespace="http://schemas.acme.co.uk/suppliersdocument/1.0"/>     <xsd:import schemaLocation="Types\Supplier_V1.xsd"                              namespace="http://schemas.acme.co.uk/types/supplier/1.0"/>     <xsd:import  schemaLocation="GovTalk\bs7666-v2-0.xsd"                               namespace="http://www.govtalk.gov.uk/people/bs7666"/>     <xsd:import  schemaLocation="GovTalk\CommonSimpleTypes-v1-3.xsd"                             namespace="http://www.govtalk.gov.uk/core"/>     <xsd:import  schemaLocation="GovTalk\AddressTypes-v2-0.xsd"                              namespace="http://www.govtalk.gov.uk/people/AddressAndPersonalDetails"/> </xsd:schema> Modify the Input and Output message For example, this: <wsdl:message name="ProcessRequestResponse_SubmitRequestResponse_InputMessage">   <wsdl:part name="part" type="xsd:anyType"/> </wsdl:message> <wsdl:message name="ProcessRequestResponse_SubmitRequestResponse_OutputMessage">   <wsdl:part name="part" type="xsd:anyType"/> </wsdl:message> … would become something like: <wsdl:message name="ProcessRequestResponse_SubmitRequestResponse_InputMessage">   <wsdl:part name="part"                       element="ssc:SupplierSearchEvent"                         xmlns:ssc="http://schemas.acme.co.uk/suppliersearchcommand/1.0" /> </wsdl:message> <wsdl:message name="ProcessRequestResponse_SubmitRequestResponse_OutputMessage">   <wsdl:part name="part"                       element="sd:SuppliersDocument"                       xmlns:sd="http://schemas.acme.co.uk/suppliersdocument/1.0"/> </wsdl:message> This WSDL can now be added as a service reference in client solutions.

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  • How do I use setFilmSize in panda3d to achieve the correct view?

    - by lhk
    I'm working with Panda3d and recently switched my game to isometric rendering. I moved the virtual camera accordingly and set an orthographic lens. Then I implemented the classes "Map" and "Canvas". A canvas is a dynamically generated mesh: a flat quad. I'm using it to render the ingame graphics. Since the game itself is still set in a 3d coordinate system I'm planning to rely on these canvases to draw sprites. I could have named this class "Tile" but as I'd like to use it for non-tile sketches (enemies, environment) as well I thought canvas would describe it's function better. Map does exactly what it's name suggests. Its constructor receives the number of rows and columns and then creates a standard isometric map. It uses the canvas class for tiles. I'm planning to write a map importer that reads a file to create maps on the fly. Here's the canvas implementation: class Canvas: def __init__(self, texture, vertical=False, width=1,height=1): # create the mesh format=GeomVertexFormat.getV3t2() format = GeomVertexFormat.registerFormat(format) vdata=GeomVertexData("node-vertices", format, Geom.UHStatic) vertex = GeomVertexWriter(vdata, 'vertex') texcoord = GeomVertexWriter(vdata, 'texcoord') # add the vertices for a flat quad vertex.addData3f(1, 0, 0) texcoord.addData2f(1, 0) vertex.addData3f(1, 1, 0) texcoord.addData2f(1, 1) vertex.addData3f(0, 1, 0) texcoord.addData2f(0, 1) vertex.addData3f(0, 0, 0) texcoord.addData2f(0, 0) prim = GeomTriangles(Geom.UHStatic) prim.addVertices(0, 1, 2) prim.addVertices(2, 3, 0) self.geom = Geom(vdata) self.geom.addPrimitive(prim) self.node = GeomNode('node') self.node.addGeom(self.geom) # this is the handle for the canvas self.nodePath=NodePath(self.node) self.nodePath.setSx(width) self.nodePath.setSy(height) if vertical: self.nodePath.setP(90) # the most important part: "Drawing" the image self.texture=loader.loadTexture(""+texture+".png") self.nodePath.setTexture(self.texture) Now the code for the Map class class Map: def __init__(self,rows,columns,size): self.grid=[] for i in range(rows): self.grid.append([]) for j in range(columns): # create a canvas for the tile. For testing the texture is preset tile=Canvas(texture="../assets/textures/flat_concrete",width=size,height=size) x=(i-1)*size y=(j-1)*size # set the tile up for rendering tile.nodePath.reparentTo(render) tile.nodePath.setX(x) tile.nodePath.setY(y) # and store it for later access self.grid[i].append(tile) And finally the usage def loadMap(self): self.map=Map(10, 10, 1) this function is called within the constructor of the World class. The instantiation of world is the entry point to the execution. The code is pretty straightforward and runs good. Sadly the output is not as expected: Please note: The problem is not the white rectangle, it's my player object. The problem is that although the map should have equal width and height it's stretched weirdly. With orthographic rendering I expected the map to be a perfect square. What did I do wrong ? UPDATE: I've changed the viewport. This is how I set up the orthographic camera: lens = OrthographicLens() lens.setFilmSize(40, 20) base.cam.node().setLens(lens) You can change the "aspect" by modifying the parameters of setFilmSize. I don't know exactly how they are related to window size and screen resolution but after testing a little the values above seem to work for me. Now everything is rendered correctly as long as I don't resize the window. Every change of the window's size as well as switching to fullscreen destroys the correct rendering. I know that implementing a listener for resize events is not in the scope of this question. However I wonder why I need to make the Film's height two times bigger than its width. My window is quadratic ! Can you tell me how to find out correct setting for the FilmSize ? UPDATE 2: I can imagine that it's hard to envision the behaviour of the game. At first glance the obvious solution is to pass the window's width and height in pixels to setFilmSize. There are two problems with that approach. The parameters for setFilmSize are ingame units. You'll get a way to big view if you pass the pixel size For some strange reason the image is distorted if you pass equal values for width and height. Here's the output for setFilmSize(800,800) You'll have to stress your eyes but you'll see what I mean

