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  • Is it possible to stream music/video from an Apache server?

    - by rphello101
    I'm just starting to get into setting up a server. I've set up a basic Apache server to access some songs and movies. When I click one of the songs though, nothing happens. When I click one of the movies, sometimes it will open a new web page and act as though it is going to start playing, but never does. I know Apache is HTTP, not FTP and read somewhere that that could be a problem, but I'm uncertain of the differences. Anyway, is it possible to click on one of the songs and have it start streaming using, for example, Windows Media Player? If so, might someone either explain how to do so or direct me to where I can find it? Any information on retrieving media from an Apache server at this point would be most appreciated. -Edit- I don't know if it matters, but I'm using Windows 7 and Google Chrome

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  • Stream Insight product team come to London

    - by simonsabin
    The Stream Insight team (one of the new features in SQL Server 2008 R2) is coming to London and will be presenting at a SQL Social event on the 9th June. For more details go to the website http://sqlsocial.com/Events.aspx Places are restricted so please register quick if you want to attend. Microsoft will also be announcing a $10,000 competition whilst they are here so make sure you come along especially if you work in banking. For more details go to http://sqlsocial.com/Events.aspx...(read more)

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  • Remotely Schedule and Stream Recorded TV in Windows 7 Media Center

    - by DigitalGeekery
    Have you ever been away from home and suddenly realized you forgot to record your favorite program? Now Windows 7 Media Center, users can schedule recordings remotely from their phones or mobile devices with Remote Potato. How it Works Remote Potato installs server software on the host computer running Windows 7 Media Center. Once the software is installed, we’ll need to do some port forwarding on the router and setup an optional dynamic DNS address. When setup is completed, we will access the application through a web based interface. Silverlight is required for Streaming recorded TV, but scheduling recordings can be done through an HTML interface. Installing Remote Potato Download and install Remote Potato on the Media Center PC. (See download link below) If you plan to stream any Recorded TV, you’ll also want to install the streaming pack located on the same page. It isn’t required to stream all shows, only shows that require the AC3 audio codec. Click Yes to allow Remote Potato to add rules to the Windows Firewall for remote access. You’ll likely need to accept a few UAC prompts. When notified that the rules were added, click OK. Remote Potato will then prompt you to allow administrator privileges to reserve a URL for it’s web server. Click Yes. Remote Potato server will start. Click on the configuration button at the right to to reveal the settings tabs.   One the General tab, you’ll have the option to run Remote Potato on startup and minimized in the System Tray. If you’re running Media Center on a dedicated HTPC, you’ll probably want to enable both startup options. Forwarding Ports on Your Router You’ll need to forward a couple ports on your router. By default, these will be ports 9080 and 9081. In this example we’re using a Linksys WRT54GL router, however, the steps for port forwarding will vary from router to router. On the Linksys configuration page, click on the Applications & Gaming Tab, and then the Port Range Forward tab. Under Application, type in a name of your choosing. In both the Start and End boxes, type the port number 9080. Enter the local IP address of your Media Center computer in the IP address column. Click the check box under Enable. Repeat the process on the next line, but this time use port 9081. When finished, click the Save Settings button. Note: It’s highly recommended that you configure the home computer running Media Center & Remote Potato with a static IP address.   Find your IP Address You’ll need to find the IP address assigned to your router from your ISP. There are many ways to do this but a quick and easy way is to visit a site like checkip.dyndns.org (link available below) The current external IP address of your router will be displayed in the browser.   