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  • ipod touch crashing after uploading app to device

    - by MaKo
    hi, I installed a new device (the second out of the 100), on xcode, an iPod touch but when I upload the app, the iPod crashes, apple logo shows, and gets frozen for a while, and then resusitates, in the xcode, I get the message on console: The Debugger has exited due to signal 15 (SIGTERM). I tried a simple app I made, and it loaded it, (some bouncing ball) after starting again, but tried the same with another app that plays some sounds and it shows normally, but doesnt play the sounds, questions: how to fix this issue? (in MyApp-info.plist, in bundle identifier, I have: com.yourcompany.${PRODUCT_NAME:rfc1034identifier} havent changed this, is this a problem?? 1.b. I used that conf to upload to an iPad with no problem?? Do the apps play normally sounds *.m4a, in the simulator it works!, not in the iPod, is this due to the crash or not? Thank you,, edit Im using AudioToolbox framework, the question after 1.b is 2 in my editor, but appears as 1 in the post??

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  • Change color of the iPhone screen

    - by Shibin Moideen
    Hi, I need to change the color of the iPhone screen when i touch on it. The only thing i need to do is to change the color of the area where i am touching. if i am placing a star on the screen as touch then only that area color will be changed. Any idea about this? Thanks in advance, SMAK

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  • Move a sphere along the swipe?

    - by gameOne
    I am trying to get a sphere curl based on the swipe. I know this has been asked many times, but still it's yearning to be answered. I have managed to add force on the direction of the swipe and it works near perfect. I also have all the swipe positions stored in a list. Now I would like to know how can the curl be achieved. I believe the the curve in the swipe can be calculated by the Vector dot product If theta is 0, then there is no need to add the swipe. If it is not, then add the curl. Maybe this condition is redundant if I managed to find how to curl the sphere along the swipe position The code that adds the force to sphere based on the swipe direction is as below: using UnityEngine; using System.Collections; using System.Collections.Generic; public class SwipeControl : MonoBehaviour { //First establish some variables private Vector3 fp; //First finger position private Vector3 lp; //Last finger position private Vector3 ip; //some intermediate finger position private float dragDistance; //Distance needed for a swipe to register public float power; private Vector3 footballPos; private bool canShoot = true; private float factor = 40f; private List<Vector3> touchPositions = new List<Vector3>(); void Start(){ dragDistance = Screen.height*20/100; Physics.gravity = new Vector3(0, -20, 0); footballPos = transform.position; } // Update is called once per frame void Update() { //Examine the touch inputs foreach (Touch touch in Input.touches) { /*if (touch.phase == TouchPhase.Began) { fp = touch.position; lp = touch.position; }*/ if (touch.phase == TouchPhase.Moved) { touchPositions.Add(touch.position); } if (touch.phase == TouchPhase.Ended) { fp = touchPositions[0]; lp = touchPositions[touchPositions.Count-1]; ip = touchPositions[touchPositions.Count/2]; //First check if it's actually a drag if (Mathf.Abs(lp.x - fp.x) > dragDistance || Mathf.Abs(lp.y - fp.y) > dragDistance) { //It's a drag //Now check what direction the drag was //First check which axis if (Mathf.Abs(lp.x - fp.x) > Mathf.Abs(lp.y - fp.y)) { //If the horizontal movement is greater than the vertical movement... if ((lp.x>fp.x) && canShoot) //If the movement was to the right) { //Right move float x = (lp.x - fp.x) / Screen.height * factor; rigidbody.AddForce((new Vector3(x,10,16))*power); Debug.Log("right "+(lp.x-fp.x));//MOVE RIGHT CODE HERE canShoot = false; //rigidbody.AddForce((new Vector3((lp.x-fp.x)/30,10,16))*power); StartCoroutine(ReturnBall()); } else { //Left move float x = (lp.x - fp.x) / Screen.height * factor; rigidbody.AddForce((new Vector3(x,10,16))*power); Debug.Log("left "+(lp.x-fp.x));//MOVE LEFT CODE HERE canShoot = false; //rigidbody.AddForce(new Vector3((lp.x-fp.x)/30,10,16)*power); StartCoroutine(ReturnBall()); } } else { //the vertical movement is greater than the horizontal movement if (lp.y>fp.y) //If the movement was up { //Up move float y = (lp.y-fp.y)/Screen.height*factor; float x = (lp.x - fp.x) / Screen.height * factor; rigidbody.AddForce((new Vector3(x,y,16))*power); Debug.Log("up "+(lp.x-fp.x));//MOVE UP CODE HERE canShoot = false; //rigidbody.AddForce(new Vector3((lp.x-fp.x)/30,10,16)*power); StartCoroutine(ReturnBall()); } else { //Down move Debug.Log("down "+lp+" "+fp);//MOVE DOWN CODE HERE } } } else { //It's a tap Debug.Log("none");//TAP CODE HERE } } } } IEnumerator ReturnBall() { yield return new WaitForSeconds(5.0f); rigidbody.velocity = Vector3.zero; rigidbody.angularVelocity = Vector3.zero; transform.position = footballPos; canShoot =true; isKicked = false; } }