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  • Missing functions in ruby 1.8

    - by Adrian
    I have a ruby gem that I developed with ruby 1.9, and it works. With ruby 1.8, though, it says this when I try to run it: dyld: lazy symbol binding failed: Symbol not found: _RBIGNUM_SIGN Referenced from: /Users/Adrian/Desktop/num_to_bytes/ext/num_to_bytes/num_to_bytes.bundle Expected in: flat namespace dyld: Symbol not found: _RBIGNUM_SIGN Referenced from: /Users/Adrian/Desktop/num_to_bytes/ext/num_to_bytes/num_to_bytes.bundle Expected in: flat namespace Trace/BPT trap If I comment out the line that uses RBIGNUM_SIGN, it complains about other functions like rb_big_modulo. Some things work, like NUM2LONG. Here are some things I have tried: In http://github.com/ruby/ruby/blob/ruby_1_8_7/ruby.h, RBIGNUM_SIGN is defined. But in all versions of ruby I have tried, it is not there. I guessed that maybe it was defined in a different .h file. Knowing that Hpricot works with 1.8, I looked at http://github.com/hpricot/hpricot/blob/master/ext/hpricot_scan/hpricot_scan.h. It doesn't include any other files that #define it. Putting things like extern VALUE rb_big_modulo(VALUE x); at the beginning of my extension don't help. Using a brand new Ubuntu installation, I apt-getted ruby, tried to install the gem, and it didn't work either. Putting have_library 'ruby', 'rb_big_modulo' in my extconf.rb didn't work. As you can probably see, I am getting desperate (after weeks of trying things!). So, how can I get this to work? Here is the gem: http://rubygems.org/gems/num_to_bytes Here is the source: http://gist.github.com/404584

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  • Django QuerySet API: How do I join iexact and icontains?

    - by Zeynel
    Hello, I have this join: lawyers = Lawyer.objects.filter(last__iexact=last_name).filter(first__icontains=first_name) This is the site If you try Last Name: Abbas and First Name: Amr it tells you that amr abbas has 1 schoolmates. But if you try First name only it says that there are no lawyers in the database called amr (obviously there is). If I change (last__iexact=last_name) to (last__icontains=last_name) then leaving Last Name blank works fine and amr is found. But with last__icontains=last_name if you search for "collin" you also get "collins" and "collingwood" which is not what I want. Do you know how I can use iexact and also have it ignored if it is blank? Thanks This is the view function: def search_form(request): if request.method == 'POST': search_form = SearchForm(request.POST) if search_form.is_valid(): last_name = search_form.cleaned_data['last_name'] first_name = search_form.cleaned_data['first_name'] lawyers = Lawyer.objects.filter(last__iexact=last_name).filter(first__icontains=first_name) if len(lawyers)==0: form = SearchForm() return render_to_response('not_in_database.html', {'last': last_name, 'first': first_name, 'form': form}) if len(lawyers)>1: form = SearchForm(initial={'last_name': last_name}) return render_to_response('more_than_1_match.html', {'lawyers': lawyers, 'last': last_name, 'first': first_name, 'form': form}) q_school = Lawyer.objects.filter(last__icontains=last_name).filter(first__icontains=first_name).values_list('school', flat=True) q_year = Lawyer.objects.filter(last__icontains=last_name).filter(first__icontains=first_name).values_list('year_graduated', flat=True) lawyers1 = Lawyer.objects.filter(school__iexact=q_school[0]).filter(year_graduated__icontains=q_year[0]).exclude(last__icontains=last_name) form = SearchForm() return render_to_response('search_results.html', {'lawyers': lawyers1, 'last': last_name, 'first': first_name, 'form': form}) else: form = SearchForm() return render_to_response('search_form.html', {'form': form, })

