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  • typedef a functions prototype

    - by bitmask
    I have a series of functions with the same prototype, say int func1(int a, int b) { // ... } int func2(int a, int b) { // ... } // ... Now, I want to simplify their definition and declaration. Of course I could use a macro like that: #define SP_FUNC(name) int name(int a, int b) But I'd like to keep it in C, so I tried to use the storage specifier typedef for this: typedef int SpFunc(int a, int b); This seems to work fine for the declaration: SpFunc func1; // compiles but not for the definition: SpFunc func1 { // ... } which gives me the following error: error: expected '=', ',', ';', 'asm' or '__attribute__' before '{' token Is there a way to do this correctly or is it impossible? To my understanding of C this should work, but it doesn't. Why? Note, gcc understands what I am trying to do, because, if I write SpFunc func1 = { /* ... */ } it tells me error: function 'func1' is initialized like a variable Which means that gcc understands that SpFunc is a function type.

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  • How do interpreters written in C and C++ bind identifiers to C(++) functions

    - by sub
    I'm talking about C and/or C++ here as this are the only languages I know used for interpreters where the following could be a problem: If we have an interpreted language X how can a library written for it add functions to the language which can then be called from within programs written in the language? PHP example: substr( $str, 5, 10 ); How is the function substr added to the "function pool" of PHP so it can be called from within scripts? It is easy for PHP storing all registered function names in an array and searching through it as a function is called in a script. However, as there obviously is no eval in C(++), how can the function then be called? I assume PHP doesn't have 100MB of code like: if( identifier == "substr" ) { return PHP_SUBSTR(...); } else if( ... ) { ... } Ha ha, that would be pretty funny. I hope you have understood my question so far. How do interpreters written in C/C++ solve this problem? How can I solve this for my own experimental toy interpreter written in C++?

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  • Writing functions of tuples conveniently in Scala

    - by Alexey Romanov
    Quite a few functions on Map take a function on a key-value tuple as the argument. E.g. def foreach(f: ((A, B)) ? Unit): Unit. So I looked for a short way to write an argument to foreach: > val map = Map(1 -> 2, 3 -> 4) map: scala.collection.immutable.Map[Int,Int] = Map(1 -> 2, 3 -> 4) > map.foreach((k, v) => println(k)) error: wrong number of parameters; expected = 1 map.foreach((k, v) => println(k)) ^ > map.foreach({(k, v) => println(k)}) error: wrong number of parameters; expected = 1 map.foreach({(k, v) => println(k)}) ^ > map.foreach(case (k, v) => println(k)) error: illegal start of simple expression map.foreach(case (k, v) => println(k)) ^ I can do > map.foreach(_ match {case (k, v) => println(k)}) 1 3 Any better alternatives?

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  • JavaScript functions in footer

    - by Djave
    I'm currently using html5 boilerplate, which puts jQuery and your plugins into the footer. The only problem is, I use the same footer.php file in every page. How do I go about including page specific functions if the plugins aren't loaded yet? I.e. <?php include_layout_template('header.php', '../');?> <div id='mediaspace'>This text will be replaced</div> <!-- Video for this page: --> <script type='text/javascript'> jwplayer('mediaspace').setup({ 'flashplayer': '../resources/player.swf', 'file': 'http://content.longtailvideo.com/videos/flvplayer.flv', 'controlbar': 'bottom', 'width': '470', 'height': '320' }); </script> <?php //This file has the jwplayer function in it: include_layout_template('footer.php', '../'); ?> Doing this I get Uncaught ReferenceError: jwplayer is not defined Is it going to be easier to just put the plugin includes in the header? How do people usually tackle stuff like this in boilerplate/loading scripts at the end?

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  • Python parsing error message functions

    - by user1716168
    The code below was created by me with the help of many SO veterans: The code takes an entered math expression and splits it into operators and operands for later use. I have created two functions, the parsing function that splits, and the error function. I am having problems with the error function because it won't display my error messages and I feel the function is being ignored when the code runs. An error should print if an expression such as this is entered: 3//3+4,etc. where there are two operators together, or there are more than two operators in the expression overall, but the error messages dont print. My code is below: def errors(): numExtrapolation,opExtrapolation=parse(expression) if (len(numExtrapolation) == 3) and (len(opExtrapolation) !=2): print("Bad1") if (len(numExtrapolation) ==2) and (len(opExtrapolation) !=1): print("Bad2") def parse(expression): operators= set("*/+-") opExtrapolate= [] numExtrapolate= [] buff=[] for i in expression: if i in operators: numExtrapolate.append(''.join(buff)) buff= [] opExtrapolate.append(i) opExtrapolation=opExtrapolate else: buff.append(i) numExtrapolate.append(''.join(buff)) numExtrapolation=numExtrapolate #just some debugging print statements print(numExtrapolation) print("z:", len(opExtrapolation)) return numExtrapolation, opExtrapolation errors() Any help would be appreciated. Please don't introduce new code that is any more advanced than the code already here. I am looking for a solution to my problem... not large new code segments. Thanks.