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  • Sencha touch 2/ app workflow with navigation view

    - by eplatonov
    I am trying to understand how can I implement the same functionality which provides navigation view in sencha touch 2, but .... Each item of the 'Ext.NavigationView' component should have it's own unique set of 'navigationBar' elements. I mean set of buttons, for example. I know that I can do something like this: this.getMain().getNavigationBar().rightBox.removeAll(); this.getMain().getNavigationBar().rightBox.add(this.getSettingButton()); //where 'getSettingButton' predefined by me a button And do this action each time when 'push' event happens (clear 'navigationBar' and add appropriate set of buttons) Of course, I even can implement 'Ext.Panel' with 'layout: card' and set of 'Ext.panel' elements in the 'items' property, each of which will be have unique 'toolbar'. To control the behavior I can use 'setActiveItem' method. But, I think each of these approaches is a bit weird, isn't it? I expected that would be much more natural approach to implement it. Most likely I don't know what I need. Confirm my doubts. What is the best way to do it.

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  • Cocoa Touch: Creating and Adding Custom View

    - by Jason
    I create a custom view in cocoa touch that is superclassed by UIView and in my main controller I initialize it and then add it as a subview to the main view, but when I add it to the main view it calls my initializer method again and causes an infinite loop. Am I going about creating my custom view wrong? Here is the mainView (void)loadView { UIImage *tempImage = [UIImage imageNamed: @"image1.jpg"]; CustomImageContainer *testImage = [[CustomImageContainer alloc] initWithImage: tempImage andLabel: @"test image" onTop: true atX: 10 atY: 10]; [self.view addSubview: testImage]; } and the CustomImageContainer -(CustomImageContainer *) initWithImage: (UIImage *)imageToAdd andLabel: (NSString *)text onTop: (BOOL) top atX: (int) x_cord atY: (int) y_cord{ UIImageView *imageview_to_add = [[UIImageView alloc] initWithImage: imageToAdd]; imageview_to_add.frame = CGRectMake(0, 0, imageToAdd.size.width, imageToAdd.size.height); UILabel *label_to_add = [[UILabel alloc] init]; label_to_add.text = text; label_to_add.alpha = 50; label_to_add.backgroundColor = [UIColor blackColor]; label_to_add.textColor = [UIColor whiteColor]; [self addSubview: imageview_to_add]; self.frame = CGRectMake(x_cord, y_cord, imageToAdd.size.width, imageToAdd.size.height); if (top) { label_to_add.frame = CGRectMake(0, 0, imageview_to_add.frame.size.width, imageview_to_add.frame.size.height); //[self addSubview: label_to_add]; } else { label_to_add.frame = CGRectMake(0,.2 * imageview_to_add.frame.size.height, imageview_to_add.frame.size.width, imageview_to_add.frame.size.height); } [self addSubview: label_to_add]; [super init]; return self; }

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  • iPhone: detect "touch-and-drag" gesture from UIBarButtonItem?

