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  • How to print a page when a JButton is pressed in java swing using PrinterJob?

    - by Prayag Upd
    I tried the following code AWT but at runtime shows multiple print dialogs repeatedly.... package printerjob; import java.awt.BasicStroke; import java.awt.Frame; import java.awt.Graphics; import java.awt.Graphics2D; import java.awt.event.WindowAdapter; import java.awt.print.PageFormat; import java.awt.print.Printable; import java.awt.print.PrinterException; import java.awt.print.PrinterJob; /** * * @author pragX */ public class FramePrinterJob extends Frame implements Printable{ public void start(){ add(button); } @Override public void paint(Graphics graphics){ PrinterJob printerJob=PrinterJob.getPrinterJob(); printerJob.setPrintable(this); if(printerJob.printDialog()){ try{ printerJob.print(); }catch(PrinterException printerException){ //printerException.printStackTrace(); System.out.println("Error Printing." + printerException); } } } public int print(Graphics graphics, PageFormat pageFormat, int pageIndex) throws PrinterException { //throw new UnsupportedOperationException("Not supported yet."); if(pageIndex>=1){ return Printable.NO_SUCH_PAGE; } graphics.translate((int) pageFormat.getImageableX(), (int)pageFormat.getImageableY()); Graphics2D graphics2D=(Graphics2D)graphics; graphics2D.setStroke(new BasicStroke(4f)); graphics2D.drawLine(20, 20, 20, 120); graphics2D.drawLine(40, 20, 40, 120); graphics2D.drawLine(20, 70, 40, 70); graphics2D.drawLine(60, 70, 60, 120); graphics2D.drawLine(60, 40, 60, 45); return Printable.PAGE_EXISTS; } public static void main(String args[]){ Frame frame=new FramePrinterJob(); frame.addWindowListener(new WindowAdapter() { public void windowClosing(){System.exit(0);}}); frame.setSize(300,400); frame.setVisible(true); } }

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  • export a JOGL applet and embedd into a html page

    - by nkint
    hi guys it is some time that i'm testing opengl with java and JOGL. now i have good result and i wanto to pubblish it on web. but i have some problem. i'm in eclipse, and i'm testing an Applet with JOGL. first of all i have this run time error (but the program works correctly): java.lang.IllegalArgumentException: adding a window to a container at java.awt.Container.checkNotAWindow(Container.java:431) at java.awt.Container.addImpl(Container.java:1039) at java.awt.Container.add(Container.java:365) at AppletHelloWorld.init(AppletHelloWorld.java:30) at sun.applet.AppletPanel.run(AppletPanel.java:424) at java.lang.Thread.run(Thread.java:619) then i found this incredibly clear page and i do what is said, i open html with the browser, the libs are downloaded but it stops at "Starting applet AppletHelloWorld" that is the name i gave to my applet. mayebe i miss something like main function or exporting well the jar? this is my main code: public class AppletHelloWorld extends Applet { public static void main(String[] args) { JFrame fr=new JFrame(); fr.setBounds(0,0,1015,600); fr.add(new AppletHelloWorld()); fr.setVisible(true); } public void init() { setLayout(null); MyJOGLProject canvas = new MyJOGLProject(); //MyJOGLProject extends JFrame canvas.run(); Container c = new Container(); c.add(canvas); add(c); } //....

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  • Relative path in JLabel HTML

    - by kroiz
    Hi, I am trying to make JLabel show an html which is referencing an image using a relative path. But I cannot make JLabel locate the image. It works fine when I am using absolute path. I have tried running the program from the command line or from eclipse and add dialog to show me where is the current working directory but for avail. I have therefor came to the conclusion that the image is not searched in the current directory - which brings me to the point. where is the image looked for? here is a test code that show what I am doing: import javax.swing.*; public class HTMLLabel extends JFrame { public HTMLLabel() { setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); JOptionPane.showMessageDialog( this, System.getProperty("user.dir")); String html = "<html>\n" + " <body>\n" + " <div style=\"text-align: center;\">\n" + " <img src=\"file://s.png\">\n"+ " </div>\n"+ " </body>\n"+ "</html>"; JLabel label = new JLabel(html); add(label); pack(); setVisible(true); } public static void main(String[] args) { new HTMLLabel(); } }

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  • vlcj not displaying the video