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  • How do C and C++ interpreters bind identifiers to functions

    - by sub
    I'm talking about C and/or C++ here as this are the only languages I know used for interpreters where the following could be a problem: If we have an interpreted language X how can a library written for it add functions to the language which can then be called from within programs written in the language? PHP example: substr( $str, 5, 10 ); How is the function substr added to the "function pool" of PHP so it can be called from within scripts? It is easy for PHP storing all registered function names in an array and searching through it as a function is called in a script. However, as there obviously is no eval in C(++), how can the function then be called? I assume PHP doesn't have 100MB of code like: if( identifier == "substr" ) { return PHP_SUBSTR(...); } else if( ... ) { ... } Ha ha, that would be pretty funny. I hope you have understood my question so far. How do C/C++ interpreters solve this problem? How can I solve this for my own experimental toy interpreter?

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  • Problems with Window Functions Wndproc and about

    - by BrianHuangverinem
    I really having problems with this problem ,it would be nice if someone help me on this. Every time I try to build my source file the same errors occur every time for the two window functions CALLBACK Wndproc and CALLBACK About. error: "local function definitions are illegal" Can you tell me what mistake I made? LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) { int wmId, wmEvent; PAINTSTRUCT ps; HDC hdc; wmId = LOWORD(wParam); wmEvent = HIWORD(wParam); switch (message) { case WM_COMMAND: // Parse the menu selections: switch (wmId) { case IDM_ABOUT: DialogBox(hInst, MAKEINTRESOURCE(IDD_ABOUTBOX), hWnd, About); break; case IDM_EXIT: DestroyWindow(hWnd); break; default: return DefWindowProc(hWnd, message, wParam, lParam); } break; case WM_PAINT: hdc = BeginPaint(hWnd, &ps); CaptureImage(hWnd); EndPaint(hWnd, &ps); break; case WM_DESTROY: PostQuitMessage(0); break; default: return DefWindowProc(hWnd, message, wParam, lParam); } return 0; } // Message handler for about box. INT_PTR CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam) { UNREFERENCED_PARAMETER(lParam); switch (message) { case WM_INITDIALOG: return (INT_PTR)TRUE; case WM_COMMAND: if (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL) { EndDialog(hDlg, LOWORD(wParam)); return (INT_PTR)TRUE; } break; } return (INT_PTR)FALSE; }

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  • PHP checking/refreashing functions

    - by user1284360
    ok i have a main document that displays a chatbox, what i want is for the chatbox to refreash on everyone who is logged in's screen whenever someone posts a new message... ive tried many methods including sleep timers and new functions that call then sleep and get recalled but this just generates an endless line of the same or little diffrent data making the form unusable until error... this is my code <?php // set error reporting level if (version_compare(phpversion(), "5.3.0", ">=") == 1) error_reporting(E_ALL & ~E_NOTICE & ~E_DEPRECATED); else error_reporting(E_ALL & ~E_NOTICE); require_once('inc/login.inc.php'); require_once('inc/chat.inc.php'); // initialization of login system and generation code $oSimpleLoginSystem = new SimpleLoginSystem(); $oSimpleChat = new SimpleChat(); // draw login box echo $oSimpleLoginSystem->getLoginBox(); // draw chat application $sChatResult = '<font color="0x99000"> <a href="Register_form.html">New Account</a><br> login to send a message<br> or register for a new account</font>'; if ($_COOKIE['member_name'] && $_COOKIE['member_pass']) { if ($oSimpleLoginSystem->check_login($_COOKIE['member_name'], $_COOKIE['member_pass'])) { $sChatResult = ""; if($oSimpleLoginSystem->check_privledges($_COOKIE['member_name']) >= 2) { $sChatResult .= "<br>privledge check Working<br>"; } $sChatResult .= "<form action=$_SERVER[PHP_SELF] method='post'> <input type='hidden' name='foo' value='<?= $foo ?>' /> <input type='submit' name='submit' value='Refresh Messages' /> </form>"; $sChatResult .= $oSimpleChat->acceptMessages(); $sChatResult .= "<br><br>"; $sChatResult .= $oSimpleChat->getMessages(); } } echo $sChatResult; ?>

