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  • No mapping between account names and security IDs was done

    - by ybbest
    When I try to install SQL Server 2008 R2, I got the error “No mapping between account names and security IDs was done” when I try to set the SQL Server Database engine services identity to a domain user name. The reason I am getting the error is that I create a base VM forgot to run sysprep, before I copy the VM and used to install SQL servers. You need to run the sysprep as follows: References: How to Sysprep in Windows Server 2008 R2 and Windows 7

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  • Introducción a ENUM (E.164 Number Mapping)

    - by raul.goycoolea
    E.164 Number Mapping (ENUM o Enum) se diseñó para resolver la cuestión de como se pueden encontrar servicios de internet mediante un número telefónico, es decir cómo se pueden usar los los teléfonos, que solamente tienen 12 teclas, para acceder a servicios de Internet. La parte más básica de ENUM es por tanto la convergencia de las redes del STDP y la IP; ENUM hace que pueda haber una correspondencia entre un número telefónico y un identificador de Internet. En síntesis, Enum es un conjunto de protocolos para convertir números E.164 en URIs, y viceversa, de modo que el sistema de numeración E.164 tenga una función de correspondencia con las direcciones URI en Internet. Esta función es necesaria porque un número telefónico no tiene sentido en el mundo IP, ni una dirección IP tiene sentido en las redes telefónicas. Así, mediante esta técnica, las comunicaciones cuyo destino se marque con un número E.164, puedan terminar en el identificador correcto (número E.164 si termina en el STDP, o URI si termina en redes IP). La solución técnica de mirar en una base de datos cual es el identificador de destino tiene consecuencias muy interesantes, como que la llamada se pueda terminar donde desee el abonado llamado. Esta es una de las características que ofrece ENUM : el destino concreto, el terminal o terminales de terminación, no lo decide quien inicia la llamada o envía el mensaje sino la persona que es llamada o recibe el mensaje, que ha escrito sus preferencias en una base de datos. En otras palabras, el destinatario de la llamada decide cómo quiere ser contactado, tanto si lo que se le comunica es un email, o un sms, o telefax, o una llamada de voz. Cuando alguien quiera llamarle a usted, lo que tiene que hacer el llamante es seleccionar su nombre (el del llamado) en la libreta de direcciones del terminal o marcar su número ENUM. Una aplicación informática obtendrá de una base de datos los datos de contacto y disponibilidad que usted decidió. Y el mensaje le será remitido tal como usted especificó en dicha base de datos. Esto es algo nuevo que permite que usted, como persona llamada, defina sus preferencias de terminación para cualquier tipo de contenido. Por ejemplo, usted puede querer que todos los emails le sean enviados como sms o que los mensajes de voz se le remitan como emails; las comunicaciones ya no dependen de donde esté usted o deque tipo de terminal utiliza (teléfono, pda, internet). Además, con ENUM usted puede gestionar la portabilidad de sus números fijos y móviles. ENUM emplea una técnica de búsqueda indirecta en una base de datos que tiene los registros NAPTR ("Naming Authority Pointer Resource Records" tal como lo define el RFC 2915), y que utiliza el número telefónico Enum como clave de búsqueda, para obtener qué URIs corresponden a cada número telefónico. La base de datos que almacena estos registros es del tipo DNS.Si bien en uno de sus diversos usos sirve para facilitar las llamadas de usuarios de VoIP entre redes tradicionales del STDP y redes IP, debe tenerse en cuenta que ENUM no es una función de VoIP sino que es un mecanismo de conversión entre números/identificadores. Por tanto no debe ser confundido con el uso normal de enrutar las llamadas de VoIP mediante los protocolos SIP y H.323. ENUM puede ser muy útil para aquellas organizaciones que quieran tener normalizada la manera en que las aplicaciones acceden a los datos de comunicación de cada usuario. FundamentosPara que la convergencia entre el Sistema Telefónico Disponible al Público (STDP) y la Telefonía por Internet o Voz sobre IP (VoIP) y que el desarrollo de nuevos servicios multimedia tengan menos obstáculos, es fundamental que los usuarios puedan realizar sus llamadas tal como están acostumbrados a hacerlo, marcando números. Para eso, es preciso que haya un sistema universal de correspondencia de número a direcciones IP (y viceversa) y que las diferentes redes se puedan interconectar. Hay varias fórmulas que permiten que un número telefónico sirva para establecer comunicación con múltiples servicios. Una de estas fórmulas es el Electronic Number Mapping System ENUM, normalizado por el grupo de tareas especiales de ingeniería en Internet (IETF, Internet engineering task force), del que trata este artículo, que emplea la numeración E.164, los protocolos y la infraestructura telefónica para acceder indirectamente a diferentes servicios. Por tanto, se accede a un servicio mediante un identificador numérico universal: un número telefónico tradicional. ENUM permite comunicar las direcciones del mundo IP con las del mundo telefónico, y viceversa, sin problemas. Antes de entrar en mayores profundidades, conviene dar una breve pincelada para aclarar cómo se organiza la correspondencia entre números o URI. Para ello imaginemos una llamada que se inicia desde el servicio telefónico tradicional con destino a un número Enum. En ENUM Público, el abonado o usuario Enum a quien va destinada lallamada, habrá decidido incluir en la base de datos Enum uno o varios URI o números E.164, que forman una lista con sus preferencias para terminar la llamada. Y el sistema como se explica más adelante, elegirá cual es el número o URI adecuado para dicha terminación. Por tanto como resultado de la consulta a la base dedatos Enum siempre se da una relación unívoca entre el número Enum marcado y el de terminación, conforme a los deseos de la persona llamada.Variedades de ENUMUna posible fuente de confusión cuando se trata sobre ENUM es la variedad de soluciones o sistemas que emplean este calificativo. Lo habitual es que cuando se haga una referencia a ENUM se trate de uno de los siguientes casos: ENUM Público: Es la visión original de ENUM, como base de datos pública, parecida a un directorio, donde el abonado "opta" a ser incluido en la base de datos, que está gestionada en el dominio e164.arpa, delegando a cada país la gestión de la base de datos y la numeración. También se conoce como ENUM de usuario. Carrier ENUM, o ENUM Infraestructura, o de Operador: Cuando grupos de operadores proveedores de servicios de comunicaciones electrónicas acuerdan compartir la información de los abonados por medio de ENUM mediante acuerdos privados. En este caso son los operadores quienes controlan la información del abonado en vez de hacerlo (optar) los propios abonados. Carrier ENUM o ENUM de Operador también se conoce como Infrastructure ENUM o ENUM Infraestructura, y está siendo normalizado por IETF para la interconexión de VoIP (mediante acuerdos de peering). Como se explicará en la correspondiente sección, también se puede utilizar para la portabilidad o conservación de número. ENUM Privado: Un operador de telefonía o de VoIP, o un ISP, o un gran usuario, puede utilizar las técnicas de ENUM en sus redes y en las de sus clientes sin emplear DNS públicos, con DNS privados o internos. Resulta fácil imaginar como puede utilizarse esta técnica para que compañías multinacionales, o bancos, o agencias de viajes, tengan planes de numeración muy coherentes y eficaces. Cómo funciona ENUMPara conocer cómo funciona Enum, le remitimos a la página correspondiente a ENUM Público, puesto que esa variedad de Enum es la típica, la que dió lugar a todos los procedimientos y normas de IETF .Más detalles sobre: @page { margin: 0.79in } P { margin-bottom: 0.08in } H4 { margin-bottom: 0.08in } H4.ctl { font-family: "Lohit Hindi" } A:link { so-language: zxx } -- ENUM Público. En esta página se explica con cierto detalle como funciona Enum Carrier ENUM o ENUM de Operador ENUM Privado Normas técnicas: RFC 2915: NAPTR RR. The Naming Authority Pointer (NAPTR) DNS Resource Record RFC 3761: ENUM Protocol. The E.164 to Uniform Resource Identifiers (URI) Dynamic Delegation Discovery System (DDDS) Application (ENUM). (obsoletes RFC 2916). RFC 3762: Usage of H323 addresses in ENUM Protocol RFC 3764: Usage of SIP addresses in ENUM Protocol RFC 3824: Using E.164 numbers with SIP RFC 4769: IANA Registration for an Enumservice Containing Public Switched Telephone Network (PSTN) Signaling Information RFC 3026: Berlin Liaison Statement RFC 3953: Telephone Number Mapping (ENUM) Service Registration for Presence Services RFC 2870: Root Name Server Operational Requirements RFC 3482: Number Portability in the Global Switched Telephone Network (GSTN): An Overview RFC 2168: Resolution of Uniform Resource Identifiers using the Domain Name System Organizaciones relacionadas con ENUM RIPE - Adimistrador del nivel 0 de ENUM e164.arpa. ITU-T TSB - Unión Internacional de Telecomunicaciones ETSI - European Telecommunications Standards Institute VisionNG - Administrador del rango ENUM 878-10 IETF ENUM Chapter

