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  • EDQ Technical Enablement for OPN (Prague - June 17-19)

    - by milomir.vojvodic
    Oracle Enterprise Data Quality (EDQ) Technical Enablement and Partner Training Trusted Data for Your Enterprise Applications Oracle Enterprise Data Quality helps organizations achieve maximum value from their business-critical applications by delivering fit-for-purpose data. These products also enable individuals and collaborative teams to quickly and easily identify and resolve any problems in underlying data. With Oracle Enterprise Data Quality, customers can identify new opportunities, improve operational efficiency, and more efficiently comply with industry or governmental regulation. Oracle Enterprise Data Quality is designed to serve as a very channel friendly platform to OPN.  This means that pre-built extensions, components and even complete business solutions can readily be built and shared.  This allows our customers/partners to be highly efficient in how they deploy custom business solutions, but also allows our partners to develop specialized components, domain knowledge and even complete business solutions. Training is suitable for: · Database administrators · Architects · Technical staff Objectives of the training: After completing this course, participants should: · Have an understanding of the core functionality of EDQ across profiling, auditing, transforming, parsing and matching data · Be able to describe some of the key capabilities and benefits delivered by EDQ · Be able to create and run standalone EDQ processes and jobs · Be ready to start working with data from customers and (with practice) be able to demonstrate EDQ to customers Agenda 17th June Fundamentals For Demoing (Profile, Audit, Transform and More) Profiling Auditing Transforming Writing and exporting data Jobs and scheduling Publishing, packaging and copying EDQ processes Introduction to the Customer Data Extension Pack Realtime Processing via Web Services The Server Console Run Profiles Data Interfaces Sampling Publishing metrics to the Dashboard Users and security 18th June Matching Matching overview Basic matching configuration Matching rule hierarchies Clustering Merging Reviewing possible matches Outputting Match Data Case study 19th June Address Verification Address Verification Overview Configuration Accuracy Flags Parsing Parsing Overview Phrase profiling Tailoring a CDEP Parser Base Tokenization Classification Reclassification Selection Resolution Register Here Don’t miss this FREE event. Space is limited. Oracle University V Parku 2294/4 148 00 Praha 4 17.6. – 19.6. 2014 09:00 a.m.– 17:30 p.m.

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  • Multiple vulnerabilities in Firefox

    - by Ritwik Ghoshal
    CVE DescriptionCVSSv2 Base ScoreComponentProduct and Resolution CVE-2012-3982 Denial of service (DoS) vulnerability 10.0 Firefox Solaris 10 SPARC: 145080-13 X86: 145081-12 CVE-2012-3983 Denial of service (DoS) vulnerability 10.0 CVE-2012-3986 Permissions, Privileges, and Access Controls vulnerability 6.4 CVE-2012-3988 Resource Management Errors vulnerability 9.3 CVE-2012-3990 Resource Management Errors vulnerability 10.0 CVE-2012-3991 Permissions, Privileges, and Access Controls vulnerability 9.3 CVE-2012-3992 Permissions, Privileges, and Access Controls vulnerability 5.8 CVE-2012-3993 Design Error vulnerability 9.3 CVE-2012-3994 Improper Neutralization of Input During Web Page Generation ('Cross-site Scripting') vulnerability 4.3 CVE-2012-3995 Improper Restriction of Operations within the Bounds of a Memory Buffer vulnerability 10.0 CVE-2012-4179 Resource Management Errors vulnerability 10.0 CVE-2012-4180 Improper Restriction of Operations within the Bounds of a Memory Buffer vulnerability 10.0 CVE-2012-4181 Resource Management Errors vulnerability 10.0 CVE-2012-4182 Resource Management Errors vulnerability 10.0 CVE-2012-4183 Resource Management Errors vulnerability 10.0 CVE-2012-4184 Permissions, Privileges, and Access Controls vulnerability 9.3 CVE-2012-4185 Improper Restriction of Operations within the Bounds of a Memory Buffer vulnerability 10.0 CVE-2012-4186 Improper Restriction of Operations within the Bounds of a Memory Buffer vulnerability 10.0 CVE-2012-4187 Improper Restriction of Operations within the Bounds of a Memory Buffer vulnerability 10.0 CVE-2012-4188 Improper Restriction of Operations within the Bounds of a Memory Buffer vulnerability 10.0 CVE-2012-4192 Permissions, Privileges, and Access Controls vulnerability 4.3 CVE-2012-4193 Design Error vulnerability 9.3 CVE-2012-4194 Improper Neutralization of Input During Web Page Generation ('Cross-site Scripting') vulnerability 4.3 CVE-2012-4195 Permissions, Privileges, and Access Controls vulnerability 5.1 CVE-2012-4196 Permissions, Privileges, and Access Controls vulnerability 5.0 This notification describes vulnerabilities fixed in third-party components that are included in Oracle's product distributions.Information about vulnerabilities affecting Oracle products can be found on Oracle Critical Patch Updates and Security Alerts page. Note: Solaris 10 patches SPARC: 145080-13 X86: 145081-12 contain the fix for all CVEs between Firefox version 10.0.7 and 10.0.12.

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  • Including Microsoft.XNA.Framework.Input.Touch in a project?

