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  • How to insert zeros between bits in a bitmap?

    - by anatolyg
    I have some performance-heavy code that performs bit manipulations. It can be reduced to the following well-defined problem: Given a 13-bit bitmap, construct a 26-bit bitmap that contains the original bits spaced at even positions. To illustrate: 0000000000000000000abcdefghijklm (input, 32 bits) 0000000a0b0c0d0e0f0g0h0i0j0k0l0m (output, 32 bits) I currently have it implemented in the following way in C: if (input & (1 << 12)) output |= 1 << 24; if (input & (1 << 11)) output |= 1 << 22; if (input & (1 << 10)) output |= 1 << 20; ... My compiler (MS Visual Studio) turned this into the following: test eax,1000h jne 0064F5EC or edx,1000000h ... (repeated 13 times with minor differences in constants) I wonder whether i can make it any faster. I would like to have my code written in C, but switching to assembly language is possible. Can i use some MMX/SSE instructions to process all bits at once? Maybe i can use multiplication? (multiply by 0x11111111 or some other magical constant) Would it be better to use condition-set instruction (SETcc) instead of conditional-jump instruction? If yes, how can i make the compiler produce such code for me? Any other idea how to make it faster? Any idea how to do the inverse bitmap transformation (i have to implement it too, bit it's less critical)?

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  • Where in the standard is forwarding to a base class required in these situations?

    - by pgast
    Maybe even better is: Why does the standard require forwarding to a base class in these situations? (yeah yeah yeah - Why? - Because.) class B1 { public: virtual void f()=0; }; class B2 { public: virtual void f(){} }; class D : public B1,public B2{ }; class D2 : public B1,public B2{ public: using B2::f; }; class D3 : public B1,public B2{ public: void f(){ B2::f(); } }; D d; D2 d2; D3 d3; EDG gives: sourceFile.cpp sourceFile.cpp(24) : error C2259: 'D' : cannot instantiate abstract class due to following members: 'void B1::f(void)' : is abstract sourceFile.cpp(6) : see declaration of 'B1::f' sourceFile.cpp(25) : error C2259: 'D2' : cannot instantiate abstract class due to following members: 'void B1::f(void)' : is abstract sourceFile.cpp(6) : see declaration of 'B and similarly for the MS compiler. I might buy the first case,D. But in D2 - f is unambiguously defined by the using declaration, why is that not enough for the compiler to be required to fill out the vtable? Where in the standard is this situation defined?

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  • Omit return type in C++0x

    - by Clinton
    I've recently found myself using the following macro with gcc 4.5 in C++0x mode: #define RETURN(x) -> decltype(x) { return x; } And writing functions like this: template <class T> auto f(T&& x) RETURN (( g(h(std::forward<T>(x))) )) I've been doing this to avoid the inconvenience having to effectively write the function body twice, and having keep changes in the body and the return type in sync (which in my opinion is a disaster waiting to happen). The problem is that this technique only works on one line functions. So when I have something like this (convoluted example): template <class T> auto f(T&& x) -> ... { auto y1 = f(x); auto y2 = h(y1, g1(x)); auto y3 = h(y1, g2(x)); if (y1) { ++y3; } return h2(y2, y3); } Then I have to put something horrible in the return type. Furthermore, whenever I update the function, I'll need to change the return type, and if I don't change it correctly, I'll get a compile error if I'm lucky, or a runtime bug in the worse case. Having to copy and paste changes to two locations and keep them in sync I feel is not good practice. And I can't think of a situation where I'd want an implicit cast on return instead of an explicit cast. Surely there is a way to ask the compiler to deduce this information. What is the point of the compiler keeping it a secret? I thought C++0x was designed so such duplication would not be required.

