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  • SQL SERVER – Using RAND() in User Defined Functions (UDF)

    - by pinaldave
    Here is the question I received in email. “Pinal, I am writing a function where we need to generate random password. While writing T-SQL I faced following issue. Everytime I tried to use RAND() function in my User Defined Function I am getting following error: Msg 443, Level 16, State 1, Procedure RandFn, Line 7 Invalid use of a side-effecting operator ‘rand’ within a function. Here is the simplified T-SQL code of the function which I am using: CREATE FUNCTION RandFn() RETURNS INT AS BEGIN DECLARE @rndValue INT SET @rndValue = RAND() RETURN @rndValue END GO I must use UDF so is there any workaround to use RAND function in UDF.” Here is the workaround how RAND() can be used in UDF. The scope of the blog post is not to discuss the advantages or disadvantages of the function or random function here but just to show how RAND() function can be used in UDF. RAND() function is directly not allowed to use in the UDF so we have to find alternate way to use the same function. This can be achieved by creating a VIEW which is using RAND() function and use the same VIEW in the UDF. Here is the step by step instructions. Create a VIEW using RAND function. CREATE VIEW rndView AS SELECT RAND() rndResult GO Create a UDF using the same VIEW. CREATE FUNCTION RandFn() RETURNS DECIMAL(18,18) AS BEGIN DECLARE @rndValue DECIMAL(18,18) SELECT @rndValue = rndResult FROM rndView RETURN @rndValue END GO Now execute the UDF and it will just work fine and return random result. SELECT dbo.RandFn() GO In T-SQL world, I have noticed that there are more than one solution to every problem. Is there any better solution to this question? Please post that question as a comment and I will include it with due credit. Reference: Pinal Dave (http://blog.SQLAuthority.com) Filed under: PostADay, SQL, SQL Authority, SQL Function, SQL Query, SQL Server, SQL Tips and Tricks, T SQL, Technology Tagged: technology

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  • Vim: Custom Folding function done, custom highlighting required

    - by sixtyfootersdude
    I have defined a function in vim to properly indent folds. Ie so they look like this: Unfolded this is text also text indented text indented text not indented text folded with default function this is text also text +-- 2 lines: indented text ---------------------------- not indented text folded with my new function this is text also text ++- 2 lines: indented text ---------------------------- not indented text The only problem is the the highlighting is still like this: folded with my new function (highlighting shown with tag) this is text also text <hi> ++- 2 lines: indented text ----------------------------</hi> not indented text I would like the highlighting to start at the ++ and not at the beginning of the line. I have looked in the vim manual but could not find anything like that. One so-so solution I found was to make the background black. highlight Folded ctermbg=black ctermfg=white cterm=bold But this make folds less visible. I have tried several variations of: syn keyword Folded lines syn region Folded ... But I don't think that this is the way that folds are selected. Can anyone offer a suggestion? By the way this is my function to indent the folds: set foldmethod=indent function! MyFoldText() let lines = 1 + v:foldend - v:foldstart let ind = indent(v:foldstart) let spaces = '' let i = 0 while i < ind let i = i+1 let spaces = spaces . ' ' endwhile let linestxt = 'lines' if lines == 1 linestxt = 'line' endif return spaces . '+' . v:folddashes . ' '. lines . ' ' . linestxt . ': ' . getline(v:foldstaendfunction endfunction au BufWinEnter,BufRead,BufNewFile * set foldtext=MyFoldText() By the way thanks to njd for helping me get this function setup.

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  • Significant amount of the time, I can't think of a reason to have an object instead of a static class. Do objects have more benefits than I think?

    - by Prog
    I understand the concept of an object, and as a Java programmer I feel the OO paradigm comes rather naturally to me in practice. However recently I found myself thinking: Wait a second, what are actually the practical benefits of using an object over using a static class (with proper encapsulation and OO practices)? I could think of two benefits of using an object (both significant and powerful): Polymorphism: allows you to swap functionality dynamically and flexibly during runtime. Also allows to add new functionality 'parts' and alternatives to the system easily. For example if there's a Car class designed to work with Engine objects, and you want to add a new Engine to the system that the Car can use, you can create a new Engine subclass and simply pass an object of this class into the Car object, without having to change anything about Car. And you can decide to do so during runtime. Being able to 'pass functionality around': you can pass an object around the system dynamically. But are there any more advantages to objects over static classes? Often when I add new 'parts' to a system, I do so by creating a new class and instantiating objects from it. But recently when I stopped and thought about it, I realized that a static class would do just the same as an object, in a lot of the places where I normally use an object. For example, I'm working on adding a save/load-file mechanism to my app. With an object, the calling line of code will look like this: Thing thing = fileLoader.load(file); With a static class, it would look like this: Thing thing = FileLoader.load(file); What's the difference? Fairly often I just can't think of a reason to instantiate an object when a plain-old static-class would act just the same. But in OO systems, static classes are fairly rare. So I must be missing something. Are there any more advantages to objects other from the two that I listed? Please explain.

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  • OOP concept: is it possible to update the class of an instantiated object?

    - by Federico
    I am trying to write a simple program that should allow a user to save and display sets of heterogeneous, but somehow related data. For clarity sake, I will use a representative example of vehicles. The program flow is like this: The program creates a Garage object, which is basically a class that can contain a list of vehicles objects Then the users creates Vehicles objects, these Vehicles each have a property, lets say License Plate Nr. Once created, the Vehicle object get added to a list within the Garage object --Later on--, the user can specify that a given Vehicle object is in fact a Car object or a Truck object (thus giving access to some specific attributes such as Number of seats for the Car, or Cargo weight for the truck) At first sight, this might look like an OOP textbook question involving a base class and inheritance, but the problem is more subtle because at the object creation time (and until the user decides to give more info), the computer doesn't know the exact Vehicle type. Hence my question: how would you proceed to implement this program flow? Is OOP the way to go? Just to give an initial answer, here is what I've came up until now. There is only one Vehicle class and the various properties/values are handled by the main program (not the class) through a dictionary. However, I'm pretty sure that there must be a more elegant solution (I'm developing using VB.net): Public Class Garage Public GarageAdress As String Private _ListGarageVehicles As New List(Of Vehicles) Public Sub AddVehicle(Vehicle As Vehicles) _ListGarageVehicles.Add(Vehicle) End Sub End Class Public Class Vehicles Public LicensePlateNumber As String Public Enum VehicleTypes Generic = 0 Car = 1 Truck = 2 End Enum Public VehicleType As VehicleTypes Public DictVehicleProperties As New Dictionary(Of String, String) End Class NOTE that in the example above the public/private modifiers do not necessarily reflect the original code

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  • Save object using variable with object name

