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  • How to Avoid Maven builds stall on ssh host authenticity problem?

    - by Peter Kahn
    What's the right way to keep ssh host authenticity from being a problem for maven and hudsno builds? I have hudson building my maven project on a VM. When the ESX server with my VMs on it is taxed some of my jobs will stall out stuck in a loop of ssh host authenticity problems. The hosts were in the known hosts file, but during these times the clocks on the slave VMs have drifted far from those of my maven repo. [INFO] Retrieving previous build number from snapshots The authenticity of host 'maven.mycorp.com' can't be established. DSA key fingerprint is 6d:....83. Are you sure you want to continue connecting? (yes/no): The authenticity of host 'maven.mycorp.com' can't be established. Is there something other than disabling host checking (CheckHostIP no)?

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  • Asymptotic runtime of list-to-tree function

    - by Deestan
    I have a merge function which takes time O(log n) to combine two trees into one, and a listToTree function which converts an initial list of elements to singleton trees and repeatedly calls merge on each successive pair of trees until only one tree remains. Function signatures and relevant implementations are as follows: merge :: Tree a -> Tree a -> Tree a --// O(log n) where n is size of input trees singleton :: a -> Tree a --// O(1) empty :: Tree a --// O(1) listToTree :: [a] -> Tree a --// Supposedly O(n) listToTree = listToTreeR . (map singleton) listToTreeR :: [Tree a] -> Tree a listToTreeR [] = empty listToTreeR (x:[]) = x listToTreeR xs = listToTreeR (mergePairs xs) mergePairs :: [Tree a] -> [Tree a] mergePairs [] = [] mergePairs (x:[]) = [x] mergePairs (x:y:xs) = merge x y : mergePairs xs This is a slightly simplified version of exercise 3.3 in Purely Functional Data Structures by Chris Okasaki. According to the exercise, I shall now show that listToTree takes O(n) time. Which I can't. :-( There are trivially ceil(log n) recursive calls to listToTreeR, meaning ceil(log n) calls to mergePairs. The running time of mergePairs is dependent on the length of the list, and the sizes of the trees. The length of the list is 2^h-1, and the sizes of the trees are log(n/(2^h)), where h=log n is the first recursive step, and h=1 is the last recursive step. Each call to mergePairs thus takes time (2^h-1) * log(n/(2^h)) I'm having trouble taking this analysis any further. Can anyone give me a hint in the right direction?

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  • What should a conference newbie bring to make the most out of their first conference?

    - by skarnis
    I am planning to attend my first developer conference (Microsoft TechDays 2008 in Toronto). I have been looking around for suggestions so that I can prepare and make the most out of my first developer conference. Many articles make suggestions about asking questions, getting involved, being social. These are great! I am also wondering about physical items. I have seen many conference photos with most of the audience having their laptops. Are they just taking notes? Are they working on a problem during the session? Are these photos just during a break and everyone is catching up on blogs/email/outside contact? Thank you StackOverflow-ers (StackOverflow-ites?)

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  • Improve my Haskell implementation of Filter

    - by mvid
    I have recently been teaching myself Haskell, and one of my exercises was to re-implement the filter function. However, of all the exercises I have performed, my answer for this one seems to me the most ugly and long. How could I improve it? Are there any Haskell tricks I don't yet know? myfilter :: (a -> Bool) -> [a] -> [a] myfilter f (x:xs) = if f x then x : myfilter f xs else myfilter f xs myfilter _ [] = [] Thank You

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  • Learning a new language coding 1 program

    - by Steve
    This is not really a programming question Question : Sometimes you have to learn a new language consider this situation for example : you have been programming in C# for some years and then one day you need to code in java. Now being a programmer you already know the programming concepts its just the syntax you need to get used to. Can you think some program to code which covers every(or most) aspect of a programming language? like say you make a desktop search program...it can cover file reading writing, threads maybe interacting with db like sqllite so you get familiar with those topics and the syntax of the new language Just want to know your thoughts about what is the fastest way to go about learning a new language skipping all the basic stuff

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  • what is this 'content_type' mean..

    - by zjm1126
    content_type = ContentType.objects.get_for_model(Map) maps = maps.extra(select=SortedDict([ ('member_count', MEMBER_COUNT_SQL), ('topic_count', TOPIC_COUNT_SQL), ]), select_params=(content_type.id,)) and the ContentType is: class ContentType(models.Model): name = models.CharField(max_length=100) app_label = models.CharField(max_length=100) model = models.CharField(_('python model class name'), max_length=100) objects = ContentTypeManager() class Meta: verbose_name = _('content type') verbose_name_plural = _('content types') db_table = 'django_content_type' ordering = ('name',) unique_together = (('app_label', 'model'),) def __unicode__(self): return self.name def model_class(self): "Returns the Python model class for this type of content." from django.db import models return models.get_model(self.app_label, self.model) def get_object_for_this_type(self, **kwargs): """ Returns an object of this type for the keyword arguments given. Basically, this is a proxy around this object_type's get_object() model method. The ObjectNotExist exception, if thrown, will not be caught, so code that calls this method should catch it. """ return self.model_class()._default_manager.using(self._state.db).get(**kwargs) def natural_key(self): return (self.app_label, self.model) i want to know: what is the 'content_type' used for ??

