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  • Book review: Peopleware: Productive Projects and Teams

    - by DigiMortal
       Peopleware by Tom DeMarco and Timothy Lister is golden classic book that can be considered as mandatory reading for software project managers, team leads, higher level management and board members of software companies. If you make decisions about people then you cannot miss this book. If you are already good on managing developers then this book can make you even better – you will learn new stuff about successful development teams for sure. Why peopleware? Peopleware gives you very good hints about how to build up working environment for project teams where people can really do their work. Book also covers team building topics that are also important reading. As software developer I found practically all points in this book to be accurate and valid. Many times I have found my self thinking about same things and Peopleware made me more confident about my opinions. Peopleware covers also time management and planning topics that help you do way better job on using developers time effectively by minimizing the amount of interruptions by phone calls, pointless meetings and i-want-to-know-what-are-you-doing-right-now questions by managers who doesn’t write code anyway. I think if you follow suggestions given by Peopleware your developers are very happy. I suggest you to also read another great book – Death March by Edward Yourdon. Death March describes you effectively what happens when good advices given by Peopleware are totally ignored or worse yet – people are treated exactly opposite way. I consider also Death March as golden classics and I strongly recommend you to read this book too. Table of Contents Acknowledgments Preface to the Second Edition Preface to the First Edition Part 1: Managing the Human Resource Chapter 1: Somewhere Today, a Project Is Failing Chapter 2: Make a Cheeseburger, Sell a Cheeseburger Chapter 3: Vienna Waits for You Chapter 4: Quality-If Time Permits Chapter 5: Parkinson's Law Revisited Chapter 6: Laetrile Part II: The Office Environment Chapter 7: The Furniture Police Chapter 8: "You Never Get Anything Done Around Here Between 9 and 5" Chapter 9: Saving Money on Space Intermezzo: Productivity Measurement and Unidentified Flying Objects Chapter 10: Brain Time Versus Body Time Chapter 11: The Telephone Chapter 12: Bring Back the Door Chapter 13: Taking Umbrella Steps Part III: The Right People Chapter 14: The Hornblower Factor Chapter 15: Hiring a Juggler Chapter 16: Happy to Be Here Chapter 17: The Self-Healing System Part IV: Growing Productive Teams Chapter 18: The Whole Is Greater Than the Sum of the Parts Chapter 19: The Black Team Chapter 20: Teamicide Chapter 21: A Spaghetti Dinner Chapter 22: Open Kimono Chapter 23: Chemistry for Team Formation Part V: It't Supposed to Be Fun to Work Here Chapter 24: Chaos and Order Chapter 25: Free Electrons Chapter 26: Holgar Dansk Part VI: Son of Peopleware Chapter 27: Teamicide, Revisited Chapter 28: Competition Chapter 29: Process Improvement Programs Chapter 30: Making Change Possible Chapter 31: Human Capital Chapter 32:Organizational Learning Chapter 33: The Ultimate Management Sin Is Chapter 34: The Making of Community Notes Bibliography Index About the Authors

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  • Dealing with the customer / developer culture mismatch on an agile project

    - by Eric Smith
    One of the tenets of agile is ... Customer collaboration over contract negotiation ... another one is ... Individuals and interactions over processes and tools But the way I see it, at least when it comes to interaction with the customer, there is a fundamental problem: How the customer thinks is fundamentally different to how a software engineer thinks That may be a bit of a generalisation, yes. Arguably, there are business domains where this is not necessarily true---these are few and far between though. In many domains though, the typical customer is: Interested in daily operational concerns--short-range tactics ... not strategy; Only concerned with the immediate solution; Generally one-dimensional, non-abstract thinkers; Primarily interested in "getting the job done" as opposed to coming up with a lasting, quality solution. On the other hand, software engineers who practice agile are: Professionals who value quality; Individuals who understand the notion of "more haste less speed" i.e., spending a little more time to do things properly will save lots of time down the road; Generally, very experienced analytical thinkers. So very clearly, there is a natural culture discrepancy that tends to inhibit "customer collaboration". What's the best way to address this?

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  • What's next for all of these Microsoft "overlapping" and "enhanced" products ?

