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  • Google I/O 2010 - The world of ListView

    Google I/O 2010 - The world of ListView Google I/O 2010 - The world of ListView Android 201 Romain Guy, Adam Powell ListView is one of the most widely used Android widgets but also the most complex one. Join us to learn how to master ListView and learn all about its features, optimizations, quirks and limitations. For all I/O 2010 sessions, please go to code.google.com From: GoogleDevelopers Views: 4 0 ratings Time: 59:43 More in Science & Technology

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  • Google I/O 2012 - New YouTube Android Player Tools

    Google I/O 2012 - New YouTube Android Player Tools Ross McIlroy, Anton Hansson If you are building Android smartphone, tablet or Google TV applications and want to incorporate high-quality YouTube video playback in your product this session will rock your world. For all I/O 2012 sessions, go to developers.google.com From: GoogleDevelopers Views: 1719 24 ratings Time: 51:10 More in Science & Technology

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  • Google I/O 2012 - Computing Map Tiles with Go on App Engine

    Google I/O 2012 - Computing Map Tiles with Go on App Engine Chris Broadfoot, Andrew Gerrand In this talk we use the Maps API and Go on App Engine to build an app to build custom tile sets for Google Maps. The app demonstrates using Go's suitability for computation in the cloud and App Engine's key scalability features, such as Task Queues and Backends. For all I/O 2012 sessions, go to developers.google.com From: GoogleDevelopers Views: 1170 21 ratings Time: 47:22 More in Science & Technology

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  • Google I/O Sandbox Case Study: Box

    Google I/O Sandbox Case Study: Box We interviewed Box at the Google I/O Sandbox on May 11, 2011. They explained to us the benefits of integrating with the Chrome OS system. Box offers cloud-based content management for businesses and they recently unveiled a streamlined content upload process on the Chrome OS. For more information about developing on Chrome, visit: code.google.com For more information on Box, visit: www.box.net From: GoogleDevelopers Views: 20 0 ratings Time: 01:47 More in Science & Technology

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  • Google I/O 2012 - Gaming in the Cloud

    Google I/O 2012 - Gaming in the Cloud "Fred Sauer Many games developers are finding the easy development and deployment experience of Google App Engine ideal for building cloud based state-storage, matching making services and collaborations services. When you have a hit game, the last thing you want to do is worry about your server provisioning. App Engine has an always-free tier to get you started and then scales seamlessly to any size of usage. Game developers also use Google Cloud Storage to easily store and quickly deliver media files to clients around the world. For all I/O 2012 sessions, go to developers.google.com From: GoogleDevelopers Views: 1 0 ratings Time: 01:02:17 More in Science & Technology

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  • Google Maps API Round-up

    Google Maps API Round-up This week, Mano Marks and Paul Saxman go over recent launches and things you might have missed with the Google Maps APIs, including the new Google Time Zone API, traffic estimates with the Directions API (for enterprise customers), and the Places Autocomplete API query results and data service enhancements. From: GoogleDevelopers Views: 0 0 ratings Time: 00:00 More in Education

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  • Google Maps API Office Hours

    Google Maps API Office Hours Interested in knowing more about the Google Maps API announcements that were made at I/O? During this week's Google Maps API Office Hours, +Josh Livni and +Paul Saxman will give an overview of the Google Maps API features that were announced at I/O, and will talk about the I/O session content that is now available online. The next Office Hours will be this Tuesday at 11am, Pacific Time. Bring your questions, and join us there! From: GoogleDevelopers Views: 167 9 ratings Time: 21:25 More in Science & Technology

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  • Google I/O 2012 - Monetizing Android Apps

    Google I/O 2012 - Monetizing Android Apps Chrix Finne, Kenneth Lui There's more than one way to make money with your Android app: Paid apps, in-app billing, advertising, and so on. This session covers the subject comprehensively, with details on the monetization tools in Google Play and a close look at the AdMob SDK, ad network mediation and Google Analytics. Walk away armed with knowledge on how you can make more money, get more users and gain more insights. For all I/O 2012 sessions, go to developers.google.com From: GoogleDevelopers Views: 198 7 ratings Time: 52:49 More in Science & Technology

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  • Google I/O 2012 - Fireside Chat with the Hangouts Team

    Google I/O 2012 - Fireside Chat with the Hangouts Team Come join a conversation with the Google+ Hangouts team. Hear the thinking behind Google's real time strategy and learn how businesses, broadcasters, developers, and families are all using the product. Ever wondered how a hangout on air works? Come to this session to get all your questions answered and learn what's in store for hangouts in the future. For all I/O 2012 sessions, go to developers.google.com From: GoogleDevelopers Views: 58 0 ratings Time: 01:00:01 More in Science & Technology

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  • Google I/O 2012 - Not Just a Map

