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  • Which logs will tell me about the Touchpad and Keyboard locking up?

    - by Sepero
    I have an Asus N53SM laptop that I leave running for several weeks at a time. I never put it in hibernate or suspend, I only close the lid when I'm not using it. After a few days or weeks of running, the touchpad and keyboard will Both lock up (at the same time) for no apparent reason. I could be just surfing the internet when it happens. The touchpad and keyboard seem to only lock up when I'm actively using the laptop (not when idle), which may mean it's related to something I press, but I'm not sure? The touchpad never locks or unlocks when Pressing FN and the designated touchpad lock key (it does not seem to work on Linux). While the touchpad and keyboard are locked, I am able to plug in my USB mouse and successfully use it to control the screen cursor. I can also remotely get into the system with vnc and ssh, everything seems to run fine there as well. No processes appear out of control. It's just the laptops physical touchpad and keyboard that are locking up. How might I go about diagnosing this problem? What system logs to look at? (anything specific to look for in them?) Perhaps I should try reloading some modules? Any thing else I should inspect?

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  • What are some arguments AGAINST using EntityFramework?

    - by Rachel
    The application I am currently building has been using Stored procedures and hand-crafted class models to represent database objects. Some people have suggested using Entity Framework and I am considering switching to that since I am not that far into the project. My problem is, I feel the people arguing for EF are only telling me the good side of things, not the bad side :) My main concerns are: We want Client-Side validation using DataAnnotations, and it sounds like I have to create the client-side models anyways so I am not sure that EF would save that much coding time We would like to keep the classes as small as possible when going over the network, and I have read that using EF often includes extra data that is not needed We have a complex database layer which crosses multiple databases, and I am not sure EF can handle this. We have one Common database with things like Users, StatusCodes, Types, etc and multiple instances of our main databases for different instances of the application. SELECT queries can and will query across all instances of the databases, however users can only modify objects that are in the database they are currently working on. They can switch databases without reloading the application. Object modes are very complex and there are often quite a few joins involved Arguments for EF are: Concurrency. I wouldn't have to code in checks to see if the record was updated before each save Code Generation. EF can generate partial class models and POCOs for me, however I am not positive this would really save me that much time since I think we would still need to create the client-side models for validation and some custom parsing methods. Speed of development since we wouldn't need to create the CRUD stored procedures for every database object Our current architecture consists of a WPF Service which handles database calls via parameterized Stored Procedures, POCO objects that go to/from the WCF service and the WPF client, and the WPF client itself which transforms POCOs into class Models for the purpose of Validation and DataBinding.

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  • How to mange big amount users at server side?

    - by Rami
    I built a social android application in which users can see other users around them by gps location. at the beginning thing went well as i had low number of users, But now that I have increasing number of users (about 1500 +100 every day) I revealed a major problem in my design. In my Google App Engine servlet I have static HashMap that holding all the users profiles objects, currenty 1500 and this number will increase as more users register. Why I'm doing it Every user that requesting for the users around him compares his gps with other users and check if they are in his 10km radius, this happens every 5 min on average. That is why I can't get the users from db every time because GAE read/write operation quota will tare me apart. The problem with this desgin is As the number of users increased the Hashmap turns to null every 4-6 hours, I thing that this time is getting shorten but I'm not sure. I'm fixing this by reloading the users from the db every time I detect that it became null, But this causes DOS to my users for 30 sec, So I'm looking for better solution. I'm guessing that it happens because the size of the hashmap, Am I right? I have been advised to use spatial database, but that mean that I can't work with GAE any more and that mean that I need to build my big server all over again and lose my existing DB. Is there something I can do with the existing tools? Thanks.

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  • Are web application usability issues equal to website usability issues?

