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  • Is Md5 Encryption Symmetric or Asymmetric?

    - by PF1
    For my iPhone application, Apple wants to know if my password encryption (md5) is greater then 64-bit symmetric or greater then 1024-bit symmetric. I have not been able to find it online, so I am wondering if anyone knows the answer. In addition, is this considered an appropriate encryption technology for passwords, or should I use something different? Thanks for any help!

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  • Select no tabs in a UITabBar

    - by Tom
    Hi, I'm trying to select no tabs at all in my application. At first the first tab is selected, but I'd like to deselect it so no tabs at all would be selected. Don't ask me why, it's just that way the client wants it! hehe Thanks for your help! PS: I already tried: // rootController = UITabBarController rootController.tabBar.selectedItem = 0; rootController.tabBar.selectedItem = nil; [rootController setSelectedIndex:[rootController.items objectAtIndex:0]]; [rootController setSelectedIndex:nil]; [rootController setSelectedIndex:0]; // That one works : (but I can't select 0 or -1 for instance) [rootController setSelectedIndex:2]; Any ideas? Thanks again!

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  • Get CALayers view

    - by eaigner
    Hi, is it somehow possible to get the nearest "container" NSView of a CALayer? My problem is I'm managing tracking areas in my "container" NSView, and those need to be updated if a layer is moved/added etc. and i would like to automate that somehow instead of calling my -updateTrackingAreas function manually. Regards, Erik

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  • How do I draw the desktop on Mac OS X?

    - by Dominic Cooney
    I want to draw the desktop on Mac OS X (Snow Leopard). Specifically, I want to achieve the same effect as running: /System/Library/Frameworks/ScreenSaver.framework/Resources/ ScreenSaverEngine.app/Contents/MacOS/ScreenSaverEngine -background (If you’re not near your computer, this displays the screensaver where you would normally see your desktop background.) I know how to make a window without a border (by subclassing NSWindow and overriding initWithContentRect:styleMask:backing:defer: to set the window style to NSBorderlessWindowMask) and without a shadow (setHasShadow:NO.) I know that I can call setLevel:kCGDesktopWindowLevel or kCGDesktopIconWindowLevel to put my window below other windows (see question 418791.) However this isn’t exactly what I want, because a window at this level is still on top of the desktop icons. I want to be on top of the desktop background, but below the icons. My view is opaque. If there is a technique that clobbers the desktop background, that is OK.

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  • How can I add sprite image from a set of sprites which have different properties for each sprite?

    - by srikanth rongali
    In my application one player and 10 targets are there. Each target appears one after the other (from target1 to target10). It's a shooting game. If we hit the first target then second target will come. The targets have properties like name, speedOfGunDraw, probability to hit the player, speedOfFire. What should I do to make them appear one after the other with these properties. I am using CCMenuItem for the target. I am using a sprite for the player. Please give me idea to do this. Thank You.

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  • Delete Drag and Drop Behavior of IKImageBrowserView

    - by PF1
    Hi Everyone: By default (it seems), IKImageBrowserView enables drag and drop to locations in the Finder. I would like to turn off this behavior but am unsure of how to do so. I was thinking that perhaps implementing the NSDraggingDestination protocol and overriding it could solve this, but so far it hasn't worked for me. Thanks for any help!

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  • How do I allow users to dial numbers in my tableView cells?

    - by Griffo
    Hi all, I have a table containing cells with phone numbers. How can I allow the user to dial these numbers by tapping the row? It's not working by default and there's no option in interface builder like there is for uiwebviews so I imagine I need to programmatically tell the app to dial the number when the cell is tapped.

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  • Is NSDictionary key order guaranteed the same as initialized if it never changes?

    - by Thaurin
    I've run into the same problem as found in this question. However, I have a follow-up question. I seem to be in the same situation as the original asker: I have a plist with a hierarchy of dictionaries that define a configuration screen. These are not mutable and will stay the same throughout the application. Since the original discussion seems to focus on problems arising from mutating the dictionary, I must ask for comfirmation: is the order of a dictionary guaranteed the same as they are in the plist, i.e. as it is read (with initWithContentsOfFile)? Can I use allKeys on it in this case to get a correct-order array of keys if the dictionary never changes?

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  • iPhone View Switching basics.