    - by indyvoyage
    Recently I attended a road show, organised by MS Gold Partner company in the UK. The products discussed were: SharePoint server (2010 and 2007), Exchange server, Office Communication Server 2007, Exchange hosted services Office Live meeting, Office Communicator, System Center Configuration Manager and Operation Manager, VMware, Windows 7 etc. As Microsoft claims the enhancement in the each product against higher version, I felt that clients are not much interested in all these details. For example Office Communicator, surely they have improved a lot the product and first site all said 'WOW' great product, but nobody wish to pay money for all these extra features. Some argued, they are bogged down by all these increased number of menus. They don't need soft call feature included with mobile call. It apply for all other products as well such as MS office (next what 2 ribbons ?), windows OS and many more. Indeed there must be good features in all these products, but is it worth to spend money and time to update the older system ? Also sometimes these feature will decrease the productivity instead increase it. *So do you think what ever enhancement MS is doing in the products is only for selling purpose, not a real use ?? and I think also keep the developer busy learning the new tools and features. * I am sure some some people here will argue that some people need this sort of features. But I am not talking about NASA or MI5 guys. I am talking of usual businesses and joe public. Any ideas welcome.

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  • Seeking some advice on pursuing MS in CS from Stanford or Carnegie Mellon or Caltech

    - by avi
    What kinds of projects are given preference in top notch colleges like Stanford, Caltech, etc to get admission into MS programme in Computer Science? I have an average academic portfolio. I'm pursuing Btech from a not so popular university in India with an aggregate of 67%. I'm good at designing algorithms and possess good knowledge of core subjects but helpless with my percentage. So, I think the only way I can impress them is with my project(s). Can anyone please suggest me the kinds of projects that are given preference by such top level institutes? Could you please also suggest some good projects? My area of interest would be Artificial Intelligence or any application/software/algorithm design which could be of some help to common people. Or if you have any other random idea for my project then please share it with me. Note: Web based projects and management projects like lib management wouldn't be my priority.

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  • Simple project - make a 3D box tumble and fall to the ground [closed]

    - by Dominic Bou-Samra
    Possible Duplicate: Resources to learn programming rigid body simulation Hi guys, I want to try learning rigid-body dynamic simulation. I have done a fluid and cloth simulation before, but never anything rigid. My maths knowledge is limited in that I don't know the notation that well. Are there any good cliff-notes, tutorials, guides on how I would accomplish a simple task like this? I don't want a super complex pdf that's only a little relevant. Thanks.

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  • Are Intel compilers really better than Microsoft ones?

    - by Rocket Surgeon
    Years ago I was surprised when discovered that Intel sells Studio compatible compilers. I tried it in particular for C/C++ as well as fantastic diagnostic tools. But the code was simply not that computationally intensive to notice the difference. The only impression was: did Intel really did it for me just now, Wow, amazing tools with nanoseconds resolution, unbeleivable. But the trial ended and team never seriously considered a purchase. From your experience, if license cost does not matter, which vendor is a winner ? It is not broad or vague question or attemt to spark a holy war. This sort of question about 2 very visible tools. Nobody likes when tools have any mysteries or surprises. And choices between best and best are always the pain. I also understand the "grass greener" argument. I want to hear all "what ifs" stories. What if Intel just locally optimizes it for the chip stepping of the month, and not every hardware target will actually work as well as Microsoft compiled ? What if AMD hardware is the target and everything will slow down for no reason ? Or on other hand, what if Intel's hardware has so many unnoticable opportunities, that Microsoft compiler writers are too slow to adopt and never implement in the compiler ? What if both are the same exactly, actually a single codebase just wrapped into 2 different boxes and licensed to both vendors by some 3rd party shop? And so on. But someone knows some answers.