    Google I/O 2012 - Not Just a Map Josh Livni, Nabil Naghdy The Google Maps API is the most popular mapping platform in the world, but it offers developers and users so much more than just a map. In this session we'll review the wealth of additional value that the Maps API has to offer, and the essential features that developers should be aware of across a number of verticals, including real estate, travel, and retail. For all I/O 2012 sessions, go to developers.google.com From: GoogleDevelopers Views: 694 0 ratings Time: 50:50 More in Science & Technology

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  • Google I/O 2012 - Go in Production

    Google I/O 2012 - Go in Production Andrew Gerrand Since Go's release in 2009 many companies (besides Google, of course) have used the language to build cool stuff. In this session programmers from several companies will share their first-hand experience using Go in production environments. For all I/O 2012 sessions, go to developers.google.com From: GoogleDevelopers Views: 182 4 ratings Time: 49:45 More in Science & Technology

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  • Google I/O 2012 - Crunching Big Data with BigQuery

    Google I/O 2012 - Crunching Big Data with BigQuery Jordan Tigani, Ryan Boyd Google BigQuery is a data analysis tool born from Google internal technologies. It enables developers to analyze terabyte data sets in seconds using a RESTful API. This session will dive into best practices for getting fast answers to business questions. We'll provide insight into how we process queries under the hood and how to construct SQL queries for complex analysis. For all I/O 2012 sessions, go to developers.google.com From: GoogleDevelopers Views: 1 0 ratings Time: 01:03:04 More in Science & Technology

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  • Google I/O Sandbox Case Study: GoAnimate

    Google I/O Sandbox Case Study: GoAnimate We interviewed GoAnimate at the Google I/O Sandbox on May 10, 2011 and they explained to us the benefits of using partnering with YouTube. GoAnimate is an video creation platform that lets users easily create animated videos and publish them on YouTube. For more information on developing on YouTube, visit: code.google.com For more information on GoAnimate, visit: goanimate.com From: GoogleDevelopers Views: 33 0 ratings Time: 02:17 More in Science & Technology

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  • Off the Charts: Getting Cost Data into Google Analytics

    Off the Charts: Getting Cost Data into Google Analytics With Analytics' new Cost Data Upload feature, users can measure and analyze non-Google cost data to calculate paid campaign effectiveness. Developers are able to build solutions to upload exported cost data into Analytics so marketers can have a unified view of their campaign spend - all within the Google Analytics interface. Join Google Analytics' Developer Advocate Pete Frisella to dive into the implementation of this new feature through the robust Analytics APIs. From: GoogleDevelopers Views: 0 0 ratings Time: 30:00 More in Science & Technology

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  • Google I/O Sandbox Case Study: Evite

    Google I/O Sandbox Case Study: Evite We interviewed Evite at the Google I/O Sandbox on May 10, 2011 and they explained to us the benefits of using App Engine to build their website. Evite is the world's largest online personal invitations platform, allowing users to create customized invitations for any type of gathering. For more information on App Engine Developers, visit: code.google.com For more information on Evite, visit: www.evite.com From: GoogleDevelopers Views: 29 0 ratings Time: 01:51 More in Science & Technology

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  • Google I/O 2010 - Batch data processing with App Engine

    Google I/O 2010 - Batch data processing with App Engine Google I/O 2010 - Batch data processing with App Engine App Engine 201 Mike Aizatsky In this session, attendees will learn how to write map() functions, how to do simple reduce() operations, how to run these over large datasets, and how App Engine is used to accomplish such parallelism. For all I/O 2010 sessions, please go to code.google.com From: GoogleDevelopers Views: 6 0 ratings Time: 38:45 More in Science & Technology

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  • Google I/O Sandbox Case Study: MobileASL

    Google I/O Sandbox Case Study: MobileASL We interviewed MobileASL at the Google I/O Sandbox on May 11, 2011 and they explained to us the benefits of developing their accessibility applications on the Android platform. MobileASL is a video compression project that aims to make sign language communication on mobile phones a reality. For more information on Accessibility Developers, visit: google.com For more information on MobileASL, visit: mobileasl.cs.washington.edu From: GoogleDevelopers Views: 14 0 ratings Time: 01:57 More in Science & Technology

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  • Google Drive SDK: Sharing files and managing permissions

    Google Drive SDK: Sharing files and managing permissions During this session we'll explain how to use the Google Drive SDK to manage permissions and sharing settings of files. We'll go through the various permission types, roles and values and show to easily embed the Google Drive sharing dialog in your app. From: GoogleDevelopers Views: 0 0 ratings Time: 00:00 More in Science & Technology

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  • Google I/O Sandbox Case Study: Storify

    Google I/O Sandbox Case Study: Storify We interviewed Storify in the Google I/O Sandbox on May 10th, 2011 and they explained to us the benefits of integrating their product with YouTube. Storify is a platform that enables users to build stories from the news that gets published on social media and on YouTube. To learn more about YouTube Developers, visit: code.google.com To learn more about Storify, visit: www.storify.com From: GoogleDevelopers Views: 326 15 ratings Time: 01:59 More in Science & Technology

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  • Google Games Chat #3!

