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  • Why wont my while loop take new input (c++)

    - by Van
    I've written a program to get a string input from a user and parse it into tokens and move a robot according to the input. My problem is trying to issue more than one command. The code looks like: void Navigator::manualDrive() { const int bufSize = 42; char uinput[bufSize]; char delim[] = " "; char *token; while(true) { Navigator::parseInstruction(uinput); } } /* parseInstruction(char *c) -- parses cstring instructions received * and moves robot accordingly */ void Navigator::parseInstruction(char * c) { const int bufSize = 42; char uinput[bufSize]; char delim[] = " "; char *token; cout << "Enter your directions below: \n"; cin.ignore(); cin.getline (uinput, bufSize); token=strtok(uinput, delim); if(strcmp("forward", token) == 0) { int inches; token = strtok(NULL, delim); inches = atoi (token); Navigator::travel(inches); } if(strcmp("back",token) == 0) { int inches; token = strtok(NULL, delim); inches = atoi (token); double value = fabs(0.0735 * fabs(inches) - 0.0550); myRobot.backward(1/*speed*/, value/*time*/); } if(strcmp("turn",token) == 0) { int degrees; token = strtok(NULL, delim); if(strcmp("left",token) == 0) { token = strtok(uinput, delim); degrees = atoi (token); double value = fabs(0.0041 * degrees - 0.0523); myRobot.turnLeft(1/*speed*/, value/*time*/); } } if(strcmp("turn",token) == 0) { int degrees; token = strtok(NULL, delim); if(strcmp("right",token) == 0) { token = strtok(uinput, delim); degrees = atoi (token); double value = fabs(0.0041 * degrees - 0.0523); myRobot.turnRight(1/*speed*/, value/*time*/); } } if(strcmp("stop",token) == 0) { myRobot.motors(0,0); } } In the function manualDrive I have a while loop calling the function parseInstruction infinitely. The program outputs "Enter your directions below: " When I give the program instructions it executes them, and then it outputs "enter your directions below: " again and when I input my directions again it does not execute them and outputs "Enter your directions below: " instead. I'm sure this is a very simple fix I'm just very new to c++. So if you could please help me out and tell me why the program only takes the first set of directions. thanks

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  • Why wont my while loop wont take new input (c++)

    - by Van
    I've written a program to get a string input from a user and parse it into tokens and move a robot according to the input. My problem is trying to issue more than one command. The code looks like: void Navigator::manualDrive() { const int bufSize = 42; char uinput[bufSize]; char delim[] = " "; char *token; while(true) { Navigator::parseInstruction(uinput); } } /* parseInstruction(char *c) -- parses cstring instructions received * and moves robot accordingly */ void Navigator::parseInstruction(char * c) { const int bufSize = 42; char uinput[bufSize]; char delim[] = " "; char *token; cout << "Enter your directions below: \n"; cin.ignore(); cin.getline (uinput, bufSize); token=strtok(uinput, delim); if(strcmp("forward", token) == 0) { int inches; token = strtok(NULL, delim); inches = atoi (token); Navigator::travel(inches); } if(strcmp("back",token) == 0) { int inches; token = strtok(NULL, delim); inches = atoi (token); double value = fabs(0.0735 * fabs(inches) - 0.0550); myRobot.backward(1/*speed*/, value/*time*/); } if(strcmp("turn",token) == 0) { int degrees; token = strtok(NULL, delim); if(strcmp("left",token) == 0) { token = strtok(uinput, delim); degrees = atoi (token); double value = fabs(0.0041 * degrees - 0.0523); myRobot.turnLeft(1/*speed*/, value/*time*/); } } if(strcmp("turn",token) == 0) { int degrees; token = strtok(NULL, delim); if(strcmp("right",token) == 0) { token = strtok(uinput, delim); degrees = atoi (token); double value = fabs(0.0041 * degrees - 0.0523); myRobot.turnRight(1/*speed*/, value/*time*/); } } if(strcmp("stop",token) == 0) { myRobot.motors(0,0); } } In the function manualDrive I have a while loop calling the function parseInstruction infinitely. The program outputs "Enter your directions below: " When I give the program instructions it executes them, and then it outputs "enter your directions below: " again and when I input my directions again it does not execute them and outputs "Enter your directions below: " instead. I'm sure this is a very simple fix I'm just very new to c++. So if you could please help me out and tell me why the program only takes the first set of directions. thanks

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  • C++: Trouble with Pointers, loop variables, and structs

