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  • Correct way to load image into UIWebView from NSData object

    - by rustyshelf
    I have downloaded a gif image into an NSData object (I've checked the contents of the NSData object and it's definitely populated). Now I want to load that image into my UIWebView. I've tried the following: [webView loadData:imageData MIMEType:@"image/gif" textEncodingName:nil baseURL:nil]; but I get a blank UIWebView. Loading the image from the same URL directly works fine: NSURLRequest *request = [NSURLRequest requestWithURL:[NSURL URLWithString:imageUrl]]; [imageView loadRequest:request]; Do I need to set the textEncodingName to something, or am I doing something else wrong? I want to load the image manually so I can report progress to the user, but it's an animated gif, so when it's done I want to show it in a UIWebView. Edit: Perhaps I need to wrap my image in HTML somehow? Is there a way to do this without having to save it to disk?

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  • What's the best way to fill or paint around an image in Java?

    - by wsorenson
    I have a set of images that I'm combining into a single image mosaic using JAI's MosaicDescriptor. Most of the images are the same size, but some are smaller. I'd like to fill in the missing space with white - by default, the MosaicDescriptor is using black. I tried setting the the double[] background parameter to { 255 }, and that fills in the missing space with white, but it also introduces some discoloration in some of the other full-sized images. I'm open to any method - there are probably many ways to do this, but the documentation is difficult to navigate. I am considering converting any smaller images to a BufferedImage and calling setRGB() on the empty areas (though I am unsure what to use for the scansize on the batch setRGB() method). My question is essentially: What is the best way to take an image (in JAI, or BufferedImage) and fill / add padding to a certain size? Is there a way to accomplish this in the MosaicDescriptor call without side-effects? For reference, here is the code that creates the mosaic: for (int i = 0; i < images.length; i++) { images[i] = JPEGDescriptor.create(new ByteArraySeekableStream(images[i]), null); if (i != 0) { images[i] = TranslateDescriptor.create(image, (float) (width * i), null, null, null); } } RenderedOp finalImage = MosaicDescriptor.create(ops, MosaicDescriptor.MOSAIC_TYPE_OVERLAY, null, null, null, null, null);

