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  • Developing for iPhone or Android?

    - by Peter Bridger
    I'd like to start developing for iPhone or Android in my spare time, as a chance to learn something new but also hoping make some extra income. I'm not sure which is the best development for me to start developing on. I own an iPhone, but I don't have a Mac (which I would need to use the SDK), plus with the iPhone I believe there's an annual charge to develop for it. As far as I understand Android, the SDK is free and can be used on Windows. Professionally I develop using .net and C#, which sounds more similar to the Java based Android enviroment. Another negative I perceive against iPhone is it has a much more crowded App Store, I would think apps get better exposure on Android?

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  • Android XML-RPC Serialization Issue

    - by Josh Pennington
    I am attempting to use Android XML-RPC and for some calls I get the following exception: W/System.err( 837): java.io.IOException: Cannot serialize java.lang.Object@43759748 It looks like it is having troubles serializing the returned data, but I cannot find much documentation on how to actually use Android XML-RPC. The way I am using Android XML-RPC is as follows: Object response = (Object)client.call("sales_order.list", new Object()); This one is pretty odd. I have tried setting this call up in a few different ways (using HashMaps, not passing second variable, etc) and the response I get is that sales_order.list is not a valid Method. I have been able to login to the service using the following code: this.sessionId = (String)client.call("login", this.apiUserName, this.apiPassword); Does anyone have any ideas or a good resource on how to use Android XML-RPC? Thanks

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  • Add badge for tab widget android

    - by user3496459
    I want to add badge for tab widget at android. i use android-viewbadger lib, but i not set badge show to image here code: tabs = (TabWidget) findViewById(android.R.id.tabs); badge = new BadgeView(this, tabs, 2); // badge.setBackgroundResource(R.drawable.badge_28); badge.setBadgePosition(BadgeView.POSITION_TOP_RIGHT); badge.setWidth(14); badge.setHeight(14); badge.show();

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  • how to invoke an activity of a library project from an android apps

    - by Austin
    I have an open source android code that I need to use in my android apps. It has all the source code as well as resource files, manifest files and class path. It can be compiled as a separate android apps. I have constraints for using the open source. 1. I can't change a single line of code. 2. I can't use it as a separate apps. These constraints are non negotiable. What I have done is I have compiled the open source as class library(in Eclipse: Project Properties-Android- Tick check box Is Library). This has resulted in generation of .class files(in bin) for the java files and resource files. This open source has an android activity that i want to open from my application. So I have linked the directory of these sets of class files in the source section of my java build path( in .classpath). I have declared the activity in my manifest file with proper action intent filters. Now when I am trying to call activity from my code, its not working. Cleaning and rebuilding doesn't help. However, if I build the open source project and my apps in the same workspace of eclipse and link the open source in my apps in exact same manner it works fine. I am not able to identify the difference. All settings seems to be same(all files are identical in both the cases). But only in the second case it works. I have tried it as jar file also. I have build the open source as project library and exported it into a jar file(excluding manifest file). But in that case I am getting the following error UNEXPECTED TOP-LEVEL EXCEPTION: java.lang.IllegalArgumentException: already added: .... Conversion to Dalvik format failed with error 1 This I guess is coming because the android library(2.2) has been included twice in my apps( one for building my apps & another for building the open source). I dont know how to avoid this. Cleaning the project doesn't help. What i require is to use the open source and invoking it's activities in my apps without violating the constraints. If i can use the open source as bunch of .class files then great, or else any other way will do fine. Please look into it and let me know. Thanks

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  • Android SDK: Hello World won't run !

