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  • Statically checking a Java app for link errors

    - by monorailkitty
    I have a scenario where I have code written against version 1 of a library but I want to ship version 2 of the library instead. The code has shipped and is therefore not changeable. I'm concerned that it might try to access classes or members of the library that existed in v1 but have been removed in v2. I figured it would be possible to write a tool to do a simple check to see if the code will link against the newer version of the library. I appreciate that the code may still be very broken even if the code links. I am thinking about this from the other side - if the code won't link then I can be sure there is a problem. As far as I can see, I need to run through the bytecode checking for references, method calls and field accesses to library classes then use reflection to check whether the class/member exists. I have three-fold question: (1) Does such a tool exist already? (2) I have a niggling feeling it is much more complicated that I imagine and that I have missed something major - is that the case? (3) Do you know of a handy library that would allow me to inspect the bytecode such that I can find the method calls, references etc.? Thanks!

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  • Is the scope of what Xcode's "Build and Analyze" will catch as a leak supposed to be this limited?

    - by Ranking Stackingblocks
    It doesn't care about this: NSString* leaker() { return [[NSString alloc] init]; } I thought it would have been smart enough to check if any code paths could call that function without releasing its return value (I wouldn't normally code this way, I'm just testing the analyzer). It reports this as a leak: NSString* leaker() { NSString* s = [[NSString alloc] init]; [s retain]; return s; } but NOT this: NSString* leaker() { NSString* s = [[NSString alloc] init]; // [s retain]; return s; } which seems particularly weak to me. Does it only analyze within the local scope? If the tool can't pick up on things like this, how can I expect it to pick up on actual mistakes that I might make?

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  • jQuery Scrollable Dynamic

    - by Coron3r
    Hi, I am doing a site where I need to change dynamically the amount of items in one slide depending on the resolution. I'm using the Jquery Tools scrollable For better understanding, here is the basic markup <div class="scrollable"> <!-- root element for the items --> <div class="items"> <!-- 1-5 --> <div> <img src="http://farm1.static.flickr.com/143/321464099_a7cfcb95cf_t.jpg" /> <img src="http://farm4.static.flickr.com/3089/2796719087_c3ee89a730_t.jpg" /> <img src="http://farm1.static.flickr.com/79/244441862_08ec9b6b49_t.jpg" /> <img src="http://farm1.static.flickr.com/28/66523124_b468cf4978_t.jpg" /> <img src="http://farm1.static.flickr.com/164/399223606_b875ddf797_t.jpg" /> </div> <!-- 5-10 --> <div> <img src="http://farm1.static.flickr.com/163/399223609_db47d35b7c_t.jpg" /> <img src="http://farm1.static.flickr.com/135/321464104_c010dbf34c_t.jpg" /> <img src="http://farm1.static.flickr.com/40/117346184_9760f3aabc_t.jpg" /> <img src="http://farm1.static.flickr.com/153/399232237_6928a527c1_t.jpg" /> <img src="http://farm1.static.flickr.com/50/117346182_1fded507fa_t.jpg" /> </div> <!-- 10-15 --> <div> <img src="http://farm4.static.flickr.com/3629/3323896446_3b87a8bf75_t.jpg" /> <img src="http://farm4.static.flickr.com/3023/3323897466_e61624f6de_t.jpg" /> <img src="http://farm4.static.flickr.com/3650/3323058611_d35c894fab_t.jpg" /> <img src="http://farm4.static.flickr.com/3635/3323893254_3183671257_t.jpg" /> <img src="http://farm4.static.flickr.com/3624/3323893148_8318838fbd_t.jpg" /> </div> </div> </div> Ok and now I would like to set, that if I have a resolution bellow 1440, I would show only e.g. 3 images <div class="scrollable"> <!-- root element for the items --> <div class="items"> <!-- 1-3 --> <div> <img src="http://farm1.static.flickr.com/143/321464099_a7cfcb95cf_t.jpg" /> <img src="http://farm4.static.flickr.com/3089/2796719087_c3ee89a730_t.jpg" /> <img src="http://farm1.static.flickr.com/79/244441862_08ec9b6b49_t.jpg" /> </div> <!-- 3-6 --> <div> <img src="http://farm1.static.flickr.com/163/399223609_db47d35b7c_t.jpg" /> <img src="http://farm1.static.flickr.com/135/321464104_c010dbf34c_t.jpg" /> <img src="http://farm1.static.flickr.com/40/117346184_9760f3aabc_t.jpg" /> </div> ..etc </div> </div> I know that I should use the screen.width(); function but how to slice and parse it depending on the resolution? Thanks for your comments!