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  • BizTalk SMTP Message Part Getting XML Encoding

    - by alram
    I have a email multi-part message which I am using to send failed message routing from the messagebox to a business users mailbox. Email{ Body - RawString; OriginalMessage - string}; The original message gets set from the received message that activates the orchestration. For example assume the original failed message is from a Flat file that failed disassembly with the contents: Order,1,2,3,4,5,<6>, I set the message using: Email.OriginalMessage = MyUtil.XlangMsgToStringMethod(FailedMessage);// XmlDocument type, this can be malformed xml, valid xml, or flat file that fails in disassembler. I can then write to the event log to test whats in Email.OriginalMessage: System.Diagnostics.EventLog.WriteEntry("BizTalk Server 2006", Email.OriginalMessage, Information); // This displays the correct original message "Order, 1,2,3,4,5,<6," When the email is delivered using a SMTP server and a dynamic send port, with the attachment set to text/plain mime type, the original message gets xml encoding escaped and wrapped in xml: <?xml version="1.0"?> <string>Order, 1,2,3,4,5,&lt;6&gt;,</string> Any ideas why? The SMTP port has passthrutransmit as pipeline. Thanks.

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  • Need a code snippet for backward paging...

    - by Ali
    Hi guys I'm in a bit on a fix here. I know how easy it is to build simple pagination links for dynamic pages whereby you can navigate between partial sets of records from sql queries. However the situation I have is as below: COnsider that I wish to paginate between records listed in a flat file - I have no problem with the retrieval and even the pagination assuming that the flat file is a csv file with the first field as an id and new reocrds on new lines. However I need to make a pagination system which paginates backwards i.e I want the LAST entry in the file to appear as the first as so forth. Since I don't have the power of sql to help me here I'm kinda stuck - all I have is a fixed sequence which needs to be paginated, also note that the id mentioned as first field is not necessarily numeric so forget about sorting by numerics here. I basically need a way to loop through the file but backwards and paginate it as such. How can I do that - I'm working in php - I just need the code to loop through and paginate i.e how to tell which is the offset and which is the current page etc.

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  • GL_COLOR_MATERIAL with lighting on Android

    - by kostmo
    It appears that glColorMaterial() is absent from OpenGL ES. According to this post (for iPhone), you may still enable GL_COLOR_MATERIAL in OpenGL ES 1.x, but you're stuck with the default settings of GL_FRONT_AND_BACK and GL_AMBIENT_AND_DIFFUSE that you would otherwise set with glColorMaterial(). I would be OK with this, but the diffuse lighting is not working correctly. I set up my scene and tested it with one light, setting glMaterialfv() for GL_AMBIENT and GL_DIFFUSE once in the initialization. The normals have been set correctly, and lighting works the way it's supposed to. I see the Gourad shading. With GL_LIGHTING disabled, the flat colors I have set with glColor4f() appear on the various objects in the scene. This also functions as expected. However, when glEnable(GL_COLOR_MATERIAL) is called, the flat colors remain. I would expect to see the lighting effects. What might be missing? glColorMaterial() is also mentioned on anddev.org, but I'm not sure if the information there is accurate. I'm testing this on an Android 2.1 handset (Motorola Droid). Edit: It works properly on my 1.6 handset (ADP1).

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  • What are some good ways to store performance statistics in a database for querying later?

