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  • Creating Python C module from Fortran sources on Ubuntu 10.04 LTS

    - by Botondus
    In a project I work on we use a Python C module compiled from Fortran with f2py. I've had no issues building it on Windows 7 32bit (using mingw32) and on the servers it's built on 32bit Linux. But I've recently installed Ubuntu 10.04 LTS 64bit on my laptop that I use for development, and when I build it I get a lot of warnings (even though I've apparently installed all gcc/fortran libraries/compilers), but it does finish the build. However when I try to use the built module in the application, most of it seems to run well but then it crashes with an error: * glibc detected /home/botondus/Envs/gasit/bin/python: free(): invalid next size (fast): 0x0000000006a44760 ** Warnings on running *f2py -c -m module_name ./fortran/source.f90* customize UnixCCompiler customize UnixCCompiler using build_ext customize GnuFCompiler Could not locate executable g77 Found executable /usr/bin/f77 gnu: no Fortran 90 compiler found gnu: no Fortran 90 compiler found customize IntelFCompiler Could not locate executable ifort Could not locate executable ifc customize LaheyFCompiler Could not locate executable lf95 customize PGroupFCompiler Could not locate executable pgf90 Could not locate executable pgf77 customize AbsoftFCompiler Could not locate executable f90 absoft: no Fortran 90 compiler found absoft: no Fortran 90 compiler found absoft: no Fortran 90 compiler found absoft: no Fortran 90 compiler found absoft: no Fortran 90 compiler found absoft: no Fortran 90 compiler found customize NAGFCompiler Found executable /usr/bin/f95 customize VastFCompiler customize GnuFCompiler gnu: no Fortran 90 compiler found gnu: no Fortran 90 compiler found customize CompaqFCompiler Could not locate executable fort customize IntelItaniumFCompiler Could not locate executable efort Could not locate executable efc customize IntelEM64TFCompiler customize Gnu95FCompiler Found executable /usr/bin/gfortran customize Gnu95FCompiler customize Gnu95FCompiler using build_ext I have tried building a 32bit version by installing the gfortran multilib packages and running f2py with -m32 option (but with no success): f2py -c -m module_name ./fortran/source.f90 --f77flags="-m32" --f90flags="-m32" Any suggestions on what I could try to either build 32bit version or correctly build the 64bit version? Edit: It looks like it crashes right at the end of a subroutine. The 'write' executes fine... which is strange. write(6,*)'Eh=',Eh end subroutine calcolo_involucro The full backtrace is very long and I'm not sure if it's any help, but here it is: *** glibc detected *** /home/botondus/Envs/gasit/bin/python: free(): invalid next size (fast): 0x0000000007884690 *** ======= Backtrace: ========= /lib/libc.so.6(+0x775b6)[0x7fe24f8f05b6] /lib/libc.so.6(cfree+0x73)[0x7fe24f8f6e53] /usr/local/lib/python2.6/dist-packages/numpy/core/multiarray.so(+0x4183c)[0x7fe24a18183c] /home/botondus/Envs/gasit/bin/python[0x46a50d] /usr/local/lib/python2.6/dist-packages/numpy/core/multiarray.so(+0x4fbd8)[0x7fe24a18fbd8] /usr/local/lib/python2.6/dist-packages/numpy/core/multiarray.so(+0x5aded)[0x7fe24a19aded] /home/botondus/Envs/gasit/bin/python(PyEval_EvalFrameEx+0x516e)[0x4a7c5e] /home/botondus/Envs/gasit/bin/python(PyEval_EvalFrameEx+0x5a60)[0x4a8550] /home/botondus/Envs/gasit/bin/python(PyEval_EvalCodeEx+0x911)[0x4a9671] /home/botondus/Envs/gasit/bin/python[0x537620] /home/botondus/Envs/gasit/bin/python(PyObject_Call+0x47)[0x41f0c7] /home/botondus/Envs/gasit/bin/python[0x427dff] /home/botondus/Envs/gasit/bin/python(PyObject_Call+0x47)[0x41f0c7] /home/botondus/Envs/gasit/bin/python[0x477bff] /home/botondus/Envs/gasit/bin/python[0x46f47f] /home/botondus/Envs/gasit/bin/python(PyObject_Call+0x47)[0x41f0c7] /home/botondus/Envs/gasit/bin/python(PyEval_EvalFrameEx+0x4888)[0x4a7378] /home/botondus/Envs/gasit/bin/python(PyEval_EvalCodeEx+0x911)[0x4a9671] /home/botondus/Envs/gasit/bin/python(PyEval_EvalFrameEx+0x4d19)[0x4a7809] /home/botondus/Envs/gasit/bin/python(PyEval_EvalCodeEx+0x911)[0x4a9671] /home/botondus/Envs/gasit/bin/python(PyEval_EvalFrameEx+0x4d19)[0x4a7809] /home/botondus/Envs/gasit/bin/python(PyEval_EvalCodeEx+0x911)[0x4a9671] /home/botondus/Envs/gasit/bin/python[0x537620] /home/botondus/Envs/gasit/bin/python(PyObject_Call+0x47)[0x41f0c7] /home/botondus/Envs/gasit/bin/python(PyEval_CallObjectWithKeywords+0x43)[0x4a1b03] /usr/local/lib/python2.6/dist-packages/numpy/core/multiarray.so(+0x2ee94)[0x7fe24a16ee94] /home/botondus/Envs/gasit/bin/python(_PyObject_Str+0x61)[0x454a81] /home/botondus/Envs/gasit/bin/python(PyObject_Str+0xa)[0x454b3a] /home/botondus/Envs/gasit/bin/python[0x461ad3] /home/botondus/Envs/gasit/bin/python[0x46f3b3] /home/botondus/Envs/gasit/bin/python(PyObject_Call+0x47)[0x41f0c7] /home/botondus/Envs/gasit/bin/python(PyEval_EvalFrameEx+0x4888)[0x4a7378] /home/botondus/Envs/gasit/bin/python(PyEval_EvalCodeEx+0x911)[0x4a9671] /home/botondus/Envs/gasit/bin/python(PyEval_EvalFrameEx+0x4d19)[0x4a7809] /home/botondus/Envs/gasit/bin/python(PyEval_EvalFrameEx+0x5a60)[0x4a8550] ======= Memory map: ======== 00400000-0061c000 r-xp 00000000 08:05 399145 /home/botondus/Envs/gasit/bin/python 0081b000-0081c000 r--p 0021b000 08:05 399145 /home/botondus/Envs/gasit/bin/python 0081c000-0087e000 rw-p 0021c000 08:05 399145 /home/botondus/Envs/gasit/bin/python 0087e000-0088d000 rw-p 00000000 00:00 0 01877000-07a83000 rw-p 00000000 00:00 0 [heap] 7fe240000000-7fe240021000 rw-p 00000000 00:00 0 7fe240021000-7fe244000000 ---p 00000000 00:00 0 7fe247631000-7fe2476b1000 r-xp 00000000 08:03 140646 /usr/lib/libfreetype.so.6.3.22 7fe2476b1000-7fe2478b1000 ---p 00080000 08:03 140646 /usr/lib/libfreetype.so.6.3.22 7fe2478b1000-7fe2478b6000 r--p 00080000 08:03 140646 /usr/lib/libfreetype.so.6.3.22 7fe2478b6000-7fe2478b7000 rw-p 00085000 08:03 140646 /usr/lib/libfreetype.so.6.3.22 7fe2478b7000-7fe2478bb000 r-xp 00000000 08:03 263882 /usr/lib/python2.6/dist-packages/PIL/_imagingft.so 7fe2478bb000-7fe247aba000 ---p 00004000 08:03 263882 /usr/lib/python2.6/dist-packages/PIL/_imagingft.so 7fe247aba000-7fe247abb000 r--p 00003000 08:03 263882 /usr/lib/python2.6/dist-packages/PIL/_imagingft.so 7fe247abb000-7fe247abc000 rw-p 00004000 08:03 263882 /usr/lib/python2.6/dist-packages/PIL/_imagingft.so 7fe247abc000-7fe247abf000 r-xp 00000000 08:03 266773 /usr/lib/python2.6/lib-dynload/_bytesio.so 7fe247abf000-7fe247cbf000 ---p 00003000 08:03 266773 /usr/lib/python2.6/lib-dynload/_bytesio.so 7fe247cbf000-7fe247cc0000 r--p 00003000 08:03 266773 /usr/lib/python2.6/lib-dynload/_bytesio.so 7fe247cc0000-7fe247cc1000 rw-p 00004000 08:03 266773 /usr/lib/python2.6/lib-dynload/_bytesio.so 7fe247cc1000-7fe247cc5000 r-xp 00000000 08:03 266786 /usr/lib/python2.6/lib-dynload/_fileio.so 7fe247cc5000-7fe247ec4000 ---p 00004000 08:03 266786 /usr/lib/python2.6/lib-dynload/_fileio.so 7fe247ec4000-7fe247ec5000 r--p 00003000 08:03 266786 /usr/lib/python2.6/lib-dynload/_fileio.so 7fe247ec5000-7fe247ec6000 rw-p 00004000 08:03 266786 /usr/lib/python2.6/lib-dynload/_fileio.so 7fe247ec6000-7fe24800c000 r-xp 00000000 08:03 141358 /usr/lib/libxml2.so.2.7.6 7fe24800c000-7fe24820b000 ---p 00146000 08:03 141358 /usr/lib/libxml2.so.2.7.6 7fe24820b000-7fe248213000 r--p 00145000 08:03 141358 /usr/lib/libxml2.so.2.7.6 7fe248213000-7fe248215000 rw-p 0014d000 08:03 141358 /usr/lib/libxml2.so.2.7.6 7fe248215000-7fe248216000 rw-p 00000000 00:00 0 7fe248216000-7fe248229000 r-xp 00000000 08:03 140632 /usr/lib/libexslt.so.0.8.15 7fe248229000-7fe248428000 ---p 00013000 08:03 140632 /usr/lib/libexslt.so.0.8.15 7fe248428000-7fe248429000 r--p 00012000 08:03 140632 /usr/lib/libexslt.so.0.8.15 7fe248429000-7fe24842a000 rw-p 00013000 08:03 140632 /usr/lib/libexslt.so.0.8.15 7fe24842a000-7fe248464000 r-xp 00000000 08:03 141360 /usr/lib/libxslt.so.1.1.26 7fe248464000-7fe248663000 ---p 0003a000 08:03 141360 /usr/lib/libxslt.so.1.1.26 7fe248663000-7fe248664000 r--p 00039000 08:03 141360 /usr/lib/libxslt.so.1.1.26 7fe248664000-7fe248665000 rw-p 0003a000 08:03 141360 /usr/lib/libxslt.so.1.1.26 7fe248665000-7fe24876e000 r-xp 00000000 08:03 534240 /usr/local/lib/python2.6/dist-packages/lxml/etree.so 7fe24876e000-7fe24896d000 ---p 00109000 08:03 534240 /usr/local/lib/python2.6/dist-packages/lxml/etree.so 7fe24896d000-7fe24896e000 r--p 00108000 08:03 534240 /usr/local/lib/python2.6/dist-packages/lxml/etree.so 7fe24896e000-7fe248999000 rw-p 00109000 08:03 534240 /usr/local/lib/python2.6/dist-packages/lxml/etree.so 7fe248999000-7fe2489a7000 rw-p 00000000 00:00 0 7fe2489a7000-7fe2489bd000 r-xp 00000000 08:03 132934 /lib/libgcc_s.so.1

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  • Why does ffmpeg stop randomly in the middle of a process?

    - by acidzombie24
    ffmpeg feels like its taking a long time. I then look at my output file and i see it stops between 6 and 8mbs. A fully encoded file is about 14mb. Why does ffmpeg stop? My code locks up on StandardOutput.ReadToEnd();. I had to kill the process (after seeing it not move for more then 10 seconds when i see it update every second previously) then i get the results of stdout and err. stdout is "" stderr is below. The output msg shows the filesize ended. I also see a drop in my CPU usage when it stops. I copyed the argument from visual studios. CD to the same working directory and ran the cmd (bin/ffmpeg) and pasted the argument. It was able to complete. int soundProcess(string infn, string outfn) { string aa, aa2; aa = aa2 = "DEAD"; var app = new Process(); app.StartInfo.UseShellExecute = false; app.StartInfo.RedirectStandardOutput = true; app.StartInfo.RedirectStandardError = true; //*/ app.StartInfo.FileName = @"bin\ffmpeg.exe"; app.StartInfo.Arguments = string.Format(@"-i ""{0}"" -ab 192k -y {2} ""{1}""", infn, outfn, param); app.Start(); try { app.PriorityClass = ProcessPriorityClass.BelowNormal; } catch (Exception ex) { if (!Regex.IsMatch(ex.Message, @"Cannot process request because the process .*has exited")) throw ex; } aa = app.StandardOutput.ReadToEnd(); aa2 = app.StandardError.ReadToEnd(); app.WaitForExit(); if (aa2.IndexOf("could not find codec parameters") != -1) return 1; else if (aa == "DEAD" || aa2 == "DEAD") return -1; else if (aa2.Length != 0) return -2; else return 0; } The output of stderr. stdout is empty. FFmpeg version SVN-r15815, Copyright (c) 2000-2008 Fabrice Bellard, et al. configuration: --enable-memalign-hack --enable-postproc --enable-swscale --enable-gpl --enable-libfaac --enable-libfaad --enable-libgsm --enable-libmp3lame --enable-libvorbis --enable-libtheora --enable-libx264 --enable-libxvid --disable-ffserver --disable-vhook --enable-avisynth --enable-pthreads libavutil 49.12. 0 / 49.12. 0 libavcodec 52. 3. 0 / 52. 3. 0 libavformat 52.23. 1 / 52.23. 1 libavdevice 52. 1. 0 / 52. 1. 0 libswscale 0. 6. 1 / 0. 6. 1 libpostproc 51. 2. 0 / 51. 2. 0 built on Nov 13 2008 10:28:29, gcc: 4.2.4 (TDM-1 for MinGW) Input #0, mov,mp4,m4a,3gp,3g2,mj2, from 'C:\dev\src\trunk\prjname\prjname\App_Data/temp/m/o/6304266424778814852': Duration: 00:12:53.36, start: 0.000000, bitrate: 154 kb/s Stream #0.0(und): Audio: aac, 44100 Hz, stereo, s16 Output #0, ipod, to 'C:\dev\src\trunk\prjname\prjname\App_Data\temp\m\o\2.m4a': Stream #0.0(und): Audio: libfaac, 44100 Hz, stereo, s16, 192 kb/s Stream mapping: Stream #0.0 -> #0.0 Press [q] to stop encoding size= 87kB time=4.74 bitrate= 150.7kbits/s size= 168kB time=9.06 bitrate= 151.9kbits/s size= 265kB time=14.28 bitrate= 151.8kbits/s size= 377kB time=20.29 bitrate= 152.1kbits/s size= 487kB time=26.22 bitrate= 152.1kbits/s size= 594kB time=32.02 bitrate= 152.1kbits/s size= 699kB time=37.64 bitrate= 152.1kbits/s size= 808kB time=43.54 bitrate= 152.0kbits/s size= 930kB time=50.09 bitrate= 152.2kbits/s size= 1058kB time=57.05 bitrate= 152.0kbits/s size= 1193kB time=64.23 bitrate= 152.1kbits/s size= 1329kB time=71.63 bitrate= 152.0kbits/s size= 1450kB time=78.16 bitrate= 152.0kbits/s size= 1578kB time=85.05 bitrate= 152.0kbits/s size= 1706kB time=92.00 bitrate= 152.0kbits/s size= 1836kB time=98.94 bitrate= 152.0kbits/s size= 1971kB time=106.25 bitrate= 151.9kbits/s size= 2107kB time=113.57 bitrate= 152.0kbits/s size= 2214kB time=119.33 bitrate= 152.0kbits/s size= 2345kB time=126.39 bitrate= 152.0kbits/s size= 2479kB time=133.56 bitrate= 152.0kbits/s size= 2611kB time=140.76 bitrate= 152.0kbits/s size= 2745kB time=147.91 bitrate= 152.1kbits/s size= 2880kB time=155.20 bitrate= 152.0kbits/s size= 3013kB time=162.40 bitrate= 152.0kbits/s size= 3146kB time=169.58 bitrate= 152.0kbits/s size= 3277kB time=176.61 bitrate= 152.0kbits/s size= 3412kB time=183.90 bitrate= 152.0kbits/s size= 3540kB time=190.80 bitrate= 152.0kbits/s size= 3670kB time=197.81 bitrate= 152.0kbits/s size= 3805kB time=205.08 bitrate= 152.0kbits/s size= 3932kB time=211.93 bitrate= 152.0kbits/s size= 4052kB time=218.38 bitrate= 152.0kbits/s size= 4171kB time=224.82 bitrate= 152.0kbits/s size= 4277kB time=230.55 bitrate= 152.0kbits/s size= 4378kB time=235.96 bitrate= 152.0kbits/s size= 4486kB time=241.79 bitrate= 152.0kbits/s size= 4592kB time=247.50 bitrate= 152.0kbits/s size= 4698kB time=253.21 bitrate= 152.0kbits/s size= 4804kB time=258.95 bitrate= 152.0kbits/s size= 4906kB time=264.41 bitrate= 152.0kbits/s size= 5012kB time=270.09 bitrate= 152.0kbits/s size= 5118kB time=275.85 bitrate= 152.0kbits/s size= 5234kB time=282.10 bitrate= 152.0kbits/s size= 5331kB time=287.39 bitrate= 151.9kbits/s size= 5445kB time=293.55 bitrate= 152.0kbits/s size= 5555kB time=299.40 bitrate= 152.0kbits/s size= 5665kB time=305.37 bitrate= 152.0kbits/s size= 5766kB time=310.80 bitrate= 152.0kbits/s size= 5876kB time=316.70 bitrate= 152.0kbits/s size= 5984kB time=322.50 bitrate= 152.0kbits/s size= 6094kB time=328.49 bitrate= 152.0kbits/s size= 6212kB time=334.76 bitrate= 152.0kbits/s size= 6327kB time=340.99 bitrate= 152.0kbits/s

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  • Where is the virtual function call overhead?

    - by Semen Semenych
    Hello everybody, I'm trying to benchmark the difference between a function pointer call and a virtual function call. To do this, I have written two pieces of code, that do the same mathematical computation over an array. One variant uses an array of pointers to functions and calls those in a loop. The other variant uses an array of pointers to a base class and calls its virtual function, which is overloaded in the derived classes to do absolutely the same thing as the functions in the first variant. Then I print the time elapsed and use a simple shell script to run the benchmark many times and compute the average run time. Here is the code: #include <iostream> #include <cstdlib> #include <ctime> #include <cmath> using namespace std; long long timespecDiff(struct timespec *timeA_p, struct timespec *timeB_p) { return ((timeA_p->tv_sec * 1000000000) + timeA_p->tv_nsec) - ((timeB_p->tv_sec * 1000000000) + timeB_p->tv_nsec); } void function_not( double *d ) { *d = sin(*d); } void function_and( double *d ) { *d = cos(*d); } void function_or( double *d ) { *d = tan(*d); } void function_xor( double *d ) { *d = sqrt(*d); } void ( * const function_table[4] )( double* ) = { &function_not, &function_and, &function_or, &function_xor }; int main(void) { srand(time(0)); void ( * index_array[100000] )( double * ); double array[100000]; for ( long int i = 0; i < 100000; ++i ) { index_array[i] = function_table[ rand() % 4 ]; array[i] = ( double )( rand() / 1000 ); } struct timespec start, end; clock_gettime(CLOCK_PROCESS_CPUTIME_ID, &start); for ( long int i = 0; i < 100000; ++i ) { index_array[i]( &array[i] ); } clock_gettime(CLOCK_PROCESS_CPUTIME_ID, &end); unsigned long long time_elapsed = timespecDiff(&end, &start); cout << time_elapsed / 1000000000.0 << endl; } and here is the virtual function variant: #include <iostream> #include <cstdlib> #include <ctime> #include <cmath> using namespace std; long long timespecDiff(struct timespec *timeA_p, struct timespec *timeB_p) { return ((timeA_p->tv_sec * 1000000000) + timeA_p->tv_nsec) - ((timeB_p->tv_sec * 1000000000) + timeB_p->tv_nsec); } class A { public: virtual void calculate( double *i ) = 0; }; class A1 : public A { public: void calculate( double *i ) { *i = sin(*i); } }; class A2 : public A { public: void calculate( double *i ) { *i = cos(*i); } }; class A3 : public A { public: void calculate( double *i ) { *i = tan(*i); } }; class A4 : public A { public: void calculate( double *i ) { *i = sqrt(*i); } }; int main(void) { srand(time(0)); A *base[100000]; double array[100000]; for ( long int i = 0; i < 100000; ++i ) { array[i] = ( double )( rand() / 1000 ); switch ( rand() % 4 ) { case 0: base[i] = new A1(); break; case 1: base[i] = new A2(); break; case 2: base[i] = new A3(); break; case 3: base[i] = new A4(); break; } } struct timespec start, end; clock_gettime(CLOCK_PROCESS_CPUTIME_ID, &start); for ( int i = 0; i < 100000; ++i ) { base[i]->calculate( &array[i] ); } clock_gettime(CLOCK_PROCESS_CPUTIME_ID, &end); unsigned long long time_elapsed = timespecDiff(&end, &start); cout << time_elapsed / 1000000000.0 << endl; } My system is LInux, Fedora 13, gcc 4.4.2. The code is compiled it with g++ -O3. The first one is test1, the second is test2. Now I see this in console: [Ignat@localhost circuit_testing]$ ./test2 && ./test2 0.0153142 0.0153166 Well, more or less, I think. And then, this: [Ignat@localhost circuit_testing]$ ./test2 && ./test2 0.01531 0.0152476 Where are the 25% which should be visible? How can the first executable be even slower than the second one? I'm asking this because I'm doing a project which involves calling a lot of small functions in a row like this in order to compute the values of an array, and the code I've inherited does a very complex manipulation to avoid the virtual function call overhead. Now where is this famous call overhead?

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  • How to merge two different Makefiles?

