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  • AS2 Play Movie Clip OnMouseUp not working

    - by Mr Vardermier
    My plan is to play mc_1 on MouseDown and mc_2 on MouseUp. The trouble I am having is that when I release, mc_2 is not playing. mc_1 plays fine when MouseDown is initiated. Here's my code: stop(); slide_mc.stop(); slideback_mc.stop(); onMouseDown = function() { _root.slide_mc.play(); } onMouseUp = function() { _root.slideback_mc.play(); } I am new to AS2, I have tried looking but can't seem to find anything like this... Many thanks in advance!

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  • Sending series of images to display like a movie on iPhone

    - by unknownthreat
    Allow me to elaborate more. On the server, we will have a program that will take data from iPhone and process that data and produce series of images. Each time an image is generated, it will be send back to display on iPhone. I have done all of the things above using UDP, OpenGL, and such. It works. The images are transferred to iPhone and can be displayed, but it is slow. The image's resolution is around 320 x 420 and we send the image pixels by pixels. This naive implementation leads to a slow framerate. I can see around 2-3 frames per second. There are also some UDP packets dropped, and this is expected. Are there any sort of compression method available for something like this? Are there any other method that can make this better? NOTE: please don't just write "compression" as an answer, because we are aware that we will need to do it in some ways.

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  • movie silent until button press, flash as3

    - by pixelGreaser
    I thought I could change the Boolean true/false value, but it's not working. How do I get this to hush, until the button is pressed? import flash.media.Sound; import flash.media.SoundChannel; var soundOn:Boolean = true; //music is ON when we start var myToons:TitleMusic = new TitleMusic(); var myChannel:SoundChannel = myToons.play(0,1000); // endless loop, in effect var myTransform:SoundTransform; mySoundButton.addEventListener(MouseEvent.CLICK,toggleSound); mySoundButton.buttonMode = true; mySoundButton.mouseChildren = false; function toggleSound(e:MouseEvent) { if(soundOn) { // turn sound off myTransform = new SoundTransform(); myTransform.volume = 0; // silent myChannel.soundTransform = myTransform; soundOn = false; mySoundButton.myButtonText.text = "click to turn sound ON"; } else // sound is off { // turn sound on myTransform = new SoundTransform(); myTransform.volume = 1; // full volume myChannel.soundTransform = myTransform; soundOn = true; mySoundButton.myButtonText.text = "click to turn sound OFF"; } }

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  • Sex appear of computer graphics: movie like UI systems

    - by anon
    It's well know that 1) the way computers actually work 2) the way computers are protrayed in movies are not the same. In particular (2) looks much much cooler than (1). Where can I learn more about making flashy, superficially useful but deepdown useless fancy graphics UIs like that? It's almost in the realm of "hollywood special effects" -- like fire/smoke/fire, but I don't want natural phenomenon; I want user interfaces. Concrete question: where can I learn about creating flashy, cool looking (though not necessairly useful) user interfaces? [Perferably in OpenGL]

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  • Sex appeal of computer graphics: movie like UI systems [closed]

    - by anon
    It's well know that 1) the way computers actually work 2) the way computers are protrayed in movies are not the same. In particular (2) looks much much cooler than (1). Where can I learn more about making flashy, superficially useful but deepdown useless fancy graphics UIs like that? It's almost in the realm of "hollywood special effects" -- like fire/smoke/fire, but I don't want natural phenomenon; I want user interfaces. Concrete question: where can I learn about creating flashy, cool looking (though not necessairly useful) user interfaces? [Perferably in OpenGL]

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  • Hosting Flash movie in a WPF project

    - by büsra
    I want to host a SWF (Flash animation) in a WPF project. I searched Google and found something. I tried that technique but had some troubles. In this article, it says: **Then, as mentioned in this posting, it is necessary to run AxImp.exe from the .net sdk on the Flash ocx to generate following files. 1. AxShockwaveFlashObjects.dll AxShockwaveFlashObjects.pdb ShockwaveFlashObjects.dll AxShockwaveFlashObjects.cs In Visual Studio, add the references to the AxShockwaveFlashObjects.dll and ShockwaveFlashObjects.dll generated by aximp** But i couldnt understand this. Can anyone write it out step by step? I am new to WPF.