    - by Nathan
    Goal: Store arbitrary performance statistics of stuff that you care about (how many customers are currently logged on, how many widgets are being processed, etc.) in a database so that you can understand what how your servers are doing over time. Assumptions: A database is already available, and you already know how to gather the information you want and are capable of putting it in the database however you like. Some Ideal Attributes of a Solution Causes no noticeable performance hit on the server being monitored Has a very high precision of measurement Does not store useless or redundant information Is easy to query (lends itself to gathering/displaying useful information) Lends itself to being graphed easily Is accurate Is elegant Primary Questions 1) What is a good design/method/scheme for triggering the storing of statistics? 2) What is a good database design for how to actually store the data? Example answers...that are sort of vague and lame... 1) I could, once per [fixed time interval], store a row of data with all the performance measurements I care about in each column of one big flat table indexed by timestamp and/or server. 2) I could have a daemon monitoring performance stuff I care about, and add a row whenever something changes (instead of at fixed time intervals) to a flat table as in #1. 3) I could trigger either as in #2, but I could store information about each aspect of performance that I'm measuring in separate tables, opening up the possibility of adding tons of rows for often-changing items, and few rows for seldom-changing items. Etc. In the end, I will implement something, even if it's some super-braindead approach I make up myself, but I'm betting there are some really smart people out there willing to share their experiences and bright ideas!

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  • Java/XML: Good "Stream-based" Alternative to JAXB?

    - by Jan
    Hello Experts, JAXB makes working with XML so much easier, but I have currently a big problem, that the documents I have to process are too large for an in memory unmarshalling that JAXB does. The data can be up to 4GB per document. The datastructure I will have to process is very simple and flat: With a root element and millions of “elements”… <root> <element> <sub>foo</sub> </element> <element> <sub>foo</sub> </element> </root> May questions are: Does JAXB maybe somehow support unmarshalling in a “streambased” way, that does not require to build the whole objecttree in memory but rather gives me some kind of “Iterator” to the elements, element by element? (Maybe I just missed that somehow…) If not what are your proposals for an good alternative with a a. “flat learningcurve, ideally very similar to JAXB b. AND VERY IMPORTANT: Ideally with the possibility / tool for the generation of the unarshaller code from an XSD file OR annotated Java Class 3.(I have searched SO and those to library that ended up on my “watchlist” (without comparing them closer) were Apache XML Beans and Xstream… What other libraries are maybe even better for the purpose and what are the disadvantages, adavangaes… Thank you very much!!! Jan

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  • How to calculate the normal of points on a 3D cubic Bézier curve given normals for its start and end points?

    - by Robert
    I'm trying to render a "3D ribbon" using a single 3D cubic Bézier curve to describe it (the width of the ribbon is some constant). The first and last control points have a normal vector associated with them (which are always perpendicular to the tangents at those points, and describe the surface normal of the ribbon at those points), and I'm trying to smoothly interpolate the normal vector over the course of the curve. For example, given a curve which forms the letter 'C', with the first and last control points both having surface normals pointing upwards, the ribbon should start flat, parallel to the ground, slowly turn, and then end flat again, facing the same way as the first control point. To do this "smoothly", it would have to face outwards half-way through the curve. At the moment (for this case), I've only been able to get all the surfaces facing upwards (and not outwards in the middle), which creates an ugly transition in the middle. It's quite hard to explain, I've attached some images below of this example with what it currently looks like (all surfaces facing upwards, sharp flip in the middle) and what it should look like (smooth transition, surfaces slowly rotate round). Silver faces represent the front, black faces the back. Incorrect, what it currently looks like: Correct, what it should look like: All I really need is to be able to calculate this "hybrid normal vector" for any point on the 3D cubic bézier curve, and I can generate the polygons no problem, but I can't work out how to get them to smoothly rotate round as depicted. Completely stuck as to how to proceed!

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  • Is it possible in Perl to require a subroutine call is made?

    - by MitchelWB
    I don't know enough about Perl to even know what I'm asking for exactly, but I'm writing a series of subroutines to be available for many individual scripts that all process different incoming flat files. The process is far from perfect, but it's what I've got to deal with and I'm trying to build myself a small library of subs that make it easier for me to manage it all. Each script handles a different incoming flat file with it's own formatting, sorting, grouping and outputting requirements. One common aspect is that we have small text files that house counters that are used to name the output files so that we have no duplicate file names. Because the processing of the data is different for each file, I need to open the file to get my counter value, because this is a common operation, I'd like to put it in a sub to retrieve the counter. But then need to write specific code to process the data. And would like a second sub that allows me to update the counter with the counter once I've processed the data. Is there a way to make the second sub call a requirement if the first one is called? Ideally if it could even be an error that would prevent the script from running at all much like a syntax error. EDIT: Here is a little [ugly and simplified] psuedo-code to give a better feel for what the current process is: require "importLibrary.plx"; #open data source file open DataIn, $filename; #call getCounterInfo from importLibrary.plx to get the counter value from counter file $counter = &getCounterInfo($counterFileName); while (<DataIn>) { #Process data based on unique formatting and requirements #output to task files based on requirements and name files using the $counter #increment $counter } #update counter file with new value of $counter &updateCounterInfo($counter);