    - by RedRoses
    Hello, This is a very very beginner question regarding Android Development I am trying to create and run the Hello world example from the Android SDK website, but I can't see anything appearing on the screen. It appears to me that Eclipse just hangs at this point: [2010-11-05 09:55:47 - HelloAndroid] ------------------------------ [2010-11-05 09:55:47 - HelloAndroid] Android Launch! [2010-11-05 09:55:47 - HelloAndroid] adb is running normally. [2010-11-05 09:55:47 - HelloAndroid] Performing com.example.helloandroid.HelloAndroid activity launch [2010-11-05 09:55:48 - HelloAndroid] Automatic Target Mode: launching new emulator with compatible AVD 'AVD2' [2010-11-05 09:55:48 - HelloAndroid] Launching a new emulator with Virtual Device 'AVD2' [2010-11-05 09:55:51 - HelloAndroid] New emulator found: emulator-5554 [2010-11-05 09:55:51 - HelloAndroid] Waiting for HOME ('android.process.acore') to be launched... [2010-11-05 09:57:10 - HelloAndroid] WARNING: Application does not specify an API level requirement! [2010-11-05 09:57:10 - HelloAndroid] Device API version is 8 (Android 2.2) [2010-11-05 09:57:10 - HelloAndroid] HOME is up on device 'emulator-5554' [2010-11-05 09:57:10 - HelloAndroid] Uploading HelloAndroid.apk onto device 'emulator-5554' [2010-11-05 09:57:12 - HelloAndroid] Installing HelloAndroid.apk... [2010-11-05 09:59:33 - HelloAndroid] Success! [2010-11-05 09:59:33 - HelloAndroid] Starting activity com.example.helloandroid.HelloAndroid on device emulator-5554 So it says "Starting activity ..." but nothing ever starts and it's already been more than 30 mins. What could be wrong?? Thanks !

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  • How can I create my own Android Home Screen Launcher

    - by Sam_k
    I want to know how I can create my own customised home screen for Android. I have used Viewpager to add and remove screens from the home screen, creating 5 screens as default, and then adding and removing further pages in with ViewPager. I have tried both Viewpager and PagerAdapter, as per this link. Is this the best approach so that in future I can add widgets and shortcuts with viewpager and make a launcher icon?

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  • Android: How to properly exit application when inconsistent condition is unavoidable?

    - by Bevor
    First of all I already read about all this discussion that it isn't a good idea to manually exit an Android application. But in my case it seems to be needed. I have an AsyncTask which does a lof of operations in background. That means downloading data, saving it to local storage and preparing it for usage in application. It could happen that there is no internet connection or something different happens. For all that cases I have an Exception handling which returns the result. And if there is an exception, the application is unusable so I need to exit it. My question is, do I have to do some unregistration unloading or unbinding tasks or something when I exit the application by code or is System.exit(0) ok? I do all this in an AsyncTask, see my example: public class InitializationTask extends AsyncTask<Void, Void, InitializationResult> { private ProcessController processController = new ProcessController(); private ProgressDialog progressDialog; private Activity mainActivity; public InitializationTask(Activity mainActivity) { this.mainActivity = mainActivity; } @Override protected void onPreExecute() { super.onPreExecute(); progressDialog = new ProgressDialog(mainActivity); progressDialog.setMessage("Die Daten werden aufbereitet.\nBitte warten..."); progressDialog.setIndeterminate(true); //means that the "loading amount" is not measured. progressDialog.setCancelable(false); progressDialog.show(); }; @Override protected InitializationResult doInBackground(Void... params) { return processController.initializeData(); } @Override protected void onPostExecute(InitializationResult result) { super.onPostExecute(result); progressDialog.dismiss(); if (!result.isValid()) { AlertDialog.Builder dialog = new AlertDialog.Builder(mainActivity); dialog.setTitle("Initialisierungsfehler"); dialog.setMessage(result.getReason()); dialog.setPositiveButton("Ok", new DialogInterface.OnClickListener() { @Override public void onClick(DialogInterface dialog, int which) { dialog.cancel(); //TODO cancel application System.exit(0); } }); dialog.show(); } } }

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  • Add a whole dictionary to Android

    - by SaulBack
    I want to add an entire medical dictionary to my android (Moto Droid). I would like to be able to send text messages and have the medical words be in the predictable text. Is it possilbe? Is there an app to accomplish this? My friends Blackberry can do it, and it makes me so jealous.

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  • Getting started with JUCE for Android

    - by steveha
    I need to start building an Android app that uses the JUCE libraries. I'm reading the web site and trying to figure stuff out. I tried installing JUCE on an Ubuntu 11.04 system, and when I built the IntroJucer app, the menus don't work right (they flash open when I click with the mouse but then disappear). Can a JUCE app for Android be built on Mac OS X, or even Windows? If you are using JUCE to build Android apps, please give me any advice you can.