    - by Rosarch
    Consider the following example: #include <iostream> #include <sstream> #include <vector> #include <wchar.h> #include <stdlib.h> using namespace std; struct odp { int f; wchar_t* pstr; }; int main() { vector<odp> vec; ostringstream ss; wchar_t base[5]; wcscpy_s(base, L"1234"); for (int i = 0; i < 4; i++) { odp foo; foo.f = i; wchar_t loopStr[1]; foo.pstr = loopStr; // wchar_t* = wchar_t ? Why does this work? foo.pstr[0] = base[i]; vec.push_back(foo); } for (vector<odp>::iterator iter = vec.begin(); iter != vec.end(); iter++) { cout << "Vec contains: " << iter->f << ", " << *(iter->pstr) << endl; } } This produces: Vec contains: 0, 52 Vec contains: 1, 52 Vec contains: 2, 52 Vec contains: 3, 52 I would hope that each time, iter->f and iter->pstr would yield a different result. Unfortunately, iter->pstr is always the same. My suspicion is that each time through the loop, a new loopStr is created. Instead of copying it into the struct, I'm only copying a pointer. The location that the pointer writes to is getting overwritten. How can I avoid this? Is it possible to solve this problem without allocating memory on the heap?

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  • javascript won't execute nested for loop

    - by mcdwight6
    thanks in advance for all your help! i'm fairly new to javascript, but i have a fairly strong background in java, so i thought i would try it out on this project i'm working on. essentially, what i'm trying to do is read data from an xml file and create the html code for the page i'm making. i used the script from w3schools found here. I've altered it and gotten it to pull the data from my own xml and even to do the more basic generation of the html code i need. Here's the html i'm using inside <script> tags: var s = swDoc.getElementsByTagName("planet"); var plShowsArr = s[i].getElementsByTagName("show"); var plGamesArr = s[i].getElementsByTagName("videoGame"); for (i=0;i<s.length;i++) { // test section all works document.write("<div><table border = \"1\">"); document.write("<tr><td>"+ s[i].getElementsByTagName("showText")[0].childNodes[0].nodeValue + "</td><td>" + s[i].getElementsByTagName("showUrl")[0].childNodes[0].nodeValue + "</td></tr>"); document.write("<tr><td>" + s[i].getElementsByTagName("gameText")[0].childNodes[0].nodeValue + "</td><td>" + s[i].getElementsByTagName("gameUrl")[0].childNodes[0].nodeValue + "</td></tr>"); document.write("</tr></table></div>"); // end test section document.write("<div class=\"appearances-row\"><ol class=\"shows\">shows list"); for(j=0;j<plShows.length;j++){ document.write("nested for"); var showUrl = s[i].getElementsByTagName("showUrl")[j].childNodes[0].nodeValue; var showText = s[i].getElementByTagName("showText")[j].childNodes[0].nodeValue; document.write("<li><a href=\""+showUrl+"\">"+showText+"</a></li>"); } the code breaks at the nested for loop at the end, where it finished the document.write and prints "shows list" to the page, but then never gets to the document.write inside. if it helps, the xml contains a list of planets from the star wars universe organized like this: <planets> <planet> <planetName>planet</planetName> <description>some text</description> <appearances> <show> <showUrl>url</showUrl> <showText>hyperlink text</showText> </show> <videoGame> <gameUrl>url</gameUrl> <gameText>hyperlink text</gameText> </videoGame> </appearances> <locationsOfInterest> <location>location name</location> </locationsOfInterest> <famousCharactersRelatedTo> <character>a character</character> </famousCharactersRelatedTo> <externalLinks> <link> <linkUrl>url</linkUrl> <linkText>hyperlink text</linkText> </link> </externalLinks> </planet>

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  • ASM programming, how to use loop?

