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  • Setting custom behaviour via .config file - why doesn't this work?

    - by Andrew Shepherd
    I am attempting to insert a custom behavior into my service client, following the example here. I appear to be following all of the steps, but I am getting a ConfigurationErrorsException. Is there anyone more experienced than me who can spot what I'm doing wrong? Here is the entire app.config file. <?xml version="1.0" encoding="utf-8" ?> <configuration> <system.serviceModel> <behaviors> <endpointBehaviors> <behavior name="ClientLoggingEndpointBehaviour"> <myLoggerExtension /> </behavior> </endpointBehaviors> </behaviors> <extensions> <behaviorExtensions> <add name="myLoggerExtension" type="ChatClient.ClientLoggingEndpointBehaviourExtension, ChatClient, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/> </behaviorExtensions> </extensions> <bindings> </bindings> <client> <endpoint behaviorConfiguration="ClientLoggingEndpointBehaviour" name="ChatRoomClientEndpoint" address="http://localhost:8016/ChatRoom" binding="wsDualHttpBinding" contract="ChatRoomLib.IChatRoom" /> </client> </system.serviceModel> </configuration> Here is the exception message: An error occurred creating the configuration section handler for system.serviceModel/behaviors: Extension element 'myLoggerExtension' cannot be added to this element. Verify that the extension is registered in the extension collection at system.serviceModel/extensions/behaviorExtensions. Parameter name: element (C:\Documents and Settings\Andrew Shepherd\My Documents\Visual Studio 2008\Projects\WcfPractice\ChatClient\bin\Debug\ChatClient.vshost.exe.config line 5) I know that I've correctly written the reference to the ClientLoggingEndpointBehaviourExtensionobject, because through the debugger I can see it being instantiated.

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  • How do I hook into the action method for an iPad popover toolbar button?

    - by Elisabeth
    Hi, I am using the split view template to create a simple split view that has, of course, a popover in Portrait mode. I'm using the default code generated by template that adds/removes the toolbar item and sets the popover controller and removes it. These two methods are splitViewController:willShowViewController:... and splitViewController:willHideViewController:... I'm trying to figure out how to make the popover disappear if the user taps on the toolbar button while the popover is displayed. You can make the popover disappear without selecting an item if you tap anywhere outside the popover, but I would also like to make it disappear if the user taps the button again. Where I'm stuck is this: there doesn't seem to be an obvious, easy way to hook into the action for the toolbar button. I can tell, using the debugger, that the action that's being called on the button is showMasterInPopover. And I am new to working with selectors programmatically, I admit. Can I somehow write an action and set it on the toolbar item without overriding the action that's already there? e.g. add an action that calls the one that's there now? Or would I have to write an action that shows/hides the popover myself (behavior that's being done behind the scenes presumably by the split view controller now???). Or am I missing an easy way to add this behavior to this button without changing the existing behavior that's being set up for me? Thank you!

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  • WPF UI Automation - AutomationElement.FindFirst fails when there are lots of elements

    - by Orion Edwards
    We've got some automated UI tests for our WPF app (.NET 4); these test use the UI Automation API's. We call AutomationElement.FindFirst to find a target element, and then interact with it. Example (pseudocode): var nameEquals = new PropertyCondition(AutomationElement.NameProperty, "OurAppWindow"); var appWindow = DesktopWindow.FindFirst(TreeScope.Children, nameEquals); // this succeeds var idEquals = new PropertyCondition(AutomationElement.AutomationIdProperty, "ControlId"); var someItem = appWindow.FindFirst(TreeScope.Descendants, idEquals); // this suceeds sometimes, and fails sometimes! The problem is, the appWindow.FindFirst will sometimes fail and return null, even when the element is present. I've written a helper function which walks the UI automation tree manually and prints it out, and the element with the correct ID is present in all cases. It seems to be related to how many other items are also being displayed in the window. If there are no other items then it always succeeds, but when there are many other complex UI elements being displayed alongside it, then the find fails. I can't find any documented element limit mentioned for any of the automation API's - is there some way around this? I'm thinking I might have to write my own implemententation of FindFirst which does the tree walk manually itself... As far as I can tell this should work, because my tree-printer utility function does exactly that, and it's ok, but it seems like this would be unnecessary and slow :-( Any help would be greatly appreciated