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  • An XEvent a Day (20 of 31) – Mapping Extended Events to SQL Trace

    - by Jonathan Kehayias
    One of the biggest problems that I had with getting into Extended Events was mapping the Events available in Extended Events to the Events that I knew from SQL Trace. With so many Events to choose from in Extended Events, and a different organization of the Events, it is really easy to get lost when trying to find things. Add to this the fact that Event names don’t match up to Trace Event names in SQL Server 2008 and 2008 R2, and not all of the Events from Trace are implemented in SQL Server 2008...(read more)

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  • What advantages do we have when creating a separate mapping table for two relational tables

    - by Pankaj Upadhyay
    In various open source CMS, I have noticed that there is a separate table for mapping two relational tables. Like for categories and products, there is a separate product_category_mapping table. This table just has a primary key and two foreign keys from the categories and product tables. My question is what are the benefits of this database design rather than just linking the tables directly by defining a foreign key in either table? Is it just matter of convenience?

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  • Google Maps Developers Live: Mapping with Style

    Google Maps Developers Live: Mapping with Style Compelling and informative map visualizations require simple, yet useful, maps... and some beautiful data. For this episode of Google Maps Developers Live, Paul Saxman discusses how he designed a few of his favorite map styles, and shares a few of his tools and techniques for designing maps for visualizations. From: GoogleDevelopers Views: 0 0 ratings Time: 30:00 More in Education

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  • How to parse SOAP response from ruby client?