    - by Greg Maletic
    I have an "add" button that's represented by a UIBarButtonItem. Hitting the "add" button adds an object into a list that represents a moment in time. By default, that time is "now"...but I'd like to be able to use dragging behavior to let the user specify earlier times for the object. Here's the behavior I want to implement: If the user touches on the UIBarButtonItem and lets go quickly, an object is added to the list that represents "now." If the user touches on the UIBarButtonItem and drags, a little UI pops up that shows the time that the distance of their drag represents. The further they drag, the further back in time their touch will represent. When they let go, the object representing an earlier time will get added to the list. (Though the description of the behavior is complicated, I'm convinced this will be pretty intuitive for users of the app.) I haven't implemented code for anything but the most simple touches in the past, and I'm at a loss as to the best way to try this. Does anyone have any suggestions, or could point me towards some sample code that implements something like this? Thanks very much.

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  • UIButton title disappears on touch

    - by psychotik
    I want a touchable UILabel, but since that's not possible I decided to create a UIButton of type UIButtonTypeCustom. It looks how I want it to look, but when I touch it, the title disappears. I tried setting the title for state UIControlStateHighlighted but that didn't help. I know I'm doing something really silly here, but can't figure it out. I tried a few things (commented in the code below) which didn't seem to help. Here's how I'm configuring the button: UIButton* button = [UIButton buttonWithType:UIButtonTypeCustom]; button.frame = CGRectMake(0, 0, width, height); button.clearsContextBeforeDrawing = YES; button.contentHorizontalAlignment = UIControlContentHorizontalAlignmentLeft; button.contentVerticalAlignment = UIControlContentVerticalAlignmentCenter; button.enabled = YES; button.hidden = NO; button.highlighted = NO; button.opaque = YES; button.selected = NO; button.userInteractionEnabled = YES; button.showsTouchWhenHighlighted = NO; [button setTitle:@"Hello World" forState:UIControlStateNormal]; button.titleLabel.font = [UIFont boldSystemFontOfSize:16]; button.titleLabel.textColor = [UIColor blackColor]; // Things I tried that didn't help //[button setBackgroundColor:[UIColor clearColor]]; //button.titleLabel.text = @"Hello World"; //[button setTitle:@"Hello World" forState:UIControlStateHighlighted]; Any ideas?

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  • How to use Ubuntu Touch manage-address-books.py?

    - by Rotary Heart
    Well I have been reading the docs for a few days and I found that I can "import" my contacts from a .csv file with the following: Alternatively you can import contacts from a csv file. The csv file should be in same format as /usr/share/demo-assets/contacts-data/data.csv. Replace the sample data.csv file with your own version and run manage-address-books.py create to import your contacts. But I can't figure out how to use manage-address-books.py create could anyone help me? I know that I can use syncevolution, but I want to sync my .csv file too.

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  • NSMutableURLRequest and a Password with special Characters won't work

    - by twickl
    I'm writing a small program (using Cocoa Touch), which communicates with a webservice. The code for calling the webservice, is the following: - (IBAction)send:(id)sender { if ([number.text length] > 0) { [[UIApplication sharedApplication] beginIgnoringInteractionEvents]; [activityIndicator startAnimating]; NSString *modded; modded = [self computeNumber]; NSMutableURLRequest *theRequest = [NSMutableURLRequest requestWithURL: [NSURL URLWithString:@"https://tester:%=&[email protected]/RPC2"]]; [theRequest setHTTPMethod:@"POST"]; [theRequest addValue:@"text/xml" forHTTPHeaderField:@"content-type"]; [theRequest setCachePolicy:NSURLCacheStorageNotAllowed]; [theRequest setTimeoutInterval:5.0]; NSString* pStr = [[NSString alloc] initWithFormat:@"<?xml version=\"1.0\" encoding=\"UTF-8\"?><methodCall><methodName>samurai.SessionInitiate</methodName><params><param><value><struct><member><name>LocalUri</name><value><string></string></value></member><member><name>RemoteUri</name><value><string>sip:%@@sipgate.net</string></value></member><member><name>TOS</name><value><string>text</string></value></member><member><name>Content</name><value><string>%@</string></value></member><member><name>Schedule</name><value><string></string></value></member></struct></value></param></params></methodCall>", modded, TextView.text]; NSData* pBody = [pStr dataUsingEncoding:NSUTF8StringEncoding]; [theRequest setHTTPBody:pBody]; NSURLConnection *theConnection = [[NSURLConnection alloc] initWithRequest:theRequest delegate:self]; if (!theConnection) { UIAlertView *alert = [[UIAlertView alloc] initWithTitle:@"Error" message:@"A Connection could not be established!" delegate:nil cancelButtonTitle:@"OK" otherButtonTitles: nil]; [alert show]; [alert release]; sendButton.enabled = TRUE; return; } [pStr release]; [pBody release]; } } The Username and Password have to be in the URL, and it works in most cases, but when the password consists of special characters like in the example "%=&=-Test2009", the Webservice does not respond. If it is something like "Test2009" it works fine. Does anyone have an idea why, and maybe a solution for that?