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  • Visual Studio Debugging is not attaching to WebDev.WebServer.EXE

    - by Aaron Daniels
    I have a solution with many projects. On Debug, I have three web projects that I want to start up on their own Cassini ASP.NET Web Development servers. In the Solution Properties - Common Properties - Startup Project, I have Multiple startup projects chosen with the three web applications' Action set to Start. All three web development servers start, and all three web pages load. However, Visual Studio is only attaching to two of the WebDev.WebServer.EXE processes. I have to manually go attach to the third process in order to debug it with the debugger. This behavior just started happening, and I'm at a loss as to how to troubleshoot this. Any help is appreciated. EDIT: Also to note, I have stopped and restarted the development servers several times with no change in behavior. Also, when attaching to the process manually, I see that the Type property of the two automatically attached WebDev.WebServer.EXE processes is Managed, while the Type property of the unattached WebDev.WebServer.EXE process is TSQL, Managed, x86. When looking at the project's properties, however, I am targeting AnyCPU, and do NOT have SQL Server debugging enabled. EDIT: Also to note, the two projects that attach correctly are C# web applications. <ProjectTypeGuids>{349c5851-65df-11da-9384-00065b846f21};{fae04ec0-301f-11d3-bf4b-00c04f79efbc}</ProjectTypeGuids> The project that is not attaching correctly is a VB.NET web application. <ProjectTypeGuids>{349c5851-65df-11da-9384-00065b846f21};{F184B08F-C81C-45F6-A57F-5ABD9991F28F}</ProjectTypeGuids> EDIT: Also to note, the behavior is the same on another workstation. So odds are that it's not a machine specific problem.

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  • PHP function generate UL LI

    - by apis17
    hi.. i'm referring this address for function olLiTree http://stackoverflow.com/questions/753853/php-function-that-creates-a-nested-ul-li i have this array $tree = array("A"=array("B"=array("C"="C","D"="D"),"E"=array("F"="F","G"="G"))); but not able to use this function function olLiTree($tree) { echo '<ul>'; foreach($tree as $item) { if (is_array($item)) { olLiTree($item); } else { echo '<li>', $item, '</li>'; } } echo '</ul>'; } to generate <ul> <li>A</li> <li>B <ul> <li>C</li> <li>D</li> </ul> </li> <li>E <ul> <li>F </li> </ul> </li> <ul> <li>G</li> </ul> </ul> can anybody help me to fix this? thanks..

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  • Integrating a Custom Compiler with the Visual Studio IDE

    - by M.A. Hanin
    Background: I want to create a custom VB compiler, extending the "original" compiler, to handle my custom compile-time attributes. Question: after I've created my custom compiler and I've got an executable file capable of compiling VB code via the standard command-line interface, how do I integrate this compiler with the Visual Studio IDE? (such that pressing "compile" or "build" will make use of my compiler instead of the default compiler). EDIT: (Correct me if i'm wrong) From the reactions here, I see this question is a bit shocking, so I shall further explain my needs and background: .NET provides us with a great mechanism called Attributes. As far as I understand, making attributes apply their intended behavior upon the attributed element (assembly, module, class, method, etc.) - attributes must be reflected upon. So the real trick here is reflecting and applying behavior at the right spot. Lets take Serialization for example: We decorate a class with the Serializable attribute. We then pass an instance of the class to the formatter's Serialize method. The formatter reflects upon the instance, checking if it has the Serializable attribute, and acting accordingly. Now, if we examine the Synchronization, Flags, Obsolete and CLSCompliant attributes, then the real question is: who reflects upon them? At least in some cases, it has to be the compiler (and/or IDE). Therefore, it seems that if I wish to create custom attributes that change an element's behavior regardless of any specific consumer, i must extend the compiler to reflect upon them at compilation. Of course, these are not my personal insights: the book "Applied .NET Attributes" provides a complete example of creating a custom attribute and a custom C# compiler to reflect upon that attribute at compilation (the example is used to implement "java-style checked exceptions").