Dynamic DNS This is an optional step, but  it’s highly recommended. Many routers, such as the Linksys WRT54GL we are using, support Dynamic DNS (DDNS). What Dynamic DNS allows you to do is affiliate your home router’s external IP address to a domain name. Every time your home router is assigned a a new IP address by your ISP, the domain name is updated to point to your new IP address. Remote Potato’s user interface is accessed over the Internet is by connecting to your router’s IP address followed by a colon and the port number. (Ex: XXX.XXX.XXX.XXX:9080) Instead of constantly having to look up and remember an IP address, you can use DDNS along with a 3rd party provider like DynDNS.com, to sign up for a free domain name and configure it to be updated each time your router is assigned a new IP address. Go to the DynDNS.com website (See link at the end of the article) and sign up for a free Domain name. You’ll need to register and confirm by email.   Once you’ve signed in and selected your domain name click Activate Services. You’ll get a confirmation message that your domain name has been activated.    On the Linksys WRT54GL click on the Setup tab an then DDNS. Select DynDNS.org, or TZO.com if you prefer to use their service, from the drop down list.   With DynDNS, you’ll need to fill in your username and password you signed up with at the DynDNS website and the hostname you chose. Note: You can connect over your local network with the IP Address of the computer running Remote Potato followed by a colon and the port number. Ex: 192.168.1.2:9080 Logging in Remote Potato and Recording a Show Once you connect, you’ll see the start page. To view the TV listings, click on TV Guide. You’ll then see your guide listings. There are a few ways to navigate the listings. At the top left, you can click on any of the preset time buttons to jump to  the listings at that time of the day.  Click on the arrows to the right and left of the day and date at the top center to proceed to the previous or next day. Or, jump to a specific day with the date and date buttons at the top right.   To setup a recording, click on a program.   You can choose to record the individual show or the entire series by clicking on Record Show or Record Series.   Remote Potato on Mobile Devices Perhaps the coolest feature of Remote Potato is the ability to schedule recording from your phone or mobile device. Note: For any devices or computers without Silverlight, you will be prompted to view the HTML page. Select Browse Listings. Select your program to record. In the Program Details, select Record Show to record the single episode or Record Series to record all instances of the series. You will then see a red dot on the program listing to indicate that the show is scheduled for recording.   Streaming Recorded TV Click on Recorded TV from the home screen to access your previously recorded TV programs. Click on the selection you wish to stream. Click on Play. If you receive this error message, you’ll need to install the streaming pack for Remote Potato. This is found on the same download page as installation files. (See link below) The Begin from slider allows you to start playback from the start (by default) or a different time of the program by moving the slider. The Quality (bitrate) setting  allows you to choose the quality of the playback. We found the video quality on the Normal setting to be pretty lousy, and Low was just pointless. High was the best overall viewing experience as it provided smooth quality video playback. We experienced significant stuttering during playback using the Ultra High setting.   Click Start when you are ready to begin. When playback begins you’ll see a slider at the top right.   Move the slider left or right to increase or decrease the size of the video. There’s also a button to switch to full screen.   Media Center users who travel frequently or are always on the go will likely find Remote Potato to be a blessing. Since being released earlier this year, updates for Remote Potato have come fast and furious. The latest beta release includes support for streaming music and photos. If you like those nice network TV logos, check out our article on adding TV channel logos to Windows Media Center. Downloads and Links Download Remote Potato and Streaming Pack Find your IP address Sign Up for a Domain Name at DynDNS.com Similar Articles Productive Geek Tips Schedule Updates for Windows Media CenterUsing Netflix Watchnow in Windows Vista Media Center (Gmedia)Add a Sleep Timer to Windows 7 Media CenterStartup Customizations for Media Center in Windows 7Enable Media Streaming in Windows Home Server to Windows Media Player TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips DVDFab 6 Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 FoxClocks adds World Times in your Statusbar (Firefox) Have Fun Editing Photo Editing with Citrify Outlook Connector Upgrade Error Gadfly is a cool Twitter/Silverlight app Enable DreamScene in Windows 7 Microsoft’s “How Do I ?” Videos

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  • Is it possible to implement bitwise operators using integer arithmetic?