    - by chris
    Hello. Im first time here.I am a college student. I've created a simple program by using assembly language. And im wondering if i can use loop method to run it almost samething as what it does below the program i posted. and im also eager to find someome who i can talk through MSN messanger so i can ask you questions right away.(if possible) ok thank you .MODEL small .STACK 400h .data prompt db 10,13,'Please enter a 3 digit number, example 100:',10,13,'$' ;10,13 cause to go to next line first_digit db 0d second_digit db 0d third_digit db 0d Not_prime db 10,13,'This number is not prime!',10,13,'$' prime db 10,13,'This number is prime!',10,13,'$' question db 10,13,'Do you want to contine Y/N $' counter dw 0d number dw 0d half dw ? .code Start: mov ax, @data ;establish access to the data segment mov ds, ax mov number, 0d LetsRoll: mov dx, offset prompt ; print the string (please enter a 3 digit...) mov ah, 9h int 21h ;execute ;read FIRST DIGIT mov ah, 1d ;bios code for read a keystroke int 21h ;call bios, it is understood that the ascii code will be returned in al mov first_digit, al ;may as well save a copy sub al, 30h ;Convert code to an actual integer cbw ;CONVERT BYTE TO WORD. This takes whatever number is in al and ;extends it to ax, doubling its size from 8 bits to 16 bits ;The first digit now occupies all of ax as an integer mov cx, 100d ;This is so we can calculate 100*1st digit +10*2nd digit + 3rd digit mul cx ;start to accumulate the 3 digit number in the variable imul cx ;it is understood that the other operand is ax ;AND that the result will use both dx::ax ;but we understand that dx will contain only leading zeros add number, ax ;save ;variable <number> now contains 1st digit * 10 ;---------------------------------------------------------------------- ;read SECOND DIGIT, multiply by 10 and add in mov ah, 1d ;bios code for read a keystroke int 21h ;call bios, it is understood that the ascii code will be returned in al mov second_digit, al ;may as well save a copy sub al, 30h ;Convert code to an actual integer cbw ;CONVERT BYTE TO WORD. This takes whatever number is in al and ;extends it to ax, boubling its size from 8 bits to 16 bits ;The first digit now occupies all of ax as an integer mov cx, 10d ;continue to accumulate the 3 digit number in the variable mul cx ;it is understood that the other operand is ax, containing first digit ;AND that the result will use both dx::ax ;but we understand that dx will contain only leading zeros. Ignore them add number, ax ;save -- nearly finished ;variable <number> now contains 1st digit * 100 + second digit * 10 ;---------------------------------------------------------------------- ;read THIRD DIGIT, add it in (no multiplication this time) mov ah, 1d ;bios code for read a keystroke int 21h ;call bios, it is understood that the ascii code will be returned in al mov third_digit, al ;may as well save a copy sub al, 30h ;Convert code to an actual integer cbw ;CONVERT BYTE TO WORD. This takes whatever number is in al and ;extends it to ax, boubling its size from 8 bits to 16 bits ;The first digit now occupies all of ax as an integer add number, ax ;Both my variable number and ax are 16 bits, so equal size mov ax, number ;copy contents of number to ax mov cx, 2h div cx ;Divide by cx mov half, ax ;copy the contents of ax to half mov cx, 2h; mov ax, number; ;copy numbers to ax xor dx, dx ;flush dx jmp prime_check ;jump to prime check print_question: mov dx, offset question ;print string (do you want to continue Y/N?) mov ah, 9h int 21h ;execute mov ah, 1h int 21h ;execute cmp al, 4eh ;compare je Exit ;jump to exit cmp al, 6eh ;compare je Exit ;jump to exit cmp al, 59h ;compare je Start ;jump to start cmp al, 79h ;compare je Start ;jump to start prime_check: div cx; ;Divide by cx cmp dx, 0h ;reset the value of dx je print_not_prime ;jump to not prime xor dx, dx; ;flush dx mov ax, number ;copy the contents of number to ax cmp cx, half ;compare half with cx je print_prime ;jump to print prime section inc cx; ;increment cx by one jmp prime_check ;repeat the prime check print_prime: mov dx, offset prime ;print string (this number is prime!) mov ah, 9h int 21h ;execute jmp print_question ;jumps to question (do you want to continue Y/N?) this is for repeat print_not_prime: mov dx, offset Not_prime ;print string (this number is not prime!) mov ah, 9h int 21h ;execute jmp print_question ;jumps to question (do you want to continue Y/N?) this is for repeat Exit: mov ah, 4ch int 21h ;execute exit END Start

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  • Java style FOR loop in a clojure interpeter ?