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  • How to override jquery's show() and hide() functions

    - by Max Williams
    hi all Short version of question: see title Long version of question: I've used jquery's show() and hide() functions extensively in my code and just encountered a bit of a problem: they work by changing the display attribute of the element to 'block' or 'none' respectively, so that if you have somethin that has display: inline and then hide and show it, you've changed its display to block, which screws up the layout in a couple of cases. In my code, whenever i want something to be hidden initially i give it a class 'hidden'. This class is simply {display: none}. I'd like the change show and hide to remove or add this class, instead of directly changing the display attribute, so that if you add the hidden class and then remove it again (ie hide and show something) then it's back to exactly how it was to start off with (since adding a class overrides the attributes rather than directly changing them). Something like this (this is a little pseucodey as i don't know how to set the function up properly - let's assume that 'this' is the object that show/hide was called on) function show(){ this.removeClass("hidden"); } function hide(){ this.addClass("hidden"); } how and where would i go about overriding the jquery methods? (I'm not a javascript expert) thanks - max

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  • What are the linkage of the following functions?

    - by Derui Si
    When I was reading the c++ 03 standard (7.1.1 Storage class specifiers [dcl.stc]), there are some examples as below, I'm not able to tell how the linkage of each successive declarations is determined? Could anyone help here? Thanks in advance! static char* f(); // f() has internal linkage char* f() { /* ... */ } // f() still has internal linkage char* g(); // g() has external linkage static char* g() { /* ... */ } // error: inconsistent linkage void h(); inline void h(); // external linkage inline void l(); void l(); // external linkage inline void m(); extern void m(); // external linkage static void n(); inline void n(); // internal linkage static int a; // a has internal linkage int a; // error: two definitions static int b; // b has internal linkage extern int b; // b still has internal linkage int c; // c has external linkage static int c; // error: inconsistent linkage extern int d; // d has external linkage static int d; // error: inconsistent linkage UPD: Additionally, how can I understand the statement in the standard, " The linkages implied by successive declarations for a given entity shall agree. That is, within a given scope, each declaration declaring the same object name or the same overloading of a function name shall imply the same linkage. Each function in a given set of overloaded functions can have a different linkage, however."

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  • Calling Multiple functions simultaneously

    - by Noob
    I'm trying to call two different functions for two different HTML elements at the same time, but the second function isn't being read at all. I'm also trying to use the id to specify which corresponding elements to grab data from. Here's what I have: function changeImage(id) { var s = document.getElementById('showcase'); var simg = s.getElementsByTagName('img'); var slen = simg.length; for(i=0; i < slen; i++) { simg[i].style.display = 'none'; } $('#' + id).fadeIn('slow', 0); function createComment(jim) { //alert('hello?'); var d = document.getElementById('description'); var dh = document.getElementsByTagName('p'); var dlen = dh.length; //alert(dh); for(i=0; i < dlen; i++) { alert(dh); dh[i].style.display = 'none'; } $('#' + jim).fadeIn('slow', 0); }

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  • Using enum values to represent binary operators (or functions)

    - by Bears will eat you
    I'm looking for an elegant way to use values in a Java enum to represent operations or functions. My guess is, since this is Java, there just isn't going to be a nice way to do it, but here goes anyway. My enum looks something like this: public enum Operator { LT, LTEQ, EQEQ, GT, GTEQ, NEQ; ... } where LT means < (less than), LTEQ means <= (less than or equal to), etc - you get the idea. Now I want to actually use these enum values to apply an operator. I know I could do this just using a whole bunch of if-statements, but that's the ugly, OO way, e.g.: int a = ..., b = ...; Operator foo = ...; // one of the enum values if (foo == Operator.LT) { return a < b; } else if (foo == Operator.LTEQ) { return a <= b; } else if ... // etc What I'd like to be able to do is cut out this structure and use some sort of first-class function or even polymorphism, but I'm not really sure how. Something like: int a = ..., b = ...; Operator foo = ...; return foo.apply(a, b); or even int a = ..., b = ...; Operator foo = ...; return a foo.convertToOperator() b; But as far as I've seen, I don't think it's possible to return an operator or function (at least, not without using some 3rd-party library). Any suggestions?