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  • Update Since Microsoft/PSC Office Open XML Case Study

    - by Tim Murphy
    In 2009 Microsoft released a case study about a project that we had done using the OOXML SDK 1.0 for Research Directors Inc.  Since that time Microsoft has released version 2.0 of the SDK and PSC has done significant development with it.  Below are some of the mile stones we have reached since the original case study. At the time of the original case study two report types had been automated to output as PowerPoint presentations.  Now that the all the main products have been delivered we have added three reports with Word document outputs and five more reports with PowerPoint outputs. One improvement we made over the original application was to create a PowerPoint Add-In which allows the users to tag a slide.  These tags along with the strongly typed SDK 2.0 allows for the code to use LINQ to easily search for slides in the template files.  This allows for a more flexible architecture base on assembling a presentation from copied slide extracted from the template. The new library we created also enabled us to create two new Word based reports in two weeks.  The library we created abstracts the generation of the documents from the business logic and the data retrieval.  The key to this is the mark up.  Content Controls are a good method for identifying sections of a template to be modified or replaced.  Join this with the concept of all data being generically either scalar or two dimensional and the code becomes more generic. In the end we found the OOXML SDK 2.0 to be a great tool for accelerating document generation development and creating happy clients.  del.icio.us Tags: PSC Group,OOXML,Case Study,Office Open XML,Word,PowerPoint

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  • Releasing a project under GPL v2 or later without the source code of libraries

    - by Luciano Silveira
    I wrote a system in Java that I want to release under the terms of GPL v2 or later. I've used Apache Maven to deal with all the dependencies of the system, so I don't have the source code of any of the libraries used. I've already checked, all the libraries were released under GPL-compatible licenses (Apache v2, 3-clause BSD, MIT, LGPL v2 and v2.1). I have 3 questions about this scenario: 1) Can I release a package with only the binaries of code I wrote, not including the libraries, and distribute only the source code I wrote? 2) Can I release a package with all the binaries, including the libraries, and distribute only the source code I wrote? 3) Can I release a package with all the binaries, including the libraries, and distribute only the source code I wrote plus the source code of the libraries licensed under the LGPL license?

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  • Guiding Management to the Correct Decision

    - by Blumer
    My supervisor (also a developer) and I have a running joke about writing a book called "Managing From Beneath: Subversively Guiding Management to the Right Decision" and including a number of "techniques" we've developed for helping those who make the decisions to make the right ones. So far, we've got (cynicism warning!): BIC It! BIC stands for "Bury In Committee." When a bad idea comes up that someone wants to champion, we try to get it deferred to a committee for input. Typically it will either get killed outright (especially if other members of the committee are competing for you as a resource), or it will be hung up long enough that the proponent forgets about it. Smart, Stupid, or Expensive? When someone gets a visionary idea, offer them three ways to do it: a smart way, a stupid way, and an expensive way. The hope is that you've at least got a 2/3 shot of not having to do it the way that makes a piece of your soul die. All-Pro. It's a preemptive pro/con list in which you get into the mind of the (pr)opponent and think what would be cons against doing it your way. Twist them into pros and present them in your pro list before they have a chance to present them as cons. Dependicitis. Link pending decisions together, ideally with the proponent's pet project as the final link in the chain. Use this leverage to force action on those that have been put off. Preemptive Acceptance. Sometimes it's clear that management is going to go a particular direction regardless of advice to the contrary, and it's time to make the best of it. Take the opportunity to get something else you need, though. Approach the sponsor out of the blue and take the first step: "You know, I've been thinking about it, and while it's not the route I would advise, as long as we can get the schedule and budget for Project Awesome loosened up, I can work some magic to make your project fly." So ... what techniques have you come up with to try to head off the problem projects or make the best of what may come?

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  • How do you manage feature requests and software changes?

    - by 0A0D
    I am a Software Engineer and over the past few years I have become the de-facto software project manager simply because there isn't one. So to keep our sanity in the R&D/Engineering department, customers have become accustomed to coming to me with their requests. I have no experience in this realm so it is my first time acting as a project manager for software projects. I have managed other things but not software. So, how do you manage software projects and mark priorities? Requests come in at infrequent intervals so we very well could be working on something for someone else and then another person comes in with a "rush" job that needs working on. Is it easier to just say First Come, First Serve or is it the person with the most money?

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  • How should I manage a team with different skill levels?