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  • What are the lesser known but cool data structures ?

    - by f3lix
    There a some data structures around that are really cool but are unknown to most programmers. Which are they? Everybody knows linked lists, binary trees, and hashes, but what about Skip lists, Bloom filters for example. I would like to know more data structures that are not so common, but are worth knowing because they rely on great ideas and enrich a programmer's tool box. PS: I am also interested on techniques like Dancing links which make interesting use of the properties of a common data structure. EDIT: Please try to include links to pages describing the data structures in more detail. Also, try to add a couple of words on why a data structures is cool (as Jonas Kölker already pointed out). Also, try to provide one data-structure per answer. This will allow the better data structures to float to the top based on their votes alone.

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  • Custom login in Django

    - by alpgs
    Django newbie here. I wrote simplified login form which takes email and password. It works great if both email and password are supplied, but if either is missing i get KeyError exception. According to django documentation this should never happen: By default, each Field class assumes the value is required, so if you pass an empty value -- either None or the empty string ("") -- then clean() will raise a ValidationError exception I tried to write my own validators for fields (clean_email and clean_password), but it doesn't work (ie I get KeyError exception). What am I doing wrong? class LoginForm(forms.Form): email = forms.EmailField(label=_(u'Your email')) password = forms.CharField(widget=forms.PasswordInput, label=_(u'Password')) def clean_email(self): data = self.cleaned_data['email'] if not data: raise forms.ValidationError(_("Please enter email")) return data def clean_password(self): data = self.cleaned_data['password'] if not data: raise forms.ValidationError(_("Please enter your password")) return data def clean(self): try: username = User.objects.get(email__iexact=self.cleaned_data['email']).username except User.DoesNotExist: raise forms.ValidationError(_("No such email registered")) password = self.cleaned_data['password'] self.user = auth.authenticate(username=username, password=password) if self.user is None or not self.user.is_active: raise forms.ValidationError(_("Email or password is incorrect")) return self.cleaned_data

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  • Could I be writing this code better?

    - by Ben Dauphinee
    Is there any website out there somewhere where a programmer such as myself might be able to post pieces of code to be looked at by more experienced people? I am thinking of something that programmers could use to have advice given on how to improve their ability. I really like the atmosphere here, but am not sure that posting code for review here is appropriate.

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  • What Do You Need To Write Your Own Blog Engine?

    - by deworde
    I've been messing around with basic websites for a few years, using companies like www.Fasthosts.co.uk to do my web hosting. But I'd like to expand my skills from C++ and Java app programming into Web-based programming, and I think the best way to do that is with a project. I've chosen to go with a blog engine because it's a relative comprehensive yet non-complex project. I'm aware that you can just go to Blogger and bam! One blog. I've done that, so that I can at least have some content, and work out what I want to do with this blog. At the moment, I'm thinking I'll use it to chart my progress creating the blogging engine. But I have some questions. Do you need to be running your own server? Or is it more sensible in the short-term to use a hosting company? What types of language are worth considering? What's important to focus on from a design perspective? What unexpected problems might I encounter?

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  • How to learn Haskell

    - by anderstornvig
    For a few days I've tried to wrap my head around the functional programming paradigm in Haskell. I've done this by reading tutorials and watching screencasts, but nothing really seems to stick. Now, in learning various imperative/OO languages (like C, Java, PHP), excercises have been a good way for me to go. But since I don't really know what Haskell is capable of and because there are many new concepts to utilize, I haven't known where to start. So, how did you learn Haskell? What made you really "break the ice"? Also, any good ideas for beginning excercises?

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  • I'm tired of JButtons, how can I make a nicer GUI in java ?

    - by Jules Olléon
    So far I've only build "small" graphical applications, using swing and JComponents as I learned at school. Yet I can't bear ugly JButtons anymore. I've tried to play with the different JButton methods, like changing colors, putting icons etc. but I'm still not satisfied. How do you make a nicer GUI in java ? I'm looking for not-too-heavy alternatives (like, without big frameworks or too complicated libraries).

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  • If you could take one computer science course now, what would it be?

