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  • C++ Array of pointers: delete or delete []?

    - by Jasper
    Cosider the following code: class Foo { Monster* monsters[6]; Foo() { for (int i = 0; i < 6; i++) { monsters[i] = new Monster(); } } virtual ~Foo(); } What is the correct destructor? this: Foo::~Foo() { delete [] monsters; } or this: Foo::~Foo() { for (int i = 0; i < 6; i++) { delete monsters[i]; } } I currently have the uppermost constructor and everything is working okey, but of course I cannot see if it happens to be leaking... Personally, I think the second version is much more logical considering what I am doing. Anyway, what is the "proper" way to do this?

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  • background picture for textview

    - by AndyAndroid
    Hi, I have a textview and a nine-patch image. Assigning this image in the xml editor to the tag "background" works as desired. Now I want to set this image dynamically in the coding, I thought myTextView.setBackgroundDrawable(mydrawable); would be the right thing to do. My png is in res/drawable. The API says that mydrawable needs to be an object of type drawable R.drawable.myninepatch is of type int. So my problem is that I have to convert from that int to a drawable somehow. Then I thought I can use a constructor NinePatchDrawable mydrawable = new NinePatchDrawable(); But I am again not able to construct such an object. Anyone an idea? Thanks.

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  • Lifetime of implicitly casted temporaries

    - by Answeror
    I have seen this question. It seems that regardless of the cast, the temporary object(s) will "survive" until the fullexpression evaluated. But in the following scenario: void foo(boost::tuple<const double&> n) { printf("%lf\n", n.get<0>()); } int main() { foo(boost::tuple<const double&>(2));//#1 foo(boost::make_tuple(2));//#2 return 0; } 1 run well, but 2 do not. And MSVC gave me a warning about 2: "reference member is initialized to a temporary that doesn't persist after the constructor exits" Now I am wondering why they both make a temporary "double" object and pass it to boost::tuple<const double&> and only 2 failed.

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  • Confusion using MYSQLI

    - by user1020069
    I just started using mysqli API for PHP. Apparently, every time an object of the class MYSQLI is instantiated, it can setup a connection to the database as it connects to the server unlike mysql_connect, which connects to the server first and then you are required to specify the database to query. Now this is a good problem if the db exists, in my case, the db does not exist on the first ever connection to the server/execution of the problem, hence I must connect without specifying the database, which is fine, since the msyqli constructor does not make this database mandatory. My challenge is essentially, how do I check if the database exists before attempting the first connection. The only way to really do this would be to establish a conection to the server and then use the result of the following query to gauge if the database exists: SELECT COUNT(*) AS `exists` FROM INFORMATION_SCHEMA.SCHEMATA WHERE SCHEMATA.SCHEMA_NAME="dbname" ; If this returns true, then the database exists, but now the challenge is how do I get the mysqli object to query this database rather than having to prefix the name of the database in the query. Thanks much

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  • Java: Friendlier way to get an instance of FontMetrics

    - by Martijn Courteaux
    Hi people, Is there a friendlier way to get an instance of FontMetrics than FontMetrics fm = Graphics.getFontMetrics(Font); I hate this way because of the following example: If you want to create in a game a menu and you want all the menuitems in the center of the screen you need fontmetrics. But, mostly, menuitems are clickable. So I create an array of Rectangles and all the rectangles fits around the items, so when the mouse is pressed, I can simply use for (int i = 0; i < rects.length; i++) if (rects[i].contains(mouseX, mouseY)) { ... } But to create the rects I also need FontMetrics for their coordinates. So this mean that I have to construct all my rectangles in the paint-method of my menu. So I want a way to get the FontMetrics so I can construct the Rectangles in a method called by the constructor. Hope you understand. Thanks in advance.

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  • Bring Control to ToolBox

    - by Mohanavel
    I created a TextBoxControl which is inherited from Infragistics.Win.UltraWinEditors.UltraTextEditor, an Infragistics control. As showed below. public class TextBoxControl : Infragistics.Win.UltraWinEditors.UltraTextEditor { //My Stuff } At some level Infragistics.Win.UltraWinEditors.UltraTextEditor class also inherited from WinForm's "Control" class. My problem is, this control is not appearing in the ToolBox. I done two steps 1. Choose from browse option and select the dll where the class present 2. Drag and drop the dll directly to the ToolBox In-fact both are same, TextBoxControl control is not appearing in the ToolBox, what i missing here. Edit : TextBoxControl class have empty constructor, nothing special in this class.

