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  • Stupidly Simple SEO - Best Course

    In the event you require to succeed at web marketing, everything comes down to SEO. That is why there's so plenty of programs out there dedicated to rating well in the search engines. But none of them focus on the way you ought to go about doing it. They have an inclination to be lacking in the kind of specific information you need.

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  • The Best Way to Get the Top SEO Services

    Nowadays you can find tons of businesses that will provide you SEO services, but take note that not all of them are giving genuine providers. Unfortunately, most of them are providing doubtful results. The demand for services related to SEO increases while more and much more companies are building their own web sites on the web.

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  • Classic ASP Versus PHP - Which is Best?

    If you've searched the internet for this subject then you'll no doubt realise that there's been a debate raging about this ever since they both first appeared around 1995/6. Everybody has a different opinion, but here's the real reason why one is better than the other...

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  • Prepare the Best SEO Strategies

    SEO or Search Engine optimization is a process or technique followed to rank your website on top of the search engines. In which, developing an SEO Strategy that typically suits a website is most important.

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  • Best C++ Portable time library for game development

    - by Darkenor
    I'm venturing into the dark world of portable development and I'm looking for a nice library to keep track of system time for all game events. So far I've turned to trust boost and found: This boost library But I'm wondering if it there are some alternatives. I use boost a lot and (while I like it) I find that it sometimes takes me longer to figure out how to use the generic code than to write my own...not-so-generic code. (Ya, ya...I know. I should be less lazy). But anyway, advice appreciated! :)

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  • Prefer extension methods for encapsulation and reusability?

    - by tzaman
    edit4: wikified, since this seems to have morphed more into a discussion than a specific question. In C++ programming, it's generally considered good practice to "prefer non-member non-friend functions" instead of instance methods. This has been recommended by Scott Meyers in this classic Dr. Dobbs article, and repeated by Herb Sutter and Andrei Alexandrescu in C++ Coding Standards (item 44); the general argument being that if a function can do its job solely by relying on the public interface exposed by the class, it actually increases encapsulation to have it be external. While this confuses the "packaging" of the class to some extent, the benefits are generally considered worth it. Now, ever since I've started programming in C#, I've had a feeling that here is the ultimate expression of the concept that they're trying to achieve with "non-member, non-friend functions that are part of a class interface". C# adds two crucial components to the mix - the first being interfaces, and the second extension methods: Interfaces allow a class to formally specify their public contract, the methods and properties that they're exposing to the world. Any other class can choose to implement the same interface and fulfill that same contract. Extension methods can be defined on an interface, providing any functionality that can be implemented via the interface to all implementers automatically. And best of all, because of the "instance syntax" sugar and IDE support, they can be called the same way as any other instance method, eliminating the cognitive overhead! So you get the encapsulation benefits of "non-member, non-friend" functions with the convenience of members. Seems like the best of both worlds to me; the .NET library itself providing a shining example in LINQ. However, everywhere I look I see people warning against extension method overuse; even the MSDN page itself states: In general, we recommend that you implement extension methods sparingly and only when you have to. (edit: Even in the current .NET library, I can see places where it would've been useful to have extensions instead of instance methods - for example, all of the utility functions of List<T> (Sort, BinarySearch, FindIndex, etc.) would be incredibly useful if they were lifted up to IList<T> - getting free bonus functionality like that adds a lot more benefit to implementing the interface.) So what's the verdict? Are extension methods the acme of encapsulation and code reuse, or am I just deluding myself? (edit2: In response to Tomas - while C# did start out with Java's (overly, imo) OO mentality, it seems to be embracing more multi-paradigm programming with every new release; the main thrust of this question is whether using extension methods to drive a style change (towards more generic / functional C#) is useful or worthwhile..) edit3: overridable extension methods The only real problem identified so far with this approach, is that you can't specialize extension methods if you need to. I've been thinking about the issue, and I think I've come up with a solution. Suppose I have an interface MyInterface, which I want to extend - I define my extension methods in a MyExtension static class, and pair it with another interface, call it MyExtensionOverrider. MyExtension methods are defined according to this pattern: public static int MyMethod(this MyInterface obj, int arg, bool attemptCast=true) { if (attemptCast && obj is MyExtensionOverrider) { return ((MyExtensionOverrider)obj).MyMethod(arg); } // regular implementation here } The override interface mirrors all of the methods defined in MyExtension, except without the this or attemptCast parameters: public interface MyExtensionOverrider { int MyMethod(int arg); string MyOtherMethod(); } Now, any class can implement the interface and get the default extension functionality: public class MyClass : MyInterface { ... } Anyone that wants to override it with specific implementations can additionally implement the override interface: public class MySpecializedClass : MyInterface, MyExtensionOverrider { public int MyMethod(int arg) { //specialized implementation for one method } public string MyOtherMethod() { // fallback to default for others MyExtension.MyOtherMethod(this, attemptCast: false); } } And there we go: extension methods provided on an interface, with the option of complete extensibility if needed. Fully general too, the interface itself doesn't need to know about the extension / override, and multiple extension / override pairs can be implemented without interfering with each other. I can see three problems with this approach - It's a little bit fragile - the extension methods and override interface have to be kept synchronized manually. It's a little bit ugly - implementing the override interface involves boilerplate for every function you don't want to specialize. It's a little bit slow - there's an extra bool comparison and cast attempt added to the mainline of every method. Still, all those notwithstanding, I think this is the best we can get until there's language support for interface functions. Thoughts?