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  • How to use Google Drive api in Android?

    - by Sajid Shaikh
    I Want to implement Google Drive api in my application but how to implement it in Android, I searched lot for sample code or way to implement in android & finally i came back with question on Stackoverflow. I am hoping that developer who implemented Google drive api in their application they will share there knowledge with us. So please android developer help me with step by step process & sample code. Thanks for reading my question patiently.

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  • How to start an android project with downloaded sample code

    - by yokyo
    Hi, I'm pretty new to android, and just finished setup my environment and reading some tutorials. Then I got sdk samples from the web. Okay, what I wanna ask you is that is there a way to start a sample as a project in the Eclipse? I mean like clicking a project file in c# or a solution file. Here is my folder which I unzipped the code, \android-sdk-windows\samples\android-8\NotePad There are three folders and one file in the folder, \res, \src, \tests, and AndroidManifest.xml Or, do I need to make a new android project and import (or add files? maybe) them? Thanks in advance, yokyo

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  • How to executing the following command in Android?

    - by Aung Pyae
    I would like to create a new App Linking object for the sharing posts of my android application to facebook sdk. I look around and I found this. My App is "Mobile-Only". So, it seems I supposed to send this command to facebook. How can I send this ? FYI; I have set-up Facebook App and successfully integrated "Sharing Post on Facebook via Android App". Seems I am quite new on Graph API of Facebook SDK. Thanks. curl https://graph.facebook.com/app/app_link_hosts \ -F access_token="APP_ACCESS_TOKEN" \ -F name="Android App Link Object Example" \ -F android=' [ { "url" : "sharesample://story/1234", "package" : "com.facebook.samples.sharesample", "app_name" : "ShareSample", }, ]' \ -F web=' { "should_fallback" : false, }'

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  • Is it possible to run the Android emulator as root from NetBeans on the Mac

    - by catwallader
    I have installed NetBeans 6.8 on my MacOS (Leopard) system and use the Kenai plugin for this platform to create an Android application. The trouble is that I cannot run the Android emulator from NetBeans logged in to the Mac as a normal user. I can run the emulator from the command line and the Eclipse environment when logged in as root. When I try to run NetBeans as root, it displays a message indicating many of components of the Android plugin cannot be loaded because the root user somehow links to Java 1.5 and the plugin needs Java 1.6. There are 3 solutions to this problem as far as I can see: Make the root user environment link to Java 1.6 and use NetBeans as root. Coerce NetBeans to su to root before running the Emulator. Stick to using Eclipse for Android development. If anyone knows how how to do 1 or 2 I would appreciate getting advice from you. Thanks in advance.

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  • Where to learn about the Google Maps API v2 in Android

    - by misguided
    I am trying to learn a lot more about the Google Maps API in Android. I have seen the boston tutorials , which are very helpful in learning a lot of things related to android . But unfortunately , the tutorial talks about a earlier version on Google Maps API. I was wondering if there are any other sites which the experts would recommend(other than the reference on actual developers.google.com website). PS: specifically looking for android with latest version of google maps .References other than the one of developers.google.com

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  • Example of application to design with fingers (source code)

    - by STD
    Hi, i'm new user about this interesting forum! I want start develop application for android and before starting i want learn about some android feature... the first android feature is how to correlate finger motion in screen with java... Exist some source code that show how to realize application to draw with finger in android screen? can you suggest me where donwload it? thanks

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  • How can I learn Android?

    - by Daisama
    I am a freshman in college which has been Java programming for over a year. I haven taken a couple of programming courses, both of which were with Java. And I have done web development for several years. So overall, I would't say that I am a complete beginner in programming. Recently, I have developed a strong interest in developing for Android. I read that Android development was with Java and I thought it would making development easier for me. But I was very wrong. Based on reviews from Amazon, I have begun reading "Professional Android Application Development by Meier but everything is going over my head. The Busy Coder's Guide to Android Development seems a bit more for my level but I still want everybody else's opinion. The Google stuff isn't very helpful to me at my level and neither are the tutorials on anddev and such. Any advice for a complete beginner on how to get started? Thanks.

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