    - by Kor
    I've been reading two books about web usability issues and tests (Rocket Surgery Made Easy¹ and Prioritizing Web Usability²) and they claim some strategies and typical problems about website usability and how to lead them. However, I want to do a web application, and I think I lost track of what I am trying to solve. These two books claim to work with raw websites (e-commerce, business sites, even intranet), but I'm not sure if everything about web usability is applicable to web application usability. They sure talk about always having available (and usable) the Back button, to focus on short information rather than big amounts of text, etc., but they could be inaccurate in deeper problems that may be easier (or just skippable) in regular websites. Has anybody some experience in this field and could tell me if both web applications and websites share their usability issues? Thanks in advance Edit: Quoting Wikipedia, a website is a collection of related web pages containing images, videos or other digital assets, and a web application is an application that is accessed over a network such as the Internet or an intranet. To sum up, both shows/lets you search/produce information but websites are "simple" in interaction and keep the classics of websites (one-click actions) and the other one is closer to desktop applications in the meaning of their uses and ways of interaction (double click, modal windows, asynchronous calls [to keep you in the same "environment" instead of reloading it] etc.). I don't know if this clarifies the difference. Edit 2: Quoting @Victor and myself, a website is anything running in your browser, but a web application is somewhat running in your browser that could be running in your desktop, with similar behaviors and features. Gmail is a web application that could replace Outlook. GDocs could replace Office. Grooveshark could replace your music player, etc.

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  • IPv6 tunnels - any easy way to turn them on and off?

    - by Rob Hoare
    I've set up a tunnelbroker.net (Hurricane Electric) IPv6 tunnel from my laptop running 12.04. Works fine, and allows me to test the dual-stack configuration on my remote webservers etc. until native IPv6 is available on my ISP. However, there are times when I don't want the tunnel. For example if I'm accessing something that requires an IPv4 address in my own country rather than the Tunnelbroker tunnel endpoint, or if I'm away from the local IPv4 tunnel endpoint, or if I simply want to test without IPv6. Is there a simple way to disable and then re-enable the IPv6 tunnel, without rebooting? For context, here's what's in my /etc/network/interfaces (NNN replaces numbers): auto he-ipv6 iface he-ipv6 inet6 v4tunnel endpoint 216.218.NNN.NNN address 2001:470:NNN:NNN::2 netmask 64 up ip -6 route add default dev he-ipv6 down ip -6 route del default dev he-ipv6 Is there a network manager application (gui or command line) to selectively enable/disable parts of /etc/network/interfaces, or IPv6 in general? I found even by commenting out that out (and reloading networking) it's tough to get the IPv6 to go away. A "tunnel on/off" button in networking would be great, like using a VPN.

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  • How to manage many mobile device users at server side?

    - by Rami
    I built a social Android application in which users can see other users around them by GPS location. At the beginning thing went well as I had low number of users, but now that I have increasing number of users (about 1500 +100 every day) it has revealed a major problem in my design. In my Google App Engine servlet I have static HashMap that holds all the users profiles objects, currently 1500 and this number will increase as more users register. Why I'm doing it? Every user that requests for the users around him compares his GPS with other users and checks if they are in his 10km radius. This happens every five minutes on average. Consequently, I can't get the users from db every time because GAE read/write operation quota will tear me apart. The problem with this design is? As the number of users increases, the Hashmap turns to null every 4-6 hours, I think that this time is getting shorter, but I'm not sure. I'm fixing this by reloading the users from the db every time I detect that it becomes null, but this causes DOS to my users for 30 sec, so I'm looking for better solution. I'm guessing that it happens because the size of the hashmap. Am I right? I have been advised to use a spatial database, but that means that I can't work with GAE any more and it means that I need to build my big server all over again and lose my existing DB. Is there something I can do with the existing tools? Thanks.

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  • Can you help diagnose why this laptop running ubantu has crashed and seemingly died

    - by krhodes
    Love any suggestions you have to this problem. My laptop had Window Vista on previously (sorry). Something went wrong, I can't remember, and I tried to reinstall but couldn't, installed a replacement second hand HD, and installed Ubantu instead. It worked ok for a little while, before crashing. I ended up reloading Ubantu three times. It works for a while after (say 3-5 hrs of domestic web browsing), and then crashes. When I turn it on now, it comes up with some options to restart in safe mode, run tests and so on. I can't get it to start normally. I'm not going to re-install again. Below are screen shots of what happens when I follow some of these test options. These screen shots mean nothing to me. Any ideas? Surely I can fix this.... http://i1219.photobucket.com/albums/dd434/keithrhodes1/P1050109.jpg http://i1219.photobucket.com/albums/dd434/keithrhodes1/P1050105.jpg Thanks in advance for any suggestions Keith

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  • Rails development environment Resque.enqueue does not create jobs

