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  • Create tables for a dictionary?

    - by heffaklump
    I'm making a dictionary database in SQLite and need some tips. My SQL is a bit rusty ;) Would you consider this good SQL? It's done with Java JDBC. This is for creating the tables. CREATE TABLE word ( id INTEGER, entry STRING, pos STRING ); CREATE TABLE translation ( word_id INTEGER REFERENCES word(id), entry STRING ); And when filling with data i give each word a number (id) and that words translations get the same number as word_id. What would be the best way of pulling out translations for a specific word?

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  • Why is writeSTRef faster than if expression?

    - by wenlong
    writeSTRef twice for each iteration fib3 :: Int -> Integer fib3 n = runST $ do a <- newSTRef 1 b <- newSTRef 1 replicateM_ (n-1) $ do !a' <- readSTRef a !b' <- readSTRef b writeSTRef a b' writeSTRef b $! a'+b' readSTRef b writeSTRef once for each iteration fib4 :: Int -> Integer fib4 n = runST $ do a <- newSTRef 1 b <- newSTRef 1 replicateM_ (n-1) $ do !a' <- readSTRef a !b' <- readSTRef b if a' > b' then writeSTRef b $! a'+b' else writeSTRef a $! a'+b' a'' <- readSTRef a b'' <- readSTRef b if a'' > b'' then return a'' else return b'' Benchmark, given n = 20000: benchmarking 20000/fib3 mean: 5.073608 ms, lb 5.071842 ms, ub 5.075466 ms, ci 0.950 std dev: 9.284321 us, lb 8.119454 us, ub 10.78107 us, ci 0.950 benchmarking 20000/fib4 mean: 5.384010 ms, lb 5.381876 ms, ub 5.386099 ms, ci 0.950 std dev: 10.85245 us, lb 9.510215 us, ub 12.65554 us, ci 0.950 fib3 is a bit faster than fib4.

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  • How to get data from dynamically created EditText views and insert it into an array?

    - by Snwspeckle
    So basically what I need my program to do at this point is that when I click the submit button, I need to loop through each dynamic row of the ListView and grab the value in the EditText view and then insert that into an array which I will do further calculations after. Here is my code right now. package com.hello_world; import java.util.ArrayList; import com.hello_world.ByteInputActivity.MyAdapter.ViewHolder; import android.app.Activity; import android.content.Context; import android.os.Bundle; import android.util.Log; import android.view.KeyEvent; import android.view.LayoutInflater; import android.view.View; import android.view.View.OnFocusChangeListener; import android.view.View.OnKeyListener; import android.view.ViewGroup; import android.widget.BaseAdapter; import android.widget.Button; import android.widget.EditText; import android.widget.ListView; import android.widget.TextView; public class ByteInputActivity extends Activity { private ListView myList; private MyAdapter myAdapter; private Integer resQuestions; private Integer indexVal = 0; private View caption; ViewHolder holder; ArrayList<Integer> intArrayList = new ArrayList<Integer>(); @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.fieldlist); //Gets number of questions from MainActivity Bundle extras = getIntent().getExtras(); if(extras !=null) { resQuestions = extras.getInt("index"); } myList = (ListView) findViewById(R.id.FieldList); myList.setItemsCanFocus(true); myAdapter = new MyAdapter(); myList.setAdapter(myAdapter); Button submit = (Button) findViewById(R.id.btn_New); submit.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { for (int i = 0; i < myList.getCount() ; i++) { View vListSortOrder; vListSortOrder = myList.getChildAt(i); String temp = holder.caption.getText().toString(); Log.e("VALUES", "" +temp); } } }); } public class MyAdapter extends BaseAdapter { private LayoutInflater mInflater; public ArrayList myItems = new ArrayList(); public MyAdapter() { mInflater = (LayoutInflater) getSystemService(Context.LAYOUT_INFLATER_SERVICE); for (int i = 0; i < resQuestions; i++) { ListItem listItem = new ListItem(); listItem.caption = "Index " + i; listItem.indexText = "Index " + i; myItems.add(listItem); indexVal += 1; } notifyDataSetChanged(); } public int getCount() { return myItems.size(); } public Object getItem(int position) { return position; } public long getItemId(int position) { return position; } public View getView(int position, View convertView, ViewGroup parent) { if (convertView == null) { holder = new ViewHolder(); convertView = mInflater.inflate(R.layout.item, null); holder.indexText = (TextView) convertView .findViewById(R.id.textView1); holder.caption = (EditText) convertView .findViewById(R.id.ItemCaption); convertView.setTag(holder); } else { holder = (ViewHolder) convertView.getTag(); } //Fill EditText with the value you have in data source holder.caption.setText(""); holder.caption.setId(position); holder.indexText.setText("Index " + position); holder.indexText.setId(position); //we need to update adapter once we finish with editing holder.caption.setOnFocusChangeListener(new OnFocusChangeListener() { public void onFocusChange(View v, boolean hasFocus) { if (!hasFocus){ final int position = v.getId(); final EditText Caption = (EditText) v; myItems.set(position, Caption.getText().toString()); } } }); return convertView; } class ViewHolder { EditText caption; TextView indexText; } class ListItem { String caption; String indexText; } } }