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  • applet does not load

    - by jcp
    We have a legacy program that was ported from Java 1.3 to Java 1.5. This application involves applets which worked fine before. After porting however, the applet would not load. However there are no errors or exceptions. The app would just try to load it forever. We tried to run it with Java 1.6 and poof! No problems whatsoever. Isn't Java 6 backwards compatible? So how come it would run in that version and not in 1.5? ==== Java Console log for Java 1.5.0_19 basic: Registered modality listener basic: Registered modality listener basic: Registered modality listener liveconnect: Invoking JS method: document liveconnect: Invoking JS method: document liveconnect: Invoking JS method: document liveconnect: Invoking JS method: URL liveconnect: Invoking JS method: URL liveconnect: Invoking JS method: URL basic: Referencing classloader: sun.plugin.ClassLoaderInfo@bb7759, refcount=1 basic: Referencing classloader: sun.plugin.ClassLoaderInfo@bb7759, refcount=2 basic: Referencing classloader: sun.plugin.ClassLoaderInfo@bb7759, refcount=3 basic: Added progress listener: sun.plugin.util.GrayBoxPainter@b0bad7 basic: Loading applet ... basic: Initializing applet ... basic: Starting applet ... basic: Added progress listener: sun.plugin.util.GrayBoxPainter@ba9340 basic: Added progress listener: sun.plugin.util.GrayBoxPainter@1198891 basic: Loading applet ... basic: Initializing applet ... basic: Starting applet ... basic: Loading applet ... basic: Initializing applet ... basic: Starting applet ... basic: Referencing classloader: sun.plugin.ClassLoaderInfo@bb7759, refcount=4 basic: Releasing classloader: sun.plugin.ClassLoaderInfo@bb7759, refcount=3 basic: Referencing classloader: sun.plugin.ClassLoaderInfo@bb7759, refcount=4 basic: Releasing classloader: sun.plugin.ClassLoaderInfo@bb7759, refcount=3 basic: Referencing classloader: sun.plugin.ClassLoaderInfo@bb7759, refcount=4 basic: Releasing classloader: sun.plugin.ClassLoaderInfo@bb7759, refcount=3 network: Connecting <something>.jar with proxy=HTTP @ proxy/<ip address> basic: Loading <something>.jar from cache basic: No certificate info, this is unsigned JAR file. Left START init() Left END init() Right START init() Control start() Waiting for Left Panel to load... Right START start() network: Connecting socket://<ip address>:14444 with proxy=DIRECT Control start() Waiting for Left Panel to load... Control start() Waiting for Left Panel to load... Control start() Waiting for Left Panel to load... my HostName : <ip address> Thread-19 Check : Thread-19 Check : Monitor : run : start Thread-20 Monitor : Monitor: run() start Control start() Waiting for Left Panel to load... Control start() Waiting for Left Panel to load... Control start() Waiting for Left Panel to load... Control start() Waiting for Left Panel to load... Control start() Waiting for Left Panel to load... Control start() Waiting for Left Panel to load... the last message goes on forever... and now with the working version: ==== Java Console log for Java 1.6.0_15 basic: Added progress listener: sun.plugin.util.GrayBoxPainter$GrayBoxProgressListener@1b000e7 basic: Added progress listener: sun.plugin.util.GrayBoxPainter$GrayBoxProgressListener@12611a7 basic: Added progress listener: sun.plugin.util.GrayBoxPainter$GrayBoxProgressListener@1807ca8 network: CleanupThread used 6 us network: CleanupThread used 5 us network: CleanupThread used 6 us cache: Skip blacklist check as cached value is ok. network: Cache entry found [url: <something>.jar, version: null] network: Connecting <something>.jar with proxy=HTTP @ proxy/<ip address> network: ResponseCode for <something>.jar : 304 network: Encoding for <something>.jar : null network: Disconnect connection to <something>.jar Reading certificates from 11 <something>.jar | <something>.idx network: No certificate info for unsigned JAR file: <something>.jar basic: Applet loaded. basic: Applet loaded. basic: Applet resized and added to parent container basic: Applet resized and added to parent container basic: PERF: AppletExecutionRunnable - applet.init() BEGIN ; jvmLaunch dt 330275 us, pluginInit dt 27768955 us, TotalTime: 28099230 us Right START init() basic: PERF: AppletExecutionRunnable - applet.init() BEGIN ; jvmLaunch dt 330275 us, pluginInit dt 27770563 us, TotalTime: 28100838 us Left START init() basic: Applet loaded. basic: Applet resized and added to parent container basic: PERF: AppletExecutionRunnable - applet.init() BEGIN ; jvmLaunch dt 330275 us, pluginInit dt 27779332 us, TotalTime: 28109607 us Left END init() basic: Applet initialized basic: Removed progress listener: sun.plugin.util.GrayBoxPainter$GrayBoxProgressListener@12611a7 basic: Applet made visible And that's it. Still haven't figured out why it works with java6 and not java5. @valli: the object tag was used, not applet @thorbjorn: i tried that already... it just keeps saying loading applet... @aaron: how can i know what exception it is, if there really is one? and yes we have considered that its a java bug but i still havent found what that bug is. i have to submit a report tomorrow and i've scoured the net but came up with nothing as of yet... @all: thank you for your replies

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  • What file format can represent an uncompressed raster image at 48 or 64 bits per pixel?