    - by anton evangelatov
    I am having the same problem like Rails custom environment Resque.enqueue does not create jobs , but the solution there doesn't work for me. I'm using Resque for a couple of asynchronous jobs. It works just fine for the staging environment, but for some reason it stopped working on development environment. For example, if I run the following: $ rails c development > Resque.enqueue(MyLovelyJob, 1) Nothing is enqueued. I check Resque using resque-web If I run it on staging - it works just fine. $ rails c staging > Resque.enqueue(MyLovelyJob, 1) I have tried to duplicate the 2 environment, and they seem to use absolutely the same configurations (database.yml , config/environment , etc.), but development is still not working. If I do > Resque.enqueue(UpdateInstancesData, 2) > => true > Resque.info > => { > :pending => 0, > :processed => 0, > :queues => 0, > :workers => 1, > :working => 0, > :failed => 0, > :servers => [ > [0] "redis://127.0.0.1:6379/0" > ], > :environment => "development" > } Any suggestions where to look in order to debug this? I am running the application via foreman. My Procfile looks like: faye: rackup faye.ru -s thin -E production worker1: bundle exec rake resque:work QUEUE=* VERBOSE=1 worker2: bundle exec rake resque:work QUEUE=* VERBOSE=1 clock: bundle exec rake resque:scheduler VERBOSE=1 web: bundle exec rails s For staging, as mentioned, everything works and the log from foreman is: 17:03:42 clock.1 | 2013-06-26 17:03:42 Reloading Schedule 17:03:42 clock.1 | 2013-06-26 17:03:42 Loading Schedule 17:03:42 clock.1 | 2013-06-26 17:03:42 Scheduling logging_test 17:03:42 clock.1 | 2013-06-26 17:03:42 Schedules Loaded 17:03:43 worker2.1 | *** Starting worker ttttt-mbp.local:69573:* 17:03:43 worker2.1 | *** Registered signals 17:03:43 worker2.1 | *** Running before_first_fork hooks 17:03:43 worker1.1 | *** Starting worker ttttt-mbp.local:69572:* 17:03:43 worker1.1 | *** Registered signals 17:03:43 worker2.1 | *** Checking another_queue 17:03:43 worker2.1 | *** Checking anotherqueue 17:03:43 worker2.1 | *** Checking statused 17:03:43 worker2.1 | *** Found job on statused 17:03:43 worker2.1 | *** got: (Job{statused} | LoggingTest | ["57e89a1c1b24ce6866bcf5d0e1c07f01", {}]) 17:06:30 clock.1 | 2013-06-26 17:06:30 queueing LoggingTest (logging_test) 17:06:33 worker1.1 | *** Checking another_queue 17:06:33 worker2.1 | *** Checking another_queue 17:06:33 worker1.1 | *** Checking anotherqueue 17:06:33 worker2.1 | *** Checking anotherqueue 17:06:33 worker1.1 | *** Found job on anotherqueue 17:06:33 worker1.1 | *** got: (Job{anotherqueue} | LoggingTest | ["0d976869a945766e0cfeca83e7349305", {}]) 17:06:33 worker1.1 | *** resque-1.24.1: Processing anotherqueue since 1372259193 [LoggingTest] 17:06:33 worker1.1 | *** Running before_fork hooks with [(Job{anotherqueue} | LoggingTest | ["0d976869a945766e0cfeca83e7349305", {}])] 17:06:33 worker1.1 | *** resque-1.24.1: Forked 69955 at 1372259193 17:06:33 worker2.1 | *** resque-1.24.1: Forked 69956 at 1372259193 17:06:33 worker1.1 | *** Running after_fork hooks with [(Job{anotherqueue} | LoggingTest | ["0d976869a945766e0cfeca83e7349305", {}])] 17:06:33 worker1.1 | JOB :: LoggingTest 17:06:33 worker1.1 | 55555 17:06:33 worker1.1 | *** done: (Job{anotherqueue} | LoggingTest | ["0d976869a945766e0cfeca83e7349305", {}]) whereas for development it doesn't seem to enqueue and then find the job. If there is a job already in the queue (pending, left over from staging environment) the workers from development don't process it. 17:01:23 clock.1 | 2013-06-26 17:01:23 Reloading Schedule 17:01:23 clock.1 | 2013-06-26 17:01:23 Loading Schedule 17:01:23 clock.1 | 2013-06-26 17:01:23 Scheduling logging_test 17:01:23 clock.1 | 2013-06-26 17:01:23 Scheduling update_instances_data 17:01:23 clock.1 | 2013-06-26 17:01:23 Schedules Loaded 17:03:10 clock.1 | 2013-06-26 17:03:10 queueing LoggingTest (logging_test) 17:03:14 worker1.1 | *** Checking another_queue 17:03:14 worker2.1 | *** Checking another_queue 17:03:14 worker1.1 | *** Checking anotherqueue 17:03:14 worker2.1 | *** Checking anotherqueue 17:03:14 worker1.1 | *** Checking statused 17:03:14 worker2.1 | *** Checking statused

