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  • How to ramp up my data structures skills after a long hibernation

    - by Anon
    I was pretty good with algorithms and data structures once, a long long time ago. Since then, I programmed professionally, and then went to manage a small team, which totally shot my tech skills in this field back. I've decided I want to be a developer again, and work for Google. The thing is, I'm so out of practice, that if I were to be interviewed right now I would surely flunk out in 10 minutes. What training program would you recommend for me to get back into shape? I already started this weekend by going back to the absolute basics and implementing a few sort algorithms, linked list, and hash table. Next, I think I'll read through the entire course material on the other basic data structures and graph algorithms. I want to find a focused set of practical exercises I can do in a relatively short amount of time, to juggle the old brain cells. I know this stuff - I just need to remind myself that I know it.

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  • compiling iphone program in snow leopard wtih libsqlite3 library

    - by user360297
    Hi, I develop an iphone application which uses sqlite3 as a database. That time my OS X version was leopard. So add added libsqlite3.0.dylib to frameworks and compile without any problems it complied and with any problems I could run it on the device as well. This week I installed Snow Leopard on my Mac. Removing old Leopard version and install a fresh Snow leopard system. But my problem is now I cannot compile that program because it will give errors with sqlite3 library. I added sqlite3.0.dylib using selecting targets and then selecting file. Also tried adding selecting it from directly /Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS3.1.3.sdk/usr/lib I get two different errors when I compiled to device and to simulator when compiled to device, ld: warning: in /opt/local/lib/libsqlite3.0.dylib, file is not of required architecture* When compiled to simulator, ld: warning: in /opt/local/lib/libsqlite3.0.dylib, file was built for unsupported file format which is not the architecture being linked (i386) ld: warning: in /Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS3.1.3.sdk/usr/lib/libSystem.dylib, missing required architecture i386 in file ld: in /Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS3.1.3.sdk/usr/lib/libobjc.A.dylib, missing required architecture i386 in file Command /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin/gcc-4.2 failed with exit code 1 i also tried with adding sqlite3.dylib (, I think sqlite3.0.dylib is linked to sqlite3.dylib.) but no luck. Could any one out there give me any help. I'm really trying to get this working. Please let me if you want more details. Thank you, Waruna

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  • How to deal with forward declaration / #import in Cocoa Touch (Objective-C cross C++) correctly?

    - by unknownthreat
    I am trying to write this header file: //@class AQPlayer; //#import "AQPlayer.h" @interface AQ_PWN_iPhoneViewController : UIViewController { AQPlayer* player; } @end AQPlayer is a .mm file written in C++. I tried to make a class forward declaration here, but it complains to me: error: cannot find interface declaration for 'AQPlayer' So I tried to "#import" the header file instead, but it complains something completely off and weird. Here's a slice of the error complained: In file included from /Users/akaraphan/Desktop/SpecialTopic1/AQ_PWN_iPhone/Classes/AQPlayer.h:51, from /Users/akaraphan/Desktop/SpecialTopic1/AQ_PWN_iPhone/Classes/AQ_PWN_iPhoneViewController.h:12, from /Users/akaraphan/Desktop/SpecialTopic1/AQ_PWN_iPhone/Classes/AQ_PWN_iPhoneAppDelegate.m:10: /Developer/Examples/CoreAudio/PublicUtility/CAStreamBasicDescription.h:78: error: expected '=', ',', ';', 'asm' or '__attribute__' before 'CAStreamBasicDescription' /Developer/Examples/CoreAudio/PublicUtility/CAStreamBasicDescription.h:230: error: expected '=', ',', ';', 'asm' or '__attribute__' before '<' token /Developer/Examples/CoreAudio/PublicUtility/CAStreamBasicDescription.h:231: error: expected '=', ',', ';', 'asm' or '__attribute__' before '==' token /Developer/Examples/CoreAudio/PublicUtility/CAStreamBasicDescription.h:233: error: expected '=', ',', ';', 'asm' or '__attribute__' before '!=' token /Developer/Examples/CoreAudio/PublicUtility/CAStreamBasicDescription.h:234: error: expected '=', ',', ';', 'asm' or '__attribute__' before '<=' token /Developer/Examples/CoreAudio/PublicUtility/CAStreamBasicDescription.h:235: error: expected '=', ',', ';', 'asm' or '__attribute__' before '>=' token /Developer/Examples/CoreAudio/PublicUtility/CAStreamBasicDescription.h:236: error: expected '=', ',', ';', 'asm' or '__attribute__' before '>' token /Developer/Examples/CoreAudio/PublicUtility/CAStreamBasicDescription.h:239: error: expected ';', ',' or ')' before '&' token Am I missing something? Can't I do a forward declaration for this?