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  • XSLT 1.0: restrict entries in a nodeset

    - by Mike
    Hi, Being relatively new to XSLT I have what I hope is a simple question. I have some flat XML files, which can be pretty big (eg. 7MB) that I need to make 'more hierarchical'. For example, the flat XML might look like this: <D0011> .... .... and it should end up looking like this: <D0011> .... .... I have a working XSLT for this, and it essentially gets a nodeset of all the b elements and then uses the 'following-sibling' axis to get a nodeset of the nodes following the current b node (ie. following-sibling::*[position() =$nodePos]). Then recursion is used to add the siblings into the result tree until another b element is found (I have parameterised it of course, to make it more generic). I also have a solution that just sends the position in the XML of the next b node and selects the nodes after that one after the other (using recursion) via a *[position() = $nodePos] selection. The problem is that the time to execute the transformation increases unacceptably with the size of the XML file. Looking into it with XML Spy it seems that it is the 'following-sibling' and 'position()=' that take the time in the two respective methods. What I really need is a way of restricting the number of nodes in the above selections, so fewer comparisons are performed: every time the position is tested, every node in the nodeset is tested to see if its position is the right one. Is there a way to do that ? Any other suggestions ? Thanks, Mike

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  • using Python reduce over a list of pairs

    - by user248237
    I'm trying to pair together a bunch of elements in a list to create a final object, in a way that's analogous to making a sum of objects. I'm trying to use a simple variation on reduce where you consider a list of pairs rather than a flat list to do this. I want to do something along the lines of: nums = [1, 2, 3] reduce(lambda x, y: x + y, nums) except I'd like to add additional information to the sum that is specific to each element in the list of numbers nums. For example for each pair (a,b) in the list, run the sum as (a+b): nums = [(1, 0), (2, 5), (3, 10)] reduce(lambda x, y: (x[0]+x[1]) + (y[0]+y[1]), nums) This does not work: >>> reduce(lambda x, y: (x[0]+x[1]) + (y[0]+y[1]), nums) Traceback (most recent call last): File "<stdin>", line 1, in <module> File "<stdin>", line 1, in <lambda> TypeError: 'int' object is unsubscriptable Why does it not work? I know I can encode nums as a flat list - that is not the point - I just want to be able to create a reduce operation that can iterate over a list of pairs, or over two lists of the same length simultaneously and pool information from both lists. thanks.

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  • A basic load test question

    - by user236131
    I have a very basic load test question. I am running a load test using VSTS 2008 and I have test rig with controller + 10 agents. This load test is against a SharePoint farm I have. My goal of the load test is to find out the resource utilization on web+app+db tiers of my farm for any given load scenario. An example of a load scenario is Usage profile: Average collaboration (as defined by SCCP) User Load: 500 (using step load pattern=a step of 50 every 2 mins and a warm up time of 2mins for every step) Think time: 0 Load duration: 8hrs Now, the question is: Is it fair to expect that metrics like Requests/sec, %processor time on web front end / App / DB, Test/sec, and etc become flat or enter a steady state at one point in time during the load test. Like I said, the goal is not to create a bottleneck but to only measure the utilization of resources by the above load profile. I am asking this question because I see something different. At one point in the load test, requests/sec becomes more or less flat. But processor utilization on the web/DB servers keeps increasing. After digging through the data a bit, I see that "tests running" counter also steadily increased over time. So, if I run the load test for more than 8hrs, %processor may go up further. This way, I don't know what to consider as the load excreted by the load profile. What does this "tests running" counter really signify? How is this different from tests/sec? Another question is: how can I find out why "tests running" counter shows an increase overtime? Thanks for your time

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  • Change object on client side or on server side