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  • Javascript object properties access functions in parent constructor?

    - by Bob Spryn
    So I'm using this pretty standard jquery plugin pattern whereby you can grab an api after applying the jquery function to a specific instance. This API is essentially a javascript object with a bunch of methods and data. So I wanted to essentially create some private internal methods for the object only to manipulate data etc, which just doesn't need to be available as part of the API. So I tried this: // API returned with new $.TranslationUI(options, container) $.TranslationUI = function (options, container) { // private function? function monkey(){ console.log("blah blah blah"); } // extend the default settings with the options object passed this.settings = $.extend({},$.TranslationUI.defaultSettings,options); // set a reference for the container dom element this.container = container; // call the init function this.init(); }; The problem I'm running into is that init can't call that function "monkey". I'm not understanding the explanation behind why it can't. Is it because init is a prototype method?($.TranslationUI's prototype is extended with a bunch of methods including init elsewhere in the code) $.extend($.TranslationUI, { prototype: { init : function(){ // doesn't work monkey(); // editing flag this.editing = false; // init event delegates here for // languagepicker $(this.settings.languageSelector, this.container).bind("click", {self: this}, this.selectLanguage); } } }); Any explanations would be helpful. Would love other thoughts on creating private methods with this model too. These particular functions don't HAVE to be in prototype, and I don't NEED private methods protected from being used externally, but I want to know how should I have that requirement in the future.

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  • JS best practice for member functions

    - by MickMalone1983
    I'm writing a little mobile games library, and I'm not sure the best practice for declaring member functions of instantiated function objects. For instance, I might create a simple object with one property, and a method to print it: function Foo(id){ this.id = id; this.print = function(){ console.log(this.id); }; }; However, a function which does not need access to 'private' members of the function does not need to be declared in the function at all. I could equally have written: function print(){ console.log(this.id); }; function Foo(id){ this.id = id; this.print = print; }; When the function is invoked through an instance of Foo, the instance becomes the context for this, so the output is the same in either case. I'm not entirely sure how memory is allocated with JS, and I can't find anything that I can understand about something this specific, but it seems to me that with the first example all members of Foo, including the print function, are duplicated each time it is instantiated - but with the second, it just gets a pointer to one, pre-declared function, which would save any more memory having to be allocated as more instances of Foo are created. Am I correct, and if I am, is there any memory/performance benefit to doing this?

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  • Can I execute a "variable statements" within a function and without defines.

    - by René Nyffenegger
    I am facing a problem that I cannot see how it is solvable without #defines or incuring a performance impact although I am sure that someone can point me to a solution. I have an algorithm that sort of produces a (large) series of values. For simplicity's sake, in the following I pretend it's a for loop in a for loop, although in my code it's more complex than that. In the core of the loop I need to do calculations with the values being produced. Although the algorithm for the values stays the same, the calculations vary. So basically, what I have is: void normal() { // "Algorithm" producing numbers (x and y): for (int x=0 ; x<1000 ; x++) { for (int y=0 ; y<1000 ; y++) { // Calculation with numbers being produced: if ( x+y == 800 && y > 790) { std::cout << x << ", " << y << std::endl; } // end of calculation }} } So, the only part I need to change is if ( x+y == 800 && y > 790) { std::cout << x << ", " << y << std::endl; } So, in order to solve that, I could construct an abstract base class: class inner_0 { public: virtual void call(int x, int y) = 0; }; and derive a "callable" class from it: class inner : public inner_0 { public: virtual void call(int x, int y) { if ( x+y == 800 && y > 790) { std::cout << x << ", " << y << std::endl; } } }; I can then pass an instance of the class to the "algorithm" like so: void O(inner i) { for (int x=0 ; x<1000 ; x++) { for (int y=0 ; y<1000 ; y++) { i.call(x,y); }} } // somewhere else.... inner I; O(I); In my case, I incur a performance hit because there is an indirect call via virtual function table. So I was thinking about a way around it. It's possible with two #defines: #define OUTER \ for (int x=0 ; x<1000 ; x++) { \ for (int y=0 ; y<1000 ; y++) { \ INNER \ }} // later... #define INNER \ if (x + y == 800 && y > 790) \ std::cout << x << ", " << y << std::endl; OUTER While this certainly works, I am not 100% happy with it because I don't necessarly like #defines. So, my question: is there a better way for what I want to achieve?