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  • RIM : « nous ne mettons pas fin au téléchargement d'applications Android », il devient une « fonctionnalité pour développeurs »

    RIM : « nous ne mettons pas fin à la possibilité de télécharger des applications Android » Elle « change de nature » et devient une fonctionnalité dédiée aux développeurs Mise à jour du 12/04/2012 Après le début de tôlé provoqué par l'annonce de la fin de la possibilité de télécharger des applications Android directement depuis Google Play sur la Playbook (la tablette de RIM), le constructeur du BlackBerry a tenu à réagir en apportant quelques précisions. « Il y a eu beaucoup d'articles suite aux tweets que j'ai postés sur le chargement d'applications (NDR : Android) sur la tablette BlackBerry PlayBook. Malheureusement, 140 carac...

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  • ASP.NET MVC File Upload Error - "The input is not a valid Base-64 string"

    - by Justin
    Hey all, I'm trying to add a file upload control to my ASP.NET MVC 2 form but after I select a jpg and click Save, it gives the following error: The input is not a valid Base-64 string as it contains a non-base 64 character, more than two padding characters, or a non-white space character among the padding characters. Here's the view: <% using (Html.BeginForm("Save", "Developers", FormMethod.Post, new {enctype = "multipart/form-data"})) { %> <%: Html.ValidationSummary(true) %> <fieldset> <legend>Fields</legend> <div class="editor-label"> Login Name </div> <div class="editor-field"> <%: Html.TextBoxFor(model => model.LoginName) %> <%: Html.ValidationMessageFor(model => model.LoginName) %> </div> <div class="editor-label"> Password </div> <div class="editor-field"> <%: Html.Password("Password") %> <%: Html.ValidationMessageFor(model => model.Password) %> </div> <div class="editor-label"> First Name </div> <div class="editor-field"> <%: Html.TextBoxFor(model => model.FirstName) %> <%: Html.ValidationMessageFor(model => model.FirstName) %> </div> <div class="editor-label"> Last Name </div> <div class="editor-field"> <%: Html.TextBoxFor(model => model.LastName) %> <%: Html.ValidationMessageFor(model => model.LastName) %> </div> <div class="editor-label"> Photo </div> <div class="editor-field"> <input id="Photo" name="Photo" type="file" /> </div> <p> <%: Html.Hidden("DeveloperID") %> <%: Html.Hidden("CreateDate") %> <input type="submit" value="Save" /> </p> </fieldset> <% } %> And the controller: //POST: /Secure/Developers/Save/ [AcceptVerbs(HttpVerbs.Post)] public ActionResult Save(Developer developer) { //get profile photo. var upload = Request.Files["Photo"]; if (upload.ContentLength > 0) { string savedFileName = Path.Combine( ConfigurationManager.AppSettings["FileUploadDirectory"], "Developer_" + developer.FirstName + "_" + developer.LastName + ".jpg"); upload.SaveAs(savedFileName); } developer.UpdateDate = DateTime.Now; if (developer.DeveloperID == 0) {//inserting new developer. DataContext.DeveloperData.Insert(developer); } else {//attaching existing developer. DataContext.DeveloperData.Attach(developer); } //save changes. DataContext.SaveChanges(); //redirect to developer list. return RedirectToAction("Index"); } Thanks, Justin

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  • Windows XP mounting USB drive to same letter as previously mapped network drive