    - by steven_desu
    So after running through tutorials by both Microsoft and www.xnadevelopment.com I feel very confident in my ability to get to work on my first game using the XNA Framework. I've manipulated sprites, added audio, changed game states, and even went a step further to apply the knowledge I had and figure out how to make animations and basic 2-dimensional physics (including impulses, force, acceleration, and speed calculations) But then shortly into the project I hit a curious bump that I've been unable to figure out. In wanting to implement menus, pause screens, and several different aspects of play (a "pre-level" prep screen, the level itself, and a screen after the level to review how well you did) I took a look at Microsoft's Game State Management sample. I understood the concept, although it was admittedly quite a lot to take in. Not wanting to recreate the entire concept by scratch (after all- what purpose would that serve?) I tried copying and pasting the sample code into my own ScreenManager class (as well as InputState and GameScreen classes) to try and borrow their ingenuity. When I did this, however, my project stopped compiling. I was getting the following error: The type or namespace name 'Touch' does not exist in the namespace 'Microsoft.Xna.Framework.Input' (are you missing an assembly reference?) Having read through their sample code already, I realized that this namespace and every function and class within it could be safely ripped from the code without losing functionality. It's a namespace simply for integrating with touchscreen devices (presumably Windows Phone 7, but maybe also tablets). But then I began to wonder- how come Microsoft's sample compiled but mine didn't? I copied their code exactly so there must be a setting somewhere that I need to change in Visual Studio in order to correct this. I tried creating a new project as a Windows Phone 7 game rather than a Windows game, however that only forced it to compile to a Windows Phone emulator and denied me the ability to change the resolution and other features which I clearly had the power to do in the sample code. So my question is simple - how do I properly use the namespace Microsoft.XNA.Framework.Input.Touch?

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  • Nvidia GeForce Gt-520M-cn on intel dh61ww Ubuntu 12.04

    - by j goseeped
    hi people i hope you can help a little bit , i appreciate your time look: i have a this desktop i7 2600, 8gb ram ddr3, board intel dh61ww, Geforce Nvidia GT520-cn 2Gb ddr3, i just install ubuntu 64bits 12.04 kernel 3.2.0-23-generic , i want to setup two monitors samsung led 22" and get start mi video card 1) i download and installed nvidia driver 295.59 and also try with 302.17 to apt-update and upgrade, apt-get install build-essential linux-headers-$(uname -r), apt-get remove --purge nvidia*, apt-get remove --purge xserver-xorg-video-nouveau, vim /etc/modprobe.d/blacklist.conf blacklist vga16fb blacklist nouveau blacklist rivafb blacklist nvidiafb blacklist rivatv sh NVIDIA.run, sudo service lightdm start, reboot, nvidia-xorgconf 2)after reboot i get 800x600 and nvidia-settings say this. You do not appear to be using the NVIDIA X driver. Please edit your X configuration file (just run nvidia-xconfig as root), and restart the X server. 3) i change a little bit xorg.conf to set up a resolution to work property 4) i dont have any image in the monito and i dont have any option on Nvidia X server settings lspci | grep VGA 00:02.0 VGA compatible controller: Intel Corporation 2nd Generation Core Processor Family Integrated Graphics Controller (rev 09) 01:00.0 VGA compatible controller: NVIDIA Corporation GF119 [GeForce GT 520] (rev a1) egrep -i 'glx|nvidia' /var/log/Xorg.0.log [ 12.005] (II) LoadModule: "glx" [ 12.005] (II) Loading /usr/lib/xorg/modules/extensions/libglx.so [ 12.575] (II) Module glx: vendor="NVIDIA Corporation" [ 12.585] (II) NVIDIA GLX Module 302.17 Tue Jun 12 16:22:45 PDT 2012 [ 12.585] (II) Loading extension GLX [ 13.037] (EE) Failed to initialize GLX extension (Compatible NVIDIA X driver not found) [ 13.044] (II) config/udev: Adding input device HDA NVidia HDMI/DP,pcm=3 (/dev/input/event10) [ 13.044] (II) config/udev: Adding input device HDA NVidia HDMI/DP,pcm=7 (/dev/input/event9) glxinfo | grep direct Xlib: extension "GLX" missing on display ":0.0". Error: couldn't find RGB GLX visual or fbconfig sorry my english is no very well. and thanks guys

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  • Windows Azure v1.7 Spring Release Today&ndash;New Management Dashboard

    - by ToStringTheory
    Today, Microsoft will be publicly releasing a new version of Azure for public consumption.  The web conference, at http://www.meetwindowsazure.com will be airing at 1 PM PST.  They have already released an update to the Service Dashboard that can be accessed by going to http://manage.windowsazure.com.  I have some images of the new dashboard here that I have gathered and removed any PII from.  Let me know what you think! Images You should be able to click any of the images for a full resolution image. Tutorial The first thing you get after signing in is the tutorial: Landing After the tutorial completes, you get a screen with services that are active on your account on the left, and a list of ALL services (db/blob/SQL Azure) on the right.  I like the quick access to services across any of my subscriptions: Service Information These are images from a running web site with several roles.  I love how easy they have made many of the features: SQL Azure They have given some great quick functionality for looking at your DB information: Storage Here is the basic information that they give you for any storage accounts you have: Adding Services Super quick and easy to add services with the new UI: Conclusion I am EXCITED!  As you may have seen in the left side of my blog, I am an MCPD in Azure Development, and I must say that I am excited to see Microsoft moving forward with the technology and not letting it stagnate.  After as much as I have fought the other Azure dashboard, I like the friendliness and fluidity of this one. The important thing to note about ALL of the images above: this is HTML, not Silverlight.  The responsiveness is FAST on all of the actions I completed, and I believe that this is a big step forward for Azure… So, what do you think?