    - by Polina Feterman
    I'm not sure what is the best practice. I have some big and complex objects (NOT flat). In that object I have many related objects - for example Invoice is the main class and one of it's properties is invoiceSupervisor - a big class by it's own called User. User can also be not flat and have department property - also an object called Department. For example I want create new Invoice. First way: I can present to client several fields to fill in. Some of them will be combos that I will need to fill with available values. For example available invoiceSupervisors. Then all the chosen values I can send to server and on server I can create new Invoice and assign all chosen values to that new Invoice. Then I will need to assign new supervisor I will pull the chosen User by id that user picked up on server from combobox. I might do some verification on the User such as does the user applicable to be invoice supervisor. Then I will assign the User object to invoiceSupervisor. Then after filling all properties I will save the new invoice. Second way: In the beginning I can call to server to get a new Invoice. Then on client I can fill all chosen values , for example I can call to server to get new User object and then fill it's id from combobox and assign the User as invoiceSupervisor. After filling the Invoice object on client I can send it to server and then the server will save the new invoice. Before saving server can run some validations as well. So what is the best approach - to make the object on client and send it to server or to collect all values from client and to make a new object on server using those values ?

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  • Data Integration Solution?

    - by Shlomo
    At my company we have a number of data feeds and processing that run on any given day. The number of feeds and processing steps is starting to out-number the ability to manage it ad-hoc as it is managed currently. Is there a good solution that helps with logging and managing/scheduling dependencies? For example: A: When file x is FTP dropped into directory D1, kick off processing step B B: Load flat file into DB1 C: When file y is FTP dropped into directory D2, kick off processing Step D D: Load flat file into DB11 E: When B and D are done, churn through the data, and load new data into DB111. F: When Step E is done, launch application process P G: etc... I want those steps to run at the appropriate times, not to mention if B fails, there's no reason to run steps E & F, but I could still run C & D. When I re-run B successfully, it should trigger just E & F to re-run, not C & D. We're a .NET/C#/Sql Server shop, and I'm already familiar with SSIS. Is that really the best there is? That manages steps well, but not external dependencies, or logging. Open source (.NET) preferred, but not required.

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  • C# how to get trailing spaces from the end of a varchar(513) field while exporting SQL table to a fl

    - by svon
    How do I get empty spaces from the end of a varchar(513) field while exporting data from SQL table to a flat file. I have a console application. Here is what I am using to export a SQL table having only one column of varchar(513) to a flat file. But I need to get all the 513 characters including spaces at the end. How do I change this code to incorporate that. Thanks { var destination = args[0]; var command = string.Format("Select * from {0}", Validator.Check(args[1])); var connectionstring = string.Format("Data Source={0}; Initial Catalog=dbname;Integrated Security=SSPI;", args[2]); var helper = new SqlHelper(command, CommandType.Text, connectionstring); using (StreamWriter writer = new StreamWriter(destination)) using (IDataReader reader = helper.ExecuteReader()) { while (reader.Read()) { Object[] values = new Object[reader.FieldCount]; int fieldCount = reader.GetValues(values); for (int i = 0; i < fieldCount; i++) writer.Write(values[i]); writer.WriteLine(); } writer.Close(); }

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  • CodePlex Daily Summary for Sunday, January 02, 2011