    - by martijnn2008
    I have did some reading on "Merging Makefiles", one suggest I should leave the two Makefiles separate in different folders [1]. For me this look counter intuitive, because I have the following situation: I have 3 source files (main.cpp flexibility.cpp constraints.cpp) one of them (flexibility.cpp) is making use of the COIN-OR Linear Programming library (Clp) When installing this library on my computer it makes sample Makefiles, which I have adjust the Makefile and it currently makes a good working binary. # Copyright (C) 2006 International Business Machines and others. # All Rights Reserved. # This file is distributed under the Eclipse Public License. # $Id: Makefile.in 726 2006-04-17 04:16:00Z andreasw $ ########################################################################## # You can modify this example makefile to fit for your own program. # # Usually, you only need to change the five CHANGEME entries below. # ########################################################################## # To compile other examples, either changed the following line, or # add the argument DRIVER=problem_name to make DRIVER = main # CHANGEME: This should be the name of your executable EXE = clp # CHANGEME: Here is the name of all object files corresponding to the source # code that you wrote in order to define the problem statement OBJS = $(DRIVER).o constraints.o flexibility.o # CHANGEME: Additional libraries ADDLIBS = # CHANGEME: Additional flags for compilation (e.g., include flags) ADDINCFLAGS = # CHANGEME: Directory to the sources for the (example) problem definition # files SRCDIR = . ########################################################################## # Usually, you don't have to change anything below. Note that if you # # change certain compiler options, you might have to recompile the # # COIN package. # ########################################################################## COIN_HAS_PKGCONFIG = TRUE COIN_CXX_IS_CL = #TRUE COIN_HAS_SAMPLE = TRUE COIN_HAS_NETLIB = #TRUE # C++ Compiler command CXX = g++ # C++ Compiler options CXXFLAGS = -O3 -pipe -DNDEBUG -pedantic-errors -Wparentheses -Wreturn-type -Wcast-qual -Wall -Wpointer-arith -Wwrite-strings -Wconversion -Wno-unknown-pragmas -Wno-long-long -DCLP_BUILD # additional C++ Compiler options for linking CXXLINKFLAGS = -Wl,--rpath -Wl,/home/martijn/Downloads/COIN/coin-Clp/lib # C Compiler command CC = gcc # C Compiler options CFLAGS = -O3 -pipe -DNDEBUG -pedantic-errors -Wimplicit -Wparentheses -Wsequence-point -Wreturn-type -Wcast-qual -Wall -Wno-unknown-pragmas -Wno-long-long -DCLP_BUILD # Sample data directory ifeq ($(COIN_HAS_SAMPLE), TRUE) ifeq ($(COIN_HAS_PKGCONFIG), TRUE) CXXFLAGS += -DSAMPLEDIR=\"`PKG_CONFIG_PATH=/home/martijn/Downloads/COIN/coin-Clp/lib64/pkgconfig:/home/martijn/Downloads/COIN/coin-Clp/lib/pkgconfig:/home/martijn/Downloads/COIN/coin-Clp/share/pkgconfig: pkg-config --variable=datadir coindatasample`\" CFLAGS += -DSAMPLEDIR=\"`PKG_CONFIG_PATH=/home/martijn/Downloads/COIN/coin-Clp/lib64/pkgconfig:/home/martijn/Downloads/COIN/coin-Clp/lib/pkgconfig:/home/martijn/Downloads/COIN/coin-Clp/share/pkgconfig: pkg-config --variable=datadir coindatasample`\" else CXXFLAGS += -DSAMPLEDIR=\"\" CFLAGS += -DSAMPLEDIR=\"\" endif endif # Netlib data directory ifeq ($(COIN_HAS_NETLIB), TRUE) ifeq ($(COIN_HAS_PKGCONFIG), TRUE) CXXFLAGS += -DNETLIBDIR=\"`PKG_CONFIG_PATH=/home/martijn/Downloads/COIN/coin-Clp/lib64/pkgconfig:/home/martijn/Downloads/COIN/coin-Clp/lib/pkgconfig:/home/martijn/Downloads/COIN/coin-Clp/share/pkgconfig: pkg-config --variable=datadir coindatanetlib`\" CFLAGS += -DNETLIBDIR=\"`PKG_CONFIG_PATH=/home/martijn/Downloads/COIN/coin-Clp/lib64/pkgconfig:/home/martijn/Downloads/COIN/coin-Clp/lib/pkgconfig:/home/martijn/Downloads/COIN/coin-Clp/share/pkgconfig: pkg-config --variable=datadir coindatanetlib`\" else CXXFLAGS += -DNETLIBDIR=\"\" CFLAGS += -DNETLIBDIR=\"\" endif endif # Include directories (we use the CYGPATH_W variables to allow compilation with Windows compilers) ifeq ($(COIN_HAS_PKGCONFIG), TRUE) INCL = `PKG_CONFIG_PATH=/home/martijn/Downloads/COIN/coin-Clp/lib64/pkgconfig:/home/martijn/Downloads/COIN/coin-Clp/lib/pkgconfig:/home/martijn/Downloads/COIN/coin-Clp/share/pkgconfig: pkg-config --cflags clp` else INCL = endif INCL += $(ADDINCFLAGS) # Linker flags ifeq ($(COIN_HAS_PKGCONFIG), TRUE) LIBS = `PKG_CONFIG_PATH=/home/martijn/Downloads/COIN/coin-Clp/lib64/pkgconfig:/home/martijn/Downloads/COIN/coin-Clp/lib/pkgconfig:/home/martijn/Downloads/COIN/coin-Clp/share/pkgconfig: pkg-config --libs clp` else ifeq ($(COIN_CXX_IS_CL), TRUE) LIBS = -link -libpath:`$(CYGPATH_W) /home/martijn/Downloads/COIN/coin-Clp/lib` libClp.lib else LIBS = -L/home/martijn/Downloads/COIN/coin-Clp/lib -lClp endif endif # The following is necessary under cygwin, if native compilers are used CYGPATH_W = echo # Here we list all possible generated objects or executables to delete them CLEANFILES = clp \ main.o \ flexibility.o \ constraints.o \ all: $(EXE) .SUFFIXES: .cpp .c .o .obj $(EXE): $(OBJS) bla=;\ for file in $(OBJS); do bla="$$bla `$(CYGPATH_W) $$file`"; done; \ $(CXX) $(CXXLINKFLAGS) $(CXXFLAGS) -o $@ $$bla $(LIBS) $(ADDLIBS) clean: rm -rf $(CLEANFILES) .cpp.o: $(CXX) $(CXXFLAGS) $(INCL) -c -o $@ `test -f '$<' || echo '$(SRCDIR)/'`$< .cpp.obj: $(CXX) $(CXXFLAGS) $(INCL) -c -o $@ `if test -f '$<'; then $(CYGPATH_W) '$<'; else $(CYGPATH_W) '$(SRCDIR)/$<'; fi` .c.o: $(CC) $(CFLAGS) $(INCL) -c -o $@ `test -f '$<' || echo '$(SRCDIR)/'`$< .c.obj: $(CC) $(CFLAGS) $(INCL) -c -o $@ `if test -f '$<'; then $(CYGPATH_W) '$<'; else $(CYGPATH_W) '$(SRCDIR)/$<'; fi` The other Makefile compiles a lot of code and makes use of bison and flex. This one is also made by someone else. I am able to alter this Makefile when I want to add some code. This Makefile also makes a binary. CFLAGS=-Wall LDLIBS=-LC:/GnuWin32/lib -lfl -lm LSOURCES=lex.l YSOURCES=grammar.ypp CSOURCES=debug.cpp esta_plus.cpp heap.cpp main.cpp stjn.cpp timing.cpp tmsp.cpp token.cpp chaining.cpp flexibility.cpp exceptions.cpp HSOURCES=$(CSOURCES:.cpp=.h) includes.h OBJECTS=$(LSOURCES:.l=.o) $(YSOURCES:.ypp=.tab.o) $(CSOURCES:.cpp=.o) all: solver solver: CFLAGS+=-g -O0 -DDEBUG solver: $(OBJECTS) main.o debug.o g++ $(CFLAGS) -o $@ $^ $(LDLIBS) solver.release: CFLAGS+=-O5 solver.release: $(OBJECTS) main.o g++ $(CFLAGS) -o $@ $^ $(LDLIBS) %.o: %.cpp g++ -c $(CFLAGS) -o $@ $< lex.cpp: lex.l grammar.tab.cpp grammar.tab.hpp flex -o$@ $< %.tab.cpp %.tab.hpp: %.ypp bison --verbose -d $< ifneq ($(LSOURCES),) $(LSOURCES:.l=.cpp): $(YSOURCES:.y=.tab.h) endif -include $(OBJECTS:.o=.d) clean: rm -f $(OBJECTS) $(OBJECTS:.o=.d) $(YSOURCES:.ypp=.tab.cpp) $(YSOURCES:.ypp=.tab.hpp) $(YSOURCES:.ypp=.output) $(LSOURCES:.l=.cpp) solver solver.release 2>/dev/null .PHONY: all clean debug release Both of these Makefiles are, for me, hard to understand. I don't know what they exactly do. What I want is to merge the two of them so I get only one binary. The code compiled in the second Makefile should be the result. I want to add flexibility.cpp and constraints.cpp to the second Makefile, but when I do. I get the problem following problem: flexibility.h:4:26: fatal error: ClpSimplex.hpp: No such file or directory #include "ClpSimplex.hpp" So the compiler can't find the Clp library. I also tried to copy-paste more code from the first Makefile into the second, but it still gives me that same error. Q: Can you please help me with merging the two makefiles or pointing out a more elegant way? Q: In this case is it indeed better to merge the two Makefiles? I also tried to use cmake, but I gave upon that one quickly, because I don't know much about flex and bison.

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  • EC2 instance suddenly refusing SSH connections and won't respond to ping

    - by Chris
    My instance was running fine and this morning I was able to access a Ruby on Rails app hosted on it. An hour later I suddenly wasn't able to access my site, my SSH connection attempts were refused and the server wasn't even responding to ping. I didn't change anything on my system during that hour and reboots aren't fixing it. I've never had any problems connecting or pinging the system before. Can someone please help? This is on my production system! OS: CentOS 5 AMI ID: ami-10b55379 Type: m1.small [] ~% ssh -v *****@meeteor.com OpenSSH_5.2p1, OpenSSL 0.9.8l 5 Nov 2009 debug1: Reading configuration data /etc/ssh_config debug1: Connecting to meeteor.com [184.73.235.191] port 22. debug1: connect to address 184.73.235.191 port 22: Connection refused ssh: connect to host meeteor.com port 22: Connection refused [] ~% ping meeteor.com PING meeteor.com (184.73.235.191): 56 data bytes Request timeout for icmp_seq 0 Request timeout for icmp_seq 1 Request timeout for icmp_seq 2 ^C --- meeteor.com ping statistics --- 4 packets transmitted, 0 packets received, 100.0% packet loss [] ~% ========= System Log ========= Restarting system. Linux version 2.6.16-xenU ([email protected]) (gcc version 4.0.1 20050727 (Red Hat 4.0.1-5)) #1 SMP Mon May 28 03:41:49 SAST 2007 BIOS-provided physical RAM map: Xen: 0000000000000000 - 000000006a400000 (usable) 980MB HIGHMEM available. 727MB LOWMEM available. NX (Execute Disable) protection: active IRQ lockup detection disabled Built 1 zonelists Kernel command line: root=/dev/sda1 ro 4 Enabling fast FPU save and restore... done. Enabling unmasked SIMD FPU exception support... done. Initializing CPU#0 PID hash table entries: 4096 (order: 12, 65536 bytes) Xen reported: 2599.998 MHz processor. Dentry cache hash table entries: 131072 (order: 7, 524288 bytes) Inode-cache hash table entries: 65536 (order: 6, 262144 bytes) Software IO TLB disabled vmalloc area: ee000000-f53fe000, maxmem 2d7fe000 Memory: 1718700k/1748992k available (1958k kernel code, 20948k reserved, 620k data, 144k init, 1003528k highmem) Checking if this processor honours the WP bit even in supervisor mode... Ok. Calibrating delay using timer specific routine.. 5202.30 BogoMIPS (lpj=26011526) Mount-cache hash table entries: 512 CPU: L1 I Cache: 64K (64 bytes/line), D cache 64K (64 bytes/line) CPU: L2 Cache: 1024K (64 bytes/line) Checking 'hlt' instruction... OK. Brought up 1 CPUs migration_cost=0 Grant table initialized NET: Registered protocol family 16 Brought up 1 CPUs xen_mem: Initialising balloon driver. highmem bounce pool size: 64 pages VFS: Disk quotas dquot_6.5.1 Dquot-cache hash table entries: 1024 (order 0, 4096 bytes) Initializing Cryptographic API io scheduler noop registered io scheduler anticipatory registered (default) io scheduler deadline registered io scheduler cfq registered i8042.c: No controller found. RAMDISK driver initialized: 16 RAM disks of 4096K size 1024 blocksize Xen virtual console successfully installed as tty1 Event-channel device installed. netfront: Initialising virtual ethernet driver. mice: PS/2 mouse device common for all mice md: md driver 0.90.3 MAX_MD_DEVS=256, MD_SB_DISKS=27 md: bitmap version 4.39 NET: Registered protocol family 2 Registering block device major 8 IP route cache hash table entries: 65536 (order: 6, 262144 bytes) TCP established hash table entries: 262144 (order: 9, 2097152 bytes) TCP bind hash table entries: 65536 (order: 7, 524288 bytes) TCP: Hash tables configured (established 262144 bind 65536) TCP reno registered TCP bic registered NET: Registered protocol family 1 NET: Registered protocol family 17 NET: Registered protocol family 15 Using IPI No-Shortcut mode md: Autodetecting RAID arrays. md: autorun ... md: ... autorun DONE. kjournald starting. Commit interval 5 seconds EXT3-fs: mounted filesystem with ordered data mode. VFS: Mounted root (ext3 filesystem) readonly. Freeing unused kernel memory: 144k freed *************************************************************** *************************************************************** ** WARNING: Currently emulating unsupported memory accesses ** ** in /lib/tls glibc libraries. The emulation is ** ** slow. To ensure full performance you should ** ** install a 'xen-friendly' (nosegneg) version of ** ** the library, or disable tls support by executing ** ** the following as root: ** ** mv /lib/tls /lib/tls.disabled ** ** Offending process: init (pid=1) ** *************************************************************** *************************************************************** Pausing... 5Pausing... 4Pausing... 3Pausing... 2Pausing... 1Continuing... INIT: version 2.86 booting Welcome to CentOS release 5.4 (Final) Press 'I' to enter interactive startup. Setting clock : Fri Oct 1 14:35:26 EDT 2010 [ OK ] Starting udev: [ OK ] Setting hostname localhost.localdomain: [ OK ] No devices found Setting up Logical Volume Management: [ OK ] Checking filesystems Checking all file systems. [/sbin/fsck.ext3 (1) -- /] fsck.ext3 -a /dev/sda1 /dev/sda1: clean, 275424/1310720 files, 1161123/2621440 blocks [ OK ] Remounting root filesystem in read-write mode: [ OK ] Mounting local filesystems: [ OK ] Enabling local filesystem quotas: [ OK ] Enabling /etc/fstab swaps: [ OK ] INIT: Entering runlevel: 4 Entering non-interactive startup Starting background readahead: [ OK ] Applying ip6tables firewall rules: modprobe: FATAL: Module ip6_tables not found. ip6tables-restore v1.3.5: ip6tables-restore: unable to initializetable 'filter' Error occurred at line: 3 Try `ip6tables-restore -h' or 'ip6tables-restore --help' for more information. [FAILED] Applying iptables firewall rules: [ OK ] Loading additional iptables modules: ip_conntrack_netbios_ns [ OK ] Bringing up loopback interface: [ OK ] Bringing up interface eth0: Determining IP information for eth0... done. [ OK ] Starting auditd: [FAILED] Starting irqbalance: [ OK ] Starting portmap: [ OK ] FATAL: Module lockd not found. Starting NFS statd: [ OK ] Starting RPC idmapd: FATAL: Module sunrpc not found. FATAL: Error running install command for sunrpc Error: RPC MTAB does not exist. Starting system message bus: [ OK ] Starting Bluetooth services:[ OK ] [ OK ] Can't open RFCOMM control socket: Address family not supported by protocol Mounting other filesystems: [ OK ] Starting PC/SC smart card daemon (pcscd): [ OK ] Starting hidd: Can't open HIDP control socket: Address family not supported by protocol [FAILED] Starting autofs: Starting automount: automount: test mount forbidden or incorrect kernel protocol version, kernel protocol version 5.00 or above required. [FAILED] [FAILED] Starting sshd: [ OK ] Starting cups: [ OK ] Starting sendmail: [ OK ] Starting sm-client: [ OK ] Starting console mouse services: no console device found[FAILED] Starting crond: [ OK ] Starting xfs: [ OK ] Starting anacron: [ OK ] Starting atd: [ OK ] % Total % Received % Xferd Average Speed Time Time Time Current Dload Upload Total Spent Left Speed 100 390 100 390 0 0 58130 0 --:--:-- --:--:-- --:--:-- 58130 100 390 100 390 0 0 56984 0 --:--:-- --:--:-- --:--:-- 0 Starting yum-updatesd: [ OK ] Starting Avahi daemon... [ OK ] Starting HAL daemon: [ OK ] Starting OSSEC: [ OK ] Starting smartd: [ OK ] c CentOS release 5.4 (Final) Kernel 2.6.16-xenU on an i686 domU-12-31-39-00-C4-97 login: INIT: Id "2" respawning too fast: disabled for 5 minutes INIT: Id "3" respawning too fast: disabled for 5 minutes INIT: Id "4" respawning too fast: disabled for 5 minutes INIT: Id "5" respawning too fast: disabled for 5 minutes INIT: Id "6" respawning too fast: disabled for 5 minutes

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  • flex and bison: wrong output

    - by user2972227
    I am doing a homework using flex and bison to make a complex number calculator. But my program cannot give a correct output. .lex file: %option noyywrap %{ #include<stdio.h> #include<stdlib.h> #include "complex_cal.h" #define YYSTYPE complex #include "complex_cal.tab.h" void RmWs(char* str); %} /* Add your Flex definitions here */ /* Some definitions are already provided to you*/ ws [ \t]+ digits [0-9] number (0|[1-9]+{digits}*)\.?{digits}* im [i] complexnum {ws}*[-]*{ws}*{number}{ws}*[+|-]{ws}*{number}{ws}*{im}{ws}* op [-+*/()] %% {complexnum} {RmWs(yytext); sscanf(yytext,"%lf %lf",&(yylval.real),&(yylval.img)); return CNUMBER;} {ws} /**/ {op} return *yytext; %% /* function provided to student to remove */ /* all the whitespaces from a string. */ void RmWs(char* str){ int i=0,j=0; char temp[strlen(str)+1]; strcpy(temp,str); while (temp[i]!='\0'){ while (temp[i]==' '){i++;} str[j]=temp[i]; i++; j++; } str[j]='\0'; } .y file: %{ #include <stdio.h> #include <stdlib.h> #include "complex_cal.h" /* prototypes of the provided functions */ complex complex_add (complex, complex); complex complex_sub (complex, complex); complex complex_mul (complex, complex); complex complex_div (complex, complex); /* prototypes of the provided functions */ int yylex(void); int yyerror(const char*); %} %token CNUMBER %left '+' '-' %left '*' '/' %nonassoc '(' ')' %% /* start: Add your grammar rules and actions here */ complexexp: complexexp '+' complexexpmultidiv {$$=complex_add($1, $3);} | complexexp '-' complexexpmultidiv {$$=complex_sub($1, $3);} | complexexpmultidiv {$$.real=$1.real;$$.img=$1.img;} ; complexexpmultidiv: complexexpmultidiv '*' complexsimple {$$=complex_mul($1, $3);} | complexexpmultidiv '/' complexsimple {$$=complex_div($1, $3);} | complexsimple {$$.real=$1.real;$$.img=$1.img;} ; complexsimple: '(' complexexp ')' {$$.real=$2.real;$$.img=$2.img;} | '(' CNUMBER ')' {$$.real=$2.real;$$.img=$2.img;} ; /* end: Add your grammar rules and actions here */ %% int main(){ return yyparse(); } int yyerror(const char* s){ printf("%s\n", s); return 0; } /* function provided to do complex addition */ /* input : complex numbers c1, c2 */ /* output: nothing */ /* side effect : none */ /* return value: result of addition in c3 */ complex complex_add (complex c1, complex c2){ /* c1 + c2 */ complex c3; c3.real = c1.real + c2.real; c3.img = c1.img + c2.img; return c3; } /* function provided to do complex subtraction */ /* input : complex numbers c1, c2 */ /* output: nothing */ /* side effect : none */ /* return value: result of subtraction in c3 */ complex complex_sub (complex c1, complex c2){ /* c1 - c2 */ complex c3; c3.real = c1.real - c2.real; c3.img = c1.img - c2.img; return c3; } /* function provided to do complex multiplication */ /* input : complex numbers c1, c2 */ /* output: nothing */ /* side effect : none */ /* return value: result of multiplication in c3 */ complex complex_mul (complex c1, complex c2){ /* c1 * c2 */ complex c3; c3.real = c1.real*c2.real - c1.img*c2.img; c3.img = c1.img*c2.real + c1.real*c2.img; return c3; } /* function provided to do complex division */ /* input : complex numbers c1, c2 */ /* output: nothing */ /* side effect : none */ /* return value: result of c1/c2 in c3 */ complex complex_div (complex c1, complex c2){ /* c1 / c2 (i.e. c1 divided by c2 ) */ complex c3; double d; /*divisor calculation using the conjugate of c2*/ d = c2.real*c2.real + c2.img*c2.img; c3.real = (c1.real*c2.real + c1.img*c2.img)/d; c3.img = (c1.img*c2.real - c1.real*c2.img)/d; return c3; } .h file: #include <string.h> /* struct for holding a complex number */ typedef struct { double real; double img; } complex; /* define the return type of FLEX */ #define YYSTYPE complex Script for compiling the file: bison -d -v complex_cal.y flex -ocomplex_cal.lex.yy.c complex_cal.lex gcc -o complex_cal complex_cal.lex.yy.c complex_cal.tab.c ./complex_cal Some correct sample run of the program: input:(5+6i)*(6+1i) output:24.000000+41.000000i input:(7+8i)/(-3-4i)*(5+7i) output:-11.720000-14.040000i input:(7+8i)/((-3-4i)*(5+7i)) output:-0.128108+0.211351i But when I run this program, the program only give an output which is identical to my input. For example, when I input (5+6i)(6+1i), it just gives (5+6i)(6+1i). Even if I input any other things, for example, input "abc" it just gives "abc" and is not syntax error. I don't know where the problem is and I hope to know how to solve it.

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  • Of these 3 methods for reading linked lists from shared memory, why is the 3rd fastest?