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  • Conventions for search result scoring

    - by DeaconDesperado
    I assume this type of question is more on-topic here than on regular SO. I have been working on a search feature for my team's web application and have had a lot of success building a multithreaded, "divide and conquer" processing system to work through a large amount of fulltext. Our problem domain is pretty specific. Users of the app generate posts, and as a general rule, posts that are more recent are considered to be of greater relevance. Some of the data we are trying to extract from search is very specific (user's feelings about specific items or things) and we are using python nltk to do named-entity extraction to find interesting likely query terms. Essentially we look for descriptive adjective-noun pairs and generate a general picture of a user's expressed sentiment as a list of tokens. This search is intended as an internal tool for our team to draw out a local picture of sentiments like "soggy pizza." There's some machine learning in there too to do entity resolution on terms like "soggy" to all manner of adjectives expressing nastiness. My problem is I am at a loss for how to go about scoring these results. The text being searched is split up into tokens in a list, so my initial approach would be to normalize a float score between 0.0-1.0 generated off of how far into the list the terms appear and how often they are repeated (a later mention of the term being worth less, earlier more, greater frequency-greater score, etc.) A certain amount of weight could be given to the timestamp as well, though I am not certain how to calculate this. I am curious if anyone has had to solve a similar problem in a search relevance grading between appreciable metrics (frequency, term location/colocation, recency) and if there are and guidelines for how to weight each. I should mention as well that the final fallback procedure in the search is to pipe the query to Sphinx, which has its own scoring practices. Sphinx operates as the last resort in case our application specific processing can't find any eligible candidates.

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  • Improved Customer Experience, but at what Cost? See the DELL Computer experience with RTD

    - by Richard Lefebvre
    We can all probably agree that improving your customers' experience is a good thing. But a key question many people are asking is will it help your organization and, in particular, what are the financial benefits? That's a good question, especially when companies ARE experiencing phenomenal return on investment (ROI). Of course, there are many factors that impact ROI or other measures of success, but we'd like to share some success stories as examples of customer experience in action and delivering positive results. If you would like to learn more about the economics of customer experience, see Brian Curran's presentation at the Oracle Customer Experience Summit last month. In this series of blog posts, we'll share actual customer stories. Today's example is Dell, which uses Oracle Real-Time Decisions (RTD) and Siebel CRM as part of their customer experience portfolio to better understand their customers' needs and wants and provide consistent interactions. Regular readers of this blog are probably familiar with Siebel, but RTD may be new to many of you. RTD is a complete decision management solution that delivers real-time decisions and recommendations and automatically renders decisions within a business process to create tailored messaging for every customer interaction. What does that mean? In the video below, Dell describes how customer experience is important not just for one interaction channel, but across all "vehicles." RTD is helping Dell understand customer behavior and communicate with the customer in a more relevant manner, across all communication  or interaction channels including sales and service call centers, email marketing and online. Dell continues to expand use of RTD because the benefits are showing up in sales, service and marketing results including 19% increase in close rates, faster issue resolution and 40% improvement in revenue per click in email marketing. Video link By Tony Berk on Nov 15, 2012

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  • I can't get grub menu to show up during boot

    - by wim
    After trying (and failing) to install better ATI drivers in 11.10, I've somehow lost my grub menu at boot time. The screen does change to the familiar purple colour, but instead of a list of boot options it's just blank solid colour, and then disappears quickly and boots into the default entry normally. How can I get the bootloader back? I've tried sudo update-grub and also various different combinations of resolutions and colour depths in startupmanager application with no success (640x480, 1024x768, 1600x1200, 16 bits, 8 bits, 10 second delay, 7 second delay, 2 second delay...) edit: I have already tried holding down Shift during bootup and it does not seem to change the behaviour. I get the message "GRUB Loading" in the terminal, but then the place where the grub menu normally appears I get a solid blank magenta screen for a while. Here are the contents of /etc/default/grub # If you change this file, run 'update-grub' afterwards to update # /boot/grub/grub.cfg. # For full documentation of the options in this file, see: # info -f grub -n 'Simple configuration' GRUB_DEFAULT=0 GRUB_HIDDEN_TIMEOUT=0 GRUB_HIDDEN_TIMEOUT_QUIET=true GRUB_TIMEOUT=10 GRUB_DISTRIBUTOR=`lsb_release -i -s 2> /dev/null || echo Debian` GRUB_CMDLINE_LINUX_DEFAULT="quiet splash" GRUB_CMDLINE_LINUX=" vga=798 splash" # Uncomment to enable BadRAM filtering, modify to suit your needs # This works with Linux (no patch required) and with any kernel that obtains # the memory map information from GRUB (GNU Mach, kernel of FreeBSD ...) #GRUB_BADRAM="0x01234567,0xfefefefe,0x89abcdef,0xefefefef" # Uncomment to disable graphical terminal (grub-pc only) #GRUB_TERMINAL=console # The resolution used on graphical terminal # note that you can use only modes which your graphic card supports via VBE # you can see them in real GRUB with the command `vbeinfo' #GRUB_GFXMODE=640x480 # Uncomment if you don't want GRUB to pass "root=UUID=xxx" parameter to Linux #GRUB_DISABLE_LINUX_UUID=true # Uncomment to disable generation of recovery mode menu entries #GRUB_DISABLE_RECOVERY="true" # Uncomment to get a beep at grub start #GRUB_INIT_TUNE="480 440 1"