    - by Kevin
    I have a basic interpreter in clojure. Now i need to implement for (initialisation; finish-test; loop-update) { statements } inside my interpreter. I will attach my interpreter code I got so far. Any help is appreciated. Interpreter (declare interpret make-env) ;; (def do-trace false) ;; ;; simple utilities (def third ; return third item in a list (fn [a-list] (second (rest a-list)))) (def fourth ; return fourth item in a list (fn [a-list] (third (rest a-list)))) (def run ; make it easy to test the interpreter (fn [e] (println "Processing: " e) (println "=> " (interpret e (make-env))))) ;; for the environment (def make-env (fn [] '())) (def add-var (fn [env var val] (cons (list var val) env))) (def lookup-var (fn [env var] (cond (empty? env) 'error (= (first (first env)) var) (second (first env)) :else (lookup-var (rest env) var)))) ;; -- define numbers (def is-number? (fn [expn] (number? expn))) (def interpret-number (fn [expn env] expn)) ;; -- define symbols (def is-symbol? (fn [expn] (symbol? expn))) (def interpret-symbol (fn [expn env] (lookup-var env expn))) ;; -- define boolean (def is-boolean? (fn [expn] (or (= expn 'true) (= expn 'false)))) (def interpret-boolean (fn [expn env] expn)) ;; -- define functions (def is-function? (fn [expn] (and (list? expn) (= 3 (count expn)) (= 'lambda (first expn))))) (def interpret-function (fn [expn env] expn)) ;; -- define addition (def is-plus? (fn [expn] (and (list? expn) (= 3 (count expn)) (= '+ (first expn))))) (def interpret-plus (fn [expn env] (+ (interpret (second expn) env) (interpret (third expn) env)))) ;; -- define subtraction (def is-minus? (fn [expn] (and (list? expn) (= 3 (count expn)) (= '- (first expn))))) (def interpret-minus (fn [expn env] (- (interpret (second expn) env) (interpret (third expn) env)))) ;; -- define multiplication (def is-times? (fn [expn] (and (list? expn) (= 3 (count expn)) (= '* (first expn))))) (def interpret-times (fn [expn env] (* (interpret (second expn) env) (interpret (third expn) env)))) ;; -- define division (def is-divides? (fn [expn] (and (list? expn) (= 3 (count expn)) (= '/ (first expn))))) (def interpret-divides (fn [expn env] (/ (interpret (second expn) env) (interpret (third expn) env)))) ;; -- define equals test (def is-equals? (fn [expn] (and (list? expn) (= 3 (count expn)) (= '= (first expn))))) (def interpret-equals (fn [expn env] (= (interpret (second expn) env) (interpret (third expn) env)))) ;; -- define greater-than test (def is-greater-than? (fn [expn] (and (list? expn) (= 3 (count expn)) (= '> (first expn))))) (def interpret-greater-than (fn [expn env] (> (interpret (second expn) env) (interpret (third expn) env)))) ;; -- define not (def is-not? (fn [expn] (and (list? expn) (= 2 (count expn)) (= 'not (first expn))))) (def interpret-not (fn [expn env] (not (interpret (second expn) env)))) ;; -- define or (def is-or? (fn [expn] (and (list? expn) (= 3 (count expn)) (= 'or (first expn))))) (def interpret-or (fn [expn env] (or (interpret (second expn) env) (interpret (third expn) env)))) ;; -- define and (def is-and? (fn [expn] (and (list? expn) (= 3 (count expn)) (= 'and (first expn))))) (def interpret-and (fn [expn env] (and (interpret (second expn) env) (interpret (third expn) env)))) ;; -- define with (def is-with? (fn [expn] (and (list? expn) (= 3 (count expn)) (= 'with (first expn))))) (def interpret-with (fn [expn env] (interpret (third expn) (add-var env (first (second expn)) (interpret (second (second expn)) env))))) ;; -- define if (def is-if? (fn [expn] (and (list? expn) (= 4 (count expn)) (= 'if (first expn))))) (def interpret-if (fn [expn env] (cond (interpret (second expn) env) (interpret (third expn) env) :else (interpret (fourth expn) env)))) ;; -- define function-application (def is-function-application? (fn [expn env] (and (list? expn) (= 2 (count expn)) (is-function? (interpret (first expn) env))))) (def interpret-function-application (fn [expn env] (let [function (interpret (first expn) env)] (interpret (third function) (add-var env (first (second function)) (interpret (second expn) env)))))) ;; the interpreter itself (def interpret (fn [expn env] (cond do-trace (println "Interpret is processing: " expn)) (cond ; basic values (is-number? expn) (interpret-number expn env) (is-symbol? expn) (interpret-symbol expn env) (is-boolean? expn) (interpret-boolean expn env) (is-function? expn) (interpret-function expn env) ; built-in functions (is-plus? expn) (interpret-plus expn env) (is-minus? expn) (interpret-minus expn env) (is-times? expn) (interpret-times expn env) (is-divides? expn) (interpret-divides expn env) (is-equals? expn) (interpret-equals expn env) (is-greater-than? expn) (interpret-greater-than expn env) (is-not? expn) (interpret-not expn env) (is-or? expn) (interpret-or expn env) (is-and? expn) (interpret-and expn env) ; special syntax (is-with? expn) (interpret-with expn env) (is-if? expn) (interpret-if expn env) ; functions (is-function-application? expn env) (interpret-function-application expn env) :else 'error)))

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  • Does JavaScript's for in loop iterate over methods?