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  • How To Temporarily Disable The Touch Screen In X1 Carbon

    - by Daniel Cazzulino
    I know, why would anyone want to do that? Scott properly predicted: Don't knock a touchscreen until you've used one. Every laptop should (and will) have a touch screen in a year. Mark my words. And surely, less than a year later, the X1 Carbon (an amazing ultrabook for sure) has a touch model. And as of today, the price difference for the touch screen is a ridiculous $30 (actually $24 with a “back to school” coupon right now ;)): So why would you NOT get it? I know for some it works great. Now, let’s get real about touch *for a developer* for a minute. About 99.9% of my time in front of my laptop I’m either using Visual Studio or Chrome. I have my hands on the keyboard ALL THE TIME. I use the trackpoint ALL THE TIME. If I want to scroll, I only have to slightly move my fingers. I don’t click around much on pages: I READ them. So, in a few months of using the X1, I think I touched the screen like 10 times, and it was mostly to clear dust, which drives whatever app is in focus crazy. Plus, at home I have this simple setup:...Read full article

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  • Windows 7: Touch gestures in IE not working without explorer.exe being run once

    - by Michael
    Details: Internet Explorer 9 and Windows 7 Professional, running on a HP TouchSmart (touch screen PC). It is going to be a kiosk PC (running a custom GUI for displaying websites). Scenario 1: When running Internet Explorer as a normal program in Windows 7, touch functions work perfectly. I can scroll the website by dragging it with my finger, I can pinch zoom and I can touch-and-hold right click. I now change the default shell in Windows to Internet Explorer (ie. IE starts instead of explorer.exe). Internet Explorer of course starts up when logging in. However, touch functions are reduced to basic clicking (no dragging, no pinch zooming, no touch-and-hold right click). Then I manually start explorer.exe, and the touch functions work again! And here is the weird part: When I kill explorer.exe, the touch functions keeps working - even if I close IE and start a new instance. Scenario 2: The exact same, but instead of changing the default shell to Internet Explorer, I change it to my own program, which uses an embedded Internet Explorer ("WebBrowser"). Same thing happens. What I've tried: Autorun programs: When explorer.exe launches, it launches all the autorun programs. There are no relevant programs being run by explorer, but just in case, I have manually started all the autorun programs, so that it is identical (but without explorer.exe) to a normal login. It still does not work (until I launch explorer.exe). Specifically TabTip.exe, TabTip32.exe and wisptis.exe are all running. All services are also started. To sum it up Running explorer.exe once changes something in the touch capabilities of Internet Explorer. It doesn't matter if explorer.exe is running - as long as it has been run once. Does anyone know what causes this behavior? Or how I can circumvent it neatly? Thanks!

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  • Is there any multi-touch graphics tablet with Linux drivers?

    - by Zifre
    After watching the absolutely amazing 10/GUI video, I have been dying to try to implement something like this. I can do the software side quite easily, but I don't have the hardware. The Wacom Bamboo Fun would work, but the Linux drivers don't support the multi-touch features. Microsoft's "UnMouse Pad" looks like the perfect solution, but it is not commercially available yet. Are there any similar devices that would work? Alternatively, is there a way to build a DIY version? (It is fairly easy to build a multi-touch display with a webcam and IR LEDs, but it would not be pressure sensitive. Does anyone have any info on how the UnMouse Pad works and if it is possible to build one?) EDIT: I should clarify that I don't want a multi-touch display. I want the sensor to be separate from the display. If that sounds crazy, watch the 10/GUI video.

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  • How do you hit modifier keys when touch typing?

