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  • How to write a blog for SEO purpose

    - by Mathieu Imbert
    I have a photo sharing website, which provides very little textual content. Users can add tags to photos and a description, but it creates a lot of duplicate content, because most of the descriptions will be 'wow', 'lol', ... I don't think I should rely on users to build my SEO. I think it would be a great idea to write a blog, and use it to describe the best photos, start contests, explain themes, in short: create original content that search engines will love. Our website's main URL is like www.domain.com, and our new blog is hosted on blog.domain.com. From a SEO perspective, is it a good idea to keep the blog separate from the main site? This has the advantage to leave the original site unchanged, but will it add any page rank to the www.domain.com? If the blog ranks well it will obviously pass some page rank to the original through links. What do you think is the best option from a SEO perspective? Include the blog in www.domain.com? Or leave it in blog.domain.com?

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  • Estimate of Hits / Visits / Uniques in order to fall within a given Alexa Tier?

    - by Alex C
    Hi there! I was wondering if anyone could offer up rough estimates that could tell me how many hits a day move you into a given Alexa rank ? Top 5,000 Top 10,000 Top 50,000 Top 100,000 Top 500,000 Top 1,000,000 I know this is incredibly subjective and thus the broad brush strokes with the number ranges... BUT I've got a site currently ranked just over 1.2M worldwide and over 500k in the USA (http://www.alexa.com/siteinfo/fstr.net) Pretty cool for something hand-built on weekends (pat self on back) I was applying to an ad-platform and was told that their program doesn't accept webmasters who have an Alexa rank of greater than 100,000. (Time to take back that pat on the back I guess). I know that my hits in the last 30 days are somewhere on the order of 15,000 uniques and 20,000 pageviews. So I'm wondering how much harder do I have to work to achieve my next "goals"? I'd like to break into the top million, then re-evaluate from there. It'd be nice to know what those targets translate into (very roughly of course). I imagine that alexa ranks and tiers become very much exponential as you move up the ranks, but even hearing annecdotal evidence from other webmasters would be really useful to me. (ie: I have a site that is ranked X and it got Y hits in the last 30 days) Thanks :) - Alex

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  • How to connect ethernet on ubuntu (with auto-detection by Ubuntu)

    - by user12285
    Do I need to post another thread for the same? If so, sorry. Yes, I saw that it's been well over six months but I have the same router SmartAX MT880d with ethernet, and the exact same problem, that is no internet even though I can successfully reach the modem settings page by entering 192.168.1.1 in Firefox. Sorry if I don't use the right (technical) terminology to express my issue. English is not my mother tongue. I'm a total beginner with ubuntu. My internet works great in Windows but does not work in Ubuntu. For 2 weeks, I've kept reading on the web and forums and the ubuntuguide.org to name a few but to no avail. Now I see no other solution but to ask for help. My problem is that as a beginner, I can't find a way to put the right digits in the right place because I don't know what numbers I need to put in what files (eg: do I need to use DHCP? or a static IP address? No clue whatsoever. I'm confused between putting figures in the wrong spaces. For example, is the modem/router's IP exactly 192.168.1.1 for Huawei Smart AXMT880d modem?? Is the subnet 255.255.255.0? Gateway 192.168.1.1. I'm confused as I can also see a different IP starting with 155131*** (is it an account number? no clue again) on my contract with Huawei (a Chinese ISP). Apart from calling 911, what other numbers do I need to put in and where? How do I check that all the numbers have been entered correctly in every appropriate space before trying to connect the Internet?

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  • Could crosslinking using very general anchor texts be a reason for a drop in rankings?

    - by webmasters
    I have crosslinked 20 sites and I thought I have been penalized for this, asked this question and some experienced members told me maybe that crosslinking may not necessarily be the reason. The sites are on same host, different C class IP and every site in linked to each other. Each site targets long tail kewords. Site 1 - BMW Used Cars - and my area Site 2 - WW Used Cars - and my area And so on... When I crosslinked them (in the sidebar), I did it for the users; instead of repeating the terms used cars and my location over and over (since my users are targeted) I just crosslinked them using the brand: BMW, WW. Targeting locally, my niches are not overly competitive, so I did not need to many external links to rank on various positions on the 1st page. I'm thinking that when I chose to link using only the brand, google might have thought I wanted to actually rank for BBW and WW, hence the drop in my targeted local traffic. Could this be? I now have no-followed the links and I am noticing a slight recovery, but if it's not a interlinking penalty it would be a shame not to benefit from my links.