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  • How to ensure nvidia_current module loads during boot

    - by Aras
    I am running Ubuntu 12.10 on an Asus G75V laptop with nvidia gforce GTX 660M. I first run 12.04 on this machine and was able to install nvidia_current drivers from swat ppa: sudo apt-add-repository ppa:ubuntu-x-swat/x-updates sudo apt-get update sudo apt-get install nvidia-current This worked in 12.04 and after rebooting the machine my graphics where working properly. After upgrade to 12.10 however, the machine boots into a low resolution desktop which I can not really interact with. I suspect this is due to the driver not being loaded properly. To fix this, I have to switch to ctrl+alt+F1 session and manually load the nvidia_current module and restart the desktop manager: sudo modprobe nvidia_current sudo service lightdm restart Now everything works fine again. However, I would like not to have to do this every time I reboot the machine. I also dont want to hack an script to do this on load. Basically, if things are setup currectly, the nvidia_current driver which is installed should load. How can I make sure nvidia_current driver module loads properly when system starts?

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  • Multi-screen and Nvidia GT220

    - by Bohors
    Excuse me first for my broken English I have 3 monitors on two Nvidia GT220. Unity 2D works fine after using the proprietary drivers. But no way to use compiz effects. I'm on Ubuntu 11.10 (I also tested for curiosity 12.04 for the same result) I noticed in the "System Settings" / "details" that my graphics card is not recognized (graphics card "unknown") and "View" only returns me my first screen (with the correct resolution) also in unknown. $ lspci | grep VGA 01:00.0 VGA compatible controller: NVIDIA Corporation GT216 [GeForce GT 220] (rev a2) 05:00.0 VGA compatible controller: NVIDIA Corporation GT216 [GeForce GT 220] (rev a2) xorg.conf : Section "ServerLayout" Identifier "Layout0" Screen 0 "Screen0" 0 0 Screen 1 "Screen1" Below "Screen0" Screen 2 "Screen2" RightOf "Screen0" InputDevice "Keyboard0" "CoreKeyboard" InputDevice "Mouse0" "CorePointer" Option "Xinerama" "1" EndSection Section "Files" EndSection Section "InputDevice" # generated from default Identifier "Mouse0" Driver "mouse" Option "Protocol" "auto" Option "Device" "/dev/psaux" Option "Emulate3Buttons" "no" Option "ZAxisMapping" "4 5" EndSection Section "InputDevice" # generated from default Identifier "Keyboard0" Driver "kbd" EndSection Section "Monitor" # HorizSync source: edid, VertRefresh source: edid Identifier "Monitor0" VendorName "Unknown" ModelName "Acer V243HL" HorizSync 30.0 - 80.0 VertRefresh 55.0 - 75.0 Option "DPMS" EndSection Section "Monitor" # HorizSync source: edid, VertRefresh source: edid Identifier "Monitor1" VendorName "Unknown" ModelName "LG Electronics L1920P" HorizSync 30.0 - 83.0 VertRefresh 56.0 - 75.0 Option "DPMS" EndSection Section "Monitor" # HorizSync source: edid, VertRefresh source: edid Identifier "Monitor2" VendorName "Unknown" ModelName "Acer V243HL" HorizSync 30.0 - 80.0 VertRefresh 55.0 - 75.0 Option "DPMS" EndSection Section "Device" Identifier "Device0" Driver "nvidia" VendorName "NVIDIA Corporation" BoardName "GeForce GT 220" BusID "PCI:1:0:0" EndSection Section "Device" Identifier "Device1" Driver "nvidia" VendorName "NVIDIA Corporation" BoardName "GeForce GT 220" BusID "PCI:5:0:0" Screen 0 EndSection Section "Device" Identifier "Device2" Driver "nvidia" VendorName "NVIDIA Corporation" BoardName "GeForce GT 220" BusID "PCI:5:0:0" Screen 1 EndSection Section "Screen" Identifier "Screen0" Device "Device0" Monitor "Monitor0" DefaultDepth 24 Option "TwinView" "0" Option "TwinViewXineramaInfoOrder" "DFP-0" Option "metamodes" "1920x1080_60_0 +0+0; nvidia-auto-select +0+0" SubSection "Display" Depth 24 EndSubSection EndSection Section "Screen" Identifier "Screen1" Device "Device1" Monitor "Monitor1" DefaultDepth 24 Option "TwinView" "0" Option "metamodes" "CRT: nvidia-auto-select +0+0" SubSection "Display" Depth 24 EndSubSection EndSection Section "Screen" Identifier "Screen2" Device "Device2" Monitor "Monitor2" DefaultDepth 24 Option "TwinView" "0" Option "metamodes" "DFP: nvidia-auto-select +0+0" SubSection "Display" Depth 24 EndSubSection EndSection Section "Extensions" Option "Composite" "Disable" EndSection Have you any idea? thanks