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  • MPMoviePlayerController seems to make 2 calls for each movie

    - by user76328
    I seem to have an issue where an iphone app using the MPMoviePlayerController seems to make 2 calls to the server for each video it wants to play back. This occurs with iphone 3.x OS and libraries but not with iphone 2.x. I know that iphone does progressive download and will make multiple 206 requests, etc. but as far as our back end is concerned the player appears to make 2 separate sessions. This only appears to be an issue with iPhone native apps and not iphone videos played through safari. Additional info from apple: iPhone OS 3.0 added support for streaming audio and video over HTTP, and MPMoviePlayerController must validate the media before playback to determine if it is streaming content or progressively downloaded content. This is the delay you are experiencing. On a fast network, the delay should be minimized. Is this double check causing 2 sessions be created for each video request? Any one else seeing same issue? Is there a remedy?

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  • I need to add a KeyboardEvent to a movie clip in Flash cs4 AS 3.0

    - by psy-sci
    I have a movieclip called keyCButton that I want to add a keyboardEvent ("C" Key) to. This will play an animation from frames 2-30 with a sound. I have watched a few tutorials but still haven't gotten the correct information to make it work. The following is my code. stage.addEventListener(KeyboardEvent.KEY_DOWN, cNote); function cNote(event:KeyboardEvent):void { if (event.keyCode == Keyboard.SPACE) { keyCButton.gotoAndPlay(2) } } at frame 30 the code tells it to stop and then go back to frame 1 This works for the MouseEvent.CLICK but the KeyboardEvent does nothing.

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  • How do you put clips from a DVD into a website?

    - by Nathan DeWitt
    I have a promotional DVD from a client, and they want to put clips from it on their website. I'm in a Windows environment, so I'm looking for a decent video editor program, free would be preferred. Then I guess I'd have some kind of flash-based player to embed in the website... What do you recommend?

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  • Problems breaking out of nested loops

    - by user1040281
    I have problems breaking out off these nested loops correctly. What the code is trying to do is to indicate that a customer has rented a certain movie. Both the movie and customer are compared to properties of arraylist objects and then if all checks out the name property and ID property of a movie object are added as a string to another arraylist. All this works correctly as long as I use the first movie (from movies) and the first customer (from customers) but if I try renting other movies further down my arraylist with other customers then it adds the rented movie to the customerRentedMovies arraylist but prints out the "else message". I figure I need to break out of the foreach(blabla) loops aswell? or could goto be used? Comments was removed (looked kinda messy, can explain further if needed) public void RentMovie(string titel, int movieID, string name, int customerID) { foreach (Customer customer in customers) { if (name == customer.Name && customerID == customer.CustomerID) { foreach (MovieInfo movie in movies) { if (titel == movie.Titel && movieID == movie.MovieID) { movie.rented = true; string rentedMovie = string.Format("{0} ID: {1}", movie.Titel, movie.MovieID); customer.customerRentedMovies.Add(rentedMovie); break; } else { Console.WriteLine("No movie with that titel and ID!"); } } break; } else { Console.WriteLine("No customer with that ID and name"); } } }

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  • What utility is like Ten Clips, providing an enumerated clipboard?

    - by Aaron Newton
    A very useful (Windows) utility I use is TenClips - http://www.paludour.net/TenClips.html It allows you to create enumerated clipboards/emacs-like buffers easily using ctrl + f1, ctrl + f2, ctrl + f3, etc., copy to the clipboard in the first buffer, switch to the second buffer, copy without loosing our first buffer, switch back to the first buffer and paste, switch to the second buffer and paste and so forth. Does something like this exist for Ubuntu? The closest post I could find was Looking for an application that saves clipboard history which recommended Parcellite (http://parcellite.sourceforge.net/?page_id=2) - which keeps the history - but this is not quite what I'm after. If not I might make this a pet project :D