    - by Cássio Eudardo
    I'm using vlcj to play video, but the video doesn't display on some computers(i tested in 4 and worked on 2, all windows), on 1 it displays the button but not the video and on the other it just display a gray background without the button. I tested .wmv and .avi files. I'm using the following code: public class Video extends JFrame implements WindowListener{ private JPanel contentPane; private JButton btnClose; private Dimension size; private float aspectRatio; private EmbeddedMediaPlayer mediaPlayer; public Video() { try { size = Toolkit.getDefaultToolkit().getScreenSize(); aspectRatio = (float)size.width/size.height; String file = "..."; btnClose = new JButton("X"); btnClose.addActionListener(new ActionListener() {...}); btnClose.setBounds(640 - 50, 10, 40, 40); setBounds(size.width/2 - 320, (int)(size.height - 40*aspectRatio) - 250, 640, 200); contentPane = new JPanel(); contentPane.setLayout(null); setContentPane(contentPane); WindowsCanvas surface = new WindowsCanvas(); contentPane.setBounds(0, 0, 640, 200); surface.setBounds(0, 0, 640, 200); MediaPlayerFactory factory = new MediaPlayerFactory(new String("--no-video-title-show")); mediaPlayer = factory.newEmbeddedMediaPlayer(); surface.addMouseListener(new MouseListener() {...}); contentPane.add(btnClose); contentPane.add(surface); setVisible(true); mediaPlayer.setVideoSurface(factory.newVideoSurface(surface)); mediaPlayer.setRepeat(true); mediaPlayer.playMedia(file); } catch(Exception e) { } }}

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  • How to display panels with component in frame

    - by terence6
    Why my JFrame 'frame' is diplaying empty window, when it should give me 3 menu buttons and my own painted JComponent below ? What am I missing here ? import java.awt.*; import javax.swing.*; public class Eyes extends JFrame { public static void main(String[] args) { final JFrame frame = new JFrame("Eyes"); frame.setPreferredSize(new Dimension(450, 300)); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); JPanel players = new JPanel(new GridLayout(1, 3)); players.add(new JButton("Eyes color")); players.add(new JButton("Eye pupil")); players.add(new JButton("Background color")); JPanel eyes = new JPanel(); eyes.add(new MyComponent()); JPanel content = new JPanel(); content.setLayout(new BoxLayout(content, BoxLayout.Y_AXIS)); content.add(players); content.add(eyes); frame.getContentPane(); frame.pack(); frame.setVisible(true); } } class MyComponent extends JComponent { public MyComponent(){ } @Override public void paint(Graphics g) { int height = 120; int width = 120; Graphics2D g2d = (Graphics2D) g; g2d.setRenderingHint(RenderingHints.KEY_ANTIALIASING,RenderingHints.VALUE_ANTIALIAS_ON); BasicStroke bs = new BasicStroke(3.0f); g2d.setStroke(bs); g2d.setColor(Color.yellow); g2d.fillOval(200, 200, height, width); g2d.setColor(Color.black); g2d.drawOval(60, 60, height, width); } }

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  • JSF: Showing/Calling a dialog programatically

    - by Sway
    has anybody an idea to show/call a dialog programatically and add this to stage(actual browser window) ?! I am running in circles and cannot find a solution :/ More background what I want to do: I want to trigger a database update every 2 hours. This I have done with a TimerTask... This works fine for me, the Timertask gets all the data I want from the database... Before this TimerTask is triggered I want to "lock" the screen for some seconds that no user(session scoped) can access the database(this I also know how this will work) ... My problem is that I don't know/ cannot find a way/ i am to stupid to call a dialog programatically ... Any tips, hints would be very cool :) Thanks a lot ! UPDATE: I want to set this primefaces dialog: Dialog dialog = new Dialog(); dialog.setAppendToBody(true); dialog.setModal(true); dialog.setVisible(true); dialog.setWidgetVar("generatedDialog"); dialog.setId("fancyDialog"); dialog.setClosable(false); dialog.setHeader("Getting latest information from the database"); dialog.setDynamic(true); dialog.setResizable(false); dialog.setDraggable(false); How can I do that ? :/ How do I display it to my browser ? :o Regards

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  • Adding label and text box control to GUI