    - by hekevintran
    In an article on yuiblog Douglas Crockford says that the for in statement will iterate over the methods of an object. Why does the following code not produce ["a", "b", "c", "d", "toString"]? Aren't .toString() and other methods members of my_obj? Object.prototype.toString = function(){return 'abc'} Object.prototype.d = 4; my_obj = { 'a':1, 'b':2, 'c':3 } a = [] for (var key in my_obj) { a.push(key) } console.log(a) // prints ["a", "b", "c", "d"]

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  • Back button loop with IFRAMES

    - by Tim Jackson
    In my (school) website we use Iframes to display class blogs (on blogger). This works well EXCEPT if the user then clicks on (say) a photo inside the iframe. Blogger (in this case) then displays the photo in the whole browser window and the back button loops; that is if the back button is hit, the browser (IE, FF, Chrome) stays on the same page. The only way out is for the user to jump back two pages (which many of our users don't know how to do). I've read a lot of posts on back buttons and iframes and there doesn't appear to be a simple solution. Bear in mind that I don't have control over the iframe content (so no embedded back buttons in the frame are possible). Ideas anyone?

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  • Walk/loop through an XSL key: how?

    - by krisvandenbergh
    Is there a way to walk-through a key and output all the values it contains? I though of it this way: <xsl:for-each select="key('kElement', '.')"> <li><xsl:value-of select="." /></li> </xsl:for-each> However, this does not work. I simply want to list all the values in a key for testing purposes. The question is simply: how can this be done?

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  • AS3 URLRequest in for Loop problem

    - by Adrian
    Hi guys, I read some data from a xml file, everything works great besides urls. I can't figure what's the problem with the "navigateURL" function or with the eventListener... on which square I click it opens the last url from the xml file for(var i:Number = 0; i <= gamesInput.game.length() -1; i++) { var square:square_mc = new square_mc(); //xml values var tGame_name:String = gamesInput.game.name.text()[i];//game name var tGame_id:Number = gamesInput.children()[i].attributes()[2].toXMLString();//game id var tGame_thumbnail:String = thumbPath + gamesInput.game.thumbnail.text()[i];//thumb path var tGame_url:String = gamesInput.game.url.text()[i];//game url addChild(square); square.tgname_txt.text = tGame_name; square.tgurl_txt.text = tGame_url; //load & attach game thumb var getThumb:URLRequest = new URLRequest(tGame_thumbnail); var loadThumb:Loader = new Loader(); loadThumb.load(getThumb); square.addChild(loadThumb); // square.y = squareY; square.x = squareX; squareX += square.width + 10; square.buttonMode = true; this.addEventListener(MouseEvent.CLICK, navigateURL); } function navigateURL(event:MouseEvent):void { var url:URLRequest = new URLRequest(tGame_url); navigateToURL(url, "_blank"); trace(tGame_url); } Many thanks!

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  • LotusScript - Setting element in for loop

    - by Kris.Mitchell
    I have an array set up Dim managerList(1 To 50, 1 To 100) As String what I am trying to do, is set the first, second, and third elements in the row managerList(index,1) = tempManagerName managerList(index,2) = tempIdeaNumber managerList(index,3) = 1 But get an error when I try to do that saying that the object variable is not set. I maintain index as an integer, and the value corresponds to a single manager, but I can't seem to manually set the third element. The first and second elements set correctly. On the flip side, I have the following code that will allow for the element to be set, For x=1 To 50 If StrConv(tempManagerName,3) = managerList(x,1) Then found = x For y=3 to 100 If managerList(x,y) = "" Then managerList(x,y) = tempIdeaNumber Exit for End If Next Exit For End If Next It spins through the array (laterally) trying to find an empty element. Ideally I would like to set the index of the element the y variable is on into the 3rd element in the row, to keep a count of how many ideas are on the row. What is the best way to keep a count like this? Any idea why I am getting a Object variable not set error when I try to manually set the element?

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  • WordPress: Using custom field to define posts to display in loop

    - by j-man86
    Hi, I'm trying to use a custom field in which I input the post ID numbers of the posts I want to show, seperated by commas. For some reason though, only the first post of the series of the post IDs are displaying. Can someone help? The value of $nlPostIds is (minus the quotes): "1542,1534,1546". Here's the code... the most important part is the 4th line 'post__in' => array($nlPostIds) <?php $nlPostIds = get_post_meta($post->ID, 'nlPostIds', true); $args=array( 'post__in' => array($nlPostIds) ); query_posts($args); if ( $wp_query->have_posts() ) : while ( $wp_query->have_posts() ) : $wp_query->the_post(); ?> <div class="entry"> <div class="post" id="post-<?php the_ID(); ?>"> <h2><a href="<?php the_permalink() ?>" rel="bookmark" title="Permanent Link to <?php the_title_attribute(); ?>"><?php the_title(); ?></a></h2> <div class="allinfos"><span class="date"><?php the_time('F jS, Y') ?></span> | <span class="comments"><?php comments_popup_link('No Comments', '1 Comment', '% Comments'); ?> </span> | <span class="category">Posted in <?php the_category(', ') ?></span> <!-- by <?php the_author() ?> --></div> <?php the_content('More &raquo;'); ?> <?php the_tags('Tags: ', ', ', ' '); ?> <?php edit_post_link('Edit', '[ ', ' ]'); ?> <div class="clear"></div> </div></div> <?php endwhile; endif; ?> Thanks!