    CodePlex Daily Summary for Sunday, January 02, 2011Popular ReleasesWii Backup Fusion: Wii Backup Fusion 1.0: - Norwegian translation - French translation - German translation - WBFS dump for analysis - Scalable full HQ cover - Support for log file - Load game images improved - Support for image splitting - Diff for images after transfer - Support for scrubbing modes - Search functionality for log - Recurse depth for Files/Load - Show progress while downloading game cover - Supports more databases for cover download - Game cover loading routines improvedAutoLoL: AutoLoL v1.5.1: Fix: Fixed a bug where pressing Save As would not select the Mastery Directory by default Unexpected errors are now always reported to the user before closing AutoLoL down.* Extracted champion data to Data directory** Added disclaimer to notify users this application has nothing to do with Riot Games Inc. Updated Codeplex image * An error report will be shown to the user which can help the developers to find out what caused the error, this should improve support ** We are working on ...Random password generator written in F#.: VS 2010 solution + exe: Download a VS 2010 solution (unzip before opening) or a ready to go exe.TortoiseHg: TortoiseHg 1.1.8: TortoiseHg 1.1.8 is a minor bug fix release, with minor improvementsBlogEngine.NET: BlogEngine.NET 2.0: Get DotNetBlogEngine for 3 Months Free! Click Here for More Info 3 Months FREE – BlogEngine.NET Hosting – Click Here! If you want to set up and start using BlogEngine.NET right away, you should download the Web project. If you want to extend or modify BlogEngine.NET, you should download the source code. If you are upgrading from a previous version of BlogEngine.NET, please take a look at the Upgrading to BlogEngine.NET 2.0 instructions. To get started, be sure to check out our installatio...BloodSim: BloodSim - 1.3.0.0: - Added tally for number of boss swings and swing avoids - Removed a large number of options that were carried over from Beta and are no longer relevant - Changed stat entry to use Rating format for Dodge, Parry, Haste and Mastery - Rearranged Settings interface - BloodSim will now check for updates on startup and notify the user if a new version is available - Added option to Show/Hide the Simulation Log to increase speed during large simulationsEnhSim: EnhSim 2.2.8 ALPHA: 2.2.8 ALPHAThis release supports WoW patch 4.03a at level 85 To use this release, you must have the Microsoft Visual C++ 2010 Redistributable Package installed. This can be downloaded from http://www.microsoft.com/downloads/en/details.aspx?FamilyID=A7B7A05E-6DE6-4D3A-A423-37BF0912DB84 To use the GUI you must have the .NET 4.0 Framework installed. This can be downloaded from http://www.microsoft.com/downloads/en/details.aspx?FamilyID=9cfb2d51-5ff4-4491-b0e5-b386f32c0992 Rebuilt Feral Spir...Free Silverlight & WPF Chart Control - Visifire: Visifire SL and WPF Charts v3.6.6 Released: Hi, Today we are releasing final version of Visifire, v3.6.6 with the following new feature: * TextDecorations property is implemented in Title for Chart. * TitleTextDecorations property is implemented in Axis. * MinPointHeight property is now applicable for Column and Bar Charts. Also this release includes few bug fixes: * ToolTipText property of DataSeries was not getting applied from Style. * Chart threw exception if IndicatorEnabled property was set to true and Too...StyleCop Compliant Visual Studio Code Snippets: Visual Studio Code Snippets - January 2011: StyleCop Compliant Visual Studio Code Snippets Visual Studio 2010 provides C# developers with 38 code snippets, enhancing developer productivty and increasing the consistency of the code. Within this project the original code snippets have been refactored to provide StyleCop compliant versions of the original code snippets while also adding many new code snippets. Within the January 2011 release you'll find 82 code snippets to make you more productive and the code you write more consistent!...WPF Application Framework (WAF): WPF Application Framework (WAF) 2.0.0.2: Version: 2.0.0.2 (Milestone 2): This release contains the source code of the WPF Application Framework (WAF) and the sample applications. Requirements .NET Framework 4.0 (The package contains a solution file for Visual Studio 2010) The unit test projects require Visual Studio 2010 Professional Remark The sample applications are using Microsoft’s IoC container MEF. However, the WPF Application Framework (WAF) doesn’t force you to use the same IoC container in your application. You can use ...DocX: DocX v1.0.0.11: Building Examples projectTo build the Examples project, download DocX.dll and add it as a reference to the project. OverviewThis version of DocX contains many bug fixes, it is a serious step towards a stable release. Added1) Unit testing project, 2) Examples project, 3) To many bug fixes to list here, see the source code change list history.Cosmos (C# Open Source Managed Operating System): 71406: This is the second release supporting the full line of Visual Studio 2010 editions. Changes since release 71246 include: Debug info is now stored in a single .cpdb file (which is a Firebird database) Keyboard input works now (using Console.ReadLine) Console colors work (using Console.ForegroundColor and .BackgroundColor)Paint.NET PSD Plugin: 1.6.0: Handling of layer masks has been greatly improved. Improved reliability. Many PSD files that previously loaded in as garbage will now load in correctly. Parallelized loading. PSD files