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  • Parsing some particular statements with antlr3 in C target

    - by JCD
    Hello all! I have some questions about antlr3 with tree grammar in C target. I have almost done my interpretor (functions, variables, boolean and math expressions ok) and i have kept the most difficult statements for the end (like if, switch, etc.) 1) I would like interpreting a simple loop statement: repeat: ^(REPEAT DIGIT stmt); I've seen many examples but nothing about the tree walker (only a topic here with the macros MARK() / REWIND(m) + @init / @after but not working (i've antlr errors: "unexpected node at offset 0")). How can i interpret this statement in C? 2) Same question with a simple if statement: if: ^(IF condition stmt elseifstmt* elsestmt?); The problem is to skip the statement if the condition is false and test the other elseif/else statements. 3) I have some statements which can stop the script (like "break" or "exit"). How can i interrupt the tree walker and skip the following tokens? 4) When a lexer or parser error is detected, antlr returns an error. But i would like to make my homemade error messages. How can i have the line number where parser crashed? Ask me if you want more details. Thanks you very much (and i apologize for my poor english)

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  • How do I reset the scale/zoom of a web app on an orientation change on the iPhone?

    - by Elisabeth
    I'm having the same problem that a couple of others have had with getting the correct behavior in a web app on an orientation change, and there doesn't seem to be an obvious solution - I've seen this question asked a couple of times on Stack Overflow and no one's yet been able to answer it. When I start the app in portrait mode, it works fine. Then I rotate into landscape and it's scaled up. To get it to scale correctly for the landscape mode I have to double tap on something twice, first to zoom all the way in (the normal double tap behavior) and again to zoom all the way out (again, the normal double tap behavior). When it zooms out, it zooms out to the correct NEW scale for landscape mode. Switching back to portrait seems to work more consistently; that is, it handles the zoom so that the scale is correct when the orientation changes back to portrait. I am trying to figure out if this is a bug? or if this is something that can be fixed with Javascript? With the viewport meta content, I am setting the initial-scale to 1.0 and I am NOT setting minimum or maximum scale (nor do I want to). I am setting the width to device-width. Any ideas? I know a lot of people would be grateful to have a solution as it seems to be a persistent problem. Thank you!

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  • IncludeExceptionDetailInFaults not behaving as thought

    - by pdiddy
    I have this simple test project just to test the IncludeExceptionDetailInFaults behavior. public class Service1 : IService1 { public string GetData(int value) { throw new InvalidCastException("test"); return string.Format("You entered: {0}", value); } } [ServiceContract] public interface IService1 { [OperationContract] string GetData(int value); } In the app.config of the service i have it set to true <serviceDebug includeExceptionDetailInFaults="True" /> On the client side: try { using (var proxy = new ServiceReference1.Service1Client()) Console.WriteLine(proxy.GetData(5)); } catch (Exception ex) { Console.WriteLine(ex.Message); } This is what I thought the behavior was: Setting to includeExceptionDetailInFaults=true would propagate the exception detail to the client. But I'm always getting the CommunicationObjectFaultException. I did try having the FaultContract(typeof(InvalidCastException)) on the contract but same behavior, only getting the CommunicationObjectFaultException. The only way to make it work was to throw new FaultException(new InvalidCastException("test")); But I thought with IncludeExceptionDetailInFaults=true the above was done automatically. Am I missing something?

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  • Spy++ for PowerBuilder applications

    - by Frerich Raabe
    Hi, I'm trying to write a tool which lets me inspect the state of a PowerBuilder-based application. What I'm thinking of is something like Spy++ (or, even nicer, 'Snoop' as it exists for .NET applications) which lets me inspect the object tree (and properties of objects) of some PowerBuilder-based GUI. I did the same for ordinary (MFC-based) applications as well as .NET applications already, but unfortunately I never developed an application in PowerBuilder myself, so I'm generally thinking about two problems at this point: Is there some API (preferably in Java or C/C++) available which lets one traverse the tree of visual objects of a PowerBuilder application? I read up a bit on the PowerBuilder Native Interface system, but it seems that this is meant to write PowerBuilder extensions in C/C++ which can then be called from the PowerBuilder script language, right? If there is some API available - maybe PowerBuilder applications even expose some sort of IPC-enabled API which lets me inspect the state of a PowerBuilder object hierarchy without being within the process of the PowerBuilder application? Maybe there's an automation interface available, or something COM-based - or maybe something else? Right now, my impression is that probably need to inject a DLL into the process of the PowerBuilder application and then gain access to the running PowerBuilder VM so that I can query it for the object tree. Some sort of IPC mechanism will then let me transport this information out of the PowerBuilder application's process. Does anybody have some experience with this or can shed some light on whether anybody tried to do this already? Best regards, Frerich

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  • Django formsets: make first required?