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  • How to use Node.js to build pages that are a mix between static and dynamic content?

    - by edt
    All pages on my 5 page site should be output using a Node.js server. Most of the page content is static. At the bottom of each page, there is a bit of dynamic content. My node.js code currently looks like: var http = require('http'); http.createServer(function (request, response) { console.log('request starting...'); response.writeHead(200, { 'Content-Type': 'text/html' }); var html = '<!DOCTYPE html><html><head><title>My Title</title></head><body>'; html += 'Some more static content'; html += 'Some more static content'; html += 'Some more static content'; html += 'Some dynamic content'; html += '</body></html>'; response.end(html, 'utf-8'); }).listen(38316); I'm sure there are numerous things wrong about this example. Please enlighten me! For example: How can I add static content to the page without storing it in a string as a variable value with += numerous times? What is the best practices way to build a small site in Node.js where all pages are a mix between static and dynamic content?

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  • How to handle javascript & css files across a site?

    - by Industrial
    Hi everybody, I have had some thoughts recently on how to handle shared javascript and css files across a web application. In a current web application that I am working on, I got quite a large number of different javascripts and css files that are placed in an folder on the server. Some of the files are reused, while others are not. In a production site, it's quite stupid to have a high number of HTTP requests and many kilobytes of unnecessary javascript and redundant css being loaded. The solution to that is of course to create one big bundled file per page that only contains the necessary information, which then is minimized and sent compressed (GZIP) to the client. There's no worries to create a bundle of javascript files and minimize them manually if you were going to do it once, but since the app is continuously maintained and things do change and develop, it quite soon becomes a headache to do this manually while pushing out new updates that features changes to javascripts and/or css files to production. What's a good approach to handle this? How do you handle this in your application?

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  • Make sure bad patterns don't come back after refactoring

    - by Let_Me_Be
    I'm refactoring an old C code. The code has absolutely no layered architecture (everything is being accessed by everything) and I'm trying to change that. I would like to cut direct access to structure members (at least write for now) and only allow access through access functions. Is there some tool (or perhaps directly the compiler) that could check this rule for me? I need this since I'm maintaining a fork and the upstream isn't very concerned with code quality.

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  • Another problem with decltype

    - by There is nothing we can do
    template<class IntT, IntT low = IntT(), IntT high = IntT()> struct X { static_assert(std::is_same<decltype(low),decltype(high)>::value,"Different types not allowed");//this should give error if types are different decltype(low) a; decltype(high) b; X():a(decltype(a)()),b(decltype(b)())//WHY THIS DOES NOT COMPILE? { cout << typeid(a).name() << '\n'; cout << typeid(b).name() << '\n'; } }; int _tmain(int argc, _TCHAR* argv[]) { X<char,1,'a'> x;//this according to static_assert shouldn't compile but it does return 0; } Using VS2010. Please see 3 comments in code above.

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  • Haskell type signature with multiple type somethings (predicates?, for example Eq a =>)

    - by Andrew
    I'm not sure if type predicates is the right term, in fact I've never learned the word for this, so an edit to correct would be helpful - I'm referring to when you give the tipe of function f :: a -> b and you want to say a is a Eq and you say f :: Eq a => a -> b, the name for Eq a => - this is the thing i called a type predicate. My question, though, is how to have multiple of these, so if A is an Eq and B is a Num, I could say either f :: Eq a => a -> b or f :: Num b => a -> b. So, how can I have Eq a => and Num b => at the same time? f :: Eq a => Num b => a -> b, f :: Eq a -> Num b => a -> b, and f :: Eq a, Num b => a -> b all didn't do what I wanted.

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  • how phpmyvisitors works?