    - by Richard O'Neil
    Hi I am learning Ruby and I have written the following code to find out how to consume SOAP services: require 'soap/wsdlDriver' wsdl="http://www.abundanttech.com/webservices/deadoralive/deadoralive.wsdl" service=SOAP::WSDLDriverFactory.new(wsdl).create_rpc_driver weather=service.getTodaysBirthdays('1/26/2010') The response that I get back is: #<SOAP::Mapping::Object:0x80ac3714 {http://www.abundanttech.com/webservices/deadoralive} getTodaysBirthdaysResult=#<SOAP::Mapping::Object:0x80ac34a8 {http://www.w3.org/2001/XMLSchema}schema=#<SOAP::Mapping::Object:0x80ac3214 {http://www.w3.org/2001/XMLSchema}element=#<SOAP::Mapping::Object:0x80ac2f6c {http://www.w3.org/2001/XMLSchema}complexType=#<SOAP::Mapping::Object:0x80ac2cc4 {http://www.w3.org/2001/XMLSchema}choice=#<SOAP::Mapping::Object:0x80ac2a1c {http://www.w3.org/2001/XMLSchema}element=#<SOAP::Mapping::Object:0x80ac2774 {http://www.w3.org/2001/XMLSchema}complexType=#<SOAP::Mapping::Object:0x80ac24cc {http://www.w3.org/2001/XMLSchema}sequence=#<SOAP::Mapping::Object:0x80ac2224 {http://www.w3.org/2001/XMLSchema}element=[#<SOAP::Mapping::Object:0x80ac1f7c>, #<SOAP::Mapping::Object:0x80ac13ec>, #<SOAP::Mapping::Object:0x80ac0a28>, #<SOAP::Mapping::Object:0x80ac0078>, #<SOAP::Mapping::Object:0x80abf6c8>, #<SOAP::Mapping::Object:0x80abed18>] >>>>>>> {urn:schemas-microsoft-com:xml-diffgram-v1}diffgram=#<SOAP::Mapping::Object:0x80abe6c4 {}NewDataSet=#<SOAP::Mapping::Object:0x80ac1220 {}Table=[#<SOAP::Mapping::Object:0x80ac75e4 {}FullName="Cully, Zara" {}BirthDate="01/26/1892" {}DeathDate="02/28/1979" {}Age="(87)" {}KnownFor="The Jeffersons" {}DeadOrAlive="Dead">, #<SOAP::Mapping::Object:0x80b778f4 {}FullName="Feiffer, Jules" {}BirthDate="01/26/1929" {}DeathDate=#<SOAP::Mapping::Object:0x80c7eaf4> {}Age="81" {}KnownFor="Cartoonists" {}DeadOrAlive="Alive">]>>>> I am having a great deal of difficulty figuring out how to parse and show the returned information in a nice table, or even just how to loop through the records and have access to each element (ie. FullName,Age,etc). I went through the whole "getTodaysBirthdaysResult.methods - Object.new.methods" and kept working down to try and work out how to access the elements, but then I get to the array and I got lost. Any help that can be offered would be appreciated.

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  • Windows server 2003 mapping home drive wrong

    - by Sandman2010
    hey all, first question... we have around 30 servers in an Active Directory environment with 600 student computers and 100 staff desktops with XP SP2/3, the win server 2003 has the staff home drives on a NAS and in the last few days after some server updates is now mapping home drives to the \servername\home instead of \severname\home\%username%, its simple to re map the network drive but is annoying. we dont use login script to map home drive but use a VB script for other network drives and if we add the home drive mapping to that it works, but shouldnt the profile option in users AD account map that correctly? which do you all recommend, AD profile mapping or VB Script mapping Home drives? thanks Steven

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  • NHibernate Many-to-Many Mapping not working

    - by ClutchDude
    I have a Nhibernate mapping file for a simple user/role mapping. Here are the mapping files: Users.hbm.xml <?xml version="1.0" encoding="utf-8" ?> <hibernate-mapping xmlns="urn:nhibernate-mapping-2.2" assembly="Sample.Persistence" namespace="Sample.Persistence.Model"> <class name="User" table="Users"> <id name="UserKey"> <generator class="identity"/> </id> <property name="UserName" column="UserName" type="String" /> <property name="Password" column="Password" type="Byte[]" /> <property name="FirstName" column="FirstName" type="String" /> <property name="LastName" column="LastName" type="String" /> <property name="Email" column="Email" type="String" /> <property name="Active" column="Active" type="Boolean" /> <property name="Locked" column="Locked" type="Boolean" /> <property name="LoginFailures" column="LoginFailures" type="int" /> <property name="LockoutDate" column="LockoutDate" type="DateTime" generated="insert" /> <property name="Expired" column="Expired" type="Boolean" generated="insert"/> <set name="Roles" table="UsersRolesBridge" lazy="false"> <key column="UserKey" /> <many-to-many class="Role" not-found="exception" column="RoleKey" /> </set> </class> </hibernate-mapping> Role.hbm.xml <?xml version="1.0" encoding="utf-8" ?> <hibernate-mapping xmlns="urn:nhibernate-mapping-2.2" assembly="Sample.Persistence" namespace="Sample.Persistence.Model"> <class name="Role" table="Roles"> <id name="RoleKey"> <generator class="identity"/> </id> <property name="Name" column="Name" type="String" /> <set name="Users" inverse="true" atable="UsersRolesBridge" lazy="false" > <key column="RoleKey" /> <many-to-many class="User" column="UserKey" /> </set> </class> </hibernate-mapping> I am able to retrieve roles for each user via NHibernate but when I go to save a new object, the roles are not saved in the Bridge table. The user is created and insert with no issues. I've checked that the Role collection, a field on the user, is being populated with the proper rolekey before the Session.Save() is called. There is no exception thrown as well.

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  • Oracle CX Journey Mapping Workshop en Lisboa

    - by Noelia Gomez
    Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 ¿Alguna vez ha pensado y analizado, paso a paso, el recorrido que hacen sus clientes desde la “intención de la compra” hacia el “post venta”? Pues eso es lo que hicieron nuestros clientes, y es que,después de recorrer el mundo desde Tokyo a Londres, pasando por Madrid, el Oracle CX Journey Mapping Workshop aterrizó en Lisboa el pasado 10 de Octubre. Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin:0cm; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} Este Workshop proporcionó a los clientes de Oracle una introducción práctica a la técnica “Journey Mapping”, una metodología desarrollada por Brian Curran y John Kembel de Oracle en asociación con la “d.school“ de la Universidad de Stanford. Contarmos con la presencia de Paolo Maraziti, que albergó una sesión interactiva de 3 horas, con un énfasis en cómo pueden aplicar la metodología en su propio entorno operacional.  Tras la alta afluencia el grado de satisfacción de nuestos clientes, podemos afirmar que, sin duda, fue una oportunidad única para descubrir cómo las organizaciones pueden añadir valor a la experiencia de sus clientes. /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin:0cm; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;}

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  • IIS7 Handler Mapping Migration from Sites Config to Server Config [migrated]

    - by Danomite
    We have a bunch of sites running with about 8 handler mappings in their web.config files. Unfortunately, they were getting copied site to site every time a new one was added. Now the time has come for me to get these out of all the web.config's and get them into the server's Handler Mappings. If I add the mapping to the the server while it still exists in the web.config, IIS throws an error when you browse to the site. I have a few dozen web.config's to edit here with about 10 mappings in each. Is there a way to add these mappings to the server without having to go in an edit each web.config file manually? Otherwise, every site will be down for a few minutes while I go into each file and remove the handlers. Thanks!