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  • Add a child inside a newly created instance, inside of a loop in AS3

    - by HeroicNate
    I am trying to create a gallery where each thumb is housed inside of it's own movie clip that will have more data, but it keeps failing because it won't let me refer to the newly created instance of the movie clip. Below is what I am trying to do. var xml:XML; var xmlReq:URLRequest = new URLRequest("xml.xml"); var xmlLoader:URLLoader = new URLLoader(); var imageLoader:Loader; var vidThumbn:ThumbNail; var next_y:Number = 0; for(var i:int = 0; i < xml.downloads.videos.video.length(); i++) { vidThumbn = new ThumbNail(); imageLoader = new Loader(); imageLoader.load(new URLRequest(xml.downloads.videos.video[i].ThumbnailImage)); vidThumbn.y = next_y; vidThumbn.x = 0; next_y += 117; imageLoader.name = xml.downloads.videos.video[i].Files[0].File.URL; videoBox.thumbList.thumbListHolder.addChild(vidThumbn); videoBox.thumbList.thumbListHolder.vidThumbn.addChild(imageLoader); } It dies every time on that last line. How do I refer to that vidThumbn instance so I can add the imageLoader? I don't know what I'm missing. It feels like it should work.

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  • Loop background images using jQuery

    - by da5id
    I'm trying to get the back-ground image of a legacy div (by which I mean it already has a background image, which I cannot control & thus have to initially over-write) to smoothly rotate indefinitely. Here's what I have so far: var images = [ "/images/home/19041085158.jpg", "/images/home/19041085513.jpg", "/images/home/19041085612.jpg" ]; var counter = 0; setInterval(function() { $(".home_banner").css('backgroundImage', 'url("'+images[counter]+'")'); counter ++; if (counter == colours.length) { counter = 0; } }, 2000); Trouble is, it's not smooth (I'm aiming for something like the innerfade plugin), and it's not indefinite (it only runs once through the array). All help greatfully appreciated :)

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  • Speed up the loop operation in R

    - by Kay
    Hi, i have a big performance problem in R. I wrote a function that iterates over an data.frame object. It simply adds a new col to a data.frame and accumulate sth. (simple operation). The data.frame has round about 850.000 rows. My PC is still working about 10h now and i have no idea about the runtime. dayloop2 <- function(temp){ for (i in 1:nrow(temp)){ temp[i,10] <- i if (i > 1) { if ((temp[i,6] == temp[i-1,6]) & (temp[i,3] == temp[i-1,3])) { temp[i,10] <- temp[i,9] + temp[i-1,10] } else { temp[i,10] <- temp[i,9] } } else { temp[i,10] <- temp[i,9] } } names(temp)[names(temp) == "V10"] <- "Kumm." return(temp) } Any ideas how to speed up this operation ?

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  • is it possible to dynamically set the level of for loop nesting

    - by galaxy
    I'm working out an algorithm to get permutations like 123 132 213 231 312 321 I'm doing it using nested foreach loops. for (..) { for(..) { for(..) { echo $i . $j . $k . "<br />"; } } } Problem is those # of nested loops are optimized for 3-spot permutations. How can I could I dynamically set the number of nested for loops to generate 4-letter or 5-letter permutations?

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  • while loop in c#

    - by Nave Tseva
    I have this code: using System; namespace _121119_zionAVGfilter { class Program { static void Main(string[] args) { int cnt = 0, zion, sum = 0; double avg; Console.Write("Enter first zion \n"); zion = int.Parse(Console.ReadLine()); while (zion != -1) { while (zion < -1 || zion > 100) { Console.Write("zion can be between 0 to 100 only! \nyou can rewrite the zion here, or Press -1 to see the avg\n"); zion = int.Parse(Console.ReadLine()); } cnt++; sum = sum + zion; Console.Write("Enter next zion, if you want to exit tap -1 \n"); zion = int.Parse(Console.ReadLine()); if (cnt != 0){} } if (cnt == 0) { Console.WriteLine("something doesn't make sence"); } else { avg = (double)sum / cnt; Console.Write("the AVG is {0}", avg); } Console.ReadLine(); } } } The problem here is that if in the beginning I enter a negative or bigger than hundred number, I will get this message: "zion can be between 0 to 100 only! \nyou can rewrite the zion here, or Press -1 to see the avg\n". If I then meenter -1, this what that shows up instead of the AVG: "Enter next zion, if you want to exit tap -1 \n." How can I solve this problem so when the number is negative or bigger than hundred and than tap -1 I will see the AVG an not another message?