    - by Jon Purdy
    I'll be working on a software project with some friends of mine, and I've been appointed technical lead. None of these guys is a bad programmer at all, but I do have significantly more experience than them. I need to be able to distribute the work among everyone on the team, while also making sure that we don't tread on one another's toes; that they meet the relatively high standards of quality and scalability that we need to make this project successful, without requiring me to review everything they commit. How should I maintain standards while avoiding micromanagement? Is it enough to make some diagrams, schedule some code reviews, and trust that I'll be able to fix anything that they might break, or should I go the TDD route and write explicit tests for the team to satisfy?

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  • Auto-generate Visual Studio Project Documentation with GhostDoc

    GhostDoc is a free Visual Studio extension that automates the process of writing code comments. Find out how you can use it to document your code automatically....Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • How to make a great functional specification

    - by sfrj
    I am going to start a little side project very soon, but this time i want to do not just the little UML domain model and case diagrams i often do before programming, i thought about making a full functional specification. Is there anybody that has experience writing functional specifications that could recommend me what i need to add to it? How would be the best way to start preparing it? Here i will write down the topics that i think are more relevant: Purpose Functional Overview Context Diagram Critical Project Success Factors Scope (In & Out) Assumptions Actors (Data Sources, System Actors) Use Case Diagram Process Flow Diagram Activity Diagram Security Requirements Performance Requirements Special Requirements Business Rules Domain Model (Data model) Flow Scenarios (Success, alternate…) Time Schedule (Task Management) Goals System Requirements Expected Expenses What do you think about those topics? Shall i add something else? or maybe remove something?

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  • What use is a Business Logic Layer (BLL)?

    - by Andrew S. Arnold
    In reading up on good practice for database applications I've frequently come across advocates of so-called "business logic layers" and I'm trying to decide if it's best for my project to use one (it's a small personal project). My issue lies in the fact that I can't think of anything for the BLL to do that the DAL can't already handle (executing queries and mapping results to objects), so my BLL just calls the DAL without doing anything itself. Maybe I'm wrong about exactly what the DAL should be doing too. But regardless, what sorts of functionality should be expected of a BLL in a database management application?

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  • Join our team at Microsoft

    - by Daniel Moth
    If you are looking for a SDE or SDET job at Microsoft, keep on reading. Back in January I posted a Dev Lead opening on our team, which was quickly filled internally (by Maria Blees). Our team is part of the recently announced Microsoft Technical Computing group. Specifically, we are working on new debugger functionality, integrated with Visual Studio (we are starting work on the next version), aimed to address HPC and GPGPU scenarios (and continuing the Parallel Debugging scenarios we started addressing with VS2010). We now have many more openings on our debugger team. We posted three of those on the careers website: Software Development Engineer Software Development Engineer II Software Development Engineer in Test II (don't let the word "Test" fool you: An SDET on our team is no different than a developer in any way, including the skills required) Please do read the contents of the links above. Specifically, note that for both positions you need to be as proficient in writing C++ code as you are with managed code (WPF experience is a plus). If you think you have what it takes, you wish to join a quality and schedule driven project, and want to contribute features to a product that has global impact, then send me your resume and I'll pass it on to the hiring managers. Comments about this post welcome at the original blog.

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  • Loaded OBJ Model Will Not Display in OpenGL / C++ Project