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  • Basic shadow mapping fails on NVIDIA card?

    - by James
    Recently I switched from an AMD Radeon HD 6870 card to an (MSI) NVIDIA GTX 670 for performance reasons. I found however that my implementation of shadow mapping in all my applications failed. In a very simple shadow POC project the problem appears to be that the scene being drawn never results in a draw to the depth map and as a result the entire depth map is just infinity, 1.0 (Reading directly from the depth component after draw (glReadPixels) shows every pixel is infinity (1.0), replacing the depth comparison in the shader with a comparison of the depth from the shadow map with 1.0 shadows the entire scene, and writing random values to the depth map and then not calling glClear(GL_DEPTH_BUFFER_BIT) results in a random noisy pattern on the scene elements - from which we can infer that the uploading of the depth texture and comparison within the shader are functioning perfectly.) Since the problem appears almost certainly to be in the depth render, this is the code for that: const int s_res = 1024; GLuint shadowMap_tex; GLuint shadowMap_prog; GLint sm_attr_coord3d; GLint sm_uniform_mvp; GLuint fbo_handle; GLuint renderBuffer; bool isMappingShad = false; //The scene consists of a plane with box above it GLfloat scene[] = { -10.0, 0.0, -10.0, 0.5, 0.0, 10.0, 0.0, -10.0, 1.0, 0.0, 10.0, 0.0, 10.0, 1.0, 0.5, -10.0, 0.0, -10.0, 0.5, 0.0, -10.0, 0.0, 10.0, 0.5, 0.5, 10.0, 0.0, 10.0, 1.0, 0.5, ... }; //Initialize the stuff used by the shadow map generator int initShadowMap() { //Initialize the shadowMap shader program if (create_program("shadow.v.glsl", "shadow.f.glsl", shadowMap_prog) != 1) return -1; const char* attribute_name = "coord3d"; sm_attr_coord3d = glGetAttribLocation(shadowMap_prog, attribute_name); if (sm_attr_coord3d == -1) { fprintf(stderr, "Could not bind attribute %s\n", attribute_name); return 0; } const char* uniform_name = "mvp"; sm_uniform_mvp = glGetUniformLocation(shadowMap_prog, uniform_name); if (sm_uniform_mvp == -1) { fprintf(stderr, "Could not bind uniform %s\n", uniform_name); return 0; } //Create a framebuffer glGenFramebuffers(1, &fbo_handle); glBindFramebuffer(GL_FRAMEBUFFER, fbo_handle); //Create render buffer glGenRenderbuffers(1, &renderBuffer); glBindRenderbuffer(GL_RENDERBUFFER, renderBuffer); //Setup the shadow texture glGenTextures(1, &shadowMap_tex); glBindTexture(GL_TEXTURE_2D, shadowMap_tex); glTexImage2D(GL_TEXTURE_2D, 0, GL_DEPTH_COMPONENT, s_res, s_res, 0, GL_DEPTH_COMPONENT, GL_FLOAT, NULL); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); return 0; } //Delete stuff void dnitShadowMap() { //Delete everything glDeleteFramebuffers(1, &fbo_handle); glDeleteRenderbuffers(1, &renderBuffer); glDeleteTextures(1, &shadowMap_tex); glDeleteProgram(shadowMap_prog); } int loadSMap() { //Bind MVP stuff glm::mat4 view = glm::lookAt(glm::vec3(10.0, 10.0, 5.0), glm::vec3(0.0, 0.0, 0.0), glm::vec3(0.0, 1.0, 0.0)); glm::mat4 projection = glm::ortho<float>(-10,10,-8,8,-10,40); glm::mat4 mvp = projection * view; glm::mat4 biasMatrix( 0.5, 0.0, 0.0, 0.0, 0.0, 0.5, 0.0, 0.0, 0.0, 0.0, 0.5, 0.0, 0.5, 0.5, 0.5, 1.0 ); glm::mat4 lsMVP = biasMatrix * mvp; //Upload light source matrix to the main shader programs glUniformMatrix4fv(uniform_ls_mvp, 1, GL_FALSE, glm::value_ptr(lsMVP)); glUseProgram(shadowMap_prog); glUniformMatrix4fv(sm_uniform_mvp, 1, GL_FALSE, glm::value_ptr(mvp)); //Draw to the framebuffer (with depth buffer only draw) glBindFramebuffer(GL_FRAMEBUFFER, fbo_handle); glBindRenderbuffer(GL_RENDERBUFFER, renderBuffer); glBindTexture(GL_TEXTURE_2D, shadowMap_tex); glFramebufferTexture2D(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D, shadowMap_tex, 0); glDrawBuffer(GL_NONE); glReadBuffer(GL_NONE); GLenum result = glCheckFramebufferStatus(GL_FRAMEBUFFER); if (GL_FRAMEBUFFER_COMPLETE != result) { printf("ERROR: Framebuffer is not complete.\n"); return -1; } //Draw shadow scene printf("Creating shadow buffers..\n"); int ticks = SDL_GetTicks(); glClear(GL_DEPTH_BUFFER_BIT); //Wipe the depth buffer glViewport(0, 0, s_res, s_res); isMappingShad = true; //DRAW glEnableVertexAttribArray(sm_attr_coord3d); glVertexAttribPointer(sm_attr_coord3d, 3, GL_FLOAT, GL_FALSE, 5*4, scene); glDrawArrays(GL_TRIANGLES, 0, 14*3); glDisableVertexAttribArray(sm_attr_coord3d); isMappingShad = false; glBindFramebuffer(GL_FRAMEBUFFER, 0); printf("Render Sbuf in %dms (GLerr: %d)\n", SDL_GetTicks() - ticks, glGetError()); return 0; } This is the full code for the POC shadow mapping project (C++) (Requires SDL 1.2, SDL-image 1.2, GLEW (1.5) and GLM development headers.) initShadowMap is called, followed by loadSMap, the scene is drawn from the camera POV and then dnitShadowMap is called. I followed this tutorial originally (Along with another more comprehensive tutorial which has disappeared as this guy re-configured his site but used to be here (404).) I've ensured that the scene is visible (as can be seen within the full project) to the light source (which uses an orthogonal projection matrix.) Shader utilities function fine in non-shadow-mapped projects. I should also note that at no point is the GL error state set. What am I doing wrong here and why did this not cause problems on my AMD card? (System: Ubuntu 12.04, Linux 3.2.0-49-generic, 64 bit, with the nvidia-experimental-310 driver package. All other games are functioning fine so it's most likely not a card/driver issue.)