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  • Touchpad and Keyboard both stop working after long uptime

    - by Sepero
    I have an Asus N53SM laptop that I leave running for several weeks at a time. I never put it in hibernate or suspend, I only close the lid when I'm not using it. After a few days or weeks of running, the touchpad and keyboard will Both lock up (at the same time) for no apparent reason. I could be just surfing the internet when it happens. The touchpad and keyboard seem to only lock up when I'm actively using the laptop (not when idle), which may mean it's related to something I press, but I'm not sure? The touchpad never locks or unlocks when Pressing FN and the designated touchpad lock key (it does not seem to work on Linux). While the touchpad and keyboard are locked, I am able to plug in my USB mouse and successfully use it to control the screen cursor. I can also remotely get into the system with vnc and ssh, everything seems to run fine there as well. No processes appear out of control. It's just the laptops physical touchpad and keyboard that are locking up. How might I go about diagnosing this problem? What system logs to look at? (anything specific to look for in them?) Perhaps I should try reloading some modules? Any thing else I should inspect?

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  • How to prevent overlapping of gunshot sounds when using fast-firing weapons

    - by G3tinmybelly
    So I am now trying to find sounds for my guns but when I grab a gun sound effect and play it in my game a lot of the sounds are either terrible sounding or have this horrible echoing effect because as a gun shoots sometimes the previous sound is playing still. public void shoot(float x, float y, float direction){ if(empty){ PlayHUD.message = "No more bullets!"; return; } if(reloading){ return; } if(System.currentTimeMillis() - lastShot < fireRate){ //AssetsLoader.lmgSound.stop(); return; } float dx = (float) (-13 * Math.cos(direction) + 75 * Math.sin(direction)); float dy = (float) (-14 * -Math.sin(direction) + 75 * Math.cos(direction)); float dx1 = (float) (-13 * Math.cos(direction) + 75 * Math.sin(direction)); float dy1 = (float) (-14 * -Math.sin(direction) + 75 * Math.cos(direction)); PlayState.effects.add(new MuzzleFlashEffect(x + dx1, y + dy1, (float) Math.toDegrees(-direction))); PlayState.projectiles.add(new Bullet(this, x + dx, y + dy, (float) (direction + (Math.toRadians(MathUtils.random(-accuracy, accuracy)))))); if(OptionState.soundOn){ AssetsLoader.lmgSound.play(OptionState.volume); } bulletsInClip--; lastShot = System.currentTimeMillis(); } Here is the code for where the sound plays. Every time this method is called the sound is called but it happens so often in this case that there is this terrible echoing. Any idea on how to fix this?