    - by hd
    hi i have installed "phpmyvisitors" cms to get statistics of my sites visits. it is written in php and is open source. i gets many useful information like: -total visits -viewed pages -visitor browser informations -visitor distribution over the world -how visitors access to site -how much time they spend on sites and .... it is some think like Google Analytics.but fewer features. my question is: " how does it do all of them? "

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  • static_cast from Derived* to void* to Base*

    - by Roberto
    I would like to cast a pointer to a member of a derived class to void* and from there to a pointer of the base class, like in the example below: #include <iostream> class Base { public: void function1(){std::cout<<"1"<<std::endl;} virtual void function2()=0; }; class Derived : public Base { public: virtual void function2(){std::cout<<"2"<<std::endl;} }; int main() { Derived d; void ptr* = static_cast<void*>(&d); Base* baseptr=static_cast<Base*>(ptr); baseptr->function1(); baseptr->function2(); } This compiles and gives the desired result (prints 1 and 2 respectively), but is it guaranteed to work? The description of static_cast I found here: http://en.cppreference.com/w/cpp/language/static_cast only mentions conversion to void* and back to a pointer to the same class (point 10).

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  • Is there a good [and modern] reason to not have static HTML pages with AJAX content , rather than generate pages?

    - by user1725
    Assumptions: We don't care about IE6, and Noscript users. Lets pretend we have the following design concept: All your pages are HTML/CSS that create the ascetics, layout, colours, general design related things. Lets pretend this basic code below is that: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> <html> <head> <link href="/example.css" rel="stylesheet" type="text/css"/> <script src="example.js" type="text/javascript"></script> <head> <body> <div class="left"> </div> <div class="mid"> </div> <div class="right"> </div> </body> </html> Which in theory should produce, with the right CSS, three vertical columns on the web page. Now, here's the root of the question, what are the serious advantages and/or disadvantages of loading the content of these columns (lets assume they are all indeed dynamic content, not static) via AJAX requests, or have the content pre-set with a scripting language? So for instance, we would have, in the AJAX example, lets asume jquery is used on-load: //Multiple http requests $("body > div.left").load("./script.php?content=news"); $("body > div.right").load("./script.php?content=blogs"); $("body > div.mid").load("./script.php?content=links"); OR--- //Single http request $.ajax({ url: './script.php?content=news|blogs|links', method: 'json', type: 'text', success: function (data) { $("body > div.left").html(data.news); $("body > div.right").html(data.blogs); $("body > div.mid").html(data.links); } }) Verses doing this: <body> <div class="left"> <?php echo function_returning_news(); ?> </div> <div class="mid"> <?php echo function_returning_blogs(); ?> </div> <div class="right"> <?php echo function_returning_links(); ?> </div> </body> I'm personally thinking right now that doing static HTML pages is a better method, my reasoning is: I've separated my data, logic, and presentation (ie, "MVC") code. I can make changes to one without others. Browser caches mean I'm just getting server load mostly for the content, not the presentation wrapped around it. I could turn my "script.php" into a more robust API for the website. But I'm not certain or clear that these are legitimately good reasons, and I'm not confidently aware of other issues that could happen, so I would like to know the pros-and-cons, so to speak.

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  • How to access static members in a Velocity template?

    - by matt b
    I'm not sure if there is a way to do this in Velocity or not: I have a User POJO which a property named Status, which looks like an enum (but it is not, since I am stuck on Java 1.4), the definition looks something like this: public class User { // default status to User private Status status = Status.USER; public void setStatus(Status status) { this.status = status; } public Status getStatus() { return status; } And Status is a static inner class: public static final class Status { private String statusString; private Status(String statusString) { this.statusString = statusString; } public final static Status USER = new Status("user"); public final static Status ADMIN = new Status("admin"); public final static Status STATUS_X = new Status("blah"); //.equals() and .hashCode() implemented as well } With this pattern, a user status can easily be tested in a conditional such as if(User.Status.ADMIN.equals(user.getStatus())) ... ... without having to reference any constants for the status ID, any magic numbers, etc. However, I can't figure out how to test these conditionals in my Velocity template with VTL. I'd like to just print a simple string based upon the user's status, such as: Welcome <b>${user.name}</b>! <br/> <br/> #if($user.status == com.company.blah.User.Status.USER) You are a regular user #elseif($user.status == com.company.blah.User.Status.ADMIN) You are an administrator #etc... #end But this throws an Exception that looks like org.apache.velocity.exception.ParseErrorException: Encountered "User" at webpages/include/dashboard.inc[line 10, column 21] Was expecting one of: "[" ... From the VTL User Guide, there is no mention of accessing a Java class/static member directly in VTL, it appears that the right hand side (RHS) of a conditional can only be a number literal, string literal, property reference, or method reference. So is there any way that I can access static Java properties/references in a Velocity template? I'm aware that as a workaround, I could embed the status ID or some other identifier as a reference in my controller (this is a web MVC application using Velocity as the View technology), but I strongly do not want to embed any magic numbers or constants in the view layer.

