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  • How to disable mod_security2 rule (false positive) for one domain on centos 5

    - by nicholas.alipaz
    Hi I have mod_security enabled on a centos5 server and one of the rules is keeping a user from posting some text on a form. The text is legitimate but it has the words 'create' and an html <table> tag later in it so it is causing a false positive. The error I am receiving is below: [Sun Apr 25 20:36:53 2010] [error] [client 76.171.171.xxx] ModSecurity: Access denied with code 500 (phase 2). Pattern match "((alter|create|drop)[[:space:]]+(column|database|procedure|table)|delete[[:space:]]+from|update.+set.+=)" at ARGS:body. [file "/usr/local/apache/conf/modsec2.user.conf"] [line "352"] [id "300015"] [rev "1"] [msg "Generic SQL injection protection"] [severity "CRITICAL"] [hostname "www.mysite.com"] [uri "/node/181/edit"] [unique_id "@TaVDEWnlusAABQv9@oAAAAD"] and here is /usr/local/apache/conf/modsec2.user.conf (line 352) #Generic SQL sigs SecRule ARGS "((alter|create|drop)[[:space:]]+(column|database|procedure|table)|delete[[:space:]]+from|update.+set.+=)" "id:1,rev:1,severity:2,msg:'Generic SQL injection protection'" The questions I have are: What should I do to "whitelist" or allow this rule to get through? What file do I create and where? How should I alter this rule? Can I set it to only be allowed for the one domain, since it is the only one having the issue on this dedicated server or is there a better way to exclude table tags perhaps? Thanks guys

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  • Help with Sharepoint (WSS 3.0) and JQuery

    - by Nicholas Selby
    Ok so the scenario is as follows: Have a sharepoint site setup on Microsoft Online, basically this site is a job booking system and is based on a custom sharepoint list. What I am trying to achieve is to extract List Items where the Invoiced Column is set to "No". Eventually I would like to post this to xero.com using their API as it accepts XML through the API Endpoints. Have tried using JQuery and JPoint but my limited programming skills are holding me back. Could anyone offer me some advice or point me in the right direction of someone that could help? am willing to pay someone if they can help me with getting this to work :)

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  • what's a good way to synchronize a sql server 2008 database from a 2005 database automatically?

    - by Keith Nicholas
    Ok, the scenario is... two servers, on completely different parts of the internet. The sql 2008 database just needs to get data updates and schema changes. It doesn't need to send anything to the 2005 database. Basically just suck data and schema as efficiently as possible automatically as a scheduled task. The database is quite huge.... but the changes per day are probablly around 20/30 megabytes of data/ I can't run any of the inbuilt replication on the 2005 database. I've had a wee look at the Sync Framework, I think that might do what I want, but seems a bit painful and requires a bit of work to get going. I'm wondering if there is tooling out there to make this easier? or?? not quite sure what my options are.

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  • EndpointNotFoundException when working through tutorials in Learning WCF

    - by Nicholas
    I am working through the book Learning WCF and on the first tutorial lab HelloIndigo I am receiving the following error. Could not connect to http://localhost:8000/HelloIndigo/HelloIndigoService. TCP error code 10061: No connection could be made because the target machine actively refused it 127.0.0.1:8000. It appears in the Client project on the line string s = proxy.HelloIndigo(); EndpointAddress ep = new EndpointAddress("http://localhost:8000/HelloIndigo/HelloIndigoService"); IHelloIndigoService proxy = ChannelFactory<IHelloIndigoService>. CreateChannel(new BasicHttpBinding(), ep); string s = proxy.HelloIndigo(); Console.WriteLine(s); Console.WriteLine("Press <ENTER> to terminate Client"); Console.ReadLine(); I have intensively googled on this but I am none the wiser. Can anyone explain the issue and how to remedy?