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  • Mapping Object Relationships - QuickStart with NHibernate (Part 3)

    - by BobPalmer
    For this third tutorial, we'll be introducing users new to NHibernat to basic object relationships, starting with a simple many-to-one relationship.  I decided that it would make sense to at least get the readers through some basic relationship mapping (including varieties of parent/child and many to many relationships) before diverging into UI, since most folks are looking for enough to bootstrap themsevles into using NHibernate, and this almost always means some kind of relation between their objects. You can find a link to the article at: http://docs.google.com/Doc?docid=0AUP-rKyyUMKhZGczejdxeHZfMjJmM3c3M3Bnbg&hl=en As always, comments, corrections, and suggestions are appreciated! -Bob

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  • bump mapping with 2 normal maps

    - by DorkMonstuh
    I was wondering if its actually possible to do bump mapping with 2 normal maps... I have tried doing it this way however I get a function overload on max and dot. uniform sampler2D n_mapTex; uniform sampler2D n_mapTex2; uniform sampler2D refTex; varying mediump vec2 TexCoord; varying mediump float vTime; void main() { mediump vec4 wave = texture2D(n_mapTex, TexCoord - vTime); mediump vec4 wave2 = texture2D(n_mapTex2, TexCoord + vTime); mediump vec4 bump = mix(wave2, wave, 0.5); //this extracts the normals from the combined normal maps mediump vec4 normal = normalize(bump.xyzw * 2.0 - 1.0); //determines light position mediump vec3 lightPos = normalize(vec3(0.0, 1.0, 3.0)); mediump float diffuse = max(dot(normal, lightPos),0.0); gl_FragColor = mix(texture2D(refTex, TexCoord), bump, 0.5); }

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  • What would be the equivalent VB.NET code for this C# FluentNHibernate component mapping?

    - by Will Marcouiller
    I'm a C# programmer constrained to write VB.NET code. While exploring NHibernate further for my current client, I encountered FluentNHibernate, which I find real attractive. But now, I wonder how to "translate" this C# code for component mapping into VB.NET code: Component(x => x.Address, m => { m.Map(x => x.Number); m.Map(x => x.Street); m.Map(x => x.PostCode); }); I know from here: Component(Of Client)(Function(c) c.Address, ...) what I miss is how to continue with the brackets in VB.NET, since there's no Begin End keywords or so. EDIT 1: Following Mr. JaredPar instructions, I figured that his solution might work. If we take the time to read his answer, we may notice that we both don't know what the MType is within his solution. I might have found out that the MType is: FluentNHibernate.Mapping.ComponentPart(Of TComponent) Thus, TComponent is, from my understanding, an anonymous type that I shall parameter to use. From this point of view, since I wish to map the properties of my Address object, replacing TComponent in my help method signature seems not to work. Private Sub MapAdresseHelper(Of Adresse)(ByVal a As FluentNHibernate.Mapping.ComponentPart(Of Adresse)) a.Map(Function(m) m.Number) a.Map(Function(m) m.Street).Length(50) a.Map(Function(m) m.PostCode).Length(10) End Sub The error I get is that my Address class doesn't have a property member named Street, for instance. It sees my Address type, it recognizes it, but it seems buggy somehow. I guess VBNET is poorly designed for lambda expressions and is less evolved than C# (Sorry, a bit of frustration due to the constraint of working with it and not being capable of doing things VERY easily done in C#.) Thanks!

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  • Using Mapping Models to migrate between Core Data Object Models

    - by westsider
    I have a fairly simply scheme. Essentially, Run <-- Data (where a Run holds a data, e.g., Temperature, sampled from some sort of sensor). Now, it seems that sensors can have more than one measurement (e.g., Temperature and Humidity). So, a single Run could have multiple data samples. Hence, Run <-- Sample and Sample <-- Data. (And for simplicity I am leaving Run <-- Data in place, for now.) If I create a new mapping model, then things generally work - except that no new Samples are created, no relationships are established between Runs and Samples nor between Samples and Datas. I am trying to get mapping model to migrate my model but even the slightest change to the generated mapping model results in Cocoa error 134110. For example, if I take the "Sample" mapping (which has no Source) and set its Source to 'Run' (so that I can set Sample's inverse relationship 'run' appropriately) then the mapping changes its name to "RunToSample". There are two relationships handled in this mapping: data and run. The data property gets set automatically to FUNCTION($manager, "destinationInstancesForEntityMappingNamed:sourceInstances:" , "DataToData", $source.dataSet) Following this example, I set the run property to FUNCTION($manager, "destinationInstancesForEntityMappingNamed:sourceInstances:" , "RunToRun", $source) Similarly, I set the 'sample' property mapping in RunToRun to FUNCTION($manager, "destinationInstancesForEntityMappingNamed:sourceInstances:" , "RunToSample", $source) and the 'sample' property in DataToData to FUNCTION($manager, "destinationInstancesForEntityMappingNamed:sourceInstances:" , "RunToSample", $source.run) So, what, I wonder, is going wrong? I have tried various permutations, such as leaving the 'inverse' relationships unspecified. But I continue to get the same error (134110) regardless. I imagine that this is a lot easier than it seems and that I am missing some fundamental but minor piece. I have also tried subclassing NSEntityMigrationPolicy and overriding -createDestinationInstancesForSourceInstance: but these efforts have met with much the same results. Thanks in advance for any pointers or (relevant :-) advice.