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  • Am I allowed to display a small image on top of a Google Maps Static Api map?

    - by Fábio Santos
    I am the webmaster to my company's website. I was asked to make the Google Map on this page smaller, but the interactive map doesn't work well at all at 300x200. I was asked to place a screenshot there but since that seems to be a violation of Google's terms I decided to use the Static Maps API. As you can see, on the page, I have a custom pointer icon. I don't want to lose it, so I intend to use HTML and CSS to place the pointer over the map, thus replacing the original pointer on the client side. Am I allowed to do that?

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  • Assemble static site from templates? (don't want to reinvent the wheel)

    - by raindog308
    I have a site that is 100% static content (no php, just some javascript). There's several "blocks" like the header, menu, footer, etc. that are the same on each page. Rather than do a lot of copy/pasting, I was thinking of some kind of template system where I could run a CLI command (in php, perl, python, shell, whatever) and have it replace all the block tags with the actual block text. I did see some answers in this question, but those seem oriented towards "we provide the style and layout, you provide the text". In my case, I have everything as far as layout, css, etc. - just want to do a glorified sed. Before I invent the wheel, I was wondering if there was a tool out there already.

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  • How to create a Request Specific Thread Safe Static int Counter?

    - by user960567
    In one of my server application I have a class that look like, class A { static int _value = 0; void DoSomething() { // a request start here _value = 0; _value++; // a request end here } // This method can be called many time during request void SomeAsyncMethods() { _value++; } } The problem is SomeAsyncMethods is async. Can be called many times. What I need when a request start set _value = 0 and then asynchrosnously increment this. After end of request I need the total. But the problem is that another request at the same time can access the class.

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  • Script to connect to hidden wireless network with static IP?

    - by nLinked
    Would like a script, when run, it should connect to a hidden wireless network with these details: SSID is "Wireless" Network is not broadcasting its SSID above (is hidden) WPA2-PSK, AES, password is "password" Static IP: 192.168.1.1 Def. gateway: 192.168.1.254 DNS: 192.168.1.254 No idea how to do this. But I do know the wireless interface is called wlan0 and I'm on Ubuntu 10.10. I don't want to use the built in Network Manager as it never auto-connects on startup. WICD doesn't work either. Any ideas most welcome.

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  • how to use a class method as a WIN32 application callback method (WINPROC)... Error static struct HI