    - by FBE
    I'm wondering what an easy way is to save an object in R, using a variable objectName with the name of the object to be saved. I want this to easy save objects, with their name in the file name. I tried to use get, but I didn't manage to save the object with it's original object name. Example: If I have the object called "temp", which I want to save in the directory "dataDir". I put the name of the object in the variable "objectName". Attempt 1: objectName<-"temp" save(get(objectName), file=paste(dataDir, objectName, ".RData", sep="")) load(paste(dataDir, objectName, ".RData", sep="")) This didn't work, because R tries to save an object called get(objectName), instead of the result of this call. So I tried the following: Attempt 2: objectName<-"temp" object<-get(objectName) save(object, file=paste(dataDir, objectName, ".RData", sep="")) load(paste(dataDir, objectName, ".RData", sep="")) This obviously didn't work, because R saves the object with name "object", and not with name "temp". After loading I have a copy of "object", instead of "temp". (Yes, with the same contents...but that is not what I want :) ). So I thought it should be something with pointers. So tried the following: Attempt 3: objectName<-"temp" object<<-get(objectName) save(object, file=paste(dataDir, objectName, ".RData", sep="")) load(paste(dataDir, objectName, ".RData", sep="")) Same result as attempt 2. But I'm not sure I'm doing what I think I'm doing. What is the solution for this?

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  • PHP: How do I access child properties from a method in a base object?

    - by Nick
    I'd like for all of my objects to be able to return a JSON string of themselves. So I created a base class for all of my objects to extend, with an AsJSON() method: class BaseObject { public function AsJSON() { $JSON=array(); foreach ($this as $key = $value) { if(is_null($value)) continue; $JSON[$key] = $value; } return json_encode($JSON); } } And then extend my child classes from that: class Package extends BaseObject { ... } So in my code, I expect to do this: $Box = new Package; $Box-SetID('123'); $Box-SetName('12x8x6'); $Box-SetBoxX('12'); $Box-SetBoxY('8'); $Box-SetBoxZ('6'); echo $Box-AsJSON(); But the JSON string it returns only contains the BaseClass's properties, not the child properties. How do I modify my AsJSON() function so that $this refers to the child's properties, not the parent's?

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  • Why isn't the compiler smarter in this const function overloading problem?

    - by Frank
    The following code does not compile: #include <iostream> class Foo { std::string s; public: const std::string& GetString() const { return s; } std::string* GetString() { return &s; } }; int main(int argc, char** argv){ Foo foo; const std::string& s = foo.GetString(); // error return 0; } I get the following error: const1.cc:11: error: invalid initialization of reference of type 'const std::string&' from expression of type 'std::string* It does make some sense because foo is not of type const Foo, but just Foo, so the compiler wants to use the non-const function. But still, why can't it recognize that I want to call the const GetString function, by looking at the (type of) variable I assign it to? I found this kind of surprising.

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  • Telerik Object reference not set to an instance of an object

    - by Duncan
    Hi, I have a main form which contains multiple worker threads. These threads raise events which update Telerik controls on the main form. The event handlers contain code which check if InvokeRequired and BeginInvoke where required. At random interval I am receiving the following exception, and have no idea on how where to find this? I was wondering if the following is understandable to anyone to point me in the right direction. Thanks in advance System.Reflection.TargetInvocationException was unhandled Message="Exception has been thrown by the target of an invocation." Source="mscorlib" StackTrace: at System.RuntimeMethodHandle._InvokeMethodFast(Object target, Object[] arguments, SignatureStruct& sig, MethodAttributes methodAttributes, RuntimeTypeHandle typeOwner) at System.RuntimeMethodHandle.InvokeMethodFast(Object target, Object[] arguments, Signature sig, MethodAttributes methodAttributes, RuntimeTypeHandle typeOwner) at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture, Boolean skipVisibilityChecks) at System.Delegate.DynamicInvokeImpl(Object[] args) at System.Windows.Forms.Control.InvokeMarshaledCallbackDo(ThreadMethodEntry tme) at System.Windows.Forms.Control.InvokeMarshaledCallbackHelper(Object obj) at System.Threading.ExecutionContext.runTryCode(Object userData) at System.Runtime.CompilerServices.RuntimeHelpers.ExecuteCodeWithGuaranteedCleanup(TryCode code, CleanupCode backoutCode, Object userData) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Windows.Forms.Control.InvokeMarshaledCallback(ThreadMethodEntry tme) at System.Windows.Forms.Control.InvokeMarshaledCallbacks() at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ScrollableControl.WndProc(Message& m) at Telerik.WinControls.RadControl.WndProc(Message& m) at Telerik.WinControls.UI.RadStatusStrip.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.DebuggableCallback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) at System.Windows.Forms.UnsafeNativeMethods.DispatchMessageW(MSG& msg) at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData) at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.Run(ApplicationContext context) at Microsoft.VisualBasic.ApplicationServices.WindowsFormsApplicationBase.OnRun() at Microsoft.VisualBasic.ApplicationServices.WindowsFormsApplicationBase.DoApplicationModel() at Microsoft.VisualBasic.ApplicationServices.WindowsFormsApplicationBase.Run(String[] commandLine) at MyFX.My.MyApplication.Main(String[] Args) in 17d14f5c-a337-4978-8281-53493378c1071.vb:line 81 at System.AppDomain._nExecuteAssembly(Assembly assembly, String[] args) at System.AppDomain.ExecuteAssembly(String assemblyFile, Evidence assemblySecurity, String[] args) at Microsoft.VisualStudio.HostingProcess.HostProc.RunUsersAssembly() at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() InnerException: System.NullReferenceException Message="Object reference not set to an instance of an object." Source="Telerik.WinControls" StackTrace: at Telerik.WinControls.Layouts.ContextLayoutManager.LayoutQueue.RemoveOrphans(RadElement parent) at Telerik.WinControls.Layouts.ContextLayoutManager.LayoutQueue.Add(RadElement e) at Telerik.WinControls.RadElement.InvalidateArrange(Boolean recursive) at Telerik.WinControls.RadElement.InvalidateArrange() at Telerik.WinControls.RadElement.Measure(SizeF availableSize) at Telerik.WinControls.Layouts.ImageAndTextLayoutPanel.MeasureOverride(SizeF availableSize) at Telerik.WinControls.RadElement.MeasureCore(SizeF availableSize) at Telerik.WinControls.RadElement.Measure(SizeF availableSize) at Telerik.WinControls.Layouts.ContextLayoutManager.UpdateLayout() at Telerik.WinControls.Layouts.ContextLayoutManager.UpdateLayoutCallback(ILayoutManager manager)

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  • Why did object-oriented paradigms take so long to go mainstream?

