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  • android : widget long press & movement handling in user activity.

    - by Puneet kaur
    hi, please suggest me a way to handle widget long press event & its movement in user defined home screen .i.e i have activity whose background handles the long click and then we can choose the approprait widget from the list ,but the problem is that i am not able to implement the long click on widget and its movement in my activity. for code reference see the link below http://www.google.com/support/forum/p/Android+Market/thread?tid=25992cd433e6b826&hl=en thanks

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  • How to show a live Presentation from an Android phone?

    - by Pentium10
    This is not closely related to programming stuff, so I marked as community wiki. I am wondering how can I show a live Presentation from an Android phone? I want to put on a big screen my app, while I am presenting at a conference. I will directly interact with the phone during the presentation and I want the mobile screen visible on the big screen. Are there any apps that does this, or this is possible by the USB cable?

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  • Drupal install on remote mysql

    - by user1448660
    I am trying to install drupal on remote mysql server. I have created the user in mysql and granted the the privileges. I am able to connect through command line from my web server like this "mysql -u xxxx -h 10.xxx.yy.zz3 -p". But when I tried to install drupal I get "SQLSTATE[28000] [1045] Access denied for user 'xxxx'@'localhost'". I have given the privileges for "xxxx"@"10.xxx.yy.zz3" but drupal appends localhost instead of IP to user name. I have changed settings.php to mysql server IP. What am I missing?

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  • Efficient batch SQL query execution on Android, for upgrade database.

    - by Pentium10
    As we Android developers know, the SQLiteDatabase execSQL method can execute only one statement. The doc says: Execute a single SQL statement that is not a query. For example, CREATE TABLE, DELETE, INSERT, etc. Multiple statements separated by ;s are not supported. I have to load in a batch of records, 1000 and counting. How do I insert these efficiently? And what's the easiest way to deliver these SQLs with your apk? I mention, there is already a system database and I will run this on the onUpdate event. I have this code so far: List<String[]> li = new ArrayList<String[]>(); li.add(new String[] { "-1", "Stop", "0" }); li.add(new String[] { "0", "Start", "0" }); /* the rest of the assign */ try { for (String[] elem : li) { getDb().execSQL( "INSERT INTO " + TABLENAME + " (" + _ID + "," + NAME + "," + PARSE_ORDER + ") VALUES (?,?,?)", elem); } } catch (Exception e) { e.printStackTrace(); }

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  • Update View at runtime in Android

    - by seretur
    The example is pretty straightforward: i want to let the user know about what the app is doing by just showing a text (canvas.drawText()). Then, my first message appears, but not the other ones. I mean, i have a "setText" method but it doesn't updates. onCreate(Bundle bundle) { super.onCreate(bundle); setContentView(splash); // splash is the view class loadResources(); splash.setText("this"); boundWebService(); splash.setText("that"): etc(); splash.setText("so on"); } The view's text drawing works by doing just a drawText in onDraw();, so setText changes the text but doesn't show it. Someone recommended me replacing the view with a SurfaceView, but it would be alot of trouble for just a couple of updates, SO... how the heck can i update the view dinamically at runtime? It should be quite simple, just showing a text for say 2 seconds and then the main thread doing his stuff and then updating the text... Thanks! Update: I tried implementing handler.onPost(), but is the same story all over again. Let me put you the code: package coda.tvt; import android.app.Activity; import android.graphics.Canvas; import android.graphics.Paint; import android.os.Bundle; import android.view.View; import android.widget.TextView; import android.widget.Toast; public class ThreadViewTestActivity extends Activity { Thread t; Splash splash; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); splash = new Splash(this); t = new Thread(splash); t.start(); splash.setTextow("OA"); try { Thread.sleep(4000); } catch (InterruptedException e) { } splash.setTextow("LALA"); } } And: public class Splash implements Runnable { Activity activity; final Handler myHandler = new Handler(); public Splash(Activity activity) { this.activity=activity; } @Override public void run() { // TODO Auto-generated method stub } public synchronized void setTextow(final String textow) { // Wrap DownloadTask into another Runnable to track the statistics myHandler.post(new Runnable() { @Override public void run() { TextView t = (TextView)activity.findViewById(R.id.testo); t.setText(textow); t.invalidate(); } }); } } Although splash is in other thread, i put a sleep on the main thread, i use the handler to manage UI and everything, it doesn't changes a thing, it only shows the last update.

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  • Is there a limit to the size of an application in the Android Marketplace?

    - by Trukdero
    I know from reading this: http://stackoverflow.com/questions/1230457/is-there-a-size-limit-for-ota-android-market-downloads/1232145#1232145 That there wasn't a limit to the size of an application that could be downloaded over the air (OTA) but I wonder if a limit, like that imposed by the Apple App Store (20MB) exists now that the Nexus one is running on AT&T's 3G network as of today. Thanks in advance for your help/ Truk

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  • Android - what's the difference between the various methods to get a Context?

    - by Alnitak
    In various bits of Android code I've seen: public class MyActivity extends Activity { public void method() { mContext = this; // since Activity extends Context mContext = getApplicationContext(); mContext = getBaseContext(); } } However I can't find any decent explanation of which is preferable, and under what circumstances which should be used. Pointers to documentation on this, and guidance about what might break if the wrong one is chosen, would be much appreciated.

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  • how to uninstall mariadb and re-install mysql ? Mysql install turns into mariadb install