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  • Problems with sys.stdout.write() with time.sleep() in a function

    - by philipjkim
    What I wanted is printing out 5 dots that a dot printed per a second using time.sleep(), but the result was 5 dots were printed at once after 5 seconds delay. Tried both print and sys.stdout.write, same result. Thanks for any advices. import time import sys def wait_for(n): """Wait for {n} seconds. {n} should be an integer greater than 0.""" if not isinstance(n, int): print 'n in wait_for(n) should be an integer.' return elif n < 1: print 'n in wait_for(n) should be greater than 0.' return for i in range(0, n): sys.stdout.write('.') time.sleep(1) sys.stdout.write('\n') def main(): wait_for(5) # FIXME: doesn't work as expected if __name__ == '__main__': try: main() except KeyboardInterrupt: print '\nAborted.'

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  • How do I "valueOf" an enum given a class name?

    - by stevemac
    Lets say I have a simple Enum called Animal defined as: public enum Animal { CAT, DOG } and I have a method like: private static Object valueOf(String value, Class<?> classType) { if (classType == String.class) { return value; } if (classType == Integer.class) { return Integer.parseInt(value); } if (classType == Long.class) { return Long.parseLong(value); } if (classType == Boolean.class) { return Boolean.parseBoolean(value); } // Enum resolution here } What can I put inside this method to return an instance of my enum where the value is of the classType? I have looked at trying: if (classType == Enum.class) { return Enum.valueOf((Class<Enum>)classType, value); } But that doesn't work.

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  • What Design Pattern To Replace 'CurrentStep' Variable

    - by Rob P.
    Tried to search but didn't know how to phrase it. I've got some code that is essentially... Private CurMajorStep as Integer = 0 Private CurMinorStep as Integer = 0 Public Sub PerformNextStep() Select Case iMajorStep Case 0 ThingOne() Case 1 ThingTwo() Case 2 ThingThree() Case 3 ThingFour() Case 4 AnythingElse() Case 5 Finish() End Select End Sub And then, in some of those, the CurMinorStep keeps track of the current state of that particular 'step'. I hope that all makes sense. The code is messy and I know it's going to be problematic to maintain. Can someone point me to a clean OO pattern to handle this?

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  • VB to c++ or c#?

    - by hilzmas
    I am trying to translate this code but I don't understand how to use the GET / PUT part of the code in another language like c++ or c#. This is the code : Private Sub cmd_Click() Dim i As Integer, a As Integer a = 10 For i = 1 To a Dim file As String Open "txt" For Binary As #1 file = Space(LOF(1)) Get #1, , file Close #1 Randomize Open "txtpath" & "\" & i & "txtname" For Binary As #1 Put #1, , file Put #1, , Rnd Close #1 Next i End Sub The code could have bug because I replaced variables with plain text. What I understand is that the code get a file and then save it with some random data added to make it look different than the original. I don't use vb since years and I don't remember anything about it. Can someone help me porting this snippet to c++ or c#?

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  • Filtering SQLAlchemy query on attribute_mapped_collection field of relationship

    - by bsa
    I have two classes, Tag and Hardware, defined with a simple parent-child relationship (see the full definition at the end). Now I want to filter a query on Tag using the version field in Hardware through an attribute_mapped_collection, eg: def get_tags(order_code=None, hardware_filters=None): session = Session() query = session.query(Tag) if order_code: query = query.filter(Tag.order_code == order_code) if hardware_filters: for k, v in hardware_filters.iteritems(): query = query.filter(getattr(Tag.hardware, k).version == v) return query.all() But I get: AttributeError: Neither 'InstrumentedAttribute' object nor 'Comparator' object associated with Tag.hardware has an attribute 'baseband The same thing happens if I strip it back by hard-coding the attribute, eg: query.filter(Tag.hardware.baseband.version == v) I can do it this way: query = query.filter(Tag.hardware.any(artefact=k, version=v)) But why can't I filter directly through the attribute? Class definitions class Tag(Base): __tablename__ = 'tag' tag_id = Column(Integer, primary_key=True) order_code = Column(String, nullable=False) version = Column(String, nullable=False) status = Column(String, nullable=False) comments = Column(String) hardware = relationship( "Hardware", backref="tag", collection_class=attribute_mapped_collection('artefact'), ) __table_args__ = ( UniqueConstraint('order_code', 'version'), ) class Hardware(Base): __tablename__ = 'hardware' hardware_id = Column(Integer, primary_key=True) tag_id = Column(String, ForeignKey('tag.tag_id')) product_id = Column(String, nullable=True) artefact = Column(String, nullable=False) version = Column(String, nullable=False)

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  • How do I setup Eclipse to stop on the line an exception occured?