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  • External Full HD monitor and Virtual Desktop Size

    - by Stefan
    I have two FullHD monitors attached to my ATI graphics card [2]. The resolution of both of them is detected properly without any modifications to /etc/X11/xorg.conf. I can run both of them in clone mode. However, when I try to run them next to each other, I got the following error: The selected configuration for displays could not be applied. If tried to fix this according to [1]. My xorg.conf now looks like this: Section "Module" Load "glx" EndSection Section "Screen" Identifier "Default Screen" DefaultDepth 24 SubSection "Display" # The 1088 is the smallest multiple of 32 >= 1088 # see manpages Virtual 1920 1088 EndSubSection EndSection This does not seem to be parsed properly. After restarting X, I cannot set resolutions beyond 1600 or so any more. /var/log/Xorg.0.log gives: [ 15.676] (II) fglrx(0): Not using mode "1920x1080" (width too large for virtual size) [ 15.676] (II) fglrx(0): Not using mode "1680x1050" (width too large for virtual size) Are my modifications syntactically incorrect? According to the man page, it should be fine. Any ideas? OS: Ubuntu 11.10 64bit [1] http://askubuntu.com/a/75546/5023 [2] 01:00.0 VGA compatible controller: ATI Technologies Inc Juniper [Radeon HD 5700 Series]

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  • How can I extend the desktop onto an external monitor/projector?

    - by hellocatfood
    I've plugged in a projector into my laptop and I'm attempting to extend the desktop onto it (so that I can run a full screen app on the projector and have the controls on my laptop). I'm able to mirror the screens effectively (it does this by default) but I can't extend it. When I untick "Mirror screens" and press apply it asks me to log out and then back in again but it goes back to mirroring the screens. I'm able to extend desktop on to my external monitor at home, just not this projector. Is there a manual way or other way to do this other that through Monitors setting? My computer model is Dell Studio 1555: Pentium Dual Core T4300(2.1GHz,800MHz,1MB), 4096MB 800MHz DDR2 Dual Channel, 512 MB ATI Mobility RADEON HD 4570 using the ATI proprietary driver. My screen resolution is 1366x768 (16:9) The projector that it wont connect properly is a Hitachi CPX3. That page specifies that it's especially designed for projectors that use 16:10 aspect ratio, but considering my external monitor at home uses 4:3 should the differences in aspect ratio matter or be causing this error?

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  • Workspace Issues on ubuntu 12.10

    - by JaySch
    I'm having the following problem with 12.10 Unity running on a Toshiba A505 16" display laptop using an external 24" Samsung LED monitor (resolution 1920 x 1080 (16:9). Also using the default 2 x 2 workspaces: After powering up the laptop, I Click the Workspace Switcher and the 4 images which represent Workspace 1, Workspace 2, Workspace 3, and Workspace 4 are visible but are in a very elongated, stretched out aspect ratio. Also, any desktop icons placed on the left side of the screen don't show up when I go to full view on any of the 4 workspaces. To resolve this issue, I open up the laptop lid until the video display switches from the external Samsung LED monitor to the internal laptop display, which renders the four workspaces perfectly. I then close the laptop lid and now the workspaces display the correct aspect view; both in the workspace switcher thumbnail view an in full view. I can now see the full desktop, including any desktop icons. Is there a way to configure my system so that Workspaces work properly when the laptop is connected to an external monitor without having to open and close my laptop? Thank you.

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  • IDirect3DDevice9::GetRenderTargetData() returns no data

    - by P. Avery
    I've got a simple function to get the rendertarget data of an RT( w/default pool ). This particular RT has a resolution of 1x1( it's the 10'th and final mip of a texture ). Here is my code to get data for IDirect3DSurface9 *pTargetSurface: IDirect3DSurface9 *pSOS = NULL; pd3dDevice->CreateOffScreenPlainSurface( 1, 1, D3DFMT_A8R8G8B8, D3DPOOL_SYSTEMMEM, &pSOS, NULL ); // get residual energy if( FAILED( hr = pd3dDevice->GetRenderTargetData( pTargetSurface, pSOS ) ) ) { DebugStringDX( ClassName, "Failed to IDirect3DDevice9::GetRenderTargetData() at DownsampleArea()", __LINE__, hr ); goto Exit; } // lock surface if( FAILED( hr = pSOS->LockRect( &rct, NULL, D3DLOCK_READONLY ) ) ) { DebugStringDX( ClassName, "Failed to IDirect3DSurface9::LockRect() at DownsampleArea()", __LINE__, hr ); goto Exit; } // get residual energy from downsampled texture pByte = ( BYTE* )rct.pBits; D3DXVECTOR4 vEnergy; vEnergy.z = ( float )pByte[ 0 ] / 255.0f; vEnergy.y = ( float )pByte[ 1 ] / 255.0f; vEnergy.x = ( float )pByte[ 2 ] / 255.0f; vEnergy.w = ( float )pByte[ 3 ] / 255.0f; V( pSOS->UnlockRect() ); All formatting and settings are correct, directx in debug mode shows no errors... The problem is that the 4 bytes above are 0...I know this to be incorrect by using PIX to debug...PIX shows that RGB bytes are 0.078 and Alpah is 1. These values are not less than that which can be represented by a single byte( 1 / 255 ). Any ideas? Am I copying rendertarget data correctly?