    - by Suma
    I recently upgraded my centos system via the desktop. mistake! I had mariadb, phpmyadmin working just fine before - but after the upgrade they stopped. I frantically googled and tried to follow some tutorials about mariadb * mysql reinstall untill I came to this one: http://centosforge.com/node/how-replace-mysql-mariadb-centos-6-including-mysql-uninstall-instructions-and-yum-install I executed this command to remove all of mysql: yum remove mysql-server mysql-libs mysql-devel mysql* and then tried to reinstall mysql: as below - it crashes with errors as follows: ***************************************************************** [root@localhost ~]# yum install mysql-server mysql mysql-devel ***************************************************************** Loaded plugins: fastestmirror Loading mirror speeds from cached hostfile * base: centos.serverspace.co.uk * extras: centos.serverspace.co.uk * rpmforge: www.mirrorservice.org * updates: mirror.rmg.io Setting up Install Process Package mysql-server is obsoleted by MariaDB-server, trying to install MariaDB-server-5.5.29-1.i686 instead Package mysql is obsoleted by MariaDB-server, trying to install MariaDB-server-5.5.29-1.i686 instead Package mysql-devel is obsoleted by MariaDB-devel, trying to install MariaDB-devel-5.5.29-1.i686 instead Resolving Dependencies --> Running transaction check ---> Package MariaDB-devel.i686 0:5.5.29-1 set to be updated --> Processing Dependency: MariaDB-common for package: MariaDB-devel ---> Package MariaDB-server.i686 0:5.5.29-1 set to be updated --> Processing Dependency: libssl.so.10 for package: MariaDB-server --> Processing Dependency: libcrypto.so.10 for package: MariaDB-server --> Running transaction check ---> Package MariaDB-common.i686 0:5.5.29-1 set to be updated --> Processing Dependency: MariaDB-compat for package: MariaDB-common ---> Package MariaDB-server.i686 0:5.5.29-1 set to be updated --> Processing Dependency: libssl.so.10 for package: MariaDB-server --> Processing Dependency: libcrypto.so.10 for package: MariaDB-server --> Running transaction check ---> Package MariaDB-compat.i686 0:5.5.29-1 set to be updated ---> Package MariaDB-server.i686 0:5.5.29-1 set to be updated --> Processing Dependency: libssl.so.10 for package: MariaDB-server --> Processing Dependency: libcrypto.so.10 for package: MariaDB-server --> Finished Dependency Resolution MariaDB-server-5.5.29-1.i686 from mariadb has depsolving problems --> Missing Dependency: libcrypto.so.10 is needed by package MariaDB-server-5.5.29-1.i686 (mariadb) MariaDB-server-5.5.29-1.i686 from mariadb has depsolving problems --> Missing Dependency: libssl.so.10 is needed by package MariaDB-server-5.5.29-1.i686 (mariadb) Error: Missing Dependency: libcrypto.so.10 is needed by package MariaDB-server-5.5.29-1.i686 (mariadb) Error: Missing Dependency: libssl.so.10 is needed by package MariaDB-server-5.5.29-1.i686 (mariadb) You could try using --skip-broken to work around the problem You could try running: package-cleanup --problems package-cleanup --dupes rpm -Va --nofiles --nodigest [root@localhost ~] If I now try to install libssl.10, i get asked to install glibc libraries. 2.17 and 2.7 - other discussions have said to stay clear of the as this will explode my system - I tried download 2.17 and it's huge - took ages to unzip. Could someone please help me to completelty remove maraidb and install mysql - so that I don't get the above errors and pushed over to mariadb when I run: yum install mysql-server mysql mysql-devel There are tons of material on how to install mariadb - but none i found so far that plainly explains how to go backwards to mysql.

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  • From the Tips Box: Comics on the iPad, Android’s Power Bar, and Limiting Spotlight Search on the iPad

    - by Jason Fitzpatrick
    Once a week we dump out our tips box and share some of the great reader submitted tips with you. This week we’re looking at reading comic strips on the iPad, quick access via the Android Power Bar, and limiting the spotlight search on the iPad. Amazon’s New Kindle Fire Tablet: the How-To Geek Review HTG Explains: How Hackers Take Over Web Sites with SQL Injection / DDoS Use Your Android Phone to Comparison Shop: 4 Scanner Apps Reviewed

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  • Install NPM Packages Automatically for Node.js on Windows Azure Web Site