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  • Is it better to have multiple domains for cities or one single TLD?

    - by Brett
    I make websites for small businesses, and for some reason business owners love to have several domains with the same website but the TLD containing the city name. For example: 1. smallbizname.com 2. clevelandsmallbizname.com 3. columbussmallbizname.com 4. cincinnatismallbizname.com ... and so on. I've seen questions about localization per country aspects, but this is a much smaller scale, so I don't think the same rules apply. The problem I have is the companies never want to write separate content per domain, just have the same website hosted several times at each domain. I feel this probably hurts SEO for two reasons: 1. Traffic gets scattered throughout domains, could be boosting just one domain. 2. Duplicate content penalty because the content is identical. My question boils down to this... Should I redirect all the city domains to the main business name domain, or does having these separate sites help to rank better per city? And if they are redirected, how does google rank the redirects? Thanks for any input on this issue!!

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  • How exactly does app ranking work?

    - by qweasdzxc1
    So I've been in the app industry for around half a year and I still don't know how exactly ranking higher for your app will help increase downloads. That sounds like a question with an obvious answer but this is what's going through my mind so hear me out: Unless your app is ranked within the top 100, no one can see it in the featured categories. So even if my app jumped from 400th to 300th place, would there really even be a difference in downloads? And I'm saying 400th to 300th in ranking in my specific category. Indie developers like me don't even come close to ranking for the overall category. So far, the only usefulness of trying to get a higher rank is to get featured or something like that, but big companies have tons of money to throw on marketing...so the chances of any indie developer getting featured is rare. The only thing that I can see ranking being good for is to rank for your keywords so that when someone searches for that word, your app will hopefully appear in the top 10-25 results. Can anyone confirm my thoughts or add anything else that I might have missed out on? How exactly do users find your app if you're not in the top 100 app in your category?

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  • Initial Review - Mastering Unreal Technology I: Introduction to Level Design with Unreal Engine 3