    - by GAThrawn
    Why does Windows always mount a USB drive as the next drive letter after the last physical drive, even when that letter is already taken by a mapped drive, and is there any way to improve this behaviour? What happens is I tend to use a few different flash drives on my PC, as well as having both a Blackberry and a personal phone that mount as USB drives when I plug them in to charge. Being on a corporate PC I also have a number of mapped network drives (some set by login script, some set as persistent mappings in my profile). When I first login I'll have drive letters like this: C: - Local Drive D: - DVD Drive G: - Login script mapped drive J: - Login script mapped drive When I plug the Blackberry in it'll mount two drives (one for onboard storage, one for the SD card) as E: and F:. If I then plug in another USB drive it will mount as G:, even though that's already taken by a network mapped drive. This leaves me with the following drives: C: - Local Drive D: - DVD Drive E: - USB drive (Blackberry) F: - USB drive (Blackberry) G: - Login script mapped drive [G: - USB drive - mounted but not visible in Explorer or command prompt] J: - Login script mapped drive I then have to go into Disk Management, find the new USB drive that's mounted to G: and re-assign it to another letter eg Z:, once this is done Auto-Play detects it and throws up its normal dialog, and its browseable in Explorer. While this is OK to do if you only use one or two USB drives and have admin access to your PC with your login account, its a total pain in the proverbial if you regularly use a whole load of different USB devices, and corporate policy means you have one account for your normal login (that only has User access to workstations), but have to use a different account for any privileged action. I realize that one possible reason for this is the difference between hardware which is mounted and assigned drive letters at the systen level, and mapped drives which are done at the user level. For USB devices that are already plugged in before login, then obviously they're mounted before Windows knows what network drives may be mapped. However if you plug the USB devices in after you're fully logged in and have drives mapped then Windows must know which letters are available?

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  • A programmer who doesn't get to program - where to turn? [closed]

    - by Just an Anon
    I'm in my mid 20's, and have been working as a full time programmer / developer for the last ~6 years, with several years of part-time freelancing before this, and three straight years of freelancing in the middle of this short career. I work mostly with PHP and the Drupal framework. By and large, I focus on programming custom pieces of functionality; these, of course, vary greatly from project to project. I've got years of solid experience with OOP (have done some Java & C# years ago, too) including intensive experience with front-end development, and even some design work. I've lead small teams (2-4 people) of developers. And of course, given the large amount of freelancing, I've got decent project- & client-management skills. My problem is staying motivated at any place of employment. In the time mentioned I've worked (full-time) at six local companies. The longest I've stayed at any company was just over a year. I find that I'll get hired and be very excited and motivated for the first few months, but the work quickly gets "stale." By that I mean that the interesting components (ie. the programming) get done, and the rest of the work turns into boring cleanup (move a button, add text, change colours, add a field). I don't get challenged, and I don't feel like I'm learning anything new. This happens repeatedly time and time again, and I always end up leaving for either a new opportunity, or to freelance. I'm wondering if perhaps I've painted myself into a corner with the rather niche work market (although with very high demand and good compensation) and need to explore other career choices. Another possibility is that I may be choosing the wrong places of employment, mostly small agencies, and need to look into working for a larger, more established firm. I find programming, writing code, and architecting solutions very rewarding. When I'm working on an interesting problem I lose all sense of time and 14-16 hours can fly by like minutes. I get the same exciting feeling when I'm doing high-level planning of a complex system, breaking up the work and figuring out how everything will tie-in together. I absolutely hate doing small, "stupid" changes that pose no challenge, yet seem to make up more and more of my work. I want to find a workplace where I will get to work on such tasks, be challenged, and improve in all areas of product development. This maybe a programming job, management, architecture of desktop apps, or may be managing a taco stand on a beach in Mexico - I don't know, and I need some advice and real-world feedback. What are some job areas worth exploring? The requirements are fairly simple: working with computers interacting with others challenging decent pay (I'm making just short of 90k / year with a month of vacation & some benefits, and would like to stay in this range, but am willing to take a temporary cut in pay for a more interesting position) Any advice would be much appreciated!