    - by Shaun
    In one of my previous post I described and demonstrated how to use NPM packages in Node.js and Windows Azure Web Site (WAWS). In that post I used NPM command to install packages, and then use Git for Windows to commit my changes and sync them to WAWS git repository. Then WAWS will trigger a new deployment to host my Node.js application. Someone may notice that, a NPM package may contains many files and could be a little bit huge. For example, the “azure” package, which is the Windows Azure SDK for Node.js, is about 6MB. Another popular package “express”, which is a rich MVC framework for Node.js, is about 1MB. When I firstly push my codes to Windows Azure, all of them must be uploaded to the cloud. Is that possible to let Windows Azure download and install these packages for us? In this post, I will introduce how to make WAWS install all required packages for us when deploying.   Let’s Start with Demo Demo is most straightforward. Let’s create a new WAWS and clone it to my local disk. Drag the folder into Git for Windows so that it can help us commit and push. Please refer to this post if you are not familiar with how to use Windows Azure Web Site, Git deployment, git clone and Git for Windows. And then open a command windows and install a package in our code folder. Let’s say I want to install “express”. And then created a new Node.js file named “server.js” and pasted the code as below. 1: var express = require("express"); 2: var app = express(); 3: 4: app.get("/", function(req, res) { 5: res.send("Hello Node.js and Express."); 6: }); 7: 8: console.log("Web application opened."); 9: app.listen(process.env.PORT); If we switch to Git for Windows right now we will find that it detected the changes we made, which includes the “server.js” and all files under “node_modules” folder. What we need to upload should only be our source code, but the huge package files also have to be uploaded as well. Now I will show you how to exclude them and let Windows Azure install the package on the cloud. First we need to add a special file named “.gitignore”. It seems cannot be done directly from the file explorer since this file only contains extension name. So we need to do it from command line. Navigate to the local repository folder and execute the command below to create an empty file named “.gitignore”. If the command windows asked for input just press Enter. 1: echo > .gitignore Now open this file and copy the content below and save. 1: node_modules Now if we switch to Git for Windows we will found that the packages under the “node_modules” were not in the change list. So now if we commit and push, the “express” packages will not be uploaded to Windows Azure. Second, let’s tell Windows Azure which packages it needs to install when deploying. Create another file named “package.json” and copy the content below into that file and save. 1: { 2: "name": "npmdemo", 3: "version": "1.0.0", 4: "dependencies": { 5: "express": "*" 6: } 7: } Now back to Git for Windows, commit our changes and push it to WAWS. Then let’s open the WAWS in developer portal, we will see that there’s a new deployment finished. Click the arrow right side of this deployment we can see how WAWS handle this deployment. Especially we can find WAWS executed NPM. And if we opened the log we can review what command WAWS executed to install the packages and the installation output messages. As you can see WAWS installed “express” for me from the cloud side, so that I don’t need to upload the whole bunch of the package to Azure. Open this website and we can see the result, which proved the “express” had been installed successfully.   What’s Happened Under the Hood Now let’s explain a bit on what the “.gitignore” and “package.json” mean. The “.gitignore” is an ignore configuration file for git repository. All files and folders listed in the “.gitignore” will be skipped from git push. In the example below I copied “node_modules” into this file in my local repository. This means,  do not track and upload all files under the “node_modules” folder. So by using “.gitignore” I skipped all packages from uploading to Windows Azure. “.gitignore” can contain files, folders. It can also contain the files and folders that we do NOT want to ignore. In the next section we will see how to use the un-ignore syntax to make the SQL package included. The “package.json” file is the package definition file for Node.js application. We can define the application name, version, description, author, etc. information in it in JSON format. And we can also put the dependent packages as well, to indicate which packages this Node.js application is needed. In WAWS, name and version is necessary. And when a deployment happened, WAWS will look into this file, find the dependent packages, execute the NPM command to install them one by one. So in the demo above I copied “express” into this file so that WAWS will install it for me automatically. I updated the dependencies section of the “package.json” file manually. But this can be done partially automatically. If we have a valid “package.json” in our local repository, then when we are going to install some packages we can specify “--save” parameter in “npm install” command, so that NPM will help us upgrade the dependencies part. For example, when I wanted to install “azure” package I should execute the command as below. Note that I added “--save” with the command. 1: npm install azure --save Once it finished my “package.json” will be updated automatically. Each dependent packages will be presented here. The JSON key is the package name while the value is the version range. Below is a brief list of the version range format. For more information about the “package.json” please refer here. Format Description Example version Must match the version exactly. "azure": "0.6.7" >=version Must be equal or great than the version. "azure": ">0.6.0" 1.2.x The version number must start with the supplied digits, but any digit may be used in place of the x. "azure": "0.6.x" ~version The version must be at least as high as the range, and it must be less than the next major revision above the range. "azure": "~0.6.7" * Matches any version. "azure": "*" And WAWS will install the proper version of the packages based on what you defined here. The process of WAWS git deployment and NPM installation would be like this.   But Some Packages… As we know, when we specified the dependencies in “package.json” WAWS will download and install them on the cloud. For most of packages it works very well. But there are some special packages may not work. This means, if the package installation needs some special environment restraints it might be failed. For example, the SQL Server Driver for Node.js package needs “node-gyp”, Python and C++ 2010 installed on the target machine during the NPM installation. If we just put the “msnodesql” in “package.json” file and push it to WAWS, the deployment will be failed since there’s no “node-gyp”, Python and C++ 2010 in the WAWS virtual machine. For example, the “server.js” file. 1: var express = require("express"); 2: var app = express(); 3: 4: app.get("/", function(req, res) { 5: res.send("Hello Node.js and Express."); 6: }); 7:  8: var sql = require("msnodesql"); 9: var connectionString = "Driver={SQL Server Native Client 10.0};Server=tcp:tqy4c0isfr.database.windows.net,1433;Database=msteched2012;Uid=shaunxu@tqy4c0isfr;Pwd=P@ssw0rd123;Encrypt=yes;Connection Timeout=30;"; 10: app.get("/sql", function (req, res) { 11: sql.open(connectionString, function (err, conn) { 12: if (err) { 13: console.log(err); 14: res.send(500, "Cannot open connection."); 15: } 16: else { 17: conn.queryRaw("SELECT * FROM [Resource]", function (err, results) { 18: if (err) { 19: console.log(err); 20: res.send(500, "Cannot retrieve records."); 21: } 22: else { 23: res.json(results); 24: } 25: }); 26: } 27: }); 28: }); 29: 30: console.log("Web application opened."); 31: app.listen(process.env.PORT); The “package.json” file. 1: { 2: "name": "npmdemo", 3: "version": "1.0.0", 4: "dependencies": { 5: "express": "*", 6: "msnodesql": "*" 7: } 8: } And it failed to deploy to WAWS. From the NPM log we can see it’s because “msnodesql” cannot be installed on WAWS. The solution is, in “.gitignore” file we should ignore all packages except the “msnodesql”, and upload the package by ourselves. This can be done by use the content as below. We firstly un-ignored the “node_modules” folder. And then we ignored all sub folders but need git to check each sub folders. And then we un-ignore one of the sub folders named “msnodesql” which is the SQL Server Node.js Driver. 1: !node_modules/ 2:  3: node_modules/* 4: !node_modules/msnodesql For more information about the syntax of “.gitignore” please refer to this thread. Now if we go to Git for Windows we will find the “msnodesql” was included in the uncommitted set while “express” was not. I also need remove the dependency of “msnodesql” from “package.json”. Commit and push to WAWS. Now we can see the deployment successfully done. And then we can use the Windows Azure SQL Database from our Node.js application through the “msnodesql” package we uploaded.   Summary In this post I demonstrated how to leverage the deployment process of Windows Azure Web Site to install NPM packages during the publish action. With the “.gitignore” and “package.json” file we can ignore the dependent packages from our Node.js and let Windows Azure Web Site download and install them while deployed. For some special packages that cannot be installed by Windows Azure Web Site, such as “msnodesql”, we can put them into the publish payload as well. With the combination of Windows Azure Web Site, Node.js and NPM it makes even more easy and quick for us to develop and deploy our Node.js application to the cloud.   Hope this helps, Shaun All documents and related graphics, codes are provided "AS IS" without warranty of any kind. Copyright © Shaun Ziyan Xu. This work is licensed under the Creative Commons License.

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  • Unable to Install VirtualBox Due to Missing Kernel Module

    - by SoftTimur
    I am trying to install VirtualBox on my Ubuntu. I first tried to sudo apt-get install virtualbox-ose in a terminal, but after the configuration step, it fails with an error: No suitable module for running kernel found When proceeding with starting virtualbox, I get this error: WARNING: The character device /dev/vboxdrv does not exist. Please install the virtualbox-ose-dkms package and the appropriate headers, most likely linux-headers-generic. You will not be able to start VMs until this problem is fixed. So I tried the package from http://www.virtualbox.org/, but starting VirtualBox fails with: WARNING: The vboxdrv kernel module is not loaded. Either there is no module available for the current kernel (2.6.38-8-generic-pae) or it failed to load. Please recompile the kernel module and install it by sudo /etc/init.d/vboxdrv setup You will not be able to start VMs until this problem is fixed. So I ran sudo /etc/init.d/vboxdrv setup, but it fails too: * Stopping VirtualBox kernel modules [ OK ] * Uninstalling old VirtualBox DKMS kernel modules [ OK ] * Trying to register the VirtualBox kernel modules using DKMS Error! Your kernel headers for kernel 2.6.38-8-generic-pae cannot be found at /lib/modules/2.6.38-8-generic-pae/build or /lib/modules/2.6.38-8-generic-pae/source. * Failed, trying without DKMS * Recompiling VirtualBox kernel modules * Look at /var/log/vbox-install.log to find out what went wrong The contents of /var/log/vbox-install.log. As I am stuck, I also tried to install kernel-devel with yum, still fruitless: root@ubuntu# yum install kernel-devel Setting up Install Process No package kernel-devel available. Nothing to do Now I've no idea how to correct this. Any ideas?

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  • How do I load a libGDX Skin on Android?