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  • On installing nvidia drivers on 12.10 I get "Bad return status for module build on kernel: 3.5.0-19-generic (x86_64)"

    - by james
    New Ubuntu user - just recently made the mistake of trying a different nvidia driver. I'd managed to get the last (nvidia-current) one working through software sources a few weeks ago. The other day I tried to cross over to nvidia-experimental-310 and this produced a system error. Swapping back and forth between proprietary drivers now always causes an error and I can't get any of them to work. Installing through the terminal I get this error message every time: Building initial module for 3.5.0-19-generic Error! Bad return status for module build on kernel: 3.5.0-19-generic (x86_64) Consult /var/lib/dkms/nvidia-experimental-310/310.14/build/make.log for more information On rebooting, I end up with the crappy screen resolution and the thick black border around the screen. I use gksudo software-properties-gtk to bring up sources, where I can change back to the nouveau driver, which restores my screen. After that I can't find /var/lib/dkms/nvidia-experimental-310/310.14/build/make.log so I can't tell you what's inside. Any ideas what might be preventing the nvidia driver from installing? SOLUTION FOUND Okay - so I have a workaround. This is what has worked: Upgrade to kernel 3.7.0 as detailed here upgrade to latest version of the nvidia drivers as detailed here No idea what was happening with kernel 3.5.0-19, but this seems to be better. A little slower maybe on boot, but after days of messing around it's nice to have something that works.

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  • Connecting two monitors at the corners

    - by fastmultiplication
    I am using two separate X screens on two monitors and I would like them to be connected at the lower right corner. That is, if you move to the lower right corner of screen0 the mouse should appear at the upper left of screen1. I do not want an entire edge of each monitor to be permeable to the mouse. I modified the xorg.conf file like so: Section "ServerLayout" Identifier "Layout0" Screen 0 "Screen0" 0 0 Screen 1 "Screen1" Relative "Screen0" 1200 1000 InputDevice "Keyboard0" "CoreKeyboard" InputDevice "Mouse0" "CorePointer" EndSection (screen 0's resolution is 1280x1024) so there is a bit of overlap. However whenever I move the mouse to the bottom of screen0, the pointer appears at the upper left of screen1. And, the entire top of screen1 is permeable to the mouse and brings it to the lower left corner of screen0. I have tried various numbers in following the "relative" statement - if I put 1280 1024 the mouse does not cross over at all. If I use 1280 1023 the entire right side of screen0 is permeable. I haven't been able to find any documentation about how to explicitly tell the mouse where to crossover - is there some? It seems that xorg is being really aggressive in guessing where the mouse crossover should take place. Does anyone know how to do this? Thanks!

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  • Google Chrome with strange behavior

    - by user72274
    I'm former Chromium-browser user, but after not upgrading the PPA for 2 months, I switched to Google Chrome browser yesterday. Everything is okay, except some strange behavior on some pages and crashing after loading "chrome://" configuration pages. The best known website with strange behavior is youtube, there is a picture what I see: When I open user menu in top right corner, it crashes that way and even after closing the menu, some parts of menu stay display. You may say it's Youtube problem, no, I have this problem at least on three other websites, here it is on Imgur: The problem isn't for the whole side, sometimes it happens from the middle of the screen. The interesting part is that it happens everytime in the same distance from the right border. When I check the DOM elements with the Developer tool, the overlay which shows element's position is rendered how it should be. What is more, if there is anchor after the crashed area, it works after clicking on it. Selecting text in crashed page is impossible. I hope there is enough information to give me an advice, thanks in advance. :) EDIT: Here is what the browser posted in "chrome://gpu-internals/": Graphics Feature Status Canvas: Software only, hardware acceleration unavailable Compositing: Hardware accelerated 3D CSS: Hardware accelerated CSS Animation: Software animated. WebGL: Hardware accelerated WebGL multisampling: Hardware accelerated Problems Detected Accelerated CSS animation has been disabled at the command line. Accelerated 2d canvas is unstable in Linux at the moment. Ubuntu 12.04 | Gnome-shell 3.4.1 | ATI Radeon 4550 | Screen resolution 1024*768 | Chrome version 20.0.1132.57 (Official Build 145807)

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  • How can I disable the purple bootloader splash at boot?