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  • Will the compiler optimize escaping an inner loop?

    - by BCS
    The code I have looks like this (all uses of done shown): bool done = false; for(int i = 0; i < big; i++) { ... for(int j = 0; j < wow; j++) { ... if(foo(i,j)) { done = true; break; } ... } if(done) break; ... } will any compilers convert it to this: for(int i = 0; i < big; i++) { ... for(int j = 0; j < wow; j++) { ... if(foo(i,j)) goto __done; // same as a labeled break if we had it ... } ... } __done:;

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  • Please help clean this loop

    - by Alex Angelini
    I do not code much in Javascript, but I have the following snippet which IMHO looks horrendous and I have to do this nested iteration quite often in my code. Does anyone have a prettier/easier to read solution? function addBrowse(data) { var list = $('<ul></ul>') for(i = 0; i < data.list.length; i++) { var file = list.append('<li class="toLeft">' + data.list[i].name + '</li>') for(j = 0; j < data.list[i].children.length; j++) { var db = file.append('<li>' + data.list[i].children[j].name + '</li>') for(k = 0; k < data.list[i].children[j].children.length; k++) db.append('<li class="toRight">' + data.list[i].children[j].children[k].name + '</li>') } } $('#browse').append(list).show()} Here is a sample data element {"file":"","db":"","tbl":"","page":"browse","list":[ { "name":"/home/alex/GoSource/test1.txt", "children":[ { "name":"go", "children":[ { "name":"validation1", "children":[ ] } ] } ] }, { "name":"/home/alex/GoSource/test2.txt", "children":[ { "name":"go", "children":[ { "name":"validation2", "children":[ ] } ] } ] }, { "name":"/home/alex/GoSource/test3.txt", "children":[ { "name":"go", "children":[ { "name":"validation3", "children":[ ] } ] } ] }]} Thanks a lot

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  • Grab only 2 items from Jquery Loop

    - by Bry4n
    Here is my Jquery $th.each(function(idx) { var notSelected = $(this).text(); if ((notSelected.indexOf(to) != -1) || (notSelected.indexOf(from) != -1)) { if (idx < 10) { $(this).show(); // and show its corresponding td $td.eq(idx).show(); } } }); It is part of a tableFilter type function for a HTML table. However I want it to only display only 2 of the results. I tried instantiating some kind of index counter but I was unsuccessful. Any help or thoughts would be appreciated.

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  • For loop index out of range ArgumentOutOfRangeException when multithreading

    - by Lirik
    I'm getting some strange behavior... when I iterate over the dummyText List in the ThreadTest method I get an index out of range exception (ArgumentOutOfRangeException), but if I remove the threads and I just print out the text, then everything works fine. This is my main method: public static Object sync = new Object(); static void Main(string[] args) { ThreadTest(); Console.WriteLine("Press any key to continue."); Console.ReadKey(); } This method throws the exception: private static void ThreadTest() { Console.WriteLine("Running ThreadTest"); Console.WriteLine("Running ThreadTest"); List<String> dummyText = new List<string>() { "One", "Two", "Three", "Four", "Five", "Six", "Seven", "Eight", "Nine", "Ten"}; for (int i = 0; i < dummyText.Count; i++) { Thread t = new Thread(() => PrintThreadName(dummyText[i])); // <-- Index out of range?!? t.Name = ("Thread " + (i)); t.IsBackground = true; t.Start(); } } private static void PrintThreadName(String text) { Random rand = new Random(DateTime.Now.Millisecond); while (true) { lock (sync) { Console.WriteLine(Thread.CurrentThread.Name + " running " + text); Thread.Sleep(1000+rand.Next(0,2000)); } } } This does not throw the exception: private static void ThreadTest() { Console.WriteLine("Running ThreadTest"); List<String> dummyText = new List<string>() { "One", "Two", "Three", "Four", "Five", "Six", "Seven", "Eight", "Nine", "Ten"}; for (int i = 0; i < dummyText.Count; i++) { Console.WriteLine(dummyText[i]); // <-- No exception here } } Does anybody know why this is happening?