    - by Bob Ueland
    I am a programmer and I want to learn to touch type. As all programmers know, using modifier keys like Control, Command and Alt are essential. When programming I think that every second or third word I use involves a modifier key. But most touch typing learning software do not address these keys, it is as if they do not exist. Not only do they not let you practice them, they do not even tell you which fingers to use to hit them. Actually there is a touch typing game that I use called StarTyper (http://lidenanna.com) that lets you practice modifier keys and even make up your own custom words containing modifier keys. But not even this game tells you which fingers to use when hitting the modifier keys. Has anybody addressed this problem. Or are there just homespun methods that work for one person but not for the other?

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  • Special Value Sets in Oracle Applications

    - by Manoj Madhusoodanan
    Here I am going to explain Special Value Sets in Oracle Applications.I have a requirement in which I want to execute a BIP report with some parameters. The first parameter Current Month should allow only MON-YYYY format.Schedule Start Date and Schedule End Date should be with in first parameter month. Approach 1If the report is through PL/SQL Stored Procedure executable the we can do all the validation in backend. Approach 2Second approach is through Special Value Sets.This value set has events like Edit,Load and Validate.We can attach PL/SQL code snippet to each event.Here I am going to attach validation routine to Validate event to validate the user input.Validate event fires when the focus leaves from the item. Here I am going to create two special value sets ( one for first parameter and another for the second and third parameter). Value Set 1Name : XXCUST_CURRENT_MONTHList Type : List of ValuesFormat Type : CharMaximum Size : 8Validation Type : SpecialEvent : ValidateFunction : XXCUST_CURRENT_MONTH_VALIDATE_ROUTINEValue Set 2Name : XXCUST_DATESList Type : List of ValuesFormat Type : Standard DateValidation Type : SpecialEvent : ValidateFunction : XXCUST_DATES_VALIDATE_ROUTINE Note: Inside the validate routine I am using FND messages.Generate message file also using "FNDMDGEN apps/password 0 Y US XXCUST DB_TO_RUNTIME". Attach XXCUST_CURRENT_MONTH to first parameter.Also XXCUST_DATES to second and third parameter. Note: Since the program is using Special Value Sets it can be submit only through Oracle Forms.Submission through OA Framework and PL/SQL APIs are not recommended. OutputGive Current Date as 01-2012 Give Schedule Start Date out of current month.

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  • adding UIImageView to UIScrollView throws exception cocoa touch for iPad

    - by Brodie4598
    I am a noob at OBJ-C :) I am trying to add a UIImageView to a UIScrollView to display a large image in my iPad app. I have followed the tutorial here exactly: http://howtomakeiphoneapps.com/2009/12/how-to-use-uiscrollview-in-your-iphone-app/ The only difference is that in my App the View is in a seperate tab and I am using a different image. here is my code: - (void)viewDidLoad { [super viewDidLoad]; UIImageView *tempImageView = [[UIImageView alloc] initWithImage:[UIImage imageNamed:@"Cheyenne81"]]; self.imageView = tempImageView; [tempImageView release]; scrollView.contentSize = CGSizeMake(imageView.frame.size.width, imageView.frame.size.height); scrollView.maximumZoomScale = 4.0; scrollView.minimumZoomScale = 0.75; scrollView.clipsToBounds = YES; scrollView.delegate = self; [scrollView addSubview:imageView]; } - (UIView *)viewForZoomingInScrollView:(UIScrollView *)scrollView{ return imageView; } and: @interface UseScrollViewViewController : UIViewController<UIScrollViewDelegate>{ IBOutlet UIScrollView *scrollView; UIImageView *imageView; } @property (nonatomic, retain) UIScrollView *scrollView; @property (nonatomic, retain) UIImageView *imageView; @end I then create a UIScrollView in Interface Builder and link it to the scrollView outlet. Thats when I get the problem. When I run the program it crashes instantly. If I run it without linking the scrollView to the outlet, it will run (allbeit with a blnk screen). The following is the error I get in the console: 2010-03-27 20:18:13.467 UseScrollViewViewController[7421:207] * Terminating app due to uncaught exception 'NSUnknownKeyException', reason: '[ setValue:forUndefinedKey:]: this class is not key value coding-compliant for the key scrollView.'