    - by Statement
    Hello World! I am facing a rather peculiar problem. I am working on a compiler for an architecture that doesn't support bitwise operations. However, it handles signed 16 bit integer arithmetics and I was wondering if it would be possible to implement bitwise operations using only: Addition (c = a + b) Subtraction (c = a - b) Division (c = a / b) Multiplication (c = a * b) Modulus (c = a % b) Minimum (c = min(a, b)) Maximum (c = max(a, b)) Comparisons (c = (a < b), c = (a == b), c = (a <= b), et.c.) Jumps (goto, for, et.c.) The bitwise operations I want to be able to support are: Or (c = a | b) And (c = a & b) Xor (c = a ^ b) Left Shift (c = a << b) Right Shift (c = a b) (All integers are signed so this is a problem) Signed Shift (c = a b) One's Complement (a = ~b) (Already found a solution, see below) Normally the problem is the other way around; how to achieve arithmetic optimizations using bitwise hacks. However not in this case. Writable memory is very scarce on this architecture, hence the need for bitwise operations. The bitwise functions themselves should not use a lot of temporary variables. However, constant read-only data & instruction memory is abundant. A side note here also is that jumps and branches are not expensive and all data is readily cached. Jumps cost half the cycles as arithmetic (including load/store) instructions do. On other words, all of the above supported functions cost twice the cycles of a single jump. Some thoughts that might help: I figured out that you can do one's complement (negate bits) with the following code: // Bitwise one's complement b = ~a; // Arithmetic one's complement b = -1 - a; I also remember the old shift hack when dividing with a power of two so the bitwise shift can be expressed as: // Bitwise left shift b = a << 4; // Arithmetic left shift b = a * 16; // 2^4 = 16 // Signed right shift b = a >>> 4; // Arithmetic right shift b = a / 16; For the rest of the bitwise operations I am slightly clueless. I wish the architects of this architecture would have supplied bit-operations. I would also like to know if there is a fast/easy way of computing the power of two (for shift operations) without using a memory data table. A naive solution would be to jump into a field of multiplications: b = 1; switch (a) { case 15: b = b * 2; case 14: b = b * 2; // ... exploting fallthrough (instruction memory is magnitudes larger) case 2: b = b * 2; case 1: b = b * 2; } Or a Set & Jump approach: switch (a) { case 15: b = 32768; break; case 14: b = 16384; break; // ... exploiting the fact that a jump is faster than one additional mul // at the cost of doubling the instruction memory footprint. case 2: b = 4; break; case 1: b = 2; break; }

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  • Two '==' equality operators in same 'if' condition are not working as intended.

    - by Manav MN
    I am trying to establish equality of three equal variables, but the following code is not printing the obvious true answer which it should print. Can someone explain, how the compiler is parsing the given if condition internally? #include<stdio.h> int main() { int i = 123, j = 123, k = 123; if ( i == j == k) printf("Equal\n"); else printf("NOT Equal\n"); return 0; } Output: manav@workstation:~$ gcc -Wall -pedantic calc.c calc.c: In function ‘main’: calc.c:5: warning: suggest parentheses around comparison in operand of ‘==’ manav@workstation:~$ ./a.out NOT Equal manav@workstation:~$ EDIT: Going by the answers given below, is the following statement okay to check above equality? if ( (i==j) == (j==k))

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  • Is it possible to make a video download panel for Chrome ( using NPAPI to catch media stream)

    - by user359278
    Hi guys. I'm trying to make a media Download bar for Chrome Browser like Real Player's one ( a DLL plugin ): Whenever you open a web-page which contents "media stream" like Youtube..., it will show a download bar at the left-top corner of the flash player - allow you to download this video/song to your computer. I know it use NPAPI to catch the media stream but how? Which method do I have to use? Is there any document for me? I have never worked on a NPAPI-project before. Thanks in advance and so sorry for bad English.

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  • Postfix and right-associative operators in LR(0) parsers

    - by Ian
    Is it possible to construct an LR(0) parser that could parse a language with both prefix and postfix operators? For example, if I had a grammar with the + (addition) and ! (factorial) operators with the usual precedence then 1+3! should be 1 + 3! = 1 + 6 = 7, but surely if the parser were LR(0) then when it had 1+3 on the stack it would reduce rather than shift? Also, do right associative operators pose a problem? For example, 2^3^4 should be 2^(3^4) but again, when the parser have 2^3 on the stack how would it know to reduce or shift? If this isn't possible is there still a way to use an LR(0) parser, possibly by converting the input into Polish or Reverse Polish notation or adding brackets in the appropriate places? Would this be done before, during or after the lexing stage?

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  • How can chunks be allocated in a node.js stream in object mode all at once?

    - by Quentin Engles
    I can see how buffers, and strings can be sent as chunks, but I'm having a problem thinking about how streams can be dealt when working in object mode. Say I have a byte stream from an http request message. I want to take that message, parse, and then transform it into one big object. I already know how to parse the message. What I'm wondering is if the message is big so it has many chunks, but I want to make one object for the output how can I make sure the data event waits for the whole thing? Is this just a matter of not using the push method until the chunked data has finished being sent? That would then restrict the stream data output to a smaller object which I think I'm fine with for now. As an added condition the larger data will be reduced in size after the the transform.

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  • What is the difference between the * and the & operators in c programming?

