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  • How does the Garbage Collector decide when to kill objects held by WeakReferences?

    - by Kennet Belenky
    I have an object, which I believe is held only by a WeakReference. I've traced its reference holders using SOS and SOSEX, and both confirm that this is the case (I'm not an SOS expert, so I could be wrong on this point). The standard explanation of WeakReferences is that the GC ignores them when doing its sweeps. Nonetheless, my object survives an invocation to GC.Collect(GC.MaxGeneration, GCCollectionMode.Forced). Is it possible for an object that is only referenced with a WeakReference to survive that collection? Is there an even more thorough collection that I can force? Or, should I re-visit my belief that the only references to the object are weak?

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  • How does void QTableWidget::setItemPrototype ( const QTableWidgetItem * item ) clones objects?

    - by chappar
    QTableWidget::setItemPrototype says following. "The table widget will use the item prototype clone function when it needs to create a new table item. For example when the user is editing in an empty cell. This is useful when you have a QTableWidgetItem subclass and want to make sure that QTableWidget creates instances of your subclass." How does this actually work as you can pass any of the QTableWidgetItem subclass pointer to setItemPrototype and at run time there is no way you can get the size of an object having just pointer to it?

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  • What is the recommended way for calling remote JSON objects from native blackberry apps?

    - by jpartogi
    Dear all, IF I am to develop a native application on blackberry, what would be the recommended way to call remote JSON object? As I understand native blackberry apps is coded using Java, would it still be able to contact a remote JSON object from Ruby on Rails? Has there been any blackberry framework to ease this use case? Thank you very much for your help. I really appreciate it.

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  • Advice for Architecture Design Logic for software application

    - by Prasad
    Hi, I have a framework of basic to complex set of objects/classes (C++) running into around 500. With some rules and regulations - all these objects can communicate with each other and hence can cover most of the common queries in the domain. My Dream: I want to provide these objects as icons/glyphs (as I learnt recently) on a workspace. All these objects can be dragged/dropped into the workspace. They have to communicate only through their methods(interface) and in addition to few iterative and conditional statements. All these objects are arranged finally to execute a protocol/workflow/dataflow/process. After drawing the flow, the user clicks the Execute/run button. All the user interaction should be multi-touch enabled. The best way to show my dream is : Jeff Han's Multitouch Video. consider Jeff is playing with my objects instead of the google maps. :-) it should be like playing a jigsaw puzzle. Objective: how can I achieve the following while working on this final product: a) the development should be flexible to enable provision for web services b) the development should enable easy web application development c) The development should enable client-server architecture - d) further it should also enable mouse based drag/drop desktop application like Adobe programs etc. I mean to say: I want to economize on investments. Now I list my efforts till now in design : a) Created an Editor (VB) where the user writes (manually) the object / class code b) On Run/Execute, the code is copied into a main() function and passed to interpreter. c) Catch the output and show it in the console. The interpreter can be separated to become a server and the Editor can become the client. This needs lot of standard client-server architecture work. But some how I am not comfortable in the tightness of this system. Without interpreter is there much faster and better embeddable solution to this? - other than writing a special compiler for these objects. Recently learned about AXIS-C++ can help me - looks like - a friend suggested. Is that the way to go ? Here are my questions: (pl. consider me a self taught programmer and NOT my domain) a) From the stage of C++ objects to multi-touch product, how can I make sure I will develop the parallel product/service models as well.? What should be architecture aspects I should consider ? b) What technologies are best suited for this? c) If I am thinking of moving to Cloud Computing, how difficult/ how redundant / how unnecessary my efforts will be ? d) How much time in months would it take to get the first beta ? I take the liberty to ask if any of the experts here are interested in this project, please email me: [email protected] Thank you for any help. Looking forward.

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  • Two objects with dependencies for each other. Is that bad?