    - by Earlz
    I read this question and it got me thinking about another fairly recent thing. Object oriented languages. I'm not sure when the first one was created, but why did it take so long before they became mainstream? C became vastly popular, but didn't become the object-oriented C++ for years(decades?) later No mainstream language before the 90s was object oriented Object oriented really seemed to take off with Java and C++ around the same time Now, my question, why did this take so long? Why wasn't C originally conceived as an object-oriented language? Taking a very small subset of C++ wouldn't have affected the core language a whole lot, so why was this idea not popular until the 90s?

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  • Explanation of the definition of interface inheritance as described in GoF book

    - by Geek
    I am reading the first chapter of the Gof book. Section 1.6 discusses about class vs interface inheritance: Class versus Interface Inheritance It's important to understand the difference between an object's class and its type. An object's class defines how the object is implemented.The class defines the object's internal state and the implementation of its operations.In contrast,an object's type only refers to its interface--the set of requests on which it can respond. An object can have many types, and objects of different classes can have the same type. Of course, there's a close relationship between class and type. Because a class defines the operations an object can perform, it also defines the object's type . When we say that an object is an instance of a class, we imply that the object supports the interface defined by the class. Languages like c++ and Eiffel use classes to specify both an object's type and its implementation. Smalltalk programs do not declare the types of variables; consequently,the compiler does not check that the types of objects assigned to a variable are subtypes of the variable's type. Sending a message requires checking that the class of the receiver implements the message, but it doesn't require checking that the receiver is an instance of a particular class. It's also important to understand the difference between class inheritance and interface inheritance (or subtyping). Class inheritance defines an object's implementation in terms of another object's implementation. In short, it's a mechanism for code and representation sharing. In contrast,interface inheritance(or subtyping) describes when an object can be used in place of another. I am familiar with the Java and JavaScript programming language and not really familiar with either C++ or Smalltalk or Eiffel as mentioned here. So I am trying to map the concepts discussed here to Java's way of doing classes, inheritance and interfaces. This is how I think of of these concepts in Java: In Java a class is always a blueprint for the objects it produces and what interface(as in "set of all possible requests that the object can respond to") an object of that class possess is defined during compilation stage only because the class of the object would have implemented those interfaces. The requests that an object of that class can respond to is the set of all the methods that are in the class(including those implemented for the interfaces that this class implements). My specific questions are: Am I right in saying that Java's way is more similar to C++ as described in the third paragraph. I do not understand what is meant by interface inheritance in the last paragraph. In Java interface inheritance is one interface extending from another interface. But I think the word interface has some other overloaded meaning here. Can some one provide an example in Java of what is meant by interface inheritance here so that I understand it better?

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  • How to convert a lambda to an std::function using templates

    - by retep998
    Basically, what I want to be able to do is take a lambda with any number of any type of parameters and convert it to an std::function. I've tried the following and neither method works. std::function([](){});//Complains that std::function is missing template parameters template <typename T> void foo(function<T> f){} foo([](){});//Complains that it cannot find a matching candidate The following code does work however, but it is not what I want because it requires explicitly stating the template parameters which does not work for generic code. std::function<void()>([](){}); I've been mucking around with functions and templates all evening and I just can't figure this out, so any help would be much appreciated. As mentioned in a comment, the reason I'm trying to do this is because I'm trying to implement currying in C++ using variadic templates. Unfortunately, this fails horribly when using lambdas. For example, I can pass a standard function using a function pointer. template <typename R, typename...A> void foo(R (*f)(A...)) {} void bar() {} int main() { foo(bar); } However, I can't figure out how to pass a lambda to such a variadic function. Why I'm interested in converting a generic lambda into an std::function is because I can do the following, but it ends up requiring that I explicitly state the template parameters to std::function which is what I am trying to avoid. template <typename R, typename...A> void foo(std::function<R(A...)>) {} int main() { foo(std::function<void()>([](){})); }

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  • Pass a function as parameter in jQuery?

    - by thedp
    Hello, I would like to pass to a jQuery function a regular function, instead of the usual anonymous function, but I'm not sure how such a thing could be done. Instead of this: function setVersion(feature) { $.post("some.php", { abc:"abc" }, function(data){ // do something here }, "json"); } I would like to do this: function foo(data){ // do something here } function setVersion(feature) { $.post("some.php", { abc:"abc" }, foo, "json"); } Thank you.

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  • Merging .net object graph

    - by Tiju John
    Hi guys, has anyone come across any scenario wherein you needed to merge one object with another object of same type, merging the complete object graph. for e.g. If i have a person object and one person object is having first name and other the last name, some way to merge both the objects into a single object. public class Person { public Int32 Id { get; set; } public string FirstName { get; set; } public string LastName { get; set; } } public class MyClass { //both instances refer to the same person, probably coming from different sources Person obj1 = new Person(); obj1.Id=1; obj1.FirstName = "Tiju"; Person obj2 = new Person(); ojb2.Id=1; obj2.LastName = "John"; //some way of merging both the object obj1.MergeObject(obj2); //?? //obj1.Id // = 1 //obj1.FirstName // = "Tiju" //obj1.LastName // = "John" } I had come across such type of requirement and I wrote an extension method to do the same. public static class ExtensionMethods { private const string Key = "Id"; public static IList MergeList(this IList source, IList target) { Dictionary itemData = new Dictionary(); //fill the dictionary for existing list string temp = null; foreach (object item in source) { temp = GetKeyOfRecord(item); if (!String.IsNullOrEmpty(temp)) itemData[temp] = item; } //if the same id exists, merge the object, otherwise add to the existing list. foreach (object item in target) { temp = GetKeyOfRecord(item); if (!String.IsNullOrEmpty(temp) && itemData.ContainsKey(temp)) itemData[temp].MergeObject(item); else source.Add(item); } return source; } private static string GetKeyOfRecord(object o) { string keyValue = null; Type pointType = o.GetType(); if (pointType != null) foreach (PropertyInfo propertyItem in pointType.GetProperties()) { if (propertyItem.Name == Key) { keyValue = (string)propertyItem.GetValue(o, null); } } return keyValue; } public static object MergeObject(this object source, object target) { if (source != null && target != null) { Type typeSource = source.GetType(); Type typeTarget = target.GetType(); //if both types are same, try to merge if (typeSource != null && typeTarget != null && typeSource.FullName == typeTarget.FullName) if (typeSource.IsClass && !typeSource.Namespace.Equals("System", StringComparison.InvariantCulture)) { PropertyInfo[] propertyList = typeSource.GetProperties(); for (int index = 0; index < propertyList.Length; index++) { Type tempPropertySourceValueType = null; object tempPropertySourceValue = null; Type tempPropertyTargetValueType = null; object tempPropertyTargetValue = null; //get rid of indexers if (propertyList[index].GetIndexParameters().Length == 0) { tempPropertySourceValue = propertyList[index].GetValue(source, null); tempPropertyTargetValue = propertyList[index].GetValue(target, null); } if (tempPropertySourceValue != null) tempPropertySourceValueType = tempPropertySourceValue.GetType(); if (tempPropertyTargetValue != null) tempPropertyTargetValueType = tempPropertyTargetValue.GetType(); //if the property is a list IList ilistSource = tempPropertySourceValue as IList; IList ilistTarget = tempPropertyTargetValue as IList; if (ilistSource != null || ilistTarget != null) { if (ilistSource != null) ilistSource.MergeList(ilistTarget); else propertyList[index].SetValue(source, ilistTarget, null); } //if the property is a Dto else if (tempPropertySourceValue != null || tempPropertyTargetValue != null) { if (tempPropertySourceValue != null) tempPropertySourceValue.MergeObject(tempPropertyTargetValue); else propertyList[index].SetValue(source, tempPropertyTargetValue, null); } } } } return source; } } However, this works when the source property is null, if target has it, it will copy that to source. IT can still be improved to merge when inconsistencies are there e.g. if FirstName="Tiju" and FirstName="John" Any commments appreciated. Thanks TJ