    - by Joseph Garvin
    I have a 'server' program that updates many linked lists in shared memory in response to external events. I want client programs to notice an update on any of the lists as quickly as possible (lowest latency). The server marks a linked list's node's state_ as FILLED once its data is filled in and its next pointer has been set to a valid location. Until then, its state_ is NOT_FILLED_YET. I am using memory barriers to make sure that clients don't see the state_ as FILLED before the data within is actually ready (and it seems to work, I never see corrupt data). Also, state_ is volatile to be sure the compiler doesn't lift the client's checking of it out of loops. Keeping the server code exactly the same, I've come up with 3 different methods for the client to scan the linked lists for changes. The question is: Why is the 3rd method fastest? Method 1: Round robin over all the linked lists (called 'channels') continuously, looking to see if any nodes have changed to 'FILLED': void method_one() { std::vector<Data*> channel_cursors; for(ChannelList::iterator i = channel_list.begin(); i != channel_list.end(); ++i) { Data* current_item = static_cast<Data*>(i->get(segment)->tail_.get(segment)); channel_cursors.push_back(current_item); } while(true) { for(std::size_t i = 0; i < channel_list.size(); ++i) { Data* current_item = channel_cursors[i]; ACQUIRE_MEMORY_BARRIER; if(current_item->state_ == NOT_FILLED_YET) { continue; } log_latency(current_item->tv_sec_, current_item->tv_usec_); channel_cursors[i] = static_cast<Data*>(current_item->next_.get(segment)); } } } Method 1 gave very low latency when then number of channels was small. But when the number of channels grew (250K+) it became very slow because of looping over all the channels. So I tried... Method 2: Give each linked list an ID. Keep a separate 'update list' to the side. Every time one of the linked lists is updated, push its ID on to the update list. Now we just need to monitor the single update list, and check the IDs we get from it. void method_two() { std::vector<Data*> channel_cursors; for(ChannelList::iterator i = channel_list.begin(); i != channel_list.end(); ++i) { Data* current_item = static_cast<Data*>(i->get(segment)->tail_.get(segment)); channel_cursors.push_back(current_item); } UpdateID* update_cursor = static_cast<UpdateID*>(update_channel.tail_.get(segment)); while(true) { if(update_cursor->state_ == NOT_FILLED_YET) { continue; } ::uint32_t update_id = update_cursor->list_id_; Data* current_item = channel_cursors[update_id]; if(current_item->state_ == NOT_FILLED_YET) { std::cerr << "This should never print." << std::endl; // it doesn't continue; } log_latency(current_item->tv_sec_, current_item->tv_usec_); channel_cursors[update_id] = static_cast<Data*>(current_item->next_.get(segment)); update_cursor = static_cast<UpdateID*>(update_cursor->next_.get(segment)); } } Method 2 gave TERRIBLE latency. Whereas Method 1 might give under 10us latency, Method 2 would inexplicably often given 8ms latency! Using gettimeofday it appears that the change in update_cursor-state_ was very slow to propogate from the server's view to the client's (I'm on a multicore box, so I assume the delay is due to cache). So I tried a hybrid approach... Method 3: Keep the update list. But loop over all the channels continuously, and within each iteration check if the update list has updated. If it has, go with the number pushed onto it. If it hasn't, check the channel we've currently iterated to. void method_three() { std::vector<Data*> channel_cursors; for(ChannelList::iterator i = channel_list.begin(); i != channel_list.end(); ++i) { Data* current_item = static_cast<Data*>(i->get(segment)->tail_.get(segment)); channel_cursors.push_back(current_item); } UpdateID* update_cursor = static_cast<UpdateID*>(update_channel.tail_.get(segment)); while(true) { for(std::size_t i = 0; i < channel_list.size(); ++i) { std::size_t idx = i; ACQUIRE_MEMORY_BARRIER; if(update_cursor->state_ != NOT_FILLED_YET) { //std::cerr << "Found via update" << std::endl; i--; idx = update_cursor->list_id_; update_cursor = static_cast<UpdateID*>(update_cursor->next_.get(segment)); } Data* current_item = channel_cursors[idx]; ACQUIRE_MEMORY_BARRIER; if(current_item->state_ == NOT_FILLED_YET) { continue; } found_an_update = true; log_latency(current_item->tv_sec_, current_item->tv_usec_); channel_cursors[idx] = static_cast<Data*>(current_item->next_.get(segment)); } } } The latency of this method was as good as Method 1, but scaled to large numbers of channels. The problem is, I have no clue why. Just to throw a wrench in things: if I uncomment the 'found via update' part, it prints between EVERY LATENCY LOG MESSAGE. Which means things are only ever found on the update list! So I don't understand how this method can be faster than method 2. The full, compilable code (requires GCC and boost-1.41) that generates random strings as test data is at: http://pastebin.com/e3HuL0nr

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  • Use DivX settings to encode to mp4 with ffmpeg

    - by sjngm
    I'm used to use VirtualDub to encode a video to AVI container with DivX-codec (and MP3 for audio). Now I'm planning to use ffmpeg to encode videos to MP4 container with h264-codec. What I've figured out is that I need to use libx264 and one of those presets to make anything work. However, I'm amazed about the video bitrate ffmpeg uses for encoding. What I currently have is this little batch file: @ECHO OFF SETLOCAL SET IN=source.avs SET FFMPEG_PATH=C:\Program Files (x86)\ffmpeg SET PRESET=-fpre "%FFMPEG_PATH%\presets\libx264-lossless_slow.ffpreset" SET AUDIO=-acodec libmp3lame -ab 128000 SET VIDEO=-vcodec libx264 -vb 1978000 "%FFMPEG_PATH%\ffmpeg.exe" -i %IN% %AUDIO% %VIDEO% %PRESET% test.mp4 ENDLOCAL With this I tell ffmpeg to use 1978k as the bitrate, but ffmpeg uses 15000k+! I tried other presets, but they don't use my specified bitrate. Here are the presets I have: libx264-baseline.ffpreset libx264-ipod320.ffpreset libx264-ipod640.ffpreset libx264-lossless_fast.ffpreset libx264-lossless_max.ffpreset libx264-lossless_medium.ffpreset libx264-lossless_slow.ffpreset libx264-lossless_slower.ffpreset libx264-lossless_ultrafast.ffpreset ffmpeg version: FFmpeg git-N-29181-ga304071 libavutil 50. 40. 1 / 50. 40. 1 libavcodec 52.120. 0 / 52.120. 0 libavformat 52.108. 0 / 52.108. 0 libavdevice 52. 4. 0 / 52. 4. 0 libavfilter 1. 79. 0 / 1. 79. 0 libswscale 0. 13. 0 / 0. 13. 0 Note that I don't use the latest version as it has problems with spaces in filenames. Here's what seems to be the full parameter list DivX 6.9.2 uses: -bvnn 1978000 -vbv 218691200,100663296,100663296 -dir "C:\Users\sjngm\AppData\Roaming\DivX\DivX Codec" -w -b 1 -use_presets=1 -preset=10 -windowed_fullsearch=2 -thread_delay=1 What command line parameters would that be for ffmpeg? EDIT: Going with slhck's suggestion I tried a new 32-bit version. I have no idea if that is 0.9 or newer, I can't find that info. ffmpeg version N-36890-g67f5650 libavutil 51. 34.100 / 51. 34.100 libavcodec 53. 56.105 / 53. 56.105 libavformat 53. 30.100 / 53. 30.100 libavdevice 53. 4.100 / 53. 4.100 libavfilter 2. 59.100 / 2. 59.100 libswscale 2. 1.100 / 2. 1.100 libswresample 0. 6.100 / 0. 6.100 libpostproc 51. 2.100 / 51. 2.100 I reworked my batch file to look like this (interestingly enough I can't find parameter -vprofile in the documentation): @ECHO OFF SETLOCAL SET IN=VTS_01_1.avs SET FFMPEG_PATH=C:\Program Files (x86)\ffmpeg SET PRESET=-vprofile high -preset veryslow SET AUDIO=-acodec libmp3lame -ab 128000 SET VIDEO=-vcodec libx264 -vb 1978000 "%FFMPEG_PATH%\ffmpeg.exe" -i %IN% %AUDIO% %PRESET% %VIDEO% test.mp4 ENDLOCAL I see that it now uses the bitrate properly (thanks to LongNeckbeard for pointing out that the lossless-stuff ignores the bitrate!). Just in case you wonder how I came up with the 1978000, I'm using this formula which I found valid for DivX-files (I'm guessing the bitrate won't change that much for h264): width * height * 25 * 0.22 / 1000 I'm not sure if the 0.22 correlates with the CRF somehow. Overall I forgot to say the I will use a two-pass scenario, which is why I don't use the CRF here. I will try to read more about this. Currently I'm just trying to get something running that shows me that I'm doing something right (ffmpeg isn't the easiest tool to understand ;)). C:\Program Files (x86)\ffmpeg\ffmpeg.exe" -i VTS_01_1.avs -acodec libmp3lame -ab 128000 -vcodec libx264 -vb 1978000 -vprofile high -preset veryslow test.mp4 The output is now: ffmpeg version N-36890-g67f5650 Copyright (c) 2000-2012 the FFmpeg developers built on Jan 16 2012 21:57:13 with gcc 4.6.2 configuration: --enable-gpl --enable-version3 --disable-w32threads --enable-runtime-cpudetect --enable-avisynth --enable-bzlib --enable-frei0r --enable-libopencore-amrnb --enable-libopencore-amrwb --enable-libfreetype --enable-libgsm --enable-libmp3lame --enable-libopenjpeg --enable-librtmp --enable-libschroedinger --enable-libspeex --enable-libtheora --enable-libvo-aacenc --enable-libvo-amrwbenc --enable-libvorbis --enable-libvpx --enable-libx264 --enable-libxavs --enable-libxvid --enable-zlib libavutil 51. 34.100 / 51. 34.100 libavcodec 53. 56.105 / 53. 56.105 libavformat 53. 30.100 / 53. 30.100 libavdevice 53. 4.100 / 53. 4.100 libavfilter 2. 59.100 / 2. 59.100 libswscale 2. 1.100 / 2. 1.100 libswresample 0. 6.100 / 0. 6.100 libpostproc 51. 2.100 / 51. 2.100 Input #0, avs, from 'VTS_01_1.avs': Duration: 00:58:46.12, start: 0.000000, bitrate: 0 kb/s Stream #0:0: Video: rawvideo (YV12 / 0x32315659), yuv420p, 576x448, 77414 kb/s, 25 tbr, 25 tbn, 25 tbc Stream #0:1: Audio: pcm_s16le ([1][0][0][0] / 0x0001), 48000 Hz, 2 channels, s16, 1536 kb/s File 'test.mp4' already exists. Overwrite ? [y/N] y w:576 h:448 pixfmt:yuv420p tb:1/1000000 sar:0/1 sws_param: [libx264 @ 05A2C400] using cpu capabilities: MMX2 SSE2Fast FastShuffle SSEMisalign LZCNT [libx264 @ 05A2C400] profile High, level 3.1 [libx264 @ 05A2C400] 264 - core 120 r2120 0c7dab9 - H.264/MPEG-4 AVC codec - Copyleft 2003-2011 - http://www.videolan.org/x264.html - options: cabac=1 ref=16 deblock=1:0:0 analyse=0x3:0x133 me=umh subme=10 psy=1 psy_rd=1.00:0.00 mixed_ref=1 me_range=24 chroma_me=1 trellis=2 8x8dct=1 cqm=0 deadzone=21,11 fast_pskip=1 chroma_qp_offset=-2 threads=3 sliced_threads=0 nr=0 decimate=1 interlaced=0 bluray_compat=0 constrained_intra=0 bframes=8 b_pyramid=2 b_adapt=2 b_bias=0 direct=3 weightb=1 open_gop=0 weightp=2 keyint=250 keyint_min=25 scenecut=40 intra_refresh=0 rc_lookahead=60 rc=abr mbtree=1 bitrate=1978 ratetol=1.0 qcomp=0.60 qpmin=0 qpmax=69 qpstep=4 ip_ratio=1.40 aq=1:1.00 Output #0, mp4, to 'test.mp4': Metadata: encoder : Lavf53.30.100 Stream #0:0: Video: h264 (![0][0][0] / 0x0021), yuv420p, 576x448, q=-1--1, 1978 kb/s, 25 tbn, 25 tbc Stream #0:1: Audio: mp3 (i[0][0][0] / 0x0069), 48000 Hz, 2 channels, s16, 128 kb/s Stream mapping: Stream #0:0 -> #0:0 (rawvideo -> libx264) Stream #0:1 -> #0:1 (pcm_s16le -> libmp3lame) Press [q] to stop, [?] for help frame= 0 fps= 0 q=0.0 size= 0kB time=00:00:00.00 bitrate= 0.0kbits/s frame= 0 fps= 0 q=0.0 size= 0kB time=00:00:00.00 bitrate= 0.0kbits/s frame= 0 fps= 0 q=0.0 size= 0kB time=00:00:00.00 bitrate= 0.0kbits/s frame= 3 fps= 1 q=22.0 size= 39kB time=00:00:00.04 bitrate=8063.8kbits/ frame= 8 fps= 2 q=22.0 size= 82kB time=00:00:00.24 bitrate=2801.3kbits/ frame= 13 fps= 3 q=23.0 size= 120kB time=00:00:00.44 bitrate=2229.5kbits/ frame= 16 fps= 4 q=23.0 size= 147kB time=00:00:00.56 bitrate=2156.7kbits/ frame= 20 fps= 4 q=22.0 size= 175kB time=00:00:00.72 bitrate=1987.4kbits/ : video:4387kB audio:273kB global headers:0kB muxing overhead 0.260038% [libx264 @ 05A2C400] frame I:2 Avg QP:19.53 size: 29850 [libx264 @ 05A2C400] frame P:76 Avg QP:22.24 size: 19541 [libx264 @ 05A2C400] frame B:359 Avg QP:25.93 size: 8210 [libx264 @ 05A2C400] consecutive B-frames: 0.5% 0.5% 0.0% 8.2% 17.2% 52.2% 16.0% 5.5% 0.0% [libx264 @ 05A2C400] mb I I16..4: 5.4% 75.3% 19.3% [libx264 @ 05A2C400] mb P I16..4: 1.3% 16.5% 2.2% P16..4: 36.3% 28.6% 12.7% 1.8% 0.2% skip: 0.4% [libx264 @ 05A2C400] mb B I16..4: 0.4% 3.8% 0.3% B16..8: 40.0% 18.4% 4.7% direct:18.5% skip:13.9% L0:45.4% L1:38.1% BI:16.5% [libx264 @ 05A2C400] final ratefactor: 20.35 [libx264 @ 05A2C400] 8x8 transform intra:83.1% inter:68.5% [libx264 @ 05A2C400] direct mvs spatial:99.2% temporal:0.8% [libx264 @ 05A2C400] coded y,uvDC,uvAC intra: 64.9% 83.4% 49.2% inter: 49.0% 50.4% 4.4% [libx264 @ 05A2C400] i16 v,h,dc,p: 25% 22% 27% 26% [libx264 @ 05A2C400] i8 v,h,dc,ddl,ddr,vr,hd,vl,hu: 10% 7% 23% 9% 10% 10% 10%10% 13% [libx264 @ 05A2C400] i4 v,h,dc,ddl,ddr,vr,hd,vl,hu: 12% 11% 13% 9% 12% 11% 10% 9% 12% [libx264 @ 05A2C400] i8c dc,h,v,p: 42% 28% 16% 14% [libx264 @ 05A2C400] Weighted P-Frames: Y:18.4% UV:7.9% [libx264 @ 05A2C400] ref P L0: 29.1% 11.3% 15.7% 7.3% 6.9% 4.9% 5.1% 3.4%3.9% 2.7% 2.8% 1.8% 1.7% 1.2% 1.4% 0.9% [libx264 @ 05A2C400] ref B L0: 68.8% 11.4% 5.5% 2.9% 2.3% 1.9% 1.5% 1.1%1.1% 1.0% 0.9% 0.7% 0.5% 0.3% 0.1% [libx264 @ 05A2C400] ref B L1: 91.9% 8.1% [libx264 @ 05A2C400] kb/s:2055.88 As far as I'm concerned it doesn't look that bad to me.

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  • ffmpeg-php permission denied on localhost

    - by user572271
    Hello, I am very new to php. I recently setup php on my mac and I am trying to setup ffmpeg-php to convert various videos to flv or other formats as desired. I used this tutorial FFmpeg Mac Installation and I got ffmpeg to work using the terminal, however, when I try to encode a movie using php I get an error. In my apache error_log file it says permission denied next to the flv file (shown below). FFmpeg version 0.6, Copyright (c) 2000-2010 the FFmpeg developers built on Dec 30 2010 08:36:24 with gcc 4.2.1 (Apple Inc. build 5646) (dot 1) configuration: --prefix=/usr/local --enable-shared --disable-mmx --enable-libmp3lame --enable-gpl --enable-libfaad --enable-zlib --enable-libvorbis --enable-libfaac --enable-nonfree libavutil 50.15. 1 / 50.15. 1 libavcodec 52.72. 2 / 52.72. 2 libavformat 52.64. 2 / 52.64. 2 libavdevice 52. 2. 0 / 52. 2. 0 libswscale 0.11. 0 / 0.11. 0 Seems stream 1 codec frame rate differs from container frame rate: 1200.00 (1200/1) - 30.00 (30/1) Input #0, mov,mp4,m4a,3gp,3g2,mj2, from '/Users/myApple/Sites/AdHere/test.mov': Metadata: major_brand : qt minor_version : 537199360 compatible_brands: qt Duration: 00:00:02.04, start: 0.000000, bitrate: 1109 kb/s Stream #0.0(eng): Audio: aac, 44100 Hz, stereo, s16, 97 kb/s Stream #0.1(eng): Video: h264, yuv420p, 640x480, 1027 kb/s, 30.15 fps, 30 tbr, 600 tbn, 1200 tbc /Users/myApple/Sites/AdHere/movteststuff.flv: Permission denied I have no idea what the problem is. I am using the following php code: <?php extension_loaded('ffmpeg') or die('Error in loading ffmpeg'); $ffmpegInstance = new ffmpeg_movie('test.AVI'); echo "getDuration: " . $ffmpegInstance->getDuration() . "<br>getFrameCount: " . $ffmpegInstance->getFrameCount() . "<br>getFrameRate: " . $ffmpegInstance->getFrameRate() . "<br>getFilename: " . $ffmpegInstance->getFilename() . "<br>getComment: " . $ffmpegInstance->getComment() . "<br>getTitle: " . $ffmpegInstance->getTitle() . "<br>getAuthor: " . $ffmpegInstance->getAuthor() . "<br>getCopyright: " . $ffmpegInstance->getCopyright() . "<br>getArtist: " . $ffmpegInstance->getArtist() . "<br>getGenre: " . $ffmpegInstance->getGenre() . "<br>getTrackNumber: " . $ffmpegInstance->getTrackNumber() . "<br>getYear: " . $ffmpegInstance->getYear() . "<br>getFrameHeight: " . $ffmpegInstance->getFrameHeight() . "<br>getFrameWidth: " . $ffmpegInstance->getFrameWidth() . "<br>getPixelFormat: " . $ffmpegInstance->getPixelFormat() . "<br>getBitRate: " . $ffmpegInstance->getBitRate() . "<br>getVideoBitRate: " . $ffmpegInstance->getVideoBitRate() . "<br>getAudioBitRate: " . $ffmpegInstance->getAudioBitRate() . "<br>getAudioSampleRate: " . $ffmpegInstance->getAudioSampleRate() . "<br>getVideoCodec: " . $ffmpegInstance->getVideoCodec() . "<br>getAudioCodec: " . $ffmpegInstance->getAudioCodec() . "<br>getAudioChannels: " . $ffmpegInstance->getAudioChannels() . "<br>hasAudio: " . $ffmpegInstance->hasAudio(); exec('ffmpeg -i /Users/myApple/Sites/AdHere/test.mov /Users/myApple/Sites/AdHere/movteststuff.flv'); ?> I am able to see various parameters like filename, frameheight, framewidth, which leads me to believe that ffmpeg-php is kind of working, but maybe I am just doing something wrong in the exec() command. Anyone have any ideas. I have been struggling with setting up ffmpeg for quite some time now. Thanks! -Jon

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  • C++: Declaration of template class member specialization (+ Doxygen bonus question!)

    - by Ziv
    When I specialize a (static) member function/constant in a template class, I'm confused as to where the declaration is meant to go. Here's an example of what I what to do - yoinked directly from IBM's reference on template specialization: template<class T> class X { public: static T v; static void f(T); }; template<class T> T X<T>::v = 0; template<class T> void X<T>::f(T arg) { v = arg; } template<> char* X<char*>::v = "Hello"; template<> void X<float>::f(float arg) { v = arg * 2; } int main() { X<char*> a, b; X<float> c; c.f(10); // X<float>::v now set to 20 } The question is, how do I divide this into header/cpp files? The generic implementation is obviously in the header, but what about the specialization? It can't go in the header file, because it's concrete, leading to multiple definition. But if it goes into the .cpp file, is code which calls X::f() aware of the specialization, or might it rely on the generic X::f()? So far I've got the specialization in the .cpp only, with no declaration in the header. I'm not having trouble compiling or even running my code (on gcc, don't remember the version at the moment), and it behaves as expected - recognizing the specialization. But A) I'm not sure this is correct, and I'd like to know what is, and B) my Doxygen documentation comes out wonky and very misleading (more on that in a moment). What seems most natural to me would be something like this, declaring the specialization in the header and defining it in the .cpp: ===XClass.hpp=== #ifndef XCLASS_HPP #define XCLASS_HPP template<class T> class X { public: static T v; static void f(T); }; template<class T> T X<T>::v = 0; template<class T> void X<T>::f(T arg) { v = arg; } /* declaration of specialized functions */ template<> char* X<char*>::v; template<> void X<float>::f(float arg); #endif ===XClass.cpp=== #include <XClass.hpp> /* concrete implementation of specialized functions */ template<> char* X<char*>::v = "Hello"; template<> void X<float>::f(float arg) { v = arg * 2; } ...but I have no idea if this is correct. The most immediate consequence of this issue, as I mentioned, is my Doxygen documentation, which doesn't seem to warm to the idea of member specialization, at least the way I'm defining it at the moment. It will always present only the first definition it finds of a function/constant, and I really need to be able to present the specializations as well. If I go so far as to re-declare the entire class, i.e. in the header: /* template declaration */ template<class T> class X { public: static T v; static void f(T); }; /* template member definition */ template<class T> T X<T>::v = 0; template<class T> void X<T>::f(T arg) { v = arg; } /* declaration of specialized CLASS (with definitions in .cpp) */ template<> class X<float> { public: static float v; static void f(float); }; then it will display the different variations of X as different classes (which is fine by me), but I don't know how to get the same effect when specializing only a few select members of the class. I don't know if this is a mistake of mine, or a limitation of Doxygen - any ideas? Thanks much, Ziv

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  • Make errors when compiling HPL-2.1 on MOSIX-clustered Debian server