    - by Mike
    I would like to know what code to insert and where to add a simple label that can just say the word "Label" and a input text box that I can enter a number. public CalculateDimensions() { JTabbedPane Tab = new JTabbedPane(); JPanel jplInnerPanel1 = createInnerPanel("First Tab"); Tab.addTab("One", jplInnerPanel1); Tab.setSelectedIndex(0); JPanel jplInnerPanel2 = createInnerPanel("Second Tab"); Tab.addTab("Two", jplInnerPanel2); JPanel jplInnerPanel3 = createInnerPanel("Third Tab"); Tab.addTab("Three", jplInnerPanel3); JPanel jplInnerPanel4 = createInnerPanel("Fourth Tab"); Tab.addTab("Four", jplInnerPanel4); JPanel jplInnerPanel5 = createInnerPanel("Fifth Tab"); Tab.addTab("Five", jplInnerPanel5); setLayout(new GridLayout(1, 1)); add(Tab); } protected JPanel createInnerPanel(String text) { JPanel jplPanel = new JPanel(); JLabel jlbDisplay = new JLabel(text); jlbDisplay.setHorizontalAlignment(JLabel.CENTER); jplPanel.setLayout(new GridLayout(1, 1)); jplPanel.add(jlbDisplay); return jplPanel; } public static void main(String[] args) { JFrame frame = new JFrame("Calculations"); frame.addWindowListener(new WindowAdapter() { public void windowClosing(WindowEvent e) { System.exit(0); } }); frame.getContentPane().add(new CalculateDimensions(), BorderLayout.CENTER); frame.setSize(400, 400); frame.setVisible(true); } }

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  • Add JTabbedPane with buttons, labels ... in a frame with an absolute layout

    - by alibenmessaoud
    I have a code in java. package interfaces; import javax.swing.JPanel; public class TabbedPaneDemo extends JPanel { public TabbedPaneDemo() { JTabbedPane pane = new JTabbedPane(); JPanel dashboardPanel = new JPanel(); dashboardPanel.add(new JLabel("Dashboard")); // Add Dashboard Tab pane.addTab("Dashboard", dashboardPanel); JPanel transactionPanel = new JPanel(); transactionPanel.add(new JLabel("Transactions")); // Add Transactions Tab pane.addTab("Transactions", transactionPanel); JPanel accountPanel = new JPanel(); accountPanel.add(new JLabel("Account")); // Add Account Tab pane.addTab("Account", accountPanel); this.setLayout(new BorderLayout()); this.setPreferredSize(new Dimension(400, 200)); this.add(pane, BorderLayout.CENTER); } public static void main(String[] args) { JPanel panel = new TabbedPaneDemo(); panel.setOpaque(true); // panel.setBounds(12, 12, 45, 98); JFrame frame = new JFrame("JTabbedPane Demo"); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); frame.setContentPane(panel); frame.pack(); frame.setVisible(true); }} and the output it's ! I want to change in this code to be like this. I want use an absolute layout (null). I want to add menu, buttons and labels with these tabs ... How can I do?? Thanks in advance. Best regards, Ali

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  • Why is my panel not positioned correctly even after setting the boundaries?

    - by nutellafella
    I'm trying to make a simple GUI with radio buttons and I grouped them into one panel. I wanted it positioned on the leftmost side so I used the setBounds method. Whatever numbers I put on the parameters, the panel won't move. Are panels not affected by the setBounds method? Or is there another way to position my panel. Here's the snippet of my code: JPanel radioPanel = new JPanel(); radioPanel.setLayout(new GridLayout(3,1)); JRadioButton Rbutton1 = new JRadioButton("Credit Card"); JRadioButton Rbutton2 = new JRadioButton("E-Funds"); JRadioButton Rbutton3 = new JRadioButton("Check"); Rbutton3.setSelected(true); ButtonGroup Bgroup = new ButtonGroup(); Bgroup.add(Rbutton1); Bgroup.add(Rbutton2); Bgroup.add(Rbutton3); radioPanel.add(Rbutton1); radioPanel.add(Rbutton2); radioPanel.add(Rbutton3); radioPanel.setBounds(10,50,50,40); //this is where I'm trying to position the panel with the radio buttons paymentPanel.add(radioPanel); contentPane.add(paymentPanel); //contentPane is the frame contentPane.setVisible(true);

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  • Is this the intention behavior in JComboBox? How I can avoid this behavior?