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  • C++: set of C-strings

    - by Nicholas
    I want to create one so that I could check whether a certain word is in the set using set::find However, C-strings are pointers, so the set would compare them by the pointer values by default. To function correctly, it would have to dereference them and compare the strings. I could just pass the constructor a pointer to the strcmp() function as a comparator, but this is not exactly how I want it to work. The word I might want to check could be part of a longer string, and I don't want to create a new string due to performance concerns. If there weren't for the set, I would use strncmp(a1, a2, 3) to check the first 3 letters. In fact, 3 is probably the longest it could go, so I'm fine with having the third argument constant. Is there a way to construct a set that would compare its elements by calling strncmp()? Code samples would be greatly appreciated.

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  • Servlets stats using wsadmin

    - by Nicholas Key
    Is there a way to probe the stats of servlets using wsadmin according to this MBean interface? http://publib.boulder.ibm.com/infocenter/wasinfo/v7r0/topic/com.ibm.websphere.javadoc.doc/web/mbeanDocs/index.html For example, the names of the servlets, the URIs, etc

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  • Java Heap Overflow, Forcing Garbage Collection

    - by Nicholas
    I've create a trie tree with an array of children. When deleting a word, I set the children null, which I would assume deletes the node(delete is a relative term). I know that null doesn't delete the child, just sets it to null, which when using a large amount of words it causes to overflow the heap. Running a top on linux, I can see my memory usage spike to 1gb pretty quickly, but if I force garbage collection after the delete (Runtime.gc()) the memory usage goes to 50mb and never above that. From what I'm told, java by default runs garbage collection before a heap overflow happens, but I can't see to make that happen.

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  • Orphan IBM JVM process

    - by Nicholas Key
    Hi people, I have this issue about orphan IBM JVM process being created in the process tree: For example: C:\Program Files\IBM\WebSphere\AppServer\bin>wsadmin -lang jython -f "C:\Hello.py" Hello.py has the simple implementation: import time i = 0 while (1): i = i + 1 print "Hello World " + str(i) time.sleep(3.0) My machine has such JVM information: C:\Program Files\WebSphere\java\bin>java -verbose:sizes -version -Xmca32K RAM class segment increment -Xmco128K ROM class segment increment -Xmns0K initial new space size -Xmnx0K maximum new space size -Xms4M initial memory size -Xmos4M initial old space size -Xmox1624995K maximum old space size -Xmx1624995K memory maximum -Xmr16K remembered set size -Xlp4K large page size available large page sizes: 4K 4M -Xmso256K operating system thread stack size -Xiss2K java thread stack initial size -Xssi16K java thread stack increment -Xss256K java thread stack maximum size java version "1.6.0" Java(TM) SE Runtime Environment (build pwi3260sr6ifix-20091015_01(SR6+152211+155930+156106)) IBM J9 VM (build 2.4, JRE 1.6.0 IBM J9 2.4 Windows Server 2003 x86-32 jvmwi3260sr6-20091001_43491 (JIT enabled, AOT enabled) J9VM - 20091001_043491 JIT - r9_20090902_1330ifx1 GC - 20090817_AA) JCL - 20091006_01 While the program is running, I tried to kill it and subsequently I found an orphan IBM JVM process in the process tree. Is there a way to fix this issue? Why is there an orphan process in the first place? Is there something wrong with my code? I really don't believe that my simplistic code is wrongly implemented. Any suggestions?

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  • Python/Tkinter Audio Player

    - by Nicholas Quirk
    Hey everyone reading this, I've recently got into doing GUI development with Python. Tkinter seems like the easiest and most logical choice starting out. I did a little with wxPython but it was more sophisticated than what I needed. Anyway, I'm developing a media player. Right now it's a simple window with a button to load .wav files. The problem is I would like to implement a pause button now. But, when playing a audio file the GUI isn't accessible again (no buttons can be pushed) till the file is done playing. How can I make the GUI dynamic while an audio file is playing? I was thinking this maybe be because I'm using PyAudio, and their implementation doesn't allow this. Anyway, thanks for any advice before hand.