    - by HenryR
    If you had the opportunity to take one computer science course now, and as a result significantly increase your knowledge in a subject area, what would it be? Undergraduate or graduate level. Compilers? Distributed algorithms? Concurrency theory? Advanced operating systems? Let me know why. (Note that I appreciate this isn't a far fetched scenario - but time and inertia might be preventing people from taking the course or reading the book or whatever)

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  • Becoming a professional PHP programmer. How?

    - by Abaco
    Hello there, I'm working on my first professional project. The fact is that I don't know which are the best tools to produce something serious (I'm talking about web-develop through PHP): Are template engine like Smarty mandatory? Which one is "the best" (the most used, complete, documentated) At the moment I'm developing on Notepad++ (mostly because I find it useful and complete) is there a better development tool? Or is just a matter of personal taste? At the moment I'm studying JQuery and deepening my knowledge as regards CSS what other "mandatory" subjects can you suggest me? This is what I can think of at the moment, have you any other suggestions? Thank you.

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  • Did we always have to register to download the Java 5 JDK, or is this new Oracle fun?

    - by Ukko
    I could swear that just a couple of months ago I downloaded a copy of the Java 1.5 SE JDK and I did not have to give them information on my first born. Today, I had to go through the register-and-we-will-send-you-a-link-someday dance. I have not received the link yet, so I thought I would ask about it here. What is special about the Java 5 JDK? I can get 6 just by clicking, is this a stick to get us to migrate to Java 6? Am I just not remembering doing this before? What marketing genius thought this would be a value add for Java? "If we make them sweat for the JDK they won't just delete it willy-nilly the next time?" Does everyone picture the people designing systems like this as mustache twirling Snidely Whiplash clones like I do? Did I just miss the link for the Secret Squirrel route to the download page? Finally, I am in the U.S. so I should not have to worry about export restrictions. Any thoughts?

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  • Criticize my code, please

    - by Micky
    Hey, I was applying for a position, and they asked me to complete a coding problem for them. I did so and submitted it, but I later found out I was rejected from the position. Anyways, I have an eclectic programming background so I'm not sure if my code is grossly wrong or if I just didn't have the best solution out there. I would like to post my code and get some feedback about it. Before I do, here's a description of a problem: You are given a sorted array of integers, say, {1, 2, 4, 4, 5, 8, 9, 9, 9, 9, 9, 9, 10, 10, 10, 11, 13 }. Now you are supposed to write a program (in C or C++, but I chose C) that prompts the user for an element to search for. The program will then search for the element. If it is found, then it should return the first index the entry was found at and the number of instances of that element. If the element is not found, then it should return "not found" or something similar. Here's a simple run of it (with the array I just put up): Enter a number to search for: 4 4 was found at index 2. There are 2 instances for 4 in the array. Enter a number to search for: -4. -4 is not in the array. They made a comment that my code should scale well with large arrays (so I wrote up a binary search). Anyways, my code basically runs as follows: Prompts user for input. Then it checks if it is within bounds (bigger than a[0] in the array and smaller than the largest element of the array). If so, then I perform a binary search. If the element is found, then I wrote two while loops. One while loop will count to the left of the element found, and the second while loop will count to the right of the element found. The loops terminate when the adjacent elements do not match with the desired value. EX: 4, 4, 4, 4, 4 The bold 4 is the value the binary search landed on. One loop will check to the left of it, and another loop will check to the right of it. Their sum will be the total number of instances of the the number four. Anyways, I don't know if there are any advanced techniques that I am missing or if I just don't have the CS background and made a big error. Any constructive critiques would be appreciated! #include <stdio.h> #include <stdlib.h> #include <string.h> #include <stddef.h> /* function prototype */ int get_num_of_ints( const int* arr, size_t r, int N, size_t* first, size_t* count ); int main() { int N; /* input variable */ int arr[]={1,1,2,3,3,4,4,4,4,5,5,7,7,7,7,8,8,8,9,11,12,12}; /* array of sorted integers */ size_t r = sizeof(arr)/sizeof(arr[0]); /* right bound */ size_t first; /* first match index */ size_t count; /* total number of matches */ /* prompts the user to enter input */ printf( "\nPlease input the integer you would like to find.\n" ); scanf( "%d", &N ); int a = get_num_of_ints( arr, r, N, &first, &count ); /* If the function returns -1 then the value is not found. Else it is returned */ if( a == -1) printf( "%d has not been found.\n", N ); else if(a >= 0){ printf( "The first matching index is %d.\n", first ); printf( "The total number of instances is %d.\n", count ); } return 0; } /* function definition */ int get_num_of_ints( const int* arr, size_t r, int N, size_t* first, size_t* count ) { int lo=0; /* lower bound for search */ int m=0; /* middle value obtained */ int hi=r-1; /* upper bound for search */ int w=r-1; /* used as a fixed upper bound to calculate the number of right instances of a particular value. */ /* binary search to find if a value exists */ /* first check if the element is out of bounds */ if( N < arr[0] || arr[hi] < N ){ m = -1; } else{ /* binary search to find a value, if it exists, within given parameters */ while(lo <= hi){ m = (hi + lo)/2; if(arr[m] < N) lo = m+1; else if(arr[m] > N) hi = m-1; else if(arr[m]==N){ m=m; break; } } if (lo > hi) /* if it doesn't we assign it -1 */ m = -1; } /* If the value is found, then we compute the left and right instances of it */ if( m >= 0 ){ int j = m-1; /* starting with the first term to the left */ int L = 0; /* total number of left instances */ /* while loop computes total number of left instances */ while( j >= 0 && arr[j] == arr[m] ){ L++; j--; } /* There are six possible outcomes of this. Depending on the outcome, we must assign the first index variable accordingly */ if( j > 0 && L > 0 ) *first=j+1; else if( j==0 && L==0) *first=m; else if( j > 0 && L==0 ) *first=m; else if(j < 0 && L==0 ) *first=m; else if( j < 0 && L > 0 ) *first=0; else if( j=0 && L > 0 ) *first=j+1; int h = m + 1; /* starting with the first term to the right */ int R = 0; /* total number of right instances */ /* while loop computes total number of right instances */ /* we fixed w earlier so that it's value does not change */ while( arr[h]==arr[m] && h <= w ){ R++; h++; } *count = (R + L + 1); /* total number of instances stored as value of count */ return *first; /* first instance index stored here */ } /* if value does not exist, then we return a negative value */ else if( m==-1) return -1; }