    - by finnw
    I am creating screenshots under Windows and using the LockBits function from GDI+ to extract the pixel data, which will then be written to a file. To maximise performance I am also: Using the same PixelFormat as the source bitmap, to avoid format conversion Using the ImageLockModeUserInputBuf flag to extract the pixel data into a pre-allocated buffer This pre-allocated buffer (pointed to by BitmapData::Scan0) is part of a memory-mapped file (to avoid copying the pixel data again.) I will also be writing the code that reads the file, so I can use (or invent) any format I wish. However I would prefer to use a well-known format that existing programs (ideally web browsers) are able to read, because that means I can visually confirm that the images are correct before writing the code for the other program (that reads the image.) I have implemented this successfully for the PixelFormat32bppRGB format, which matches the format of a 32bpp BMP file, so if I extract the pixel data directly into the memory-mapped BMP file and prefix it with a BMP header I get a valid BMP image file that can be opened in Paint and most browsers. Unfortunately one of the machines I am testing on returns pixels in PixelFormat64bppPARGB format (presumably this is influenced by the video adapter driver) and there is no corresponding BMP pixel format for this. Converting to a 16, 24 or 32bpp BMP format slows the program down considerably (as well as being lossy) so I am looking for a file format that can use this pixel format without conversion, so I can extract directly into the memory-mapped file as I have done with the 32bpp format. What raster image file formats support 48bpp and/or 64bpp?

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  • Silverlight - how to render image from non-visible data bound user control?

    - by MagicMax
    Hello! I have such situation - I'd like to build timeline control. So I have UserControl and ItemsControl on it (every row represents some person). The ItemsControl contains another ItemsControl as ItemsControl.ItemTemplate - it shows e.g. events for the person arranged by event's date. So it looks as some kind of grid with dates as a column headers and e.g. peoples as row headers. ........................|.2010.01.01.....2010.01.02.....2010.01.03 Adam Smith....|......[some event#1].....[some event#2]...... John Dow.......|...[some event#3].....[some event#4]......... I can have a lot of persons (ItemsControl #1 - 100-200 items) and a lot of events occured by some day (1-10-30 events per person in one day) the problem is that when user scrolls ItemsControl #1/#2 it happened toooo sloooooowwww due to a lot of elements should be rendered in one time (as I have e.g. a bit of text boxes and other elements in description of particular event) Question #1 - how can I improve it? May be somebody knows better way to build such user control? I have to mention that I'm using custom Virtual panel, based on some custom Virtual panel implementation found somewhere in internet... Question #2 - I'd like to make image with help of WriteableBitmap and render data bound control to image and to show image instead of a lot of elements. Problem is that I'm trying to render invisible data bound control (created in code behind) and it has actualWidth/Height equals to zero (so nothing rendered). How can I solve it? Thank you very much for you help!

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  • Does anchor href of an image make it download?

    - by matthewsteiner
    So I was using yslow for firefox and my page weight was way high. My page has a main product image and then maybe 10 thumbnails. If you click a thumbnail, the image opens up in a popup done through jquery. The problem is, yslow is listing even the targets of the thumbnails as part of the page weight, so I guess for some reason the images are downloading. For example, I have: <a class="group nyroModal" rel="lightbox-group" href="/upload/topview.jpg"> <img alt="thumbnail" src="/upload/thumb/t_topview.jpg" /> </a> Would this normal html cause the "upload/topview.jpg" to automatically download? Or is it the jquery plugin "nyroModal"? I'd rather the images didn't preload, that'd waste a lot of bandwidth. So my question is, does a browser automatically try to download image files that are in the href property of anchors, or is the plugin most likely causing this? Thanks for any direction you can give me.

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  • require wp-load.php 3 directories back

    - by sman591
    I'm trying to include a file (/wp-load.php) at the beginning of the /html/ directory. I'm trying to include it from /wp-content/themes/pw-steel-orange/index-load.php, but I always get the error message Warning: require_once(../wp-load.php) [function.require-once]: failed to open stream: No such file or directory in /nfs/c07/h01/mnt/102799/domains/platyworld.com/html/wp-content/themes/pw-steel-orange/index-load.php on line 1 Fatal error: require_once() [function.require]: Failed opening required '../wp-load.php' (include_path='.:/usr/local/php-5.2.6-1/share/pear') in /nfs/c07/h01/mnt/102799/domains/platyworld.com/html/wp-content/themes/pw-steel-orange/index-load.php on line 1 Am I doing something wrong? I though ../ brings the includes to the beginning directory Sorry if this is a duplicate, I couldn't find something related to this in my searches...