    - by Yan Cheng CHEOK
    I realize that if you are having a same selection in JComboBox, using up/down arrow key, will not help you to navigate the selection around. How I can avoid this behavior? See the below screen shoot /* * To change this template, choose Tools | Templates * and open the template in the editor. */ /* * NewJFrame.java * * Created on May 8, 2010, 7:46:28 PM */ package javaapplication26; /** * * @author yccheok */ public class NewJFrame extends javax.swing.JFrame { /** Creates new form NewJFrame */ public NewJFrame() { initComponents(); /* If you are having 3 same strings here. Using, up/down arrow key, * will not move the selection around. */ this.jComboBox1.addItem("Intel"); this.jComboBox1.addItem("Intel"); this.jComboBox1.addItem("Intel"); } /** This method is called from within the constructor to * initialize the form. * WARNING: Do NOT modify this code. The content of this method is * always regenerated by the Form Editor. */ @SuppressWarnings("unchecked") // <editor-fold defaultstate="collapsed" desc="Generated Code"> private void initComponents() { jComboBox1 = new javax.swing.JComboBox(); setDefaultCloseOperation(javax.swing.WindowConstants.EXIT_ON_CLOSE); jComboBox1.setEditable(true); javax.swing.GroupLayout layout = new javax.swing.GroupLayout(getContentPane()); getContentPane().setLayout(layout); layout.setHorizontalGroup( layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING) .addGroup(layout.createSequentialGroup() .addGap(105, 105, 105) .addComponent(jComboBox1, javax.swing.GroupLayout.PREFERRED_SIZE, 158, javax.swing.GroupLayout.PREFERRED_SIZE) .addContainerGap(137, Short.MAX_VALUE)) ); layout.setVerticalGroup( layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING) .addGroup(layout.createSequentialGroup() .addGap(63, 63, 63) .addComponent(jComboBox1, javax.swing.GroupLayout.PREFERRED_SIZE, javax.swing.GroupLayout.DEFAULT_SIZE, javax.swing.GroupLayout.PREFERRED_SIZE) .addContainerGap(217, Short.MAX_VALUE)) ); pack(); }// </editor-fold> /** * @param args the command line arguments */ public static void main(String args[]) { java.awt.EventQueue.invokeLater(new Runnable() { public void run() { new NewJFrame().setVisible(true); } }); } // Variables declaration - do not modify private javax.swing.JComboBox jComboBox1; // End of variables declaration }

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  • Best way to implement game loop without freezing UI thread

    - by Matt H
    I'm trying to make a simple 2D game in Java. So far I have a JFrame, with a menubar, and a class which extends JPanel and overrides it's paint method. Now, I need to get a game loop going, where I will update the position of images and so on. However, I'm stuck at how best to achieve this. Should I use multi-threading, because surely, if you put an infinite loop on the main thread, the UI (and thus my menu bar) will freeze up? Here's my code so far: import java.awt.Color; import java.awt.Graphics; import javax.swing.JPanel; @SuppressWarnings("serial") public class GameCanvas extends JPanel { public void paint(Graphics g) { while (true) { g.setColor(Color.DARK_GRAY); try { Thread.sleep(100); } catch (InterruptedException e) { e.printStackTrace(); } } } } import javax.swing.JFrame; import javax.swing.JMenu; import javax.swing.JMenuBar; import javax.swing.JMenuItem; @SuppressWarnings("serial") public class Main extends JFrame { GameCanvas canvas = new GameCanvas(); final int FRAME_HEIGHT = 400; final int FRAME_WIDTH = 400; public static void main(String args[]) { new Main(); } public Main() { super("Game"); JMenuBar menuBar = new JMenuBar(); JMenu fileMenu = new JMenu("File"); JMenuItem startMenuItem = new JMenuItem("Pause"); menuBar.add(fileMenu); fileMenu.add(startMenuItem); super.add(canvas); super.setVisible(true); super.setSize(FRAME_WIDTH, FRAME_WIDTH); super.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); super.setJMenuBar(menuBar); } } Any pointers/tips? Also, where should I put my loop? In my main class, or my GameCanvas class? Any help is appreciated, thanks.

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  • Circle to move when mouse clicked Java

    - by Myt
    So I am really new to Java and I need a circle to move around JFrame when it's clicked, but the circle has to get random cordinates. So far this code generates a new circle every time it's clicked, but all the other circles stay there aswell, but I only need one circle to move around the frame. So maybe someone can help me a little :) public class test2 extends JFrame implements MouseListener { int height, width; public test2() { this.setTitle("Click"); this.setSize(400,400); this.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); this.setVisible(true); addMouseListener(this); width = getSize().width; height = getSize().height; } public void paint (Graphics g) { setBackground (Color.red); g.setColor(Color.yellow); int a, b; a = -50 + (int)(Math.random()*(width+40)); b = (int)(Math.random()*(height+20)); g.fillOval(a, b, 130, 110); } public void mouseClicked(MouseEvent e) { int a, b; a = -50 + (int)(Math.random()*(width+40)); b = (int)(Math.random()*(height+20)); repaint(); } public void mouseReleased(MouseEvent e){} public void mouseEntered(MouseEvent e){} public void mouseExited(MouseEvent e){} public void mousePressed(MouseEvent e){} public static void main(String arg[]){ new test2(); } }