    - by tlake
    I'm trying to compile HPL 2.1 on a MOSIX-clustered Debian server, but the make process terminates with errors as seen below. Included are my makefile and two versions of output: one from a standard execution, and one from an execution run with the debug flag. Any help and guidance would be very much appreciated! The makefile: # ---------------------------------------------------------------------- # - shell -------------------------------------------------------------- # ---------------------------------------------------------------------- # SHELL = /bin/bash # CD = cd CP = cp LN_S = ln -s MKDIR = mkdir RM = /bin/rm -f TOUCH = touch # # ---------------------------------------------------------------------- # - Platform identifier ------------------------------------------------ # ---------------------------------------------------------------------- # ARCH = Linux_PII_CBLAS # # ---------------------------------------------------------------------- # - HPL Directory Structure / HPL library ------------------------------ # ---------------------------------------------------------------------- # TOPdir = $(HOME)/hpl-2.1 INCdir = $(TOPdir)/include BINdir = $(TOPdir)/bin/$(ARCH) LIBdir = $(TOPdir)/lib/$(ARCH) # HPLlib = $(LIBdir)/libhpl.a # # ---------------------------------------------------------------------- # - Message Passing library (MPI) -------------------------------------- # ---------------------------------------------------------------------- # MPinc tells the C compiler where to find the Message Passing library # header files, MPlib is defined to be the name of the library to be # used. The variable MPdir is only used for defining MPinc and MPlib. # MPdir = /usr/local MPinc = -I$(MPdir)/include MPlib = $(MPdir)/lib/libmpi.so # # ---------------------------------------------------------------------- # - Linear Algebra library (BLAS or VSIPL) ----------------------------- # ---------------------------------------------------------------------- # LAinc tells the C compiler where to find the Linear Algebra library # header files, LAlib is defined to be the name of the library to be # used. The variable LAdir is only used for defining LAinc and LAlib. # LAdir = $(HOME)/CBLAS/lib LAinc = LAlib = $(LAdir)/cblas_LINUX.a # # ---------------------------------------------------------------------- # - F77 / C interface -------------------------------------------------- # ---------------------------------------------------------------------- # You can skip this section if and only if you are not planning to use # a BLAS library featuring a Fortran 77 interface. Otherwise, it is # necessary to fill out the F2CDEFS variable with the appropriate # options. **One and only one** option should be chosen in **each** of # the 3 following categories: # # 1) name space (How C calls a Fortran 77 routine) # # -DAdd_ : all lower case and a suffixed underscore (Suns, # Intel, ...), [default] # -DNoChange : all lower case (IBM RS6000), # -DUpCase : all upper case (Cray), # -DAdd__ : the FORTRAN compiler in use is f2c. # # 2) C and Fortran 77 integer mapping # # -DF77_INTEGER=int : Fortran 77 INTEGER is a C int, [default] # -DF77_INTEGER=long : Fortran 77 INTEGER is a C long, # -DF77_INTEGER=short : Fortran 77 INTEGER is a C short. # # 3) Fortran 77 string handling # # -DStringSunStyle : The string address is passed at the string loca- # tion on the stack, and the string length is then # passed as an F77_INTEGER after all explicit # stack arguments, [default] # -DStringStructPtr : The address of a structure is passed by a # Fortran 77 string, and the structure is of the # form: struct {char *cp; F77_INTEGER len;}, # -DStringStructVal : A structure is passed by value for each Fortran # 77 string, and the structure is of the form: # struct {char *cp; F77_INTEGER len;}, # -DStringCrayStyle : Special option for Cray machines, which uses # Cray fcd (fortran character descriptor) for # interoperation. # F2CDEFS = # # ---------------------------------------------------------------------- # - HPL includes / libraries / specifics ------------------------------- # ---------------------------------------------------------------------- # HPL_INCLUDES = -I$(INCdir) -I$(INCdir)/$(ARCH) $(LAinc) $(MPinc) HPL_LIBS = $(HPLlib) $(LAlib) $(MPlib) # # - Compile time options ----------------------------------------------- # # -DHPL_COPY_L force the copy of the panel L before bcast; # -DHPL_CALL_CBLAS call the cblas interface; # -DHPL_CALL_VSIPL call the vsip library; # -DHPL_DETAILED_TIMING enable detailed timers; # # By default HPL will: # *) not copy L before broadcast, # *) call the BLAS Fortran 77 interface, # *) not display detailed timing information. # HPL_OPTS = -DHPL_CALL_CBLAS # # ---------------------------------------------------------------------- # HPL_DEFS = $(F2CDEFS) $(HPL_OPTS) $(HPL_INCLUDES) # # ---------------------------------------------------------------------- # - Compilers / linkers - Optimization flags --------------------------- # ---------------------------------------------------------------------- # CC = /usr/bin/gcc CCNOOPT = $(HPL_DEFS) CCFLAGS = $(HPL_DEFS) -fomit-frame-pointer -O3 -funroll-loops # # On some platforms, it is necessary to use the Fortran linker to find # the Fortran internals used in the BLAS library. # LINKER = ~/BLAS LINKFLAGS = $(CCFLAGS) # ARCHIVER = ar ARFLAGS = r RANLIB = echo # # ---------------------------------------------------------------------- Make output: ~/BLAS -DHPL_CALL_CBLAS -I/homes/laket/hpl-2.1/include -I/homes/laket/hpl-2.1/include/Linux_PII_CBLAS -I/usr/local/include -fomit-frame-pointer -O3 -funroll-loops -o /homes/laket/hpl-2.1/bin/Linux_PII_CBLAS/xhpl HPL_pddriver.o HPL_pdinfo.o HPL_pdtest.o /homes/laket/hpl-2.1/lib/Linux_PII_CBLAS/libhpl.a /homes/laket/CBLAS/lib/cblas_LINUX.a /usr/local/lib/libmpi.so /bin/bash: /homes/laket/BLAS: Is a directory make[2]: *** [dexe.grd] Error 126 make[2]: Target `all' not remade because of errors. make[2]: Leaving directory `/homes/laket/hpl-2.1/testing/ptest/Linux_PII_CBLAS' make[1]: *** [build_tst] Error 2 make[1]: Leaving directory `/homes/laket/hpl-2.1' make: *** [build] Error 2 make: Target `all' not remade because of errors. Make -d output: Considering target file `/homes/laket/hpl-2.1/lib/Linux_PII_CBLAS/libhpl.a'. Looking for an implicit rule for `/homes/laket/hpl-2.1/lib/Linux_PII_CBLAS/libhpl.a'. Trying pattern rule with stem `libhpl.a'. Trying implicit prerequisite `/homes/laket/hpl-2.1/lib/Linux_PII_CBLAS/libhpl.a,v'. Trying pattern rule with stem `libhpl.a'. Trying implicit prerequisite `/homes/laket/hpl-2.1/lib/Linux_PII_CBLAS/RCS/libhpl.a,v'. Trying pattern rule with stem `libhpl.a'. Trying implicit prerequisite `/homes/laket/hpl-2.1/lib/Linux_PII_CBLAS/RCS/libhpl.a'. Trying pattern rule with stem `libhpl.a'. Trying implicit prerequisite `/homes/laket/hpl-2.1/lib/Linux_PII_CBLAS/s.libhpl.a'. Trying pattern rule with stem `libhpl.a'. Trying implicit prerequisite `/homes/laket/hpl-2.1/lib/Linux_PII_CBLAS/SCCS/s.libhpl.a'. No implicit rule found for `/homes/laket/hpl-2.1/lib/Linux_PII_CBLAS/libhpl.a'. Finished prerequisites of target file `/homes/laket/hpl-2.1/lib/Linux_PII_CBLAS/libhpl.a'. No need to remake target `/homes/laket/hpl-2.1/lib/Linux_PII_CBLAS/libhpl.a'. Finished prerequisites of target file `dexe.grd'. Must remake target `dexe.grd'. ~/BLAS -DHPL_CALL_CBLAS -I/homes/laket/hpl-2.1/include -I/homes/laket/hpl-2.1/include/Linux_PII_CBLAS -I/usr/local/include -fomit-frame-pointer -O3 -funroll-loops -o /homes/laket/hpl-2.1/bin/Linux_PII_CBLAS/xhpl HPL_pddriver.o HPL_pdinfo.o HPL_pdtest.o /homes/laket/hpl-2.1/lib/Linux_PII_CBLAS/libhpl.a /homes/laket/CBLAS/lib/cblas_LINUX.a /usr/local/lib/libmpi.so Putting child 0x0129a2c0 (dexe.grd) PID 24853 on the chain. Live child 0x0129a2c0 (dexe.grd) PID 24853 /bin/bash: /homes/laket/BLAS: Is a directory make[2]: Reaping losing child 0x0129a2c0 PID 24853 *** [dexe.grd] Error 126 Removing child 0x0129a2c0 PID 24853 from chain. Failed to remake target file `dexe.grd'. Finished prerequisites of target file `dexe'. Giving up on target file `dexe'. Finished prerequisites of target file `all'. Giving up on target file `all'. make[2]: Target `all' not remade because of errors. make[2]: Leaving directory `/homes/laket/hpl-2.1/testing/ptest/Linux_PII_CBLAS' Reaping losing child 0x010ce900 PID 24841 make[1]: *** [build_tst] Error 2 Removing child 0x010ce900 PID 24841 from chain. Failed to remake target file `build_tst'. make[1]: Leaving directory `/homes/laket/hpl-2.1' Reaping losing child 0x00d91ae0 PID 24774 make: *** [build] Error 2 Removing child 0x00d91ae0 PID 24774 from chain. Failed to remake target file `build'. Finished prerequisites of target file `install'. make: Target `all' not remade because of errors. Giving up on target file `install'. Finished prerequisites of target file `all'. Giving up on target file `all'. Thanks!

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  • Unknown error in Producer/Consumer program, believe it to be an infinite loop.

    - by ray2k
    Hello, I am writing a program that is solving the producer/consumer problem, specifically the bounded-buffer version(i believe they mean the same thing). The producer will be generating x number of random numbers, where x is a command line parameter to my program. At the current moment, I believe my program is entering an infinite loop, but I'm not sure why it is occurring. I believe I am executing the semaphores correctly. You compile it like this: gcc -o prodcon prodcon.cpp -lpthread -lrt Then to run, ./prodcon 100(the number of randum nums to produce) This is my code. typedef int buffer_item; #include <stdlib.h> #include <stdio.h> #include <pthread.h> #include <semaphore.h> #include <unistd.h> #define BUFF_SIZE 10 #define RAND_DIVISOR 100000000 #define TRUE 1 //two threads void *Producer(void *param); void *Consumer(void *param); int insert_item(buffer_item item); int remove_item(buffer_item *item); int returnRandom(); //the global semaphores sem_t empty, full, mutex; //the buffer buffer_item buf[BUFF_SIZE]; //buffer counter int counter; //number of random numbers to produce int numRand; int main(int argc, char** argv) { /* thread ids and attributes */ pthread_t pid, cid; pthread_attr_t attr; pthread_attr_init(&attr); pthread_attr_setscope(&attr, PTHREAD_SCOPE_SYSTEM); numRand = atoi(argv[1]); sem_init(&empty,0,BUFF_SIZE); sem_init(&full,0,0); sem_init(&mutex,0,0); printf("main started\n"); pthread_create(&pid, &attr, Producer, NULL); pthread_create(&cid, &attr, Consumer, NULL); printf("main gets here"); pthread_join(pid, NULL); pthread_join(cid, NULL); printf("main done\n"); return 0; } //generates a randum number between 1 and 100 int returnRandom() { int num; srand(time(NULL)); num = rand() % 100 + 1; return num; } //begin producing items void *Producer(void *param) { buffer_item item; int i; for(i = 0; i < numRand; i++) { //sleep for a random period of time int rNum = rand() / RAND_DIVISOR; sleep(rNum); //generate a random number item = returnRandom(); //acquire the empty lock sem_wait(&empty); //acquire the mutex lock sem_wait(&mutex); if(insert_item(item)) { fprintf(stderr, " Producer report error condition\n"); } else { printf("producer produced %d\n", item); } /* release the mutex lock */ sem_post(&mutex); /* signal full */ sem_post(&full); } return NULL; } /* Consumer Thread */ void *Consumer(void *param) { buffer_item item; int i; for(i = 0; i < numRand; i++) { /* sleep for a random period of time */ int rNum = rand() / RAND_DIVISOR; sleep(rNum); /* aquire the full lock */ sem_wait(&full); /* aquire the mutex lock */ sem_wait(&mutex); if(remove_item(&item)) { fprintf(stderr, "Consumer report error condition\n"); } else { printf("consumer consumed %d\n", item); } /* release the mutex lock */ sem_post(&mutex); /* signal empty */ sem_post(&empty); } return NULL; } /* Add an item to the buffer */ int insert_item(buffer_item item) { /* When the buffer is not full add the item and increment the counter*/ if(counter < BUFF_SIZE) { buf[counter] = item; counter++; return 0; } else { /* Error the buffer is full */ return -1; } } /* Remove an item from the buffer */ int remove_item(buffer_item *item) { /* When the buffer is not empty remove the item and decrement the counter */ if(counter > 0) { *item = buf[(counter-1)]; counter--; return 0; } else { /* Error buffer empty */ return -1; } }

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  • Trying to reduce the speed overhead of an almost-but-not-quite-int number class

    - by Fumiyo Eda
    I have implemented a C++ class which behaves very similarly to the standard int type. The difference is that it has an additional concept of "epsilon" which represents some tiny value that is much less than 1, but greater than 0. One way to think of it is as a very wide fixed point number with 32 MSBs (the integer parts), 32 LSBs (the epsilon parts) and a huge sea of zeros in between. The following class works, but introduces a ~2x speed penalty in the overall program. (The program includes code that has nothing to do with this class, so the actual speed penalty of this class is probably much greater than 2x.) I can't paste the code that is using this class, but I can say the following: +, -, +=, <, > and >= are the only heavily used operators. Use of setEpsilon() and getInt() is extremely rare. * is also rare, and does not even need to consider the epsilon values at all. Here is the class: #include <limits> struct int32Uepsilon { typedef int32Uepsilon Self; int32Uepsilon () { _value = 0; _eps = 0; } int32Uepsilon (const int &i) { _value = i; _eps = 0; } void setEpsilon() { _eps = 1; } Self operator+(const Self &rhs) const { Self result = *this; result._value += rhs._value; result._eps += rhs._eps; return result; } Self operator-(const Self &rhs) const { Self result = *this; result._value -= rhs._value; result._eps -= rhs._eps; return result; } Self operator-( ) const { Self result = *this; result._value = -result._value; result._eps = -result._eps; return result; } Self operator*(const Self &rhs) const { return this->getInt() * rhs.getInt(); } // XXX: discards epsilon bool operator<(const Self &rhs) const { return (_value < rhs._value) || (_value == rhs._value && _eps < rhs._eps); } bool operator>(const Self &rhs) const { return (_value > rhs._value) || (_value == rhs._value && _eps > rhs._eps); } bool operator>=(const Self &rhs) const { return (_value >= rhs._value) || (_value == rhs._value && _eps >= rhs._eps); } Self &operator+=(const Self &rhs) { this->_value += rhs._value; this->_eps += rhs._eps; return *this; } Self &operator-=(const Self &rhs) { this->_value -= rhs._value; this->_eps -= rhs._eps; return *this; } int getInt() const { return(_value); } private: int _value; int _eps; }; namespace std { template<> struct numeric_limits<int32Uepsilon> { static const bool is_signed = true; static int max() { return 2147483647; } } }; The code above works, but it is quite slow. Does anyone have any ideas on how to improve performance? There are a few hints/details I can give that might be helpful: 32 bits are definitely insufficient to hold both _value and _eps. In practice, up to 24 ~ 28 bits of _value are used and up to 20 bits of _eps are used. I could not measure a significant performance difference between using int32_t and int64_t, so memory overhead itself is probably not the problem here. Saturating addition/subtraction on _eps would be cool, but isn't really necessary. Note that the signs of _value and _eps are not necessarily the same! This broke my first attempt at speeding this class up. Inline assembly is no problem, so long as it works with GCC on a Core i7 system running Linux!

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  • Odd optimization problem under MSVC

    - by Goz
    I've seen this blog: http://igoro.com/archive/gallery-of-processor-cache-effects/ The "weirdness" in part 7 is what caught my interest. My first thought was "Thats just C# being weird". Its not I wrote the following C++ code. volatile int* p = (volatile int*)_aligned_malloc( sizeof( int ) * 8, 64 ); memset( (void*)p, 0, sizeof( int ) * 8 ); double dStart = t.GetTime(); for (int i = 0; i < 200000000; i++) { //p[0]++;p[1]++;p[2]++;p[3]++; // Option 1 //p[0]++;p[2]++;p[4]++;p[6]++; // Option 2 p[0]++;p[2]++; // Option 3 } double dTime = t.GetTime() - dStart; The timing I get on my 2.4 Ghz Core 2 Quad go as follows: Option 1 = ~8 cycles per loop. Option 2 = ~4 cycles per loop. Option 3 = ~6 cycles per loop. Now This is confusing. My reasoning behind the difference comes down to the cache write latency (3 cycles) on my chip and an assumption that the cache has a 128-bit write port (This is pure guess work on my part). On that basis in Option 1: It will increment p[0] (1 cycle) then increment p[2] (1 cycle) then it has to wait 1 cycle (for cache) then p[1] (1 cycle) then wait 1 cycle (for cache) then p[3] (1 cycle). Finally 2 cycles for increment and jump (Though its usually implemented as decrement and jump). This gives a total of 8 cycles. In Option 2: It can increment p[0] and p[4] in one cycle then increment p[2] and p[6] in another cycle. Then 2 cycles for subtract and jump. No waits needed on cache. Total 4 cycles. In option 3: It can increment p[0] then has to wait 2 cycles then increment p[2] then subtract and jump. The problem is if you set case 3 to increment p[0] and p[4] it STILL takes 6 cycles (which kinda blows my 128-bit read/write port out of the water). So ... can anyone tell me what the hell is going on here? Why DOES case 3 take longer? Also I'd love to know what I've got wrong in my thinking above, as i obviously have something wrong! Any ideas would be much appreciated! :) It'd also be interesting to see how GCC or any other compiler copes with it as well! Edit: Jerry Coffin's idea gave me some thoughts. I've done some more tests (on a different machine so forgive the change in timings) with and without nops and with different counts of nops case 2 - 0.46 00401ABD jne (401AB0h) 0 nops - 0.68 00401AB7 jne (401AB0h) 1 nop - 0.61 00401AB8 jne (401AB0h) 2 nops - 0.636 00401AB9 jne (401AB0h) 3 nops - 0.632 00401ABA jne (401AB0h) 4 nops - 0.66 00401ABB jne (401AB0h) 5 nops - 0.52 00401ABC jne (401AB0h) 6 nops - 0.46 00401ABD jne (401AB0h) 7 nops - 0.46 00401ABE jne (401AB0h) 8 nops - 0.46 00401ABF jne (401AB0h) 9 nops - 0.55 00401AC0 jne (401AB0h) I've included the jump statetements so you can see that the source and destination are in one cache line. You can also see that we start to get a difference when we are 13 bytes or more apart. Until we hit 16 ... then it all goes wrong. So Jerry isn't right (though his suggestion DOES help a bit), however something IS going on. I'm more and more intrigued to try and figure out what it is now. It does appear to be more some sort of memory alignment oddity rather than some sort of instruction throughput oddity. Anyone want to explain this for an inquisitive mind? :D Edit 3: Interjay has a point on the unrolling that blows the previous edit out of the water. With an unrolled loop the performance does not improve. You need to add a nop in to make the gap between jump source and destination the same as for my good nop count above. Performance still sucks. Its interesting that I need 6 nops to improve performance though. I wonder how many nops the processor can issue per cycle? If its 3 then that account for the cache write latency ... But, if thats it, why is the latency occurring? Curiouser and curiouser ...

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  • SWIG & C/C++ Python API connected - SEGFAULT

    - by user289637
    Hello, my task is to create dual program. At the beginning I start C program that calls throught C/C++ API of Python some Python method. The called method after that call a function that is created with SWIG. I show you my sample also with backtrace from gdb after I am given Segmentation fault. main.c: #include <Python.h> #include <stdio.h> #include "utils.h" int main(int argc, char** argv) { printf("Calling from C !\n"); increment(); int i; for(i = 0; i < 11; ++i) { Py_Initialize(); PyObject *pname = PyString_FromString("py_function"); PyObject *module = PyImport_Import(pname); PyObject *dict = PyModule_GetDict(module); PyObject *func = PyDict_GetItemString(dict, "ink"); PyObject_CallObject(func, NULL); Py_DECREF(module); Py_DECREF(pname); printf("\tbefore finalize\n"); Py_Finalize(); printf("\tafter finalize\n"); } return 0; } utils.c #include <stdio.h> #include "utils.h" void increment(void) { printf("Incremention counter to: %u\n", ++counter); } py_function.py #!/usr/bin/python2.6 '''py_function.py - Python source designed to demonstrate the use of python embedding''' import utils def ink(): print 'I am gonna increment !' utils.increment() and last think is my Makefile & SWIG configure file Makefile: CC=gcc CFLAGS=-c -g -Wall -std=c99 all: main main: main.o utils.o utils_wrap.o $(CC) main.o utils.o -lpython2.6 -o sample swig -Wall -python -o utils_wrap.c utils.i $(CC) utils.o utils_wrap.o -shared -o _utils.so main.o: main.c $(CC) $(CFLAGS) main.c -I/usr/include/python2.6 -o main.o utils.o: utils.c utils.h $(CC) $(CFLAGS) -fPIC utils.c -o $@ utils_wrap.o: utils_wrap.c $(CC) -c -fPIC utils_wrap.c -I/usr/include/python2.6 -o $@ clean: rm -rf *.o The program is called by ./main and there is output: (gdb) run Starting program: /home/marxin/Programming/python2/sample [Thread debugging using libthread_db enabled] Calling from C ! Incremention counter to: 1 I am gonna increment ! Incremention counter to: 2 before finalize after finalize I am gonna increment ! Incremention counter to: 3 before finalize after finalize I am gonna increment ! Incremention counter to: 4 before finalize after finalize Program received signal SIGSEGV, Segmentation fault. 0xb7ed3e4e in PyObject_Malloc () from /usr/lib/libpython2.6.so.1.0 Backtrace: (gdb) backtrace #0 0xb7ed3e4e in PyObject_Malloc () from /usr/lib/libpython2.6.so.1.0 #1 0xb7ca2b2c in ?? () #2 0xb7f8dd40 in ?? () from /usr/lib/libpython2.6.so.1.0 #3 0xb7eb014c in ?? () from /usr/lib/libpython2.6.so.1.0 #4 0xb7f86ff4 in ?? () from /usr/lib/libpython2.6.so.1.0 #5 0xb7f99820 in ?? () from /usr/lib/libpython2.6.so.1.0 #6 0x00000001 in ?? () #7 0xb7f8dd40 in ?? () from /usr/lib/libpython2.6.so.1.0 #8 0xb7f4f014 in _PyObject_GC_Malloc () from /usr/lib/libpython2.6.so.1.0 #9 0xb7f99820 in ?? () from /usr/lib/libpython2.6.so.1.0 #10 0xb7f4f104 in _PyObject_GC_NewVar () from /usr/lib/libpython2.6.so.1.0 #11 0xb7ee8760 in _PyType_Lookup () from /usr/lib/libpython2.6.so.1.0 #12 0xb7f99820 in ?? () from /usr/lib/libpython2.6.so.1.0 #13 0x00000001 in ?? () #14 0xb7f8dd40 in ?? () from /usr/lib/libpython2.6.so.1.0 #15 0xb7ef13ed in ?? () from /usr/lib/libpython2.6.so.1.0 #16 0xb7f86ff4 in ?? () from /usr/lib/libpython2.6.so.1.0 #17 0x00000001 in ?? () #18 0xbfff0c34 in ?? () #19 0xb7e993c3 in ?? () from /usr/lib/libpython2.6.so.1.0 #20 0x00000001 in ?? () #21 0xbfff0c70 in ?? () #22 0xb7f99da0 in ?? () from /usr/lib/libpython2.6.so.1.0 #23 0xb7f86ff4 in ?? () from /usr/lib/libpython2.6.so.1.0 #24 0xb7f86ff4 in ?? () from /usr/lib/libpython2.6.so.1.0 #25 0x080a6b0c in ?? () #26 0x080a6b0c in ?? () #27 0xb7e99420 in PyObject_CallFunctionObjArgs () from /usr/lib/libpython2.6.so.1.0 #28 0xb7f86ff4 in ?? () from /usr/lib/libpython2.6.so.1.0 #29 0xb7f86ff4 in ?? () from /usr/lib/libpython2.6.so.1.0 #30 0x800e55eb in ?? () #31 0x080a6b0c in ?? () #32 0xb7e9958c in PyObject_IsSubclass () from /usr/lib/libpython2.6.so.1.0 #33 0xb7f8dd40 in ?? () from /usr/lib/libpython2.6.so.1.0 #34 0x080a9020 in ?? () #35 0xb7fb78f0 in PyFPE_counter () from /usr/lib/libpython2.6.so.1.0 #36 0xb7f86ff4 in ?? () from /usr/lib/libpython2.6.so.1.0 #37 0x00000000 in ?? () Thanks for your help and advices, marxin

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  • How to improve Varnish performance?