    - by Lukas
    I am pretty desperate searching for a solution to load ui skins into my android app (actually it is not my app, it is a tutorial I'm following). The app always crashes at this part: assets.load("ui/defaultskin/defaultskin.json", Skin.class, new SkinLoader.SkinParameter("ui/defaultskin/defaultskin.atlas")); The files are the ones from the bitowl tutorial: http://bitowl.de/day6/ I guess Gdx.files.internal doesn't work on android, since the app crashed with this, too. Thanks for helping me out, Lukas

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  • Where do I file bugs for the Ubuntu One music client for Android?

    - by Jorge Castro
    I've recently started using the Ubuntu One Music streaming client for Android. From the web page it says that the android app is based on Subsonic. I want to file bugs on the app, mostly feature requests and things like that, and from looking at the screenshots, the application seems to be Subsonic preconfigured to use my U1 music collection. Is it appropriate for me to file feature requests with Subsonic, or is there a Launchpad project where we're supposed to file bugs which are then vetted and sent upstream?

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  • I, Android

    - by andrewbrust
    I’m just back from the 2011 Consumer Electronics Show (CES).  I go to CES to get a sense of what Microsoft is doing in the consumer space, and how people are reacting to it.  When I first went to CES 2 years ago, Steve Ballmer announced the beta of Windows 7 at his keynote address, and the crowd went wild.  When I went again last year, everyone was hoping for a Windows tablet announcement at the Ballmer keynote.  Although they didn’t get one (unless you count the unreleased HP Slate running Windows 7), people continued to show anticipation around Project Natal (which became Xbox 360 Kinect) and around Windows Phone 7.  On the show floor last year, there were machines everywhere running Windows 7, including lots of netbooks.  Microsoft had a serious influence at the show both years. But this year, one brand, one product, one operating system evidenced itself over and over again: Android.  Whether in the multitude of tablet devices that were shown across the show, or the burgeoning number of smartphones shown (including all four forthcoming 4G-LTE handsets at Verizon Wireless’ booth) or the Google TV set top box from Logitech and the embedded implementation in new Sony TV models, Android was was there. There was excitement in the ubiquity of Android 2.2 (Froyo) and the emergence of Android 2.3 (Gingerbread).  There was anticipation around the tablet-optimized Android 3.0 (Honeycomb).  There were highly customized skins.  There was even an official CES Android app for navigating the exhibit halls and planning events.  Android was so ubiquitous, in fact, that it became surprising to find a device that was running anything else.  It was as if Android had become the de facto Original Equipment Manufacturing (OEM) operating system. Motorola’s booth was nothing less than an Android showcase.  And it was large, and it was packed.  Clearly Moto’s fortunes have improved dramatically in the last year and change.  The fact that the company morphed from being a core Windows Mobile OEM to an Android poster child seems non-coincidental to their improved fortunes. Even erstwhile WinMo OEMs who now do produce Windows Phone 7 devices were not pushing them.  Perhaps I missed them, but I couldn’t find WP7 handsets at Samsung’s booth, nor at LG’s.  And since the only carrier exhibiting at the show was Verizon Wireless, which doesn’t yet have WP7 devices, this left Microsoft’s booth as the only place to see the phones. Why is Android so popular with consumer electronics manufacturers in Japan, South Korea, China and Taiwan?  Yes, it’s free, but there’s more to it than that.  Android seems to have succeeded as an OEM OS because it’s directed at OEMs who are permitted to personalize it and extend it, and it provides enough base usability and touch-friendliness that OEMs want it.  In the process, it has become a de facto standard (which makes OEMs want it even more), and has done so in a remarkably short time: the OS was launched on a single phone in the US just 2 1/4 years ago. Despite its success and popularity, Apple’s iOS would never be used by OEMs, because it’s not meant to be embedded and customized, but rather to provide a fully finished experience.  Ironically, Windows Phone 7 is likewise disqualified from such embedded use.  Windows Mobile (6.x and earlier) may have been a candidate had it not atrophied so much in its final 5 years of life. What can Microsoft do?  It could start by developing a true touch-centric OS for tablets, whether that be within Windows 8, or derived from Windows Phone 7.  It would then need to deconstruct that finished product into components, via a new or altered version of Windows Embedded or Windows Embedded Compact.  And if Microsoft went that far, it would only make sense to work with its OEMs and mobile carriers to make certain they showcase their products using the OS at CES, and other consumer electronics venues, prominently. Mostly though, Microsoft would need to decide if it were really committed to putting sustained time, effort and money into a commodity product, especially given the far greater financial return that it now derives from its core Windows and Office franchises. Microsoft would need to see an OEM OS for what it is: a loss leader that helps build brand and platform momentum for up-level products.  Is that enough to make the investment worthwhile?  One thing is certain: if that question is not acknowledged and answered honestly, then any investment will be squandered.

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  • What attracts software developers such as yourselves to choose to program for the Android mobile platform?

    - by Hasnan Karim
    Dear programmers, as part of my final year university project, I am conducting research into what makes programmers prefer to program for Android as opposed to other mobile operating systems. The description does not need to be detailed however, I am trying to find patterns between programmers to determine what properties (other than money) a software company such as Android must have in order to attract programmers and therefore grow.

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  • what should a developer know/address to build commercial Android Apps ?

    - by giulio
    Android and mobile development is an exciting area of development. As it is a new discipline, what would be expected of an android developer to build commercially robust applications in terms of skills ? The problem that I and, i think, many other "noobs" into the technology would like to know are the areas of technical skills and the progression to the required advanced topics that goes beyond the the very basics provided by Google. There is a lot of information that's quite useful but its not organised into categories of discipline nor order.

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  • Google I/O 2010 - Casting a wide net for all Android devices

    Google I/O 2010 - Casting a wide net for all Android devices Google I/O 2010 - Casting a wide net: How to target all Android devices Android 201 Justin Mattson One of Android's strengths is its flexibility to run on a wide variety of devices. In this session, we will explore the facilities the Android resource system provides to developers to make supporting many devices from one application binary easier, as well as common pitfalls. In addition to hardware heterogeneity, more than one version of Android may exist in the wild at any given time. We will go over strategies for providing cross-version compatibility. For all I/O 2010 sessions, please go to code.google.com From: GoogleDevelopers Views: 4 0 ratings Time: 01:02:15 More in Science & Technology

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  • 5 Step Procedure for Android Deployment with NetBeans IDE