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  • Managing subviews in Cocoa Touch

    - by brainfsck
    Hi, I'm developing an iPhone app. I need to create a Quiz application that has different Question views embedded in it (see my similar question). Different types of Question will have different behavior, so I plan to create a controller class for each type of Question. The MultipleChoiceQuestionController would set up a question and 3-4 buttons for the user to select an answer. Similarly, the IdentifyPictureQuestionController would load an image and present a text box to the user. However, the docs say that a UIViewController should only be used for views that take up the entire application window. How else can I create a class to manage events in my subviews? Thanks,

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  • HTML character decoding in Objective-C / Cocoa Touch

    - by skidding
    First of all, I found this: http://stackoverflow.com/questions/659602/objective-c-html-escape-unescape, but it doesn't work for me. My encoded characters (come from a RSS feed, btw) look like this: &#038; I searched all over the net and found related discussions, but no fix for my particular encoding, I think they are called hexadecimal characters. Thanks.

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  • Cocoa touch - UIView in Interface Builder

    - by teepusink
    Hi, I've created a UIView (of type ColumnView) in Interface Builder. Is it possible to add that UIView multiple times to my window? I'm trying to create a UIView template that I can add to my window in a couple of places but can't figure out how to do that. I tried referencing the outlet of that UIView to 2 different IBOutlets but when I add the 2 outlets to my window, it's just treated as a single UIView. Need the UIView to be duplicated. Thanks, Tee

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  • Instruments freezes and restarts iPod touch 2g

    - by Eande
    I can't get my application running with instruments. I tried running through xcode with run-start with performance tool, instruments starts, iPod gets stuck and restarts everytime. It is really annoying. I am on 10.6.2, xcode 3.2.2 and using 3.2.1 SDK. Need help!

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  • Cocoa Touch UITableView Alphabetical '#' Match All Unmatched

    - by Kevin Sylvestre
    I have a UITableView containing names that I would like to group (and sort) by the first letter (similar to the Address Book application). I am currently able to match any section ('A'-'Z') using: // Sections is an array of strings "{search}" and "A" to "Z" and "#". NSString *pattern = [self.sections objectAtIndex:section]; NSPredicate *predicate = nil; // Ignore search pattern. if ([pattern isEqualToString:@"{search}"]) return nil; // Non-Alpha and Non-Diacritic-Alpha (?). if ([pattern isEqualToString:@"#"]); // Default case (use case and diacritic insensitivity). if (!predicate) predicate = [NSPredicate predicateWithFormat:@"name beginswith[cd] %@", pattern]; // Return filtered results. return [self.friends filteredArrayUsingPredicate:predicate]; However, matching for the '#' eludes me. I tried constructing a REGEX match using: [NSPredicate predicateWithFormat:@"name matches '[^a-zA-Z].*'"]; But this fails for diacritic-alpha (duplicate rows appear). Any ideas would be greatly appreciated! Thanks.

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  • iPhone sdk Cocoa Touch - Pass touches down from parent UIView to child UIScrollview

    - by Joe
    I have a UIView inside my xib in IB and inside that is a UIScrollview that is a small 80x80 square and dynamically loaded with 8 or so 80 x 80 thumbnail images. The UIScrollview is not clipping the images so that they extend out either side so you can swipe left and right to scroll a chosen image into the the centre, paging is on so they snap ti each image. I have researched and found this is the best and possibly only way to do this. The UIScrollview sits in a 'container' UIView for one reason, it is there to receive the touches/swipes and pass them down to it's child the UIScrollview as otherwise all touches would have to start in the small 80x80 UIScrollview area and I wan them to be anywhere along the row of images. I have seen some sample code somewhere for doing this but just can not implement it. Treat me as a noob, starting from beginning to end, how should the UIView and UIScrollview be set up in IB to allow any touches to be passed, and what code should I put into where? The UIView is set up as scroll_container and the child UIScrollview is char_scroll At the moment I have got it all working except for the touches being passed from the parent to the child, and at the moment the touches have to always start inside the UIScrollview (tiny 80x80 box in centre) when I want to be able to swipe left or right in the long 480X80 horizontal parent UIView and have this still scroll the child UIScrollview. Hope you can help and understand what I mean!

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  • Cocoa Touch & Sql Server

    - by kim3er
    Is it possible to connect to Sql Server for the purpose of executing simple Sql commands within a native iPhone app? If so, how does one go about it? I'm stumped. More generally, I would at least like to see how this is done with GCC. Thanks in advance, Rich

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