    - by Daniel Granger
    I am just trying to get my head around simple view switching for the iPhone and have created a simple app to try and help me understand it. I have included the code from my root controller used to switch the views. My app has a single toolbar with three buttons on it each linking to one view. Here is my code to do this but I think there most be a more efficient way to achieve this? Is there a way to find out / remove the current displayed view instead of having to do the if statements to see if either has a superclass? I know I could use a tab bar to create a similar effect but I am just using this method to help me practice a few of the techniques. -(IBAction)switchToDataInput:(id)sender{ if (self.dataInputVC.view.superview == nil) { if (dataInputVC == nil) { dataInputVC = [[DataInputViewController alloc] initWithNibName:@"DataInput" bundle:nil]; } if (self.UIElementsVC.view.superview != nil) { [UIElementsVC.view removeFromSuperview]; } else if (self.totalsVC.view.superview != nil) { [totalsVC.view removeFromSuperview]; } [self.view insertSubview:dataInputVC.view atIndex:0]; } } -(IBAction)switchToUIElements:(id)sender{ if (self.UIElementsVC.view.superview == nil) { if (UIElementsVC == nil) { UIElementsVC = [[UIElementsViewController alloc] initWithNibName:@"UIElements" bundle:nil]; } if (self.dataInputVC.view.superview != nil) { [dataInputVC.view removeFromSuperview]; } else if (self.totalsVC.view.superview != nil) { [totalsVC.view removeFromSuperview]; } [self.view insertSubview:UIElementsVC.view atIndex:0]; } } -(IBAction)switchToTotals:(id)sender{ if (self.totalsVC.view.superview == nil) { if (totalsVC == nil) { totalsVC = [[TotalsViewController alloc] initWithNibName:@"Totals" bundle:nil]; } if (self.dataInputVC.view.superview != nil) { [dataInputVC.view removeFromSuperview]; } else if (self.UIElementsVC.view.superview != nil) { [UIElementsVC.view removeFromSuperview]; } [self.view insertSubview:totalsVC.view atIndex:0]; } }

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  • How to move a symlink to the trash?

    - by neoneye
    I don't see any options for the FSPathMoveObjectToTrashSync() function for not following links. Here is what I have tried Create a link and a file [ 21:32:41 /tmp ] $ touch my_file [ 21:32:45 /tmp ] $ ln -s my_file my_link [ 21:32:52 /tmp ] $ la total 8 drwxrwxrwt 12 root wheel 408 17 Maj 21:32 . drwxr-xr-x@ 6 root wheel 204 9 Sep 2009 .. -rw-r--r-- 1 neoneye wheel 0 17 Maj 21:32 my_file lrwxr-xr-x 1 neoneye wheel 7 17 Maj 21:32 my_link -> my_file Move the link to the trash OSStatus status = FSPathMoveObjectToTrashSync( "/tmp/my_link", NULL, kFSFileOperationDefaultOptions ); NSLog(@"status: %i", (int)status); Output is status: 0 However the file got removed and not the link [ 21:32:55 /tmp ] $ la total 8 drwxrwxrwt 11 root wheel 374 17 Maj 21:33 . drwxr-xr-x@ 6 root wheel 204 9 Sep 2009 .. lrwxr-xr-x 1 neoneye wheel 7 17 Maj 21:32 my_link -> my_file [ 21:33:05 /tmp ] $ How can I move move symlinks to the trash? The Solution.. thanks to Rob Napier NSString* path = @"/tmp/my_link"; OSStatus status = 0; FSRef ref; status = FSPathMakeRefWithOptions( (const UInt8 *)[path fileSystemRepresentation], kFSPathMakeRefDoNotFollowLeafSymlink, &ref, NULL ); NSAssert((status == 0), @"failed to make FSRef"); status = FSMoveObjectToTrashSync( &ref, NULL, kFSFileOperationDefaultOptions ); NSLog(@"status: %i", (int)status);

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  • How do I [legally] get the current first responder on the screen on an iPhone?

