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  • How to access the stage from an AS3 class in Adobe Flash

    - by Graphithy
    The problem I've encountered is that I am using a keyboardEventListener to make a movieclip run around. As I'm a college student, I'm creating this for an assignment but we are forced to use as3 classes. When I run the code in the maintimeline, there is no problem. But when I try to access it from another class (with an 'Export for ActionScript' on the movieclip in question) I get an error he can't address the stage. this.stage.addEventListener(KeyboardEvent.KEY_DOWN, dostuff);

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  • [iPhone app] Detecting which key has been pressed in UITextField

    - by Dough
    Hi, I have an UITextField object in my view and want to launch a method when user press backspace button and textField is empty. First I have to do is to create a cursor storing text length, so when cursor changes from 1 to 0 there is nothing to do. The only way to launch the method is when text length is 0 - press backspace - remain to 0. How to catch the event of pressing the backspace key in my UITextField ? Thanks in advance !

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  • jKey (JavaScript key shortcut plugin) Issue

    - by Oscar Godson
    Me and a friend are writing a plugin for jQuery that makes it easy for devs to add key shortcuts and we're damn close but no cigar. We're having issues with the key combos. It seems like we are having issues when you call the same selector multiple times on a page. Try pressing alt+a... youll see it works one time, then gets all mangled up. Anyone know how to fix it? It'll be on github after it's corrected and I'd be happy to add "thank you to" link to whoever can fix this in the header with the copyright info :) It's nicely documented and i have all the code and stuff here. So... anyone? http://jsbin.com/azaha4

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  • Why might my Emacs use spaces instead of tabs?

    - by Fletcher Moore
    I am trying to diagnose this problem. TAB creates 4 spaces instead of a 4 col TAB like I want. But I don't think it should because C-h v indent-tabs-mode on the buffer in question says it is set to t. When I check my keybindings, TAB is set to c-indent-line-or-region. Does this function ignore my tabs-mode?

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  • Eclipse's Visual Studio Ctrl+Tab and Ctrl+Shift+Tab Equivalent

    - by jasonh
    In Visual Studio, I always use Ctrl+Tab and Ctrl+Shift+Tab to navigate between documents. I see that Eclipse has Ctrl+F6 to navigate between editors, but this isn't nearly the same behavior. The difference being, pressing it once and then again will get you moving back and forth between two files, whereas in VS, it will cause you to navigate forward based on the tab order in the editor. Any ideas on how I can replicate VS's behavior?

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  • F12 no longer works in Visual Studio

    - by Dean
    this is driving me crazy, ever since I installed ReSharper 4, F12 no longer seems to work. If you look at the all the ReSharper short cuts in the Goto sub menu Declaration doesn't have any assigned! The only way I can go to declaration is by using ALT and ` and then selecting Declaration. I have tried un-installing and re-installing ReSharper with no luck, I have also, in ReSharper option asked it to use the default Visual Studio Key Bindings but that doesn't to work either. Interestingly, when I do use ALT and ` I actually get two entries for the Declaration option. Has anyone come across this problem I am using Visual Studio 2005 SP1

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  • addEventListener() isn't detecting KEY_UP nor KEY_DOWN