    - by Geertjan
    I'm finding that it's so simple to deploy apps to Android that I'm not needing to use the Android emulator at all, haven't been able to figure out how it works anyway (big blinky screen pops up that I don't know what to do with). I just simply deploy the app straight to Android, try it out there, and then uninstall it, if needed. The whole process (only step 4 and 5 below need to be done for each deployment iteration, after you've done steps 1, 2, and 3 once to set up the deployment environment), takes a few seconds. Here's what I do: On Android, go to Settings | Applications. Check "Unknown sources". In "Development", check "USB debugging". Connect Android to your computer via a USB cable. Start up NetBeans IDE, with NBAndroid installed, as described yesterday. and create your "Hello World" app. Right-click the project in the IDE and choose "Export Signed Android Package". Create a new keystore, or choose an existing one, via the wizard that appears. At the end of the wizard (would be nice if NBAndroid would let you set up a keystore once and then reuse it for all your projects, without needing to work through the whole wizard step by step each time), you'll have a new release APK file (Android deployment archive) in the project's 'bin' folder, which you can see in the Files window. Go to the command line (would be nice if NBAndroid were to support adb, would mean I wouldn't need the command line at all), browse to the location of the APK file above. Type "adb install helloworld-release.apk" or whatever the APK file is called. You should see a "Success" message in the command line. Now the application is installed. On your Android, go to "Applications", and there you'll see your brand new app. Then try it out there and delete it if you're not happy with it. After you've made a change in your app, simply repeat step 4 and 5, i.e., create a new APK and install it via adb. Step 4 and 5 take a couple of seconds. And, given that it's all so simple, I don't see the value of the Android emulator, at all.

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  • Is it a good idea to make a native Android app, or is the environment too much hassle? [closed]

    - by desbest
    I've constantly been hearing bad things about the native development environment for Android, and that it should be avoided at all costs. Also it would require that I learn java and use Eclipse IDE. My concerns are mainly about how easy (or difficult) it is to code with the APIs. Is it good to make native Android apps without cross platform tools Phonegap/Titanium/Rhodes, or is it too much trouble than it's worth?

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  • android ftp upload has stopped error

    - by Goxel Arp
    class Asenkron extends AsyncTask<String,Integer,Long> { @Override protected Long doInBackground(String... aurl) { FTPClient con=null; try ` { con = new FTPClient(); con.connect(aurl[0]); if (con.login(aurl[1], aurl[2])) { con.enterLocalPassiveMode(); // important! con.setFileType(http://FTP.BINARY_FILE_TYPE); FileInputStream in = new FileInputStream(new File(aurl[3])); boolean result = con.storeFile(aurl[3], in); in.close(); con.logout(); con.disconnect(); } } catch (Exception e) { Toast.makeText(getApplicationContext(), e.toString(), Toast.LENGTH_LONG).show(); } return null; } protected void onPostExecute(String result) {} } I AM USING THIS CLASS LIKE BELOW.THERE IS BUTTON AND WHENEVER I CLICK THE BUTTON IT SHOULD START FTP UPLOAD PROCESS IN BACKGROUND BUT I GET "PROGRAM HAS STOPPED UNFORTUNATELY" ERROR. Assume that The ftp address and username password pathfile sections are true and I get the internet and network permissions already by the way ... button1.setOnClickListener(new OnClickListener() { public void onClick(View arg0) { new Asenkron().execute("ftpaddress","username","pass","pathfileon telephone"); } }); And here is the logcat for you to analyse the potential error and help me ... 10-13 13:01:25.591: I/dalvikvm(633): threadid=3: reacting to signal 3 10-13 13:01:25.711: I/dalvikvm(633): Wrote stack traces to '/data/anr/traces.txt' 10-13 13:01:25.921: D/gralloc_goldfish(633): Emulator without GPU emulation detected. 10-13 13:01:31.441: W/dalvikvm(633): threadid=11: thread exiting with uncaught exception (group=0x409c01f8) 10-13 13:01:31.461: E/AndroidRuntime(633): FATAL EXCEPTION: AsyncTask #1 10-13 13:01:31.461: E/AndroidRuntime(633): java.lang.RuntimeException: An error occured while executing doInBackground() 10-13 13:01:31.461: E/AndroidRuntime(633): at android.os.AsyncTask$3.done(AsyncTask.java:278) 10-13 13:01:31.461: E/AndroidRuntime(633): at java.util.concurrent.FutureTask$Sync.innerSetException(FutureTask.java:273) 10-13 13:01:31.461: E/AndroidRuntime(633): at java.util.concurrent.FutureTask.setException(FutureTask.java:124) 10-13 13:01:31.461: E/AndroidRuntime(633): at java.util.concurrent.FutureTask$Sync.innerRun(FutureTask.java:307) 10-13 13:01:31.461: E/AndroidRuntime(633): at java.util.concurrent.FutureTask.run(FutureTask.java:137) 10-13 13:01:31.461: E/AndroidRuntime(633): at android.os.AsyncTask$SerialExecutor$1.run(AsyncTask.java:208) 10-13 13:01:31.461: E/AndroidRuntime(633): at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1076) 10-13 13:01:31.461: E/AndroidRuntime(633): at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:569) 10-13 13:01:31.461: E/AndroidRuntime(633): at java.lang.Thread.run(Thread.java:856) 10-13 13:01:31.461: E/AndroidRuntime(633): Caused by: java.lang.RuntimeException: Can't create handler inside thread that has not called Looper.prepare() 10-13 13:01:31.461: E/AndroidRuntime(633): at android.os.Handler.<init>(Handler.java:121) 10-13 13:01:31.461: E/AndroidRuntime(633): at android.widget.Toast$TN.<init>(Toast.java:317) 10-13 13:01:31.461: E/AndroidRuntime(633): at android.widget.Toast.<init>(Toast.java:91) 10-13 13:01:31.461: E/AndroidRuntime(633): at android.widget.Toast.makeText(Toast.java:233) 10-13 13:01:31.461: E/AndroidRuntime(633): at com.example.ftpodak.ODAK$Asenkron.doInBackground(ODAK.java:74) 10-13 13:01:31.461: E/AndroidRuntime(633): at com.example.ftpodak.ODAK$Asenkron.doInBackground(ODAK.java:1) 10-13 13:01:31.461: E/AndroidRuntime(633): at android.os.AsyncTask$2.call(AsyncTask.java:264) 10-13 13:01:31.461: E/AndroidRuntime(633): at java.util.concurrent.FutureTask$Sync.innerRun(FutureTask.java:305) 10-13 13:01:31.461: E/AndroidRuntime(633): ... 5 more By the way I changed the relevant code like that ; instead of catch (Exception e) { Toast.makeText(getApplicationContext(), e.toString(), Toast.LENGTH_LONG).show(); } I replaced with this code catch (Exception e) { HATA=e.toString(); } And I added the code to button textview1.setText(HATA); So I can see the error on the textview and it is writing that "Android java.net.UnknownHostException: Host is unresolved" But i know that the ftp server is correct and I check the ftp server from the AndFTP application. With the same address login and pass information ftp server is working.So the problem is in my code I think.Any help will be too much appreciated.Anyone who can help me I can give teamviewer to analyse what is the problem ...