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  • Nhibernate 3.0 and FluentNHibernate

    - by Keith Nicholas
    is anyone building the truck NHibernate and FluentNhibernate together? How's it working? are you using it for production systems? How is the Linq support? Is it nearly ready for release? Is there a nice and concise way to keep up to date with what is going on in the world of NHibernate? (ie, without having to read lots of blogs, and mailing lists )

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  • Establishing a tcp connection from within a DLL

    - by Nicholas Hollander
    I'm trying to write a piece of code that will allow me to establish a TCP connection from within a DLL file. Here's my situation: I have a ruby application that needs to be able to send and receive data over a socket, but I can not access the native ruby socket methods because of the environment in which it will be running. I can however access a DLL file and run the functions within that, so I figured I would create a wrapper for winsock. Unfortunately, attempting to take a piece of code that should connect to a TCP socket in a normal C++ application throws a slew of LNK2019 errors that I can not for the life of me resolve. This is the method I'm using to connect: //Socket variable SOCKET s; //Establishes a connection to the server int server_connect(char* addr, int port) { //Start up Winsock WSADATA wsadata; int error = WSAStartup(0x0202, &wsadata); //Check if something happened if (error) return -1; //Verify Winock version if (wsadata.wVersion != 0x0202) { //Clean up and close WSACleanup(); return -2; } //Get the information needed to finalize a socket SOCKADDR_IN target; target.sin_family = AF_INET; //Address family internet target.sin_port = _WINSOCKAPI_::htons(port); //Port # target.sin_addr.s_addr = inet_addr(addr); //Create the socket s = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); if (s == INVALID_SOCKET) { return -3; } //Try connecting if (connect(s, (SOCKADDR *)&target, sizeof(target)) == SOCKET_ERROR) { //Failed to connect return -4; } else { //Success return 1; } } The exact errors that I'm receiving are: Error 1 error LNK2019: unresolved external symbol _closesocket@4 referenced in function _server_disconnect [Project Path] Error 2 error LNK2019: unresolved external symbol _connect@12 referenced in function _server_connect [Project Path] Error 3 error LNK2019: unresolved external symbol _htons@4 referenced in function _server_connect [Project Path] Error 4 error LNK2019: unresolved external symbol _inet_addr@4 referenced in function _server_connect [Project Path] Error 5 error LNK2019: unresolved external symbol _socket@12 referenced in function _server_connect [Project Path] Error 6 error LNK2019: unresolved external symbol _WSAStartup@8 referenced in function _server_connect [Project Path] Error 7 error LNK2019: unresolved external symbol _WSACleanup@0 referenced in function _server_connect [Project Path] Error 8 error LNK1120: 7 unresolved externals [Project Path] 1 1 Many thanks!

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  • Coldfusion "Routines cannot be declared more than once"

    - by Nicholas
    We have the following code in our Application.cfc: <cffunction name="onError" returnType="void" output="false"> <cfargument name="exception" required="true"> <cfargument name="eventname" type="string" required="true"> <cfset cfcatch = exception> <cfinclude template="standalone/errors/error.cfm"> </cffunction> Within the error.cfm page we have this code (I didn't write it): <cfscript> function GetCurrentURL() { var theURL = "http"; if (cgi.https EQ "on" ) theURL = "#TheURL#s"; theURL = theURL & "://#cgi.server_name#"; if(cgi.server_port neq 80) theURL = theURL & ":#cgi.server_port#"; theURL = theURL & "#cgi.path_info#"; if(len(cgi.query_string)) theURL = theURL & "?#cgi.query_string#"; return theURL; } </cfscript> This is all part of a script that puts together bunches of details about the error and records it to the database. When an error occurs, we receive the message "The routine GetCurrentURL has been declared twice in different templates." However, I have searched the entire codebase in several different ways and found "GetCurrentURL" used only twice, both times in error.cfm. The first time is the declaration, and the second is actual use. So I'm not sure why CF is saying "in different templates". My next thought was that the problem is a recursive call, and that error.cfm is erroring and calling itself, so I attempted these two changes, either of which should have resolved the issue and unmasked the real error: <cfif StructKeyExists(variables,"GetCurrentURL") IS "NO"> <cfscript> function GetCurrentURL() { var theURL = "http"; if (cgi.https EQ "on" ) theURL = "#TheURL#s"; theURL = theURL & "://#cgi.server_name#"; if(cgi.server_port neq 80) theURL = theURL & ":#cgi.server_port#"; theURL = theURL & "#cgi.path_info#"; if(len(cgi.query_string)) theURL = theURL & "?#cgi.query_string#"; return theURL; } </cfscript> </cfif> And: <cfscript> if (!StructKeyExists(variables,"GetCurrentURL")) { function GetCurrentURL() { var theURL = "http"; if (cgi.https EQ "on" ) theURL = "#TheURL#s"; theURL = theURL & "://#cgi.server_name#"; if(cgi.server_port neq 80) theURL = theURL & ":#cgi.server_port#"; theURL = theURL & "#cgi.path_info#"; if(len(cgi.query_string)) theURL = theURL & "?#cgi.query_string#"; return theURL; } } </cfscript> Neither worked. I also tried adding this to the page just before the function call: <cfoutput>"#StructKeyExists(variables,"GetCurrentURL")#"</cfoutput> It caused the word "YES" to be printed on screen. This indicates that the above should work, as clearly the contents of the if statement will evaluate to "YES", and thus the if statement will evaluate to false, and thus the function will not be declared, and thus I will retain my sanity. But for some reason this problem persists. Any thoughts on what might be occuring or how to troubleshoot next? I'm stuck at this point.