    - by Mark
    These formsets are exhibiting exactly the opposite behavior that I want. My view is set up like this: def post(request): # TODO: handle vehicle formset VehicleFormSetFactory = formset_factory(VehicleForm, extra=1) if request.POST: vehicles_formset = VehicleFormSetFactory(request.POST) else: vehicles_formset = VehicleFormSetFactory() And my template looks like this: <div id="vehicle_forms"> {{ vehicles_formset.management_form }} {% for form in vehicles_formset.forms %} <h4>Vehicle {{forloop.counter}}</h4> <table> {% include "form.html" %} </table> {% endfor %} </div> That way it initially generates only 1 form, like I want. But I want that one form to be required! When I dynamically add blank forms with JavaScript and vehicles_formset.empty_form all those extra forms are required, which I don't want. From the docs: The formset is smart enough to ignore extra forms that were not changed. This is the behavior the first form is exhibiting (not what I want) but not the behavior that the extra forms are exhibiting (what I do want). Is there some attribute I can can change to at least make one form required?

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  • Automatically add links to class source files under a specified directory of another project in Visu

    - by Binary255
    I want to share some class source files between two projects in Visual Studio 2008. I can't create a project for the common parts and reference it (see my comment if you are curious to why). I've managed to share some source files, but it could be a lot more neat. I've created a test solution called Commonality. The Solution Explorer of the Commonality solution which contains project One and Two: What I like: All class files under the Common folder of project One are automatically added to project Two by linking. It's mostly the same as if I would have chosen Add / Existing Item... : Add As Link on each new class source file. It's clear that these files have been linked in. The shortcut arrow symbol is marking each file icon. What I do not like: The file and folder tree structure under Common of project One isn't included. It's all flat. The linked source files are shown under the project root of project Two. It would look much less cluttered if they were located under Common like in project One. The file tree structure of the Commonality solution which contains project One and Two: $ tree /F /A Folder PATH listing for volume Cystem Volume serial number is 0713370 1337:F6A4 C:. | Commonality.sln | +---One | | One.cs | | One.csproj | | | +---bin | | \---Debug | | One.vshost.exe | | One.vshost.exe.manifest | | | +---Common | | | Common.cs | | | CommonTwo.cs | | | | | \---SubCommon | | CommonThree.cs | | | +---obj | | \---Debug | | +---Refactor | | \---TempPE | \---Properties | AssemblyInfo.cs | \---Two | Two.cs | Two.csproj | Two.csproj.user | Two.csproj~ | +---bin | \---Debug +---obj | \---Debug | +---Refactor | \---TempPE \---Properties AssemblyInfo.cs And the relevant part of project Two's project file Two.csproj: <ItemGroup> <Compile Include="..\One\Common\**\*.cs"> </Compile> <Compile Include="Two.cs" /> <Compile Include="Properties\AssemblyInfo.cs" /> </ItemGroup> How do I address what I do not like, while keeping what I like?

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  • strange syntax error in python, version 2.6 and 3.1

    - by flow
    this may not be an earth-shattering deficiency of python, but i still wonder about the rationale behind the following behavior: when i run source = """ print( 'helo' ) if __name__ == '__main__': print( 'yeah!' ) #""" print( compile( source, '<whatever>', 'exec' ) ) i get :: File "<whatever>", line 6 # ^ SyntaxError: invalid syntax i can avoid this exception by (1) deleting the trailing #; (2) deleting or outcommenting the if __name__ == '__main__':\n print( 'yeah!' ) lines; (3) add a newline to very end of the source. moreover, if i have the source end without a trailing newline right behind the print( 'yeah!' ), the source will also compile without error. i could also reproduce this behavior with python 2.6, so it’s not new to the 3k series. i find this error to be highly irritating, all the more since when i put above source inside a file and execute it directly or have it imported, no error will occur—which is the expected behavior. a # (hash) outside a string literal should always represent the start of a (possibly empty) comment in a python source; moreover, the presence or absence of a if __name__ == '__main__' clause should not change the interpretation of a soure on a syntactical level. can anyone reproduce the above problem, and/or comment on the phenomenon? cheers

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  • Most unintuitive behaviour in the .Net framework?