    - by Drake Summers
    I have been experimenting with new effects in game development. The programs I have written have been using generic shapes for the visuals. I wanted to test the effects on something a bit more complex, and wrote a resource loader for Wavefront OBJ files. I started with a simple cube in blender, exported it to an OBJ file with just vertices and triangulated faces, and used it to test the resource loader. I could not get the mesh to show up in my application. The loader never gave me any errors, so I wrote a snippet to loop through my vertex and index arrays that were returned from the loader. The data is exactly the way it is supposed to be. So I simplified the OBJ file by editing it directly to just show a front facing square. Still, nothing is displayed in the application. And don't worry, I did check to make sure that I decreased the value of each index by one while importing the OBJ. - BEGIN EDIT I also tested using glDrawArrays(GL_TRIANGLES, 0, 3 ); to draw the first triangle and it worked! So the issue could be in the binding of the VBO/IBO items. END EDIT - INDEX/VERTEX ARRAY OUTPUT: GLOBALS AND INITIALIZATION FUNCTION: GLuint program; GLint attrib_coord3d; std::vector<GLfloat> vertices; std::vector<GLushort> indices; GLuint vertexbuffer, indexbuffer; GLint uniform_mvp; int initialize() { if (loadModel("test.obj", vertices, indices)) { GLfloat myverts[vertices.size()]; copy(vertices.begin(), vertices.end(), myverts); GLushort myinds[indices.size()]; copy(indices.begin(), indices.end(), myinds); glGenBuffers(1, &vertexbuffer); glBindBuffer(GL_ARRAY_BUFFER, vertexbuffer); glBufferData(GL_ARRAY_BUFFER, sizeof(myverts), myverts, GL_STATIC_DRAW); glGenBuffers(1, &indexbuffer); glBindBuffer(GL_ARRAY_BUFFER, indexbuffer); glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(myinds), myinds, GL_STATIC_DRAW); // OUTPUT DATA FROM NEW ARRAYS TO CONSOLE // ERROR HANDLING OMITTED FOR BREVITY } GLint link_result = GL_FALSE; GLuint vert_shader, frag_shader; if ((vert_shader = create_shader("tri.v.glsl", GL_VERTEX_SHADER)) == 0) return 0; if ((frag_shader = create_shader("tri.f.glsl", GL_FRAGMENT_SHADER)) == 0) return 0; program = glCreateProgram(); glAttachShader(program, vert_shader); glAttachShader(program, frag_shader); glLinkProgram(program); glGetProgramiv(program, GL_LINK_STATUS, &link_result); // ERROR HANDLING OMITTED FOR BREVITY const char* attrib_name; attrib_name = "coord3d"; attrib_coord3d = glGetAttribLocation(program, attrib_name); // ERROR HANDLING OMITTED FOR BREVITY const char* uniform_name; uniform_name = "mvp"; uniform_mvp = glGetUniformLocation(program, uniform_name); // ERROR HANDLING OMITTED FOR BREVITY return 1; } RENDERING FUNCTION: glm::mat4 model = glm::translate(glm::mat4(1.0f), glm::vec3(0.0, 0.0, -4.0)); glm::mat4 view = glm::lookAt(glm::vec3(0.0, 0.0, 4.0), glm::vec3(0.0, 0.0, 3.0), glm::vec3(0.0, 1.0, 0.0)); glm::mat4 projection = glm::perspective(45.0f, 1.0f*(screen_width/screen_height), 0.1f, 10.0f); glm::mat4 mvp = projection * view * model; int size; glUseProgram(program); glUniformMatrix4fv(uniform_mvp, 1, GL_FALSE, glm::value_ptr(mvp)); glClearColor(0.5, 0.5, 0.5, 1.0); glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT); glEnableVertexAttribArray(attrib_coord3d); glBindBuffer(GL_ARRAY_BUFFER, vertexbuffer); glVertexAttribPointer(attrib_coord3d, 3, GL_FLOAT, GL_FALSE, 0, 0); glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, indexbuffer); glGetBufferParameteriv(GL_ELEMENT_ARRAY_BUFFER, GL_BUFFER_SIZE, &size); glDrawElements(GL_TRIANGLES, size/sizeof(GLushort), GL_UNSIGNED_SHORT, 0); glDisableVertexAttribArray(attrib_coord3d); VERTEX SHADER: attribute vec3 coord3d; uniform mat4 mvp; void main(void) { gl_Position = mvp * vec4(coord3d, 1.0); } FRAGMENT SHADER: void main(void) { gl_FragColor[0] = 0.0; gl_FragColor[1] = 0.0; gl_FragColor[2] = 1.0; gl_FragColor[3] = 1.0; } OBJ RESOURCE LOADER: bool loadModel(const char * path, std::vector<GLfloat> &out_vertices, std::vector<GLushort> &out_indices) { std::vector<GLfloat> temp_vertices; std::vector<GLushort> vertexIndices; FILE * file = fopen(path, "r"); // ERROR HANDLING OMITTED FOR BREVITY while(1) { char lineHeader[128]; int res = fscanf(file, "%s", lineHeader); if (res == EOF) { break; } if (strcmp(lineHeader, "v") == 0) { float _x, _y, _z; fscanf(file, "%f %f %f\n", &_x, &_y, &_z ); out_vertices.push_back(_x); out_vertices.push_back(_y); out_vertices.push_back(_z); } else if (strcmp(lineHeader, "f") == 0) { unsigned int vertexIndex[3]; int matches = fscanf(file, "%d %d %d\n", &vertexIndex[0], &vertexIndex[1], &vertexIndex[2]); out_indices.push_back(vertexIndex[0] - 1); out_indices.push_back(vertexIndex[1] - 1); out_indices.push_back(vertexIndex[2] - 1); } else { ... } } // ERROR HANDLING OMITTED FOR BREVITY return true; } I can edit the question to provide any further info you may need. I attempted to provide everything of relevance and omit what may have been unnecessary. I'm hoping this isn't some really poor mistake, because I have been at this for a few days now. If anyone has any suggestions or advice on the matter, I look forward to hearing it. As a final note: I added some arrays into the code with manually entered data, and was able to display meshes by using those arrays instead of the generated ones. I do not understand!