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  • Cannot inherit from generic base class and specific interface using same type with generic constrain

    - by simendsjo
    Sorry about the strange title. I really have no idea how to express it any better... I get an error on the following snippet. I use the class Dummy everywhere. Doesn't the compiler understand the constraint I've added on DummyImplBase? Is this a compiler bug as it works if I use Dummy directly instead of setting it as a constraint? Error 1 'ConsoleApplication53.DummyImplBase' does not implement interface member 'ConsoleApplication53.IRequired.RequiredMethod()'. 'ConsoleApplication53.RequiredBase.RequiredMethod()' cannot implement 'ConsoleApplication53.IRequired.RequiredMethod()' because it does not have the matching return type of 'ConsoleApplication53.Dummy'. C:\Documents and Settings\simen\My Documents\Visual Studio 2008\Projects\ConsoleApplication53\ConsoleApplication53\Program.cs 37 27 ConsoleApplication53 public class Dummy { } public interface IRequired<T> { T RequiredMethod(); } public interface IDummyRequired : IRequired<Dummy> { void OtherMethod(); } public class RequiredBase<T> : IRequired<T> { public T RequiredMethod() { return default(T); } } public abstract class DummyImplBase<T> : RequiredBase<T>, IDummyRequired where T: Dummy { public void OtherMethod() { } }

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  • FORTRAN: Invalid form for an assignment

    - by Sam Goodness
    I can't get this code to compile uding either the g77 minGW compiler or the g95 compiler. Does anyone know why? I get these errors with the g77: diff5z10.for: In subroutine `diffract': diff5z10.for:579: Tropo100 = 20.34 - .077 * Dist ^ Invalid form for assignment statement at (^) diff5z10.for:581: IF (Freq .GT. 1000) FreqAdj = 24.5 - 7200/(Freq+3000) ^ Invalid form for assignment statement at (^) and i get these errors when compiling with g95: In file diff5z10.for:574 CLUTTER = steep*CLUTTER 1 Error: Unclassifiable statement at (1) In file diff5z10.for:580 FreqAdj = 23.978 - 58026.76 / (Freq + 2320) 1 Error: Unclassifiable statement at (1) here is the code from this section of the program: (starting with line 362) Span = .28 - .144 * (Round - 1.2) Para = C / Span**2 IF (Ratio .GT. .4) Para = 6.25 * (C - 1) CLUTTER = Para * (RATIO - .4)**2 - C IF (CLUTTER .GT. 0.) CLUTTER = 0. CSlope = SQRT(freq)/350 steep = 1 + CSlope * (dist - Horizon) IF (steep .LT. 0) steep = 0 IF (steep .GT. 1) steep = 1 CLUTTER = steep*CLUTTER Tropo100 = 20.34 - .077 * Dist FreqAdj = 23.978 - 58026.76 / (Freq + 2320) IF (Freq .GT. 1000) FreqAdj = 24.5 - 7200/(Freq+3000) TropoFd = Tropo100 - FreqAdj FS_field = 106.9 - 20 * LOG10(Dist) Scatter = TropoFd - FS_field !loss ref to free space DiffL = Scatter - DLOSS Combine = 150/(20 - DiffL) - 5 IF (DiffL .LT. -10) Combine = 0 IF (DiffL .GT. 10) Combine = DiffL DLOSS = DLOSS + Combine RETURN END

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  • Do variable references (alias) incure runtime costs in c++?

    - by cheshirekow
    Maybe this is a compiler specific thing. If so, how about for gcc (g++)? If you use a variable reference/alias like this: int x = 5; int& y = x; y += 10; Does it actually require more cycles than if we didn't use the reference. int x = 5; x += 10; In other words, does the machine code change, or does the "alias" happen only at the compiler level? This may seem like a dumb question, but I am curious. Especially in the case where maybe it would be convenient to temporarily rename some member variables just so that the math code is a little easier to read. Sure, we're not exactly talking about a bottleneck here... but it's something that I'm doing and so I'm just wondering if there is any 'actual' difference... or if it's only cosmetic.

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  • How to modify Keyboard interrupt (under Windows XP) from a C++ Program ?

    - by rockr90
    Hi everyone ! We have been given a little project (As part of my OS course) to make a Windows program that modifies keyboard input, so that it transforms any lowercase character entered into an uppercase one (without using caps-lock) ! so when you type on the keyboard you'll see what you're typing transformed into uppercase ! I have done this quite easily using Turbo C by calling geninterrupt() and using variables _AH, _AL, i had to read a character using: _AH = 0x07; // Reading a character without echo geninterrupt(0x21); // Dos interrupt Then to transform it into an Upercase letter i have to mask the 5th bit by using: _AL = _AL & 0xDF; // Masking the entered character with 11011111 and then i will display the character using any output routine. Now, this solution will only work under old C DOS compilers. But what we intend to do is to make a close or similar solution to this by using any modern C/C++ compiler under Windows XP ! What i have first thought of is modifying the Keyboard ISR so that it masks the fifth bit of any entered character to turn it uppercase ! But i do not know how exactly to do this. Second, I wanted to create a Win32 console program to either do the same solution (but to no avail) or make a windows-compatible solution, still i do not know which functions to use ! Third I thought to make a windows program that modifies the ISR directly to suit my needs ! and i'm still looking for how to do this ! So please, If you could help me out on this, I would greatly appreciate it ! Thank you in advance ! (I'm using Windows XP on intel X86 with mingw-GCC compiler.)