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  • Completing install of ruby 1.9.3 with Ruby for for Mac OS X 10.7.5 Leopard, Xcode 4.5.2 -- problems with rvm pkg install openssl

    - by user1848361
    First, many thanks in advance for any help. I'm a complete novice with programming and I'm trying to get started with this Ruby on Rails tutorial (http://ruby.railstutorial.org/ruby-on-rails-tutorial-book?version=3.2) I have been trying figure this out for about 7 hours now and since I don't have any hair left to pull out I'm turning to these hallowed pages. I have searched for solutions here again and again. System: Mac OS X 10.7.5 Leopard, Xcode 4.5.2 I installed homebrew and have updated it multiple times I used homebrew to install rvm and have updated it multiple times I installed git The standard ruby on the system (checking with $ ruby -v) is 1.8.7 My problem is that every time I try to use rvm to install a new version of Ruby ($ rvm install 1.9.3) I get the following error: Ruby (and needed base gems) for your selection will be installed shortly. Before it happens, please read and execute the instructions below. Please use a separate terminal to execute any additional commands. Notes for Mac OS X 10.7.5, Xcode 4.5.2. For JRuby: Install the JDK. See http://developer.apple.com/java/download/ # Current Java version "1.6.0_26" For IronRuby: Install Mono >= 2.6 For Ruby 1.9.3: Install libksba # If using Homebrew, 'brew install libksba' For Opal: Install Nodejs with NPM. See http://nodejs.org/download/ To use an RVM installed Ruby as default, instead of the system ruby: rvm install 1.8.7 # installs patch 357: closest supported version rvm system ; rvm gemset export system.gems ; rvm 1.8.7 ; rvm gemset import system.gems # migrate your gems rvm alias create default 1.8.7 And reopen your terminal windows. Xcode and gcc: : I have performed $ brew install libksba and when I try to do it again it tells me that libksba is installed already. When I type "$ rvm requirements" I get: Notes for Mac OS X 10.7.5, Xcode 4.5.2. For JRuby: Install the JDK. See http://developer.apple.com/java/download/ # Current Java version "1.6.0_26" For IronRuby: Install Mono >= 2.6 For Ruby 1.9.3: Install libksba # If using Homebrew, 'brew install libksba' For Opal: Install Nodejs with NPM. See http://nodejs.org/download/ To use an RVM installed Ruby as default, instead of the system ruby: rvm install 1.8.7 # installs patch 357: closest supported version rvm system ; rvm gemset export system.gems ; rvm 1.8.7 ; rvm gemset import system.gems # migrate your gems rvm alias create default 1.8.7 And reopen your terminal windows. Xcode and gcc: Right now Ruby requires gcc to compile, but Xcode 4.2 and later no longer ship with gcc. Instead they ship with llvm-gcc (to which gcc is a symlink) and clang, neither of which are supported for building Ruby. Xcode 4.1 was the last version to ship gcc, which was /usr/bin/gcc-4.2. Xcode 4.1 and earlier: - Ruby will build fine. Xcode 4.2 and later (including Command Line Tools for Xcode): - If you have gcc-4.2 (and friends) from an earlier Xcode version, Ruby will build fine. - If you don't have gcc-4.2, you have two options to get it: * Install apple-gcc42 from Homebrew * Install osx-gcc-installer Homebrew: If you are using Homebrew, you can install the apple-gcc42 and required libraries from homebrew/dupes: brew update brew tap homebrew/dupes brew install autoconf automake apple-gcc42 rvm pkg install openssl Xcode 4.2+ install or/and Command Line Tools for Xcode is required to provide make and other tools. osx-gcc-installer: If you don't use Homebrew, you can download and install osx-gcc-installer: https://github.com/kennethreitz/osx-gcc-installer. Warning: Installing osx-gcc-installer on top of a recent Xcode is known to cause problems, so you must uninstall Xcode before installing osx-gcc-installer. Afterwards you may install Xcode 4.2+ or Command Line Tools for Xcode if you desire. ** NOTE: Currently, Node.js is having issues building with osx-gcc-installer. The only fix is to install Xcode over osx-gcc-installer. So I assume I have to do something with brew update brew tap homebrew/dupes brew install autoconf automake apple-gcc42 rvm pkg install openssl Everything seemed to work fine until "$ rvm pkg install openssl", which returns: Fetching openssl-1.0.1c.tar.gz to /Users/thierinvestmentservices/.rvm/archives Extracting openssl to /Users/thierinvestmentservices/.rvm/src/openssl-1.0.1c Configuring openssl in /Users/thierinvestmentservices/.rvm/src/openssl-1.0.1c. Compiling openssl in /Users/thierinvestmentservices/.rvm/src/openssl-1.0.1c. Error running 'make', please read /Users/thierinvestmentservices/.rvm/log/openssl/make.log Please note that it's required to reinstall all rubies: rvm reinstall all --force Updating openssl certificates Error running 'update_openssl_certs', please read /Users/thierinvestmentservices/.rvm/log/openssl.certs.log Johns-MacBook-Pro:~ thierinvestmentservices$ rvm pkg install openssl Fetching openssl-1.0.1c.tar.gz to /Users/thierinvestmentservices/.rvm/archives Extracting openssl to /Users/thierinvestmentservices/.rvm/src/openssl-1.0.1c Configuring openssl in /Users/thierinvestmentservices/.rvm/src/openssl-1.0.1c. Compiling openssl in /Users/thierinvestmentservices/.rvm/src/openssl-1.0.1c. Error running 'make', please read /Users/thierinvestmentservices/.rvm/log/openssl/make.log Please note that it's required to reinstall all rubies: rvm reinstall all --force Updating openssl certificates Error running 'update_openssl_certs', please read /Users/thierinvestmentservices/.rvm/log/openssl.certs.log make.log reads "[2012-11-23 13:15:28] make /Users/thierinvestmentservices/.rvm/scripts/functions/utility: line 116: make: command not found" and openssl.certs.log reads "[2012-11-23 14:04:04] update_openssl_certs update_openssl_certs () { ( chpwd_functions="" builtin cd $rvm_usr_path/ssl && command curl -O http://curl.haxx.se/ca/cacert.pem && mv cacert.pem cert.pem ) } current path: /Users/thierinvestmentservices command(1): update_openssl_certs /Users/thierinvestmentservices/.rvm/scripts/functions/pkg: line 205: cd: /Users/thierinvestmentservices/.rvm/usr/ssl: No such file or directory" At this point the letters might as well be wingdings I have no idea what is going on. I have tried to install rvm make with something I saw on one forum post but I got a bunch of warnings. If anyone has any suggestions I would be deeply grateful, I am completely in over my head,