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  • Function arguments VBA

    - by user1068249
    I have these three functions: When I run the first 2 functions, There's no problem, but when I run the last function (LMTD), It says 'Division by zero' yet when I debug some of the arguments have values, some don't. I know what I have to do, but I want to know why I have to do it, because it makes no sense to me. Tinn-function doesn't have Tut's arguments, so I have to add them to Tinn-function's arguments. Same goes for Tut, that doesn't know all of Tinn's arguments, and LMTD has to have both of Tinn and Tut's arguments. If I do that, it all runs smoothly. Why do I have to do this? Public Function Tinn(Tw, Qw, Qp, Q, deltaT) Tinn = (((Tw * Qw) + (Tut(Q, fd, mix) * Q)) / Qp) + deltaT End Function Public Function Tut(Q, fd, mix) Tut = Tinn(Tw, Qw, Qp, Q, deltaT) - (avgittEffektAiUiLMTD() / ((Q * fd * mix) / 3600)) End Function Public Function LMTD(Tsjo) LMTD = ((Tinn(Tw, Qw, Qp, Q, deltaT) - Tsjo) - (Tut(Q, fd, mix) - Tsjo)) / (WorksheetFunction.Ln ((Tinn(Tw, Qw, Qp, Q, deltaT) - Tsjo) / (Tut(Q, fd, mix) - Tsjo))) End Function

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  • Mimic property/list changes on an object on another object

    - by soundslike
    I need to mimic changes (property/list) changes on an object and then apply it to another object to keep the structure/property the same. In essence it's like cloning etc. the biz rules require certain properties to not be applied to the other object, so I can't just clone the object otherwise this would be easy. I've already walked the source object to get INotifyPropertyChanged and IListChanged events, so I have the "source" and the args (Property or List) changed event notifications. Given that I guess I could build a reflection "hierarchy path" starting from the top level of the source object to get to the Property or List changed "source" (which could be several levels deep). Ignoring for the moment that certain object properties should not propagate to the other object, what's a way to build this "path"? Is a brute force top level down to build the "path" (and discard on the way back up if we don't hit the original changed event "source") the only way to do it? Any clever ideas on how to mimic changes from one object to another object?

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  • How does dereferencing of a function pointer happen?

    - by eSKay
    Why and how does dereferencing a function pointer just "do nothing"? This is what I am talking about: #include<stdio.h> void hello() { printf("hello"); } int main(void) { (*****hello)(); } From a comment over here: function pointers dereference just fine, but the resulting function designator will be immediately converted back to a function pointer And from an answer here: Dereferencing (in way you think) a function's pointer means: accessing a CODE memory as it would be a DATA memory. Function pointer isn't suppose to be dereferenced in that way. Instead, it is called. I would use a name "dereference" side by side with "call". It's OK. Anyway: C is designed in such a way that both function name identifier as well as variable holding function's pointer mean the same: address to CODE memory. And it allows to jump to that memory by using call () syntax either on an identifier or variable. How exactly does dereferencing of a function pointer work?

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  • Node.js Adventure - When Node Flying in Wind