    - by Darkseal
    We're experiencing a strange problem with our current Varnish configuration. 4x Web Servers (IIS 6.5 on Windows 2003 Server, each installed on a Intel(R) Xeon(R) CPU E5450 @ 3.00GHz Quad Core, 4GB RAM) 3x Varnish Servers (varnish-3.0.3 revision 9e6a70f on Ubuntu 12.04.2 LTS - 64 bit/precise, Kernel Linux 3.2.0-29-generic, each installed on a Intel(R) Xeon(R) CPU E5450 @ 3.00GHz Quad Core, 4GB RAM) The Varnish Servers performance are awfully bad in general, to the point that if we shut down one of them the other two are unable to fullfill all the requests and start to skip beats resulting in pending requests, timeouts, 404, etc. What can we do to improve our Varnish performance? Considering that we're getting less than 5k request per seconds during our max peak, we should be able to serve our pages even with a single one of them without any problem. We use a standard, vanilla CFG, as shown by this varnishadm param.show output: acceptor_sleep_decay 0.900000 [] acceptor_sleep_incr 0.001000 [s] acceptor_sleep_max 0.050000 [s] auto_restart on [bool] ban_dups on [bool] ban_lurker_sleep 0.010000 [s] between_bytes_timeout 60.000000 [s] cc_command "exec gcc -std=gnu99 -g -O2 -pthread -fpic -shared - Wl,-x -o %o %s" cli_buffer 8192 [bytes] cli_timeout 20 [seconds] clock_skew 10 [s] connect_timeout 0.700000 [s] critbit_cooloff 180.000000 [s] default_grace 10.000000 [seconds] default_keep 0.000000 [seconds] default_ttl 120.000000 [seconds] diag_bitmap 0x0 [bitmap] esi_syntax 0 [bitmap] expiry_sleep 1.000000 [seconds] fetch_chunksize 128 [kilobytes] fetch_maxchunksize 262144 [kilobytes] first_byte_timeout 60.000000 [s] group varnish (113) gzip_level 6 [] gzip_memlevel 8 [] gzip_stack_buffer 32768 [Bytes] gzip_tmp_space 0 [] gzip_window 15 [] http_gzip_support off [bool] http_max_hdr 64 [header lines] http_range_support on [bool] http_req_hdr_len 8192 [bytes] http_req_size 32768 [bytes] http_resp_hdr_len 8192 [bytes] http_resp_size 32768 [bytes] idle_send_timeout 60 [seconds] listen_address :80 listen_depth 1024 [connections] log_hashstring on [bool] log_local_address off [bool] lru_interval 2 [seconds] max_esi_depth 5 [levels] max_restarts 4 [restarts] nuke_limit 50 [allocations] pcre_match_limit 10000 [] pcre_match_limit_recursion 10000 [] ping_interval 3 [seconds] pipe_timeout 60 [seconds] prefer_ipv6 off [bool] queue_max 100 [%] rush_exponent 3 [requests per request] saintmode_threshold 10 [objects] send_timeout 600 [seconds] sess_timeout 5 [seconds] sess_workspace 16384 [bytes] session_linger 50 [ms] session_max 100000 [sessions] shm_reclen 255 [bytes] shm_workspace 8192 [bytes] shortlived 10.000000 [s] syslog_cli_traffic on [bool] thread_pool_add_delay 2 [milliseconds] thread_pool_add_threshold 2 [requests] thread_pool_fail_delay 200 [milliseconds] thread_pool_max 2000 [threads] thread_pool_min 5 [threads] thread_pool_purge_delay 1000 [milliseconds] thread_pool_stack unlimited [bytes] thread_pool_timeout 300 [seconds] thread_pool_workspace 65536 [bytes] thread_pools 2 [pools] thread_stats_rate 10 [requests] user varnish (106) vcc_err_unref on [bool] vcl_dir /etc/varnish vcl_trace off [bool] vmod_dir /usr/lib/varnish/vmods waiter default (epoll, poll) This is our default.vcl file: LINK sub vcl_recv { # BASIC recv COMMANDS: # # lookup -> search the item in the cache # pass -> always serve a fresh item (no-caching) # pipe -> like pass but ensures a direct-connection with the backend (no-cache AND no-proxy) # Allow the backend to serve up stale content if it is responding slow. # This defines when Varnish should use a stale object if it has one in the cache. set req.grace = 30s; if (client.ip == "127.0.0.1") { # request from NGINX - do not alter X-Forwarded-For set req.http.HTTPS = "on"; } else { # Add an X-Forwarded-For to keep track of original request unset req.http.HTTPS; unset req.http.X-Forwarded-For; set req.http.X-Forwarded-For = client.ip; } set req.backend = www_director; # Strip all cookies to force an anonymous request when the back-end servers are down. if (!req.backend.healthy) { unset req.http.Cookie; } ## HHTP Accept-Encoding if (req.http.Accept-Encoding) { if (req.http.Accept-Encoding ~ "gzip") { set req.http.Accept-Encoding = "gzip"; } else if (req.http.Accept-Encoding ~ "deflate") { set req.http.Accept-Encoding = "deflate"; } else { unset req.http.Accept-Encoding; } } if (req.request != "GET" && req.request != "HEAD" && req.request != "PUT" && req.request != "POST" && req.request != "TRACE" && req.request != "OPTIONS" && req.request != "DELETE") { /* non-RFC2616 or CONNECT */ return (pipe); } if (req.request != "GET" && req.request != "HEAD") { /* only deal with GET and HEAD by default */ return (pass); } if (req.http.Authorization) { return (pass); } if (req.http.HTTPS ~ "on") { return (pass); } ###################################################### # COOKIE HANDLING ###################################################### # METHOD 1: do not remove cookies, but pass the page if they contain TB_NC if (!(req.url ~ "(?i)\.(png|gif|ipeg|jpg|ico|swf|css|js)(\?[a-z0-9]+)?$")) { if (req.http.Cookie && req.http.Cookie ~ "TB_NC") { return (pass); } } return (lookup); } # Code determining what to do when serving items from the IIS Server sub vcl_fetch { unset beresp.http.Server; set beresp.http.Server = "Server-1"; # Allow items to be stale if needed. This is the maximum time Varnish should keep an object. set beresp.grace = 1h; if (req.url ~ "(?i)\.(png|gif|ipeg|jpg|ico|swf|css|js)(\?[a-z0-9]+)?$") { unset beresp.http.set-cookie; } # Default Varnish VCL logic if (!beresp.cacheable || beresp.ttl <= 0s || beresp.http.Set-Cookie || beresp.http.Vary == "*") { set beresp.ttl = 120 s; return(hit_for_pass); } # Not Cacheable if it has specific TB_NC no-caching cookie if (req.http.Cookie && req.http.Cookie ~ "TB_NC") { set beresp.http.X-Cacheable = "NO:Got Cookie"; set beresp.ttl = 120 s; return(hit_for_pass); } # Not Cacheable if it has Cache-Control private else if (beresp.http.Cache-Control ~ "private") { set beresp.http.X-Cacheable = "NO:Cache-Control=private"; set beresp.ttl = 120 s; return(hit_for_pass); } # Not Cacheable if it has Cache-Control no-cache or Pragma no-cache else if (beresp.http.Cache-Control ~ "no-cache" || beresp.http.Pragma ~ "no-cache") { set beresp.http.X-Cacheable = "NO:Cache-Control=no-cache (or pragma no-cache)"; set beresp.ttl = 120 s; return(hit_for_pass); } # If we reach to this point, the object is cacheable. # Cacheable but with not enough ttl: we need to extend the lifetime of the object artificially # NOTE: Varnish default TTL is set in /etc/sysconfig/varnish # and can be checked using the following command: # varnishadm param.show default_ttl else if (beresp.ttl < 1s) { set beresp.ttl = 5s; set beresp.grace = 5s; set beresp.http.X-Cacheable = "YES:FORCED"; } # Cacheable and with valid TTL. else { set beresp.http.X-Cacheable = "YES"; } # DEBUG INFO (Cookies) # set beresp.http.X-Cookie-Debug = "Request cookie: " + req.http.Cookie; return(deliver); } sub vcl_error { set obj.http.Content-Type = "text/html; charset=utf-8"; if (obj.status == 404) { synthetic {" <!-- Markup for the 404 page goes here --> "}; } else if (obj.status == 500) { synthetic {" <!-- Markup for the 500 page goes here --> "}; } else if (obj.status == 503) { if (req.restarts < 4) { return(restart); } else { synthetic {" <!-- Markup for the 503 page goes here --> "}; } } else { synthetic {" <!-- Markup for a generic error page goes here --> "}; } } sub vcl_deliver { if (obj.hits > 0) { set resp.http.X-Cache = "HIT"; } else { set resp.http.X-Cache = "MISS"; } } Thanks in advance,

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  • CLSF & CLK 2013 Trip Report by Jeff Liu

    - by jamesmorris
    This is a contributed post from Jeff Liu, lead XFS developer for the Oracle mainline Linux kernel team. Recently, I attended both the China Linux Storage and Filesystem workshop (CLSF), and the China Linux Kernel conference (CLK), which were held in Shanghai. Here are the highlights for both events. CLSF - 17th October XFS update (led by Jeff Liu) XFS keeps rapid progress with a lot of changes, especially focused on the infrastructure/performance improvements as well as  new feature development.  This can be reflected with a sample statistics among XFS/Ext4+JBD2/Btrfs via: # git diff --stat --minimal -C -M v3.7..v3.12-rc4 -- fs/xfs|fs/ext4+fs/jbd2|fs/btrfs XFS: 141 files changed, 27598 insertions(+), 19113 deletions(-) Ext4+JBD2: 39 files changed, 10487 insertions(+), 5454 deletions(-) Btrfs: 70 files changed, 19875 insertions(+), 8130 deletions(-) What made up those changes in XFS? Self-describing metadata(CRC32c). This is a new feature and it contributed about 70% code changes, it can be enabled via `mkfs.xfs -m crc=1 /dev/xxx` for v5 superblock. Transaction log space reservation improvements. With this change, we can calculate the log space reservation at mount time rather than runtime to reduce the the CPU overhead. User namespace support. So both XFS and USERNS can be enabled on kernel configuration begin from Linux 3.10. Thanks Dwight Engen's efforts for this thing. Split project/group quota inodes. Originally, project quota can not be enabled with group quota at the same time because they were share the same quota file inode, now it works but only for v5 super block. i.e, CRC enabled. CONFIG_XFS_WARN, an new lightweight runtime debugger which can be deployed in production environment. Readahead log object recovery, this change can speed up the log replay progress significantly. Speculative preallocation inode tracking, clearing and throttling. The main purpose is to deal with inodes with post-EOF space due to speculative preallocation, support improved quota management to free up a significant amount of unwritten space when at or near EDQUOT. It support backgroup scanning which occurs on a longish interval(5 mins by default, tunable), and on-demand scanning/trimming via ioctl(2). Bitter arguments ensued from this session, especially for the comparison between Ext4 and Btrfs in different areas, I have to spent a whole morning of the 1st day answering those questions. We basically agreed on XFS is the best choice in Linux nowadays because: Stable, XFS has a good record in stability in the past 10 years. Fengguang Wu who lead the 0-day kernel test project also said that he has observed less error than other filesystems in the past 1+ years, I own it to the XFS upstream code reviewer, they always performing serious code review as well as testing. Good performance for large/small files, XFS does not works very well for small files has already been an old story for years. Best choice (maybe) for distributed PB filesystems. e.g, Ceph recommends delopy OSD daemon on XFS because Ext4 has limited xattr size. Best choice for large storage (>16TB). Ext4 does not support a single file more than around 15.95TB. Scalability, any objection to XFS is best in this point? :) XFS is better to deal with transaction concurrency than Ext4, why? The maximum size of the log in XFS is 2038MB compare to 128MB in Ext4. Misc. Ext4 is widely used and it has been proved fast/stable in various loads and scenarios, XFS just need more customers, and Btrfs is still on the road to be a manhood. Ceph Introduction (Led by Li Wang) This a hot topic.  Li gave us a nice introduction about the design as well as their current works. Actually, Ceph client has been included in Linux kernel since 2.6.34 and supported by Openstack since Folsom but it seems that it has not yet been widely deployment in production environment. Their major work is focus on the inline data support to separate the metadata and data storage, reduce the file access time, i.e, a file access need communication twice, fetch the metadata from MDS and then get data from OSD, and also, the small file access is limited by the network latency. The solution is, for the small files they would like to store the data at metadata so that when accessing a small file, the metadata server can push both metadata and data to the client at the same time. In this way, they can reduce the overhead of calculating the data offset and save the communication to OSD. For this feature, they have only run some small scale testing but really saw noticeable improvements. Test environment: Intel 2 CPU 12 Core, 64GB RAM, Ubuntu 12.04, Ceph 0.56.6 with 200GB SATA disk, 15 OSD, 1 MDS, 1 MON. The sequence read performance for 1K size files improved about 50%. I have asked Li and Zheng Yan (the core developer of Ceph, who also worked on Btrfs) whether Ceph is really stable and can be deployed at production environment for large scale PB level storage, but they can not give a positive answer, looks Ceph even does not spread over Dreamhost (subject to confirmation). From Li, they only deployed Ceph for a small scale storage(32 nodes) although they'd like to try 6000 nodes in the future. Improve Linux swap for Flash storage (led by Shaohua Li) Because of high density, low power and low price, flash storage (SSD) is a good candidate to partially replace DRAM. A quick answer for this is using SSD as swap. But Linux swap is designed for slow hard disk storage, so there are a lot of challenges to efficiently use SSD for swap. SWAPOUT swap_map scan swap_map is the in-memory data structure to track swap disk usage, but it is a slow linear scan. It will become a bottleneck while finding many adjacent pages in the use of SSD. Shaohua Li have changed it to a cluster(128K) list, resulting in O(1) algorithm. However, this apporoach needs restrictive cluster alignment and only enabled for SSD. IO pattern In most cases, the swap io is in interleaved pattern because of mutiple reclaimers or a free cluster is shared by all reclaimers. Even though block layer can merge interleaved IO to some extent, but we cannot count on it completely. Hence the per-cpu cluster is added base on the previous change, it can help reclaimer do sequential IO and the block layer will be easier to merge IO. TLB flush: If we're reclaiming one active page, we should first move the page from active lru list to inactive lru list, and then reclaim the page from inactive lru to swap it out. During the process, we need to clear PTE twice: first is 'A'(ACCESS) bit, second is 'P'(PRESENT) bit. Processors need to send lots of ipi which make the TLB flush really expensive. Some works have been done to improve this, including rework smp_call_functiom_many() or remove the first TLB flush in x86, but there still have some arguments here and only parts of works have been pushed to mainline. SWAPIN: Page fault does iodepth=1 sync io, but it's a little waste if only issue a page size's IO. The obvious solution is doing swap readahead. But the current in-kernel swap readahead is arbitary(always 8 pages), and it always doesn't perform well for both random and sequential access workload. Shaohua introduced a new flag for madvise(MADV_WILLNEED) to do swap prefetch, so the changes happen in userspace API and leave the in-kernel readahead unchanged(but I think some improvement can also be done here). SWAP discard As we know, discard is important for SSD write throughout, but the current swap discard implementation is synchronous. He changed it to async discard which allow discard and write run in the same time. Meanwhile, the unit of discard is also optimized to cluster. Misc: lock contention For many concurrent swapout and swapin , the lock contention such as anon_vma or swap_lock is high, so he changed the swap_lock to a per-swap lock. But there still have some lock contention in very high speed SSD because of swapcache address_space lock. Zproject (led by Bob Liu) Bob gave us a very nice introduction about the current memory compression status. Now there are 3 projects(zswap/zram/zcache) which all aim at smooth swap IO storm and promote performance, but they all have their own pros and cons. ZSWAP It is implemented based on frontswap API and it uses a dynamic allocater named Zbud to allocate free pages. Zbud means pairs of zpages are "buddied" and it can only store at most two compressed pages in one page frame, so the max compress ratio is 50%. Each page frame is lru-linked and can do shink in memory pressure. If the compressed memory pool reach its limitation, shink or reclaim happens. It decompress the page frame into two new allocated pages and then write them to real swap device, but it can fail when allocating the two pages. ZRAM Acts as a compressed ramdisk and used as swap device, and it use zsmalloc as its allocator which has high density but may have fragmentation issues. Besides, page reclaim is hard since it will need more pages to uncompress and free just one page. ZRAM is preferred by embedded system which may not have any real swap device. Now both ZRAM and ZSWAP are in driver/staging tree, and in the mm community there are some disscussions of merging ZRAM into ZSWAP or viceversa, but no agreement yet. ZCACHE Handles file page compression but it is removed out of staging recently. From industry (led by Tang Jie, LSI) An LSI engineer introduced several new produces to us. The first is raid5/6 cards that it use full stripe writes to improve performance. The 2nd one he introduced is SandForce flash controller, who can understand data file types (data entropy) to reduce write amplification (WA) for nearly all writes. It's called DuraWrite and typical WA is 0.5. What's more, if enable its Dynamic Logical Capacity function module, the controller can do data compression which is transparent to upper layer. LSI testing shows that with this virtual capacity enables 1x TB drive can support up to 2x TB capacity, but the application must monitor free flash space to maintain optimal performance and to guard against free flash space exhaustion. He said the most useful application is for datebase. Another thing I think it's worth to mention is that a NV-DRAM memory in NMR/Raptor which is directly exposed to host system. Applications can directly access the NV-DRAM via a memory address - using standard system call mmap(). He said that it is very useful for database logging now. This kind of NVM produces are beginning to appear in recent years, and it is said that Samsung is building a research center in China for related produces. IMHO, NVM will bring an effect to current os layer especially on file system, e.g. its journaling may need to redesign to fully utilize these nonvolatile memory. OCFS2 (led by Canquan Shen) Without a doubt, HuaWei is the biggest contributor to OCFS2 in the past two years. They have posted 46 upstream patches and 39 patches have been merged. Their current project is based on 32/64 nodes cluster, but they also tried 128 nodes at the experimental stage. The major work they are working is to support ATS (atomic test and set), it can be works with DLM at the same time. Looks this idea is inspired by the vmware VMFS locking, i.e, http://blogs.vmware.com/vsphere/2012/05/vmfs-locking-uncovered.html CLK - 18th October 2013 Improving Linux Development with Better Tools (Andi Kleen) This talk focused on how to find/solve bugs along with the Linux complexity growing. Generally, we can do this with the following kind of tools: Static code checkers tools. e.g, sparse, smatch, coccinelle, clang checker, checkpatch, gcc -W/LTO, stanse. This can help check a lot of things, simple mistakes, complex problems, but the challenges are: some are very slow, false positives, may need a concentrated effort to get false positives down. Especially, no static checker I found can follow indirect calls (“OO in C”, common in kernel): struct foo_ops { int (*do_foo)(struct foo *obj); } foo->do_foo(foo); Dynamic runtime checkers, e.g, thread checkers, kmemcheck, lockdep. Ideally all kernel code would come with a test suite, then someone could run all the dynamic checkers. Fuzzers/test suites. e.g, Trinity is a great tool, it finds many bugs, but needs manual model for each syscall. Modern fuzzers around using automatic feedback, but notfor kernel yet: http://taviso.decsystem.org/making_software_dumber.pdf Debuggers/Tracers to understand code, e.g, ftrace, can dump on events/oops/custom triggers, but still too much overhead in many cases to run always during debug. Tools to read/understand source, e.g, grep/cscope work great for many cases, but do not understand indirect pointers (OO in C model used in kernel), give us all “do_foo” instances: struct foo_ops { int (*do_foo)(struct foo *obj); } = { .do_foo = my_foo }; foo>do_foo(foo); That would be great to have a cscope like tool that understands this based on types/initializers XFS: The High Performance Enterprise File System (Jeff Liu) [slides] I gave a talk for introducing the disk layout, unique features, as well as the recent changes.   The slides include some charts to reflect the performances between XFS/Btrfs/Ext4 for small files. About a dozen users raised their hands when I asking who has experienced with XFS. I remembered that when I asked the same question in LinuxCon/Japan, only 3 people raised their hands, but they are Chris Mason, Ric Wheeler, and another attendee. The attendee questions were mainly focused on stability, and comparison with other file systems. Linux Containers (Feng Gao) The speaker introduced us that the purpose for those kind of namespaces, include mount/UTS/IPC/Network/Pid/User, as well as the system API/ABI. For the userspace tools, He mainly focus on the Libvirt LXC rather than us(LXC). Libvirt LXC is another userspace container management tool, implemented as one type of libvirt driver, it can manage containers, create namespace, create private filesystem layout for container, Create devices for container and setup resources controller via cgroup. In this talk, Feng also mentioned another two possible new namespaces in the future, the 1st is the audit, but not sure if it should be assigned to user namespace or not. Another is about syslog, but the question is do we really need it? In-memory Compression (Bob Liu) Same as CLSF, a nice introduction that I have already mentioned above. Misc There were some other talks related to ACPI based memory hotplug, smart wake-affinity in scheduler etc., but my head is not big enough to record all those things. -- Jeff Liu

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  • CodePlex Daily Summary for Friday, October 05, 2012

    CodePlex Daily Summary for Friday, October 05, 2012Popular ReleasesConfiguration Manager 2012 Automation: Beta Code (v0.1): Beta codefastJSON: v2.0.7: 2.0.7 - bug fix missing comma with single property and extension enabledWinRT XAML Toolkit: WinRT XAML Toolkit - 1.3.2: WinRT XAML Toolkit based on the Windows 8 RTM SDK. Download the latest source from the SOURCE CODE page. For compiled version use NuGet. You can add it to your project in Visual Studio by going to View/Other Windows/Package Manager Console and entering: PM> Install-Package winrtxamltoolkit Features AsyncUI extensions Controls and control extensions Converters Debugging helpers Imaging IO helpers VisualTree helpers Samples Recent changes NOTE: Namespace changes DebugConsol...Snoop, the WPF Spy Utility: Snoop 2.8.0: Snoop 2.8.0Announcing Snoop 2.8.0! It's been exactly six months since the last release, and this one has a bunch of goodies in it. In particular, there is now a PowerShell scripting tab, compliments of Bailey Ling. With this tab, the possibilities are limitless. It basically lets you automate/script the application that you are Snooping. Bailey has a couple blog posts (one and two) on his tab already, and I am sure more is to come. Please note that if you do not have PowerShell installed, y....NET Micro Framework: .NET MF 4.3 (Beta): This is the 4.3 Beta version of the .NET Micro Framework. Feature List for v4.3 Support for Visual Studio 2012 (including the Windows Desktop Express version) All v4.2 QFEs features and bug fixes (PWM enhancements, lwIP and network driver reliability improvements, Analog Output, WinUSB and latest GCC support) Improved diagnostic information for deployment Decreased boot time Bug fixes Work Item 1736 - Create link for MFDeploy under start menu Work Item 1504 - Customizing lwIP o...MCEBuddy 2.x: MCEBuddy 2.3.1: 2.3.1All new Remote Client Server architecture. Reccomended Download. The Remote Client Installation is OPTIONAL, you can extract the files from the zip archive into a local folder and run MCEBuddy.GUI directly. 2.2.15 was the last standalone release. Changelog for 2.3.1 (32bit and 64bit) 1. All remote MCEBuddy Client Server architecture (GUI runs remotely/independently from engine now) 2. Fixed bug in Audio Offset 3. Added support for remote MediaInfo (right click on file in queue to get ...D3 Loot Tracker: 1.5: Support for session upload to website. Support for theme change through general settings. Time played counter will now also display a count for days. Tome of secrets are no longer logged as items.NTCPMSG: V1.2.0.0: Allocate an identify cableid for each single connection cable. * Server can asend to specified cableid directly.Team Foundation Server Word Add-in: Version 1.0.12.0622: Welcome to the Visual Studio Team Foundation Server Word Add-in Supported Environments Microsoft Office Word 2007 and 2010 X86 (32-bit) Team Foundation Server 2010 Object Model TFS 2010, 2012 and TFS Service supported, using TFS OM / Explorer 2010. Quality-Bar Details Tool has been reviewed by Visual Studio ALM Rangers Tool has been through an independent technical and quality review All critical bugs have been resolved Known Issues / Bugs WI#43553 - The Acceptance criteria is not pu...Korean String Extension for .NET: ?? ??? ??? ????(v0.2.3.0): ? ?? ?? ?? ???? - string.KExtract() ?? ???? - string.AppendJosa(...) AppendJosa(...)? ?? ???? KAppendJosa(...)? ??? ?????UMD????? - PC?: UMDEditor?????V2.7: ??:http://jianyun.org/archives/948.html =============================================================================== UMD??? ???? =============================================================================== 2.7.0 (2012-10-3) ???????“UMD???.exe”??“UMDEditor.exe” ?????????;????????,??????。??????,????! ??64????,??????????????bug ?????????????,???? ???????????????? ???????????????,??????????bug ------------------------------------------------------- ?? reg.bat ????????????。 ????,??????txt/u...SharePoint Column & View Permission: SharePoint Column and View Permission v1.5: Version 1.5 of this project. If you will find any bugs please let me know at enti@zoznam.sk or post your findings in Issue TrackerUntangler: Untangler 1.0.0: Add a missing file from first releaseDirectX Tool Kit: October 2012: October 2, 2012 Added ScreenGrab module Added CreateGeoSphere for drawing a geodesic sphere Put DDSTextureLoader and WICTextureLoader into the DirectX C++ namespace Renamed project files for better naming consistency Updated WICTextureLoader for Windows 8 96bpp floating-point formats Win32 desktop projects updated to use Windows Vista (0x0600) rather than Windows 7 (0x0601) APIs Tweaked SpriteBatch.cpp to workaround ARM NEON compiler codegen bugHome Access Plus+: v8.1: HAP+ Web v8.1.1003.000079318 Fixed: Issue with the Help Desk and updating a ticket as an admin 79319 Fixed: formatting issue with the booking system admin header 79321 Moved to using the arrow with a circle symbol on the homepage instead of the > and < 79541 Added: 480px wide mobile theme to login page 79541 Added: 480px wide mobile theme to home page 79541 Added: slide events for homepage 79553 Fixed: Booking System Multiple Lesson Bug 79553 Fixed: IE Error Message 79684 Fixed: jQuery issue ...CRM 2011 Visual Ribbon Editor: Visual Ribbon Editor (1.3.1002.3): Visual Ribbon Editor 1.3.1002.3 What's New: Multi-language support for Labels/Tooltips for custom buttons and groups Support for base language other than English (1033) Connect dialog will not require organization name for ADFS / IFD connections Automatic creation of missing labels for all provisioned languages Minor connection issues fixed Notes: Before saving the ribbon to CRM server, editor will check Ribbon XML for any missing <Title> elements inside existing <LocLabel> elements...SubExtractor: Release 1029: Feature: Added option to make i and ¡ characters movie-specific for improved OCR on Spanish subs (Special Characters tab in Options) Feature: Allow switch to Word Spacing dialog directly from Spell Check dialog Fix: Added more default word spacings for accented characters Fix: Changed Word Spacing dialog to show all OCR'd characters in current sub Fix: Removed application focus grab during OCR Fix: Tightened HD subs fuzzy logic to reduce false matches in small characters Fix: Improved Arrow k...WallSwitch: WallSwitch 1.0.6: Version 1.0.6 Changes: Added hotkeys to perform a variety of operations (next/previous image, pause, clear history, etc.) Added color effects for grayscale, sepia and intense color. Various fixes.Readable Passphrase Generator: KeePass Plugin 0.7.1: See the KeePass Plugin Step By Step Guide for instructions on how to install the plugin. Changes Built against KeePass 2.20Windows 8 Toolkit - Charts and More: Beta 1.0: The First Compiled Version of my LibraryNew Projects3DGL: Bot de liga con comandos basicos para un pvpgn, necesita ser refactorizado y pasado en limpio pero esta totalmente funcional. Actualmente se usa OmbuServerADCMS: oneAptech.eProject.Batch59B - Online Book Store: eProject of Batch59B (SOFTECH - APTECH)AutoconsultaUB: this is a testAzure Active Directory Expense Demo Application: This application has been written to provide you with a quick and easy way to set up your first application that connects seamlessly to Azure Active DirectoryCentral: This a WPF project that implements PRISM with MEF as the IoC. This is an IDE with a modern UI where developers can run and centralize all their different apps.DataWay Connectors: ?????????? DataWay ??? ?????????? ?????????? ??? ????????? DataWay, ?????????? ?? ?????????????? ? ?????????? ??????-????????DLock - Open source distributed lock: DLock is a open source project based on .net framework that can provide the distributed lock. DoubleKeyDictionary: Project is just a single file, tests to be added as we go.Embedded Excel OLE Orphan Preventer: Prevents orphaned instances of embedded Excel workbooks from handing around even after the parent container document has been closed.File Duplicate Utility: This project will quickly detect duplicate files in a directory, then allow some minimal post processing on those duplicate files (i.e. move them to a new dir).Geoprocessing: A set of tools for processing Sea ice concentrations Google oAuth2 Service Account .NET: Google oAuth2 Service Account .NETHelperStart: NotingiDeal: C# library for connecting with iDealJCI-System: This project doesn't have a summaryLayoutting a long string: Takes a long string and splits it according a displacing enum layoutMicrosoft Dynamics CRM VB.Net SoapLogger: The VB.NET SoapLogger for VB.NET makes it easy to see what the SOAP looks like behind a Dynamics CRM 2011 call. Similiary to the C# version included in the SDKMinecraftRepository: Minecraft data repositoryModBUSLib.NET: TestMood Tracker - Decisions: A application to help you track your mood changes.Relying Party Federation Metadata Editor: This is a federation metadata editor for relying party trust applications. RPs can be created on any platform (as long as it's based on the oasis standart).Rest MVC: Personal project to play around with MVC APISharepoint 2010 Image carousel Sandboxed: This is a Image Slider Sandboxed solution web part for SharePoint 2010. Hope this helps. Cheers!Synapse - Micro Framework for: IoCC, AoP, Messages, Pipe and Filter Pattern: Micro Framework for: Inversion of Control Container, Aspect oriented Programming, Messages Pattern, Pipe and Filter Pattern.testdd10042012tfs01: b testnewgit1004201201: cWikimentation: A very simple Wiki to integrate in existing Asp.Net MVC4-Sites, implemented as an Area. Use it for a simple OnePage-Project-Documentation.Windows 8 AppBox: Este aplicativo vai ajuda-los a começar a desenvolver Aplicativos para a Windows 8 Store, comece desenvolvendo uma App simples, baseada somente em conteúdo :)Windows Phone Stateful Framework: A framework to correctly implement the Windows Phone tombstoned state.