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  • How do you make an image opened in colorbox scrollable

    - by nicholas.alipaz
    I would like my images that I open in colorbox to be displayed fullsize with no resizing applied to them and then apply scrollbars to allow for viewing the larger images. Some of my images are quite tall and things get pixelated when resized down. Currently colorbox just resizes my images down to the size of the available height/width. Is there a way to make all images display fullsize with overflow scrollable in colorbox? I am linking directly to an image: <a href="/myimage.png" title="My Image" class="colorbox imagefield imagefield-imagelink imagefield-field_portfolio_screenshot initColorbox-processed cboxElement" rel="gallery-12"> <img src="/thumb/myimage.png" alt="image" title="My Image" class="imagecache imagecache-portfolio_screenshot_thumb" height="50" width="50"> </a>

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  • Who likes #regions in Visual Studio?

    - by Nicholas
    Personally I can't stand region tags, but clearly they have wide spread appeal for organizing code, so I want to test the temperature of the water for other MS developer's take on this idea. My personal feeling is that any sort of silly trick to simplify code only acts to encourage terrible coding behavior, like lack of cohesion, unclear intention and poor or incomplete coding standards. One programmer told me that code regions helped encourage coding standards by making it clear where another programmer should put his or her contributions. But, to be blunt, this sounds like a load of horse manure to me. If you have a standard, it is the programmer's job to understand what that standard is... you should't need to define it in every single class file. And, nothing is more annoying than having all of your code collapsed when you open a file. I know that cntrl + M, L will open everything up, but then you have the hideous "hash region definition" open and closing lines to read. They're just irritating. My most stead fast coding philosophy is that all programmer should strive to create clear, concise and cohesive code. Region tags just serve to create noise and redundant intentions. Region tags would be moot in a well thought out and intentioned class. The only place they seem to make sense to me, is in automatically generated code, because you should never have to read that outside of personal curiosity.

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  • ASP.Net MVC Moq SetupGet

    - by Nicholas Murray
    Hi, I am starting out with TDD using Moq to Mock an interface that I have: public interface IDataService { void Commit(); TopListService TopLists { get; } } From the samples I have seen I would expect SetupGet (or Setup) to appear in the intellisense when I type var mockDataService = new Mock<IDataService>(); mockDataService. But it is missing. Could someone suggest why?