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  • Mapping Your Customer Experience Journey

    - by Michael Hylton
    For those who attended today’s Oracle Customer Experience Summit keynote you heard from Brian Curran talk about the strategies and best practices to implement customer experience (CX) in your organization.  He spoke about how this evolving journey begins by understanding six steps to transform your business and put your customers front and center.  Here are those key six steps: What are the strategic business objectives in your company? What are your operational objectives and KPIs necessary to measure a CX project? Build an income statement and create “what if” scenarios and see how changes impact your business’ bottom line.  Explore what keeps you from getting to your own goals for your business. Define the business objectives and opportunities you want to meet? Understand the trends and accelerators in the market?  What factors are going on in the market affect that impact your business?  Social?  Mobile?  Cloud?  Just to name a few.  Many of these trends may signal a change in the way people think about your business. What approach will you take to solve these issues?  Understand who your customer is.  How do you need to adapt your business to build relevant, personalized customer experiences. What technologies can you implement to address CX?  Does technology help you solve your problem? A great way to begin your customer experience journey is a concept called journey mapping, one of the most powerful and deceptively simple tools for unlocking CX innovation at your organization. Here is where you can learn more about how you can bring this concept into your business to drive great customer experiences.

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  • problems texture mapping in modern OpenGL 3.3 using GLSL #version 150

    - by RubyKing
    Hi all I'm trying to do texture mapping using Modern OpenGL and GLSL 150. The problem is the texture shows but has this weird flicker I can show a video here http://www.youtube.com/watch?v=xbzw_LMxlHw and I have everything setup best I can have my texcords in my vertex array sent up to opengl I have my fragment color set to the texture values and texel values I have my vertex sending the textures cords to texture cordinates to be used in the fragment shader I have my ins and outs setup and I still don't know what I'm missing that could be causing that flicker. here is my code FRAGMENT SHADER #version 150 uniform sampler2D texture; in vec2 texture_coord; varying vec3 texture_coordinate; void main(void){ gl_FragColor = texture(texture, texture_coord); } VERTEX SHADER #version 150 in vec4 position; out vec2 texture_coordinate; out vec2 texture_coord; uniform vec3 translations; void main() { texture_coord = (texture_coordinate); gl_Position = vec4(position.xyz + translations.xyz, 1.0); } Last bit here is my vertex array with texture cordinates GLfloat vVerts[] = { 0.5f, 0.5f, 0.0f, 0.0f, 1.0f , 0.0f, 0.5f, 0.0f, 1.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.5f, 0.0f, 0.0f, 1.0f, 0.0f}; //tex x and y HERE IS THE ACTUAL FULL SOURCE CODE if you need to see all the code in its fullest glory here is a link to every file http://ideone.com/7kQN3 thank you for your help

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  • Fluent nHibernate and mapping IDictionary<DaysOfWeek,IDictionay<int, decimal>> how to?

    - by JS Future Software
    Hello, I have problem with making mapping of classes with propert of type Dictionary and value in it of type Dictionary too, like this: public class Class1 { public virtual int Id { get; set; } public virtual IDictionary<DayOfWeek, IDictionary<int, decimal>> Class1Dictionary { get; set; } } My mapping looks like this: Id(i => i.Id); HasMany(m => m.Class1Dictionary); This doesn't work. The important thing I want have everything in one table not in two. WHet I had maked class from this second IDictionary I heve bigger problem. But first I can try like it is now.

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  • Height Map Mapping to "Chunked" Quadrilateralized Spherical Cube

    - by user3684950
    I have been working on a procedural spherical terrain generator for a few months which has a quadtree LOD system. The system splits the six faces of a quadrilateralized spherical cube into smaller "quads" or "patches" as the player approaches those faces. What I can't figure out is how to generate height maps for these patches. To generate the heights I am using a 3D ridged multi fractals algorithm. For now I can only displace the vertices of the patches directly using the output from the ridged multi fractals. I don't understand how I generate height maps that allow the vertices of a terrain patch to be mapped to pixels in the height map. The only thing I can think of is taking each vertex in a patch, plug that into the RMF and take that position and translate into u,v coordinates then determine the pixel position directly from the u,v coordinates and determine the grayscale color based on the height. I feel as if this is the right approach but there are a few other things that may further complicate my problem. First of all I intend to use "height maps" with a pixel resolution of 192x192 while the vertex "resolution" of each terrain patch is only 16x16 - meaning that I don't have any vertices to sample for the RMF for most of the pixels. The main reason the height map resolution is higher so that I can use it to generate a normal map (otherwise the height maps serve little purpose as I can just directly displace vertices as I currently am). I am pretty much following this paper very closely. This is, essentially, the part I am having trouble with. Using the cube-to-sphere mapping and the ridged multifractal algorithm previously described, a normalized height value ([0, 1]) is calculated. Using this height value, the terrain position is calculated and stored in the first three channels of the positionmap (RGB) – this will be used to calculate the normalmap. The fourth channel (A) is used to store the height value itself, to be used in the heightmap. The steps in the first sentence are my primary problem. I don't understand how the pixel positions correspond to positions on the sphere and what positions are sampled for the RMF to generate the pixels if only vertices cannot be used.