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  • Create JTable in a JPanel and add row

    - by DK64
    On my program I've dinamically created a JFrame that contains a JPanel called jp. jp also contains a JTable that I would like to fill with some rows. case KeyEvent.VK_R: JFrame frame = new JFrame("Snake v2.0 - Rankings"); JPanel jp = new JPanel(); jp.setPreferredSize(new Dimension(300,300)); JTable table = new JTable(); JScrollPane tableContainer = new JScrollPane(table); jp.add(tableContainer, BorderLayout.CENTER); DefaultTableModel tm = (DefaultTableModel) table.getModel(); tm.addRow(new Object[] {"#","Player","Score","Date"}); frame.setDefaultCloseOperation(JFrame.HIDE_ON_CLOSE); frame.setLocationRelativeTo(null); frame.setResizable(false); frame.getContentPane().add(jp); frame.pack(); frame.setVisible(true); break; This is my code. When I press R on the keyboard, the JFrame with that JPanel inside appears but the table doesnt (picture). What could I do?

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  • java gui image problem : doesn't display in the background

    - by thegamer
    Hello, i have a query about why is my image not being displayed in my background of my program. I mean i did all the steps necessary and still it would'nt be displayed. The code runs perfectly but without having the image displayed. The directory is written in the good location of the image. I am using java with gui. If anyone could help me solve my problem, i would appreciate :) here is the code below: import java.awt.*; import java.awt.event.*; import javax.swing.*; public class hehe extends JPanel{ public hehe(){ setOpaque(false); setLayout(new FlowLayout()); } public static void main (String args[]){ JFrame win = new JFrame("yooooo"); // it is automaticcally hidden JPanel mainPanel = new JPanel(new BorderLayout()); win.add(mainPanel); JLabel titleLabel = new JLabel("title boss"); titleLabel.setFont(new Font("Arial",Font.BOLD,18)); titleLabel.setForeground(Color.blue); mainPanel.add(titleLabel,BorderLayout.NORTH); win.setSize(382,269); // the dimensions of the image win.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); win.setVisible(true); } public void paint(Graphics g) { Image a = Toolkit.getDefaultToolkit().getImage("C:\\Users\\andrea\\Desktop\\Gui\\car"); // car is the name of the image file and is in JPEG g.drawImage(a,0,0,getSize().width,getSize().height,this); super.paint(g); } }

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  • How to setPage() a JEditorPane with a localfile which is outside of the .jar file?

    - by Jaguar
    My program has the following path in the .jar file src/test/Program.class and my program is as follow... Program.java package test; import java.io.File; import java.io.IOException; import javax.swing.JEditorPane; import javax.swing.JFrame; public class Program { JEditorPane editorPane; public Program() { File file = new File("temp.htm"); try { file.createNewFile(); editorPane = new JEditorPane(); editorPane.setPage(Program.class.getResource("temp.htm")); } catch (IOException e) { e.printStackTrace(); } } public JEditorPane getEditorPane(){ return editorPane; } public static void main(String[] args) { JFrame frame = new JFrame(); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); frame.setSize(400, 400); frame.setVisible(true); Program p = new Program(); frame.getContentPane().add(p.getEditorPane()); } } The problem is that I have compiled the program in a .jar file. The file.createNewFile(); creates the temp.htm file outside the .jar file So when editorPane.setPage(Program.class.getResource("temp.htm")); is called the file is not found as it searches for file inside the test package. How to setPage() the temp.htm file whiich is outside the .jar file but in the same folder as the .jar file? As the temp.htm is a localfile and I want a relative path instead of an absolute path. Thanks.

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  • How to add a gwt widget to a gwt Composite already visible at runtime using MVP?