    - by Matt Christian
    Recently I purchased 3 large volumes on using the Unreal 3 Engine to create levels and custom games.  This past weekend I cracked the spine of the first and started reading.  Here are my early impressions (I'm ~250 pages into it, with appendices it's about 900). Pros Interestingly, the book starts with an overview of the Unreal engines leading up to Unreal 3 (including Gears of War) and follows with some discussion on planning a mod and what goes into the game development process.  This is nice for an intro to the book and is much preferred rather than a simple chapter detailing what is on the included CD, how to install and setup UnrealEd, etc...  While the chapter on Unreal history and planning can be considered 'fluff', it's much less 'fluffy' than most books provide. I need to mention one thing here that is pretty crucial in the way I'm going to continue reviewing this book.  Most technical books like this are used as a shelf reference; as a thick volume you use for looking up techniques every now and again.  Even so, I prefer reading from cover to cover, including chapters I may already be knowledgable on (I'm sure this is typical for most people).  If there was a chapter on installing UnrealEd (the previously mentioned 'fluff'), I would probably force myself to read it, even though I've installed the game and engine multiple times on different systems. Chapter 3 is where we really get to the introduction piece of UnrealEd, creating your first basic level.  This large chapter details creating two small rooms, adding static meshes, adding lighting, creating and adding particle emitters, creating a door that animates with Unreal Matinee and Kismet, static meshes with physics, and other little additions to make your level look less beginner.  This really is a chapter that overviews the entire rest of the book, as each chapter following details the creation and intermediate usages of Static Meshes, Materials, Lighting, etc... One other very nice part to this book is the way the tutorials are setup.  Each tutorial builds off the previous and all are step-by-step.  If you haven't completed one yet, you can find all the starting files on the CD that comes with the book. Cons While the description of the overview chapter (Chapter 3) is fresh in your mind, let me start the cons by saying this chapter is setup extremely confusing for the noob.  At one point, you end up creating a door mesh and setting it up as a InteropMesh so that it is ready to be animated, only to switch to particles and spend a good portion of time working on a different piece of the level.  Yes, this is actually how I develop my levels (jumping back and forth), though it's very odd for a book to jump out of sequence. The next item might be a positive or a negative depending on your skill level with UnrealEd.  Most of the introduction to the editor layout is found in one of the Appendices instead of before Chapter 3.  For new readers, this might lead to confusion as Appendix A would typically be read between Chapter 2 and 3.  However, this is a positive for those with some experience in UnrealEd as they don't have to force themselves through a 'learn every editor button' chapter.  I'm listing this in the Cons section as the book is 'Introduction to...' and is probably going to be directed toward a lot of very beginner developers. Finally, there's a lack of general description to a lot of the underlying engine and what each piece in UnrealEd is or does.  Sometimes you'll be performing Tutorial after Tutorial with barely a paragraph in between describing ANY of what you've just done.  Tutorial 1.1 Step 6 says to press Button X, so you do.  But why?  This is in part a problem with the structure of the tutorials rather than the content of the book.  Since the tutorials are so focused on a step-by-step (or procedural) description of a process, you learn the process and not why you're doing that.  For example, you might learn how to size a material to a surface, but will only learn what buttons to press and not what each one does. This becomes extremely apparent in the chapter on Static Meshes as most of the chapter is spent in 3D Studio Max.  Since there are books on 3DSM and modelling, the book really only tells you the steps and says to go grab a book on modelling if you're really interested in 3DSM.  Again, I've learned the process to develop my own meshes in 3DSM, but I don't know the why behind the steps. Conclusion So far the book is very good though I would have a hard time recommending it to a complete beginner.  I would suggest anyone looking at this book (obviously including the other 2, more advanced volumes) to pick up a copy of UDK or Unreal 3 (available online or via download services such as Steam) and watch some online tutorials and play with it first.  You'll find plenty of online videos available that were created by the authors and may suit as a better introduction to the editor.

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  • In Social Relationship Management, the Spirit is Willing, but Execution is Weak