    - by BlueRaja
    Intended behavior is often another phrase for bug-which-we-knew-about-when-we-wrote-it, but-we-wrote-it-anyways. Because it was "intended" (or perhaps it is now too late or too difficult), many of these extremely-unintuitive bugs never get fixed. For instance, consider the following code (C#): TextInfo textInfo = Thread.CurrentThread.CurrentCulture.TextInfo; textInfo.ToTitleCase("hello world!"); //Returns "Hello World!" textInfo.ToTitleCase("hElLo WoRld!"); //Returns "Hello World!" textInfo.ToTitleCase("Hello World!"); //Returns "Hello World!" What would you expect textInfo.ToTitleCase("HELLO WORLD!"); to return? In fact, it returns "HELLO WORLD!". This was well-documented "intended behavior," but, in my eyes, is extremely unintuitive, and therefore a bug. What is some other unintuitive behavior like this in this in the .Net framework? Bonus points if you can provide a fix that does not break backwards-compatibility. Remember! Always keep these two simple rules in mind when designing an API (or anything else): Make the common case the default, and Keep It Simple, Stupid!

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  • Avoid the collapsing effect on TreeView after updating data

    - by Manolete
    I have a TreeView used to display events. It works great, however every time new events are coming in and populating the tree collapse the tree again to the original position. That is very annoying when the refresh time is less than 1 second and it does not allow the user to interact with the items of the tree. Is there any way to avoid this behaviour? <TreeView Margin="1" BorderThickness="0" Name="eventsTree" ItemsSource="{Binding EventAlertContainers}" Background="#00000000" ScrollViewer.VerticalScrollBarVisibility="Auto" FontSize="14" VirtualizingStackPanel.IsVirtualizing="True"> <TreeView.Resources> <HierarchicalDataTemplate DataType="{x:Type C:EventAlertContainer}" ItemsSource="{Binding EventAlerts}"> <StackPanel Orientation="Horizontal"> <Image Width="20" Height="20" Margin="3,0" Source="Resources\Process_info_32.png" /> <TextBlock FontWeight="Bold" FontSize="16" Text="{Binding Description}" /> </StackPanel> </HierarchicalDataTemplate> <HierarchicalDataTemplate DataType="{x:Type C:EventAlert}" ItemsSource="{Binding Events}"> <StackPanel Orientation="Horizontal"> <Image Width="20" Height="20" Margin="0,0" Source="Resources\clock2_32.jpg" /> <TextBlock FontWeight="DemiBold" FontSize="14" Text="{Binding Name}" /> </StackPanel> </HierarchicalDataTemplate> <HierarchicalDataTemplate DataType="{x:Type C:Event}"> <StackPanel Orientation="Horizontal"> <Image Width="20" Height="20" Margin="0,0" Source="Resources\Task_32.png" /> <StackPanel Orientation="Vertical"> <TextBlock FontSize="12" Text="{Binding Name}" /> </StackPanel> </StackPanel> </HierarchicalDataTemplate> </TreeView.Resources> </TreeView>

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  • Visual Studio 2008 freeze after save

    - by Klay
    I recently added about a dozen classes from another solution into my current solution in Visual Studio. After adding these classes, Visual Studio started freezing for about 10 seconds whenever I Save. The cursor disappears and mouse clicks and keys do nothing. Some interesting points: Even after I removed the classes, the freezing behavior is still there. Freezing occurs whether I've made changes to the code or not. This behavior ONLY seems to affect this particular version of this solution. No other solutions exhibit this behavior. Older versions of this solution are not affected. In Sysinternals Process Explorer, whenever I save in Visual Studio, the I/O bytes graph jumps from 0 to 2MB for about 5 seconds, then drops to about 1 MB for a split second, then jumps back to 2MB for another 5 seconds. Processor use goes up to about 3-5% during this time. Here are the details of my setup: C# Silverlight project (maybe 20 classes), .NET version 3.5 SP1, Visual Studio 2008 v9.0.30729 SP1. EDIT: I edited this question extensively to reflect the more detailed information. I thought this might be preferable to starting a new question.