    - by Chris Persichetti
    Hi, How can I setup Eclipse to stop at the point an exception occurred. I have an Eclipse breakpoint setup to break on an exception. In the code example below, the problem I'm having is Eclipse tries to open the Integer source code. Is there any way to just have debugger break at the point shown in my code example? If I move down the stack trace, I will get to this line, it'd be nice if there's a way to do this without the "Source not found" window coming up. This can be done in Visual Studio, so it's driving me crazy not being able to find a way to do this in Eclipse. package com.test; public class QuickTest { public static void main(String[] args) { try { test(); } catch(NumberFormatException e) { System.out.println(e.getMessage()); } } private static void test() { String str = "notAnumber"; Integer.parseInt(str);//<----I want debugger to stop here } }

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  • dynamic memory allocation [closed]

    - by gcc
    i wanna write a program that creates (allocating memory) and manipulates (adding elements and increasing memory etc.) integer arrays dynamically according to given input sequences. input sequence which starts with the maximum number of arrays, includes integers to be put into arrays and some one letter characters which are commands to carry out some tasks (activating next array, deleting an array etc). also, i wanna create *c_arrays which is the address of the array whose elements are the actual capacities (How many integer slots are already allocated for an array?) of arrays how should i organize(set up) the algorithm?

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  • Pass, edit and return variable in C

    - by Supertecnoboff
    I am new to C programming and recently I have been playing around with functions in C programming. But I have a simple problem: Basically I want to pass an integer to a function, have the function edit it and then pass back the integer to the main function. I am working on this but it isn't working..... Here is my code: int update_SEG_values(int DIGIT_1, int DIGIT_2) { // How many tens in the "TEMP_COUNT". DIGIT_2 = ((TEMP_COUNT) / 10); // How much is left for us to display. TEMP_COUNT = TEMP_COUNT - ((DIGIT_2) * 10); // How many ones. DIGIT_1 = ((TEMP_COUNT) / 1); return(DIGIT_1, DIGIT_2); } What am I doing wrong here?

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  • Good Design for Initialization of Static Array

    - by jplot
    I have a question regarding good design in C++. I have a class A, and all objects of this class use an integer array of constant values (they should share the same array, as their values are constant). The array needs to be computed (just once) before any object A. I thought about having another class B which contains the integer array as a static member, an init() method which would fill this array according to some formula and a static boolean flag initialized (if this variable if true then the init() method would do nothing), but I'm not sure this is the best way to solve my design issue. So my question is, what would be a good design/way to accomplish this ? Thanks in advance.

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  • Get length of a Dictionary

    - by StealthRT
    Hey all i am new at this Dictionary class in VB.net. I am wanting to reteive how many items in the Dictionary array there are: But doing this: Dim showNumber As Integer = tmpShows.Length Does not seem to yield 4 as it should? The code for the Dictionary i have is this: Dim all = New Dictionary(Of String, Object)() Dim info = New Dictionary(Of String, Object)() info!Station = .SelectSingleNode(".//span[@class='channel']").ChildNodes(3).ChildNodes(2).InnerText info!Shows = From tag In .SelectNodes(".//a[@class='thickbox']") Select New With {.Show = tag.Attributes("title").Value, .Link = tag.Attributes("href").Value} Dim tmpShows = all.Item(info!Station) Dim showNumber As Integer = tmpShows.Length What am i missing in order to get the 4 length i am looking for?

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  • Are hashCodes unique for Strings?

    - by Batty
    Recently, I came across a piece of code, where Map<Integer, String> is used, where Integer(key) is hashCode of some string and String value corresponding to that. Is this right thing to do? Because now, equals will not be called for the String when calling get. (get is also done using hashCode() method on String object. Or, hashCode(s) are unique for unique Strings? I checked equals od String class. There is logic written for that. I am confused.

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  • Why is it possible to have an interface without a return type in PHP?

    - by streetparade
    Why is it possible to create an interface without specifying a return type? Why doesn't this make this interface unusable? This makes it more Clear: Interface run { public function getInteger(); } class MyString implements run { public function myNumber() { } public function getInteger() { return "Not a number"; } } In Java every Interface has a return type like Integer, String or Void I know that PHP is unfortunately a loosely typed Language but isn't there a Solution to that Problem? Is it possible to define an Interface with a return type like Integer?

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  • Rails - column not found for defined 'has_many' relationship

    - by Guanlun
    I define a Post class which can link or be linked to multiple posts. To do this I added a PostLink class which specifies post_to and post_from. I generated the PostLink class by rails g model post_link from_post:integer to_post:integer and of course rake db:migrate, and added belongs_to :from_post, :class_name => 'Post' belongs_to :to_post, :class_name => 'Post' to the class. And I also have has_many :post_links in my Post class. I ran rails console and Post.new.post_links and got nil printed out, which is expected. However after I save a Post using p = Post.new p.save and then run p.post_links, it prints out the following error message: SQLite3::SQLException: no such column: post_links.post_id: SELECT "post_links".* FROM "post_links" WHERE "post_links"."post_id" = 1 So anybody know why after saving it to the database post_link can not be accessed?