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  • friend declaration in C++

    - by Happy Mittal
    In Thinking in C++ by Bruce eckel, there is an example given regarding friend functions as // Declaration (incomplete type specification): struct X; struct Y { void f(X*); }; struct X { // Definition private: int i; public: friend void Y::f(X*); // Struct member friend }; void Y::f(X* x) { x->i = 47; } Now he explained this: Notice that Y::f(X*) takes the address of an X object. This is critical because the compiler always knows how to pass an address, which is of a fixed size regardless of the object being passed, even if it doesn’t have full information about the size of the type. If you try to pass the whole object, however, the compiler must see the entire structure definition of X, to know the size and how to pass it, before it allows you to declare a function such as Y::g(X). But when I tried void f(X); as declaration in struct Y, it shows no error. Please explain why?

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  • OpenMP in Fortran

    - by user345293
    I very rarely use fortran, however I have been tasked with taking legacy code rewriting it to run in parallel. I'm using gfortran for my compiler choice. I found some excellent resources at https://computing.llnl.gov/tutorials/openMP/ as well as a few others. My problem is this, before I add any OpenMP directives, if I simply compile the legacy program: gfortran Example1.F90 -o Example1 everything works, but turning on the openmp compiler option even without adding directives: gfortran -openmp Example1.F90 -o Example1 ends up with a Segmentation fault when I run the legacy program. Using smaller test programs that I wrote, I've successfully compiled other programs with -openmp that run on multiple threads, but I'm rather at a loss why enabling the option alone and no directives is resulting in a seg fault. I apologize if my question is rather simple. I could post code but it is rather long. It faults as I assign initial values: REAL, DIMENSION(da,da) :: uconsold REAL, DIMENSION(da,da,dr,dk) :: uconsolde ... uconsold=0.0 uconsolde=0.0 The first assignment to "uconsold" works fine, the second seems to be the source of the fault as when I comment the line out the next several lines execute merrily until "uconsolde" is used again. Thank you for any help in this matter.

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  • How operator oveloading works

    - by Rasmi Ranjan Nayak
    I have below code class rectangle { ..... .....//Some code int operator+(rectangle r1) { return(r1.length+length); } }; In main fun. int main() { rectangle r1(10,20); rectangle r2(40,60); rectangle r3(30,60); int len = r1+r3; } Here if we will see in operator+(), we are doing r1.length + length. How the compiler comes to know that the 2nd length in return statement belong to object r3 not to r1 or r2? I think answer may be in main() we have writeen int len = r1+r3; If that is the case then why do we need to write in operator+(....) { r1.lenth + lenth; //Why not length + length? } Why not length + length? Bcause compiler already knows from main() that the first length belong to object r1 and 2nd to object r3.

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  • reading newlines with FORMAT statement

    - by peter.murray.rust
    I'm writing a preprocessor and postprocessor for Fortran input and output using FORMAT-like statements (there are reasons not to use a FORTRAN library). I want to treat the new line ("/") character correctly. I don't have a Fortran compiler immediately to hand. Is there a simple algorithm for working out how many newlines are written or consumed (This post just gives reading examples) [Please assume a FORTRAN77-like mentality in the FORTRAN code and correct any FORTRAN syntax on my part] UPDATE: no comments yet so I am reduced to finding a compiler and running it myself. I'll post the answers if I'm not beaten to it. No-one commented I had the format syntax wrong. I've changed it but there may still be errors Assume datafile 1 a b c d etc... (a) does the READ command always consume a newline? does READ(1, '(A)') A READ(1, '(A)') B give A='a' and B='b' (b) what does READ(1,'(A,/)') A READ(1,'(A)') B give for B? (I would assume 'c') (c) what does READ(1, '(/)') READ(1, '(A)') A give for A (is it 'b' or 'c') (d) what does READ(1,'(A,/,A)') A, B READ(1,'(A)') C give for A and B and C(can I assume 'a' and 'b' and 'c') (e) what does READ(1,'(A,/,/,A)') A, B READ(1,'(A)') C give for A and B and C(can I assume 'a' and 'c' and 'd')? Are there any cases in which the '/' is redundant?