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  • Javascript: Multiple mouseout events triggered

    - by Channel72
    I'm aware of the different event models in Javascript (the WC3 model versus the Microsoft model), as well as the difference between bubbling and capturing. However, after a few hours reading various articles about this issue, I'm still unsure how to properly code the following seemingly simple behavior: If I have an outer div and an inner div element, I want a single mouse-out event to be triggered when the mouse leaves the outer-div. When the mouse crosses from the inner-div to the outer-div, nothing should happen, and when the mouse crosses from the outer-div to the inner-div nothing should happen. The event should only fire if the mouse moves from the outer-div to the surrounding page. <div id="outer" style = "width:20em; height:20em; border:1px solid #F00" align = "center" onmouseout="alert('mouseout event!')" > <div id="inner" style = "width:18em; height:18em; border:1px solid #000"></div> </div> Now, if I place the "mouseout" event on the outer-div, two mouse-out events are fired when the mouse moves from the inner-div to the surrounding page, because the event fires once when the mouse moves from inner to outer, and then again when it moves from outer to the surrounding page. I know I can cancel the event using ev.stopPropagation(), so I tried registering an event handler with the inner-div to cancel the event propagation. However, this won't prevent the event from firing when the mouse moves from the outer-div to the inner-div. So, unless I'm overlooking something, it seems to me this behavior can't be accomplished without complex mouse-tracking functions. In the future, I plan to reimplement a lot of this code using a more advanced framework, like JQuery, but for now, I'm wondering if there is a simple way to implement the above behavior in regular Javascript.

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  • Returning recursive ternary freaks out

    - by David Titarenco
    Hi, assume this following function: int binaryTree::findHeight(node *n) { if (n == NULL) { return 0; } else { return 1 + max(findHeight(n->left), findHeight(n->right)); } } Pretty standard recursive treeHeight function for a given binary search tree binaryTree. Now, I was helping a friend (he's taking an algorithms course), and I ran into some weird issue with this function that I couldn't 100% explain to him. With max being defined as max(a,b) ((a)>(b)?(a):(b)) (which happens to be the max definition in windef.h), the recursive function freaks out (it runs something like n^n times where n is the tree height). This obviously makes checking the height of a tree with 3000 elements take very, very long. However, if max is defined via templating, like std does it, everything is okay. So using std::max fixed his problem. I just want to know why. Also, why does the countLeaves function work fine, using the same programmatic recursion? int binaryTree::countLeaves(node *n) { if (n == NULL) { return 0; } else if (n->left == NULL && n->right == NULL) { return 1; } else { return countLeaves(n->left) + countLeaves(n->right); } } Is it because in returning the ternary function, the values a => countLeaves(n->left) and b => countLeaves(n->right) were recursively double called simply because they were the resultants? Thank you!

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  • Can ElementTree be told to preserve the order of attributes?

    - by dmckee
    I've written a fairly simple filter in python using ElementTree to munge the contexts of some xml files. And it works, more or less. But it reorders the attributes of various tags, and I'd like it to not do that. Does anyone know a switch I can throw to make it keep them in specified order? Context for this I'm working with and on a particle physics tool that has a complex, but oddly limited configuration system based on xml files. Among the many things setup that way are the paths to various static data files. These paths are hardcoded into the existing xml and there are no facilities for setting or varying them based on environment variables, and in our local installation they are necessarily in a different place. This isn't a disaster because the combined source- and build-control tool we're using allows us to shadow certain files with local copies. But even thought the data fields are static the xml isn't, so I've written a script for fixing the paths, but with the attribute rearrangement diffs between the local and master versions are harder to read than necessary. This is my first time taking ElementTree for a spin (and only my fifth or sixth python project) so maybe I'm just doing it wrong. Abstracted for simplicity the code looks like this: tree = elementtree.ElementTree.parse(inputfile) i = tree.getiterator() for e in i: e.text = filter(e.text) tree.write(outputfile) Reasonable or dumb? Related links: How can I get the order of an element attribute list using Python xml.sax? Preserve order of attributes when modifying with minidom

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  • Calling a method on an unitialized object (null pointer)