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  • Proguard and two projects using the same android library. broadcasting. ClassNotFoundException

    - by trololo
    The problem:I have got 2 apps. The interact with each other via broadcasting. I have parcelable class in the android library (they send content of class in the library). So after using Proguard I have got ClassNotFondException. How to solve it? 07-03 02:13:51.832: E/AndroidRuntime(6801): FATAL EXCEPTION: main 07-03 02:13:51.832: E/AndroidRuntime(6801): java.lang.RuntimeException: Unable to start receiver <appname>.<name>.ar.free.BRMain: java.lang.RuntimeException: Parcelable encounteredClassNotFoundException reading a Serializable object (name = <appname>.a.a.b) 07-03 02:13:51.832: E/AndroidRuntime(6801): at android.app.ActivityThread.handleReceiver(ActivityThread.java:2277) 07-03 02:13:51.832: E/AndroidRuntime(6801): at android.app.ActivityThread.access$1500(ActivityThread.java:140) 07-03 02:13:51.832: E/AndroidRuntime(6801): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1303) 07-03 02:13:51.832: E/AndroidRuntime(6801): at android.os.Handler.dispatchMessage(Handler.java:99) 07-03 02:13:51.832: E/AndroidRuntime(6801): at android.os.Looper.loop(Looper.java:137) 07-03 02:13:51.832: E/AndroidRuntime(6801): at android.app.ActivityThread.main(ActivityThread.java:4898) 07-03 02:13:51.832: E/AndroidRuntime(6801): at java.lang.reflect.Method.invokeNative(Native Method) 07-03 02:13:51.832: E/AndroidRuntime(6801): at java.lang.reflect.Method.invoke(Method.java:511) 07-03 02:13:51.832: E/AndroidRuntime(6801): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:1006) 07-03 02:13:51.832: E/AndroidRuntime(6801): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:773) 07-03 02:13:51.832: E/AndroidRuntime(6801): at dalvik.system.NativeStart.main(Native Method) 07-03 02:13:51.832: E/AndroidRuntime(6801): Caused by: java.lang.RuntimeException: Parcelable encounteredClassNotFoundException reading a Serializable object (name = <appname>.a.a.b) 07-03 02:13:51.832: E/AndroidRuntime(6801): at android.os.Parcel.readSerializable(Parcel.java:2148) 07-03 02:13:51.832: E/AndroidRuntime(6801): at android.os.Parcel.readValue(Parcel.java:2016) 07-03 02:13:51.832: E/AndroidRuntime(6801): at android.os.Parcel.readMapInternal(Parcel.java:2226) 07-03 02:13:51.832: E/AndroidRuntime(6801): at android.os.Bundle.unparcel(Bundle.java:223) 07-03 02:13:51.832: E/AndroidRuntime(6801): at android.os.Bundle.getInt(Bundle.java:922) 07-03 02:13:51.832: E/AndroidRuntime(6801): at <appname>.<name>.ar.free.BRMain.onReceive(BRMain.java:35) 07-03 02:13:51.832: E/AndroidRuntime(6801): at android.app.ActivityThread.handleReceiver(ActivityThread.java:2270) 07-03 02:13:51.832: E/AndroidRuntime(6801): ... 10 more 07-03 02:13:51.832: E/AndroidRuntime(6801): Caused by: java.lang.ClassNotFoundException: <appname>.a.a.b 07-03 02:13:51.832: E/AndroidRuntime(6801): at java.lang.Class.classForName(Native Method) 07-03 02:13:51.832: E/AndroidRuntime(6801): at java.lang.Class.forName(Class.java:217) 07-03 02:13:51.832: E/AndroidRuntime(6801): at java.io.ObjectInputStream.resolveClass(ObjectInputStream.java:2301) 07-03 02:13:51.832: E/AndroidRuntime(6801): at java.io.ObjectInputStream.readNewClassDesc(ObjectInputStream.java:1660) 07-03 02:13:51.832: E/AndroidRuntime(6801): at java.io.ObjectInputStream.readClassDesc(ObjectInputStream.java:683) 07-03 02:13:51.832: E/AndroidRuntime(6801): at java.io.ObjectInputStream.readNewObject(ObjectInputStream.java:1803) 07-03 02:13:51.832: E/AndroidRuntime(6801): at java.io.ObjectInputStream.readNonPrimitiveContent(ObjectInputStream.java:787) 07-03 02:13:51.832: E/AndroidRuntime(6801): at java.io.ObjectInputStream.readObject(ObjectInputStream.java:2003) 07-03 02:13:51.832: E/AndroidRuntime(6801): at java.io.ObjectInputStream.readObject(ObjectInputStream.java:1960) 07-03 02:13:51.832: E/AndroidRuntime(6801): at android.os.Parcel.readSerializable(Parcel.java:2142) 07-03 02:13:51.832: E/AndroidRuntime(6801): ... 16 more 07-03 02:13:51.832: E/AndroidRuntime(6801): Caused by: java.lang.NoClassDefFoundError: <appname>/a/a/b 07-03 02:13:51.832: E/AndroidRuntime(6801): ... 26 more 07-03 02:13:51.832: E/AndroidRuntime(6801): Caused by: java.lang.ClassNotFoundException: <appname>.a.a.b 07-03 02:13:51.832: E/AndroidRuntime(6801): at dalvik.system.BaseDexClassLoader.findClass(BaseDexClassLoader.java:61) 07-03 02:13:51.832: E/AndroidRuntime(6801): at java.lang.ClassLoader.loadClass(ClassLoader.java:501) 07-03 02:13:51.832: E/AndroidRuntime(6801): at java.lang.ClassLoader.loadClass(ClassLoader.java:461) 07-03 02:13:51.832: E/AndroidRuntime(6801): ... 26 more

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  • Communicating between C# application and Android app via bluetooth