    - by Anthony D
    I submitted my app a little over a week ago and got the dreaded rejection email today. It reads as follows: Dear -----------, Thank you for submitting --------- to the App Store. Unfortunately it cannot be added to the App Store because it is using a private API. Use of non-public APIs, which as outlined in the iPhone Developer Program License Agreement section 3.3.1 is prohibited: "3.3.1 Applications may only use Documented APIs in the manner prescribed by Apple and must not use or call any private APIs." The non-public API that is included in your application is firstResponder. Regards, iPhone Developer Program Now, the offending API call is actually a solution I found here on SO: UIWindow *keyWindow = [[UIApplication sharedApplication] keyWindow]; UIView *firstResponder = [keyWindow performSelector:@selector(firstResponder)]; So this is my question; How do I get the current first responder on the screen? I'm looking for a legal way that won't get my app rejected. Thanks. I figured this out based on the solution provided by Thomas below. Here is what the final code looks like: @implementation UIView (FindFirstResponder) - (UIView *)findFirstResonder { if (self.isFirstResponder) { return self; } for (UIView *subView in self.subviews) { UIView *firstResponder = [subView findFirstResonder]; if (firstResponder != nil) { return firstResponder; } } return nil; } @end

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  • Preload *.wav with SystemSoundID?

    - by fuzzygoat
    I am playing a wav file to give a little audio feedback when a button in my UI is pressed. My question is when you first press the button there is a delay (about 1.5secs) whilst the sound file "sound.wav" is loaded and cached. Is there a way to pre-cache this file (maybe in my viewDidLoad)? I guess I could do it by just playing it a viewDidLoad, but would really need to disable the audio so it does not "beeb" each time the app starts. many thanks for and help. gary EDIT: Looks like my question is a duplicate of this post unless anyone has any new info? Maybe a way to turn the play volume down temporarily, unless the audio is cleared each time through the run loop.

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  • How to convert CFStringRef to NSString?

    - by papr
    NSString *aNSString; CFStringRef aCFString; aCFString = CFStringCreateWithCString(NULL, [aNSString UTF8String], NSUTF8StringEncoding); aCFString = CFXMLCreateStringByUnescapingEntities(NULL, aCFString, NULL); How can I get a new NSString from aCFString?

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  • Can AppleScript Do This?

    - by Garry
    I need to be able to send text from the clipboard to an application I'm writing (in Objective-C) via AppleScript. Obviously I need to make my application scriptable (I'm currently reading the Apple Docs about this) but is this possible/easy-to-implement?

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  • Animating a pulsing UILabel?

    - by fuzzygoat
    I am trying to animate the color the the text on a UILabel to pulse from: [Black] to [White] to [Black] and repeat. - (void)timerFlash:(NSTimer *)timer { [[self navTitle] setTextColor:[[UIColor whiteColor] colorWithAlphaComponent:0.0]]; [UIView animateWithDuration:1 delay:0 options:UIViewAnimationOptionAllowUserInteraction animations:^{[[self navTitle] setTextColor:[[UIColor whiteColor] colorWithAlphaComponent:1.0]];} completion:nil]; } . [self setFadeTimer:[NSTimer scheduledTimerWithTimeInterval:1 target:self selector:@selector(timerFlash:) userInfo:nil repeats:YES]]; Firstly I am not sure of my method, my plan (as you can see above) was to set up a animation block and call it using a repeating NSTimer until canceled. My second problem (as you can see above) is that I am animating from black (alpha 0) to white (alpha 1) but I don't know how to animate back to black again so the animation loops seamlessly Essentially what I want is the text color to pulse on a UILabel until the user presses a button to continue. EDIT_001: I was getting into trouble because you can't animate [UILabel setColor:] you can however animated [UILabel setAlpha:] so I am going to give that a go. EDIT_002: - (void)timerFlash:(NSTimer *)timer { [[self navTitle] setAlpha:0.5]; [UIView animateWithDuration:2 delay:0 options:UIViewAnimationOptionAllowUserInteraction animations:^{[[self navTitle] setAlpha:0.9];} completion:nil]; } This works (BTW: I do want it to stop which is why I hooked it up to a NSTimer so I can cancel that) the only thing is that this animates from midGray to nearWhite and then pops back. Does anyone know how I would animate back from nearWhite to midGray so I get a nice smooth cycle? EDIT_003: (Solution) The code suggested by dave DeLong (see below) does indeed work when modified to use the CALayer opacity style attribute: UILabel *navTitle; @property(nonatomic, retain) UILabel *navTitle; . // ADD ANIMATION CABasicAnimation *anim = [CABasicAnimation animationWithKeyPath:@"opacity"]; [anim setTimingFunction:[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseInEaseOut]]; [anim setFromValue:[NSNumber numberWithFloat:0.5]]; [anim setToValue:[NSNumber numberWithFloat:1.0]]; [anim setAutoreverses:YES]; [anim setDuration:0.5]; [[[self navTitle] layer] addAnimation:anim forKey:@"flash"]; . // REMOVE ANIMATION [[[self navTitle] layer] removeAnimationForKey:@"flash__"];