    - by Florin
    What is the normal behavior in Objective-C if you call a method on an object (pointer) that is nil (maybe because someone forgot to initialize it)? Shouldn't it generate some kind of an error (segmentation fault, null pointer exception...)? If this is normal behavior, is there a way of changing this behavior (by configuring the compiler) so that the program raises some kind of error / exception at runtime? To make it more clear what I am talking about, here's an example. Having this class: @interface Person : NSObject { NSString *name; } @property (nonatomic, retain) NSString *name; - (void)sayHi; @end with this implementation: @implementation Person @synthesize name; - (void)dealloc { [name release]; [super dealloc]; } - (void)sayHi { NSLog(@"Hello"); NSLog(@"My name is %@.", name); } @end Somewhere in the program I do this: Person *person = nil; //person = [[Person alloc] init]; // let's say I comment this line person.name = @"Mike"; // shouldn't I get an error here? [person sayHi]; // and here [person release]; // and here

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  • How can I make this method more Scalalicious

    - by Neil Chambers
    I have a function that calculates the left and right node values for some collection of treeNodes given a simple node.id, node.parentId association. It's very simple and works well enough...but, well, I am wondering if there is a more idiomatic approach. Specifically is there a way to track the left/right values without using some externally tracked value but still keep the tasty recursion. /* * A tree node */ case class TreeNode(val id:String, val parentId: String){ var left: Int = 0 var right: Int = 0 } /* * a method to compute the left/right node values */ def walktree(node: TreeNode) = { /* * increment state for the inner function */ var c = 0 /* * A method to set the increment state */ def increment = { c+=1; c } // poo /* * the tasty inner method * treeNodes is a List[TreeNode] */ def walk(node: TreeNode): Unit = { node.left = increment /* * recurse on all direct descendants */ treeNodes filter( _.parentId == node.id) foreach (walk(_)) node.right = increment } walk(node) } walktree(someRootNode) Edit - The list of nodes is taken from a database. Pulling the nodes into a proper tree would take too much time. I am pulling a flat list into memory and all I have is an association via node id's as pertains to parents and children. Adding left/right node values allows me to get a snapshop of all children (and childrens children) with a single SQL query. The calculation needs to run very quickly in order to maintain data integrity should parent-child associations change (which they do very frequently). In addition to using the awesome Scala collections I've also boosted speed by using parallel processing for some pre/post filtering on the tree nodes. I wanted to find a more idiomatic way of tracking the left/right node values. After looking at the answers listed I have settled on this synthesised version: def walktree(node: TreeNode) = { def walk(node: TreeNode, counter: Int): Int = { node.left = counter node.right = treeNodes .filter( _.parentId == node.id) .foldLeft(counter+1) { (counter, curnode) => walk(curnode, counter) + 1 } node.right } walk(node,1) }

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  • Automatically add links to class source files under a specified directory of an another project in V

    - by Binary255
    I want to share some class source files between two projects in Visual Studio 2008. I can't create a project for the common parts and reference it (see my comment if you are curious to why). I've managed to share some source files, but it could be a lot more neat. I've created a test solution called Commonality. The Solution Explorer of the Commonality solution which contains project One and Two: What I like: All class files under the Common folder of project One are automatically added to project Two by linking. It's mostly the same as if I would have chosen Add / Existing Item... : Add As Link on each new class source file. It's clear that these files have been linked in. The shortcut arrow symbol is marking each file icon. What I do not like: The file and folder tree structure under Common of project One isn't included. It's all flat. The linked source files are shown under the project root of project Two. It would look much less cluttered if they were located under Common like in project One. The file tree structure of the Commonality solution which contains project One and Two: $ tree /F /A Folder PATH listing for volume Cystem Volume serial number is 0713370 1337:F6A4 C:. | Commonality.sln | +---One | | One.cs | | One.csproj | | | +---bin | | \---Debug | | One.vshost.exe | | One.vshost.exe.manifest | | | +---Common | | | Common.cs | | | CommonTwo.cs | | | | | \---SubCommon | | CommonThree.cs | | | +---obj | | \---Debug | | +---Refactor | | \---TempPE | \---Properties | AssemblyInfo.cs | \---Two | Two.cs | Two.csproj | Two.csproj.user | Two.csproj~ | +---bin | \---Debug +---obj | \---Debug | +---Refactor | \---TempPE \---Properties AssemblyInfo.cs And the relevant part of project Two's project file Two.csproj: <ItemGroup> <Compile Include="..\One\Common\**\*.cs"> </Compile> <Compile Include="Two.cs" /> <Compile Include="Properties\AssemblyInfo.cs" /> </ItemGroup> How do I address what I do not like, while keeping what I like?