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  • strange MPMoviePlayer problem

    - by Rahul Vyas
    I am using mpmovieplayer in my application.I have a button for playing movie witch has an image of play.But when mpmovieplayer plays movie i can see that button on movie player's overlying controlls like when i pause movie i see my play button instead of movie player's default button.Also i have customized navigation bar and i can see that navbar when movie plays instead of default nav bar.I tried hiding button when playing movie but it didn't worked.Does Someone knows about this issue? also i am having cropping of video issues does someone knows about how to handle video orientation i mean i want full video in any orientation recorded video.Thanks

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  • What free expert system can You recommend (with higher functionality then CLIPS)?

    - by Martin
    Hi, I'm trying to find best free expert system, with the highest functionality. I know about CLIPS, but is there another system, for example being able to accept percent of confidence for each rule (fuzzy logic). I need it to know will I be able to do fast a short project using expert system, with highest functionality. But anyways, it's interesting is there an open source program that aims to gather different AI methods (whitch there are plenty of), and use them together. So I would be extremely thankeful for any info about more robust CLIPS, or similar programs. Thanks!

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  • SDL: Clipping a Sprite Sheet from Left to Right

    - by 0X1A
    I'm trying to get a sprite sheet clipped in the right order but I'm a bit stumped, every iteration I've tried has tended to be in the wrong order. This is my current implementation. Frames = (TempSurface-h / ClipHeight) * (TempSurface-w / ClipWidth); SDL_Rect Clips[Frames]; for (i = 0; i < Frames; i++) { if (i != 0 && i % (TempSurface-h / ClipHeight) == 0) ColumnIndex++; Clips[i].x = ColumnIndex * ClipWidth; Clips[i].y = i % (TempSurface-h / ClipHeight) * ClipHeight; Clips[i].w = ClipWidth; Clips[i].h = ClipHeight; Where TempSurface is the entire sheet loaded to a SDL_Surface and Clips[] is an array of SDL_Rects. What results from this is a sprite sheet set to SDL_Rects in the wrong order. For example a sheet of dimensions 4x4 would load desirably as this: | 0 | 1 | 2 | 3 | | 4 | 5 | 6 | 7 | | 8 | 9 | 10| 11| | 12| 13| 14| 15| But would be set as this order: | 0 | 4 | 8 | 12| | 1 | 5 | 9 | 13| | 2 | 6 | 10| 14| | 3 | 7 | 11| 15| What should I be doing for these to be set correctly?

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  • How to swap row/column major order?

    - by 0X1A
    I'm trying to get a sprite sheet clipped in the right order but I'm a bit stumped, every iteration I've tried has tended to be in the wrong order. This is my current implementation. Frames = (TempSurface->h / ClipHeight) * (TempSurface->w / ClipWidth); SDL_Rect Clips[Frames]; for (i = 0; i < Frames; i++) { if (i != 0 && i % (TempSurface->h / ClipHeight) == 0) ColumnIndex++; Clips[i].x = ColumnIndex * ClipWidth; Clips[i].y = i % (TempSurface->h / ClipHeight) * ClipHeight; Clips[i].w = ClipWidth; Clips[i].h = ClipHeight; } Where TempSurface is the entire sheet loaded to a SDL_Surface and Clips[] is an array of SDL_Rects. What results from this is a sprite sheet set to SDL_Rects in the wrong order. For example I need a sheet of dimensions 4x4 to look like this: | 0 | 1 | 2 | 3 | | 4 | 5 | 6 | 7 | | 8 | 9 | 10| 11| | 12| 13| 14| 15| But instead I get this order: | 0 | 4 | 8 | 12| | 1 | 5 | 9 | 13| | 2 | 6 | 10| 14| | 3 | 7 | 11| 15| Columns and rows order does not match. What should I do to fix the order?

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  • How can I combine 30,000 images into a timelapse movie?