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  • Assigning variables to pointers

    - by tys
    When compiling the below, the program seem to crash. However, there is no error in the compiling process. ... int *x; *x = 3; printf("%d", *x); ... From what I know, this program initializes the pointer *x to an integer value, and subsequently assigns the value of 3 to the deferenced pointer *x. So why does the program crashes? If I do this instead, the program can work normally. ... int *x, y; y = 3; x = &y; printf("%d", *x); ... So, what seems to be the problem with the skipping of the y variable, and instead, assigning the pointer *x directly to an integer value?

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  • RegExp to match fraction

    - by user3627265
    I'm trying to perform regex to match a fraction. The user will input a fraction eg., 1/4, 1 1/2 10/2 so on. I have tested this regex and it works, but the problem is when I type in 10, 20, 30, 40 so on It does not recognized these values. This is my regex As you can see, it first sorted out the integer and then the slash and lastly the integer after the slash. var check_zero_value = str1.match(/[1-9]\/[1-9]/g); if(!check_zero_value1) { return false; } Any idea on this?

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  • Model View Control Issue: Null Pointer Initialization Question

    - by David Dimalanta
    Good morning again. This is David. Please, I need an urgent help regarding control model view where I making a code that uniquely separating into groups: An Activity Java Class to Display the Interface A View and Function Java Class for Drawing Cards and Display it on the Activity Class The problem is that the result returns a Null Pointer Exception. I have initialize for the ID for Text View and Image View. Under this class "draw_deck.java". Please help me. Here's my code for draw_deck.java: package com.bodapps.inbetween.model; import android.content.Context; import android.view.View; import android.widget.ImageView; import android.widget.TextView; import com.bodapps.inbetween.R; public class draw_deck extends View { public TextView count_label; public ImageView draw_card; private int count; public draw_deck(Context context) { super(context); // TODO Auto-generated constructor stub //I have initialized two widgets for ID. I still don't get it why I got forced closed by Null Pointer Exception thing. draw_card = (ImageView) findViewById(R.id.IV_Draw_Card); count_label = (TextView) findViewById(R.id.Text_View_Count_Card); } public void draw(int s, int c, String strSuit, String strValue, Pile pile, Context context) { //super(context); //Just printing the card drawn from pile int suit, value = 1; draw_card = (ImageView) findViewById(R.id.IV_Draw_Card); count_label = (TextView) findViewById(R.id.Text_View_Count_Card); Card card; if(!pile.isEmpty()) //Setting it to IF statement displays the card one by one. { card = pile.drawFromPile(); //Need to check first if card is null. if (card != null) { //draws an extra if (card != null) { //Get suit of card to print out. suit = card.getSuit(); switch (suit) { case CardInfo.DIAMOND: strSuit = "DIAMOND"; s=0; break; case CardInfo.HEART: strSuit = "HEART"; s=1; break; case CardInfo.SPADE: strSuit = "SPADE"; s=2; break; case CardInfo.CLUB: strSuit = "CLUB"; s=3; break; } //Get value of card to print out. value = card.getValue(); switch (value) { case CardInfo.ACE: strValue = "ACE"; c=0; break; case CardInfo.TWO: c=1; break; case CardInfo.THREE: strValue = "THREE"; c=2; break; case CardInfo.FOUR: strValue = "FOUR"; c=3; break; case CardInfo.FIVE: strValue = "FIVE"; c=4; break; case CardInfo.SIX: strValue = "SIX"; c=4; break; case CardInfo.SEVEN: strValue = "SEVEN"; c=4; break; case CardInfo.EIGHT: strValue = "EIGHT"; c=4; break; case CardInfo.NINE: strValue = "NINE"; c=4; break; case CardInfo.TEN: strValue = "TEN"; c=4; break; case CardInfo.JACK: strValue = "JACK"; c=4; break; case CardInfo.QUEEN: strValue = "QUEEN"; c=4; break; case CardInfo.KING: strValue = "KING"; c=4; break; } } } }// //Below two lines of code, this is where issued the Null Pointer Exception. draw_card.setImageResource(deck[s][c]); count_label.setText(new StringBuilder(strValue).append(" of ").append(strSuit).append(String.valueOf(" " + count++)).toString()); } //Choice of Suits in a Deck public Integer[][] deck = { //Array Group 1 is [0][0] (No. of Cards: 4 - DIAMOND) { R.drawable.card_dummy_1, R.drawable.card_dummy_2, R.drawable.card_dummy_4, R.drawable.card_dummy_5, R.drawable.card_dummy_3 }, //Array Group 2 is [1][0] (No. of Cards: 4 - HEART) { R.drawable.card_dummy_1, R.drawable.card_dummy_2, R.drawable.card_dummy_4, R.drawable.card_dummy_5, R.drawable.card_dummy_3 }, //Array Group 3 is [2][0] (No. of Cards: 4 - SPADE) { R.drawable.card_dummy_1, R.drawable.card_dummy_2, R.drawable.card_dummy_4, R.drawable.card_dummy_5, R.drawable.card_dummy_3 }, //Array Group 4 is [3][0] (No. of Cards: 4 - CLUB) { R.drawable.card_dummy_1, R.drawable.card_dummy_2, R.drawable.card_dummy_4, R.drawable.card_dummy_5, R.drawable.card_dummy_3 }, }; } And this one of the activity class, Player_Mode_2.java: package com.bodapps.inbetween; import java.util.Random; import android.app.Activity; import android.app.Dialog; import android.content.Context; import android.os.Bundle; import android.view.View; import android.view.View.OnClickListener; import android.widget.Button; import android.widget.EditText; import android.widget.ImageView; import android.widget.TextView; import android.widget.Toast; import com.bodapps.inbetween.model.Card; import com.bodapps.inbetween.model.Pile; import com.bodapps.inbetween.model.draw_deck; /* * * Public class for Two-Player mode. * */ public class Player_Mode_2 extends Activity { //Image Views private ImageView draw_card; private ImageView player_1; private ImageView player_2; private ImageView icon; //Buttons private Button set_deck; //Edit Texts private EditText enter_no_of_decks; //text Views private TextView count_label; //Integer Data Types private int no_of_cards, count; private int card_multiplier; //Contexts final Context context = this; //Pile Model public Pile pile; //Card Model public Card card; //create View @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.play_2_player_mode); //-----[ Search for Views ]----- //Initialize for Image View draw_card = (ImageView) findViewById(R.id.IV_Draw_Card); player_1 = (ImageView) findViewById(R.id.IV_Player_1_Card); player_2 = (ImageView) findViewById(R.id.IV_Player_2_Card); //Initialize for Text view or Label count_label = (TextView) findViewById(R.id.Text_View_Count_Card); //-----[ Adding Values ]----- //Integer Values count = 0; no_of_cards = 0; //-----[ Adding Dialog ]----- //Initializing Dialog final Dialog deck_dialog = new Dialog(context); deck_dialog.setContentView(R.layout.dialog); deck_dialog.setTitle("Deck Dialog"); //-----[ Initializing Views for Dialog's Contents ]----- //Initialize for Edit Text enter_no_of_decks = (EditText) deck_dialog.findViewById(R.id.Edit_Text_Set_Number_of_Decks); //Initialize for Button set_deck = (Button) deck_dialog.findViewById(R.id.Button_Deck); //-----[ Setting onClickListener() ]----- //Set Event Listener for Image view draw_card.setOnClickListener(new Draw_Card_Model()); //Set Event Listener for Setting the Deck set_deck.setOnClickListener(new OnClickListener() { public void onClick(View v) { if(card_multiplier <= 8) { //Use "Integer.parseInt()" method to instantly convert from String to int value. card_multiplier = Integer.parseInt(enter_no_of_decks.getText().toString()); //Shuffling cards... pile = new Pile(card_multiplier); //Multiply no. of decks //Dismiss or close the dialog. deck_dialog.dismiss(); } else { Toast.makeText(getApplicationContext(), "Please choose a number from 1 to 8.", Toast.LENGTH_SHORT).show(); } } }); //Show dialog. deck_dialog.show(); } //Shuffling the Array public void Shuffle_Cards(Integer[][] Shuffle_Deck) { Random random = new Random(); for(int i = Shuffle_Deck[no_of_cards].length - 1; i >=0; i--) { int Index = random.nextInt(i + 1); //Simple Swapping Integer swap = Shuffle_Deck[card_multiplier-1][Index]; Shuffle_Deck[card_multiplier-1][Index] = Shuffle_Deck[card_multiplier-1][i]; Shuffle_Deck[card_multiplier-1][i] = swap; } } //Private Class for Random Card Draw private class Draw_Card_Model implements OnClickListener { public void onClick(View v) { //Just printing the card drawn from pile int suit = 0, value = 0; String strSuit = "", strValue = ""; draw_deck draw = new draw_deck(context); //This line is where issued the Null Pointer Exception. if (count == card_multiplier*52) { // A message shows up when all cards are draw out. Toast.makeText(getApplicationContext(), "All cards have been used up.", Toast.LENGTH_SHORT).show(); draw_card.setEnabled(false); } else { draw.draw(suit, value, strSuit, strValue, pile, context); count_label.setText(count); //This is where I got force closed error, although "int count" have initialized the number. This was supposed to accept in the setText() method. count++; } } } } Take note that the issues on Null Pointer Exception is the Image View and the Edit Text. I got to test it. Thanks. If you have any info about my question, let me know it frankly.