    - by mary4pfc
    Hi! I'm building an application whose menus depend on user roles. Once user is logged in and, therefore, her roles are known, I want to create the Hyperlinks related to the user and add them to the menu. I'm using MVP. Here's my code for the presenter: public class AdminMenuAreaPresenter extends WidgetPresenter<AdminMenuAreaPresenter.Display> { public interface Display extends WidgetDisplay{ public void addLink(String link); } private DispatchAsync dispatcher; private SessionManager sessionManager; @Inject public AdminMenuAreaPresenter(AdminMenuAreaPresenter.Display display, EventBus bus, DispatchAsync dispatcher, SessionManager sessionManager){ super(display, bus); this.dispatcher = dispatcher; this.sessionManager = sessionManager; this.bind(); } @Override protected void onBind() { super.onBind(); registerHandler(eventBus.addHandler(LoginEvent.TYPE, new LoginEventHandler() { @Override public void onLogin(LoginEvent event) { display.addLink("register user"); } })); } @Override protected void onUnbind() { // TODO Auto-generated method stub } @Override protected void onRevealDisplay() { // TODO Auto-generated method stub } } And here's the View: public class AdminMenuAreaView extends Composite implements AdminMenuAreaPresenter.Display{ private VerticalPanel vPanel; private Hyperlink registerUserLink; public AdminMenuAreaView(){ vPanel = new VerticalPanel(); initWidget(vPanel); } @Override public Widget asWidget() { return this; } public void addLink(String s){ registerUserLink = new Hyperlink(s, "this is new target"); this.vPanel.add(registerUserLink); registerUserLink.setVisible(true); } public HasClickHandlers getRegisterUserLink(){ return registerUserLink; } What am I doing wrong? Flow program goes throgh the addLink() method, but nothing is added to the view either dom document. Thank you.

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  • Pythagoras tree with g2d

    - by owca
    I'm trying to build my first fractal (Pythagoras Tree): in Java using Graphics2D. Here's what I have now : import java.awt.*; import java.awt.geom.*; import javax.swing.*; import java.util.Scanner; public class Main { public static void main(String[] args) { int i=0; Scanner scanner = new Scanner(System.in); System.out.println("Give amount of steps: "); i = scanner.nextInt(); new Pitagoras(i); } } class Pitagoras extends JFrame { private int powt, counter; public Pitagoras(int i) { super("Pythagoras Tree."); setSize(1000, 1000); setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); setVisible(true); powt = i; } private void paintIt(Graphics2D g) { double p1=450, p2=800, size=200; for (int i = 0; i < powt; i++) { if (i == 0) { g.drawRect((int)p1, (int)p2, (int)size, (int)size); counter++; } else{ if( i%2 == 0){ //here I must draw two squares } else{ //here I must draw right triangle } } } } @Override public void paint(Graphics graph) { Graphics2D g = (Graphics2D)graph; paintIt(g); } So basically I set number of steps, and then draw first square (p1, p2 and size). Then if step is odd I need to build right triangle on the top of square. If step is even I need to build two squares on free sides of the triangle. What method should I choose now for drawing both triangle and squares ? I was thinking about drawing triangle with simple lines transforming them with AffineTransform but I'm not sure if it's doable and it doesn't solve drawing squares.

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  • ActionListener isn't Implementing

    - by Nick Gibson
    JFrameWithPanel is not abstract and does not override abstract method actionPerformed(java.awt.event.ActionEvent) in java.awt.event.ActionListener public class JFrameWithPanel extends JFrame implements ActionListener I Don't get this code. Book and Java site tells me this is the syntax for the method, but again this error shows up constantly. import javax.swing.*; import javax.swing.JOptionPane; import java.awt.*; import java.awt.event.*; import java.lang.Math.*; import java.lang.Integer.*; import java.util.*; import java.util.Random; import java.io.*; import java.text.*; import java.text.DecimalFormat.*; public class JFrameWithPanel extends JFrame implements ActionListener { JButton button = new JButton("Exit"); public JFrameWithPanel() { super("JFrame with Panel"); JComboBox packageChoice = new JComboBox(); packageChoice.addItem("A+ Certification"); packageChoice.addItem("Network+ Certification "); packageChoice.addItem("Security+ Certifictation"); packageChoice.addItem("CIT Full Test Package"); packageChoice.addActionListener(this); setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); JPanel pane = new JPanel(); pane.add(button); pane.add(packageChoice); setContentPane(pane); setSize(200,100); setVisible(true); } } then later public class CreateJFrameWithPanel { public static void main(String[] args) { JFrameWithPanel panel = new JFrameWithPanel(); } }

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  • JLabel wont change color twice