    - by Kasper Grubbe
    Hi SO. I am learning a lot about design patterns these days. And I want to ask you about a design question that I can't find an answer to. Currently I am building a little Chat-server using sockets, with multiple Clients. Currently I have three classes. Person-class which holds information like nick, age and a Room-object. Room-class which holds information like room-name, topic and a list of Persons currently in that room. Hotel-class which have a list of Persons and a list of Rooms on the server. I have made a diagram to illustrate it (Sorry for the big size!): http://i.imgur.com/Kpq6V.png I have a list of players on the server in the Hotel-class because it would be nice to keep track of how many there are online right now (Without having to iterate through all of the rooms). The persons live in the Hotel-class because I would like to be able to search for a specific Person without searching the rooms. Is this bad design? Is there another way of achieve it? Thanks.

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  • Python: saving objects and using pickle. Error using pickle.dump

    - by Peterstone
    Hello I have an Error and I don´t the reason: >>> class Fruits:pass ... >>> banana = Fruits() >>> banana.color = 'yellow' >>> banana.value = 30 >>> import pickle >>> filehandler = open("Fruits.obj",'w') >>> pickle.dump(banana,filehandler) Traceback (most recent call last): File "<stdin>", line 1, in <module> File "C:\Python31\lib\pickle.py", line 1354, in dump Pickler(file, protocol, fix_imports=fix_imports).dump(obj) TypeError: must be str, not bytes >>> I don´t know how to solve this error because I don´t understand it. Thank you so much.

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  • How to sort objects in a many-to-many relationship in ruby on rails?

    - by Kenji Kina
    I've been trying to deal with this problem for a couple of hours now and haven't been able to come up with a clean solution. It seems I'm not too good with rails... Anyway, I have the following: In code: class Article < ActiveRecord::Base has_many :line_aspects, :dependent => :destroy has_many :aspects, :through => :line_aspects #plus a name field end class LineAspect < ActiveRecord::Base belongs_to :article belongs_to :aspect end class Aspect < ActiveRecord::Base belongs_to :data_type has_many :line_aspects has_many :articles, :through => :line_aspects end Now, what I would like to do, is to sort these in two steps. First list of Articles by their Articles.name, and then inside sort them by Aspect.name (note, not the middleman). For instance, alphabetically (sorry if the notation is not correct): [{ article => 'Apple', line_aspects => [ {:value => 'red'}, #corresponding to the Attribute with :name => 'color' {:value => 'small'} #corresponding to the Attribute with :name => 'shape' ] },{ article => 'Watermelon', line_aspects => [ {:value => 'green'}, #corresponding to the Attribute with :name => 'color' {:value => 'big'} #corresponding to the Attribute with :name => 'shape' ] }] Again, note that these are ordered by the aspect name (color before shape) instead of the specific values of each line (red before green). (NOTE: My intention is to displaye these in a table in the view) I have not found a good way to do this in rails yet (without resorting to N queries). Can anyone tell me a good way to do it?

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  • Prototypes Object.extend with multiple objects that contain there own functions.

    - by erickreutz
    How would I achieve something along the lines of this.. var Persistence = new Lawnchair('name'); Object.extend(Lawnchair.prototype, { UserDefaults: { setup: function(callback) { // "save" is a native Lawnchair function that doesnt //work because // "this" does not reference "Lawnchair" // but if I am one level up it does. Say if I defined // a function called UserDefaults_setup() it would work // but UserDefaults.setup does not work. this.save({key: 'key', value: 'value'}); // What is this functions scope? // How do I access Lawnchairs "this" } }, Schedule: { refresh: function(callback) { } } }); //this get called but doesnt work. Persistence.UserDefaults.setup();

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  • Release objects before returning a value based on those object?

    - by Moshe
    Consider the following method, where I build a string and return it. I would like to release the building blocks of the sting, but then the string is based on values that no longer exists. Now what? Am I leaking memory and if so, how can I correct it? - (NSString) getMiddahInEnglish:(int)day{ NSArray *middah = [[NSArray alloc] initWithObjects:@"Chesed", @"Gevurah", @"Tiferes", @"Netzach", @"Hod", @"Yesod", @"Malchus"]; NSString *firstPartOfMiddah = [NSString stringWithFormat: @"%@", [middah objectAtIndex: ((int)day% 7)-1]]; NSString *secondPartOfMiddah = [NSString stringWithFormat: @"%@", [middah objectAtIndex: ((int)day / 7)]]; NSString *middahStr = [NSString string@"%@ She'bi@%", firstPartOfMiddah, secondPartOfMiddah]; [middah release]; [firstPartOfMiddah release]; [secondPartOfMiddah release]; return middahStr; }

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  • when/where should properties be released once the objects is pushed for display?