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  • Model View Control Issue: Null Pointer Initialization Question [closed]

    - by David Dimalanta
    Good morning again. This is David. Please, I need an urgent help regarding control model view where I making a code that uniquely separating into groups: An Activity Java Class to Display the Interface A View and Function Java Class for Drawing Cards and Display it on the Activity Class The problem is that the result returns a Null Pointer Exception. I have initialize for the ID for Text View and Image View. Under this class "draw_deck.java". Please help me. Here's my code for draw_deck.java: package com.bodapps.inbetween.model; import android.content.Context; import android.view.View; import android.widget.ImageView; import android.widget.TextView; import com.bodapps.inbetween.R; public class draw_deck extends View { public TextView count_label; public ImageView draw_card; private int count; public draw_deck(Context context) { super(context); // TODO Auto-generated constructor stub //I have initialized two widgets for ID. I still don't get it why I got forced closed by Null Pointer Exception thing. draw_card = (ImageView) findViewById(R.id.IV_Draw_Card); count_label = (TextView) findViewById(R.id.Text_View_Count_Card); } public void draw(int s, int c, String strSuit, String strValue, Pile pile, Context context) { //super(context); //Just printing the card drawn from pile int suit, value = 1; draw_card = (ImageView) findViewById(R.id.IV_Draw_Card); count_label = (TextView) findViewById(R.id.Text_View_Count_Card); Card card; if(!pile.isEmpty()) //Setting it to IF statement displays the card one by one. { card = pile.drawFromPile(); //Need to check first if card is null. if (card != null) { //draws an extra if (card != null) { //Get suit of card to print out. suit = card.getSuit(); switch (suit) { case CardInfo.DIAMOND: strSuit = "DIAMOND"; s=0; break; case CardInfo.HEART: strSuit = "HEART"; s=1; break; case CardInfo.SPADE: strSuit = "SPADE"; s=2; break; case CardInfo.CLUB: strSuit = "CLUB"; s=3; break; } //Get value of card to print out. value = card.getValue(); switch (value) { case CardInfo.ACE: strValue = "ACE"; c=0; break; case CardInfo.TWO: c=1; break; case CardInfo.THREE: strValue = "THREE"; c=2; break; case CardInfo.FOUR: strValue = "FOUR"; c=3; break; case CardInfo.FIVE: strValue = "FIVE"; c=4; break; case CardInfo.SIX: strValue = "SIX"; c=4; break; case CardInfo.SEVEN: strValue = "SEVEN"; c=4; break; case CardInfo.EIGHT: strValue = "EIGHT"; c=4; break; case CardInfo.NINE: strValue = "NINE"; c=4; break; case CardInfo.TEN: strValue = "TEN"; c=4; break; case CardInfo.JACK: strValue = "JACK"; c=4; break; case CardInfo.QUEEN: strValue = "QUEEN"; c=4; break; case CardInfo.KING: strValue = "KING"; c=4; break; } } } }// //Below two lines of code, this is where issued the Null Pointer Exception. draw_card.setImageResource(deck[s][c]); count_label.setText(new StringBuilder(strValue).append(" of ").append(strSuit).append(String.valueOf(" " + count++)).toString()); } //Choice of Suits in a Deck public Integer[][] deck = { //Array Group 1 is [0][0] (No. of Cards: 4 - DIAMOND) { R.drawable.card_dummy_1, R.drawable.card_dummy_2, R.drawable.card_dummy_4, R.drawable.card_dummy_5, R.drawable.card_dummy_3 }, //Array Group 2 is [1][0] (No. of Cards: 4 - HEART) { R.drawable.card_dummy_1, R.drawable.card_dummy_2, R.drawable.card_dummy_4, R.drawable.card_dummy_5, R.drawable.card_dummy_3 }, //Array Group 3 is [2][0] (No. of Cards: 4 - SPADE) { R.drawable.card_dummy_1, R.drawable.card_dummy_2, R.drawable.card_dummy_4, R.drawable.card_dummy_5, R.drawable.card_dummy_3 }, //Array Group 4 is [3][0] (No. of Cards: 4 - CLUB) { R.drawable.card_dummy_1, R.drawable.card_dummy_2, R.drawable.card_dummy_4, R.drawable.card_dummy_5, R.drawable.card_dummy_3 }, }; } And this one of the activity class, Player_Mode_2.java: package com.bodapps.inbetween; import java.util.Random; import android.app.Activity; import android.app.Dialog; import android.content.Context; import android.os.Bundle; import android.view.View; import android.view.View.OnClickListener; import android.widget.Button; import android.widget.EditText; import android.widget.ImageView; import android.widget.TextView; import android.widget.Toast; import com.bodapps.inbetween.model.Card; import com.bodapps.inbetween.model.Pile; import com.bodapps.inbetween.model.draw_deck; /* * * Public class for Two-Player mode. * */ public class Player_Mode_2 extends Activity { //Image Views private ImageView draw_card; private ImageView player_1; private ImageView player_2; private ImageView icon; //Buttons private Button set_deck; //Edit Texts private EditText enter_no_of_decks; //text Views private TextView count_label; //Integer Data Types private int no_of_cards, count; private int card_multiplier; //Contexts final Context context = this; //Pile Model public Pile pile; //Card Model public Card card; //create View @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.play_2_player_mode); //-----[ Search for Views ]----- //Initialize for Image View draw_card = (ImageView) findViewById(R.id.IV_Draw_Card); player_1 = (ImageView) findViewById(R.id.IV_Player_1_Card); player_2 = (ImageView) findViewById(R.id.IV_Player_2_Card); //Initialize for Text view or Label count_label = (TextView) findViewById(R.id.Text_View_Count_Card); //-----[ Adding Values ]----- //Integer Values count = 0; no_of_cards = 0; //-----[ Adding Dialog ]----- //Initializing Dialog final Dialog deck_dialog = new Dialog(context); deck_dialog.setContentView(R.layout.dialog); deck_dialog.setTitle("Deck Dialog"); //-----[ Initializing Views for Dialog's Contents ]----- //Initialize for Edit Text enter_no_of_decks = (EditText) deck_dialog.findViewById(R.id.Edit_Text_Set_Number_of_Decks); //Initialize for Button set_deck = (Button) deck_dialog.findViewById(R.id.Button_Deck); //-----[ Setting onClickListener() ]----- //Set Event Listener for Image view draw_card.setOnClickListener(new Draw_Card_Model()); //Set Event Listener for Setting the Deck set_deck.setOnClickListener(new OnClickListener() { public void onClick(View v) { if(card_multiplier <= 8) { //Use "Integer.parseInt()" method to instantly convert from String to int value. card_multiplier = Integer.parseInt(enter_no_of_decks.getText().toString()); //Shuffling cards... pile = new Pile(card_multiplier); //Multiply no. of decks //Dismiss or close the dialog. deck_dialog.dismiss(); } else { Toast.makeText(getApplicationContext(), "Please choose a number from 1 to 8.", Toast.LENGTH_SHORT).show(); } } }); //Show dialog. deck_dialog.show(); } //Shuffling the Array public void Shuffle_Cards(Integer[][] Shuffle_Deck) { Random random = new Random(); for(int i = Shuffle_Deck[no_of_cards].length - 1; i >=0; i--) { int Index = random.nextInt(i + 1); //Simple Swapping Integer swap = Shuffle_Deck[card_multiplier-1][Index]; Shuffle_Deck[card_multiplier-1][Index] = Shuffle_Deck[card_multiplier-1][i]; Shuffle_Deck[card_multiplier-1][i] = swap; } } //Private Class for Random Card Draw private class Draw_Card_Model implements OnClickListener { public void onClick(View v) { //Just printing the card drawn from pile int suit = 0, value = 0; String strSuit = "", strValue = ""; draw_deck draw = new draw_deck(context); //This line is where issued the Null Pointer Exception. if (count == card_multiplier*52) { // A message shows up when all cards are draw out. Toast.makeText(getApplicationContext(), "All cards have been used up.", Toast.LENGTH_SHORT).show(); draw_card.setEnabled(false); } else { draw.draw(suit, value, strSuit, strValue, pile, context); count_label.setText(count); //This is where I got force closed error, although "int count" have initialized the number. This was supposed to accept in the setText() method. count++; } } } } Take note that the issues on Null Pointer Exception is the Image View and the Edit Text. I got to test it. Thanks. If you have any info about my question, let me know it frankly.