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  • N-gram split function for string similarity comparison

    - by Michael
    As part of excersise to better understand F# which I am currently learning , I wrote function to split given string into n-grams. 1) I would like to receive feedback about my function : can this be written simpler or in more efficient way? 2) My overall goal is to write function that returns string similarity (on 0.0 .. 1.0 scale) based on n-gram similarity; Does this approach works well for short strings comparisons , or can this method reliably be used to compare large strings (like articles for example). 3) I am aware of the fact that n-gram comparisons ignore context of two strings. What method would you suggest to accomplish my goal? //s:string - target string to split into n-grams //n:int - n-gram size to split string into let ngram_split (s:string, n:int) = let ngram_count = s.Length - (s.Length % n) let ngram_list = List.init ngram_count (fun i -> if( i + n >= s.Length ) then s.Substring(i,s.Length - i) + String.init ((i + n) - s.Length) (fun i -> "#") else s.Substring(i,n) ) let ngram_array_unique = ngram_list |> Seq.ofList |> Seq.distinct |> Array.ofSeq //produce tuples of ngrams (ngram string,how much occurrences in original string) Seq.init ngram_array_unique.Length (fun i -> (ngram_array_unique.[i], ngram_list |> List.filter(fun item -> item = ngram_array_unique.[i]) |> List.length) )

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  • Coding issue in the 3D Buzz Hyperion tutorial.I am work

    - by Geno
    I'm following along with the tutorial. And we are currently coding the Item class. I am using the 2008 edition, while the tutorial uses 2005. The code I am having issue with is: public string Weight { get { return weight; } set { weight = value; } } earlier in the code, we had: private int Weight = 1; as you can see, they are both different variables, int, and string. I'm doing exactly as the tutorial shows, on mine, I get a conversion error, whereas in the tutorial, there are no errors, why is this? I'm doing exactly what the video shows.

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  • Passion to learn

    - by rajivpradeep
    Hi, I want to learn C , UNIX and LINUX, and more about embedded systems. Very much interested in them. Are there any online courses or websites which can guide me. And please suggest books to read in learning them. Thanks for your time.

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  • Modern Game Programming

    - by Alon
    Hey. I'm a software and web developer for ~3 years, and I want to start learning 3D network game programming. What is the most modern & fastest way to write 3D PC games? What language? For graphics, should I use a graphics API like Direct3D/OpenGL or is there something less painful? What math/physics skills should I know before starting? Thank you.

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  • Promote a free library on the web

    - by moster67
    I have nearly finished a free spellchecker library for Windows Mobile, and there are a few great forums around (both for developers and end-users), such as XDA, where you can promote your creations for Windows Mobile. However, I have been thinking that I'd like to make a version of my library available for Windows desktop developers as well. Once I have finished the same, I'd like to distribute and promote it to get feedback, bug reports, and suggestions. Are there good developer forums for promoting and distributing applications or libraries in this way?

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