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  • How can I have a Makefile automatically rebuild source files that include a modified header file? (I

    - by Nicholas Flynt
    I have the following makefile that I use to build a program (a kernel, actually) that I'm working on. Its from scratch and I'm learning about the process, so its not perfect, but I think its powerful enough at this point for my level of experience writing makefiles. AS = nasm CC = gcc LD = ld TARGET = core BUILD = build SOURCES = source INCLUDE = include ASM = assembly VPATH = $(SOURCES) CFLAGS = -Wall -O -fstrength-reduce -fomit-frame-pointer -finline-functions \ -nostdinc -fno-builtin -I $(INCLUDE) ASFLAGS = -f elf #CFILES = core.c consoleio.c system.c CFILES = $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c))) SFILES = assembly/start.asm SOBJS = $(SFILES:.asm=.o) COBJS = $(CFILES:.c=.o) OBJS = $(SOBJS) $(COBJS) build : $(TARGET).img $(TARGET).img : $(TARGET).elf c:/python26/python.exe concat.py stage1 stage2 pad.bin core.elf floppy.img $(TARGET).elf : $(OBJS) $(LD) -T link.ld -o $@ $^ $(SOBJS) : $(SFILES) $(AS) $(ASFLAGS) $< -o $@ %.o: %.c @echo Compiling $<... $(CC) $(CFLAGS) -c -o $@ $< #Clean Script - Should clear out all .o files everywhere and all that. clean: -del *.img -del *.o -del assembly\*.o -del core.elf My main issue with this makefile is that when I modify a header file that one or more C files include, the C files aren't rebuilt. I can fix this quite easily by having all of my header files be dependencies for all of my C files, but that would effectively cause a complete rebuild of the project any time I changed/added a header file, which would not be very graceful. What I want is for only the C files that include the header file I change to be rebuilt, and for the entire project to be linked again. I can do the linking by causing all header files to be dependencies of the target, but I cannot figure out how to make the C files be invalidated when their included header files are newer. I've heard that GCC has some commands to make this possible (so the makefile can somehow figure out which files need to be rebuilt) but I can't for the life of me find an actual implementation example to look at. Can someone post a solution that will enable this behavior in a makefile? EDIT: I should clarify, I'm familiar with the concept of putting the individual targets in and having each target.o require the header files. That requires me to be editing the makefile every time I include a header file somewhere, which is a bit of a pain. I'm looking for a solution that can derive the header file dependencies on its own, which I'm fairly certain I've seen in other projects.

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  • Stuck in Infinite Loop while PostInvalidating

    - by Nicholas Roge
    I'm trying to test something, however, the loop I'm using keeps getting stuck while running. It's just a basic lock thread while doing something else before continuing kind of loop. I've double checked that I'm locking AND unlocking the variable I'm using, but regardless it's still stuck in the loop. Here are the segments of code I have that cause the problem: ActualGame.java: Thread thread=new Thread("Dialogue Thread"){ @Override public void run(){ Timer fireTimer=new Timer(); int arrowSequence=0; gameHandler.setOnTouchListener( new OnTouchListener(){ @Override public boolean onTouch(View v, MotionEvent me) { //Do something. if(!gameHandler.fireTimer.getActive()){ exitLoop=true; } return false; } } ); while(!exitLoop){ while(fireTimer.getActive()||!gameHandler.drawn); c.drawBitmap(SpriteSheet.createSingleBitmap(getResources(), R.drawable.dialogue_box,240,48),-48,0,null); c.drawBitmap(SpriteSheet.createSingleBitmap(getResources(),R.drawable.dialogue_continuearrow,32,16,8,16,arrowSequence,0),-16,8,null); gameHandler.drawn=false; gameHandler.postInvalidate(); if(arrowSequence+1==4){ arrowSequence=0; exitLoop=true; }else{ arrowSequence++; } fireTimer.startWait(100); } gameHandler.setOnTouchListener(gameHandler.defaultOnTouchListener); } }; thread.run(); And the onDraw method of GameHandler: canvas.scale(scale,scale); canvas.translate(((screenWidth/2)-((terrainWidth*scale)/2))/scale,((screenHeight/2)-((terrainHeight*scale)/2))/scale); canvas.drawColor(Color.BLACK); for(int layer=0;layer(less than)tiles.length;layer++){ if(layer==playerLayer){ canvas.drawBitmap(playerSprite.getCurrentSprite(), playerSprite.getPixelLocationX(), playerSprite.getPixelLocationY(), null); continue; } for(int y=0;y(less than)tiles[layer].length;y++){ for(int x=0;x(less than)tiles[layer][y].length;x++){ if(layer==0&&tiles[layer][y][x]==null){ tiles[layer][y][x]=nullTile; } if(tiles[layer][y][x]!=null){ runningFromTileEvent=false; canvas.drawBitmap(tiles[layer][y][x].associatedSprite.getCurrentSprite(),x*tiles[layer][y][x].associatedSprite.spriteWidth,y*tiles[layer][y][x].associatedSprite.spriteHeight,null); } } } } for(int i=0;i(less than)canvasEvents.size();i++){ if(canvasEvents.elementAt(i).condition(this)){ canvasEvents.elementAt(i).run(canvas,this); } } Log.e("JapaneseTutor","Got here.[1]"); drawn=true; Log.e("JapaneseTutor","Got here.[2]"); If you need to see the Timer class, or the full length of the GameHandler or ActualGame classes, just let me know.