    - by Wesley
    I am just making sure I understand this concept correctly. With the * operator, I make a new variable, which is allocated a place in memory. So as to not unnecessarily duplicate variables and their values, the & operator is used in passing values to methods and such and it actually points to the original instance of the variable, as opposed to making new copies...Is that right? It is obviously a shallow understanding, but I just want to make sure I am not getting them mixed up. Thanks!

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  • Why would one overload the && and & operator?

    - by acidzombie24
    The same question goes for | and ||. Why would one overload or 'use' the & and && operator? The only use i thought of are Bitwise Ands for int base types (but not float/decimals) using & logical short circuit for bools/functions that return bool. Using the && operator usually. I cant think of any classes that use those operators. Absolutely none. I know a class might support + (and not '-') which combine two strings together. I seen an object such as datetime overload '-' so two dates can be subtracted to make a timespan (obviously you cant add two dates) but i never seen &, &&, | and || used. Does anyone know of a use? In any language?

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  • Combining two operators in Evil-mode Emacs

    - by Dyslexic Tangent
    In vim I've remapped > and < when in visual mode to >gv and <gv respectively, like so: vnoremap > >gv vnoremap < <gv Since my target for this question are folks experienced with emacs and not vim, what > and < do is indent/dedent visually selected text. What gv does is reselect the previously selected text. These maps cause > and < to indent/dedent and then reselect the previously selected text. I'm trying out emacs with evil-mode and I'd like to do the same, but I'm having some difficulty figuring out how, exactly, to accomplish the automatic reselection. It looks like I need to somehow call evil-shift-right and evil-visual-restore sequentially, but I don't know how to create a map that will do both, so I tried creating my own function which would call both sequentially and map that instead, but it didn't work, possibly due to the fact that both of them are defined, not as functions with defun but instead as operators with evil-define-operator. I tried creating my own operators: (evil-define-operator shift-left-reselect (beg end) (evil-shift-left beg end) (evil-visual-restore)) (evil-define-operator shift-right-reselect (beg end) (evil-shift-right beg end) (evil-visual-restore)) but that doesn't restore visual as expected. A stab in the dark gave me this: (evil-define-operator shift-left-reselect (beg end) (evil-shift-left beg end) ('evil-visual-restore)) (evil-define-operator shift-right-reselect (beg end) (evil-shift-right beg end) ('evil-visual-restore)) but that selects one additional line whenever it is supposed to reselect. For now I've been using the following, which only has the problem where it reselects an additional line in the < operator. (evil-define-operator shift-right-reselect (beg end) (evil-shift-right beg end) (evil-visual-make-selection beg end)) (evil-define-operator shift-left-reselect (beg end) (evil-shift-left beg end) (evil-visual-make-selection beg end)) and I've mapped them: (define-key evil-visual-state-map ">" 'shift-right-reselect) (define-key evil-visual-state-map "<" 'shift-left-reselect) any help / pointers / tips would be greatly appreciated. Thanks in advance.

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  • Nagios3: Conditional operators for service checks?

    - by Dave
    I'm trying to setup Nagios to monitor my various using hostgroups to define 'machine roles', against which I run services to check the machines by role. However, I'd like to use conditional operators that would enable me to run the service check against an intersection of two host groups, rather than their unions... i.e. using &&, ||, or () operators. For example, imagine I have the following servers: www-eu: Linux WWW (Apache) server, in the EU www-us: Windows WWW (IIS) server, in the US (West coast) ftp-eu: Linux FTP server, in the EU ftp-us: Windows FTP server, in the US I would want to create the following host groups: US-Servers: www-us, ftp-us EU-Servers: www-eu, ftp-eu WWW-Servers: www-us, www-eu FTP-Servers: ftp-us, ftp-eu Now say I'm interested in checking the HTTP response time for my web servers. Then let's say this particular Nagios service is running from the US (West Coast), and that I have a command called *check_http_response_time*. This command will check the responsiveness of the HTTP server, which I can provide an argument which defines the max response time before raising critical. My command might look like: check_http_response_time $HOSTNAME$ 50 Now traditionally, I can run my checks by specifying a list of host or hostgroups. define service{ use local-service hostgroup_name WWW-Servers # Servers = www-us, www-eu servicegroups WWW Checks service_description Check HTTP Response Time check_command check_http_response_time!50 } However, with the above service definition, given my Nagios service is in US West, I could reasonably expect that my EU server will return critical. Really, I want different thresholds for each region (50 for US West, 200 for EU.) I would have to permutate my service for each host and set their custom threshold, or alternatively permutate out my service groups by role & region (i.e. WWW-Servers-EU), and run my specific thresholds against those. Though the latter is better, both are much messier than I'd like... What I would love, and what this post is asking for, is a way to use hostgroups to perform an intersection using conditional logic, rather than a simple union. It might look like: define service{ use local-service hostgroup_name WWW-Servers && US-Servers servicegroups WWW Checks service_description Check HTTP Response Time check_command check_http_response_time!50 } It then would run the check only against servers that are in both WWW-Servers and US-Servers, in my example, just www-us. The benefits of such a feature would be significant for Nagios services configured for large-scale. Is this feature available? If it isn't, will it be available in the future? Is there an alternative way to accomplish this given the most recent Nagios version? Any tips/suggestions are most appreciated! Dave