    - by Mike Stiles
    In our final talk in this series with Aberdeen’s Trip Kucera, we wanted to find out if enterprise organizations are actually doing anything about what they’re learning around the importance of communicating via social and using social listening for a deeper understanding of customers and prospects. We found out that if your brand is lagging behind, you’re not alone. Spotlight: How was Aberdeen able to find out if companies are putting their money where their mouth is when it comes to implementing social across the enterprise? Trip: One way to think about the relative challenges a business has in a given area is to look at the gap between “say” and “do.” The first of those words reveals the brand’s priorities, while the second reveals their ability to execute on those priorities. In Aberdeen’s research, we capture this by asking firms to rank the value of a set of activities from one on the low end to five on the high end. We then ask them to rank their ability to execute those same activities, again on a one to five, not effective to highly effective scale. Spotlight: And once you get their self-assessments, what is it you’re looking for? Trip: There are two things we’re looking for in this analysis. The first is we want to be able to identify the widest gaps between perception of value and execution. This suggests impediments to adoption or simply a high level of challenge, be it technical or otherwise. It may also suggest areas where we can expect future investment and innovation. Spotlight: So the biggest potential pain points surface, places where they know something is critical but also know they aren’t doing much about it. What’s the second thing you look for? Trip: The second thing we want to do is look at specific areas in which high-performing companies, the Leaders, are out-executing the Followers. This points to the business impact of these activities since Leaders are defined by a set of business performance metrics. Put another way, we’re correlating adoption of specific business competencies with performance, looking for what high-performers do differently. Spotlight: Ah ha, that tells us what steps the winners are taking that are making them winners. So what did you find out? Trip: Generally speaking, we see something of a glass curtain when it comes to the social relationship management execution gap. There isn’t a single social media activity in which more than 50% of respondents indicated effectiveness, which would be a 4 or 5 on that 1-5 scale. This despite the fact that 70% of firms indicate that generating positive social media mentions is valuable or very valuable, a 4 or 5 on our 1-5 scale. Spotlight: Well at least they get points for being honest. The verdict they’re giving themselves is that they just aren’t cutting it in these highly critical social development areas. Trip: And the widest gap is around directly engaging with customers and/or prospects on social networks, which 69% of firms rated as valuable but only 34% of companies say they are executing well. Perhaps even more interesting is that these two are interdependent since you’re most likely to generate goodwill on social through happy, engaged customers. This data also suggests that social is largely being used as a broadcast channel rather than for one-to-one engagement. As we’ve discussed previously, social is an inherently personal media. Spotlight: And if they’re still using it as a broadcast channel, that shows they still fail to understand the root of social and see it as just another outlet for their ads and push-messaging. That’s depressing. Trip: A second way to evaluate this data is by using Aberdeen’s performance benchmarking. The story is both a bit different, but consistent in its own way. The first thing we notice is that Leaders are more effective in their execution of several key social relationship management capabilities, namely generating positive mentions and engaging with “influencers” and customers. Based on the fact that Aberdeen uses a broad set of performance metrics to rank the respondents as either “Leaders” (top 35% in weighted performance) or “Followers” (bottom 65% in weighted performance), from website conversion to annual revenue growth, we can then correlated high social effectiveness with company performance. We can also connect the specific social capabilities used by Leaders with effectiveness. We spoke about a few of those key capabilities last time and also discuss them in a new report: Social Powers Activate: Engineering Social Engagement to Win the Hidden Sales Cycle. Spotlight: What all that tells me is there are rewards for making the effort and getting it right. That’s how you become a Leader. Trip: But there’s another part of the story, which is that overall effectiveness, even among Leaders, is muted. There’s just one activity in which more than a majority of Leaders cite high effectiveness, effectiveness being the generation of positive buzz. While 80% of Leaders indicate “directly engaging with customers” through social media channels is valuable, the highest rated activity among Leaders, only 42% say they’re effective. This gap even among Leaders shows the challenges still involved in effective social relationship management. @mikestilesPhoto: stock.xchng

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  • concurrency::index<N> from amp.h

    - by Daniel Moth
    Overview C++ AMP introduces a new template class index<N>, where N can be any value greater than zero, that represents a unique point in N-dimensional space, e.g. if N=2 then an index<2> object represents a point in 2-dimensional space. This class is essentially a coordinate vector of N integers representing a position in space relative to the origin of that space. It is ordered from most-significant to least-significant (so, if the 2-dimensional space is rows and columns, the first component represents the rows). The underlying type is a signed 32-bit integer, and component values can be negative. The rank field returns N. Creating an index The default parameterless constructor returns an index with each dimension set to zero, e.g. index<3> idx; //represents point (0,0,0) An index can also be created from another index through the copy constructor or assignment, e.g. index<3> idx2(idx); //or index<3> idx2 = idx; To create an index representing something other than 0, you call its constructor as per the following 4-dimensional example: int temp[4] = {2,4,-2,0}; index<4> idx(temp); Note that there are convenience constructors (that don’t require an array argument) for creating index objects of rank 1, 2, and 3, since those are the most common dimensions used, e.g. index<1> idx(3); index<2> idx(3, 6); index<3> idx(3, 6, 12); Accessing the component values You can access each component using the familiar subscript operator, e.g. One-dimensional example: index<1> idx(4); int i = idx[0]; // i=4 Two-dimensional example: index<2> idx(4,5); int i = idx[0]; // i=4 int j = idx[1]; // j=5 Three-dimensional example: index<3> idx(4,5,6); int i = idx[0]; // i=4 int j = idx[1]; // j=5 int k = idx[2]; // k=6 Basic operations Once you have your multi-dimensional point represented in the index, you can now treat it as a single entity, including performing common operations between it and an integer (through operator overloading): -- (pre- and post- decrement), ++ (pre- and post- increment), %=, *=, /=, +=, -=,%, *, /, +, -. There are also operator overloads for operations between index objects, i.e. ==, !=, +=, -=, +, –. Here is an example (where no assertions are broken): index<2> idx_a; index<2> idx_b(0, 0); index<2> idx_c(6, 9); _ASSERT(idx_a.rank == 2); _ASSERT(idx_a == idx_b); _ASSERT(idx_a != idx_c); idx_a += 5; idx_a[1] += 3; idx_a++; _ASSERT(idx_a != idx_b); _ASSERT(idx_a == idx_c); idx_b = idx_b + 10; idx_b -= index<2>(4, 1); _ASSERT(idx_a == idx_b); Usage You'll most commonly use index<N> objects to index into data types that we'll cover in future posts (namely array and array_view). Also when we look at the new parallel_for_each function we'll see that an index<N> object is the single parameter to the lambda, representing the (multi-dimensional) thread index… In the next post we'll go beyond being able to represent an N-dimensional point in space, and we'll see how to define the N-dimensional space itself through the extent<N> class. Comments about this post by Daniel Moth welcome at the original blog.