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  • How to Implement an Interface that Requires Duplicate Member Names?

    - by Will Marcouiller
    I often have to implement some interfaces such as IEnumerable<T> in my code. Each time, when implementing automatically, I encounter the following: public IEnumerator<T> GetEnumerator() { // Code here... } public IEnumerator GetEnumerator1() { // Code here... } Though I have to implement both GetEnumerator() methods, they impossibly can have the same name, even if we understand that they do the same, somehow. The compiler can't treat them as one being the overload of the other, because only the return type differs. When doing so, I manage to set the GetEnumerator1() accessor to private. This way, the compiler doesn't complaint about not implementing the interface member, and I simply throw a NotImplementedException within the method's body. However, I wonder whether it is a good practice, or if I shall proceed differently, as perhaps a method alias or something like so. What is the best approach while implementing an interface such as IEnumerable<T> that requires the implementation of two different methods with the same name? EDIT #1 Does VB.NET reacts differently from C# while implementing interfaces, since in VB.NET it is explicitly implemented, thus forcing the GetEnumerator1(). Here's the code: Public Function GetEnumerator() As System.Collections.Generic.IEnumerator(Of T) Implements System.Collections.Generic.IEnumerable(Of T).GetEnumerator // Code here... End Function Public Function GetEnumerator1() As System.Collections.Generic.IEnumerator Implements System.Collections.Generic.IEnumerable.GetEnumerator // Code here... End Function Both GetEnumerator() methods are explicitly implemented, and the compile will refuse them to have the same name. Why?

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  • Elegant code question: How to avoid creating unneeded object

    - by SeaDrive
    The root of my question is that the C# compiler is too smart. It detects a path via which an object could be undefined, so demands that I fill it. In the code, I look at the tables in a DataSet to see if there is one that I want. If not, I create a new one. I know that dtOut will always be assigned a value, but the the compiler is not happy unless it's assigned a value when declared. This is inelegant. How do I rewrite this in a more elegant way? System.Data.DataTable dtOut = new System.Data.DataTable(); . . // find table with tablename = grp // if none, create new table bool bTableFound = false; foreach (System.Data.DataTable d1 in dsOut.Tables) { string d1_name = d1.TableName; if (d1_name.Equals(grp)) { dtOut = d1; bTableFound = true; break; } } if (!bTableFound) dtOut = RptTable(grp);

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  • Duplicate C# web service proxy classes generated for Java types

    - by Sergey
    My question is about integration between a Java web service and a C# .NET client. Service: CXF 2.2.3 with Aegis databinding Client: C#, .NET 3.5 SP1 For some reason Visual Studio generates two C# proxy enums for each Java enum. The generated C# classes do not compile. For example, this Java enum: public enum SqlDialect { GENERIC, SYBASE, SQL_SERVER, ORACLE; } Produces this WSDL: <xsd:simpleType name="SqlDialect"> <xsd:restriction base="xsd:string"> <xsd:enumeration value="GENERIC" /> <xsd:enumeration value="SYBASE" /> <xsd:enumeration value="SQL_SERVER" /> <xsd:enumeration value="ORACLE" /> </xsd:restriction> </xsd:simpleType> For this WSDL Visual Studio generates two partial C# classes (generated comments removed): [System.CodeDom.Compiler.GeneratedCodeAttribute("System.Runtime.Serialization", "3.0.0.0")] [System.Runtime.Serialization.DataContractAttribute(Name="SqlDialect", Namespace="http://somenamespace")] public enum SqlDialect : int { [System.Runtime.Serialization.EnumMemberAttribute()] GENERIC = 0, [System.Runtime.Serialization.EnumMemberAttribute()] SYBASE = 1, [System.Runtime.Serialization.EnumMemberAttribute()] SQL_SERVER = 2, [System.Runtime.Serialization.EnumMemberAttribute()] ORACLE = 3, } [System.CodeDom.Compiler.GeneratedCodeAttribute("System.Xml", "2.0.50727.3082")] [System.SerializableAttribute()] [System.Xml.Serialization.XmlTypeAttribute(Namespace="http://somenamespace")] public enum SqlDialect { GENERIC, SYBASE, SQL_SERVER, ORACLE, } The resulting C# code does not compile: The namespace 'somenamespace' already contains a definition for 'SqlDialect' I will appreciate any ideas...