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  • Loading saved byte array to memory stream causes out of memory exception

    - by user2320861
    At some point in my program the user selects a bitmap to use as the background image of a Panel object. When the user does this, the program immediately draws the panel with the background image and everything works fine. When the user clicks "Save", the following code saves the bitmap to a DataTable object. MyDataSet.MyDataTableRow myDataRow = MyDataSet.MyDataTableRow.NewMyDataTableRow(); //has a byte[] column named BackgroundImageByteArray using (MemoryStream stream = new MemoryStream()) { this.Panel.BackgroundImage.Save(stream, ImageFormat.Bmp); myDataRow.BackgroundImageByteArray = stream.ToArray(); } Everything works fine, there is no out of memory exception with this stream, even though it contains all the image bytes. However, when the application launches and loads saved data, the following code throws an Out of Memory Exception: using (MemoryStream stream = new MemoryStream(myDataRow.BackGroundImageByteArray)) { this.Panel.BackgroundImage = Image.FromStream(stream); } The streams are the same length. I don't understand how one throws an out of memory exception and the other doesn't. How can I load this bitmap? P.S. I've also tried using (MemoryStream stream = new MemoryStream(myDataRow.BackgroundImageByteArray.Length)) { stream.Write(myDataRow.BackgroundImageByteArray, 0, myDataRow.BackgroundImageByteArray.Length); //throw OoM exception here. }

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  • Consuming JSON stream into AWS Database on the cheap

    - by wjl
    I'm working on a project that needs to consume a JSON stream (approximately 1MB / minute), and parse and insert objects into a database. Amazon's DynamoDB or SimpleDB seem like attractive options for this. Is there a web service that can run a very simple script to eat the data and put it in a database? I could use a worker on Heroku or Elastic Beanstalk, or even pure EC2, but I'd like to find a service that's much cheaper, due to the very low amount of bandwidth and CPU required. (Sorry for the crappy tags. I'm not even sure where to categorize this question.)

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  • What is a byte stream actually?

    - by user2720323
    Can anyone explain me what byte stream actually contains? Does it contain bytes (hex data) or binary data or english letters only? I am also confused about the term Raw Data. If someone asked me to "reverse the 4 byte data", then what should I assume the data is hex code or binary code? Can anyone please clarify this for me. I have read so many articles and in java and c. They used to talk these words frequently but never understood them clearly.

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  • Proxying MMS Stream on a LAN

    - by Matthew Iselin
    A variety of users on our LAN would like to listen to an MMS stream, and in the interest of conserving bandwidth (and because our WAN connection is not fast at all) I was wondering if it was possible to set up a service which proxies the stream from the WAN and provides it to LAN computers, thus only downloading the stream once and then distributing it to clients. Any ideas? I have a Linux box serving as our LAN-WAN router, so it'd be ideal if something could sit on it and proxy the stream, but I also have Linux and Windows workstations. A free solution would be preferred.

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  • Re-streaming RTMP stream

    - by Yvan JANSSENS
    I have a set of local RTMP stream servers in my network, but I want them to be reachable outside. The bandwidth is too narrow to serve multiple clients on the streamservers of my network, so the idea is to pull the local RTMP streams on a computer serving as a gateway, which pushes them on his turn to a hosted streaming provider. It is not possible to let the sources of the stream push their stream directly to the server outside due to network policy restrictions. Scheme of what I'm trying to accomplish: Internal network | External network ------------ ------------ ----------------------- | internal | <---- | Gateway | ------> | streamserver outside| | streams | ------------ ----------------------- ------------ | ^ | | | ----------- | | clients | | ----------- My question now is: which application which can pull a live stream from an RTMP source (Flash Media Server) and push it to another one (Flash Media Server at hosting provider).