    - by wim
    This question has been answered before, but neither of the methods in the accepted answer worked for me on 11.10. First I tried editing in /etc/default/grub, and then running sudo update-grub. But after that I still got a blank, plain, purple screen while the kernel is loading. The screen has no boot options, and it obscures those dmesg that I want to see going in the terminal. Next I tried removing the plymouth-theme-*, but that just broke my gnome-shell theme looks, and the purple screen still remains. I have also tried configuring it with startupmanager package, but nothing seems to get rid of that darned purple splash. here are the contents of my /etc/default/grub file: # If you change this file, run 'update-grub' afterwards to update # /boot/grub/grub.cfg. # For full documentation of the options in this file, see: # info -f grub -n 'Simple configuration' GRUB_DEFAULT="0" GRUB_HIDDEN_TIMEOUT="0" GRUB_HIDDEN_TIMEOUT_QUIET="true" GRUB_TIMEOUT="0" GRUB_DISTRIBUTOR="`lsb_release -i -s 2> /dev/null || echo Debian`" #GRUB_CMDLINE_LINUX_DEFAULT="" GRUB_CMDLINE_LINUX_DEFAULT="" GRUB_CMDLINE_LINUX="" # Uncomment to enable BadRAM filtering, modify to suit your needs # This works with Linux (no patch required) and with any kernel that obtains # the memory map information from GRUB (GNU Mach, kernel of FreeBSD ...) #GRUB_BADRAM="0x01234567,0xfefefefe,0x89abcdef,0xefefefef" # Uncomment to disable graphical terminal (grub-pc only) # GRUB_TERMINAL="console" # The resolution used on graphical terminal # note that you can use only modes which your graphic card supports via VBE # you can see them in real GRUB with the command `vbeinfo' #GRUB_GFXMODE="640x480" # Uncomment if you don't want GRUB to pass "root=UUID=xxx" parameter to Linux #GRUB_DISABLE_LINUX_UUID="true" # Uncomment to disable generation of recovery mode menu entries #GRUB_DISABLE_RECOVERY="true" # Uncomment to get a beep at grub start #GRUB_INIT_TUNE="480 440 1" GRUB_DISABLE_OS_PROBER="true"

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  • Creating Ideal Customers with Modern Marketing

    - by Richard Lefebvre
    “Without that real-time perspective, it's just not possible to stay in step with what your customers want and need.” — Customer-Obsessed Marketing Is Your Next Competitive Edge Every business talks about focusing on the customer. But few actually deliver. Why? Because digital marketing technology can’t tell a compelling story. It lacks engaging dialogue with no connection beyond the transaction. It’s lost in translation because marketers don’t speak code. And it’s confusing to the customer because marketing and IT can’t connect process and data. Take a look at your digital marketing picture. From a distance it may look fine. But look up close. It’s fragmented and the dots are not connected. You need much higher resolution. Step back and see the big picture. Zoom in on the individual customer. But you’ll need Modern Marketing technology engineered with enterprise grade data management and proven cloud performance. Explore the people, processes, and technology of the Oracle Marketing Cloud. Create a culture of customer obsession. Simplify marketing across all channels to turn casual prospects into passionate advocates. Engage ideal customers with a meaningful experience. Personalize your brand narrative for each customer in every chapter of your story to increase engagement and revenue. Read the full article and watch the videos here

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  • Nvidia drivers with GeForce 680M problem [closed]

    - by biofermin
    Possible Duplicate: There's an issue with an Alpha/Beta Release of Ubuntu, what should I do? I have a new Alienware M17x which I have installed 64-bit Ubuntu 12.10 (dual boot). I have tried various ways to install the Nvidia drivers for the GeForce GTX 680M (which they claim they are compatible with): from Ubuntu Software Centre (though Additional Drivers fails to detect the card.) using sudo apt-get install nvidia-current downloading the drivers from nvidia and manually installing them (ctrl + alt + F6, sudo service lightdm stop, sudo ./NVIDIA*, sudo reboot) (each with a clean install of Ubuntu) but in all cases, when I reboot after installing nvidia-setings claims that I am not using the driver and should sudo nvidia-xconfig from the terminal, which I do but this has no effect and I am stuck in crappy resolution until I rm /etc/X11/xorg.conf and reboot. The xorg.conf that nvidia-xconfig generates is: Section "ServerLayout" Identifier "Layout0" Screen 0 "Screen0" InputDevice "Keyboard0" "CoreKeyboard" InputDevice "Mouse0" "CorePointer" EndSection Section "Files" EndSection Section "InputDevice" # generated from default Identifier "Mouse0" Driver "mouse" Option "Protocol" "auto" Option "Device" "/dev/psaux" Option "Emulate3Buttons" "no" Option "ZAxisMapping" "4 5" EndSection Section "InputDevice" # generated from default Identifier "Keyboard0" Driver "kbd" EndSection Section "Monitor" Identifier "Monitor0" VendorName "Unknown" ModelName "Unknown" HorizSync 28.0 - 33.0 VertRefresh 43.0 - 72.0 Option "DPMS" EndSection Section "Device" Identifier "Device0" Driver "nvidia" VendorName "NVIDIA Corporation" EndSection Section "Screen" Identifier "Screen0" Device "Device0" Monitor "Monitor0" DefaultDepth 24 SubSection "Display" Depth 24 EndSubSection EndSection

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  • Linux, GNU GCC, ld, version scripts and the ELF binary format -- How does it work? [closed]

    - by themoondothshine
    I'm trying to learn more about library versioning in Linux and how to put it all to work. Here's the context: I have two versions of a dynamic library which expose the same set of interfaces, say libsome1.so and libsome2.so. An application is linked against libsome1.so. This application uses libdl.so to dynamically load another module, say libmagic.so. Now libmagic.so is linked against libsome2.so. Obviously, without using linker scripts to hide symbols in libmagic.so, at run-time all calls to interfaces in libsome2.so are resolved to libsome1.so. This can be confirmed by checking the value returned by libVersion() against the value of the macro LIB_VERSION. So I try next to compile and link libmagic.so with a linker script which hides all symbols except 3 which are defined in libmagic.so and are exported by it. This works... Or at least libVersion() and LIB_VERSION values match (and it reports version 2 not 1). However, when some data structures are serialized to disk, I noticed some corruption. In the application's directory if I delete libsome1.so and create a soft link in its place to point to libsome2.so, everything works as expected and the same corruption does not happen. I can't help but think that this may be caused due to some conflict in the run-time linker's resolution of symbols. I've tried many things, like trying to link libsome2.so so that all symbols are alised to symbol@@VER_2 (which I am still confused about because the command nm -CD libsome2.so still lists symbols as symbol and not symbol@@VER_2), but nothing seems to work. What am I doing wrong?