    - by numerical25
    I am receiving errors and at the same time trying to make this work so please read what I got to say. Thanks.... I am creating a c++ application and majority of the application is encapsulated into a class. That means that my WinProc function is a static class method that I use as my call back method for my win32 application. The problem is that since I created that as a win32 application, every class member I use inside that method has to be static as well. Including my HINSTANCE class which I use inside of it. Now I receive this error error LNK2001: unresolved external symbol "public: static struct HINSTANCE__ I need to figure out how to make this all work and below is my class declaration. My static member static HINSTANCE m_hInst is causing the error I believe. #pragma once #include "stdafx.h" #include "resource.h" #define MAX_LOADSTRING 100 class RenderEngine { protected: int m_width; int m_height; ATOM RegisterEngineClass(); public: static HINSTANCE m_hInst; //<------ This is causing the error HWND m_hWnd; int m_nCmdShow; TCHAR m_szTitle[MAX_LOADSTRING]; // The title bar text TCHAR m_szWindowClass[MAX_LOADSTRING]; // the main window class name bool InitWindow(); bool InitDirectX(); bool InitInstance(); //static functions static LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam); static INT_PTR CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam); int Run(); }; Below is the implementation #include "stdafx.h" #include "RenderEngine.h" bool RenderEngine::InitWindow() { RenderEngine::m_hInst = NULL; // Initialize global strings LoadString(m_hInst, IDS_APP_TITLE, m_szTitle, MAX_LOADSTRING); LoadString(m_hInst, IDC_RENDERENGINE, m_szWindowClass, MAX_LOADSTRING); if(!RegisterEngineClass()) { return false; } if(!InitInstance()) { return false; } return true; } ATOM RenderEngine::RegisterEngineClass() { WNDCLASSEX wcex; wcex.cbSize = sizeof(WNDCLASSEX); wcex.style = CS_HREDRAW | CS_VREDRAW; wcex.lpfnWndProc = RenderEngine::WndProc; wcex.cbClsExtra = 0; wcex.cbWndExtra = 0; wcex.hInstance = m_hInst; wcex.hIcon = LoadIcon(m_hInst, MAKEINTRESOURCE(IDI_RENDERENGINE)); wcex.hCursor = LoadCursor(NULL, IDC_ARROW); wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1); wcex.lpszMenuName = MAKEINTRESOURCE(IDC_RENDERENGINE); wcex.lpszClassName = m_szWindowClass; wcex.hIconSm = LoadIcon(wcex.hInstance, MAKEINTRESOURCE(IDI_SMALL)); return RegisterClassEx(&wcex); } LRESULT CALLBACK RenderEngine::WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) { int wmId, wmEvent; PAINTSTRUCT ps; HDC hdc; switch (message) { case WM_COMMAND: wmId = LOWORD(wParam); wmEvent = HIWORD(wParam); // Parse the menu selections: switch (wmId) { case IDM_ABOUT: DialogBox(m_hInst, MAKEINTRESOURCE(IDD_ABOUTBOX), hWnd, About); break; case IDM_EXIT: DestroyWindow(hWnd); break; default: return DefWindowProc(hWnd, message, wParam, lParam); } break; case WM_PAINT: hdc = BeginPaint(hWnd, &ps); // TODO: Add any drawing code here... EndPaint(hWnd, &ps); break; case WM_DESTROY: PostQuitMessage(0); break; default: return DefWindowProc(hWnd, message, wParam, lParam); } return 0; } bool RenderEngine::InitInstance() { m_hWnd = NULL; m_hWnd = CreateWindow(m_szWindowClass, m_szTitle, WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, NULL, NULL, m_hInst, NULL); if (!m_hWnd) { return FALSE; } if(!ShowWindow(m_hWnd, m_nCmdShow)) { return false; } UpdateWindow(m_hWnd); return true; } // Message handler for about box. INT_PTR CALLBACK RenderEngine::About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam) { UNREFERENCED_PARAMETER(lParam); switch (message) { case WM_INITDIALOG: return (INT_PTR)TRUE; case WM_COMMAND: if (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL) { EndDialog(hDlg, LOWORD(wParam)); return (INT_PTR)TRUE; } break; } return (INT_PTR)FALSE; } int RenderEngine::Run() { MSG msg; HACCEL hAccelTable; hAccelTable = LoadAccelerators(m_hInst, MAKEINTRESOURCE(IDC_RENDERENGINE)); // Main message loop: while (GetMessage(&msg, NULL, 0, 0)) { if (!TranslateAccelerator(msg.hwnd, hAccelTable, &msg)) { TranslateMessage(&msg); DispatchMessage(&msg); } } return (int) msg.wParam; } and below is the code being used within the WinMain RenderEngine go; int APIENTRY _tWinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPTSTR lpCmdLine, int nCmdShow) { UNREFERENCED_PARAMETER(hPrevInstance); UNREFERENCED_PARAMETER(lpCmdLine); // TODO: Place code here. RenderEngine::m_hInst = hInstance; go.m_nCmdShow = nCmdShow; if(!go.InitWindow()) { return 0; } go.Run(); return 0; } If anything does not make any sense, then I apologize, I am a newb. Thanks for the help!!

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  • What libraries provide cross-platform 3D and P2P support?