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  • How to make Symbolicate iPhone App Crash Reports

    - by bluej3
    Hello~ I retrieved the crash reports from iTunes Connect. I referenced this site. http://webcache.googleusercontent.com/search?q=cache:MmxwdXObZLMJ:www.anoshkin.net/blog/2008/09/09/iphone-crash-logs/+iphone+crash+debig&cd=2&hl=en&ct=clnk I tried.... $ symbolicatecrash report.crash MobileLines.app.dSYM report-with-symbols.crash Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/System/Library/Frameworks/IOKit.framework/Versions/A/IOKit Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/System/Library/PrivateFrameworks/WebCore.framework/WebCore Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/System/Library/Frameworks/Foundation.framework/Foundation Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/usr/lib/libSystem.B.dylib Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/System/Library/PrivateFrameworks/GraphicsServices.framework/GraphicsServices Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/System/Library/Frameworks/UIKit.framework/UIKit Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/System/Library/Frameworks/OpenGLES.framework/MBXGLEngine.bundle/MBXGLEngine Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/System/Library/Frameworks/AudioToolbox.framework/AudioToolbox Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/System/Library/Frameworks/CoreFoundation.framework/CoreFoundation BUT... I didn't result. (find error message) - This directory is located "bulid/Distribution-iphones" - "MYGAME.app" file and "MYGAME.app.dSYM" file is located in same directory. How can i do solve this problem. ? Please help me :) * Crash log (carsh at thread 2 ) Incident Identifier: 95230C2E-CD83-46BF-8DAE-F38BCD46B910 Process: MYGAMELite [303] Path: /var/mobile/Applications/4FB79BEC-2BF0-438B-82A8-C302CD52A85C/MYGAMELite.app/MYGAMELite Identifier: MYGAMELite Version: ??? (???) Code Type: ARM (Native) Parent Process: launchd [1] Date/Time: 2010-06-03 11:43:52.875 +0800 OS Version: iPhone OS 3.1.2 (7D11) Report Version: 104 Exception Type: EXC_BAD_ACCESS (SIGSEGV) Exception Codes: KERN_INVALID_ADDRESS at 0x03e3a002 Crashed Thread: 2 Thread 2 Crashed: 0 AudioToolbox 0x330d708c AU3DMixerEmbedded::SumInput16(unsigned long, AudioBufferList const&, AudioBufferList const&, unsigned long, float, unsigned long) 1 AudioToolbox 0x330d89a0 AU3DMixerEmbedded::Render(unsigned long&, AudioTimeStamp const&, unsigned long) 2 AudioToolbox 0x32fe6bb8 AUBase::DoRender(unsigned long&, AudioTimeStamp const&, unsigned long, unsigned long, AudioBufferList&) 3 AudioToolbox 0x32fe6504 Render 4 AudioToolbox 0x330160b8 AUInputElement::PullInput(unsigned long&, AudioTimeStamp const&, unsigned long, unsigned long) 5 AudioToolbox 0x33023fa8 AUInputFormatConverter2::InputProc(OpaqueAudioConverter*, unsigned long*, AudioBufferList*, AudioStreamPacketDescription*, void) 6 AudioToolbox 0x32fe4b60 AudioConverterChain::CallInputProc(unsigned long) 7 AudioToolbox 0x32fe4a5c AudioConverterChain::FillBufferFromInputProc(unsigned long*, CABufferList*) 8 AudioToolbox 0x32fe4790 BufferedAudioConverter::GetInputBytes(unsigned long, unsigned long&, CABufferList const*&) 9 AudioToolbox 0x33023e30 CBRConverter::RenderOutput(CABufferList*, unsigned long, unsigned long&, AudioStreamPacketDescription*) 10 AudioToolbox 0x32fe4284 BufferedAudioConverter::FillBuffer(unsigned long&, AudioBufferList&, AudioStreamPacketDescription*) 11 AudioToolbox 0x32fe44a4 AudioConverterChain::RenderOutput(CABufferList*, unsigned long, unsigned long&, AudioStreamPacketDescription*) 12 AudioToolbox 0x32fe4284 BufferedAudioConverter::FillBuffer(unsigned long&, AudioBufferList&, AudioStreamPacketDescription*) 13 AudioToolbox 0x32fe3f10 AudioConverterFillComplexBuffer 14 AudioToolbox 0x33023844 AUConverterBase::RenderBus(unsigned long&, AudioTimeStamp const&, unsigned long, unsigned long) 15 AudioToolbox 0x330ce928 AURemoteIO::RenderBus(unsigned long&, AudioTimeStamp const&, unsigned long, unsigned long) 16 AudioToolbox 0x32fe6bb8 AUBase::DoRender(unsigned long&, AudioTimeStamp const&, unsigned long, unsigned long, AudioBufferList&) 17 AudioToolbox 0x330cf308 AURemoteIO::PerformIO(int, unsigned int, unsigned int, AQTimeStamp const&, AQTimeStamp const&) 18 AudioToolbox 0x330cf4cc AURIOCallbackReceiver_PerformIOSync 19 AudioToolbox 0x330c76fc _XPerformIOSync 20 AudioToolbox 0x330181d8 mshMIGPerform 21 AudioToolbox 0x3309cec8 MSHMIGDispatchMessage 22 AudioToolbox 0x330d48d4 AURemoteIO::IOThread::Entry(void*) 23 AudioToolbox 0x32fc9f20 CAPThread::Entry(CAPThread*) 24 libSystem.B.dylib 0x30b5b7b0 _pthread_body