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  • C++: Code assistance in Netbeans on Linux

    - by Martijn Courteaux
    Hi, My IDE (NetBeans) thinks this is wrong code, but it compiles correct: std::cout << "i = " << i << std::endl; std::cout << add(5, 7) << std::endl; std::string test = "Boe"; std::cout << test << std::endl; He always says: unable to resolve identifier .... (.... = cout, endl, string); So I think it has something to do with the code assistance. I think I have to change/add/remove some folders. Currently, I have this include folders: C compiler: /usr/local/include /usr/lib/gcc/i486-linux-gnu/4.4.3/include /usr/lib/gcc/i486-linux-gnu/4.4.3/include-fixed /usr/include C++ compiler: /usr/include/c++/4.4.3 /usr/include/c++/4.4.3/i486-linux-gnu /usr/include/c++/4.4.3/backward /usr/local/include /usr/lib/gcc/i486-linux-gnu/4.4.3/include /usr/include Thanks

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  • Maven + AspectJ - all steps to configure it

    - by Alice
    I have a problem with applying aspects to my maven project. Probably I am missing something, so I've made a list of steps. Could you please check if it is correct? Let say in projectA is an aspect class and in projectB classes, which should be changed by aspects. Create maven project ProjectA with AspectJ class add Aspectj plugin and dependency Add ProjectA as a dependency to projectB pom.xml Add to projectB pom.xml plugin " <plugin> <groupId>org.codehaus.mojo</groupId> <artifactId>aspectj-maven-plugin</artifactId> <version>1.4</version> <executions> <execution> <goals> <goal>compile</goal> <goal>test-compile</goal> </goals> </execution> </executions> <configuration> <source>${maven.compiler.source}</source> <target>${maven.compiler.target}</target> <aspectLibraries> <aspectLibrary> <groupId>ProjectA</groupId> <artifactId>ProjectA</artifactId> </aspectLibrary> </aspectLibraries> </configuration> </plugin> Add aspectj dependency After all these steps my problem is, that during compilation I get: [WARNING] advice defined in AspectE has not been applied [Xlint:adviceDidNotMatch] And then when I run my program: Exception in thread "FeatureExcutionThread" java.lang.NoClassDefFoundError: AspectE

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  • Porting Symbian C++ to Android NDK

    - by Donal Rafferty
    I've been given some Symbian C++ code to port over for use with the Android NDK. The code has lots of Symbian specific code in it and I have very little experience of C++ so its not going very well. The main thing that is slowing me down is trying to figure out the alternatives to use in normal C++ for the Symbian specific code. At the minute the compiler is throwing out all sorts of errors for unrecognised types. From my recent research these are the types that I believe are Symbian specific: TInt, TBool, TDesc8, RSocket, TInetAddress, TBuf, HBufc, RPointerArray Changing TInt and TBool to int and bool respectively works in the compiler but I am unsure what to use for the other types? Can anyone help me out with them? Especially TDesc, TBuf, HBuf. Also Symbian has a two phase contructor using NewL and NewLc But would changing this to a normal C++ constructor be ok? Finally Symbian uses the clean up stack to help eliminate memory leaks I believe, would removing the clean up stack code be acceptable, I presume it should be replaced with try/catch statements?

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  • How can I compile .NET 3.5 C# code on a system without Visual Studio?

    - by JimEvans
    I have some C# code that uses some constructs specific to .NET 3.5. When you install the .NET Framework distribution, you get the C# compiler installed with it (csc.exe). Even if I specify the csc.exe in C:\Windows\Microsoft.NET\Framework\v3.5, I cannot compile the code on a computer with only the .NET Framework installed, but not Visual Studio. I am able to compile code that uses v2.0 constructs without difficulty. How can I accomplish this? Here is a sample that demonstrates my problem: using System; class Program { public static void Main() { // The MacOSX value to the PlatformID enum was added after // .NET v2.0 if (Environment.OSVersion.Platform == PlatformID.MacOSX) { Console.WriteLine("Found mac"); } Console.WriteLine("Simple program"); } } When compiling this code using csc.exe, I receive the following error: test.cs(9, 58): error CS0117: 'System.PlatformID' does not contain a definition for 'MacOSX' When executing csc.exe /? I receive the banner: Microsoft (R) Visual C# 2008 Compiler version 3.5.21022.8 for Microsoft (R) .NET Framework version 3.5 Copyright (C) Microsoft Corporation. All rights reserved.