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  • Core Data - 'calculated' attributes

    - by nephilim
    I have two entities: A and B A has two properties from and to, both pointing to the B entity. B as a fetched property to A with predicate from == $FETCH_SOURCE or to = $FETCH_SOURCE -- (from) -> A -- (to) -> B <- (As) -- In my application I select a certain B instance, and then show all of its A instances. Now, in my table the columns are bound to an array controller containing the selected A instances. I want to 'merge' the from and to columns. I already know one of the columns will be equal to the selected B instance, so now I'm only interested in the second value. The options I see: create a custom class for the B entity and create a method that returns either value. It should somehow be able to retrieve which B instance is currently selected. create a custom DataSource. Most columns are still using bindings, so then we'd have to access the NSArrayController's array so we're sure we have the right object. create a custom DataSource, remove the NSArrayController and do all the Core Data stuff ourselves. Is there any 'right' way to solve this?

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  • NSDictionary, NSArray, NSSet and efficiency

    - by ryyst
    Hi, I've got a text file, with about 200,000 lines. Each line represents an object with multiple properties. I only search through one of the properties (the unique ID) of the objects. If the unique ID I'm looking for is the same as the current object's unique ID, I'm gonna read the rest of the object's values. Right now, each time I search for an object, I just read the whole text file line by line, create an object for each line and see if it's the object I'm looking for - which is basically the most inefficient way to do the search. I would like to read all those objects into memory, so I can later search through them more efficiently. The question is, what's the most efficient way to perform such a search? Is a 200,000-entries NSArray a good way to do this (I doubt it)? How about an NSSet? With an NSSet, is it possible to only search for one property of the objects? Thanks for any help! -- Ry

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  • What's the best NAME for "quick" Category you add to a file?

    - by Joe Blow
    So the other day I was sick of typing out repetetive addTarget:action:forControlEvents:s, and macros are only entertaining for so long, so I did this: @implementation UIControl (xx) -(void)addTarget:(id)target action:(SEL)action { [self addTarget:target action:action forControlEvents:UIControlEventTouchUpInside]; } @end *and simply added it at the top of the .m file in question. Works great of course, but notice the "xx".* What's the best thing to NAME a "quick" Category like this? Annoyingly, it appears you can not leave the xx blank - it would then become an "Extension" (which, incidentally, I don't understand at all). I was thinking maybe: a single underscore the name of the class again identically "quick" perhaps the name of the class in this file (as in "quick extra routines for UIControl in CherryBomb") - so it would be UIControl(CherryBomb), ie, remind you that these extra routines are handy for CherryBomb "x" your or your company's initials (use the same "quick" Category name everywhere) "ThisTextNeverUsedAnywhere" By the way, I've been assuming that Categories only happen in the files that see them (CherryBomb.m in the example) - they do not from then on apply app-wide. ie they only apply where you include the header file (UIControl+NattyStuff) or in the "quick" case only in the file to which one adds the text. (By the way ... it appears you do not actually need to include an interface for such a Category, i.e. you can omit... //you can actually get away without these lines... //#import <UIKit/UIControl.h> //@interface UIControl (x) //-(void)addTarget:(id)target action:(SEL)action; //@end ... that part and it works fine.) For people who love Categories, and who doesn't, what's the answer to this troubling question? What should you name a "quick" Category where the name is never going to be referenced again and is irrelevant? Is "_" a solution?

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  • Problem getting IM information from an ABRecord

    - by bend0r
    Hello, I'm trying to get the IM account information from existing contacts (adressbook) on iPhone. I walk through the contacts and I get the contacts which have an entry in IM but I can't read the jabber-address. abArray = (NSArray *)ABAddressBookCopyArrayOfAllPeople(ABAddressBookCreate()); for(int i=0 ; i<[abArray count];i++) { ABRecordRef record = [abArray objectAtIndex:i]; ABMutableMultiValueRef multi = ABRecordCopyValue(record, kABPersonInstantMessageProperty); for(CFIndex x=0;x<ABMultiValueGetCount(multi);x++) { CFDictionaryRef dict = ABMultiValueCopyValueAtIndex(multi, x); CFStringRef jabber = CFDictionaryGetValue(dict, kABPersonInstantMessageServiceJabber); if(CFDictionaryContainsKey(dict, kABPersonInstantMessageServiceJabber)) { NSLog(@"yes"); } else { NSLog(@"no"); } // only to make it possible to log to console NSString *jaab = (NSString *)jabber; NSLog(@"jabber adress: %@" , jaab); } CFRelease(dict); } } what I'm doing wrong?