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  • Software to capture the packets in an MPEG Transport Stream

    - by Crippledsmurf
    I have a DVB-T capture card and would like to capture the packets from the MPEG stream it receives so i can analyse them just for a bit of fun and learning I've googled and found a lot of converters and software to capture the video from these streams but very little in the area of capturing raw data from a stream. What software exists that can capture and dump the MPEG stream from a tuner?

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  • Remove Audio stream from XVID files

    - by Kyle Brandt
    I have a bunch of Xvid files that each have an audio stream that I do not want. How can I strip the audio track I don't want using the Linux command line? I don't need the whole script (loop), just what command I would use to process each avi file individually (unless the cmd itself has batch modification built into it). I don't believe the file is in an mkv container, as mkvinfo doesn't find anything. Here is part of mplayer's output (thanks ~quack): [aviheader] Video stream found, -vid 0 ID_AUDIO_ID=1 [aviheader] Audio stream found, -aid 1 ID_AUDIO_ID=2 [aviheader] Audio stream found, -aid 2 VIDEO: [XVID] 512x384 12bpp 25.000 fps 1013.4 kbps (123.7 kbyte/s)

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  • Download and Convert live stream video

    - by IcySnow
    I want to download live streaming video from some websites and it seems Internet Download Manager can handle the job. However, the video I want is just a small part of the live stream and the the stream itself never stops. Hence, IDM will just keep downloading all days and nights if I don't stop it myself. The problem is, the downloaded file (stored in the temporary folder) is of .stream extension. Mediaplayer Classic can open it perfectly, but it'd be very inconvenient to have such extension since I don't think I can carry it around and play it on other computer. I tried some video converters but all of them failed because the format is not supported. So my questions are: Is there a program specially made to download live rmtp video? IDM works, but the format is inconvenient. How can I convert .stream file to other extension, say AVI?

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  • Flash stream makes my internet slow and cpu rush

    - by user1225840
    When I try to watch a live Flash stream, my CPU usage goes up to 75% and my Internet speed goes down. If I run a test before the video-stream, my speed is ~40/10Mbps and during the stream it drops to 0.1-0.5Mbps. The stream is laggy and I can only watch one to two seconds at a time, start/stop/start/stop. I have cleared my history, cache, cookies, temp files, and so on. I have searched for malware and took care of that. I have updated my drivers, reinstalled Flash and everything else I can think of, but it remains slow. I had this problem before and it just started working normally from one day to another. Could it be a hardware problem?

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  • Looking for a Linux stream ripper that can be scheduled

    - by Anthony D
    I have an MP3 stream I want to schedule a recording of. I can do it using wget to a file, its just a straight mp3 stream. However I'd like to use a command line stream ripper that will do a better job. Any one know of one? Update 1 WGET is grabbing whatever part of the stream it comes in on. This may not really be the start of a frame in the MP3 file. Also, wget is not really schedule ready. I experimented with starting it with a cron job, then killing it later, this produced a file that didn't really start and stop where I wanted.

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  • VLC stream with trickplay

    - by marjasin
    The idea is to start a video stream from one computer and watch it on another with the ability to start/stop the stream. I think I could do this with VLC but i haven't been able to figure out how. I've tried the following: (From the official forum) Stream with RTSP and RTP: on the server, run: % vlc -vvv input_stream --sout '#rtp{dst=192.168.0.12,port=1234,sdp=rtsp://server.example.org:8080/test.sdp}' on the client(s), run: % vlc rtsp://server.example.org:8080/test.sdp But this doesn't give me the ability to start/stop the stream from the client. According to the VLC release note something called "Trick play" was added in version 1.0. This seems to be what I'm looking for but i can't find any documentation that descibes how to use it.

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  • Music player that uses an alarm function with multiple time settings

    - by Mat
    I have tried many different players searching for one with a specific feature that I would think would be easy. Simply, I want to play MP3 primarily. I would like to play a radio stream on Thursdays from 11:00 am until 12:00 pm, then return to playing MP3. Also, because I am in the Husker state, I would like to program another stream to start at game time on Saturdays and end several hours later, resuming my MP3 play until 11:00 am Thursday. Does anyone have a simple solution for me?

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