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  • Base URL in ASP.net Master Pages with virtual Directories

    - by Ian
    Hi All, I have an ASP.net master page. In this master, I have all my css and javascript files defined. I also have a few images and a few buttons and hyperlinks. All the urls are all declared as relative ie "/scripts/ian.js" Everything works fine if this site is the root website, but I need it to work in a virtual directory. My problem is when I place this website in a virtual directory under a root site, all my links are pointing to the root site. so my links point to www.root.com/scripts/ian.js but it should be pointing to www.root.com/virtualDir/scripts/ian.js I thought the Base Href tag in the header would help, but so far it does not seem to be helping in anyway. All the links are still pointing to the root website when i hover over them. Any suggestions or ideas are welcome. Thanks

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  • Importing Conditionally Compiled Functions From a Perl Module

    - by Robert S. Barnes
    I have a set of logging and debugging functions which I want to use across multiple modules / objects. I'd like to be able to turn them on / off globally using a command line switch. The following code does this, however, I would like to be able to omit the package name and keep everything in a single file. This is related to two previous questions I asked, here and here. #! /usr/bin/perl -w use strict; use Getopt::Long; { package LogFuncs; use threads; use Time::HiRes qw( gettimeofday ); # provide tcpdump style time stamp sub _gf_time { my ( $seconds, $microseconds ) = gettimeofday(); my @time = localtime($seconds); return sprintf( "%02d:%02d:%02d.%06ld", $time[2], $time[1], $time[0], $microseconds ); } sub logerr; sub compile { my %params = @_; *logerr = $params{do_logging} ? sub { my $msg = shift; warn _gf_time() . " Thread " . threads->tid() . ": $msg\n"; } : sub { }; } } { package FooObj; sub new { my $class = shift; bless {}, $class; }; sub foo_work { my $self = shift; # do some foo work LogFuncs::logerr($self); } } { package BarObj; sub new { my $class = shift; my $data = { fooObj => FooObj->new() }; bless $data, $class; } sub bar_work { my $self = shift; $self->{fooObj}->foo_work(); LogFuncs::logerr($self); } } my $do_logging = 0; GetOptions( "do_logging" => \$do_logging, ); LogFuncs::compile(do_logging => $do_logging); my $bar = BarObj->new(); LogFuncs::logerr("Created $bar"); $bar->bar_work();

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  • What is "Virtual Size" in sysinternals process explorer

    - by robert
    Hi My application runs for few hours, There is no increase in any value ( vmsize, memory) of Task Manager. But after few hours i get out of memory errors. In sysinternals i see that "Virtual Size" is contineously increasing, and when it reach around 2 GB i start getting memory errors. So what kind of memory leak is that ? How can i demonstrate it with a code ? Is it possible to reproduce same thing with any piece of code where none of the memory value increase but only the Virtual Size in sysinternsl process explorer increase ? thanks for any suggestions

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  • SQL server virtual memory usage and performance

    - by user365035
    Hello, I have a very large DB used mostly for analytics. The performance overall is very sluggish. I just noticed that when running the query below, the amount of virtual memory used greatly exceeds the amount of physical memory available. Currently, physical memory is 10GB (10238k bytes) whereas the virtual memory returns significantly more - 8388607k bytes. That seems really wrong, but I'm at a bit of a loss on how to proceed. USE [master]; GO select cpu_count , hyperthread_ratio , physical_memory_in_bytes / 1048576 as 'mem_MB' , virtual_memory_in_bytes / 1048576 as 'virtual_mem_MB' , max_workers_count , os_error_mode , os_priority_class from sys.dm_os_sys_info

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  • What's the best Street Address Search service?

    - by Gary Russo
    I'm impressed with the simplicity of Microsoft's Virtual Earth Street Address search service. My requirement is to type rough address info with no comma separators into a simple text box, press a find button, wait a few seconds and then observe a result picklist. I mocked up something here using the virtual earth SDK. Does Google Maps have a similar API? Which street address search service is better?