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  • CodePlex Daily Summary for Saturday, October 06, 2012

    CodePlex Daily Summary for Saturday, October 06, 2012Popular ReleasesVidCoder: 1.4.2 Beta: Added Modulus dropdown to Loose anamorphic choice. Fixed a problem where the incorrect scaling would be chosen and pick the wrong aspect ratio. Fixed issue where old window objects would stick around and continue to respond to property change events We now clear locked width/height values when switching to loose or strict anamorphic. Fixed problems with Custom Anamorphic and display width specification. Fixed text in number box incorrectly being shown in gray in some circumstances.RiP-Ripper & PG-Ripper: PG-Ripper 1.4.02: changes NEW: Added Support Big Naturals Only forum NEW: Added Setting to enable/disable "Show last download image"patterns & practices: Prism: Prism for .NET 4.5: This is a release does not include any functionality changes over Prism 4.1 Desktop. These assemblies target .NET 4.5. These assemblies also were compiled against updated dependencies: Unity 3.0 and Common Service Locator (Portable Class Library).Configuration Manager 2012 Automation: Beta Code (v0.1): Beta codeWinRT XAML Toolkit: WinRT XAML Toolkit - 1.3.2: WinRT XAML Toolkit based on the Windows 8 RTM SDK. Download the latest source from the SOURCE CODE page. For compiled version use NuGet. You can add it to your project in Visual Studio by going to View/Other Windows/Package Manager Console and entering: PM> Install-Package winrtxamltoolkit Features AsyncUI extensions Controls and control extensions Converters Debugging helpers Imaging IO helpers VisualTree helpers Samples Recent changes NOTE: Namespace changes DebugConsol...Snoop, the WPF Spy Utility: Snoop 2.8.0: Snoop 2.8.0Announcing Snoop 2.8.0! It's been exactly six months since the last release, and this one has a bunch of goodies in it. In particular, there is now a PowerShell scripting tab, compliments of Bailey Ling. With this tab, the possibilities are limitless. It basically lets you automate/script the application that you are Snooping. Bailey has a couple blog posts (one and two) on his tab already, and I am sure more is to come. Please note that if you do not have PowerShell installed, y....NET Micro Framework: .NET MF 4.3 (Beta) -- warning for SDK below: WARNING!!! There is a known issue with the SDK installer that may prevent you from installing. We are working on the issue and will update the SDK as soon as we have a fix. Thank you. This is the 4.3 Beta version of the .NET Micro Framework. Feature List for v4.3 Support for Visual Studio 2012 (including the Windows Desktop Express version) All v4.2 QFEs features and bug fixes (PWM enhancements, lwIP and network driver reliability improvements, Analog Output, WinUSB and latest GCC suppo...MCEBuddy 2.x: MCEBuddy 2.3.1: 2.3.1All new Remote Client Server architecture. Reccomended Download. The Remote Client Installation is OPTIONAL, you can extract the files from the zip archive into a local folder and run MCEBuddy.GUI directly. 2.2.15 was the last standalone release. Changelog for 2.3.1 (32bit and 64bit) 1. All remote MCEBuddy Client Server architecture (GUI runs remotely/independently from engine now) 2. Fixed bug in Audio Offset 3. Added support for remote MediaInfo (right click on file in queue to get ...D3 Loot Tracker: 1.5: Support for session upload to website. Support for theme change through general settings. Time played counter will now also display a count for days. Tome of secrets are no longer logged as items.NTCPMSG: V1.2.0.0: Allocate an identify cableid for each single connection cable. * Server can asend to specified cableid directly.Team Foundation Server Word Add-in: Version 1.0.12.0622: Welcome to the Visual Studio Team Foundation Server Word Add-in Supported Environments Microsoft Office Word 2007 and 2010 X86 (32-bit) Team Foundation Server 2010 Object Model TFS 2010, 2012 and TFS Service supported, using TFS OM / Explorer 2010. Quality-Bar Details Tool has been reviewed by Visual Studio ALM Rangers Tool has been through an independent technical and quality review All critical bugs have been resolved Known Issues / Bugs WI#43553 - The Acceptance criteria is not pu...Viva Music Player: Viva Music Player v0.6.7: Initial release.Korean String Extension for .NET: ?? ??? ??? ????(v0.2.3.0): ? ?? ?? ?? ???? - string.KExtract() ?? ???? - string.AppendJosa(...) AppendJosa(...)? ?? ???? KAppendJosa(...)? ??? ?????UMD????? - PC?: UMDEditor?????V2.7: ??:http://jianyun.org/archives/948.html =============================================================================== UMD??? ???? =============================================================================== 2.7.0 (2012-10-3) ???????“UMD???.exe”??“UMDEditor.exe” ?????????;????????,??????。??????,????! ??64????,??????????????bug ?????????????,???? ???????????????? ???????????????,??????????bug ------------------------------------------------------- ?? reg.bat ????????????。 ????,??????txt/u...Untangler: Untangler 1.0.0: Add a missing file from first releaseDirectX Tool Kit: October 2012: October 2, 2012 Added ScreenGrab module Added CreateGeoSphere for drawing a geodesic sphere Put DDSTextureLoader and WICTextureLoader into the DirectX C++ namespace Renamed project files for better naming consistency Updated WICTextureLoader for Windows 8 96bpp floating-point formats Win32 desktop projects updated to use Windows Vista (0x0600) rather than Windows 7 (0x0601) APIs Tweaked SpriteBatch.cpp to workaround ARM NEON compiler codegen bugCRM 2011 Visual Ribbon Editor: Visual Ribbon Editor (1.3.1002.3): Visual Ribbon Editor 1.3.1002.3 What's New: Multi-language support for Labels/Tooltips for custom buttons and groups Support for base language other than English (1033) Connect dialog will not require organization name for ADFS / IFD connections Automatic creation of missing labels for all provisioned languages Minor connection issues fixed Notes: Before saving the ribbon to CRM server, editor will check Ribbon XML for any missing <Title> elements inside existing <LocLabel> elements...SubExtractor: Release 1029: Feature: Added option to make i and ¡ characters movie-specific for improved OCR on Spanish subs (Special Characters tab in Options) Feature: Allow switch to Word Spacing dialog directly from Spell Check dialog Fix: Added more default word spacings for accented characters Fix: Changed Word Spacing dialog to show all OCR'd characters in current sub Fix: Removed application focus grab during OCR Fix: Tightened HD subs fuzzy logic to reduce false matches in small characters Fix: Improved Arrow k...WallSwitch: WallSwitch 1.0.6: Version 1.0.6 Changes: Added hotkeys to perform a variety of operations (next/previous image, pause, clear history, etc.) Added color effects for grayscale, sepia and intense color. Various fixes.Readable Passphrase Generator: KeePass Plugin 0.7.1: See the KeePass Plugin Step By Step Guide for instructions on how to install the plugin. Changes Built against KeePass 2.20New ProjectsBackup Mirth To TFS: You're a developer managing a handful of Mirth Connect HL7 integration servers. You want to ensure that your servers are under change control.Capability Mapping Tool: Capability Mapping Tool provides an intuitive interface to input and prepare reports about the capabilities in university programs and their development also prCRM 2011 Global Quick Search: This CRM 2011 Silverlight WebResource will facilitate User to do Quick Search on multiple CRM Entities and results will be shown on single pageDatabaseUtil: Useful database utilities. Currently only for Entity Framework 4.DevTxt Blog Engine: The blog engine I use.Distrib(uted) Processing Grid: Distrib is a simple yet powerful distributed processing system.Download Organizer: Download Organizer is a Windows service developed in C# on .NET 4 to monitor your downloads folder and move inbound files to various locations on your PC.Example for Tutorial: Lorem IpsumExternal scripts plugin for nopCommerce: This plugin allows you to add any script to any page of your nopCommerce websiteGLMET Next Generation: A user of GLMET/MLT and want to use again? This is right for YOU! A great Folder Locker just for only you!Håvard Fjær: Code I make that might be useful to others. Mostly C#, .NET, NETMF and Gadgeteer stuff. IdentifyUI - An automation tool to identify objects: IdentifyUI - An automation tool to identify objects It works only on windows operating system. It has been tested on Windows XP. iFinity Google Analytics for DotNetNuke: The iFinity Google Analytics module is a simple way to implement Google Analytics tracking for your DotNetNuke website, but also contains advanced features.Labmodel: Modelling of flow around islandMachineSLATStatusCheck: This helps to check the SLAT capability of a machine, so that it can run hyper-v client or not.OneNote HTML Export: The OneNote HTML Export tool allows HTML export of an entire OneNote notebookPreactor Power Tools: The Preactor Power Tools are a collection of tools to enhance the functionality of Preactor.qlevel: sadasdasdroucheng: C# Hello worldSBB - Serial Browser Bridge: Stelle eingehende Daten von einer seriellen Schnittstellen in einem Browser zur Verfügung.Sendine Net: - Sendine.NET ??????????? Socket ???? - ???????????????? - ????(Router)???? - ??????????(IProtocolParser) - ????(Multi-Core)?? - ????????? - ???????Service Sheet for SharePoint: Creates ServiceSheet for each employee and customer that contains the data from Microsoft Dynamics CRM 2011 in relation to the done Services by each Consultant.SharePoint Bulk Uploader: This is client SharePoint tool that can upload a bulk of files to SharePoint document library using SharePoint Client Object Model. sharepoint foundation 2013 persian language pack: SharePoint 2013 Persian Language Pack . this project started for create a language pack for SharePoint 2013 for supporting Persian Language Pack , this project SharePoint Managed Metadata Navigator: Use SharePoint Managed Metadata Navigator to browse, explore, create, update, delete, export and import MMD Groups, Termsets, and Terms for SharePoint 2010.SharePoint Site template for PRINCE2: PRINCE2 is a Project Management Guidance from UK OGC. This project aims to provide a SharePoint site template for SharePoint 2010 and SharePoint 2013Simple Code Gen: This project will generate c# generated files from SQL server databaseTiwanaku Book Builder: Web application for the development and construction of publication formats, including ePub, docBook, etc.Tris: The all new Tris 2.0 appWalkingGraph: Test

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  • CodePlex Daily Summary for Wednesday, March 09, 2011

    CodePlex Daily Summary for Wednesday, March 09, 2011Popular ReleasesDirectQ: Release 1.8.7 (RC2): More fixes and improvements. Note for multiplayer - you may need to set r_waterwarp to 0 or 2 before connecting to a server, otherwise you will get a "Mod_PointInLeaf: bad model" error and not be able to connect. You can set it back to 1 after you connect, of course. This only came to light after releasing, and will be fixed in the next one.Microsoft All-In-One Code Framework: Visual Studio 2008 Code Samples 2011-03-09: Code samples for Visual Studio 2008myCollections: Version 1.3: New in version 1.3 : Added Editor management for Books Added Amazon API for Books Us, Fr, De Added Amazon Us, Fr, De for Movies Added The MovieDB for Fr and De Added Author for Books Added Editor and Platform for Games Added Amazon Us, De for Games Added Studio for XXX Added Background for XXX Bug fixing with Softonic API Bug fixing with IMDB UI improvement Removed GraceNote Added Amazon Us,Fr, De for Series Added TVDB Fr and De for Series Added Tracks for Musi...Facebook Graph Toolkit: Facebook Graph Toolkit 1.1: Version 1.1 (8 Mar 2011)new Dialog class for redirecting users to Facebook dialogs new Async publishing methods new Check for Extended Permissions option fixed bug: inappropiate condition of redirecting to login in Api class fixed bug: IframeRedirect method not workingpatterns & practices : Composite Services: Composite Services Guidance - CTP2: This is the second CTP of the p&p Composite Service Guidance.Python Tools for Visual Studio: 1.0 Beta 1: Beta 1You can't install IronPython Tools for Visual Studio side-by-side with Python Tools for Visual Studio. A race condition sometimes causes local MPI debugging to miss breakpoints. When MPI jobs on a cluster fail they don’t get cleaned up correctly, which can cause debugging to stall because the associated MPI job is stuck in the queue. The "Threads" view has a race condition which can cause it not to display properly at times. VS2010 shortcuts that are pinned to the taskbar are so...DotNetAge -a lightweight Mvc jQuery CMS: DotNetAge 2: What is new in DotNetAge 2.0 ? Completely update DJME to DJME2, enhance user experience ,more beautiful and more interactively visit DJME project home to lean more about DJME http://www.dotnetage.com/sites/home/djme.html A new widget engine has came! Faster and easiler. Runtime performance enhanced. SEO enhanced. UI Designer enhanced. A new web resources explorer. Page manager enhanced. BlogML supports added that allows you import/export your blog data to/from dotnetage publishi...Kooboo CMS: Kooboo CMS 3.0 Beta: Files in this downloadkooboo_CMS.zip: The kooboo application files Content_DBProvider.zip: Additional content database implementation of MSSQL,SQLCE, RavenDB and MongoDB. Default is XML based database. To use them, copy the related dlls into web root bin folder and remove old content provider dlls. Content provider has the name like "Kooboo.CMS.Content.Persistence.SQLServer.dll" View_Engines.zip: Supports of Razor, webform and NVelocity view engine. Copy the dlls into web root bin folder t...ASP.NET MVC Project Awesome, jQuery Ajax helpers (controls): 1.7.2: A rich set of helpers (controls) that you can use to build highly responsive and interactive Ajax-enabled Web applications. These helpers include Autocomplete, AjaxDropdown, Lookup, Confirm Dialog, Popup Form, Popup and Pager added fullscreen for the popup and popupformIronPython: 2.7 Release Candidate 2: On behalf of the IronPython team, I am pleased to announce IronPython 2.7 Release Candidate 2. The releases contains a few minor bug fixes, including a working webbrowser module. Please see the release notes for 61395 for what was fixed in previous releases.LINQ to Twitter: LINQ to Twitter Beta v2.0.20: Mono 2.8, Silverlight, OAuth, 100% Twitter API coverage, streaming, extensibility via Raw Queries, and added documentation.IIS Tuner: IIS Tuner 1.0: IIS and ASP.NET performance optimization toolMinemapper: Minemapper v0.1.6: Once again supports biomes, thanks to an updated Minecraft Biome Extractor, which added support for the new Minecraft beta v1.3 map format. Updated mcmap to support new biome format.Sandcastle Help File Builder: SHFB v1.9.3.0 Release: This release supports the Sandcastle June 2010 Release (v2.6.10621.1). It includes full support for generating, installing, and removing MS Help Viewer files. This new release is compiled under .NET 4.0, supports Visual Studio 2010 solutions and projects as documentation sources, and adds support for projects targeting the Silverlight Framework. This release uses the Sandcastle Guided Installation package used by Sandcastle Styles. Download and extract to a folder and then run SandcastleI...AutoLoL: AutoLoL v1.6.4: It is now possible to run the clicker anyway when it can't detect the Masteries Window Fixed a critical bug in the open file dialog Removed the resize button Some UI changes 3D camera movement is now more intuitive (Trackball rotation) When an error occurs on the clicker it will attempt to focus AutoLoLYAF.NET (aka Yet Another Forum.NET): v1.9.5.5 RTW: YAF v1.9.5.5 RTM (Date: 3/4/2011 Rev: 4742) Official Discussion Thread here: http://forum.yetanotherforum.net/yaf_postsm47149_v1-9-5-5-RTW--Date-3-4-2011-Rev-4742.aspx Changes in v1.9.5.5 Rev. #4661 - Added "Copy" function to forum administration -- Now instead of having to manually re-enter all the access masks, etc, you can just duplicate an existing forum and modify after the fact. Rev. #4642 - New Setting to Enable/Disable Last Unread posts links Rev. #4641 - Added Arabic Language t...Snippet Designer: Snippet Designer 1.3.1: Snippet Designer 1.3.1 for Visual Studio 2010This is a bug fix release. Change logFixed bug where Snippet Designer would fail if you had the most recent Productivity Power Tools installed Fixed bug where "Export as Snippet" was failing in non-english locales Fixed bug where opening a new .snippet file would fail in non-english localesChiave File Encryption: Chiave 1.0: Final Relase for Chave 1.0 Stable: Application for file encryption and decryption using 512 Bit rijndael encyrption algorithm with simple to use UI. Its written in C# and compiled in .Net version 3.5. It incorporates features of Windows 7 like Jumplists, Taskbar progress and Aero Glass. Now with added support to Windows XP! Change Log from 0.9.2 to 1.0: ==================== Added: > Added Icon Overlay for Windows 7 Taskbar Icon. >Added Thumbnail Toolbar buttons to make the navigation easier...Chirpy - VS Add In For Handling Js, Css, DotLess, and T4 Files: Margogype Chirpy (ver 2.0): Chirpy loves Americans. Chirpy hates Americanos.ASP.NET: Sprite and Image Optimization Preview 3: The ASP.NET Sprite and Image Optimization framework is designed to decrease the amount of time required to request and display a page from a web server by performing a variety of optimizations on the page’s images. This is the third preview of the feature and works with ASP.NET Web Forms 4, ASP.NET MVC 3, and ASP.NET Web Pages (Razor) projects. The binaries are also available via NuGet: AspNetSprites-Core AspNetSprites-WebFormsControl AspNetSprites-MvcAndRazorHelper It includes the foll...New ProjectsA-Inventory: Inventory Management System * Purchase Orders * Sales Orders * Multiple warehouses * Stock Transfers * Financial Transaction Tracking * ReportsAsync Execution Lib: This library simplifies the process of executing code on a different thread and separating the caller from the actual command logic. To do this messages are put into an execution module and the library automatically calls the target message handlers.Bing Wallpaper Downloader: Downloads wallpapers from Bing and displays them as the desktop wallpaper. Based on UI and concepts of Bing4Free.CloudBox: This is a custom storage controller for DropBox. It lets you create multiple DropBox accounts an will then treat them as one large storage. Controller2: Projeto para desenvolvimento de Sistema para o Projeto Integrador do Curso de Análise e Desenvolvimento de Sistemas do CesumarCurso_Virtual_FPSEP: En este proyecto se esta elaborando el sistema para el manejo de un curso virtual que se tiene pensado impartir en la CFE, este curso se esta desarrollando bajo el mando del Ingeniero Earl Amazurrutia Carson y esta dirigido para el personal de protecciones.DBSJ: testEveTools: EveTools is a set of classes to aid in the development of programs that access the EVE Online API. It is written with a very event-driven model; all normally blocking, non-compute-bound workloads will instead run asynchronously, freeing up your program to do as it pleases!GeoIp: .Net MaxMind GeoIP client libraryKieuHungProject: Doan Vien managmentMimoza: ?????? ??? ????? ?????????, ??????? ????? ???????????? ??? ?????? ????????? ???????????? ?? ?????? ??????...mmoss: Medical Marijuana Open Source System. To manage Point-of-sale, inventory, grow and compliance issues related to the sale of MMJNetCassa: .Net Cassandra client library.Neudesic Pulse SDK: The Neudesic Pulse SDK allows developers the ability to quickly and efficiently build solutions that interact with the Neudesic Pulse social framework APIs.Nuget Package Creation and Publishing Wizard: simplifies the creation and publishing of an nuget packagePetscareinlondon: This project is all about pets care.Pool based Batch Processing: A simple framework that allows pool based processing of batches. A new batch is picked up when pools are empty. The framework exposes simple events that allows user to process jobs at the back end (Windows Service).Project Nonnon: Keep-It-Simple Softwares for Win32 MinGW GCC 3.x C Language + Batch Files POSIX-based Base Layer Library Win32 Applications Easy2Compile Easy2Make Easy2Use Python Tools for Visual Studio: Python Tools for Visual Studio adds support for Intellisense, Debugging, Profiling, IPython (.11+), Cluster & Cloud Computing to Visual Studio. It supports both CPython (2.4-3.1) and IronPython (2.7). python_lib: like protobuf,parse xml definition of c++struct,and develop lots of usageRapidMEF: A collection of tools to help developers author and debug applications that use MEF.Reflective: Reflective adds lots of new extension methods related to reflection and Reflection.Emit, to make it easier to build code dynamically at runtime.Remote Desktop Organizer: This is a fun little application that lets you easily manage lots of different Remote Desktops. It allows the user to apply custom alias's and descriptions so that it is easy denote which desktop is which and allows for easy customization and managementSharePoint data population: SharePoint data populationSpriteEditor: Basic sprite editorStock3243254635254325435: 345234324324324324Time Management Application: Based upon Stephen Covey's 7 Habits of Highly Effective People, I was looking for a place to digitally record my time. When I could not find one I liked, I set out to build my own. This also covers several of the coding practices and patterns that I have been putting together.Tuned N: Tuned N is a Playlist.com based media application. Allows listening to playlists via desktop app and allows downloading of tracks in playlists.Winforms BetterBindingSource: A better windows forms (winforms) bindingsource control which enables you to add class based datasources without the hassle of adding datasource files and using the slow wizard to add data sources.WinShutdown: Just a small application to countdown the windows shutdown/restart. When you want the windows shutdown after some time or after some application finishes its work. Please if you have a better project for this purpouse or if you have an update for my code. Let me know.