    - by Akki
    The android application acts as a server in this case. I have a main activity which creates a Thread to handle serverSocket and a different thread to handle the socket connection. I am using a uuid common to C# and android. I am using 32feet bluetooth library for C#. The errors i am facing are 1) My logcat shows this debug log Error while doing socket.connect()1 java.io.IOException: File descriptor in bad state Message: File descriptor in bad state Localized Message: File descriptor in bad state Received : Testing Connection Count of Thread is : 1 2) When i try to send something via C# app the second time, this exception is thrown: A first chance exception of type 'System.InvalidOperationException' occurred in System.dll System.InvalidOperationException: BeginConnect cannot be called while another asynchronous operation is in progress on the same Socket. at System.Net.Sockets.Socket.DoBeginConnect(EndPoint endPointSnapshot, SocketAddress socketAddress, LazyAsyncResult asyncResult) at System.Net.Sockets.Socket.BeginConnect(EndPoint remoteEP, AsyncCallback callback, Object state) at InTheHand.Net.Bluetooth.Msft.SocketBluetoothClient.BeginConnect(BluetoothEndPoint remoteEP, AsyncCallback requestCallback, Object state) at InTheHand.Net.Sockets.BluetoothClient.BeginConnect(BluetoothEndPoint remoteEP, AsyncCallback requestCallback, Object state) at InTheHand.Net.Sockets.BluetoothClient.BeginConnect(BluetoothAddress address, Guid service, AsyncCallback requestCallback, Object state) at BTSyncClient.Form1.connect() in c:\users\----\documents\visual studio 2010\Projects\TestClient\TestClient\Form1.cs:line 154 I only know android application programming and i designed the C# by learning bit and pieces. FYI, My android phone is galaxy s with ICS running on it.Please point out my mistakes.. Source codes : C# Code using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; using System.Threading; using System.Net.Sockets; using InTheHand.Net.Bluetooth; using InTheHand.Windows.Forms; using InTheHand.Net.Sockets; using InTheHand.Net; namespace BTSyncClient { public partial class Form1 : Form { BluetoothClient myself; BluetoothDeviceInfo bTServerDevice; private Guid uuid = Guid.Parse("00001101-0000-1000-8000-00805F9B34FB"); bool isConnected; public Form1() { InitializeComponent(); if (BluetoothRadio.IsSupported) { myself = new BluetoothClient(); } } private void Form1_Load(object sender, EventArgs e) { } private void button1_Click(object sender, EventArgs e) { connect(); } private void Form1_FormClosing(object sender, FormClosingEventArgs e) { try { myself.GetStream().Close(); myself.Dispose(); } catch (Exception ex) { Console.Out.WriteLine(ex); } } private void button2_Click(object sender, EventArgs e) { SelectBluetoothDeviceDialog dialog = new SelectBluetoothDeviceDialog(); DialogResult result = dialog.ShowDialog(this); if(result.Equals(DialogResult.OK)){ bTServerDevice = dialog.SelectedDevice; } } private void callback(IAsyncResult ar) { String msg = (String)ar.AsyncState; if (ar.IsCompleted) { isConnected = myself.Connected; if (myself.Connected) { UTF8Encoding encoder = new UTF8Encoding(); NetworkStream stream = myself.GetStream(); if (!stream.CanWrite) { MessageBox.Show("Stream is not Writable"); } System.IO.StreamWriter mywriter = new System.IO.StreamWriter(stream, Encoding.UTF8); mywriter.WriteLine(msg); mywriter.Flush(); } else MessageBox.Show("Damn thing isnt connected"); } } private void connect() { try { if (bTServerDevice != null) { myself.BeginConnect(bTServerDevice.DeviceAddress, uuid, new AsyncCallback(callback) , message.Text); } } catch (Exception e) { Console.Out.WriteLine(e); } } } } Server Thread import java.io.IOException; import java.util.UUID; import android.bluetooth.BluetoothAdapter; import android.bluetooth.BluetoothServerSocket; import android.bluetooth.BluetoothSocket; import android.util.Log; public class ServerSocketThread extends Thread { private static final String TAG = "TestApp"; private BluetoothAdapter btAdapter; private BluetoothServerSocket serverSocket; private boolean stopMe; private static final UUID uuid = UUID.fromString("00001101-0000-1000-8000-00805F9B34FB"); //private static final UUID uuid = UUID.fromString("6e58c9d5-b0b6-4009-ad9b-fd9481aef9b3"); private static final String SERVICE_NAME = "TestService"; public ServerSocketThread() { stopMe = false; btAdapter = BluetoothAdapter.getDefaultAdapter(); try { serverSocket = btAdapter.listenUsingRfcommWithServiceRecord(SERVICE_NAME, uuid); } catch (IOException e) { Log.d(TAG,e.toString()); } } public void signalStop(){ stopMe = true; } public void run(){ Log.d(TAG,"In ServerThread"); BluetoothSocket socket = null; while(!stopMe){ try { socket = serverSocket.accept(); } catch (IOException e) { break; } if(socket != null){ AcceptThread newClientConnection = new AcceptThread(socket); newClientConnection.start(); } } Log.d(TAG,"Server Thread now dead"); } // Will cancel the listening socket and cause the thread to finish public void cancel(){ try { serverSocket.close(); } catch (IOException e) { } } } Accept Thread import java.io.IOException; import java.io.InputStream; import java.util.Scanner; import android.bluetooth.BluetoothSocket; import android.util.Log; public class AcceptThread extends Thread { private BluetoothSocket socket; private String TAG = "TestApp"; static int count = 0; public AcceptThread(BluetoothSocket Socket) { socket = Socket; } volatile boolean isError; String output; String error; public void run() { Log.d(TAG, "AcceptThread Started"); isError = false; try { socket.connect(); } catch (IOException e) { Log.d(TAG,"Error while doing socket.connect()"+ ++count); Log.d(TAG, e.toString()); Log.d(TAG,"Message: "+e.getLocalizedMessage()); Log.d(TAG,"Localized Message: "+e.getMessage()); isError = true; } InputStream in = null; try { in = socket.getInputStream(); } catch (IOException e) { Log.d(TAG,"Error while doing socket.getInputStream()"); Log.d(TAG, e.toString()); Log.d(TAG,"Message: "+e.getLocalizedMessage()); Log.d(TAG,"Localized Message: "+e.getMessage()); isError = true; } Scanner istream = new Scanner(in); if (istream.hasNextLine()) { Log.d(TAG, "Received : "+istream.nextLine()); Log.d(TAG,"Count of Thread is : " + count); } istream.close(); try { in.close(); } catch (IOException e) { Log.d(TAG,"Error while doing in.close()"); Log.d(TAG, e.toString()); Log.d(TAG,"Message: "+e.getLocalizedMessage()); Log.d(TAG,"Localized Message: "+e.getMessage()); isError = true; } try { socket.close(); } catch (IOException e) { Log.d(TAG,"Error while doing socket.close()"); Log.d(TAG, e.toString()); Log.d(TAG,"Message: "+e.getLocalizedMessage()); Log.d(TAG,"Localized Message: "+e.getMessage()); isError = true; } } }

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