    - by Zirenth
    My full code is import flash.events.KeyboardEvent; import flash.events.Event; //init some variables var speedX = 0; var speedY = 0; msg.visible = false; var curLevel = 2; var level = new Array(); var flagVar; var won = false; //Adding level platforms for(var i = 0; i < numChildren; i++) { if(getChildAt(i) is platform) { level.push(getChildAt(i).getRect(this)); } if(getChildAt(i) is flag) { flagVar = getChildAt(i).getRect(this); } } //Checking key presses var kUp = false; var kDown = false; var kLeft = false; var kRight = false; var kSpace = false; stage.addEventListener(KeyboardEvent.KEY_DOWN, kD); stage.addEventListener(KeyboardEvent.KEY_UP, kU); function kD(k:KeyboardEvent) { trace("Key down - " + k.keyCode); if(k.keyCode == 32) { kSpace = true; } if(k.keyCode == 37 ) { kLeft = true; } if(k.keyCode == 38) { kUp = true; } if(k.keyCode == 39) { kRight = true; } } function kU(k:KeyboardEvent) { trace("Key up - " + k.keyCode); if(k.keyCode == 32) { kSpace = false; } if(k.keyCode == 37) { kLeft = false; } if(k.keyCode == 38) { kUp = false; } if(k.keyCode == 39) { kRight = false; } } addEventListener(Event.ENTER_FRAME, loopAround); function loopAround(e:Event) { //horizontal movement if(kLeft) { speedX = -10; } else if(kRight) { speedX = 10; } else { speedX *= 0.5; } player.x += speedX; //horizontal collision checks for(var i = 0; i < level.length; i++) { if(player.getRect(this).intersects(level[i])) { if(speedX > 0) { player.x = level[i].left - player.width; } if(speedX < 0) { player.x = level[i].right; } speedX = 0; } } //vertical movement speedY += 1; player.y += speedY; var jumpable = false; //Vertical collision for(i = 0; i < level.length; i++) { if(player.getRect(this).intersects(level[i])) { if(speedY > 0) { player.y = level[i].top - player.height; speedY = 0; jumpable = true; } if(speedY < 0) { player.y = level[i].bottom; speedY *= -0.5; } } } //JUMP! if((kUp || kSpace) && jumpable) { speedY=-20; } //Moving camera and other this.x = -player.x + (stage.stageWidth/2); this.y = -player.y + (stage.stageHeight/2); msg.x = player.x - (msg.width/2); msg.y = player.y - (msg.height/2); //Checking win if(player.getRect(this).intersects(flagVar)) { msg.visible = true; won = true; } //Check for next level request if(kSpace && won) { curLevel++; gotoAndStop(curLevel); won = false; } } The section in question is //Checking key presses var kUp = false; var kDown = false; var kLeft = false; var kRight = false; var kSpace = false; stage.addEventListener(KeyboardEvent.KEY_DOWN, kD); stage.addEventListener(KeyboardEvent.KEY_UP, kU); function kD(k:KeyboardEvent) { trace("Key down - " + k.keyCode); if(k.keyCode == 32) { kSpace = true; } if(k.keyCode == 37 ) { kLeft = true; } if(k.keyCode == 38) { kUp = true; } if(k.keyCode == 39) { kRight = true; } } function kU(k:KeyboardEvent) { trace("Key up - " + k.keyCode); if(k.keyCode == 32) { kSpace = false; } if(k.keyCode == 37) { kLeft = false; } if(k.keyCode == 38) { kUp = false; } if(k.keyCode == 39) { kRight = false; } } This was working fine last night, but today I moved it to a new keyframe and now it's not working. I'm not getting any errors (even if I debug). It just won't move the character or even show up in output. I'm still quite new to as3, so I don't really know what to do. Thanks in advance. Edit: After playing with it a bit, I've found out that the reason it's not working is due to the menu. The menu has a single button and two text elements, which are fine. The code that I'm using on the menu is this: import flash.events.MouseEvent; stop(); var format:TextFormat = new TextFormat(); format.size = 26; format.bold = true; playGameButton.setStyle("textFormat", format); stage.addEventListener(MouseEvent.CLICK, playGame); function playGame(e:MouseEvent) { if(e.target.name == "playGameButton") { gotoAndStop(2); } } If I use just gotoAndStop(2); it works fine, but with everything else it just goes to the second frame, and nothing else works after that. Edit #2: I've narrowed it down even farther to the if statement itself. if(e.target == playGameButton) if(e.target.name == "playGameButton") Both of those don't work. If I just remove the if statement all together it works perfectly fine.