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  • IIS7 Overrides customErrors when setting Response.StatusCode?

    - by Nicholas H
    Having a weird problem here. Everybody knows that if you use web.config's customErrors section to make a custom error page, that you should set your Response.StatusCode to whatever is appropriate. For example, if I make a custom 404 page and name it 404.aspx, I could put <% Response.StatusCode = 404 % in the contents in order to make it have a true 404 status header. Follow me so far? Good. Now try to do this on IIS7. I cannot get it to work, period. If Response.StatusCode is set in the custom error page, IIS7 seems to override the custom error page completely, and shows it's own status page (if you have one configured.) Has anyone else seen this behavior and also maybe know how to work around it? It was working under IIS6, so I don't know why things changed. Update: This is not the same as the issue in http://stackoverflow.com/questions/347281/asp-net-custom-404-returning-200-ok-instead-of-404-not-found

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  • Sorting a list of items using javascript

    - by Nicholas
    Hi all, I am working on a class assignment in which i need to accomplish the following: 1 User types a list of items into a text box (form field) 2 When the user presses the sort button, the list in the text box is sorted 3 It takes the text from the text box and puts the sorted text back in the text box Please help!

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  • How would I go about sharing variables in a C++ class with Lua?

    - by Nicholas Flynt
    I'm fairly new to Lua, I've been working on trying to implement Lua scripting for logic in a Game Engine I'm putting together. I've had no trouble so far getting Lua up and running through the engine, and I'm able to call Lua functions from C and C functions from Lua. The way the engine works now, each Object class contains a set of variables that the engine can quickly iterate over to draw or process for physics. While game objects all need to access and manipulate these variables in order for the Game Engine itself to see any changes, they are free to create their own variables, a Lua is exceedingly flexible about this so I don't forsee any issues. Anyway, currently the Game Engine side of things are sitting in C land, and I really want them to stay there for performance reasons. So in an ideal world, when spawning a new game object, I'd need to be able to give Lua read/write access to this standard set of variables as part of the Lua object's base class, which its game logic could then proceed to run wild with. So far, I'm keeping two separate tables of objects in place-- Lua spawns a new game object which adds itself to a numerically indexed global table of objects, and then proceeds to call a C++ function, which creates a new GameObject class and registers the Lua index (an int) with the class. So far so good, C++ functions can now see the Lua object and easily perform operations or call functions in Lua land using dostring. What I need to do now is take the C++ variables, part of the GameObject class, and expose them to Lua, and this is where google is failing me. I've encountered a very nice method here which details the process using tags, but I've read that this method is deprecated in favor of metatables. What is the ideal way to accomplish this? Is it worth the hassle of learning how to pass class definitions around using libBind or some equivalent method, or is there a simple way I can just register each variable (once, at spawn time) with the global lua object? What's the "current" best way to do this, as of Lua 5.1.4?

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  • Can you make an incrementing compiler constant?

    - by Keith Nicholas
    While sounding nonsensical..... I want a Contant where every time you use it it will increment by 1 int x; int y; x = INCREMENTING_CONSTNAT; y = INCREMENTING_CONSTNAT; where x == 1; and y == 2 Note I don't want y = INCREMENTING_CONSTNAT+1 type solutions. Basically I want to use it as a compile time unique ID ( generally it wouldn't be used in code like the example but inside another macro)

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