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  • How do I attach a link (to a View) to an image in ASP.NET MVC?

    - by Ryan Pitts
    Ok, so here is my situation. I am creating a web application using ASP.NET MVC 2 using the C# language. I have programmed in HTML, CSS, and PHP for several years and I am very new to ASP.NET. The part that I am having trouble with is the image gallery. The setup: I have a link on the navigation bar that goes to a "Galleries" page. This page will show a list of galleries. Each gallery has a title, an image, and a description. All of this information is pulled from an XML file. I'm using the XML file like a database. I wanted to use this method so that i could easily update the list of galleries and have the updated XML file automatically be reflected by the website. Now, the galleries should link to an "Images" page. This page will display a list of images within the gallery based on what gallery was selected. This page will also pull from an XML file. The problem: I cannot seem to attach a dynamic link to the image? I am also stuck and not sure how to get the correct View to display. I know I need to do something with the controllers and models, right? I have some code if needed? I would greatly appreciate any help or direction for this! Thanks!

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  • CSS- How to align background image over bottom border line? Jsfiddle included

    - by John Robinson
    I have an image I am trying to display over the top of a bottom border, but it is being arranged behind the bottom border element (in this example, named "divider"), and I can't get it to align correctly. I would like the image to be displayed in the middle of the the border element and over the top of it. Vertically, I am trying to get the 1px line on the left and right side of the image to align with the 1px border to appear as if it is one element. Here is the code: .divider { border-bottom: 1px solid #c3c3c3; clear: both; display: block; margin-bottom: 20px; padding-top: 20px; width: 100%; } .sidearrow { background: url(http://s16.postimage.org/sbf7v9n75/sidearrow.png) 50% 14px no-repeat; width: 100%; height: 25px; }? <p>Here is some content above</p> <div class="sidearrow"></div> <div class="divider"></div> <p>Here is some content below</p>? And the jsfiddle: http://jsfiddle.net/F5xjx/2/ Any ideas how to get this to work? Thanks in advance.

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  • Why does my Android App crash when loading image from gallery the 2nd time?

    - by Sebastian
    Hi folks, I've written an app, thats loading images either using the android gallery app or by taking a photo using the cam. When I now load an image using the gallery, everything is fine. When the code is being executed a second time (for loading another image), the application crashes. try { Uri data = intent.getData(); ContentResolver cr = this.getContentResolver(); Bitmap mBitmap = null; mBitmap = Media.getBitmap(cr, data); imageView.setImageBitmap(mBitmap); } catch(Exception e){ showToast(this, "Failed loading image from gallery"); return; } The code crashes at the line mBimap = Media.getBitmap(cr, data);. Everything is initialized, there are no null values etc. The strange thing is: no exception is thrown, I don't get into the catch block to determine whats going wrong. Does anyone have an idea about this? Am I not allowed to "re-use" the content resolver? Do I have to free it after the first usage or something like this?

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  • "rake test" doesn't load fixtures?