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  • Game Asset Management

    - by user964123
    I am making my first small mobile game in C# XNA. Lets say I have 3 screens, the main menu, options and game screen. A single game session usually lasts for 1 min, so the user will alternate frequently between the main menu and game screen. Therefore, once I load the textures for either screen, I want to keep them in memory to avoid frequent reloading. Both screens share some assets like their background textures, but differ in others. The first solution I came up with is making 2 texture factory classes, MainScreenAssetFactory and GameScreenAssetFactory, each with their own content manager, and ill store them in a globally accessible point so that they persist after either screen is destroyed. There is also a OptionsScreenAssetFactory, but that I dont want to cache it since the options screen is rarely visited. A typical Factory would look something like this public class MainScreenAssetFactory { private readonly ContentManager contentManager; public MainScreenAssetFactory(IServiceProvider serviceProvider, string rootDirectory) { contentManager = new ContentManager(serviceProvider) { RootDirectory = rootDirectory }; } public Texture2D ListElementBackground { get { return return contentManager.Load<Texture2D>("UserTab"); } } public Texture2D ListElementBulletPoint { get { return return contentManager.Load<Texture2D>("TabIcon"); } } public Texture2D LoggedOutUser { get { return return contentManager.Load<Texture2D>("LoggedOutUser"); } } } Since both Main, Options and Game Screen share some common resources, instead of loading them more than once, I created another class CommonAssetTexFactory which holds the common stuff and stays in-memory during the app lifetime. For example, this class gets passed to the options screen when it is created. However, given my small game with its few assets, I am already finding this solution cumbersome and inflexible. Changing anything would require looking to see if its already in the common factory, and if not, modifying existing factories and so on. And this is just considering textures currently, i didnt add sound files yet. I cant imagine bigger games with thousands of resources using this approach. A better idea must exist. Would someone please enlighten me?

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  • How to gun shots sounds right in game development?

    - by G3tinmybelly
    So I am now trying to find sounds for my guns but when I grab a gun sound effect and play it in my game a lot of the sounds are either terrible sounding or have this horrible echoing effect because as a gun shoots sometimes the previous sound is playing still. public void shoot(float x, float y, float direction){ if(empty){ PlayHUD.message = "No more bullets!"; return; } if(reloading){ return; } if(System.currentTimeMillis() - lastShot < fireRate){ //AssetsLoader.lmgSound.stop(); return; } float dx = (float) (-13 * Math.cos(direction) + 75 * Math.sin(direction)); float dy = (float) (-14 * -Math.sin(direction) + 75 * Math.cos(direction)); float dx1 = (float) (-13 * Math.cos(direction) + 75 * Math.sin(direction)); float dy1 = (float) (-14 * -Math.sin(direction) + 75 * Math.cos(direction)); PlayState.effects.add(new MuzzleFlashEffect(x + dx1, y + dy1, (float) Math.toDegrees(-direction))); PlayState.projectiles.add(new Bullet(this, x + dx, y + dy, (float) (direction + (Math.toRadians(MathUtils.random(-accuracy, accuracy)))))); if(OptionState.soundOn){ AssetsLoader.lmgSound.play(OptionState.volume); } bulletsInClip--; lastShot = System.currentTimeMillis(); } Here is the code for where the sound plays. Every time this method is called the sound is called but it happens so often in this case that there is this terrible echoing. Any idea on how to fix this?

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  • Jquery JQGrid trigger reloadGrid

    - by JK
    I'm using a jqgrid to display the results of a search. When the search button is clicked it does this: $("#Search").jqGrid('setGridParam', { url: url }).trigger("reloadGrid"); Where url contains the search params eg: var url ="/search?first=joe&last=smith" The web server is receiving this url and responding appropriately. But on the client side it throws this error in jqgrid.min.js line 21: Syntax error: }); b.fn.jqGrid = function(f) { What can I do to fix this? I'm using jqgrid sucessfully in many other places, but this is the only one where I'm changing the url and reloading.

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  • Problem running iPhone application on iPhone from Xcode (and in Instruments)

    - by Ben
    Hi I have a problem running one application on the iPhone from Xcode (or Instruments). When I try to run the app I get the error message Failed to upload XXX.app in the bottom left corner of Xcode. The strange thing is it actually uploaded the app to the iPhone but it doesn't start it (after this I can start the app by hand on the iPhone). So without being able to start the app from Xcode or instruments I have no chance of debugging/performance testing. Any advice on what might be going wrong here? The iPhone console shows me this: Thu Oct 1 14:25:18 unknown mobile_installationd[1976] <Error>: 00808e00 install_embedded_profile: Skipping the installation of the embedded profile Thu Oct 1 14:25:23 unknown SpringBoard[25] <Warning>: Reloading and rendering all application icons. Other applications work fine. I've tried this on two iPhones (both 3.1) with the same result. I am running Xcode 3.2 on SnowLeopard. Regards

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  • MochaUI modal dialog form submit

    - by VP
    Hi, i'm playing with Motools + MochaUI and i'm facing a problem: I'm trying to submit a form from a modal window. It is working fine, the problem is that it is reloading the parent window. The code to my Modal: MUI.newPolicyWindow = function(){ new MUI.Modal({ id: 'modalNewPolicy', title: 'New Policy', contentURL: '/policies/new', type: 'modal', width: 340, height: 180, scrollbars: false }); } And my js to handle the action (the form's name is new_policy $('new_policy').addEvent('submit', function(e){ new Event(e).stop(); this.set('send', {onComplete: function(response) { MochaUI.notification('Policy created'); MUI.closeAll(); }}); this.send() }); Note that the form is submitted, the problem is that i would like that, on Success, it just close my Modal and send this Mocha's cute notification.