    - by Tzur Gazit
    Hi, I've defined a view controller with an array as one of its properties, and set the array with an allocated and autoreleased array. After I push the view for display I release it. By watching the leaks tool I see that every time that I pop the view I suffer from leakage. I tried to release the properties explicitly, immediately after the push but the app crashes. looking forward for your suggestions.

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  • How to cache and store objects and set an expire policy in android?

    - by virsir
    I have an app fetch data from internet, for better performance and bandwidth, I need to implement a cache layer. There are two different data coming from the internet, one is changing every one hour and another one does not change basically. So for the first type of data, I need to implement an expire policy to make it self deleted after it was created for 1 hour, and when user request that data, I will check the storage first and then goto internet if nothing found. I thought about using a SharedPrefrence or SQLDatabase to store the json data or serialized object string. My question is: 1) What should I use, SharedPrefrence or SQLDatabase or anything else, a piece of data is not big but there are maybe many instances of that data. 2) How to implement that expire system.

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  • initWithCoder works, but init seems to be overwriting my objects properties?

    - by Zigrivers
    Hi guys, I've been trying to teach myself how to use the Archiving/Unarchiving methods of NSCoder, but I'm stumped. I have a Singleton class that I have defined with 8 NSInteger properties. I am trying to save this object to disk and then load from disk as needed. I've got the save part down and I have the load part down as well (according to NSLogs), but after my "initWithCoder:" method loads the object's properties appropriately, the "init" method runs and resets my object's properties back to zero. I'm probably missing something basic here, but would appreciate any help! My class methods for the Singleton class: + (Actor *)shareActorState { static Actor *actorState; @synchronized(self) { if (!actorState) { actorState = [[Actor alloc] init]; } } return actorState; } -(id)init { if (self = [super init]) { NSLog(@"New Init for Actor started...\nStrength: %d", self.strength); } return self; } -(id)initWithCoder:(NSCoder *)coder { if (self = [super init]) { strength = [coder decodeIntegerForKey:@"strength"]; dexterity = [coder decodeIntegerForKey:@"dexterity"]; stamina = [coder decodeIntegerForKey:@"stamina"]; will = [coder decodeIntegerForKey:@"will"]; intelligence = [coder decodeIntegerForKey:@"intelligence"]; agility = [coder decodeIntegerForKey:@"agility"]; aura = [coder decodeIntegerForKey:@"aura"]; eyesight = [coder decodeIntegerForKey:@"eyesight"]; NSLog(@"InitWithCoder executed....\nStrength: %d\nDexterity: %d", self.strength, self.dexterity); [self retain]; } return self; } -(void) encodeWithCoder:(NSCoder *)encoder { [encoder encodeInteger:strength forKey:@"strength"]; [encoder encodeInteger:dexterity forKey:@"dexterity"]; [encoder encodeInteger:stamina forKey:@"stamina"]; [encoder encodeInteger:will forKey:@"will"]; [encoder encodeInteger:intelligence forKey:@"intelligence"]; [encoder encodeInteger:agility forKey:@"agility"]; [encoder encodeInteger:aura forKey:@"aura"]; [encoder encodeInteger:eyesight forKey:@"eyesight"]; NSLog(@"encodeWithCoder executed...."); } -(void)dealloc { //My dealloc stuff goes here [super dealloc]; } I'm a noob when it comes to this stuff and have been trying to teach myself for the last month, so forgive anything obvious. Thanks for the help!