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  • What is the best SOHO NAS currently available?

    - by VinceJS
    What is the "best" Small Office Home Office (SOHO) Network Attached Storage (NAS) device available? Best performance vs. cost that is! I am looking for one that I can use at home to safely store my pictures, videos. What features should I look for? There are so many NAS reviews on the web, how do you choose the right one?

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  • What is the best SOHO NAS currently available?

    - by VinceJS
    What is the "best" Small Office Home Office (SOHO) Network Attached Storage (NAS) device available? Best performance vs. cost that is! I am looking for one that I can use at home to safely store my pictures, videos. What features should I look for? There are so many NAS reviews on the web, how do you choose the right one?

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  • Best way to connect a desktop computer to a 3g network

    - by dbyrne
    A friend of mine is moving to a building with no Internet connectivity. Ethernet and wifi are out of the question. What is the best way for him to get his desktop connected? The most obvious solution is for him to get an unlimited 3G data plan. What is the best way for him to set this up? I am assuming he should get something like Verizon's MiFi 3G access point, but does this have an ethernet jack?

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  • Best Free ISO Mounting Software for Windows

    - by Brett Veenstra
    What do you find as the best ISO / disk image mounting software out there? You can give a nod to $$$ alternatives, but I'm looking for the best freeware and support for DVD-size images as well. EDIT I actually use Virtual Clone Drive regularly, and would recommend that over anything else.

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  • Best way to connect a desktop computer to a 3g network

    - by dbyrne
    A friend of mine is moving to a building with no Internet connectivity. Ethernet and wifi are out of the question. What is the best way for him to get his desktop connected? The most obvious solution is for him to get an unlimited 3G data plan. What is the best way for him to set this up? I am assuming he should get something like Verizon's MiFi 3G access point, but does this have an ethernet jack?

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  • *Client* scalability for large numbers of remote web service calls

    - by Yuriy
    Hey Guys, I was wondering if you could share best practices and common mistakes when it comes to making large numbers of time-sensitive web service calls. In my case, I have a SOAP and an XML-RPC based web service to which I'm constantly making calls. I predict that this will soon become an issue as the number of calls per second will grow. On a higher level, I was thinking of batching those calls and submitting those to the web services every 100 ms. Could you share what else works? On a lower level side of the things, I use Apache Xml-Rpc client and standard javax.xml.soap.* packages for my client implementations. Are you aware of any client scalability related tricks/tips/warnings with these packages? Thanks in advance Yuriy

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