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  • Ancillary Objects: Separate Debug ELF Files For Solaris

    - by Ali Bahrami
    We introduced a new object ELF object type in Solaris 11 Update 1 called the Ancillary Object. This posting describes them, using material originally written during their development, the PSARC arc case, and the Solaris Linker and Libraries Manual. ELF objects contain allocable sections, which are mapped into memory at runtime, and non-allocable sections, which are present in the file for use by debuggers and observability tools, but which are not mapped or used at runtime. Typically, all of these sections exist within a single object file. Ancillary objects allow them to instead go into a separate file. There are different reasons given for wanting such a feature. One can debate whether the added complexity is worth the benefit, and in most cases it is not. However, one important case stands out — customers with very large 32-bit objects who are not ready or able to make the transition to 64-bits. We have customers who build extremely large 32-bit objects. Historically, the debug sections in these objects have used the stabs format, which is limited, but relatively compact. In recent years, the industry has transitioned to the powerful but verbose DWARF standard. In some cases, the size of these debug sections is large enough to push the total object file size past the fundamental 4GB limit for 32-bit ELF object files. The best, and ultimately only, solution to overly large objects is to transition to 64-bits. However, consider environments where: Hundreds of users may be executing the code on large shared systems. (32-bits use less memory and bus bandwidth, and on sparc runs just as fast as 64-bit code otherwise). Complex finely tuned code, where the original authors may no longer be available. Critical production code, that was expensive to qualify and bring online, and which is otherwise serving its intended purpose without issue. Users in these risk adverse and/or high scale categories have good reasons to push 32-bits objects to the limit before moving on. Ancillary objects offer these users a longer runway. Design The design of ancillary objects is intended to be simple, both to help human understanding when examining elfdump output, and to lower the bar for debuggers such as dbx to support them. The primary and ancillary objects have the same set of section headers, with the same names, in the same order (i.e. each section has the same index in both files). A single added section of type SHT_SUNW_ANCILLARY is added to both objects, containing information that allows a debugger to identify and validate both files relative to each other. Given one of these files, the ancillary section allows you to identify the other. Allocable sections go in the primary object, and non-allocable ones go into the ancillary object. A small set of non-allocable objects, notably the symbol table, are copied into both objects. As noted above, most sections are only written to one of the two objects, but both objects have the same section header array. The section header in the file that does not contain the section data is tagged with the SHF_SUNW_ABSENT section header flag to indicate its placeholder status. Compiler writers and others who produce objects can set the SUNW_SHF_PRIMARY section header flag to mark non-allocable sections that should go to the primary object rather than the ancillary. If you don't request an ancillary object, the Solaris ELF format is unchanged. Users who don't use ancillary objects do not pay for the feature. This is important, because they exist to serve a small subset of our users, and must not complicate the common case. If you do request an ancillary object, the runtime behavior of the primary object will be the same as that of a normal object. There is no added runtime cost. The primary and ancillary object together represent a logical single object. This is facilitated by the use of a single set of section headers. One can easily imagine a tool that can merge a primary and ancillary object into a single file, or the reverse. (Note that although this is an interesting intellectual exercise, we don't actually supply such a tool because there's little practical benefit above and beyond using ld to create the files). Among the benefits of this approach are: There is no need for per-file symbol tables to reflect the contents of each file. The same symbol table that would be produced for a standard object can be used. The section contents are identical in either case — there is no need to alter data to accommodate multiple files. It is very easy for a debugger to adapt to these new files, and the processing involved can be encapsulated in input/output routines. Most of the existing debugger implementation applies without modification. The limit of a 4GB 32-bit output object is now raised to 4GB of code, and 4GB of debug data. There is also the future possibility (not currently supported) to support multiple ancillary objects, each of which could contain up to 4GB of additional debug data. It must be noted however that the 32-bit DWARF debug format is itself inherently 32-bit limited, as it uses 32-bit offsets between debug sections, so the ability to employ multiple ancillary object files may not turn out to be useful. Using Ancillary Objects (From the Solaris Linker and Libraries Guide) By default, objects contain both allocable and non-allocable sections. Allocable sections are the sections that contain executable code and the data needed by that code at runtime. Non-allocable sections contain supplemental information that is not required to execute an object at runtime. These sections support the operation of debuggers and other observability tools. The non-allocable sections in an object are not loaded into memory at runtime by the operating system, and so, they have no impact on memory use or other aspects of runtime performance no matter their size. For convenience, both allocable and non-allocable sections are normally maintained in the same file. However, there are situations in which it can be useful to separate these sections. To reduce the size of objects in order to improve the speed at which they can be copied across wide area networks. To support fine grained debugging of highly optimized code requires considerable debug data. In modern systems, the debugging data can easily be larger than the code it describes. The size of a 32-bit object is limited to 4 Gbytes. In very large 32-bit objects, the debug data can cause this limit to be exceeded and prevent the creation of the object. To limit the exposure of internal implementation details. Traditionally, objects have been stripped of non-allocable sections in order to address these issues. Stripping is effective, but destroys data that might be needed later. The Solaris link-editor can instead write non-allocable sections to an ancillary object. This feature is enabled with the -z ancillary command line option. $ ld ... -z ancillary[=outfile] ...By default, the ancillary file is given the same name as the primary output object, with a .anc file extension. However, a different name can be provided by providing an outfile value to the -z ancillary option. When -z ancillary is specified, the link-editor performs the following actions. All allocable sections are written to the primary object. In addition, all non-allocable sections containing one or more input sections that have the SHF_SUNW_PRIMARY section header flag set are written to the primary object. All remaining non-allocable sections are written to the ancillary object. The following non-allocable sections are written to both the primary object and ancillary object. .shstrtab The section name string table. .symtab The full non-dynamic symbol table. .symtab_shndx The symbol table extended index section associated with .symtab. .strtab The non-dynamic string table associated with .symtab. .SUNW_ancillary Contains the information required to identify the primary and ancillary objects, and to identify the object being examined. The primary object and all ancillary objects contain the same array of sections headers. Each section has the same section index in every file. Although the primary and ancillary objects all define the same section headers, the data for most sections will be written to a single file as described above. If the data for a section is not present in a given file, the SHF_SUNW_ABSENT section header flag is set, and the sh_size field is 0. This organization makes it possible to acquire a full list of section headers, a complete symbol table, and a complete list of the primary and ancillary objects from either of the primary or ancillary objects. The following example illustrates the underlying implementation of ancillary objects. An ancillary object is created by adding the -z ancillary command line option to an otherwise normal compilation. The file utility shows that the result is an executable named a.out, and an associated ancillary object named a.out.anc. $ cat hello.c #include <stdio.h> int main(int argc, char **argv) { (void) printf("hello, world\n"); return (0); } $ cc -g -zancillary hello.c $ file a.out a.out.anc a.out: ELF 32-bit LSB executable 80386 Version 1 [FPU], dynamically linked, not stripped, ancillary object a.out.anc a.out.anc: ELF 32-bit LSB ancillary 80386 Version 1, primary object a.out $ ./a.out hello worldThe resulting primary object is an ordinary executable that can be executed in the usual manner. It is no different at runtime than an executable built without the use of ancillary objects, and then stripped of non-allocable content using the strip or mcs commands. As previously described, the primary object and ancillary objects contain the same section headers. To see how this works, it is helpful to use the elfdump utility to display these section headers and compare them. The following table shows the section header information for a selection of headers from the previous link-edit example. Index Section Name Type Primary Flags Ancillary Flags Primary Size Ancillary Size 13 .text PROGBITS ALLOC EXECINSTR ALLOC EXECINSTR SUNW_ABSENT 0x131 0 20 .data PROGBITS WRITE ALLOC WRITE ALLOC SUNW_ABSENT 0x4c 0 21 .symtab SYMTAB 0 0 0x450 0x450 22 .strtab STRTAB STRINGS STRINGS 0x1ad 0x1ad 24 .debug_info PROGBITS SUNW_ABSENT 0 0 0x1a7 28 .shstrtab STRTAB STRINGS STRINGS 0x118 0x118 29 .SUNW_ancillary SUNW_ancillary 0 0 0x30 0x30 The data for most sections is only present in one of the two files, and absent from the other file. The SHF_SUNW_ABSENT section header flag is set when the data is absent. The data for allocable sections needed at runtime are found in the primary object. The data for non-allocable sections used for debugging but not needed at runtime are placed in the ancillary file. A small set of non-allocable sections are fully present in both files. These are the .SUNW_ancillary section used to relate the primary and ancillary objects together, the section name string table .shstrtab, as well as the symbol table.symtab, and its associated string table .strtab. It is possible to strip the symbol table from the primary object. A debugger that encounters an object without a symbol table can use the .SUNW_ancillary section to locate the ancillary object, and access the symbol contained within. The primary object, and all associated ancillary objects, contain a .SUNW_ancillary section that allows all the objects to be identified and related together. $ elfdump -T SUNW_ancillary a.out a.out.anc a.out: Ancillary Section: .SUNW_ancillary index tag value [0] ANC_SUNW_CHECKSUM 0x8724 [1] ANC_SUNW_MEMBER 0x1 a.out [2] ANC_SUNW_CHECKSUM 0x8724 [3] ANC_SUNW_MEMBER 0x1a3 a.out.anc [4] ANC_SUNW_CHECKSUM 0xfbe2 [5] ANC_SUNW_NULL 0 a.out.anc: Ancillary Section: .SUNW_ancillary index tag value [0] ANC_SUNW_CHECKSUM 0xfbe2 [1] ANC_SUNW_MEMBER 0x1 a.out [2] ANC_SUNW_CHECKSUM 0x8724 [3] ANC_SUNW_MEMBER 0x1a3 a.out.anc [4] ANC_SUNW_CHECKSUM 0xfbe2 [5] ANC_SUNW_NULL 0 The ancillary sections for both objects contain the same number of elements, and are identical except for the first element. Each object, starting with the primary object, is introduced with a MEMBER element that gives the file name, followed by a CHECKSUM that identifies the object. In this example, the primary object is a.out, and has a checksum of 0x8724. The ancillary object is a.out.anc, and has a checksum of 0xfbe2. The first element in a .SUNW_ancillary section, preceding the MEMBER element for the primary object, is always a CHECKSUM element, containing the checksum for the file being examined. The presence of a .SUNW_ancillary section in an object indicates that the object has associated ancillary objects. The names of the primary and all associated ancillary objects can be obtained from the ancillary section from any one of the files. It is possible to determine which file is being examined from the larger set of files by comparing the first checksum value to the checksum of each member that follows. Debugger Access and Use of Ancillary Objects Debuggers and other observability tools must merge the information found in the primary and ancillary object files in order to build a complete view of the object. This is equivalent to processing the information from a single file. This merging is simplified by the primary object and ancillary objects containing the same section headers, and a single symbol table. The following steps can be used by a debugger to assemble the information contained in these files. Starting with the primary object, or any of the ancillary objects, locate the .SUNW_ancillary section. The presence of this section identifies the object as part of an ancillary group, contains information that can be used to obtain a complete list of the files and determine which of those files is the one currently being examined. Create a section header array in memory, using the section header array from the object being examined as an initial template. Open and read each file identified by the .SUNW_ancillary section in turn. For each file, fill in the in-memory section header array with the information for each section that does not have the SHF_SUNW_ABSENT flag set. The result will be a complete in-memory copy of the section headers with pointers to the data for all sections. Once this information has been acquired, the debugger can proceed as it would in the single file case, to access and control the running program. Note - The ELF definition of ancillary objects provides for a single primary object, and an arbitrary number of ancillary objects. At this time, the Oracle Solaris link-editor only produces a single ancillary object containing all non-allocable sections. This may change in the future. Debuggers and other observability tools should be written to handle the general case of multiple ancillary objects. ELF Implementation Details (From the Solaris Linker and Libraries Guide) To implement ancillary objects, it was necessary to extend the ELF format to add a new object type (ET_SUNW_ANCILLARY), a new section type (SHT_SUNW_ANCILLARY), and 2 new section header flags (SHF_SUNW_ABSENT, SHF_SUNW_PRIMARY). In this section, I will detail these changes, in the form of diffs to the Solaris Linker and Libraries manual. Part IV ELF Application Binary Interface Chapter 13: Object File Format Object File Format Edit Note: This existing section at the beginning of the chapter describes the ELF header. There's a table of object file types, which now includes the new ET_SUNW_ANCILLARY type. e_type Identifies the object file type, as listed in the following table. NameValueMeaning ET_NONE0No file type ET_REL1Relocatable file ET_EXEC2Executable file ET_DYN3Shared object file ET_CORE4Core file ET_LOSUNW0xfefeStart operating system specific range ET_SUNW_ANCILLARY0xfefeAncillary object file ET_HISUNW0xfefdEnd operating system specific range ET_LOPROC0xff00Start processor-specific range ET_HIPROC0xffffEnd processor-specific range Sections Edit Note: This overview section defines the section header structure, and provides a high level description of known sections. It was updated to define the new SHF_SUNW_ABSENT and SHF_SUNW_PRIMARY flags and the new SHT_SUNW_ANCILLARY section. ... sh_type Categorizes the section's contents and semantics. Section types and their descriptions are listed in Table 13-5. sh_flags Sections support 1-bit flags that describe miscellaneous attributes. Flag definitions are listed in Table 13-8. ... Table 13-5 ELF Section Types, sh_type NameValue . . . SHT_LOSUNW0x6fffffee SHT_SUNW_ancillary0x6fffffee . . . ... SHT_LOSUNW - SHT_HISUNW Values in this inclusive range are reserved for Oracle Solaris OS semantics. SHT_SUNW_ANCILLARY Present when a given object is part of a group of ancillary objects. Contains information required to identify all the files that make up the group. See Ancillary Section. ... Table 13-8 ELF Section Attribute Flags NameValue . . . SHF_MASKOS0x0ff00000 SHF_SUNW_NODISCARD0x00100000 SHF_SUNW_ABSENT0x00200000 SHF_SUNW_PRIMARY0x00400000 SHF_MASKPROC0xf0000000 . . . ... SHF_SUNW_ABSENT Indicates that the data for this section is not present in this file. When ancillary objects are created, the primary object and any ancillary objects, will all have the same section header array, to facilitate merging them to form a complete view of the object, and to allow them to use the same symbol tables. Each file contains a subset of the section data. The data for allocable sections is written to the primary object while the data for non-allocable sections is written to an ancillary file. The SHF_SUNW_ABSENT flag is used to indicate that the data for the section is not present in the object being examined. When the SHF_SUNW_ABSENT flag is set, the sh_size field of the section header must be 0. An application encountering an SHF_SUNW_ABSENT section can choose to ignore the section, or to search for the section data within one of the related ancillary files. SHF_SUNW_PRIMARY The default behavior when ancillary objects are created is to write all allocable sections to the primary object and all non-allocable sections to the ancillary objects. The SHF_SUNW_PRIMARY flag overrides this behavior. Any output section containing one more input section with the SHF_SUNW_PRIMARY flag set is written to the primary object without regard for its allocable status. ... Two members in the section header, sh_link, and sh_info, hold special information, depending on section type. Table 13-9 ELF sh_link and sh_info Interpretation sh_typesh_linksh_info . . . SHT_SUNW_ANCILLARY The section header index of the associated string table. 0 . . . Special Sections Edit Note: This section describes the sections used in Solaris ELF objects, using the types defined in the previous description of section types. It was updated to define the new .SUNW_ancillary (SHT_SUNW_ANCILLARY) section. Various sections hold program and control information. Sections in the following table are used by the system and have the indicated types and attributes. Table 13-10 ELF Special Sections NameTypeAttribute . . . .SUNW_ancillarySHT_SUNW_ancillaryNone . . . ... .SUNW_ancillary Present when a given object is part of a group of ancillary objects. Contains information required to identify all the files that make up the group. See Ancillary Section for details. ... Ancillary Section Edit Note: This new section provides the format reference describing the layout of a .SUNW_ancillary section and the meaning of the various tags. Note that these sections use the same tag/value concept used for dynamic and capabilities sections, and will be familiar to anyone used to working with ELF. In addition to the primary output object, the Solaris link-editor can produce one or more ancillary objects. Ancillary objects contain non-allocable sections that would normally be written to the primary object. When ancillary objects are produced, the primary object and all of the associated ancillary objects contain a SHT_SUNW_ancillary section, containing information that identifies these related objects. Given any one object from such a group, the ancillary section provides the information needed to identify and interpret the others. This section contains an array of the following structures. See sys/elf.h. typedef struct { Elf32_Word a_tag; union { Elf32_Word a_val; Elf32_Addr a_ptr; } a_un; } Elf32_Ancillary; typedef struct { Elf64_Xword a_tag; union { Elf64_Xword a_val; Elf64_Addr a_ptr; } a_un; } Elf64_Ancillary; For each object with this type, a_tag controls the interpretation of a_un. a_val These objects represent integer values with various interpretations. a_ptr These objects represent file offsets or addresses. The following ancillary tags exist. Table 13-NEW1 ELF Ancillary Array Tags NameValuea_un ANC_SUNW_NULL0Ignored ANC_SUNW_CHECKSUM1a_val ANC_SUNW_MEMBER2a_ptr ANC_SUNW_NULL Marks the end of the ancillary section. ANC_SUNW_CHECKSUM Provides the checksum for a file in the c_val element. When ANC_SUNW_CHECKSUM precedes the first instance of ANC_SUNW_MEMBER, it provides the checksum for the object from which the ancillary section is being read. When it follows an ANC_SUNW_MEMBER tag, it provides the checksum for that member. ANC_SUNW_MEMBER Specifies an object name. The a_ptr element contains the string table offset of a null-terminated string, that provides the file name. An ancillary section must always contain an ANC_SUNW_CHECKSUM before the first instance of ANC_SUNW_MEMBER, identifying the current object. Following that, there should be an ANC_SUNW_MEMBER for each object that makes up the complete set of objects. Each ANC_SUNW_MEMBER should be followed by an ANC_SUNW_CHECKSUM for that object. A typical ancillary section will therefore be structured as: TagMeaning ANC_SUNW_CHECKSUMChecksum of this object ANC_SUNW_MEMBERName of object #1 ANC_SUNW_CHECKSUMChecksum for object #1 . . . ANC_SUNW_MEMBERName of object N ANC_SUNW_CHECKSUMChecksum for object N ANC_SUNW_NULL An object can therefore identify itself by comparing the initial ANC_SUNW_CHECKSUM to each of the ones that follow, until it finds a match. Related Other Work The GNU developers have also encountered the need/desire to support separate debug information files, and use the solution detailed at http://sourceware.org/gdb/onlinedocs/gdb/Separate-Debug-Files.html. At the current time, the separate debug file is constructed by building the standard object first, and then copying the debug data out of it in a separate post processing step, Hence, it is limited to a total of 4GB of code and debug data, just as a single object file would be. They are aware of this, and I have seen online comments indicating that they may add direct support for generating these separate files to their link-editor. It is worth noting that the GNU objcopy utility is available on Solaris, and that the Studio dbx debugger is able to use these GNU style separate debug files even on Solaris. Although this is interesting in terms giving Linux users a familiar environment on Solaris, the 4GB limit means it is not an answer to the problem of very large 32-bit objects. We have also encountered issues with objcopy not understanding Solaris-specific ELF sections, when using this approach. The GNU community also has a current effort to adapt their DWARF debug sections in order to move them to separate files before passing the relocatable objects to the linker. The details of Project Fission can be found at http://gcc.gnu.org/wiki/DebugFission. The goal of this project appears to be to reduce the amount of data seen by the link-editor. The primary effort revolves around moving DWARF data to separate .dwo files so that the link-editor never encounters them. The details of modifying the DWARF data to be usable in this form are involved — please see the above URL for details.

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  • Compiling OpenCV in Android NDK