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  • Google App Engine datastore-primary key

    - by megala
    Hi, I've created a table in the Google App Engine Datastore. It contains the following FIELDS(GROUPNAME,GROUPID,GROUPDESC). How do I set GROUPID as the primary key? My code is as follows: @Entity @Table(name="group" , schema="PUBLIC") public class Creategroup { @Basic private String groupname; @Basic private String groupid; @Basic private String groupdesc; public void setGroupname(String groupname) { this.groupname = groupname; } public String getGroupname() { return groupname; } public void setGroupid(String groupid) { this.groupid = groupid; } public String getGroupid() { return groupid; } public void setGroupdesc(String groupdesc) { this.groupdesc = groupdesc; } public String getGroupdesc() { return groupdesc; } public Creategroup(String groupname, String groupid, String groupdesc ) { // TODO Auto-generated constructor stub this.groupname = groupname; this.groupid = groupid; this.groupdesc = groupdesc; } }

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  • C++ allocate objects on heap of base class with protected constructors via inheritance

    - by KRao
    I have a class with protected constructor: class B { protected: B(){}; }; Now I derive from it and define two static functions and I manage to actually create objects of the class B, but not on the heap: class A : public B { public: static B createOnStack() {return B();} //static B* createOnHeap() {return new B;} //Compile time Error on VS2010 }; B b = A::createOnStack(); //This works on VS2010! The question is: 1) Is VS2010 wrong in allowing the first case? 2) Is it possible to create objects of B without modifying B in any way (no friendship and no extra functions). I am asking, because it is possible to make something similar when dealing with instances of B and its member functions, see: http://accu.org/index.php/journals/296 Thank you in advance for any suggestion! Kind regards

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  • Problem with Refreshing data in ExpandableListView

    - by -providerivan.longin1
    Hi! My problem is when I want to refresh data in ExpandableListView while being in that current activity. I create adapter and when I want to add new data to list I call again constructor of that adapter(it is my private variable) with all new data....and then I call onContentChanged() method to redraw my list. But what happens is that I cant expand my list any more...like it is blocked or something and logcat isn't saying anything... This is the code that i call after setting new data in arraylists and maps: mAdapter = new MyExpandableListAdapter( this, groupData, R.layout.contact_list_parent, new String[] { NAME ,NUM_PHOTOS},//NUM_PHOTOS new int[] { R.id.rowText1, R.id.rowText2, R.id.photoAlbumImg }, childData, R.layout.contact_list_child, new String[] { NAME,NUM_PHOTOS}, //NUM_PHOTOS new int[] { R.id.rowText1, R.id.rowText2, R.id.photoAlbumImg } ); this.onContentChanged(); If anyone knows answer to this question please help me:) Thanks.

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  • testing existing attribute of a @classmethod function, yields AttributeError

    - by alex
    i have a function which is a class method, and i want to test a attribute of the class which may or may not be None, but will exist always. class classA(): def __init__(self, var1, var2 = None): self.attribute1 = var1 self.attribute2 = var2 @classmethod def func(self,x): if self.attribute2 is None: do something i get the error AttributeError: class classA has no attribute 'attributeB' when i access the attribute like i showed but if on command line i can see it works, x = classA() x.attributeB is None True so the test works. if i remove the @classmethod decorator from func, the problem disapears. if i leave the @classmethod decorator, it only seems to affect variables which are supplied default values in the super-class's constructor. whats going on in the above code?

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  • Passing Services to MainViewModel - SHOULD I use a dependency injection container ?

    - by msfanboy
    Hello, I have this code: public partial class App : Application { protected override void OnStartup(StartupEventArgs e) { base.OnStartup(e); var mainVM = new MainViewModel ( new Service1(), ... new Service10(), ); var window = new MainWindow(); window.DataContext = mainVM; window.Show(); } } I pass all my Services instances to the MainViewModel. Within the MainViewModel I spread those services to other ViewModels via constructor parameter passing. Should I use any DI framework for the services in the App class? If yes whats the benefit of resolving the services instead of just creating the instance manually... ?

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  • Understanding c++ block of code

    - by kotoko
    I was given a c++ main and have to code it so it works. I am having some trouble understanding the code as I am a bit new to cpp. Here is the code int main(int argc, char *argv[]) { Class::setAtribute("string"); Class(Class::CONSTANT) << "starting up..."; } Some questions: How can the first line work with no variables? Is it static? The second line is really strange for me, what I can make out is a Constructor that takes in a class constante and then prints it out somehow? If someone could explain me this bit of code it would be great! Thanks in advance.