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  • Reload Grid not working for mutiple jqgrid

    - by arun chaudhary
    I am using jqgrid.My page has three tabs and each tab contains a different grid.All grids have different ids.The content of tabs is fetched via AJAX request lazily.Now after all three grids are rendered and i try to reload grid via function jQuery("#myOffersTable").trigger('reloadGrid'); Only the grid which loaded last reloads and it doesn't work for other grids. eg if grids load seq is : 1-2-3 then this code will only work for grid 3 but if seq is 3-2-1 then it will work only for 1. But if i try reloading grids using reload button on navigator bar it works fine. Any help would be appreciated. Thanks Arun

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  • Problem obfuscating struts2 webapplication using Proguard / Tomcat SEVERE: Error filterStart ... org

    - by Xinus
    I am trying to obfuscate struts2 web application using struts2, I have separated out all action and servlet classes into separate jar file which does not take part in obfuscation, I am obfuscating everything else, I am using Proguard for obfuscation But for some reason tomcat is giving weired error as follows Apr 21, 2010 11:22:44 AM org.apache.coyote.http11.Http11Protocol init INFO: Initializing Coyote HTTP/1.1 on http-8080 Apr 21, 2010 11:22:44 AM org.apache.catalina.startup.Catalina load INFO: Initialization processed in 607 ms Apr 21, 2010 11:22:44 AM org.apache.catalina.core.StandardService start INFO: Starting service Catalina Apr 21, 2010 11:22:44 AM org.apache.catalina.core.StandardEngine start INFO: Starting Servlet Engine: Apache Tomcat/6.0.16 Enter the interceptor Apr 21, 2010 11:22:45 AM org.apache.catalina.core.StandardContext start SEVERE: Error filterStart Apr 21, 2010 11:22:45 AM org.apache.catalina.core.StandardContext start SEVERE: Context [/DataSubmissionToolFinal] startup failed due to previous errors log4j:ERROR LogMananger.repositorySelector was null likely due to error in class reloading, using NOPLoggerRepository. I do not have any I idea whats happening behind the scenes .. Any suggetions ?

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  • Force page reload with html anchors (#) - HTML & JS

    - by yuval
    Say I'm on a page called /example#myanchor1 where myanchor is an anchor in the page. I'd like to link to /example#myanchor2, but force the page to reload while doing so. The reason is that I run js to detect the anchor from the url at the page load. The problem [normally expected behavior] here though, is that the browser just sends me to that specific anchor on the page without reloading the page. How would I go about doing so (JS OK). Thanks!

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  • MVC2 Ajax Form does unwanted page refresh

    - by Kay
    Hi, I am pretty new to MVC. I have my first Ajax Form here: <div id="test"></div> <div id="MainChatMenu"> <% using (Ajax.BeginForm("SendMessage", "MainChat", new AjaxOptions { UpdateTargetId="test"})) { %> <input id="chatMessageText" type="text" maxlength="200" /> <input type="submit" value="Go"/> <% } %> Now, if I click the submit button, the page is reloading, goint to mysite/controller/action. I thought that the default behaviour of the Ajax.BeginForm was exactly not to do that? Where's my newbie mistake? My Controller is called correctly, but data passing also doesn't work. Probably because of the same mistake? Here's the code: public class MainChatController : Controller { [AcceptVerbs(HttpVerbs.Post)] public EmptyResult SendMessage(FormCollection formValues) { return new EmptyResult(); } }

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  • AnkhSVN client side pre-commit hook

    - by santa
    Basically I want to do the same thing as the fella over there. It seems that everybody was thinking about server-side hooks (with all their evil potential). I want a client side script be run before commit so astyle can format the code the way my boss likes to see it. Since my IDE (VS2010Pro) automatically checks when a file changed on the disk an opts me in for reloading it, there is no real evil with all that. Is there any (clean) way to accomplish that with AnkhSVN? Maybe there's also a way to extend VisualStudio to call my pre-commit-script...