    - by evident
    PLEASE SEE THE ADDITIONS AT THE BOTTOM! The first problem is solved in Linux, not under Windows and Cygwin yet, but there is a new problem. Please see below! I am currently trying to compile OpenCV for Android NDK so that I can use it in my apps. For this I tried to follow this guide: http://www.stanford.edu/~zxwang/android_opencv.html But when compiling the downloaded stuff with ndk-build I get this error: $ /cygdrive/u/flori/workspace/android-ndk-r5b/ndk-build Compile++ thumb : opencv <= cvjni.cpp Compile++ thumb : cxcore <= cxalloc.cpp Compile++ thumb : cxcore <= cxarithm.cpp Compile++ thumb : cxcore <= cxarray.cpp Compile++ thumb : cxcore <= cxcmp.cpp Compile++ thumb : cxcore <= cxconvert.cpp Compile++ thumb : cxcore <= cxcopy.cpp Compile++ thumb : cxcore <= cxdatastructs.cpp Compile++ thumb : cxcore <= cxdrawing.cpp Compile++ thumb : cxcore <= cxdxt.cpp Compile++ thumb : cxcore <= cxerror.cpp Compile++ thumb : cxcore <= cximage.cpp Compile++ thumb : cxcore <= cxjacobieigens.cpp Compile++ thumb : cxcore <= cxlogic.cpp Compile++ thumb : cxcore <= cxlut.cpp Compile++ thumb : cxcore <= cxmathfuncs.cpp Compile++ thumb : cxcore <= cxmatmul.cpp Compile++ thumb : cxcore <= cxmatrix.cpp Compile++ thumb : cxcore <= cxmean.cpp Compile++ thumb : cxcore <= cxmeansdv.cpp Compile++ thumb : cxcore <= cxminmaxloc.cpp Compile++ thumb : cxcore <= cxnorm.cpp Compile++ thumb : cxcore <= cxouttext.cpp Compile++ thumb : cxcore <= cxpersistence.cpp Compile++ thumb : cxcore <= cxprecomp.cpp Compile++ thumb : cxcore <= cxrand.cpp Compile++ thumb : cxcore <= cxsumpixels.cpp Compile++ thumb : cxcore <= cxsvd.cpp Compile++ thumb : cxcore <= cxswitcher.cpp Compile++ thumb : cxcore <= cxtables.cpp Compile++ thumb : cxcore <= cxutils.cpp StaticLibrary : libstdc++.a StaticLibrary : libcxcore.a Compile++ thumb : cv <= cvaccum.cpp Compile++ thumb : cv <= cvadapthresh.cpp Compile++ thumb : cv <= cvapprox.cpp Compile++ thumb : cv <= cvcalccontrasthistogram.cpp Compile++ thumb : cv <= cvcalcimagehomography.cpp Compile++ thumb : cv <= cvcalibinit.cpp Compile++ thumb : cv <= cvcalibration.cpp Compile++ thumb : cv <= cvcamshift.cpp Compile++ thumb : cv <= cvcanny.cpp Compile++ thumb : cv <= cvcolor.cpp Compile++ thumb : cv <= cvcondens.cpp Compile++ thumb : cv <= cvcontours.cpp Compile++ thumb : cv <= cvcontourtree.cpp Compile++ thumb : cv <= cvconvhull.cpp Compile++ thumb : cv <= cvcorner.cpp Compile++ thumb : cv <= cvcornersubpix.cpp Compile++ thumb : cv <= cvderiv.cpp Compile++ thumb : cv <= cvdistransform.cpp Compile++ thumb : cv <= cvdominants.cpp Compile++ thumb : cv <= cvemd.cpp Compile++ thumb : cv <= cvfeatureselect.cpp Compile++ thumb : cv <= cvfilter.cpp Compile++ thumb : cv <= cvfloodfill.cpp Compile++ thumb : cv <= cvfundam.cpp Compile++ thumb : cv <= cvgeometry.cpp Compile++ thumb : cv <= cvhaar.cpp Compile++ thumb : cv <= cvhistogram.cpp Compile++ thumb : cv <= cvhough.cpp Compile++ thumb : cv <= cvimgwarp.cpp Compile++ thumb : cv <= cvinpaint.cpp Compile++ thumb : cv <= cvkalman.cpp Compile++ thumb : cv <= cvlinefit.cpp Compile++ thumb : cv <= cvlkpyramid.cpp Compile++ thumb : cv <= cvmatchcontours.cpp Compile++ thumb : cv <= cvmoments.cpp Compile++ thumb : cv <= cvmorph.cpp Compile++ thumb : cv <= cvmotempl.cpp Compile++ thumb : cv <= cvoptflowbm.cpp Compile++ thumb : cv <= cvoptflowhs.cpp Compile++ thumb : cv <= cvoptflowlk.cpp Compile++ thumb : cv <= cvpgh.cpp Compile++ thumb : cv <= cvposit.cpp Compile++ thumb : cv <= cvprecomp.cpp Compile++ thumb : cv <= cvpyramids.cpp Compile++ thumb : cv <= cvpyrsegmentation.cpp Compile++ thumb : cv <= cvrotcalipers.cpp Compile++ thumb : cv <= cvsamplers.cpp Compile++ thumb : cv <= cvsegmentation.cpp Compile++ thumb : cv <= cvshapedescr.cpp Compile++ thumb : cv <= cvsmooth.cpp Compile++ thumb : cv <= cvsnakes.cpp Compile++ thumb : cv <= cvstereobm.cpp Compile++ thumb : cv <= cvstereogc.cpp Compile++ thumb : cv <= cvsubdivision2d.cpp Compile++ thumb : cv <= cvsumpixels.cpp Compile++ thumb : cv <= cvsurf.cpp Compile++ thumb : cv <= cvswitcher.cpp Compile++ thumb : cv <= cvtables.cpp Compile++ thumb : cv <= cvtemplmatch.cpp Compile++ thumb : cv <= cvthresh.cpp Compile++ thumb : cv <= cvundistort.cpp Compile++ thumb : cv <= cvutils.cpp StaticLibrary : libcv.a SharedLibrary : libopencv.so U:/flori/workspace/android-ndk-r5b/toolchains/arm-linux-androideabi-4.4.3/prebui lt/windows/bin/../lib/gcc/arm-linux-androideabi/4.4.3/../../../../arm-linux-andr oideabi/bin/ld.exe: cannot find -lcxcore collect2: ld returned 1 exit status make: *** [/cygdrive/u/flori/workspace/android/testOpenCV/obj/local/armeabi/libo pencv.so] Error 1 I am trying to compile it on a Windows system and with the newest NDK version... Does anybody have an idea what this linking error means and what I can to to have it work again? Would be great if anybody could help After getting the problem to work I found that there is another way of compiling OpenCV for Android, using the current version of OpenCV (instead of the 1.1 one from above) and the modified Android NDK from crystax, which supports STL and exceptions and therefore supports the newest OpenCV Version. All information on that can be found here: http://opencv.willowgarage.com/wiki/Android There it says to download the current svn trunk and the crystax-r4 android-ndk, as well as swig, which I did. I entered the folder, created the build directory, ran cmake and then built the static libs, which seemed to work. At least it successfully ran the make-command without errors. I now wanted to build the shared libraries so I entered the android-jni folder and ran 'make' again, but got this error: % make -j4 OPENCV_CONFIG = ../build/android-opencv.mk make clean-swig &&\ mkdir -p jni/gen &&\ mkdir -p src/com/opencv/jni &&\ swig -java -c++ -package "com.opencv.jni" \ -outdir src/com/opencv/jni \ -o jni/gen/android_cv_wrap.cpp jni/android-cv.i OPENCV_CONFIG = ../build/android-opencv.mk make[1]: Entering directory `/home/florian/android-opencv-willowgarage/android/android-jni' make[1]: warning: jobserver unavailable: using -j1. Add `+' to parent make rule. rm -f jni/gen/android_cv_wrap.cpp make[1]: Leaving directory `/home/florian/android-opencv-willowgarage/android/android-jni' /home/florian/android-ndk-r4-crystax/ndk-build OPENCV_CONFIG=../build/android-opencv.mk \ PROJECT_PATH= ARM_TARGETS="armeabi armeabi-v7a" V= /home/florian/android-ndk-r4-crystax/ndk-build OPENCV_CONFIG=../build/android-opencv.mk \ PROJECT_PATH= ARM_TARGETS="armeabi armeabi-v7a" V= make[1]: Entering directory `/home/florian/android-opencv-willowgarage/android/android-jni' /home/florian/android-opencv-willowgarage/android/android-jni/jni/Android.mk:10: ../build/android-opencv.mk: No such file or directory make[1]: Entering directory `/home/florian/android-opencv-willowgarage/android/android-jni' /home/florian/android-opencv-willowgarage/android/android-jni/jni/Android.mk:10: ../build/android-opencv.mk: No such file or directory /home/florian/android-opencv-willowgarage/android/android-jni/jni/Android.mk:10: ../build/android-opencv.mk: No such file or directory make[1]: warning: jobserver unavailable: using -j1. Add `+' to parent make rule. /home/florian/android-opencv-willowgarage/android/android-jni/jni/Android.mk:10: ../build/android-opencv.mk: No such file or directory make[1]: *** No rule to make target `../build/android-opencv.mk'. Stop. make[1]: Leaving directory `/home/florian/android-opencv-willowgarage/android/android-jni' make: *** [libs/armeabi/libandroid-opencv.so] Error 2 make: *** Waiting for unfinished jobs.... make[1]: warning: jobserver unavailable: using -j1. Add `+' to parent make rule. make[1]: *** No rule to make target `../build/android-opencv.mk'. Stop. make[1]: Leaving directory `/home/florian/android-opencv-willowgarage/android/android-jni' make: *** [libs/armeabi-v7a/libandroid-opencv.so] Error 2 Does anybody have an idea what this means and what I can do to build the shared libraries? ... Ok after having a look at the error message it came to me that it seems to have something missing in the build directory... but there wasn't even a build directory in the android folder so I created one, ran 'cmake' in there and 'make' again but get this error: Compile thumb : opencv_lapack <= /home/florian/android-opencv-willowgarage/3rdparty/lapack/sgetrf.c Compile thumb : opencv_lapack <= /home/florian/android-opencv-willowgarage/3rdparty/lapack/scopy.c Compile++ thumb: opencv_core <= /home/florian/android-opencv-willowgarage/modules/core/src/matrix.cpp cc1plus: error: /home/florian/android-opencv-willowgarage/android/../modules/index.rst/include: Not a directory make[3]: *** [/home/florian/android-opencv-willowgarage/android/build/obj/local/armeabi/objs/opencv_core/src/matrix.o] Error 1 make[3]: *** Waiting for unfinished jobs.... make[2]: *** [android-opencv] Error 2 make[1]: *** [CMakeFiles/ndk.dir/all] Error 2 make: *** [all] Error 2 Anybody know what this means?

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  • Generating moderately interesting images

    - by Williham Totland
    Abstract: Can you propose a mathematical-ish algorithm over a plane of pixels that will generate a moderately interesting image, preferably one that on the whole resembles something? The story thus far: Once upon a time I decided in an effort to reduce cycle waste on my (admittedly too) numerous computers, and set out to generate images in a moderately interesting fashion; using a PRNG and some clever math to create images that would, on the whole, resemble something. Or at least, that was the plan. As it turns out, clever math requires being a clever mathematician; this I am not. At some length I arrived at a method that preferred straight lines (as these are generally the components of which our world is made), perhaps too strongly. The result is mildly interesting; resembling, perhaps, city grids as such: Now for the question proper: Given the source code of this little program; can you improve upon it and propose a method that gives somewhat more interesting results? (e.g. not city grids, but perhaps faces, animals, geography, what have you) This is also meant as a sort of challenge; I suppose and as such I've set down some completely arbitrary and equally optional rules: The comments in the code says it all really. Suggestions and "solutions" should edit the algorithm itself, not the surrounding framework, except as for to fix errors that prevents the sample from compiling. The code should compile cleanly with a standard issue C compiler. (If the example provided doesn't, oops! Tell me, and I'll fix. :) The method should, though again, this is optional, not need to elicit help from your friendly neighborhood math library. Solutions should probably be deliverable by simply yanking out whatever is between the snip lines (the ones that say you should not edit above and below, respectively), with a statement to the effect of what you need to add to the preamble in particular. The code requires a C compiler and libpng to build; I'm not entirely confident that the MinGW compiler provides the necessities, but I would be surprised if it didn't. For Debian you'll want the libpng-dev package, and for Mac OS X you'll want the XCode tools.. The source code can be downloaded here. Warning: Massive code splurge incoming! // compile with gcc -o imggen -lpng imggen.c // optionally with -DITERATIONS=x, where x is an appropriate integer // If you're on a Mac or using MinGW, you may have to fiddle with the linker flags to find the library and includes. #include <stdio.h> #include <stdlib.h> #include <png.h> #ifdef ITERATIONS #define REPEAT #endif // ITERATIONS // YOU MAY CHANGE THE FOLLOWING DEFINES #define WIDTH 320 #define HEIGHT 240 // YOU MAY REPLACE THE FOLLOWING DEFINES AS APPROPRIATE #define INK 16384 void writePNG (png_bytepp imageBuffer, png_uint_32 width, png_uint_32 height, int iteration) { char *fname; asprintf(&fname, "out.%d.png", iteration); FILE *fp = fopen(fname, "wb"); if (!fp) return; png_structp png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL); png_infop info_ptr = png_create_info_struct(png_ptr); png_init_io(png_ptr, fp); png_set_filter(png_ptr, PNG_FILTER_TYPE_DEFAULT, PNG_FILTER_NONE); png_set_compression_level(png_ptr, Z_BEST_COMPRESSION); png_set_IHDR(png_ptr, info_ptr, width, height, 8, PNG_COLOR_TYPE_GRAY, PNG_INTERLACE_NONE, PNG_COMPRESSION_TYPE_DEFAULT, PNG_FILTER_TYPE_DEFAULT); png_set_rows(png_ptr, info_ptr, imageBuffer); png_set_invert_mono(png_ptr); /// YOU MAY COMMENT OUT THIS LINE png_write_png(png_ptr, info_ptr, PNG_TRANSFORM_IDENTITY, NULL); png_destroy_write_struct(&png_ptr, &info_ptr); fclose(fp); free(fname); } int main (int argc, const char * argv[]) { png_uint_32 height = HEIGHT, width = WIDTH; int iteration = 1; #ifdef REPEAT for (iteration = 1; iteration <= ITERATIONS; iteration++) { #endif // REPEAT png_bytepp imageBuffer = malloc(sizeof(png_bytep) * height); for (png_uint_32 i = 0; i < height; i++) { imageBuffer[i] = malloc(sizeof(png_byte) * width); for (png_uint_32 j = 0; j < width; j++) { imageBuffer[i][j] = 0; } } /// CUT ACROSS THE DASHED LINES /// ------------------------------------------- /// NO EDITING ABOVE THIS LINE; EXCEPT AS NOTED int ink = INK; int x = rand() % width, y = rand() % height; int xdir = (rand() % 2)?1:-1; int ydir = (rand() % 2)?1:-1; while (ink) { imageBuffer[y][x] = 255; --ink; xdir += (rand() % 2)?(1):(-1); ydir += (rand() % 2)?(1):(-1); if (ydir > 0) { ++y; } else if (ydir < 0) { --y; } if (xdir > 0) { ++x; } else if (xdir < 0) { --x; } if (x == -1 || y == -1 || x == width || y == height || x == y && x == 0) { x = rand() % width; y = rand() % height; xdir = (rand() % 2)?1:-1; ydir = (rand() % 2)?1:-1; } } /// NO EDITING BELOW THIS LINE /// ------------------------------------------- writePNG(imageBuffer, width, height, iteration); for (png_uint_32 i = 0; i < height; i++) { free(imageBuffer[i]); } free(imageBuffer); #ifdef REPEAT } #endif // REPEAT return 0; } Note: While this question doesn't strictly speaking seem "answerable" as such; I still believe that it can give rise to some manner of "right" answer. Maybe. Happy hunting.

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  • scrolling lags in emacs 23.2 with GTK

    - by mefiX
    Hey there, I am using emacs 23.2 with the GTK toolkit. I built emacs from source using the following configure-params: ./configure --prefix=/usr --without-makeinfo --without-sound Which builds emacs with the following configuration: Where should the build process find the source code? /home/****/incoming/emacs-23.2 What operating system and machine description files should Emacs use? `s/gnu-linux.h' and `m/intel386.h' What compiler should emacs be built with? gcc -g -O2 -Wdeclaration-after-statement -Wno-pointer-sign Should Emacs use the GNU version of malloc? yes (Using Doug Lea's new malloc from the GNU C Library.) Should Emacs use a relocating allocator for buffers? yes Should Emacs use mmap(2) for buffer allocation? no What window system should Emacs use? x11 What toolkit should Emacs use? GTK Where do we find X Windows header files? Standard dirs Where do we find X Windows libraries? Standard dirs Does Emacs use -lXaw3d? no Does Emacs use -lXpm? yes Does Emacs use -ljpeg? yes Does Emacs use -ltiff? yes Does Emacs use a gif library? yes -lgif Does Emacs use -lpng? yes Does Emacs use -lrsvg-2? no Does Emacs use -lgpm? yes Does Emacs use -ldbus? yes Does Emacs use -lgconf? no Does Emacs use -lfreetype? yes Does Emacs use -lm17n-flt? no Does Emacs use -lotf? yes Does Emacs use -lxft? yes Does Emacs use toolkit scroll bars? yes When I'm scrolling within files of a common size (about 1000 lines) holding the up/down-keys, emacs almost hangs and produces about 50% CPU-load. I use the following plugins: ido linum tabbar auto-complete-config Starting emacs with -q fixes the problem, but then I don't have any plugins. I can't figure out, which part of my .emacs is responsible for this behaviour. Here's an excerpt of my .emacs-file: (require 'ido) (ido-mode 1) (require 'linum) (global-linum-mode 1) (require 'tabbar) (tabbar-mode 1) (tabbar-local-mode 0) (tabbar-mwheel-mode 0) (setq tabbar-buffer-groups-function (lambda () (list "All"))) (global-set-key [M-left] 'tabbar-backward) (global-set-key [M-right] 'tabbar-forward) ;; hide the toolbar (gtk etc.) (tool-bar-mode -1) ;; Mouse scrolling enhancements (setq mouse-wheel-progressive-speed nil) (setq mouse-wheel-scroll-amount '(5 ((shift) . 5) ((control) . nil))) ;; Smart-HOME (defun smart-beginning-of-line () "Forces the cursor to jump to the first none whitespace char of the current line when pressing HOME" (interactive) (let ((oldpos (point))) (back-to-indentation) (and (= oldpos (point)) (beginning-of-line)))) (put 'smart-beginning-of-line 'CUA 'move) (global-set-key [home] 'smart-beginning-of-line) (custom-set-variables ;; custom-set-variables was added by Custom. ;; If you edit it by hand, you could mess it up, so be careful. ;; Your init file should contain only one such instance. ;; If there is more than one, they won't work right. '(column-number-mode t) '(cua-mode t nil (cua-base)) '(custom-buffer-indent 4) '(delete-selection-mode nil) '(display-time-24hr-format t) '(display-time-day-and-date 1) '(display-time-mode t) '(global-font-lock-mode t nil (font-lock)) '(inhibit-startup-buffer-menu t) '(inhibit-startup-screen t) '(pc-select-meta-moves-sexps t) '(pc-select-selection-keys-only t) '(pc-selection-mode t nil (pc-select)) '(scroll-bar-mode (quote right)) '(show-paren-mode t) '(standard-indent 4) '(uniquify-buffer-name-style (quote forward) nil (uniquify))) (setq-default tab-width 4) (setq-default indent-tabs-mode t) (setq c-basic-offset 4) ;; Highlighting of the current line (global-hl-line-mode 1) (set-face-background 'hl-line "#E8F2FE") (defalias 'yes-or-no-p 'y-or-n-p) (display-time) (set-language-environment "Latin-1") ;; Change cursor color according to mode (setq djcb-read-only-color "gray") ;; valid values are t, nil, box, hollow, bar, (bar . WIDTH), hbar, ;; (hbar. HEIGHT); see the docs for set-cursor-type (setq djcb-read-only-cursor-type 'hbar) (setq djcb-overwrite-color "red") (setq djcb-overwrite-cursor-type 'box) (setq djcb-normal-color "black") (setq djcb-normal-cursor-type 'bar) (defun djcb-set-cursor-according-to-mode () "change cursor color and type according to some minor modes." (cond (buffer-read-only (set-cursor-color djcb-read-only-color) (setq cursor-type djcb-read-only-cursor-type)) (overwrite-mode (set-cursor-color djcb-overwrite-color) (setq cursor-type djcb-overwrite-cursor-type)) (t (set-cursor-color djcb-normal-color) (setq cursor-type djcb-normal-cursor-type)))) (add-hook 'post-command-hook 'djcb-set-cursor-according-to-mode) (define-key global-map '[C-right] 'forward-sexp) (define-key global-map '[C-left] 'backward-sexp) (define-key global-map '[s-left] 'windmove-left) (define-key global-map '[s-right] 'windmove-right) (define-key global-map '[s-up] 'windmove-up) (define-key global-map '[s-down] 'windmove-down) (define-key global-map '[S-down-mouse-1] 'mouse-stay-and-copy) (define-key global-map '[C-M-S-down-mouse-1] 'mouse-stay-and-swap) (define-key global-map '[S-mouse-2] 'mouse-yank-and-kill) (define-key global-map '[C-S-down-mouse-1] 'mouse-stay-and-kill) (define-key global-map "\C-a" 'mark-whole-buffer) (custom-set-faces ;; custom-set-faces was added by Custom. ;; If you edit it by hand, you could mess it up, so be careful. ;; Your init file should contain only one such instance. ;; If there is more than one, they won't work right. '(default ((t (:inherit nil :stipple nil :background "#f7f9fa" :foreground "#191919" :inverse-video nil :box nil :strike-through nil :overline nil :underline nil :slant normal :weight normal :height 98 :width normal :foundry "unknown" :family "DejaVu Sans Mono")))) '(font-lock-builtin-face ((((class color) (min-colors 88) (background light)) (:foreground "#642880" :weight bold)))) '(font-lock-comment-face ((((class color) (min-colors 88) (background light)) (:foreground "#3f7f5f")))) '(font-lock-constant-face ((((class color) (min-colors 88) (background light)) (:weight bold)))) '(font-lock-doc-face ((t (:inherit font-lock-string-face :foreground "#3f7f5f")))) '(font-lock-function-name-face ((((class color) (min-colors 88) (background light)) (:foreground "Black" :weight bold)))) '(font-lock-keyword-face ((((class color) (min-colors 88) (background light)) (:foreground "#7f0055" :weight bold)))) '(font-lock-preprocessor-face ((t (:inherit font-lock-builtin-face :foreground "#7f0055" :weight bold)))) '(font-lock-string-face ((((class color) (min-colors 88) (background light)) (:foreground "#0000c0")))) '(font-lock-type-face ((((class color) (min-colors 88) (background light)) (:foreground "#7f0055" :weight bold)))) '(font-lock-variable-name-face ((((class color) (min-colors 88) (background light)) (:foreground "Black")))) '(minibuffer-prompt ((t (:foreground "medium blue")))) '(mode-line ((t (:background "#222222" :foreground "White")))) '(tabbar-button ((t (:inherit tabbar-default :foreground "dark red")))) '(tabbar-button-highlight ((t (:inherit tabbar-default :background "white" :box (:line-width 2 :color "white"))))) '(tabbar-default ((t (:background "gray90" :foreground "gray50" :box (:line-width 3 :color "gray90") :height 100)))) '(tabbar-highlight ((t (:underline t)))) '(tabbar-selected ((t (:inherit tabbar-default :foreground "blue" :weight bold)))) '(tabbar-separator ((t nil))) '(tabbar-unselected ((t (:inherit tabbar-default))))) Any suggestions? Kind regards, mefiX

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  • g++ SSE intrinsics dilemma - value from intrinsic "saturates"

    - by Sriram
    Hi, I wrote a simple program to implement SSE intrinsics for computing the inner product of two large (100000 or more elements) vectors. The program compares the execution time for both, inner product computed the conventional way and using intrinsics. Everything works out fine, until I insert (just for the fun of it) an inner loop before the statement that computes the inner product. Before I go further, here is the code: //this is a sample Intrinsics program to compute inner product of two vectors and compare Intrinsics with traditional method of doing things. #include <iostream> #include <iomanip> #include <xmmintrin.h> #include <stdio.h> #include <time.h> #include <stdlib.h> using namespace std; typedef float v4sf __attribute__ ((vector_size(16))); double innerProduct(float* arr1, int len1, float* arr2, int len2) { //assume len1 = len2. float result = 0.0; for(int i = 0; i < len1; i++) { for(int j = 0; j < len1; j++) { result += (arr1[i] * arr2[i]); } } //float y = 1.23e+09; //cout << "y = " << y << endl; return result; } double sse_v4sf_innerProduct(float* arr1, int len1, float* arr2, int len2) { //assume that len1 = len2. if(len1 != len2) { cout << "Lengths not equal." << endl; exit(1); } /*steps: * 1. load a long-type (4 float) into a v4sf type data from both arrays. * 2. multiply the two. * 3. multiply the same and store result. * 4. add this to previous results. */ v4sf arr1Data, arr2Data, prevSums, multVal, xyz; //__builtin_ia32_xorps(prevSums, prevSums); //making it equal zero. //can explicitly load 0 into prevSums using loadps or storeps (Check). float temp[4] = {0.0, 0.0, 0.0, 0.0}; prevSums = __builtin_ia32_loadups(temp); float result = 0.0; for(int i = 0; i < (len1 - 3); i += 4) { for(int j = 0; j < len1; j++) { arr1Data = __builtin_ia32_loadups(&arr1[i]); arr2Data = __builtin_ia32_loadups(&arr2[i]); //store the contents of two arrays. multVal = __builtin_ia32_mulps(arr1Data, arr2Data); //multiply. xyz = __builtin_ia32_addps(multVal, prevSums); prevSums = xyz; } } //prevSums will hold the sums of 4 32-bit floating point values taken at a time. Individual entries in prevSums also need to be added. __builtin_ia32_storeups(temp, prevSums); //store prevSums into temp. cout << "Values of temp:" << endl; for(int i = 0; i < 4; i++) cout << temp[i] << endl; result += temp[0] + temp[1] + temp[2] + temp[3]; return result; } int main() { clock_t begin, end; int length = 100000; float *arr1, *arr2; double result_Conventional, result_Intrinsic; // printStats("Allocating memory."); arr1 = new float[length]; arr2 = new float[length]; // printStats("End allocation."); srand(time(NULL)); //init random seed. // printStats("Initializing array1 and array2"); begin = clock(); for(int i = 0; i < length; i++) { // for(int j = 0; j < length; j++) { // arr1[i] = rand() % 10 + 1; arr1[i] = 2.5; // arr2[i] = rand() % 10 - 1; arr2[i] = 2.5; // } } end = clock(); cout << "Time to initialize array1 and array2 = " << ((double) (end - begin)) / CLOCKS_PER_SEC << endl; // printStats("Finished initialization."); // printStats("Begin inner product conventionally."); begin = clock(); result_Conventional = innerProduct(arr1, length, arr2, length); end = clock(); cout << "Time to compute inner product conventionally = " << ((double) (end - begin)) / CLOCKS_PER_SEC << endl; // printStats("End inner product conventionally."); // printStats("Begin inner product using Intrinsics."); begin = clock(); result_Intrinsic = sse_v4sf_innerProduct(arr1, length, arr2, length); end = clock(); cout << "Time to compute inner product with intrinsics = " << ((double) (end - begin)) / CLOCKS_PER_SEC << endl; //printStats("End inner product using Intrinsics."); cout << "Results: " << endl; cout << " result_Conventional = " << result_Conventional << endl; cout << " result_Intrinsics = " << result_Intrinsic << endl; return 0; } I use the following g++ invocation to build this: g++ -W -Wall -O2 -pedantic -march=i386 -msse intrinsics_SSE_innerProduct.C -o innerProduct Each of the loops above, in both the functions, runs a total of N^2 times. However, given that arr1 and arr2 (the two floating point vectors) are loaded with a value 2.5, the length of the array is 100,000, the result in both cases should be 6.25e+10. The results I get are: Results: result_Conventional = 6.25e+10 result_Intrinsics = 5.36871e+08 This is not all. It seems that the value returned from the function that uses intrinsics "saturates" at the value above. I tried putting other values for the elements of the array and different sizes too. But it seems that any value above 1.0 for the array contents and any size above 1000 meets with the same value we see above. Initially, I thought it might be because all operations within SSE are in floating point, but floating point should be able to store a number that is of the order of e+08. I am trying to see where I could be going wrong but cannot seem to figure it out. I am using g++ version: g++ (GCC) 4.4.1 20090725 (Red Hat 4.4.1-2). Any help on this is most welcome. Thanks, Sriram.

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