    - by Pavel K.
    when i run rake test --trace here's what happens ** Invoke test (first_time) ** Execute test ** Invoke test:units (first_time) ** Invoke db:test:prepare (first_time) ** Invoke db:abort_if_pending_migrations (first_time) ** Invoke environment (first_time) ** Execute environment ** Execute db:abort_if_pending_migrations ** Execute db:test:prepare ** Invoke db:test:load (first_time) ** Invoke db:test:purge (first_time) ** Invoke environment ** Execute db:test:purge ** Execute db:test:load ** Invoke db:schema:load (first_time) ** Invoke environment ** Execute db:schema:load ** Execute test:units /usr/bin/ruby1.8 -I"lib:test".... (and after that fails because there's no fixtures loaded) why doesn't it load fixtures (i thought that would be default behaviour) and how do i make it load fixtures before executing tests??? p.s. my test/test_helper.rb content is: ENV["RAILS_ENV"] = "test" require File.expand_path(File.dirname(__FILE__) + "/../config/environment") require 'test_help' class ActiveSupport::TestCase self.use_transactional_fixtures = true self.use_instantiated_fixtures = false fixtures :all end (rails 2.3.4)

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  • User class - 'load' data

    - by John
    <?php class User { private $id; private $username; public function __construct($id = null) { $this->id = $id; if (!is_null($this->id)) { $this->load(); } } public function load() { } } ?> In the 'load' method I am going to load all the information from the current user (id) But I wonder how is the best way to load all info. I could grab all data and then just assign all private variables, but I assume there must be another "cheaper" way to get all the data so I can use as such $this-variable; And not have to ASSIGN every single data row, I select in the load method. How?

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  • imagefill() turns rest of the area black

    - by Nidhinzz Own
    I'm using imagefill() for changing the background color if an image.But while doing so the other areas which are not to be affected, change its color to black. $image = imagecreatefrompng("sample.png"); $background = imagecolorallocate($image, 255, 0,0); imagefill($image, 0,0, $background); header("content-type: image/png"); imagepng($image,"sample.png"); This is my code.Can anyone tell me how this is happening ?

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  • How to burn WIM image to DVD or to convert it to ISO?

    - by dv9000
    I need to run vista recovery but its boot loader is destoryed. The only way to run reovery seems to be burning a temporary DVD from base.wim and boot.wim taken from vista recovery partition. How can I do this without having any vista installation or DVD? I can dowload anything but ony from legitimate sources (e.g. not torrents etc). Thank you in advance.

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  • How to update the hard disk device drivers for a ghosted hard drive image so it can run on different hardware: Ultra ATA > SATA

    - by rism
    I've ghosted a Winxp machine from one laptop with Ultra ATA drive, and would like to set it up on another laptop as a multiboot option on another hard driver with a SATA drive. I can install the partition fine but if i make it active and try to boot it it blue screens. The blue screen is so fast i cant even read it, other than to make out it's saying "something", im picking probably hard drive as it goes through POST fine. So basically i would like to boot into my Win7 OS, and then somehow manipulate the XP partition to use updated drivers for the new hard drive/laptop so that i can then at least boot into the XP OS on the new machine and update all the other drivers in safe mode or whatever to get it to run. I assume someone is going to tell me to just do a fresh install, but that kinda defeats the purpose of ghosting at this point. There is a significant amount of personalisation, development setup on the XP machine that i would like to just transfer as is. As it stands ive invested minmal time in getting it to run, just a ghost and recovery and then a blue screen boot or two, so its still well worth it to me, time wise to try this way. Thanks.

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  • Want to install OS from USB instead of CD : How to deal with *.img image files?

    - by claws
    I'm on windows. I'm trying DragonflyBSD operating system. as you can see here: http://www.dragonflybsd.org/download/ there are two kinds of images CD (.iso) and USB (.img) files available for download. I downloaded *.iso and using UNetbootin to make a bootable USB stick. But its taking hell lot of time. Its been 2 hours and its just 50% done(9k of 18k files). I'm really pissed off now! I used *.iso because I didn't know how to deal with *.img files. Will it be quick *.img file? How to use it to make bootable USB?