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  • Tile sizes in 2D games

    - by Ephismen
    While developing a small game using tile-mapping method a question came to my mind: I would develop the game on Windows but wouldn't exclude adapting it to another platform. What size(in pixels) would you recommend using for creating the tiles of a tile-mapped game(ie: RPG) with the following requirements? Have an acceptable level of detail without having too many tiles. Having a decent map size. Allow adaptation of the game on a handheld(ie: PSP), smartphone or a computer without too much loss of detail or slowdowns. Allow more or less important zoom-in / zoom-out. Have a resolution of tile that permits either pixel-perfect collision or block-collision. Anything from a good explanation to a game example is useful as long as it can fit the requirements. This question may seem a bit simplistic, but I noticed that many Indies game developer were using inappropriate scales scenery. Also sorry for the poor syntax and the lack of vocabulary of my question, being a non-native English speaker doesn't help when talking about computers programming.

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  • New and Improved Search Helpers Now Procurement Assistants!

    - by LuciaC
    Check out the new and improved Procurement Assistants (formerly Search Helpers). Let us guide you simply to Issue Resolution.  To access all our Procurement Search Helpers see Doc ID 1391694.2 our Procurement Information Center. Here you will see links to our Procurement Search Helpers: Assistants provide a collection of solutions based on the symptoms you enter. For example simply choose the radial button that pertains to your issue, as shown here: Then choose the additional symptom(s) that pertain and potential solution documents will be returned as shown here: Try these before logging a Service Request. Current Procurement Assistants: Doc ID Title 1361856.1     Assistant: Oracle Purchasing - Purchase Order and Requisition Approval (Search Helper) 1377764.1    Assistant: Oracle Purchasing PO Output for Communication / Supplier Notification Issues (Search Helper) 1364360.1    Assistant: Oracle Purchasing Requisition To Purchase Order (Search Helper) 1369663.1    Assistant: Oracle Purchasing Purchase Document Open Interface and API (Search Helper) 1391970.1    Assistant: Oracle Inventory Management RVTII-060 Errors in Receiving (Search Helper) 1394392.1    Assistant: Oracle Purchasing Buyer Work Center Search Helper (Search Helper) 1470034.1    Assistant: Oracle Purchasing - Document Control : Cancel and Close

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  • How do I create an efficient long, pannable, sprite-animated scene in a Windows Store game?

    - by Groo
    I am creating my first Windows Store application in XAML, and I cannot seem to find a proper example for the requirements I have. The basic idea of the app is to have a large scrollable canvas which would lazily start animating visible parts of the view as soon as user stops panning over a certain content (with some audio played also): My original idea was to use a StackPanel to add a bunch of custom controls, each of which would then animate itself once visible (with a short delay), but I have a couple of concerns: If the entire canvas is ~50 screen widths wide, is it feasible to load all content at the beginning, or do I need to plan doing some lazy loading during scrolling? For example, when I select a certain region in the Bing Travel app, it seems to lazily load tiles as I scroll it towards the end. Since content is stretched 100% vertically, and these animations are vectorized to be resolution independent, I am not sure if XAML (CompositionTarget) will be able to handle this, or I have to go for DirectX (MonoGame or C++) to get rid of flicker. Even better, is there an example for Windows 8 which uses a 100% vertically sized GridView with custom animated controls inside?

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  • Ubuntu 11.10 very slow compared to Windows

    - by Patrick
    I'm new to Ubuntu/linux. Since my PC is very old and not very fast with Windows 7, I decided to give Ubuntu a try, so I downloaded and installed Ubuntu 11.10 today. When I first started it, I had bad 800x600 resolution and it was very slow and annoying. So I installed a driver for my graphic card and now everything looks very nice (1280x1024).But I think it's still far slower than Windows 7. I tried to run in Ubuntu like a few people suggested on the forum but if I log in I get a black screen saying something like "this video mode cannot be displayed". I get that same screen when booting Ubuntu btw, but after about 15 seconds it disappears and just starts Ubuntu. I also installed other drivers for my graphic card but everything stayed the same. I noticed that i.e. when I open Firefox or system settings it takes about 5 seconds till it opens (while Windows 7 takes under 1 second to start i.e. Chrome) and when I do this my CPU usage gets to 100% for a short time. Computer specs: Memory: 2GB RAM Processor: Intel Pentium 4 2.8GHz Graphics Card: Nvidia GeForce 6800 400MHz. I read on various forums that 11.04 works flawless on many PCs, where 11.10 is very slow. Should I install 11.04 or could anybody help me with this problem?

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