    - by Shaun
    In the first post of this series I mentioned some popular modules in the community, such as underscore, async, etc.. I also listed a module named “Wind (zh-CN)”, which is created by one of my friend, Jeff Zhao (zh-CN). Now I would like to use a separated post to introduce this module since I feel it brings a new async programming style in not only Node.js but JavaScript world. If you know or heard about the new feature in C# 5.0 called “async and await”, or you learnt F#, you will find the “Wind” brings the similar async programming experience in JavaScript. By using “Wind”, we can write async code that looks like the sync code. The callbacks, async stats and exceptions will be handled by “Wind” automatically and transparently.   What’s the Problem: Dense “Callback” Phobia Let’s firstly back to my second post in this series. As I mentioned in that post, when we wanted to read some records from SQL Server we need to open the database connection, and then execute the query. In Node.js all IO operation are designed as async callback pattern which means when the operation was done, it will invoke a function which was taken from the last parameter. For example the database connection opening code would be like this. 1: sql.open(connectionString, function(error, conn) { 2: if(error) { 3: // some error handling code 4: } 5: else { 6: // connection opened successfully 7: } 8: }); And then if we need to query the database the code would be like this. It nested in the previous function. 1: sql.open(connectionString, function(error, conn) { 2: if(error) { 3: // some error handling code 4: } 5: else { 6: // connection opened successfully 7: conn.queryRaw(command, function(error, results) { 8: if(error) { 9: // failed to execute this command 10: } 11: else { 12: // records retrieved successfully 13: } 14: }; 15: } 16: }); Assuming if we need to copy some data from this database to another then we need to open another connection and execute the command within the function under the query function. 1: sql.open(connectionString, function(error, conn) { 2: if(error) { 3: // some error handling code 4: } 5: else { 6: // connection opened successfully 7: conn.queryRaw(command, function(error, results) { 8: if(error) { 9: // failed to execute this command 10: } 11: else { 12: // records retrieved successfully 13: target.open(targetConnectionString, function(error, t_conn) { 14: if(error) { 15: // connect failed 16: } 17: else { 18: t_conn.queryRaw(copy_command, function(error, results) { 19: if(error) { 20: // copy failed 21: } 22: else { 23: // and then, what do you want to do now... 24: } 25: }; 26: } 27: }; 28: } 29: }; 30: } 31: }); This is just an example. In the real project the logic would be more complicated. This means our application might be messed up and the business process will be fragged by many callback functions. I would like call this “Dense Callback Phobia”. This might be a challenge how to make code straightforward and easy to read, something like below. 1: try 2: { 3: // open source connection 4: var s_conn = sqlConnect(s_connectionString); 5: // retrieve data 6: var results = sqlExecuteCommand(s_conn, s_command); 7: 8: // open target connection 9: var t_conn = sqlConnect(t_connectionString); 10: // prepare the copy command 11: var t_command = getCopyCommand(results); 12: // execute the copy command 13: sqlExecuteCommand(s_conn, t_command); 14: } 15: catch (ex) 16: { 17: // error handling 18: }   What’s the Problem: Sync-styled Async Programming Similar as the previous problem, the callback-styled async programming model makes the upcoming operation as a part of the current operation, and mixed with the error handling code. So it’s very hard to understand what on earth this code will do. And since Node.js utilizes non-blocking IO mode, we cannot invoke those operations one by one, as they will be executed concurrently. For example, in this post when I tried to copy the records from Windows Azure SQL Database (a.k.a. WASD) to Windows Azure Table Storage, if I just insert the data into table storage one by one and then print the “Finished” message, I will see the message shown before the data had been copied. This is because all operations were executed at the same time. In order to make the copy operation and print operation executed synchronously I introduced a module named “async” and the code was changed as below. 1: async.forEach(results.rows, 2: function (row, callback) { 3: var resource = { 4: "PartitionKey": row[1], 5: "RowKey": row[0], 6: "Value": row[2] 7: }; 8: client.insertEntity(tableName, resource, function (error) { 9: if (error) { 10: callback(error); 11: } 12: else { 13: console.log("entity inserted."); 14: callback(null); 15: } 16: }); 17: }, 18: function (error) { 19: if (error) { 20: error["target"] = "insertEntity"; 21: res.send(500, error); 22: } 23: else { 24: console.log("all done."); 25: res.send(200, "Done!"); 26: } 27: }); It ensured that the “Finished” message will be printed when all table entities had been inserted. But it cannot promise that the records will be inserted in sequence. It might be another challenge to make the code looks like in sync-style? 1: try 2: { 3: forEach(row in rows) { 4: var entity = { /* ... */ }; 5: tableClient.insert(tableName, entity); 6: } 7:  8: console.log("Finished"); 9: } 10: catch (ex) { 11: console.log(ex); 12: }   How “Wind” Helps “Wind” is a JavaScript library which provides the control flow with plain JavaScript for asynchronous programming (and more) without additional pre-compiling steps. It’s available in NPM so that we can install it through “npm install wind”. Now let’s create a very simple Node.js application as the example. This application will take some website URLs from the command arguments and tried to retrieve the body length and print them in console. Then at the end print “Finish”. I’m going to use “request” module to make the HTTP call simple so I also need to install by the command “npm install request”. The code would be like this. 1: var request = require("request"); 2:  3: // get the urls from arguments, the first two arguments are `node.exe` and `fetch.js` 4: var args = process.argv.splice(2); 5:  6: // main function 7: var main = function() { 8: for(var i = 0; i < args.length; i++) { 9: // get the url 10: var url = args[i]; 11: // send the http request and try to get the response and body 12: request(url, function(error, response, body) { 13: if(!error && response.statusCode == 200) { 14: // log the url and the body length 15: console.log( 16: "%s: %d.", 17: response.request.uri.href, 18: body.length); 19: } 20: else { 21: // log error 22: console.log(error); 23: } 24: }); 25: } 26: 27: // finished 28: console.log("Finished"); 29: }; 30:  31: // execute the main function 32: main(); Let’s execute this application. (I made them in multi-lines for better reading.) 1: node fetch.js 2: "http://www.igt.com/us-en.aspx" 3: "http://www.igt.com/us-en/games.aspx" 4: "http://www.igt.com/us-en/cabinets.aspx" 5: "http://www.igt.com/us-en/systems.aspx" 6: "http://www.igt.com/us-en/interactive.aspx" 7: "http://www.igt.com/us-en/social-gaming.aspx" 8: "http://www.igt.com/support.aspx" Below is the output. As you can see the finish message was printed at the beginning, and the pages’ length retrieved in a different order than we specified. This is because in this code the request command, console logging command are executed asynchronously and concurrently. Now let’s introduce “Wind” to make them executed in order, which means it will request the websites one by one, and print the message at the end.   First of all we need to import the “Wind” package and make sure the there’s only one global variant named “Wind”, and ensure it’s “Wind” instead of “wind”. 1: var Wind = require("wind");   Next, we need to tell “Wind” which code will be executed asynchronously so that “Wind” can control the execution process. In this case the “request” operation executed asynchronously so we will create a “Task” by using a build-in helps function in “Wind” named Wind.Async.Task.create. 1: var requestBodyLengthAsync = function(url) { 2: return Wind.Async.Task.create(function(t) { 3: request(url, function(error, response, body) { 4: if(error || response.statusCode != 200) { 5: t.complete("failure", error); 6: } 7: else { 8: var data = 9: { 10: uri: response.request.uri.href, 11: length: body.length 12: }; 13: t.complete("success", data); 14: } 15: }); 16: }); 17: }; The code above created a “Task” from the original request calling code. In “Wind” a “Task” means an operation will be finished in some time in the future. A “Task” can be started by invoke its start() method, but no one knows when it actually will be finished. The Wind.Async.Task.create helped us to create a task. The only parameter is a function where we can put the actual operation in, and then notify the task object it’s finished successfully or failed by using the complete() method. In the code above I invoked the request method. If it retrieved the response successfully I set the status of this task as “success” with the URL and body length. If it failed I set this task as “failure” and pass the error out.   Next, we will change the main() function. In “Wind” if we want a function can be controlled by Wind we need to mark it as “async”. This should be done by using the code below. 1: var main = eval(Wind.compile("async", function() { 2: })); When the application is running, Wind will detect “eval(Wind.compile(“async”, function” and generate an anonymous code from the body of this original function. Then the application will run the anonymous code instead of the original one. In our example the main function will be like this. 1: var main = eval(Wind.compile("async", function() { 2: for(var i = 0; i < args.length; i++) { 3: try 4: { 5: var result = $await(requestBodyLengthAsync(args[i])); 6: console.log( 7: "%s: %d.", 8: result.uri, 9: result.length); 10: } 11: catch (ex) { 12: console.log(ex); 13: } 14: } 15: 16: console.log("Finished"); 17: })); As you can see, when I tried to request the URL I use a new command named “$await”. It tells Wind, the operation next to $await will be executed asynchronously, and the main thread should be paused until it finished (or failed). So in this case, my application will be pause when the first response was received, and then print its body length, then try the next one. At the end, print the finish message.   Finally, execute the main function. The full code would be like this. 1: var request = require("request"); 2: var Wind = require("wind"); 3:  4: var args = process.argv.splice(2); 5:  6: var requestBodyLengthAsync = function(url) { 7: return Wind.Async.Task.create(function(t) { 8: request(url, function(error, response, body) { 9: if(error || response.statusCode != 200) { 10: t.complete("failure", error); 11: } 12: else { 13: var data = 14: { 15: uri: response.request.uri.href, 16: length: body.length 17: }; 18: t.complete("success", data); 19: } 20: }); 21: }); 22: }; 23:  24: var main = eval(Wind.compile("async", function() { 25: for(var i = 0; i < args.length; i++) { 26: try 27: { 28: var result = $await(requestBodyLengthAsync(args[i])); 29: console.log( 30: "%s: %d.", 31: result.uri, 32: result.length); 33: } 34: catch (ex) { 35: console.log(ex); 36: } 37: } 38: 39: console.log("Finished"); 40: })); 41:  42: main().start();   Run our new application. At the beginning we will see the compiled and generated code by Wind. Then we can see the pages were requested one by one, and at the end the finish message was printed. Below is the code Wind generated for us. As you can see the original code, the output code were shown. 1: // Original: 2: function () { 3: for(var i = 0; i < args.length; i++) { 4: try 5: { 6: var result = $await(requestBodyLengthAsync(args[i])); 7: console.log( 8: "%s: %d.", 9: result.uri, 10: result.length); 11: } 12: catch (ex) { 13: console.log(ex); 14: } 15: } 16: 17: console.log("Finished"); 18: } 19:  20: // Compiled: 21: /* async << function () { */ (function () { 22: var _builder_$0 = Wind.builders["async"]; 23: return _builder_$0.Start(this, 24: _builder_$0.Combine( 25: _builder_$0.Delay(function () { 26: /* var i = 0; */ var i = 0; 27: /* for ( */ return _builder_$0.For(function () { 28: /* ; i < args.length */ return i < args.length; 29: }, function () { 30: /* ; i ++) { */ i ++; 31: }, 32: /* try { */ _builder_$0.Try( 33: _builder_$0.Delay(function () { 34: /* var result = $await(requestBodyLengthAsync(args[i])); */ return _builder_$0.Bind(requestBodyLengthAsync(args[i]), function (result) { 35: /* console.log("%s: %d.", result.uri, result.length); */ console.log("%s: %d.", result.uri, result.length); 36: return _builder_$0.Normal(); 37: }); 38: }), 39: /* } catch (ex) { */ function (ex) { 40: /* console.log(ex); */ console.log(ex); 41: return _builder_$0.Normal(); 42: /* } */ }, 43: null 44: ) 45: /* } */ ); 46: }), 47: _builder_$0.Delay(function () { 48: /* console.log("Finished"); */ console.log("Finished"); 49: return _builder_$0.Normal(); 50: }) 51: ) 52: ); 53: /* } */ })   How Wind Works Someone may raise a big concern when you find I utilized “eval” in my code. Someone may assume that Wind utilizes “eval” to execute some code dynamically while “eval” is very low performance. But I would say, Wind does NOT use “eval” to run the code. It only use “eval” as a flag to know which code should be compiled at runtime. When the code was firstly been executed, Wind will check and find “eval(Wind.compile(“async”, function”. So that it knows this function should be compiled. Then it utilized parse-js to analyze the inner JavaScript and generated the anonymous code in memory. Then it rewrite the original code so that when the application was running it will use the anonymous one instead of the original one. Since the code generation was done at the beginning of the application was started, in the future no matter how long our application runs and how many times the async function was invoked, it will use the generated code, no need to generate again. So there’s no significant performance hurt when using Wind.   