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  • Good Starting Points for Optimizing Database Calls in Ruby on Rails?

    - by viatropos
    I have a menu in Rails which grabs a nested tree of Post models, each which have a Slug model associated via a polymorphic association (using the friendly_id gem for slugs and awesome_nested_set for the tree). The database output in development looks like this (here's the full gist): SQL (0.4ms) SELECT COUNT(*) AS count_id FROM "posts" WHERE ("posts".parent_id = 39) CACHE (0.0ms) SELECT "posts".* FROM "posts" WHERE ("posts"."id" = 13) LIMIT 1 CACHE (0.0ms) SELECT "slugs".* FROM "slugs" WHERE ("slugs".sluggable_id = 13 AND "slugs".sluggable_type = 'Post') ORDER BY id DESC LIMIT 1 Slug Load (0.4ms) SELECT "slugs".* FROM "slugs" WHERE ("slugs".sluggable_id = 40 AND "slugs".sluggable_type = 'Post') ORDER BY id DESC LIMIT 1 SQL (0.3ms) SELECT COUNT(*) AS count_id FROM "posts" WHERE ("posts".parent_id = 40) CACHE (0.0ms) SELECT "posts".* FROM "posts" WHERE ("posts"."id" = 13) LIMIT 1 CACHE (0.0ms) SELECT "slugs".* FROM "slugs" WHERE ("slugs".sluggable_id = 13 AND "slugs".sluggable_type = 'Post') ORDER BY id DESC LIMIT 1 Slug Load (0.4ms) SELECT "slugs".* FROM "slugs" WHERE ("slugs".sluggable_id = 41 AND "slugs".sluggable_type = 'Post') ORDER BY id DESC LIMIT 1 ... Rendered shared/_menu.html.haml (907.6ms) What are some quick things I should always do to optimize this from the start (easy things)? Some things I'm thinking now are: Can Rails 3 eager load the whole Post tree + associated Slugs in one DB call? Can I do that easily with named scopes or custom SQL? What is best practice in this situation? Not really thinking about memcached in this situation as that can be applied to much more than just this.

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  • Brackets matching using BIT

    - by amit.codename13
    edit: I was trying to solve a spoj problem. Here is the link to the problem : http://spoj.pl/problems/BRCKTS I can think of two possible data structures for solving the problem one using segment tree and the other using a BIT. I have already implemented the solution using a segment tree. I have read about BIT but i can't figure out how to do a particular thing with it(which i have mentioned below) I am trying to check if brackets are balanced in a given string containing only ('s or )'s. I am using a BIT(Binary indexed tree) for solving the problem. The procedure i am following is as follows: I am taking an array of size equal to the number of characters in the string. I am assigning -1 for ) and 1 for ( to the corresponding array elements. Brackets are balanced in the string only if the following two conditions are true. The cumulative sum of the whole array is zero. Minimum cumulative sum is non negative. i.e the minimum of cumulative sums of all the prefixes of the array is non-negative. Checking condition 1 using a BIT is trivial. I am facing problem in checking condition 2.

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  • Enabling new admin action(button sales_order/view) in ACL

    - by latvian
    Hi, We created new action similar to 'hold', 'ship' and others in the 'sales_order/view' admin section that can be triggered by clicking at the button. Afterward, we added our new action to the ACL with the following code in config.xml: <acl> <resources> <admin> <children> <sales> <children> <order> <children> <actions translate="title"> <title>Actions</title> <children> <shipNew translate="title"><title>Ship Ups</title></shipNew> </children> </actions> </children> <sort_order>10</sort_order> </order> </children> </sales> </children> </admin> </resources> </acl> ACL functionality works, however, in the 'Resources Tree'(System/Permissions/Roles/Role Resources) our new action does never show up as selected(checked) even thou it is allowed for particular Role. I can see that from table 'admin_rule' with resource id for our new action that it is allowed, so it needs to be selected, but it is not. When trying to solve this issue i looked into the template(permissions/rolesedit.phtml) and I found that the 'resource tree' is draw with Javascript...thats where i got stock due to my limited knowledge in Javascript. Why the resource tree does not display our new ACL entry correctly, that is the check box is never checked? Thank You for helping margots

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