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  • Conflict between Change Control and ASL Mapping

    - by Jie Chen
    Yesterday I got one strange report that on Agile 9.3.1.2, adding a Supplier into Item's Supplier tab will always remove all the data from Item.PageTwo.MultiList01 field which is assigned to a User Group list. The detailed problem description is like below. In JavaClient, MultiList01 attribute on Parts class's PageTwo tab is enabled and assigned with User Group list. On WebClient, user created a new Part and assign MultiList01 with two UserGroups: "Global User Group Test1" and "Personal Group_Test1". Then go to Suppliers tab to add three Suppliers. Switch back to Part's TitleBlock, will see MultiList01 loses the User Group data. To confirm if MultiList01 really loses the data or it saves with other wrong data, I need to check the database and find strange data that MultiList01 saves wrong data ",7976911,7976907,7976959,", which are exactly the ID of these three Suppliers. Then I can suspect the Supplier attribute on Suppliers tab must be mapped to MultiList01. However when I check Supplier in JavaClient, the "ASL mapped to" is blank. More interesting thing is the database clearly shows Supplier attribute (Base ID =2000004219) is mapped to 2090, which is PageTwo.MultiList01 Base ID. Till now, we can get a conclusion that Supplier data is really mapped to MultiList01, though we assign MultiList01 to User Group list and Supplier does not set "ASL mapped to". It must be another function which overrides "ASL mapped to" visibility in JavaClient with high priority. That is the "Change Controlled" function. We immediately see "ASL mapped to" with value "MultiList01" when we disable Change Controlled for Multilist01 If one attribute is Change Controlled, Supplier data cannot be mapped to this attribute theoretically because Supplier could be dynamically modified by users, not by Changes. In real situation of Agile 9.3.1.2, it could be a Code Defect. We can imagine the scenario customer met. He setup Parts.PageTwo.Multilist01 assigned with Supplier list, then in Parts.Suppliers.Supplier attribute, he set "ASL mapped to" to "Multilist01". Later company business is changed, so he set Multilist01 with Change Controlled and re-assign with User Group list. He forgot to remove "ASL mapped to" before he did modifications to Multilist01. Finally we know the solution, it depends on real business. If still need to mapping Supplier to Parts.PageTwo attribute, should modify "ASL mapped to" to other one attribute which already has assigned with Suppliers list. If do not need "ASL mapped to" function, should delete the data from database level. We cannot do it from JavaClient UI. delete propertytable where id in (select p.id from propertytable p, nodetable n where p.parentid =n.id and n.inherit=2000004219 and propertyid=794)

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  • Bump mapping Problem GLSL

    - by jmfel1926
    I am having a slight problem with my Bump Mapping project. Although everything works OK (at least from what I know) there is a slight mistake somewhere and I get incorrect shading on the brick wall when the light goes to the one side or the other as seen in the picture below: The light is on the right side so the shading on the wall should be the other way. I have provided the shaders to help find the issue (I do not have much experience with shaders). Shaders: varying vec3 viewVec; varying vec3 position; varying vec3 lightvec; attribute vec3 tangent; attribute vec3 binormal; uniform vec3 lightpos; uniform mat4 cameraMat; void main() { gl_TexCoord[0] = gl_MultiTexCoord0; gl_Position = ftransform(); position = vec3(gl_ModelViewMatrix * gl_Vertex); lightvec = vec3(cameraMat * vec4(lightpos,1.0)) - position ; vec3 eyeVec = vec3(gl_ModelViewMatrix * gl_Vertex); viewVec = normalize(-eyeVec); } uniform sampler2D colormap; uniform sampler2D normalmap; varying vec3 viewVec; varying vec3 position; varying vec3 lightvec; vec3 vv; uniform float diffuset; uniform float specularterm; uniform float ambientterm; void main() { vv=viewVec; vec3 normals = normalize(texture2D(normalmap,gl_TexCoord[0].st).rgb * 2.0 - 1.0); normals.y = -normals.y; //normals = (normals * gl_NormalMatrix).xyz ; vec3 distance = lightvec; float dist_number =length(distance); float final_dist_number = 2.0/pow(dist_number,diffuset); vec3 light_dir=normalize(lightvec); vec3 Halfvector = normalize(light_dir+vv); float angle=max(dot(Halfvector,normals),0.0); angle= pow(angle,specularterm); vec3 specular=vec3(angle,angle,angle); float diffuseterm=max(dot(light_dir,normals),0.0); vec3 diffuse = diffuseterm * texture2D(colormap,gl_TexCoord[0].st).rgb; vec3 ambient = ambientterm *texture2D(colormap,gl_TexCoord[0].st).rgb; vec3 diffusefinal = diffuse * final_dist_number; vec3 finalcolor=diffusefinal+specular+ambient; gl_FragColor = vec4(finalcolor, 1.0); }

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  • Does this inheritance design belong in the database?