containing layer masks will load in a bit quicker thanks to the removal of the sequential bottleneck. Hidden layers are no longer made visible on save. Many thanks to the users who helped expose the layer masks problem: Rob Horowitz, M_Lyons10. Please keep sending in those bug reports and PSD repro files!Facebook C# SDK: 4.1.1: From 4.1.1 Release: Authentication bug fix caused by facebook change (error with redirects in Safari) Authenticator fix, always returning true From 4.1.0 Release Lots of bug fixes Removed Dynamic Runtime Language dependencies from non-dynamic platforms. Samples included in release for ASP.NET, MVC, Silverlight, Windows Phone 7, WPF, WinForms, and one Visual Basic Sample Changed internal serialization to use Json.net BREAKING CHANGE: Canvas Session is no longer supported. Use Signed...Euro for Windows XP: ChangeRegionalSettings 1..0: *Simple MVVM Toolkit for Silverlight: Simple MVVM Toolkit v1: The download simply consists of a zip file, which contains the following folder structure: Toolkit - Helpers - Snippets - Templates Samples - SimpleMvvm-Main - SimpleMvvm-Other Misc - Images - Template Files NOTE: Before extracting the contents of the zip file, be sure to unblock the file (right-click, properties, unblock). In Toolkit\Helpers you'll find a Project folder with the source code and a Binaries folder with the toolkit assemblies. You can either reference SimpleMvvmToolkit.dll ...C# Sqlite For WP7: Preview 1: Preview 1, needs more testing and verification.SuperWebSocket, a .NET WebSocket Server: Certificate Creator: It is used for creating certificate file for test secure websocket.SuperSocket, an extensible socket application framework: SuperSocket 1.3 beta 3: Below changes have been done in this release: improved logging architecture simplified custom protocol implementation added max command length limitation fixed a bug that closing connection by client will cause server hight CPU usage in sync modeRocket Framework (.Net 4.0): Rocket Framework for Windows V 1.0.0: Architecture is reviewed and adjusted in a way so that I can introduce the Web version and WPF version of this framework next. - Rocket.Core is introduced - Controller button functions revisited and updated - DB is renewed to suite the implemented features - Create New button functionality is changed - Add Question Handling featuresNew ProjectsClearCaseTool: Projeto para administração do ClearCase da RationalCucumber Integration for TFS: Continuous Integration for Cucumber tests within TFS. This project gives you the ability to run cucumber profiles containing specified features and return a result that TFS can interpret as a passing or failing test. DDM Warband Tool: DDM Warband Tool helps you create warbands for the Dungeons and Dragons Miniatures Game. It allows you to filter and sort figures, create legal warbands, view the stat cards, and print out that cards. The code is written in C# 3.EnvTools: EnvTools is project that consists of several command-line and UI tools for environment variables management. Major two scenarios are user/system wide environment changes and on-the-fly processes's environment changes.ezNetBlog: ezNetBlog is a barebone blog system running on .Net Framework 2.0 (or above) developed in Visual Studio 2010. FileDB - A file database to store files: FileDB is a free, fast, lightweight C# (v3.5) DLL project to store, retrive and delete files using a single file container on disk. Ideal for store small, medium or big files without databases and keep organized on a single disk file.Flat File Parser: A flat file parser capable of loading in complete or partial flat text files. It will convert each row in the file into a standard CLR object. Non-String types such as int, float, datetime are supported, even complex types can be parsed.gr1d.org SDK: gr1d.org SDKmd2html - Markdown to HTML conversion tool: This program will convert markdown text files to HTML files, using the Markdown.Sharp implementation. Written in C# 3.0 for .NET 3.5.My Simple Diary: A project I am working on so that we can log our day to day activitys. The idea is that my kids can tell me what they learnt today, and di that was interesting, and then we can log it. I am really hoping that people can maybe look at what I have done, and maybe help me.Neil and Friends Leaning Project: This is a place for us to place source code while we learn. nothin to see here except the very basic stuff... calculating circles, maby a db connection or two. Nothing spectacular.NES EMU 7: NES EMU 7 is a Nintendo Entertainment System emulator for Windows Phone 7.OneDay: OneDay OneDay OneDay OneDay OneDay OneDay OneDay OneDay OneDay OneDay OneDay OneDay OneDay OneDay OneDay OneDay OneDay OneDay OneDay OneDay OneDay OneDay OneDay OneDay OneDay OneDay OneDay OneDay OneDay OneDay OneDay OneDay OneDay OneDay OneDay OneDay OneDay OneDay OneDay OneDay Open Studio: The revival of http://oside.codeplex.com, Open Studio is a free .NET IDE written in C# for the .NET framework 4.0. Positive: ERP in XAFSheHuiShiJianold: ?????????Traveler: A file system explorer: The Traveler application is a like Windows Explorer with some unique features including working mapping playlists to file selections and duplicate file finding.Windows Phone Controls: Long term purpose of this project is to create commonly used control for Windows Phone 7 Silverlight applications. First control I am working on is Calendar control.?????????? ??????????: Cool Stuff

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