    - by Aly
    Hi, I have the following code: public class Test extends JFrame implements ActionListener{ private static final Color TRANSP_WHITE = new Color(new Float(1), new Float(1), new Float(1), new Float(0.5)); private static final Color TRANSP_RED = new Color(new Float(1), new Float(0), new Float(0), new Float(0.1)); private static final Color[] COLORS = new Color[]{ TRANSP_RED, TRANSP_WHITE}; private int index = 0; private JLabel label; private JButton button; public Test(){ super(); setLayout(new BoxLayout(getContentPane(), BoxLayout.Y_AXIS)); label = new JLabel("hello world"); label.setOpaque(true); label.setBackground(TRANSP_WHITE); getContentPane().add(label); button = new JButton("Click Me"); button.addActionListener(this); getContentPane().add(button); pack(); setVisible(true); } @Override public void actionPerformed(ActionEvent e) { if(e.getSource().equals(button)){ label.setBackground(COLORS[index % (COLORS.length - 1)]); } } public static void main(String[] args) { new Test(); } } When I run it I get the label with the TRANSP_WHITE background and then when I click the button this color changes to TRANSP_RED but when I click it again I see no change in color. Does anyone know why? Thanks

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  • Using an empty column as a divider in a JTable.

    - by Catalina Island
    I'm trying to use an empty column as a divider between pairs of columns in a JTable. Here's a picture and code for what I have so far. I know I can change the look using a custom TableCellRenderer. Before I go down that road, is there a better way to do this? Any ideas appreciated. import javax.swing.*; import javax.swing.table.*; public class TablePanel extends JPanel { public static void main(String[] args) { SwingUtilities.invokeLater(new Runnable() { @Override public void run() { JFrame f = new JFrame("TablePanel"); f.setDefaultCloseOperation(JFrame.DISPOSE_ON_CLOSE); f.add(new TablePanel()); f.pack(); f.setVisible(true); } }); } public TablePanel() { TableModel dataModel = new MyModel(); JTable table = new JTable(dataModel); table.getColumnModel().getColumn(MyModel.DIVIDER).setMaxWidth(0); JScrollPane jsp = new JScrollPane(table); jsp.setVerticalScrollBarPolicy(JScrollPane.VERTICAL_SCROLLBAR_ALWAYS); this.add(jsp); } private static class MyModel extends AbstractTableModel { private static final int DIVIDER = 2; private final String[] names = { "A1", "A2", "", "B1", "B2" }; @Override public int getRowCount() { return 32; } @Override public int getColumnCount() { return names.length; } @Override public String getColumnName(int col) { if (col == DIVIDER) return ""; return names[col]; } @Override public Object getValueAt(int row, int col) { if (col == DIVIDER) return ""; return (row + 1) / 10.0; } @Override public Class<?> getColumnClass(int col) { if (col == DIVIDER) return String.class; return Number.class; } } }

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  • How to make BoxLayout vertical but children flow top-aligned?

    - by user291701
    I'm trying to get get a vertical, top-aligned layout to work. This is what I have: JPanel pane = new JPanel(); pane.setLayout(new BoxLayout(pane, BoxLayout.Y_AXIS)); MyImagePanel panelImage = new MyImagePanel(); panelImage.setSize(400, 400); pane.add(new JComboBox()); pane.add(panelImage); pane.add(new JButton("1")); pane.add(new JButton("2")); pane.add(new JButton("3")); JFrame frame = new JFrame("Title"); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); frame.setSize(800, 600); frame.add(pane); frame.pack(); frame.setVisible(true); All the controls appear, but it looks like padding is being applied at run time between their tops and bottoms so they're somewhat vertically centered. This is what I'm going for: ----------------------------------------------------- | ComboBox | | ------------ | | | | | Image | | | | | ------------ | | Button 1 | Any additional space fills the right | ------------ | | Button 2 | | ------------ | | Button 3 | | ------------ | | | | Any additional space fills the bottom | | | ----------------------------------------------------- How do I get BoxLayout to do that? Thanks ------------------------- Update ------------------------- Was able to use this: Box vertical = Box.createVerticalBox(); frame.add(vertical, BorderLayout.NORTH); vertical.add(new JComboBox()); vertical.add(new JButton("1")); ... to get what I wanted.