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  • iPhone: Tracking/Identifying individual touches

    - by FlorianZ
    I have a quick question regarding tracking touches on the iPhone and I seem to not be able to come to a conclusion on this, so any suggestions / ideas are greatly appreciated: I want to be able to track and identify touches on the iphone, ie. basically every touch has a starting position and a current/moved position. Touches are stored in a std::vector and they shall be removed from the container, once they ended. Their position shall be updated once they move, but I still want to keep track of where they initially started (gesture recognition). I am getting the touches from [event allTouches], thing is, the NSSet is unsorted and I seem not to be able to identify the touches that are already stored in the std::vector and refer to the touches in the NSSet (so I know which ones ended and shall be removed, or have been moved, etc.) Here is my code, which works perfectly with only one finger on the touch screen, of course, but with more than one, I do get unpredictable results... - (void) touchesBegan:(NSSet*)touches withEvent:(UIEvent*)event { [self handleTouches:[event allTouches]]; } - (void) touchesEnded:(NSSet*)touches withEvent:(UIEvent*)event { [self handleTouches:[event allTouches]]; } - (void) touchesMoved:(NSSet*)touches withEvent:(UIEvent*)event { [self handleTouches:[event allTouches]]; } - (void) touchesCancelled:(NSSet*)touches withEvent:(UIEvent*)event { [self handleTouches:[event allTouches]]; } - (void) handleTouches:(NSSet*)allTouches { for(int i = 0; i < (int)[allTouches count]; ++i) { UITouch* touch = [[allTouches allObjects] objectAtIndex:i]; NSTimeInterval timestamp = [touch timestamp]; CGPoint currentLocation = [touch locationInView:self]; CGPoint previousLocation = [touch previousLocationInView:self]; if([touch phase] == UITouchPhaseBegan) { Finger finger; finger.start.x = currentLocation.x; finger.start.y = currentLocation.y; finger.end = finger.start; finger.hasMoved = false; finger.hasEnded = false; touchScreen->AddFinger(finger); } else if([touch phase] == UITouchPhaseEnded || [touch phase] == UITouchPhaseCancelled) { Finger& finger = touchScreen->GetFingerHandle(i); finger.hasEnded = true; } else if([touch phase] == UITouchPhaseMoved) { Finger& finger = touchScreen->GetFingerHandle(i); finger.end.x = currentLocation.x; finger.end.y = currentLocation.y; finger.hasMoved = true; } } touchScreen->RemoveEnded(); } Thanks!

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  • Retrieving NSDate from NSString

    - by Olivier de Jonge
    I have an iPhone app. that is receiving data with IRFC 3339 timestamp format (e.g. @"2010-01-29T11:30:00.000+01:00"), as in GData. I want to convert the data to an NSDate NSDateFormatter *inputFormatter = [[[NSDateFormatter alloc] init] autorelease]; [inputFormatter setDateFormat:@"yyyy-MM-dd'T'HH:mm:ss.SSS"]; [currentEntry setStartTime:[inputFormatter dateFromString: ][currentEntry startTimeString]]]; But I'm missing out how to convert the last part of the string @"2010-01-29T11:30:00.000+01:00": the time offset. Anyone knows what I have to add to this String to take the time offset in account too?

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  • Switching textstorage of NSTextViews back and forth

    - by Jakob Dam Jensen
    I'm trying to make a feature in a product which gives the user the ability to split a textview into two. The way this is done is by removing the textview from it's superview, making a NSSplitView and adding the textview as well as a new NSTextView instance to this splitview. Lastly I make these two textviews share the same textstorage in order to make them share the same content. It works great. But the problem is when I want to make one of the two textviews change textstorage. The replaceTextStorage method in NSLayoutManager causes both NSTextView to change textStorage. The API documentation states: replaceTextStorage: All NSLayoutManager objects sharing the original NSTextStorage object then share the new one. This method makes all the adjustments necessary to keep these relationships intact, unlike setTextStorage:. So it makes sense that it would do this. But the question is how do I make it possible to have two (or more) textviews first share the same storage and after that having them using their own? I've tried replacing the layoutManager and even making new instances of NSTextViews but no luck... Any suggestions?

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