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  • Freeing memory with Pointer Arithmetic

    - by Breedly
    C++ newb here. I'm trying to write my own implementation of an array using only pointers, and I've hit a wall I don't know how to get over. My constructor throws this error array.cpp:40:35: error: invalid conversion from ‘int*’ to ‘int’ [-fpermissive] When my array initializes I want it to free up all the spaces in the array for ints. Array::Array(int theSize){ size = theSize; int *arrayPointer = new int; int index = 0; while(theSize > index){ *(arrayPointer + index) = new int; //This is the trouble line. ++index; } } What am I doing wrong stackoverflow?

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  • Calling a WCF WebService in PHP via wsHttpBinding.

    - by Justin Dearing
    I have a WCF webservice I can connect to it via basicHttp, but not wsHttp. I try to conenct to it via wshttp via the following: $service = new SoapClient ("http://service.companyname.local:6666/Service/?wsdl", array( "location" => "http://service.companyname.local:6666/Service/WCF", "trace" => true, 'soap_version' => SOAP_1_2 ) ); The call to the SoapClient constructor returns fine. When I try to call one using $client-FunctionName, the page just sits there loading for quite a while, and eventually returns the error "Error Fetching http headers". What exactly is this supposed to mean and how do I fix it? (Consuming the service from .Net client works perfectly.)

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  • Cant append "used" DOMObject in IE

    - by Kein
    I have some objects, that keep created DOMObjects, like here: function category(){ var domBlock; this.block = function(){ if (!domBlock){ // Here dom-object constructor $('<div></div>'); etc } return domBlock; // jquery object, // but i test and native document.createElement } } Then i clear category's area, and append old and new received(with Ajax) objects: area.html(''); for(id in category_list){ area.append( category_list[id].block() ); } where category_list is list that contain category objects. Area is jQuery object. In other browsers (except IE) i get area with all needed categories, but in IE i get only new received categories(that just create DomObject), other old objects that keeped old DomObject not show. I know it possible make with innerHTML, but i wont keep DomObject, not text. Because DomObject keep many events. And it very hard for browser attach events for each DomObject after refresh area.

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  • Instantiate a javascript module only one time.

    - by Cedric Dugas
    Hey guys, I follow a module pattern where I instantiate components, however, a lot of time a component will only be instantiate one time (example: a comment system for an article). For now I instantiate in the same JS file. but I was wondering if it is the wrong approach? It kind of make no sense to instantiate in the same file and always only once. But at the same time, if this file is in the page I want to have access to my module without instantiate from elsewhere, and IF I need another instance, I just create another from elsewhere... Here is the pattern I follow: ApplicationNamespace.Classname = function() { // constructor function privateFunctionInit() { // private } this.privilegedFunction = function() { // privileged privateFunction(); }; privateFunctionInit() }; ApplicationNamespace.Classname.prototype = { Method: function(){} } var class = new ApplicationNamespace.Classname(); What do you think, wrong approach, or is this good?

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  • what is serialization and how it works

    - by Rozer
    I know the serialization process but have't implemented it. In my application i have seen there are various classes that has been implemented serilizable interface. consider following class public class DBAccessRequest implements Serializable { private ActiveRequest request = null; private Connection connection = null; private static Log log = LogFactory.getLog(DBAccessRequest.class); public DBAccessRequest(ActiveRequest request,Connection connection) { this.request = request; this.connection = connection; } /** * @return Returns the DB Connection object. */ public Connection getConnection() { return connection; } /** * @return Returns the active request object for the db connection. */ public ActiveRequest getRequest() { return request; } } just setting request and connection in constructor and having getter setter for them. so what is the use of serilizable implementation over here...

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  • PHP inheriting/extending a particular instance of an Object

    - by delta9
    Is there any way to force PHP to extend an existing/particular (and for that matter, already instantiated) instance of an object? This imaginary code should explain what I am wondering: class Base { public $var; function __construct($var){ $this->var = $name; } } class Extender extends Base { function __construct($parent) { parent = $parent; } } $base = new Base('yay!'); $extender = new Extender($base); echo 'Extended base var value: '.$extender->var.'<br/>'; Output (would be): Extended base var value: yay! To be clear, I am wanting to instantiate an object that extends a PARTICULAR INSTANCE of another object, one that has already been instantiated. I am aware that I can pass a reference to an object to another object (via it's constructor function) and then add it as a property of the receiving object, I'm wondering if there is a real way to do this?