    - by uckelman
    I'm trying to find a constellation of libraries which, taken together, meet the following requirements: Smooth scaling, rotation, panning (in two dimensions). I'll have a large bitmap (or SVG, in some cases), maybe up to 10000x10000 pixels, which serves as map, with some middling number of small bitmaps (or, again, possibly SVG) that can be dragged around over it. I need to be able to zoom, rotate, and pan this scene; however, the view will always be normal to (i.e., looking head-on at) the large bitmap, so I'm not really using the depth dimension. Peer-to-peer. I'd like for multiple users to be able to connect in order to share one of the scenes mentioned above, preferably peer-to-peer, without much configuration by the user. I'm intending to have a server running for cases where users are unable to connect P2P; I'd like to have the failover happen automatically, or possibly have some way of promoting clients who are capable to be servers themselves. Synchronization. Once a user has started dragging one of the small bitmaps (a piece), no other user should be able to drag that piece until the drag stops. I haven't thought of exactly how to do this---there might be a simple solution, or this kind of synchronization might be something that a library provides. Cross(ish)-platform. I need to be able to run on Linux, Windows, and Mac OS. It would be nice to also be able to run on tablets. Having mostly the same code for all platforms is a plus, but not absolutely necessary. (L)GPL compatible. I'm planning to release under the LGPL or GPL, preferably the latter, so I need libraries which have compatible licenses. I'm not set on any particular language, I'd like to use the library or libraries which make the work easiest, though my preference is to work in at most two languages for the project. (The Model could potentially be in one language and the View in another, so they could talk to each other via some protocol I define, if that would get me a better selection of libraries to use.) Can anyone offer suggestions for what to use?

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  • Is it possible to create a Mono bundle that includes WPF libraries?

    - by Thiado de Arruda
    I know WPF libraries aren´t implemented by mono class library, however(as far as I know) the mono 2.6 runtime is fully compatible with the .NET 2.0/3.5 runtime, so if the WPF libraries only make PInvoke calls to windows api it is theoretically possible to run a wpf application on windows using the mono runtime. The reason for wanting that is deploying a wpf application as a standalone executable for windows. Has anyone tried something like that before? If so, what were the results?

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  • What's the best way to distribute Lua and libraries?

    - by SJML
    I'm looking at moving a program that currently embeds a Python interpreter to use Lua. With Python it's fairly easy to use modulefinder, compileall, and zipfile to make a nice tidy zip containing all the external libraries used. Does Lua have the ability to bundle up its libraries like that, or is there some better best practice for distributing programs that embed Lua?

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  • How to create persistent static route on Mac OS X 10.6?

    - by kopobamypa
    I need to add static route on MAC OS. I found good description here Permanent Static Route Mac Os X 10.4.0 and followed the Roark Holz's (roarkh) solution. Now my problem: sometimes this solution works, sometimes does not. When it doesn't work I see these messages after boot in the Console Messages log: 06.05.10 9:34:13 com.apple.launchd[1] *** launchd[1] has started up. *** 06.05.10 9:34:46 com.apple.SystemStarter[30] Adding Static Route to 10.152 06.05.10 9:34:46 com.apple.SystemStarter[30] route: writing to routing socket: Network is unreachable 06.05.10 9:34:46 com.apple.SystemStarter[30] add net 10.152.0.0: gateway 192.168.1.234: Network is unreachable I want to know what is going on. How this kind of problem can be troubleshooted?

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  • How to create persistent static route on Mac OS X 10.6?

    - by kopobamypa
    I need to add static route on Mac OS. I found good description here Permanent Static Route Mac OS X 10.4.0 and followed the Roark Holz's (roarkh) solution. Now my problem: sometimes this solution works, sometimes does not. When it doesn't work I see these messages after boot in the Console Messages log: 06.05.10 9:34:13 com.apple.launchd[1] *** launchd[1] has started up. *** 06.05.10 9:34:46 com.apple.SystemStarter[30] Adding Static Route to 10.152 06.05.10 9:34:46 com.apple.SystemStarter[30] route: writing to routing socket: Network is unreachable 06.05.10 9:34:46 com.apple.SystemStarter[30] add net 10.152.0.0: gateway 192.168.1.234: Network is unreachable I want to know what is going on. How this kind of problem can be troubleshooted?

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