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  • ( height 100% ) plus (2-column css)

    - by denja
    Hi! I need a 2-column interface to stretch 100% height the page. PS: If the contents is too long, the scroll bar should appear. it After this question is solved, I'll try to add a sticky footer to the interface. I've really tried hard to find the answer by myself... Thanks if you have any idea here's the code <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en-GB"> <head> <title>2 Column CSS Demo - Equal Height Columns with Cross-Browser CSS</title> <style media="screen" type="text/css"> /* <!-- */ *{ margin:0; padding:0; } html { background-color: #ccc; height: 100%; } body { background-color: white; width: 600px; margin: 0 auto; height:100%; position: relative; border-left: 1px solid #888; border-right: 2px solid black; } #footer { clear:both; width:100%; height:0px;font-size:0px; } #container2 { clear:left; float:left; width:600px; overflow:hidden; background:#ffa7a7; } #container1 { float:left; width:600px; position:relative; right:200px; background:#fff689; } #col1 { float:left; width:400px; position:relative; left:200px; overflow:hidden; } #col2 { float:left; width:200px; position:relative; left:200px; overflow:hidden; } /* --> */ </style> </head> <body> <div id="container2"> <div id="container1"> <div id="col1"> aaaa a a a a a a a a a aa aa a a a a a a a a aa aa a a a a a a a a aa aa a a a a a a a aa a a a a aa aa a a a a a a a a aa aa a a a a a a a a aa aa a a a a aa a a a a aa aa a </div> <div id="col2"> fghdfghsfgddn fghdfghsfgddn fghdfghsfgddn fghdfghsfgddn fghdfghsfgddn fghdfghsfgddn fghdfghsfgddn v </div> </div> </div> <div id="footer"> &nbsp; </div> </body>

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  • Am I suffering "divitis"? (CSS especialist needed)