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  • REST api design to retrieve summary information

    - by Jacques René Mesrine
    I have a scenario in which I have REST API which manages a Resource which we will call Group. A Group is similar in concept to a discussion forum in Google Groups. Now I have two GET access method which I believe needs separate representations. The 1st GET access method retrieves the minimal amount of information about a Group. Given a *group_id* it should return a minimal amount of information like { group_id: "5t7yu8i9io0op", group_name: "Android Developers", is_moderated: true, number_of_users: 34, new_messages: 5, icon: "http://boo.com/pic.png" } The 2nd GET access method retrives summary information which are more statistical in nature like: { group_id: "5t7yu8i9io0op", top_ranking_users: { [ { user: "george", posts: 789, rank: 1 }, { user: "joel", posts: 560, rank: 2 } ...] }, popular_topics: { [ ... ] } } I want to separate these data access methods and I'm currently planning on this design: GET /group/:group_id/ GET /group/:group_id/stat Only the latter will return the statistical information about the group. What do you think about this ?

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  • How to convert this query to a "django model query" ?

    - by fabriciols
    Hello ! What i want is simple : models : class userLastTrophy(models.Model): user = models.ForeignKey(userInfo) platinum = models.IntegerField() gold = models.IntegerField() silver = models.IntegerField() bronze = models.IntegerField() level = models.IntegerField() rank = models.IntegerField() perc_level = models.IntegerField() date_update = models.DateTimeField(default=datetime.now, blank=True) total = models.IntegerField() points = models.IntegerField() class userTrophy(models.Model): user = models.ForeignKey(userInfo) platinum = models.IntegerField() gold = models.IntegerField() silver = models.IntegerField() bronze = models.IntegerField() total = models.IntegerField() level = models.IntegerField() perc_level = models.IntegerField() date_update = models.DateTimeField(default=datetime.now, blank=True) rank = models.IntegerField(default=0) total = models.IntegerField(default=0) points = models.IntegerField(default=0) last_trophy = models.ForeignKey(userLastTrophy, default=0) I have this query : select t2.user_id as id, t2.platinum - t1.platinum as plat, t2.gold - t1.gold as gold, t2.silver - t1.silver as silver, t2.bronze - t1.bronze as bronze, t2.points - t1.points as points from myps3t_usertrophy t2, myps3t_userlasttrophy t1 where t1.id = t2.last_trophy_id order by points; how to do this with django models ?

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  • MPI_SCATTER Fortran Matrices by Rows

    - by Fortran
    What is the best way to scatter a Fortran 90 matrix by its rows rather than columns? That is, let's say I have a matrix a(4,50) and I want to MPI_SCATTER it onto two processes where each part is alocal(2,50), where rank 0 has rows 1 and 2, and rank 1 has 3 and 4. Now, in C, this is simple since arrays are row-major, but in Fortran 90 they are column-major. I'm trying to avoid using TRANSPOSE to flip a before scattering (i.e, doubling the memory use), and I figure there must be a way in MPI to do this. Would it be MPI_TYPE_VECTOR? MPI_TYPE_CREATE_SUBARRAY? Likewise, what if I have a 3d array b(4,50,3) and I want two scattered matrices of blocal(2,50,3) distributed as above?