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  • VB.NET class inherits a base class and implements an interface issue (works in C#)

    - by 300 baud
    I am trying to create a class in VB.NET which inherits a base abstract class and also implements an interface. The interface declares a string property called Description. The base class contains a string property called Description. The main class inherits the base class and implements the interface. The existence of the Description property in the base class fulfills the interface requirements. This works fine in C# but causes issues in VB.NET. First, here is an example of the C# code which works: public interface IFoo { string Description { get; set; } } public abstract class FooBase { public string Description { get; set; } } public class MyFoo : FooBase, IFoo { } Now here is the VB.NET version which gives a compiler error: Public Interface IFoo Property Description() As String End Interface Public MustInherit Class FooBase Private _Description As String Public Property Description() As String Get Return _Description End Get Set(ByVal value As String) _Description = value End Set End Property End Class Public Class MyFoo Inherits FooBase Implements IFoo End Class If I make the base class (FooBase) implement the interface and add the Implements IFoo.Description to the property all is good, but I do not want the base class to implement the interface. The compiler error is: Class 'MyFoo' must implement 'Property Description() As String' for interface 'IFoo'. Implementing property must have matching 'ReadOnly' or 'WriteOnly' specifiers. Can VB.NET not handle this, or do I need to change my syntax somewhere to get this to work?

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  • C++ Operator Ambiguity

    - by Scott
    Forgive me, for I am fairly new to C++, but I am having some trouble regarding operator ambiguity. I think it is compiler-specific, for the code compiled on my desktop. However, it fails to compile on my laptop. I think I know what's going wrong, but I don't see an elegant way around it. Please let me know if I am making an obvious mistake. Anyhow, here's what I'm trying to do: I have made my own vector class called Vector4 which looks something like this: class Vector4 { private: GLfloat vector[4]; ... } Then I have these operators, which are causing the problem: operator GLfloat* () { return vector; } operator const GLfloat* () const { return vector; } GLfloat& operator [] (const size_t i) { return vector[i]; } const GLfloat& operator [] (const size_t i) const { return vector[i]; } I have the conversion operator so that I can pass an instance of my Vector4 class to glVertex3fv, and I have subscripting for obvious reasons. However, calls that involve subscripting the Vector4 become ambiguous to the compiler: enum {x, y, z, w} Vector4 v(1.0, 2.0, 3.0, 4.0); glTranslatef(v[x], v[y], v[z]); Here are the candidates: candidate 1: const GLfloat& Vector4:: operator[](size_t) const candidate 2: operator[](const GLfloat*, int) <built-in> Why would it try to convert my Vector4 to a GLfloat* first when the subscript operator is already defined on Vector4? Is there a simple way around this that doesn't involve typecasting? Am I just making a silly mistake? Thanks for any help in advance.

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  • Iterating over member typed collection fails when using untyped reference to generic object

    - by Alexander Pavlov
    Could someone clarify why iterate1() is not accepted by compiler (Java 1.6)? I do not see why iterate2() and iterate3() are much better. This paragraph is added to avoid silly "Your post does not have much context to explain the code sections; please explain your scenario more clearly." protection. import java.util.Collection; import java.util.HashSet; public class Test<T> { public Collection<String> getCollection() { return new HashSet<String>(); } public void iterate1(Test test) { for (String s : test.getCollection()) { // ... } } public void iterate2(Test test) { Collection<String> c = test.getCollection(); for (String s : c) { // ... } } public void iterate3(Test<?> test) { for (String s : test.getCollection()) { // ... } } } Compiler output: $ javac Test.java Test.java:11: incompatible types found : java.lang.Object required: java.lang.String for (String s : test.getCollection()) { ^ Note: Test.java uses unchecked or unsafe operations. Note: Recompile with -Xlint:unchecked for details. 1 error

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  • C++: IDE Code assistance (Linux)