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  • JLabel transparency problem

    - by Rendicahya
    I have a dark-gray JPanel with a JLabel on it. I set new Color(0, 0, 0, .5f) (tranparent) as the background of the JLabel and I change the text several times using a button. The problem is, everytime the text is changed, the previous text still remains behind the new text. I change the text from "123456789" to "1234567", "12345" and "123". Here is the screenshot: How do I get rid of this "shadow"? Here's the code: public class TransparentJLabel extends JFrame { private int i = 0; private String[] value = {"123456789", "1234567", "12345", "123", "1"}; public TransparentJLabel() { setSize(300, 160); setDefaultCloseOperation(WindowConstants.EXIT_ON_CLOSE); setLayout(null); JPanel panel = new JPanel(); panel.setBackground(new Color(102, 102, 102)); panel.setLayout(null); panel.setBounds(0, 0, 300, 160); final JLabel label = new JLabel(); label.setText(value[0]); label.setFont(new Font("Times New Roman", 1, 36)); label.setForeground(new Color(255, 255, 255)); label.setBackground(new Color(0, 0, 0, .5f)); label.setHorizontalAlignment(SwingConstants.CENTER); label.setOpaque(true); label.setBounds(10, 10, 270, 70); JButton button = new JButton(); button.setText("Change"); button.setBounds(100, 90, 90, 25); button.addActionListener(new ActionListener() { public void actionPerformed(ActionEvent e) { label.setText(value[++i]); } }); panel.add(label); panel.add(button); add(panel); } public static void main(String[] args) { EventQueue.invokeLater(new Runnable() { public void run() { new TransparentJLabel().setVisible(true); } }); } }

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  • How do you hide a Swing Popup when you click somewhere else.

    - by Casey Watson
    I have a Popup that is shown when a user clicks on a button. I would like to hide the popup when any of the following events occur: The user clicks somewhere else in the application. (The background panel for example) The user minimizes the application. The JPopupMenu has this behavior, but I need more than just JMenuItems. The following code block is a simplified illustration to demonstrate the current usage. import java.awt.*; import java.awt.event.ActionEvent; import javax.swing.*; public class PopupTester extends JFrame { public static void main(String[] args) { final PopupTester popupTester = new PopupTester(); popupTester.setLayout(new FlowLayout()); popupTester.setSize(300, 100); popupTester.add(new JButton("Click Me") { @Override protected void fireActionPerformed(ActionEvent event) { Point location = getLocationOnScreen(); int y = (int) (location.getY() + getHeight()); int x = (int) location.getX(); JLabel myComponent = new JLabel("Howdy"); Popup popup = PopupFactory.getSharedInstance().getPopup(popupTester, myComponent, x, y); popup.show(); } }); popupTester.add(new JButton("No Click Me")); popupTester.setVisible(true); popupTester.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); } }

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  • Can't get my Jscrollpane working in my Jtextarea

    - by Bobski
    I've looked around quite a lot on google and followed several examples however I can't seem to get my JScrollPane working on a textarea in a JPanel. import javax.swing.*; import java.awt.*; import java.awt.event.*; import java.lang.*; import javax.swing.event.*; class main { public static void main(String Args[]) { frame f1 = new frame(); } } class frame extends JFrame { JButton B = new JButton("B"); JButton button = new JButton("A"); JTextArea E = new JTextArea("some lines", 10, 20); JScrollPane scrollBar = new JScrollPane(E); JPanel grid = new JPanel (); frame() { setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); setSize(500,800); setTitle("Mobile Phone App"); setLocationRelativeTo(null); E.setLineWrap(true); E.setEditable(false); grid.add(button); button.addActionListener(new action()); grid.add(B); B.addActionListener(new action()); //grid.add(E); grid.getContentPane().add(scrollBar); add(grid); setVisible(true); } class action implements ActionListener { public void actionPerformed(ActionEvent e) { String V = E.getText(); if(e.getSource() == button) { E.setText(V + "A is pressed"); } if(e.getSource() == B) { E.setText(V + "B is pressed"); } } } } Would be great if someone can see where I am going wrong. I added JscrollPane in which I added the text area "e" in it.

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  • How should I organize my Java GUI?

    - by Spencer
    I'm creating a game in Java for fun and I'm trying to decide how to organize my classes for the GUI. So far, all the classes with only the swing components and layout (no logic) are in a package called "ui". I now need to add listeners (i.e. ActionListener) to components (i.e. button). The listeners need to communicate with the Game class. Currently I have: Game.java - creates the frame add panels to it import javax.swing.; import ui.; public class Game { private JFrame frame; Main main; Rules rules; Game() { rules = new Rules(); frame = new JFrame(); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); main = new Main(); frame.setContentPane(main.getContentPane()); show(); } void show() { frame.pack(); frame.setLocationRelativeTo(null); frame.setVisible(true); } public static void main(String[] args) { new Game(); } } Rules.java - game logic ui package - all classes create new panels to be swapped out with the main frame's content pane Main.java (Main Menu) - creates a panel with components Where do I now place the functionality for the Main class? In the game class? Separate class? Or is the whole organization wrong? Thanks

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