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  • Discussions on software architecture - Is StackOverflow appropriate place?

    - by Microkernel
    Hi guys, I am using StackOverFlow for sometime, and its absolutely absolutely awesome for discussions on coding issues. But I don't see discussions on software architecture and designs. What I mean is, I don't see discussions where people put their design ideas and architecture of their software for discussions and ask for reviews and comments. So my question is, is StackOverFlow not the place for such discussions and is there any other place specialized for such discussions. (Like http://serverfault.com for system administrators or http://superuser.com). I am asking this question because, I am a beginner and am coding a piece of software for a course project and am too enthusiastic about it (and passionate too) and want to release it as OpenSource. And I want the code to be highly modular and highly extensible. But as a beginner I am not sure if the design I have comeup is good or not. So want to discuss it with people. Thank You MicroKernel :)

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  • Get the ranking of highest score with earliest timestamp

    - by Billy
    I have the following records: name score Date Billy 32470 12/18/2010 7:26:35 PM Sally 1100 12/19/2010 12:00:00 AM Kitty 1111 12/21/2010 12:00:00 AM Sally 330 12/21/2010 8:23:34 PM Daisy 32460 12/22/2010 3:10:09 PM Sally 32460 12/23/2010 4:51:11 PM Kitty 32440 12/24/2010 12:00:27 PM Billy 32460 12/24/2010 12:11:36 PM I want to get the leaderboard of the highest score with earliest time stamp using LINQ. In this case, the correct one is rank name 1 Billy 2 Daisy 3 Sally I use the following query: var result = (from s in Submissions group s by s.name into g orderby g.Max(q => q.Score) descending,g.Min(q => q.Date) ascending select new ScoreRecord { name = g.Key Score = g.Max(q => q.Score) }).Take(3).ToList(); I get the following wrong result: rank name 1 Billy 2 Sally 3 Daisy What's the correct linq query in this case?

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  • What should the SQL keyword "ISABOUT" [deprecated?] be replaced with?

    - by Atomiton
    In MS SQL Full-text search, I'm using ISABOUT in my queries. For example, this should return the top 10 ProductIDs (PK) with a RANK Field in the ProductDetails Table SELECT * FROM CONTAINSTABLE( ProductDetails, *, ISABOUT("Nikon" WEIGHT (1.0), "Cameras" Weight(0.9)), 10 ) However, according to the SQL Documentation ISABOUT is deprecated. So, I have two questions: What is ISABOUT being replaced with? DO I even NEED any extra SQL Command there? ( IOW, would just putting the search phrase 'Nikon Cameras' be better? ) What I was originally trying to accomplish here was to weight the first word the highest, then the second word lower, and keep descending to 0.5 where I would just rank the remaining words at 0.5. My logic ( and perhaps it's flawed ) was that people's most relevant search words usually happen near the beginning of a phrase ( in English ). Am I going about this the wrong way? Is there a better way? Am I asking too many questions? (^_^) Thanks all for your time...

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  • What's the best way to normalize scores for ranking things?

    - by beagleguy
    hi all, I'm curious how to do normalizing of numbers for a ranking algorithm let's say I want to rank a link based on importance and I have two columns to work with so a table would look like url | comments | views now I want to rank comments higher than views so I would first think to do comments*3 or something to weight it, however if there is a large view number like 40,000 and only 4 comments then the comments weight gets dropped out. So I'm thinking I have to normalize those scores down to a more equal playing field before I can weight them. Any ideas or pointers to how that's usually done? thanks

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  • C++ min heap with user-defined type.