    - by Swift
    I have taken 30,000 still images that I want to combine into a timelapse movie. I have tried QuickTime Pro, TimeLapse 3, and Windows Movie Maker, but with such a huge amount of images, each of the programs fail (I tried SUPER ©, but couldn't get it to work either...?). It seems that all of these programs crash after a few thousand pictures. The images I have are all in .JPG format, at a resolution of 1280x800, and I'm looking for a program that can put these images into a timelapse movie in some kind of lossless format (raw/uncompressed AVI would be fine) for further editing. Does anyone have any ideas, or has anyone tried anything like this with a similar number of pictures?

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  • How can I combine 30,000 images into a timelapse movie?

    - by Swift
    I have taken 30,000 still images that I want to combine into a timelapse movie. I have tried QuickTime Pro, TimeLapse 3, and Windows Movie Maker, but with such a huge amount of images, each of the programs fail (I tried SUPER ©, but couldn't get it to work either...?). It seems that all of these programs crash after a few thousand pictures. The images I have are all in .JPG format, at a resolution of 1280x800, and I'm looking for a program that can put these images into a timelapse movie in some kind of lossless format (raw/uncompressed AVI would be fine) for further editing. Does anyone have any ideas, or has anyone tried anything like this with a similar number of pictures?

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  • iphone - button outside MPMoviePlayerController window not responding

    - by Mike
    I have created a MPMoviePlayerController to play a movie. As the movie likes to play landscape in full screen, when the movie is about to play, I grab its window and resize it to be smaller. At the same time, I add a view to the movie's window and this view contains several buttons, that are supposed to be around the movie. As the movie's window is reduced in size, I have to scale the buttons' view up, so the buttons do not reduce in size. I ended with this What you can see here is this: four buttons (green rectangles), the reduced movie's window and the application's window, that now is visible because the movie's window was reduced. The problem is that the buttons just work if you click on their regions inside the movie's window (A). If you click them on the region outside (B) they don't work. WHen you click on B, TouchesMoved on the main view controller receives the touch and the button doesn't do its action. How can this be solved? thanks for any help

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  • Zend Navigation not working on dynamic pages

    - by azz0r
    XML Home default default index index Clips video clip index All video clip all 0-9 1 My bootstrap route: $router->addRoute('clips/page', new Zend_Controller_Router_Route('clips/:page', array('module' => 'video', 'controller' => 'clip', 'action' => 'all'))); The clips navigation works, but the all navigation doesnt have a crumb bar for /clips/1 Ideas?

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  • How to detect for screenreaders/MSAA without focusing the flash movie?

    - by utt73
    I am trying to detect for the presence of assistive technology using flash. When a Flash movie holding the actionscript below on frame 1 is loaded (and screenreader chatting to IE or Firefox over MSAA is active -- JAWS or NVDA), Accessibility.isActive() does not return "true" until the movie is focused. Well, actually not until some "event" happens. The movie will just sit there until I right-click it & show flash player's context menu... it seems only then Accessibility.isActive() returns true. Right-clicking is the only way I could get the movie to "wake up". How do I get the movie to react on it's own and detect MSAA? I've tried sending focus to it with Javascript... can a fake a right-click in javascript or actionscript? Or do you know the events a right click is firing in a flash movie -- possibly I can programatically make that event happen? My Actionscript: var x = 0; //check if Microsoft Active Accessibility (MSAA) is active. //Setting takes 1-2 seconds to detect -- hence the setTimeout loop. function check508(){ if ( Accessibility.isActive() ) { //remove this later... just visual for testing logo.glogo.logotext.nextFrame(); //tell the page's javascript this is a 508 user getURL("javascript:setAccessible();") } else if (x<100) { trace ("There is currently no active accessibility aid. Attempt " + x); x++; setTimeout(check508,200); } } /* //FYI: only checks if browser can talk to MSAA, not that it is actually running. Sigh. if (System.capabilities.hasAccessibility) { logo.glogo.logotext.nextFrame(); getURL("javascript:setAccessible();") }; */ check508(); stop(); My HTML: <embed id="detector" width="220" height="100" quality="high" wmode="window" type="application/x-shockwave-flash" src="/images/detect.swf" pluginspage="http://www.adobe.com/go/getflashplayer" flashvars="">

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