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  • JavaScript Keycode 46 is DEL Function key or (.) period sign?

    - by Omar
    Im writing some logic in JavaScript using jquery, where i must check the input content against a REGEX pattern ex: "^[a-zA-Z0-9_]*$" //Alpha-numeric and _ The logic is almost done, i just have a little problem filtering the function key DEL, my logic goes like this: var FunctionsKey = new Array(8, 9, 13, 16, 35, 36, 37, 39, 46); function keypressValidation(key) { if (config.regexExp != null) { if ($.inArray(key, FunctionsKey) != -1) { return true; } else { var keyChar = String.fromCharCode(key); return RegexCheck(keyChar); } } return true; } If the KeyCode is one of those in the array, i let it pass, if not i get the char and compare it against the REGEX. The problem is: in some Browsers the DEL and '.' (period sign) have the same key Code 46. So is there a better logic to filter the function keys or must i write a condition for that case, maybe removing the 46 from the array and try to convert it to char and if is (.) let it go to the Regex function if not let it pass? The other question will be are there more shared Key Codes in some browsers? EDIT: My suggested solution wont work because it doesn't matter which key the user pressed (DEL or period) i always get (.) as CHAR at least on OPERA and FF =(.

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  • KeyboardState.pressed is always true after .prompt or alert - Why?

    - by Yenza
    As the title says, I have tried THREEx and Stemkovskis standalone KeyboardState.js , and neither of them seems to update properly. This is my code: m_vKeyboard = new THREEx.KeyboardState(); // m_vKeyboard.update(); // if using stemkovskis if (m_vKeyboard.pressed("F")) { alert("And now it is always true!"); } you click the F key once, release it; alert window pops up, click OK, it pops up again for all eternity. How come?

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  • How can I disable the F4 key from showing the items in a ComboBox

    - by Alex
    You might not know this, but pressing the F4 key on a ComboBox makes it's drop-down item list appear. I believe this is the default behavior on Windows. Does anyone know how to override this behavior in WPF (C#)? I know that overriding default behavior is generally seen as bad practice, however in this case I have a rugged-device that runs XP Embedded. It has a handful of prominent Function keys (F1-F6) that need to trigger different events. This works fine, however when focused over a ComboBox the events aren't triggered as the ComboBox drops down. I have tried catching the KeyDown event both on the form and on the ComboBox and listening for the F4 key, however it doesn't get this far as the key press must be handled at a lower level. Any ideas? Thanks.

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  • Correct way to create a menu with shortcuts in WPF

    - by mattdekrey
    What is the correct/best way to create a menu with hotkey shortcuts? I simply want a File menu like Visual Studio's that has New, Open, Save, Save All, Exit, and a few other standard shortcuts. It seems that InputGestureText displays the appropriate text, but since it's called "Text" and doesn't seem to trigger events, I'm going to assume that isn't the right way to do it. The Command architecture also seems fairly bulky, so I don't want to head down that path if there is a better way.

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  • m and s keys do not work over vnc connection to ubuntu server

    - by Don
    I'm new at setting a lot of this up, so bear with me. I installed Ubuntu 10.4 server on a 64 bit machine. Then I added vnc so I could manage it while it's racked. I start the server, SSH to it, and run vncserver :1 At this point, all keys work fine. Next I exit out of the SSH session and fire up my client vnc app. I connect via the IP :1, enter my password, and everything seems to be fine. Now when I enter a terminal (through the vnc connection) I cannot type lowercase "s" or "m" (upper case works). I've tried on two different pc's running the vnc client, but it's the same. I also installed the latest updates from Ubuntu as of today. Thanks for any help.

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  • A way to automatically organize #imports in Xcode

    - by Arrel
    I love the "Organize Imports" command in Eclipse to implicitly add and remove classes imported into a source file (as in Java or ActionScript). Is there a command in Xcode to update the #import directives at the top of.m Objective-C files based on the classes referenced within the file?

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