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  • ASP.NET Send Image Attachment With Email Without Saving To Filesystem

    - by KGO
    I'm trying to create a form that will send an email with an attached image and am running into some problems. The form I am creating is rather large so I have created a small test form for the purpose of this question. The email will send and the attachment will exist on the email, but the image is corrupt or something as it is not viewable. Also.. I do not want to save the image to the filesystem. You may think it is convoluted to take the image file from the fileupload to a stream, but this is due to the fact that the real form I am working on will allow multiple files to be added through a single fileupload and will be saved in session, thus the images will not be coming from the fileupload control directly on submit. File: TestAttachSend.aspx <%@ Page Language="C#" AutoEventWireup="true" CodeFile="TestAttachSend.aspx.cs" Inherits="TestAttachSend" %> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head runat="server"> <title></title> </head> <body> <form id="form1" runat="server"> <div> <h1>Send Email with Image Attachment</h1> Email Address TO: <asp:TextBox ID="txtEmail" runat="server"></asp:TextBox><br /> Attach JPEG Image: <asp:FileUpload ID="fuImage" runat="server" /><br /> <br /> <asp:Button ID="btnSend" runat="server" Text="Send" onclick="btnSend_Click" /><br /> <br /> <asp:label ID="lblSent" runat="server" text="Image Sent!" Visible="false" EnableViewState="false"></asp:label> </div> </form> </body> </html> File: TestAttachSend.aspx.cs using System; using System.Collections.Generic; using System.Web; using System.Web.UI; using System.Web.UI.WebControls; using System.Net.Mail; using System.IO; public partial class TestAttachSend : System.Web.UI.Page { protected void Page_Load(object sender, EventArgs e) { } protected void btnSend_Click(object sender, EventArgs e) { if (fuImage.HasFile && fuImage.PostedFile.ContentType == System.Net.Mime.MediaTypeNames.Image.Jpeg) { SmtpClient emailClient = new SmtpClient(); MailMessage EmailMsg = new MailMessage(); EmailMsg.To.Add(txtEmail.Text.Trim()); EmailMsg.From = new MailAddress(txtEmail.Text.Trim()); EmailMsg.Subject = "Attached Image"; EmailMsg.Body = "Image is attached!"; MemoryStream imgStream = new MemoryStream(); System.Drawing.Image img = System.Drawing.Image.FromStream(fuImage.PostedFile.InputStream); string filename = fuImage.PostedFile.FileName; img.Save(imgStream, System.Drawing.Imaging.ImageFormat.Jpeg); EmailMsg..Attachments.Add(new Attachment(imgStream, filename, System.Net.Mime.MediaTypeNames.Image.Jpeg)); emailClient.Send(EmailMsg); lblSent.Visible = true; } } }

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  • Potential issues with multiple home pages

    - by Maxim Zaslavsky
    I have a site where I want to have two different home pages: a general description page for anonymous users, and a dashboard page for logged-in users. I am debating between two implementations: Both pages live at / The page for anonymous users is located at / and the dashboard is at /dashboard, with automatic redirection between them based on whether a given user is logged in (e.g., if you're logged in and navigate to /, you are redirected to /dashboard. Is it cleaner to have both pages use the same URL or separate URLs? Also, I imagine that choices for that question will affect the following: Caching: the anonymous page would be completely cached, while the logged-in page would not be cached at all (except for static resources). This could lead to issues with server caching, request speed, and UX (such as if one version of the page is cached in a user's browser when the other version should be displayed, instead). SEO: how would search engines react to such canonical URLs? Load time (due to redirects or to the server having to always reevaluate which page to display)

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  • Very High CPU usage (100%) from just browsing the Web

    - by cole
    I tested on Firefox and Chromioum. Im at 100% while loading pages which causes them to load slow and when I dont have a application running Im at 40% CPU (At least) Everything is slow basically. Im also already on Ubuntu Classic so im not using Unity. Should I go to 10.04? is that more stable? On windows this wasnt an issue. I have a Dual Boot with XP and a 2.4Ghz Intel Celeron with 768MB RAM and an Nvidia 6200 Graphics card. I heard 10.04 was the most stable. any suggestions?

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