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  • How to structure git repositories for project?

    - by littledynamo
    I'm working on a content synchronisation module for Drupal. There is a server module, which sits on ona website and exposes content via a web service. There is a also a client module, which sits on a different site and fetches and imports the content at regular intervals. The server is created on Drupal 6. The client is created on Drupal 7. There is going to be a need for a Druapl 7 version of the server. And then there will be a need for a Drupal 8 version of both the client and the server once it is released next year. I'm fairly new to git and source control, so I was wondering what is the best way to setup the git repositories? Would it be a case of having a separate repository for each instance, i.e: Drupal 6 server = 1 repository Drupal 6 client = 1 repository Drupal 7 server = 1 repository Drupal 7 client = 1 repository etc Or would it make more sense to have one repository for the server and another for the client then create branches for each Drupal version? Currently I have 2 repositories - one for the client and another for the server.

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  • Licensing a project

    - by PhaDaPhunk
    Ok can someone clarify something for me ? Let's say I want to build a website and add publicity to it so I can make money out of my work. I would use Html5 for the interface and C# with Asp.net for the background programming. I would use Visual Studio as my IDE and SQL server as a database. This is just an example on the top of my head but I woudn't know where to start for the licenses. Do I need one : For VisualStudio and SQLServer only ? For VisualStudio, SQLServer and pay some kind of rights for Asp.net ? The whole package.. Both VisualStudio, SQlServer plus rights for Asp.net AND C# ? I know this question is a little vague but I really don't know where to start and the opinion of someone with experience int this might give me just the help I need to get started.

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  • Comprehensive system for documentation and handoff of developer project

    - by Uzumaki Naruto
    I work on a technology team that typically develops projects for a period of time, and then hands off to other groups for long-term maintenance and improvements. My team currently uses ad hoc methods of handing off documentations, such as diagrams, API references, etc. Is there a open source solution (or even proprietary one) that enables us to manage: Infrastructure/architecture/software diagrams API documentation Directory structures/file structures Overall documentation summaries in one place? E.g., instead of using multiple systems like Swagger, Wikis, etc. - is there a solution that can seamlessly combine all of these? And enable us to generate a package including all 4 key items with one click to hand off to other teams.

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  • Increase motivation in Our Project's Wiki with achievements?

    - by ZoolWay
    We are currently running a mediawiki for our developers and most developers are not adding entries if they find something to document. Instead the mail it so a list containing all developers and most often I add the entries. I just thought adding something like score, achievements, badges or similar could add motivation but I cannot find a extension for media wiki. Is there such an extension? Is one of these recommended? Funny fact: Currently I think the StackExchange system would fit much better but we need it internally ;)

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  • Using branches for a mini project or module of project: Good practice?

    - by TheLQ
    In my repo I have 3 closely related mini projects: 1 server and 2 clients. They are all quite small (<3 files each). Since they are so small and so closely related I just dropped them in folders in one single repo. However now that I know I can't clone a single directory in my VCS of choice (Mercurial), I'm considering splitting them up. However I'm confused about general best practice: Is it okay to put different small projects in different branches, or should they all go in different repos? I'm currently leaning towards branching since I can't easily splice out the file history of the different projects but then your using a feature in a way it wasn't meant to be used.

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