    - by janoChen
    I've read lots of articles that condemn the excessive use of divs. I have a feeling that I might be doing that in the following mark up: HTML: <div id="header"> <div class="container"> <div id="banner"> <h1><a href="http://widerdesign.co.nr/">wider design</a></h1> <ul id="lang"> <li><a href="index.php">English</a></li> <li><a href="es/index.php">Español</a></li> <li><a href="tw/index.php">??(??)</a></li> <li><a href="cn/index.php">??(??)</a></li> </ul> </div> <div id="intro"> <div id="tagline"> <h2>Nulla vitae tortor mauris</h2> <p>Pellentesque faucibus est eu tellus varius in susc...</p> </div> <div id="about"> <h2>right</h2> <p>Pellentesque faucibus est eu tellus varius in susc...</p> </div> </div><!-- #intro --> </div><!-- .container --> </div><!-- #header --> CSS: .container { margin: 0 auto; overflow: hidden; width: 960px; } /* header */ #header { background: #EEE; } #header h1 { float: left; } #header h2, #header a, #header p { color: #999; } #header h1 a { background: url(../images/logo.png) no-repeat scroll 0 0; float: left; height: 30px; text-indent: -9999px; width: 500px; } #banner { border-bottom: 1px solid #DDD; padding: 0 0 15px 0; margin: 30px 0 30px 0; overflow: hidden; width: 960px; } #lang { float: right; padding: 9px 0 0 0; } #lang li { float: left; margin: 0 0 0 20px; } #lang li a { font-size: 10px; } /* intro */ #intro { overflow: hidden; padding: 0 0 30px 0; } #tagline { float: left; margin: 0 40px 0 0; width: 540px; /* 560 */ } #tagline h2 { font-size: 24px; } #about { float: right; width: 380px; } Explanation of the use of those divs: header: Defines the background color which expands until the end of the window (lies outside of the div .container). container: centers the content (but not the background). banner: to define the background or border color around ul#lang and h1. intro: same as above but for #tagline and #about (otherwise I have to define say padding or margin for tagline and about individually). Am I overusing divs? Can this be simplified?

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  • Wrapping a paragraph inside a div?

    - by LOD121
    How do I make my paragraph wrap inside my div? It is currently overflowing outside of the div and I have no idea how to stop the paragraph from overflowing over the edge. I do not want a scroll bar with: overflow: scroll; and the other overflow options don't seem to help here either... I have the following code: div { width: 1200px; margin: 0 auto; } .container { overflow: hidden; } .content { width: 1000px; float: left; margin-left: 0; text-align: left; } .rightpanel { width: 190px; float: right; margin-right: 0; } <div class="container"> <div class="content"> <p>Some content flowing over more than one line</p> </div> <div class="rightpanel"> <!-- content --> </div> </div> Edit: <div class="container"> <div class="content"> <div class="leftcontent"> </div> <div class="newsfeed"> <div class="newsitem"> <p>Full age sex set feel her told. Tastes giving in passed direct me valley as supply. End great stood boy noisy often way taken short. Rent the size our more door. Years no place abode in no child my. Man pianoforte too solicitude friendship devonshire ten ask. Course sooner its silent but formal she led. Extensive he assurance extremity at breakfast. Dear sure ye sold fine sell on. Projection at up connection literature insensible motionless projecting.<br><br>Be at miss or each good play home they. It leave taste mr in it fancy. She son lose does fond bred gave lady get. Sir her company conduct expense bed any. Sister depend change off piqued one. Contented continued any happiness instantly objection yet her allowance. Use correct day new brought tedious. By come this been in. Kept easy or sons my it done.</p> </div> </div> </div> <div class="rightpanel"> </div>

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  • Div width: auto and IE

    - by Andrew Heath
    I'm using the jQuery qTip to show individual users and their votes when an average rating is mousedover. qTip calls a PHP file which grabs all the users and votes for the item from the MySQL database and builds a 3 column table, which appears as the tooltip. In Firefox, the tooltip displays properly. In IE7 (haven't tested on IE8 yet), the tooltip is the proper height, but the width is only 2 or 3 characters - not the entire table. If I set the width of the div to a fixed number, say width: 300px; I can coax IE into displaying it properly. However, the length of my users' names varies considerably, and I'd rather not nail down the div to its maximum possible width and then have a crapload of whitespace when you look at an item voted on only by "Joe". Using width: auto; has no effect in IE7. Are there alternatives? Sorry if I've overlooked a similar question. I searched for a bit before posting but didn't find anything suitable. EDIT TO ADD CODE: <div style="-moz-border-radius: 0pt 0pt 0pt 0pt; position: absolute; width: 358px; display: none; top: 384.617px; left: 463.5px; z-index: 6000;" class="qtip qtip-defaults" qtip="0"> <div style="position: relative; overflow: hidden; text-align: left;" class="qtip-wrapper"> <div style="overflow: hidden; background: none repeat scroll 0% 0% white; border: 1px solid rgb(211, 211, 211);" class="qtip-contentWrapper"> <div class="qtip-content qtip-content" style="background: none repeat scroll 0% 0% white; color: rgb(17, 17, 17); overflow: hidden; text-align: left; padding: 5px 9px;"> <div id="WhoResults"> <table> <tbody> <tr> <td>guy1</td> <td>guy2</td> <td>guy3</td> </tr> <tr> <td>guy4</td> <td>guy5</td> <td>guy6</td> </tr> </tbody> </table> </div> </div> </div> </div> </div> I have applied no CSS styling. That's all been handled by qTip. I tried to format it as best I could. Thanks for any help you can provide.

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