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  • Ajax post request, an object that includes an array and other objects, can't be parsed correctly int

    - by Waheedi
    what i want is to get a proper parameter, if you see the parameter been logged you would tell there is something wrong my javasript: first run the runMe function Ajax: function() { var xmlhttp, bComplete = false; try { xmlhttp = new ActiveXObject("Msxml2.XMLHTTP"); } catch (e) { try { xmlhttp = new ActiveXObject("Microsoft.XMLHTTP"); } catch (e) { try { xmlhttp = new XMLHttpRequest(); } catch (e) { xmlhttp = false; }}} if (!xmlhttp) return null; this.connect = function(sURL, sMethod, sVars, fnDone) { if (!xmlhttp) return false; bComplete = false; sMethod = sMethod.toUpperCase(); try { if (sMethod == "GET") { xmlhttp.open(sMethod, sURL+"?"+sVars, true); sVars = ""; } else { xmlhttp.open(sMethod, sURL); xmlhttp.setRequestHeader("Method", "POST "+sURL+" HTTP/1.1"); xmlhttp.setRequestHeader("Content-Type", "application/x-www-form-urlencoded"); xmlhttp.setRequestHeader("Content-length", sVars.length); } xmlhttp.onreadystatechange = function(){ if (xmlhttp.readyState == 4 && !bComplete) { bComplete = true; fnDone(xmlhttp); }}; xmlhttp.send(sVars); } catch(z) { return false; } return true; }; return this; }, tOrigin: function(origin){ this.origin = origin; }, tObject: function(origins,url,apik){ this.origins=origins; //this is an array this.url=url; this.apik=apik; this.host= "http://localhost:3000/";//window.location.hostname; } runMe: function(){ var t = new tObject(['this','word','word me please','and me please','word','word','okay','word','go','go'],window.location.href,"helloapik"); // console.log(t); ajax = new Ajax(); ajax.connect("http://localhost:3000/","POST",JSON.stringify(t), callBackFunc) } this is what I'm getting in my rails server log Parameters: {"{\"origins\":"={"{\"origin\":\"this\"},{\"origin\":\"word\"},{\"origin\":\"word me please\"},{\"origin\":\"and me please\"},{\"origin\":\"word\"},{\"origin\":\"word\"},{\"origin\":\"word\"},{\"origin\":\"okay\"},{\"origin\":\"word\"},{\"origin\":\"go\"},{\"origin\":\"go\"}"={",\"url\":\"file:///Users/waheed/Desktop/untitled.html\",\"apik\":\"helloapik\",\"host\":\"http://localhost:3000/\"}"=nil}}}

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  • How to query JDO persistent objects in unowned relationship model?

    - by Paul B
    Hello, I'm trying to migrate my app from PHP and RDBMS (MySQL) to Google App Engine and have a hard time figuring out data model and relationships in JDO. In my current app I use a lot of JOIN queries like: SELECT users.name, comments.comment FROM users, comments WHERE users.user_id = comments.user_id AND users.email = '[email protected]' As I understand, JOIN queries are not supported in this way so the only(?) way to store data is using unowned relationships and "foreign" keys. There is a documentation regarding that, but no useful examples. So far I have something like this: @PersistenceCapable public class Users {     @PrimaryKey     @Persistent(valueStrategy = IdGeneratorStrategy.IDENTITY)     private Key key;     @Persistent     private String name;         @Persistent     private String email;         @Persistent     private Set<Key> commentKeys;     // Accessors... } @PersistenceCapable public class Comments {     @PrimaryKey     @Persistent(valueStrategy = IdGeneratorStrategy.IDENTITY)     private Key key;     @Persistent     private String comment;         @Persistent     private Date commentDate;     @Persistent     private Key userKey;     // Accessors... } So, how do I get a list with commenter's name, comment and date in one query? I see how I probably could get away with 3 queries but that seems wrong and would create unnecessary overhead. Please, help me out with some code examples. -- Paul.

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  • How do I print out objects in an array in python?