    Google Games Chat #3! The Google Games Chat is back! Now with a little bit of structure! Come check out the hot new property that Web Pro News raved "a show", and what we here at Google call "45 minutes away from doing real work." We'll be chatting about games, industry trends, and making bold new predictions that will probably look ridiculously wrong in three years. As always, please ask questions in the Google Moderator section below, and we might even get around to answering one or two. From: GoogleDevelopers Views: 0 0 ratings Time: 00:00 More in Science & Technology

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  • why won't Eclipse use the compiler I specify for my project?

    - by codeman73
    I'm using Eclipse 3.3. In my project, I've set the compiler compliance level to 5.0 In the build path for the project. I've added the Java 1.5 JDK in the Installed JREs section and am referencing that System Library in my project build path. However, I'm getting compile errors for a class that implements PreparedStatement for not implementing abstract methods that only exist in Java 1.6 PreparedStatement. Specifically, the methods setAsciiStream(int, InputStream, long) and setAsciiStream(int, InputStream) Strangely enough, it worked when we were compiling it against Java 1.4, which it was originally written for. We added the JREs for Java 1.4 and referenced that system library in the project, and set the project's compiler level to 1.4, and it works fine. But when I do the same changes to try to point to Java 5.0, it instead uses Java 6. Any ideas why? I wrote a similar question earlier, here: http://stackoverflow.com/questions/2540548/how-do-i-get-eclipse-to-use-a-different-compiler-version-for-java I know how you're supposed to choose a different compiler but it seems Eclipse isn't taking it. It seems to be defaulting to Java 6, even though I have deleted all Java 6 JDKs and JREs that I could find. I've also updated the -vm option in my eclipse.ini to point to the Java5 JDK.

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  • I want tell the VC++ Compiler to compile all code. Can it be done?

    - by KGB
    I am using VS2005 VC++ for unmanaged C++. I have VSTS and am trying to use the code coverage tool to accomplish two things with regards to unit tests: See how much of my referenced code under test is getting executed See how many methods of my code under test (if any) are not unit tested at all Setting up the VSTS code coverage tool (see the link text) and accomplishing task #1 was straightforward. However #2 has been a surprising challenge for me. Here is my test code. class CodeCoverageTarget { public: std::string ThisMethodRuns() { return "Running"; } std::string ThisMethodDoesNotRun() { return "Not Running"; } }; #include <iostream> #include "CodeCoverageTarget.h" using namespace std; int main() { CodeCoverageTarget cct; cout<<cct.ThisMethodRuns()<<endl; } When both methods are defined within the class as above the compiler automatically eliminates the ThisMethodDoesNotRun() from the obj file. If I move it's definition outside the class then it is included in the obj file and the code coverage tool shows it has not been exercised at all. Under most circumstances I want the compiler to do this elimination for me but for the code coverage tool it defeats a significant portion of the value (e.g. finding untested methods). I have tried a number of things to tell the compiler to stop being smart for me and compile everything but I am stumped. It would be nice if the code coverage tool compensated for this (I suppose by scanning the source and matching it up with the linker output) but I didn't find anything to suggest it has a special mode to be turned on. Am I totally missing something simple here or is this not possible with the VC++ compiler + VSTS code coverage tool? Thanks in advance, KGB

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  • Google Maps v3: Enforcing min. zoom level when using fitBounds

    - by chris
    I'm drawing a series of markers on a map (using v3 of the maps api). In v2, I had the following code: bounds = new GLatLngBounds(); ... loop thru and put markers on map ... bounds.extend(point); ... end looping map.setCenter(bounds.getCenter()); var level = map.getBoundsZoomLevel(bounds); if ( level == 1 ) level = 5; map.setZoom(level > 6 ? 6 : level); And that work fine to ensure that there was always an appropriate level of detail displayed on the map. I'm trying to duplicate this functionality in v3, but the setZoom and fitBounds don't seem to be cooperating: ... loop thru and put markers on the map var ll = new google.maps.LatLng(p.lat,p.lng); bounds.extend(ll); ... end loop var zoom = map.getZoom(); map.setZoom(zoom > 6 ? 6 : zoom); map.fitBounds(bounds); I've tried different permutation (moving the fitBounds before the setZoom, for example) but nothing I do with setZoom seems to affect the map. Am I missing something? Is there a way to do this?

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