Wind in My Previous Demo Let’s adopt Wind into one of my previous demonstration and to see how it helps us to make our code simple, straightforward and easy to read and understand. In this post when I implemented the functionality that copied the records from my WASD to table storage, the logic would be like this. 1, Open database connection. 2, Execute a query to select all records from the table. 3, Recreate the table in Windows Azure table storage. 4, Create entities from each of the records retrieved previously, and then insert them into table storage. 5, Finally, show message as the HTTP response. But as the image below, since there are so many callbacks and async operations, it’s very hard to understand my logic from the code. Now let’s use Wind to rewrite our code. First of all, of course, we need the Wind package. Then we need to include the package files into project and mark them as “Copy always”. Add the Wind package into the source code. Pay attention to the variant name, you must use “Wind” instead of “wind”. 1: var express = require("express"); 2: var async = require("async"); 3: var sql = require("node-sqlserver"); 4: var azure = require("azure"); 5: var Wind = require("wind"); Now we need to create some async functions by using Wind. All async functions should be wrapped so that it can be controlled by Wind which are open database, retrieve records, recreate table (delete and create) and insert entity in table. Below are these new functions. All of them are created by using Wind.Async.Task.create. 1: sql.openAsync = function (connectionString) { 2: return Wind.Async.Task.create(function (t) { 3: sql.open(connectionString, function (error, conn) { 4: if (error) { 5: t.complete("failure", error); 6: } 7: else { 8: t.complete("success", conn); 9: } 10: }); 11: }); 12: }; 13:  14: sql.queryAsync = function (conn, query) { 15: return Wind.Async.Task.create(function (t) { 16: conn.queryRaw(query, function (error, results) { 17: if (error) { 18: t.complete("failure", error); 19: } 20: else { 21: t.complete("success", results); 22: } 23: }); 24: }); 25: }; 26:  27: azure.recreateTableAsync = function (tableName) { 28: return Wind.Async.Task.create(function (t) { 29: client.deleteTable(tableName, function (error, successful, response) { 30: console.log("delete table finished"); 31: client.createTableIfNotExists(tableName, function (error, successful, response) { 32: console.log("create table finished"); 33: if (error) { 34: t.complete("failure", error); 35: } 36: else { 37: t.complete("success", null); 38: } 39: }); 40: }); 41: }); 42: }; 43:  44: azure.insertEntityAsync = function (tableName, entity) { 45: return Wind.Async.Task.create(function (t) { 46: client.insertEntity(tableName, entity, function (error, entity, response) { 47: if (error) { 48: t.complete("failure", error); 49: } 50: else { 51: t.complete("success", null); 52: } 53: }); 54: }); 55: }; Then in order to use these functions we will create a new function which contains all steps for data copying. 1: var copyRecords = eval(Wind.compile("async", function (req, res) { 2: try { 3: } 4: catch (ex) { 5: console.log(ex); 6: res.send(500, "Internal error."); 7: } 8: })); Let’s execute steps one by one with the “$await” keyword introduced by Wind so that it will be invoked in sequence. First is to open the database connection. 1: var copyRecords = eval(Wind.compile("async", function (req, res) { 2: try { 3: // connect to the windows azure sql database 4: var conn = $await(sql.openAsync(connectionString)); 5: console.log("connection opened"); 6: } 7: catch (ex) { 8: console.log(ex); 9: res.send(500, "Internal error."); 10: } 11: })); Then retrieve all records from the database connection. 1: var copyRecords = eval(Wind.compile("async", function (req, res) { 2: try { 3: // connect to the windows azure sql database 4: var conn = $await(sql.openAsync(connectionString)); 5: console.log("connection opened"); 6: // retrieve all records from database 7: var results = $await(sql.queryAsync(conn, "SELECT * FROM [Resource]")); 8: console.log("records selected. count = %d", results.rows.length); 9: } 10: catch (ex) { 11: console.log(ex); 12: res.send(500, "Internal error."); 13: } 14: })); After recreated the table, we need to create the entities and insert them into table storage. 1: var copyRecords = eval(Wind.compile("async", function (req, res) { 2: try { 3: // connect to the windows azure sql database 4: var conn = $await(sql.openAsync(connectionString)); 5: console.log("connection opened"); 6: // retrieve all records from database 7: var results = $await(sql.queryAsync(conn, "SELECT * FROM [Resource]")); 8: console.log("records selected. count = %d", results.rows.length); 9: if (results.rows.length > 0) { 10: // recreate the table 11: $await(azure.recreateTableAsync(tableName)); 12: console.log("table created"); 13: // insert records in table storage one by one 14: for (var i = 0; i < results.rows.length; i++) { 15: var entity = { 16: "PartitionKey": results.rows[i][1], 17: "RowKey": results.rows[i][0], 18: "Value": results.rows[i][2] 19: }; 20: $await(azure.insertEntityAsync(tableName, entity)); 21: console.log("entity inserted"); 22: } 23: } 24: } 25: catch (ex) { 26: console.log(ex); 27: res.send(500, "Internal error."); 28: } 29: })); Finally, send response back to the browser. 1: var copyRecords = eval(Wind.compile("async", function (req, res) { 2: try { 3: // connect to the windows azure sql database 4: var conn = $await(sql.openAsync(connectionString)); 5: console.log("connection opened"); 6: // retrieve all records from database 7: var results = $await(sql.queryAsync(conn, "SELECT * FROM [Resource]")); 8: console.log("records selected. count = %d", results.rows.length); 9: if (results.rows.length > 0) { 10: // recreate the table 11: $await(azure.recreateTableAsync(tableName)); 12: console.log("table created"); 13: // insert records in table storage one by one 14: for (var i = 0; i < results.rows.length; i++) { 15: var entity = { 16: "PartitionKey": results.rows[i][1], 17: "RowKey": results.rows[i][0], 18: "Value": results.rows[i][2] 19: }; 20: $await(azure.insertEntityAsync(tableName, entity)); 21: console.log("entity inserted"); 22: } 23: // send response 24: console.log("all done"); 25: res.send(200, "All done!"); 26: } 27: } 28: catch (ex) { 29: console.log(ex); 30: res.send(500, "Internal error."); 31: } 32: })); If we compared with the previous code we will find now it became more readable and much easy to understand. It’s very easy to know what this function does even though without any comments. When user go to URL “/was/copyRecords” we will execute the function above. The code would be like this. 1: app.get("/was/copyRecords", function (req, res) { 2: copyRecords(req, res).start(); 3: }); And below is the logs printed in local compute emulator console. As we can see the functions executed one by one and then finally the response back to me browser.   Scaffold Functions in Wind Wind provides not only the async flow control and compile functions, but many scaffold methods as well. We can build our async code more easily by using them. I’m going to introduce some basic scaffold functions here. In the code above I created some functions which wrapped from the original async function such as open database, create table, etc.. All of them are very similar, created a task by using Wind.Async.Task.create, return error or result object through Task.complete function. In fact, Wind provides some functions for us to create task object from the original async functions. If the original async function only has a callback parameter, we can use Wind.Async.Binding.fromCallback method to get the task object directly. For example the code below returned the task object which wrapped the file exist check function. 1: var Wind = require("wind"); 2: var fs = require("fs"); 3:  4: fs.existsAsync = Wind.Async.Binding.fromCallback(fs.exists); In Node.js a very popular async function pattern is that, the first parameter in the callback function represent the error object, and the other parameters is the return values. In this case we can use another build-in function in Wind named Wind.Async.Binding.fromStandard. For example, the open database function can be created from the code below. 1: sql.openAsync = Wind.Async.Binding.fromStandard(sql.open); 2:  3: /* 4: sql.openAsync = function (connectionString) { 5: return Wind.Async.Task.create(function (t) { 6: sql.open(connectionString, function (error, conn) { 7: if (error) { 8: t.complete("failure", error); 9: } 10: else { 11: t.complete("success", conn); 12: } 13: }); 14: }); 15: }; 16: */ When I was testing the scaffold functions under Wind.Async.Binding I found for some functions, such as the Azure SDK insert entity function, cannot be processed correctly. So I personally suggest writing the wrapped method manually.   Another scaffold method in Wind is the parallel tasks coordination. In this example, the steps of open database, retrieve records and recreated table should be invoked one by one, but it can be executed in parallel when copying data from database to table storage. In Wind there’s a scaffold function named Task.whenAll which can be used here. Task.whenAll accepts a list of tasks and creates a new task. It will be returned only when all tasks had been completed, or any errors occurred. For example in the code below I used the Task.whenAll to make all copy operation executed at the same time. 1: var copyRecordsInParallel = eval(Wind.compile("async", function (req, res) { 2: try { 3: // connect to the windows azure sql database 4: var conn = $await(sql.openAsync(connectionString)); 5: console.log("connection opened"); 6: // retrieve all records from database 7: var results = $await(sql.queryAsync(conn, "SELECT * FROM [Resource]")); 8: console.log("records selected. count = %d", results.rows.length); 9: if (results.rows.length > 0) { 10: // recreate the table 11: $await(azure.recreateTableAsync(tableName)); 12: console.log("table created"); 13: // insert records in table storage in parallal 14: var tasks = new Array(results.rows.length); 15: for (var i = 0; i < results.rows.length; i++) { 16: var entity = { 17: "PartitionKey": results.rows[i][1], 18: "RowKey": results.rows[i][0], 19: "Value": results.rows[i][2] 20: }; 21: tasks[i] = azure.insertEntityAsync(tableName, entity); 22: } 23: $await(Wind.Async.Task.whenAll(tasks)); 24: // send response 25: console.log("all done"); 26: res.send(200, "All done!"); 27: } 28: } 29: catch (ex) { 30: console.log(ex); 31: res.send(500, "Internal error."); 32: } 33: })); 34:  35: app.get("/was/copyRecordsInParallel", function (req, res) { 36: copyRecordsInParallel(req, res).start(); 37: });   Besides the task creation and coordination, Wind supports the cancellation solution so that we can send the cancellation signal to the tasks. It also includes exception solution which means any exceptions will be reported to the caller function.   Summary In this post I introduced a Node.js module named Wind, which created by my friend Jeff Zhao. As you can see, different from other async library and framework, adopted the idea from F# and C#, Wind utilizes runtime code generation technology to make it more easily to write async, callback-based functions in a sync-style way. By using Wind there will be almost no callback, and the code will be very easy to understand. Currently Wind is still under developed and improved. There might be some problems but the author, Jeff, should be very happy and enthusiastic to learn your problems, feedback, suggestion and comments. You can contact Jeff by - Email: [email protected] - Group: https://groups.google.com/d/forum/windjs - GitHub: https://github.com/JeffreyZhao/wind/issues   Source code can be download here.   Hope this helps, Shaun All documents and related graphics, codes are provided "AS IS" without warranty of any kind. Copyright © Shaun Ziyan Xu. This work is licensed under the Creative Commons License.