    - by bsg
    Hi, I am trying to implement a min heap in c++ for a struct type that I created. I created a vector of the type, but it crashed when I used make_heap on it, which is understandable because it doesn't know how to compare the items in the heap. How do I create a min-heap (that is, the top element is always the smallest one in the heap) for a struct type? The struct is below: struct DOC{ int docid; double rank; }; I want to compare the DOC structures using the rank member. How would I do this? I tried using a priority queue with a comparator class, but that also crashed, and it also seems silly to use a data structure which uses a heap as its underlying basis when what I really need is a heap anyway. Thank you very much, bsg

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  • What's the easiest/fast way to get my website up and running on the web?

    - by ggfan
    This is probably a really really beginner's question, but I would like to know what's the fastest way to get my site on the web so that people can start using it. I'm learning everything about programming out of books and at home so I don't have much experience. --Before I go to like godaddy.com or such site to get a domain name, is there any free sites that would allow me to upload my site so users can use it? I have html,css,php,mysql,javascipt in my scripts so I don't think many sites allow free uploads with such languages. --If I can't find a free site, is there any good places to get a domain name and web hosting that supports most languages at a low price? (doesn't have to be professional hosting because I am still a beginner) --If I go to say godaddy.com and get their webhosting and domain name, would I be allowed to run php,mysql,python,java on it? (I looked at some hosting sites and most only allow php/mysql)

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  • Developer Curriculum Vitae - "Experience"

    - by Neil Barnwell
    I've been involved in some interviews at work recently, and having seen a few CVs, I've been thinking of my own. I wonder how I might rate my proficiency at the various technologies I've worked with on some sort of simple scale: Beginner, Intermediate, Expert. I've been doing C# for a few years now, but I'd hesitate to call myself "expert" particularly (partly because surely I haven't been doing it long enough, and partly because I can't bring myself to be so bold as to say I'm expert at anything). I think I probably was expert at VB back when I got into programming, but any VB skills I had will have deteriorated by now. Of course I wouldn't even bother listing things on my CV that I'd consider myself to be "beginner" at, I'd just add them to the "other tech" category, but I'd be interested to hear tips on helping me decide.

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  • C#: What is the preferred way to handle this error?

    - by Ash
    I have a class 'Hand' that consists of two playing cards as below: public class Card { public char r, s; public Card(char rank, char suit) { r = rank; s = suit; } } public class Hand { public Card c1, c2; public Hand(Card one, Card two) { c1 = one; c2 = two; } } In a 52 card deck we can't have two identical cards. How should I deal with an error where I accidentally instance a class with two identical cards, e.g (Ah, Ah)? Thanks, Ash

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  • Document ranking strategy for P2P file sharing system.

    - by ablmf
    Recently, I got a task of building a P2P file sharing system. There is one requirement : the system should have a document ranking algorithm so that it could be used help users find more valuable files. Several strategy might be useful : force user to give a score to a file before it was downloaded The documents containing certain key words would get higher rank Manager could modify file ranking manually the more a file was downloaded, it would get a higher rank. Do you know any other strategy or methods that also appropriate? Or is there any real world example?

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  • PHP protected classes and properties, protected from whom?

    - by Andrew Heath
    I'm just getting started with OOP PHP via PHP Object-Oriented Solutions and am a little curious about the notion of protection in OOP. The author clearly explains how protection works, but the bit about not wanting others to be able to change properties falls a bit flat. I'm having a hard time imagining a situation where it is ever possible to prevent others from altering your classes, since they could just open up your class.php and manually tweak whatever they pleased seeing as how PHP is always in plaintext. Caution: all of the above written by a beginner with a beginner's understanding of programming...

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  • What are some programming questions (or mistakes) you get wrong only as you get better?

    - by BlueRaja
    In programming, as many professions, there are mistakes you'll make now that you may not have made as a beginner. For instance, consider pointers: In C++, is there any difference between arrays and pointers? The beginner will say yes, they are two completely different concepts, and treat them as such. The intermediate programmer (having learned that arrays are pointers internally) will tell you no, they are the same thing, and may miss some crucial bugs by interchanging them all willy-nilly. The expert, however, will again say they are different things (ex. see here or here). What other questions/mistakes are like this?

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