    - by Martijn Courteaux
    Hi, My IDE (NetBeans) thinks this is wrong code, but it compiles correct: std::cout << "i = " << i << std::endl; std::cout << add(5, 7) << std::endl; std::string test = "Boe"; std::cout << test << std::endl; He always says: unable to resolve identifier .... (.... = cout, endl, string); So I think it has something to do with the code assistance. I think I have to change/add/remove some folders. Currently, I have this include folders: C compiler: /usr/local/include /usr/lib/gcc/i486-linux-gnu/4.4.3/include /usr/lib/gcc/i486-linux-gnu/4.4.3/include-fixed /usr/include C++ compiler: /usr/include/c++/4.4.3 /usr/include/c++/4.4.3/i486-linux-gnu /usr/include/c++/4.4.3/backward /usr/local/include /usr/lib/gcc/i486-linux-gnu/4.4.3/include /usr/include Thanks

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  • Isn't an Iterator in c++ a kind of a pointer?

    - by Bilthon
    Ok this time I decided to make a list using the STL. I need to create a dedicated TCP socket for each client. So everytime I've got a connection, I instantiate a socket and add a pointer to it on a list. list<MyTcp*> SocketList; //This is the list of pointers to sockets list<MyTcp*>::iterator it; //An iterator to the list of pointers to TCP sockets. Putting a new pointer to a socket was easy, but now every time the connection ends I should disconnect the socket and delete the pointer so I don't get a huge memory leak, right? well.. I thought I was doing ok by setting this: it=SocketList.begin(); while( it != SocketList.end() ){ if((*it)->getClientId() == id){ pSocket = it; // <-------------- compiler complains at this line SocketList.remove(pSocket); pSocket->Disconnect(); delete pSocket; break; } } But the compiler is saying this: error: invalid cast from type ‘std::_List_iterator<MyTcp*>’ to type ‘MyTcp*’ Can someone help me here? i thought I was doing things right, isn't an iterator at any given time just pointing to one of the elements of the set? how can I fix it?

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  • Where to add an overloaded operator for the tr1::array?

    - by phlipsy
    Since I need to add an operator& for the std::tr1::array<bool, N> I wrote the following lines template<std::size_t N> std::tr1::array<bool, N> operator& (const std::tr1::array<bool, N>& a, const std::tr1::array<bool, N>& b) { std::tr1::array<bool, N> result; std::transform(a.begin(), a.end(), b.begin(), result.begin(), std::logical_and<bool>()); return result; } Now I don't know in which namespace I've to put this function. I considered the std namespace as a restricted area. Only total specialization and overloaded function templates are allowed to be added by the user. Putting it into the global namespace isn't "allowed" either in order to prevent pollution of the global namespace and clashes with other declarations. And finally putting this function into the namespace of the project doesn't work since the compiler won't find it there. What had I best do? I don't want to write a new array class putted into the project namespace. Because in this case the compiler would find the right namespace via argument dependent name lookup. Or is this the only possible way because writing a new operator for existing classes means extending their interfaces and this isn't allowed either for standard classes?

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  • Boost Include Files in VC++

    - by Dr. K
    For the last few years, I have been exclusively a C# developer. Previously, I developed in C++ and have a C++ application that I built about 3 years ago using VS2005. It made extensive use of the Boost libraries. I recently decided to brush off the old app and rebuild it in VS2008 with the latest version of Boost (the latest version with the "easy" installation program from BoostPro Computing), 1.39. Previously when I had the program running I was at 1.33. Also, the last time the program was running was at least 2 OS installations ago. The Boost installation is located on my machine at: "C:\Program Files\boost\boost_1_39". Anyway, I have done the following: Set the project's "Additional Include Directories" directory to "C:\Program Files\boost\boost_1_39" Added "C:\Program Files\boost\boost_1_39" to VS2008's Tools - Options - Projects and Solutions - VC++ Directories - Include Files I have a number of Boost includes in my stdafx.h file. The compiler fails upon attempting to open the first one - #include <boost/algorithm/string/string.hpp> I have confirmed that the above file is indeed located at "C:\Program Files\boost\boost_1_39\boost\algorithm\string\string.hpp" I continue to get: fatal error C1083: Cannot open include file: 'boost/algorithm/string/string.hpp': No such file or directory Any tips on what else to check would be greatly appreciated. Again, this is an application that compiled fine a few years ago, but the source has now been moved to a new machine/compiler.

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