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    One of the interesting facilities in the framework is Configurable Object functionality (it is also known as Task Optimization and also known as Cool Tools). The idea is that any implementation can create their own views of the base product objects and services and implement functionality against those new views. For example, in Oracle Utilities Customer Care and Billing, there is a Person object. That object is used to store and manage information about individuals as well as companies. In the base product you would use the Person Maintenance screen and fill in some of the screen when you wanted to register or maintain and individual as well and fill out other parts of the screen when you wanted to register or maintain a company. This can be somewhat confusing to some customers. Using Configurable Objects this can be simplified. A business object can be created that is a view of the any object. For example, you could create a Human business object which would cover the aspects of the Person object pertaining to an individual and a Company business object to cover the aspects unique to a company. Even the tag names (i.e. Field Names) in the object can be changed to be more what the implementation is familiar with. The object can also restructure the object. For example, a common identifier for an individual in the USA is the Social Security number, this value is a Person Identifier (as this varies in each country). In the new Human object you can remap the Person Identifier as a Social Security number. To define a Business Object you use a schema editor built into the browser user interface and use a mapping language to setup the business objects. An example of the language is shown below in an extract of the schema for the Human business object. As you can see there are mapping as well as formatting and other tags. This information can be built manually or using a wizard which generates the base structure for you to alter. This is all stored as meta data when saved. Once a Business object is built it can be used as basis for code, other business objects (we support inheritance), called by a screen (called a UI Map) or even as a Web Service. This is just a start with Configurable Objects as you can also create views of base services called Business Services, Service Scripts used for non-object or complex object processing (as well as other things), UI Maps used for screens and Data Areas to reuse definitions across multiple objects. Configurable Objects are powerful and I only really touched on them here. Over the next few months I hope to add lots more entries about them.