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  • How to cleverly stop "while loop" (php)

    - by user3735697
    I'm having trouble with creating code that echoes a bunch of stuff that is corresponding to the mysql database row. It needs to keep creating the content until all rows are used and then stop. But for some reason the php file causes the browser to keep loading (it never ends). Any help would be appreciated! Thanks! <?php mysql_connect ("localhost", "root", "") or die ("We couldn't connect!"); mysql_select_db ("dr"); mysql_query ("SELECT * FROM songs"); $result = mysql_query ("SELECT * FROM songs"); while ($row=mysql_fetch_array($result)) { $name = $row ['songname']; $genres = $row ['songgenres']; $mediafire = $row ['mediafirelink']; $dropbox = $row ['dropboxlink']; $source = $row ['audiosource']; echo " <div class='playing'> <!-- ======== Song Name ======== --> <li class='songnameli' id='$source'> <span class='info'>$name</span> <audio> <source src='music/singles/$source.mp3'> <source src='music/singles/$source.ogg'> </audio> </li> <!-- ======== Playlist ======== --> <li class='playlistli'> <img src='icons/addtoplaylist.png' title='Add tot the playlist!' /> </li> <!-- ======== Genres ======== --> <li class='genresli'> <img src='icons/genres.png' title='Related genres' /> <span class='addedtext genres'>$genres</span> </li> <!-- ======== Social Media links ======== --> <li> <span> <img src='icons/share.png' alt='Share this with your friends!' title='Share this!'> <!-- /// facebook /// --> <a href='http://www.facebook.com/sharer.php?u=http://www.declassified-recordings.com' class='addedtext nlink' target='blank_' onclick='popup (this.href, 800, 500); return false'>Facebook </a> <span>/</span> <!-- /// Twitter /// --> <a href='http://twitter.com/share? text=Thank%20you%20For%20Sharing!%20It%20means%20the%20world%20to%20us!%40Declassifi3d%20 &url=http://www.declassified-recordings.com' class='twitterlink nlink' target='blank_' onclick='popup (this.href, 800, 500); return false'>Twitter</a> </span> </li> <!-- ======== Download links ======== --> <li> <img src='icons/download.png' title='Download!' /> <span> <!-- /// Mediafire /// --> <a href='$mediafire' class='addedtext nlink' target='_blank'>Mediafire</a> <span class='genres'>/</span> <!-- /// Dropbox /// --> <a href='$mediafire' class='twitterlink nlink' target='_blank'>Dropbox</a> </span> </li> </div>"; } mysql_close (); ?>

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  • "for" loop inside another "for" loop

    - by jnkrois
    Hello everybody. I have quick question, and I'm sure some of you guys will be able to point out what I'm doing wrong. Basically, I want to create a table with (calendar), with the months and days of an entire year, and Im using php to do it, my code is doing something weird. What happens is that January is empty and the days for January are being put in february. My code so far is as follows: $months = 12; $monthsOfTheyear = array("Januany","February","March","April","May","June","July","August","September","October","November","December"); $currentMonth = date("n"); $currentYear = date("Y"); $daysOfTheMonth = cal_days_in_month(CAL_GREGORIAN, $currentMonth, $currentYear); for($i = 0; $i < $months; $i++){ echo " <tbody class='month'>"; echo " <tr> <td colspan='".$daysOfTheMonth."'> ".$monthsOfTheyear[$i]." </td> </tr> <tr> "; $daysOfEachMonth = cal_days_in_month(CAL_GREGORIAN, $i, $currentYear); for($d = 1; $d <= $daysOfEachMonth; $d++){ echo " <td> ".$d." </td> "; } echo " </tr> </tbody"; } I'm obviously doing something wrong, but I've been staring at the monitor for about an hour trying to figure it out. I'd appreciate any advice. Thanks

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  • switch statement in for loop and if statement not completing

    - by user2373912
    I'm trying to find out how many of each character are in a string. I've searched around for a while and can't seem to figure out why my switch statement is stopping after the first case. function charFreq(string){ var splitUp = string.split(""); console.log(splitUp); var a; var b; var c; var v; for (var i = 0; i<splitUp.length; i++){ if (i<1){ switch (splitUp[i]){ case "a": a = 1; break; case "b": b = 1; break; case "c": c = 1; break; case "v": v = 1; break; } } else { switch (splitUp[i]){ case "a": a += 1; break; case "b": b += 1; break; case "c": c += 1; break; case "v": v += 1; break; } } } console.log("There are " + a + " A's, " + b + " B's, " + c + " C's, and " + v + " V's.") } charFreq("aaabccbbavabac"); What am I doing wrong that would make the console read: There are 6 A's, NaN B's, NaN C's, and NaN V's.

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