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  • Why can't I install MVC (1 or 2) with Visual Web Developer Express 2008 RC1?

    - by Stefan
    Hi all, I have installed VWD 2010 Express and love MVC2. I have an existing ASP.NET 3.5 website that I'd like to redevelop with ASP.NET MVC2 under VWD 2008 with the 3.5 framework (the host only supports .Net 3.5, and Express 2010 doesn't support targeting of .Net framework versions) I am however unable to install MVC2 with VWD 2008. The installer (for 2008 SP1) says it has installed, but the MVC project templates don't show up when I create a new project. I also had this problem originally with MVC1 which is why I gave up at some point and just created it as a normal ASP.NET website. I tried uninstalling and installing VWD 2008, and then installing MVC2, but this didn't solve the problem. Does anyone know why this problem occurs, or how to solve it? Or is there a way to add these templates and the tooling manually?

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  • How to Symbolicate iPhone App Crash Reports ?

    - by bluej3
    Hello~ I retrieved the crash reports from iTunes Connect. I referenced this site. http://webcache.googleusercontent.com/search?q=cache:MmxwdXObZLMJ:www.anoshkin.net/blog/2008/09/09/iphone-crash-logs/+iphone+crash+debig&cd=2&hl=en&ct=clnk I tried.... $ symbolicatecrash report.crash MobileLines.app.dSYM report-with-symbols.crash Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/System/Library/Frameworks/IOKit.framework/Versions/A/IOKit Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/System/Library/PrivateFrameworks/WebCore.framework/WebCore Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/System/Library/Frameworks/Foundation.framework/Foundation Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/usr/lib/libSystem.B.dylib Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/System/Library/PrivateFrameworks/GraphicsServices.framework/GraphicsServices Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/System/Library/Frameworks/UIKit.framework/UIKit Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/System/Library/Frameworks/OpenGLES.framework/MBXGLEngine.bundle/MBXGLEngine Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/System/Library/Frameworks/AudioToolbox.framework/AudioToolbox Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/System/Library/Frameworks/CoreFoundation.framework/CoreFoundation BUT... I didn't result. (find error message) - This directory is located "bulid/Distribution-iphones" - "MYGAME.app" file and "MYGAME.app.dSYM" file is located in same directory. How can i do solve this problem. ? Please help me :) * Crash log (carsh at thread 2 ) Incident Identifier: 95230C2E-CD83-46BF-8DAE-F38BCD46B910 Process: MYGAMELite [303] Path: /var/mobile/Applications/4FB79BEC-2BF0-438B-82A8-C302CD52A85C/MYGAMELite.app/MYGAMELite Identifier: MYGAMELite Version: ??? (???) Code Type: ARM (Native) Parent Process: launchd [1] Date/Time: 2010-06-03 11:43:52.875 +0800 OS Version: iPhone OS 3.1.2 (7D11) Report Version: 104 Exception Type: EXC_BAD_ACCESS (SIGSEGV) Exception Codes: KERN_INVALID_ADDRESS at 0x03e3a002 Crashed Thread: 2 Thread 2 Crashed: 0 AudioToolbox 0x330d708c AU3DMixerEmbedded::SumInput16(unsigned long, AudioBufferList const&, AudioBufferList const&, unsigned long, float, unsigned long) 1 AudioToolbox 0x330d89a0 AU3DMixerEmbedded::Render(unsigned long&, AudioTimeStamp const&, unsigned long) 2 AudioToolbox 0x32fe6bb8 AUBase::DoRender(unsigned long&, AudioTimeStamp const&, unsigned long, unsigned long, AudioBufferList&) 3 AudioToolbox 0x32fe6504 Render 4 AudioToolbox 0x330160b8 AUInputElement::PullInput(unsigned long&, AudioTimeStamp const&, unsigned long, unsigned long) 5 AudioToolbox 0x33023fa8 AUInputFormatConverter2::InputProc(OpaqueAudioConverter*, unsigned long*, AudioBufferList*, AudioStreamPacketDescription*, void) 6 AudioToolbox 0x32fe4b60 AudioConverterChain::CallInputProc(unsigned long) 7 AudioToolbox 0x32fe4a5c AudioConverterChain::FillBufferFromInputProc(unsigned long*, CABufferList*) 8 AudioToolbox 0x32fe4790 BufferedAudioConverter::GetInputBytes(unsigned long, unsigned long&, CABufferList const*&) 9 AudioToolbox 0x33023e30 CBRConverter::RenderOutput(CABufferList*, unsigned long, unsigned long&, AudioStreamPacketDescription*) 10 AudioToolbox 0x32fe4284 BufferedAudioConverter::FillBuffer(unsigned long&, AudioBufferList&, AudioStreamPacketDescription*) 11 AudioToolbox 0x32fe44a4 AudioConverterChain::RenderOutput(CABufferList*, unsigned long, unsigned long&, AudioStreamPacketDescription*) 12 AudioToolbox 0x32fe4284 BufferedAudioConverter::FillBuffer(unsigned long&, AudioBufferList&, AudioStreamPacketDescription*) 13 AudioToolbox 0x32fe3f10 AudioConverterFillComplexBuffer 14 AudioToolbox 0x33023844 AUConverterBase::RenderBus(unsigned long&, AudioTimeStamp const&, unsigned long, unsigned long) 15 AudioToolbox 0x330ce928 AURemoteIO::RenderBus(unsigned long&, AudioTimeStamp const&, unsigned long, unsigned long) 16 AudioToolbox 0x32fe6bb8 AUBase::DoRender(unsigned long&, AudioTimeStamp const&, unsigned long, unsigned long, AudioBufferList&) 17 AudioToolbox 0x330cf308 AURemoteIO::PerformIO(int, unsigned int, unsigned int, AQTimeStamp const&, AQTimeStamp const&) 18 AudioToolbox 0x330cf4cc AURIOCallbackReceiver_PerformIOSync 19 AudioToolbox 0x330c76fc _XPerformIOSync 20 AudioToolbox 0x330181d8 mshMIGPerform 21 AudioToolbox 0x3309cec8 MSHMIGDispatchMessage 22 AudioToolbox 0x330d48d4 AURemoteIO::IOThread::Entry(void*) 23 AudioToolbox 0x32fc9f20 CAPThread::Entry(CAPThread*) 24 libSystem.B.dylib 0x30b5b7b0 _pthread_body

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  • realistically speaking, could a seasoned .net developer enter the java space and land a job?