    - by Berryl
    === CLARIFICATION ==== The 'answers' older than March are not answers to the question in this post! Hello In my domain I need to track allocations of time spent on Activities by resources. There are two general types of Activities of interest - ones base on a Project and ones based on an Account. The notion of Project and Account have other features totally unrelated to both each other and capturing allocations of time, and each is modeled as a table in the database. For a given Allocation of time however, it makes sense to not care whether the allocation was made to either a Project or an Account, so an ActivityBase class abstracts away the difference. An ActivityBase is either a ProjectActivity or an AccountingActivity (object model is below). Back to the database though, there is no direct value in having tables for ProjectActivity and AccountingActivity. BUT the Allocation table needs to store something in the column for it's ActivityBase. Should that something be the Id of the Project / Account or a reference to tables for ProjectActivity / Accounting? How would the mapping look? === Current Db Mapping (Fluent) ==== Below is how the mapping currently looks: public class ActivityBaseMap : IAutoMappingOverride<ActivityBase> { public void Override(AutoMapping<ActivityBase> mapping) { //mapping.IgnoreProperty(x => x.BusinessId); //mapping.IgnoreProperty(x => x.Description); //mapping.IgnoreProperty(x => x.TotalTime); mapping.IgnoreProperty(x => x.UniqueId); } } public class AccountingActivityMap : SubclassMap<AccountingActivity> { public void Override(AutoMapping<AccountingActivity> mapping) { mapping.References(x => x.Account); } } public class ProjectActivityMap : SubclassMap<ProjectActivity> { public void Override(AutoMapping<ProjectActivity> mapping) { mapping.References(x => x.Project); } } There are two odd smells here. Firstly, the inheritance chain adds nothing in the way of properties - it simply adapts Projects and Accounts into a common interface so that either can be used in an Allocation. Secondly, the properties in the ActivityBase interface are redundant to keep in the db, since that information is available in Projects and Accounts. Cheers, Berryl ==== Domain ===== public class Allocation : Entity { ... public virtual ActivityBase Activity { get; private set; } ... } public abstract class ActivityBase : Entity { public virtual string BusinessId { get; protected set; } public virtual string Description { get; protected set; } public virtual ICollection<Allocation> Allocations { get { return _allocations.Values; } } public virtual TimeQuantity TotalTime { get { return TimeQuantity.Hours(Allocations.Sum(x => x.TimeSpent.Amount)); } } } public class ProjectActivity : ActivityBase { public virtual Project Project { get; private set; } public ProjectActivity(Project project) { BusinessId = project.Code.ToString(); Description = project.Description; Project = project; } }

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  • Spring 3.0: Handler mapping issue

    - by Yaniv Cohen
    I am having a trouble mapping a specific URL request to one of the controllers in my project. the URL is : http://HOSTNAME/api/v1/profiles.json the war which is deployed is: api.war the error I get is the following: [PageNotFound] No mapping found for HTTP request with URI [/api/v1/profiles.json] in DispatcherServlet with name 'action' The configuration I have is the following: web.xml : <context-param> <param-name>contextConfigLocation</param-name> <param-value>/WEB-INF/applicationContext.xml,/WEB-INF/applicationContext-security.xml</param-value> </context-param> <!-- Cache Control filter --> <filter> <filter-name>cacheControlFilter</filter-name> <filter-class>org.springframework.web.filter.DelegatingFilterProxy</filter-class> </filter> <!-- Cache Control filter mapping --> <filter-mapping> <filter-name>cacheControlFilter</filter-name> <url-pattern>/*</url-pattern> </filter-mapping> <!-- Spring security filter --> <filter> <filter-name>springSecurityFilterChain</filter-name> <filter-class>org.springframework.web.filter.DelegatingFilterProxy</filter-class> </filter> <!-- Spring security filter mapping --> <filter-mapping> <filter-name>springSecurityFilterChain</filter-name> <url-pattern>/*</url-pattern> </filter-mapping> <!-- Spring listener --> <listener> <listener-class>org.springframework.web.context.ContextLoaderListener</listener-class> </listener> <!-- Spring Controller --> <servlet> <servlet-name>action</servlet-name> <servlet-class>org.springframework.web.servlet.DispatcherServlet</servlet-class> <load-on-startup>1</load-on-startup> </servlet> <servlet-mapping> <servlet-name>action</servlet-name> <url-pattern>/v1/*</url-pattern> </servlet-mapping> The action-servlet.xml: <mvc:annotation-driven/> <bean id="contentNegotiatingViewResolver" class="org.springframework.web.servlet.view.ContentNegotiatingViewResolver"> <property name="favorPathExtension" value="true" /> <property name="favorParameter" value="true" /> <!-- default media format parameter name is 'format' --> <property name="ignoreAcceptHeader" value="false" /> <property name="order" value="1" /> <property name="mediaTypes"> <map> <entry key="html" value="text/html"/> <entry key="json" value="application/json" /> <entry key="xml" value="application/xml" /> </map> </property> <property name="viewResolvers"> <list> <bean class="org.springframework.web.servlet.view.InternalResourceViewResolver"> <property name="prefix" value="/WEB-INF/jsp/"/> <property name="suffix" value=".jsp"/> <property name="viewClass" value="org.springframework.web.servlet.view.JstlView" /> </bean> </list> </property> <property name="defaultViews"> <list> <bean class="org.springframework.web.servlet.view.json.MappingJacksonJsonView" /> <bean class="org.springframework.web.servlet.view.xml.MarshallingView"> <constructor-arg> <bean class="org.springframework.oxm.xstream.XStreamMarshaller" /> </constructor-arg> </bean> </list> </property> </bean> the application context security: <sec:http auto-config='true' > <sec:intercept-url pattern="/login.*" filters="none"/> <sec:intercept-url pattern="/oauth/**" access="ROLE_USER" /> <sec:intercept-url pattern="/v1/**" access="ROLE_USER" /> <sec:intercept-url pattern="/request_token_authorized.jsp" access="ROLE_USER" /> <sec:intercept-url pattern="/**" access="ROLE_USER"/> <sec:form-login authentication-failure-url ="/login.html" default-target-url ="/login.html" login-page ="/login.html" login-processing-url ="/login.html" /> <sec:logout logout-success-url="/index.html" logout-url="/logout.html" /> </sec:http> the controller: @Controller public class ProfilesController { @RequestMapping(value = {"/v1/profiles"}, method = {RequestMethod.GET,RequestMethod.POST}) public void getProfilesList(@ModelAttribute("response") Response response) { .... } } the request never reaches this controller. Any ideas?

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