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  • FB Init - reloadIfSessionStateChanged is not working

    - by Naresh
    Can some one plz tell me whats wrong with below code. After i login it doesnt do anything ... neither reloading the page nor setting the login FB cookies. Its a simple code but i'm not sure what i'm doing wrong. <script type="text/javascript" src="http://static.ak.connect.facebook.com/js/api_lib/v0.4/FeatureLoader.js.php"></script> <script type="text/javascript"> FB.init(FB_API_KEY, "xd_receiver.htm",{"reloadIfSessionStateChanged":true}); </script> <a href='#' onclick='FB.Connect.requireSession(); return false;'> <img id='fb_login_image' src='fblogin.jpg' alt='Connect' /> </a>

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  • Trigger event after GDirections.loadFromWaypoints in Google Maps API

    - by Soldarnal
    I'm attempting to add some text to the directions results the Google Maps API returns to the specified div (directionsPanel). This code below would work fine, except that the jQuery line fires before loadFromWaypoints has finished modifying the DOM. If I run that line by manually triggering it after the directions content has finished loading, it executes as expected. directions = new GDirections(map, directionsPanel); directions.loadFromWaypoints(waypoints); $("td[@jscontent='address']").append(" some content"); How can I add some sort of listener (on perhaps either the loadFromWaypoints callback function or the directionsPanel div itself) to execute my jQuery line after the DOM has finished reloading?

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  • windbg and symbols

    - by CaseyJones
    When I set a breakpoint on one of the methods that appears on top of the stack (!CLRStack), I get lots of these messages for every DLL that the debuggee is referencing including the .NET Framework ones. ERROR: Module load completed but symbols could not be loaded Further digging into this shows that windbg is not loading every .pdb file that I make available in the symbols path. I've double-checked my symbol's path and it looks OK, but the following commands clearly show that not all PDBs are loaded correctly! 0:000 !sym noisy noisy mode - symbol prompts on 0:000 .reload Reloading current modules ................................................................ DBGHELP: ntdll - public symbols c:\symbols\ntdll.pdb\6992F4DAF4B144068D78669D6CB5D2072\ntdll.pdb .. 0:000 .sympath Symbol search path is: SRV*c:\symbols*C:\xc Expanded Symbol search path is: srv*c:\symbols*c:\xc I've c:\symbols being used for the cache and c:\xc being used for the .NET app PDBs that WinDBG seems unable to find. Any idea how I can use to help further troubleshoot this? Thanks

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  • C-array to NSData and back

    - by Thor Frølich
    I'm attempting to save a c-style array of Vertex3D structs to an NSData object and get them back when reloading the app: NSData *vert = [NSData dataWithBytes:&vertices length:(sizeof(Vertex3D) * NUM_OF_VERTICES)]; This data is then saved and attempted to be read back into my c-array thusly: vertices = malloc(sizeof(Vertex3D) * NUM_OF_VERTICES); [vert getBytes:&vertices length:(sizeof(Vertex3D) * NUM_OF_VERTICES)]; The above results in “EXC_BAD_ACCESS” followed by: malloc: * error for object 0x48423c0: pointer being freed was not allocated I'm very new to programming so there's probably some fundamental memory management principle I'm unaware of. I have verified that the loaded NSData is identical to the saved one, but it's clear that the transition from c-array to NSData (and back) is not as I intended.

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  • javascript form validation in rails?

    - by Elliot
    Hey guys, I was wondering how to go about form validation in rails. Specifically, here is what I'm trying to do: The form lets the user select an item from a drop down menu, and then enter a number along with it. Using RJS, the record instantly shows up in a table below the form. Resetting the form with AJAX isn't a problem. The issue is, I don't want the person to be able to select the same item from that drop down menu twice (in 1 day at least). Without using ajax, this isn't a problem (as I have a function for the select statement currently), but now that the page isn't reloading, I need a way to make sure people cant add the same item twice in one day. That said, is there a way to use some javascript/ajax validation to make sure the same record hasn't been submitted during that day, before a duplicate can be created? Thanks in advance! Elliot

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