    - by mrblah
    I've been working with .net since 2001, and I am considering making a move into the java space. I find that java has so many more mature tools (hibernate is more mature, spring framework, established patters/designs, containers, distributed cache frameworks, etc etc.) I have been doing .net, and just recently I have been getting into design patterns, ORMS, etc. and it just seems the .net side of things are not as mature. Yes the trend going forward looks great as more and more are getting into this design strategy etc. I don't want this to get into a flame war, but I read that its not about the framework/stack, but the tools around it are what make the difference. And to me Java seems to be the winner. Anyhow, the real question here is, could I realistically get into shape in 6 months? i.e. Someone would consider hiring me, and not at a junior dev pay rate? Is this a bad idea?

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  • Can a single developer still make money with shareware?

    - by Wouter van Nifterick
    I'm wondering if the shareware concept is dead nowadays. Like most developers, I've built up quite a collection of self-made tools and code libraries that help me to be productive. Some examples to give you an idea of the type of thing I'm talking about: A self-learning program that renames and orders all my mp3 files and adds information to the id3 tags; A Delphi component that wraps the Google Maps API; A text-to-singing-voice converter for musical purposes; A program to control a music synthesizer; A Gps-log <- KML <- ESRI-shapefile converter; I've got one of these already freely downloadable on my website, and on average it gets downloaded about a 150 times per month. Let's say I'd start charging 15 euro's for it; would there actually be people who buy it? How many? What would it depend on? If I could get some money for some of these, I'd finish them up a bit and put them online, but without that, I probably won't bother. Maintaining a SourceForge project is not very rewarding by itself. Is there anyone who is making money with shareware? How much? Any tips?

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  • Beginners php developer does using LiveDocx white Zend Framework is cpu resource eater ?

    - by user63898
    Hello all im beginner in the php world i need to build option in web application that can convert well defined structures into rtf/pdf from txt/html i found using this site search about LiveDocx php component that is dependent on Zend Framework now im not familiar white the php engine ( the parser ) so im asking you experts is it good solution to use this components ? or its just over head ?

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  • What is "rfcTextOfMessage" value? : Google Apps Email Migration API Developer's Guide

    - by Pari
    I am using Google API to test below code: MailItemService mailItemService = new MailItemService(domain, "Sample Migration Application"); mailItemService.setUserCredentials(userEmail, password); MailItemEntry entry = new MailItemEntry(); entry.Rfc822Msg = new Rfc822MsgElement(rfcTextOfMessage); Referring to this Link . I used Sample Value given for "rfcTextOfMessage". But how to change To,Send and Date values for different mails? Is there any way to get this format? Note: I am using C#

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  • How long should it take a senior developer to solve FizzBuzz during an interview?

    - by Jim McKeeth
    Assuming: Typical interview stress levels (I am watching) Using familiar IDE and program language (their choice on their PC!) Given adequate explanation and immediate answers to questions Able to compile code and check answers / progress Claims to be a senior level programmer How long should it take an interviewee to answer FizzBuzz correctly? Edit: FizzBuzz: Write a program that prints the numbers from 1 to 100. But for multiples of three print "Fizz" instead of the number and for the multiples of five print "Buzz". For numbers which are multiples of both three and five print "FizzBuzz". Edit: It isn't so much that if they take more then X minutes they are disqualified, but I am curious if I should just cut them loose after they work on it for half hour.

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  • Questions every good .NET developer should be able to answer?

    - by splattne
    My company is about to hire .NET developers. We work on a variety of .NET platforms: ASP.NET, Compact Framework, Windowsforms, Web Services. I'd like to compile a list/catalog of good questions, a kind of minimum standard to see if the applicants are experienced. So, my question is: What questions do you think should a good .NET programmer be able to respond? I'd also see it as a checklist for myself, in order to see where my own deficits are (there are many...). *UPDATE: It want to make clear that we're not testing only for .NET knowledge, and that problem solving capabilities and general programming skills are even more important to us.

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