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  • Qt 4.6 Adding objects and sub-objects to QWebView window object (C++ & Javascript)

    - by Cor
    I am working with Qt's QWebView, and have been finding lots of great uses for adding to the webkit window object. One thing I would like to do is nested objects... for instance: in Javascript I can... var api = new Object; api.os = new Object; api.os.foo = function(){} api.window = new Object(); api.window.bar = function(){} obviously in most cases this would be done through a more OO js-framework. This results in a tidy structure of: >>>api ------------------------------------------------------- - api Object {os=Object, more... } - os Object {} foo function() - win Object {} bar function() ------------------------------------------------------- Right now I'm able to extend the window object with all of the qtC++ methods and signals I need, but they all have 'seem' to have to be in a root child of "window". This is forcing me to write a js wrapper object to get the hierarchy that I want in the DOM. >>>api ------------------------------------------------------- - api Object {os=function, more... } - os_foo function() - win_bar function() ------------------------------------------------------- This is a pretty simplified example... I want objects for parameters, etc... Does anyone know of a way to pass an child object with the object that extends the WebFrame's window object? Here's some example code of how I'm adding the object: mainwindow.h #ifndef MAINWINDOW_H #define MAINWINDOW_H #include <QtGui/QMainWindow> #include <QWebFrame> #include "mainwindow.h" #include "happyapi.h" class QWebView; class QWebFrame; QT_BEGIN_NAMESPACE class MainWindow : public QMainWindow { Q_OBJECT public: MainWindow(QWidget *parent = 0); private slots: void attachWindowObject(); void bluesBros(); private: QWebView *view; HappyApi *api; QWebFrame *frame; }; #endif // MAINWINDOW_H mainwindow.cpp #include <QDebug> #include <QtGui> #include <QWebView> #include <QWebPage> #include "mainwindow.h" #include "happyapi.h" MainWindow::MainWindow(QWidget *parent) : QMainWindow(parent) { view = new QWebView(this); view->load(QUrl("file:///Q:/example.htm")); api = new HappyApi(this); QWebPage *page = view->page(); frame = page->mainFrame(); attachWindowObject(); connect(frame, SIGNAL(javaScriptWindowObjectCleared()), this, SLOT(attachWindowObject())); connect(api, SIGNAL(win_bar()), this, SLOT(bluesBros())); setCentralWidget(view); }; void MainWindow::attachWindowObject() { frame->addToJavaScriptWindowObject(QString("api"), api); }; void MainWindow::bluesBros() { qDebug() << "foo and bar are getting the band back together!"; }; happyapi.h #ifndef HAPPYAPI_H #define HAPPYAPI_H #include <QObject> class HappyApi : public QObject { Q_OBJECT public: HappyApi(QObject *parent); public slots: void os_foo(); signals: void win_bar(); }; #endif // HAPPYAPI_H happyapi.cpp #include <QDebug> #include "happyapi.h" HappyApi::HappyApi(QObject *parent) : QObject(parent) { }; void HappyApi::os_foo() { qDebug() << "foo called, it want's it's bar back"; }; I'm reasonably new to C++ programming (coming from a web and python background). Hopefully this example will serve to not only help other new users, but be something interesting for a more experienced c++ programmer to elaborate on. Thanks for any assistance that can be provided. :)

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  • Can an object oriented program be seen as a Finite State Machine?

    - by Peretz
    This might be a philosophical/fundamental question, but I just want to clarify it. In my understanding a Finite State Machine is a way of modeling a system in which the system's output will not only depend on the current inputs, but also the current state of the system. Additionally, as the name suggests it, a finite state machine can be segmented in a finite N number of states with its respective state and behavior. If this is correct, shouldn't every single object with data and function members be a state in our object oriented model, making any object oriented design a finite state machine? If that is not the interpretation of a FSM in object design, what exactly people mean when they implement a FSM in software? am I missing something? Thanks

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