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  • PHP - a different open_basedir per each virtual host

    - by Lopoc
    Hi I've came across on this problem, I have a sever running apache and php. We have many virtual hosts but we've noticed that a potentially malicious user could use his web space to browse other user's files(via a simple php script) and even system files, this could happens due to the php permissions. A way to avoid it is to set the open_basedir var in php.ini, yhis is very simple in a single host system, but in case of virtual hosts there would be a basebir per each host. Ho can I set dis basedir per each user/host? is there a way to let apache hereditate php privileges of the php file that has been requested E.G. /home/X_USER/index.php has as owner X_USER, when apache read the file index.php it checks its path and owner, simply I'm looking for a system set php basedir variable to that path. Thank in advance Lopoc

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  • More GCC link time issues: undefined reference to main

    - by vikramtheone
    Hi Guys, I'm writing software for a Cortex-A8 processor and I have to write some ARM assembly code to access specific registers. I'm making use of the gnu compilers and related tool chains, these tools are installed on the processor board(Freescale i.MX515) with Ubuntu. I make a connection to it from my host PC(Windows) using WinSCP and the PuTTY terminal. As usual I started with a simple C project having main.c and functions.s. I compile the main.c using GCC, assemble the functions.s using as and link the generated object files using once again GCC, but I get strange errors during this process. An important finding - Meanwhile, I found out that my assembly code may have some issues because when I individually assemble it using the command as -o functions.o functions.s and try running the generated functions.o using ./functions.o command, the bash shell is failing to recognize this file as an executable(on pressing tab functions.o is not getting selected/PuTTY is not highlighting the file). Can anyone suggest whats happening here? Are there any specific options I have to send, to GCC during the linking process? The errors I see are strange and beyond my understanding, I don't understand to what the GCC is referring. I'm pasting here the contents of main.c, functions.s, the Makefile and the list of errors. Help, please!!! Vikram main.c #include <stdio.h> #include <stdlib.h> int main(void) { puts("!!!Hello World!!!"); /* prints !!!Hello World!!! */ return EXIT_SUCCESS; } functions.s * Main program */ .equ STACK_TOP, 0x20000800 .text .global _start .syntax unified _start: .word STACK_TOP, start .type start, function start: movs r0, #10 movs r1, #0 .end Makefile all: hello hello: main.o functions.o gcc -o main.o functions.o main.o: main.c gcc -c -mcpu=cortex-a8 main.c functions.o: functions.s as -mcpu=cortex-a8 -o functions.o functions.s Errors ubuntu@ubuntu-desktop:~/Documents/Project/Others/helloworld$ make gcc -c -mcpu=cortex-a8 main.c as -mcpu=cortex-a8 -o functions.o functions.s gcc -o main.o functions.o functions.o: In function `_start': (.text+0x0): multiple definition of `_start' /usr/lib/gcc/arm-linux-gnueabi/4.3.3/../../../crt1.o:init.c:(.text+0x0): first defined here /usr/lib/gcc/arm-linux-gnueabi/4.3.3/../../../crt1.o: In function `_start': init.c:(.text+0x30): undefined reference to `main' collect2: ld returned 1 exit status make: *** [hello] Error 1

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  • C# Exception when retrieving rows from a datagrid in virtual mode

    - by JamesM
    Hi all, I keep getting an exception (see below) when I retrieve a list of rows from a Virtual Mode datagrid, this only happens when I have more rows than I can display on screen and it doesn't happen every time. Is there anything I'm missing with regards to virtual mode? Update The image below shows the problem, the index is now outside the list range. The reason for this is say I have 10 items and I hide 5 as they are not needed and I want to run some code on the 5 that are visible, there are now 5 items but the index of some maybe between 5-9, how can I re-index? When I have run some code on the visible 5 I then show the hidden 5 so I don't want to disgard these, I'd need to reindex again when they are all visible. Many thanks.

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  • Maven 2.1.0 not passing on system properties to Java virtual machine

    - by raisercostin
    We use the command line to pass on system properties to the Java virtual machine when running our Hudson builds on a Linux box. It used to work quite well in 2.0.9 by since we upgraded to 2.1.0 it has stopped working altogether. The system properties just never make it to the Java virtual machine. I have created a small test project and indeed it does not work at all. I have attached it in case you want to give it a go. This should work just fine with Maven 2.0.9: mvn2.0.9 -Dsystem.test.property=test test But this will fail: mvn2.1 -Dsystem.test.property=test test The Java code simply does this assertTrue( System.getProperty("system.test.property") != null); , Apr 20, 2009; 12:44pm edward eric pedersson

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