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  • c++ Array passing dilemma

    - by Thomas
    Hi, I am writing a function that takes a string, string pointer and an int. The function splits the string based on a set of rules and puts each token into an array. I need to return the array out of the function with the number of elements in the int variable etc. I am stuck as to how I return the array as I can not use auto other wise it is destroyed and I am reluctant to use new as I feel this is patchy. I have other ideas on how to go about this but would like to see how other people go about this first. I could also be wrong and it could be possible to pass an auto out of an array. I can also not use vectors so there goes a copy constructor.

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  • Question About NerdDinner Controller Constructors

    - by Gavin Draper
    I've been looking at the Nerd Dinner app, more specifically how it handles its unit tests. The following constructors for the RSVPController are confusing my slightly public RSVPController() : this(new DinnerRepository()) { } public RSVPController(IDinnerRepository repository) { dinnerRepository = repository; } From what I can tell the second one is used by the unit tests so it can use Fake repositories. What I cant work out is what the first constructor does. It doesn't seem to ever set the dinnerRepository variable, it seems to imply its inheriting from something but I really don't get it. Can anyone explain? Thanks

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  • How to make TObjectDictionary.Values accessible as property?

    - by Holgerwa
    I have an object like this: TMyObj = class private FObjList: TObjectDictionary <integer, TMyObject>; public constructor Create; destructor Destroy; // How to access Values correctly? Something similar to this not working code property Values: TValueCollection read FObjList.Values write FObjList.Values; end; var MyObj: TMyObj; To access the values of FObjList, I'd like to write: for tmpObject in MyObj.Values do ... How do I need to declare the property "Values" so that MyObj.Values behaves exactly as if I would access MyObj.FObjList.Values?

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  • Explicitly persist states in Workflow 4.0 rather than everything.

    - by jlafay
    I have ran into an issue with my SQL instance store attached to a WorkflowApplication that is running. When I exit my application I'm calling an Unload() on the WF app to persist it. I didn't think about it during design time, but it does makes sense, it's persisting an arg that was passed in to the WorkflowApplication constructor when instanced. When the application runs, everything in the workflow works as expected. When I call Unload() I get an unhandled exception that states that the arg is not serializable and needs [DataContractAttribute]. What's passed into the workflow is my applications custom logger object that I wrote so that the WF can log to disk in a uniform way that I prefer. How do I prevent the workflow app from persisting this one argument and persist everything else? I'm sure something can be done with extensions but I'm having a hard time finding info on them or finding persistence examples for my scenario.

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  • C++: static function member shared between threads, can block all?

    - by mhambra
    Hi all, I have a class, which has static function defined to work with C-style extern C { static void callback(foo bar) { } }. // static is defined in header. Three objects (each in separate pthread) are instantiated from this class, each of them has own loop (in class constructor), which can receive the callback. The pointer to function is passed as: x = init_function(h, queue_id, &callback, NULL); while(1) { loop_function(x); } So each thread has the same pointer to &callback. Callback function can block for minutes. Each thread object, excluding the one which got the blocking callback, can call callback again. If the callback function exists only once, then any thread attempting to callback will also block. This would give me an undesired bug, circa is interesting to ask: can anything in C++ become acting this way? Maybe, due to extern { } or some pointer usage?

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  • Why does coffeescript generate classes like this?

    - by ryeguy
    Given the following coffeescript code: class Animal constructor: (@name) -> speak: (things) -> "My name is #{@name} and I like #{things}" This is generated: var Animal = (function() { function Animal(name) { this.name = name; } Animal.prototype.speak = function(things) { return "My name is " + this.name + " and I like " + things; }; return Animal; })(); But why isn't this more idiomatic code generated? var Animal = function Animal(name) { this.name = name; }; Animal.prototype.speak = function(things) { return "My name is " + this.name + " and I like " + things; }; I know that coffeescript wraps a lot of stuff in anonymous functions to control scope leak, but what could leak here?

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  • How do I create static instances of a class inside that class?

    - by wehas
    I have a class Color that holds values for the red, green, and blue channels of a color. The class constructor lets you create a new color by specifying values for the three channels. However, for convenience, I would also like to have some "premade" colors available for the programmer. For example instead of having something like DrawRectangle(new Color(1, 0, 0)); you would be able to say DrawRectangle(Color.Red); Where Color.Red is an instance of Color that lives inside the Color class. How can I declare these instances of Color inside the Color class? If there is a name for this type of technique I'd like to know it as I had no idea what search terms to use when I was looking for help online.

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