    - by Jonathan
    I'm writing a code which performs a k-means clustering on a set of data. I'm actually using the code from a book called collective intelligence by O'Reilly. Everything works, but in his code he uses the command line and i want to write everything in notepad++. As a reference his line is >>>kclust=clusters.kcluster(data,k=10) >>>[rownames[r] for r in k[0]] Here is my code: from PIL import Image,ImageDraw def readfile(filename): lines=[line for line in file(filename)] # First line is the column titles colnames=lines[0].strip( ).split('\t')[1:] rownames=[] data=[] for line in lines[1:]: p=line.strip( ).split('\t') # First column in each row is the rowname rownames.append(p[0]) # The data for this row is the remainder of the row data.append([float(x) for x in p[1:]]) return rownames,colnames,data from math import sqrt def pearson(v1,v2): # Simple sums sum1=sum(v1) sum2=sum(v2) # Sums of the squares sum1Sq=sum([pow(v,2) for v in v1]) sum2Sq=sum([pow(v,2) for v in v2]) # Sum of the products pSum=sum([v1[i]*v2[i] for i in range(len(v1))]) # Calculate r (Pearson score) num=pSum-(sum1*sum2/len(v1)) den=sqrt((sum1Sq-pow(sum1,2)/len(v1))*(sum2Sq-pow(sum2,2)/len(v1))) if den==0: return 0 return 1.0-num/den class bicluster: def __init__(self,vec,left=None,right=None,distance=0.0,id=None): self.left=left self.right=right self.vec=vec self.id=id self.distance=distance def hcluster(rows,distance=pearson): distances={} currentclustid=-1 # Clusters are initially just the rows clust=[bicluster(rows[i],id=i) for i in range(len(rows))] while len(clust)>1: lowestpair=(0,1) closest=distance(clust[0].vec,clust[1].vec) # loop through every pair looking for the smallest distance for i in range(len(clust)): for j in range(i+1,len(clust)): # distances is the cache of distance calculations if (clust[i].id,clust[j].id) not in distances: distances[(clust[i].id,clust[j].id)]=distance(clust[i].vec,clust[j].vec) #print 'i' #print i #print #print 'j' #print j #print d=distances[(clust[i].id,clust[j].id)] if d<closest: closest=d lowestpair=(i,j) # calculate the average of the two clusters mergevec=[ (clust[lowestpair[0]].vec[i]+clust[lowestpair[1]].vec[i])/2.0 for i in range(len(clust[0].vec))] # create the new cluster newcluster=bicluster(mergevec,left=clust[lowestpair[0]], right=clust[lowestpair[1]], distance=closest,id=currentclustid) # cluster ids that weren't in the original set are negative currentclustid-=1 del clust[lowestpair[1]] del clust[lowestpair[0]] clust.append(newcluster) return clust[0] def kcluster(rows,distance=pearson,k=4): # Determine the minimum and maximum values for each point ranges=[(min([row[i] for row in rows]),max([row[i] for row in rows])) for i in range(len(rows[0]))] # Create k randomly placed centroids clusters=[[random.random( )*(ranges[i][1]-ranges[i][0])+ranges[i][0] for i in range(len(rows[0]))] for j in range(k)] lastmatches=None for t in range(100): print 'Iteration %d' % t bestmatches=[[] for i in range(k)] # Find which centroid is the closest for each row for j in range(len(rows)): row=rows[j] bestmatch=0 for i in range(k): d=distance(clusters[i],row) if d<distance(clusters[bestmatch],row): bestmatch=i bestmatches[bestmatch].append(j) # If the results are the same as last time, this is complete if bestmatches==lastmatches: break lastmatches=bestmatches # Move the centroids to the average of their members for i in range(k): avgs=[0.0]*len(rows[0]) if len(bestmatches[i])>0: for rowid in bestmatches[i]: for m in range(len(rows[rowid])): avgs[m]+=rows[rowid][m] for j in range(len(avgs)): avgs[j]/=len(bestmatches[i]) clusters[i]=avgs return bestmatches

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  • Cache of Objects or OutPut in View ? Wich is better ?

    - by Felipe
    Hi everybody, I have an ecommerce working in ASP.Net MVC. i'm using Caching to improve more performace in my pages and it's working fine. I'd link to know what is more performative, for example, I can set OutPutCache in my views and and use this cache for all page OR I could get my List of Products in controller, put it on cache (like the code below) and send it to View to render for the user??? private IEnumerable<Products> GetProductsCache(string key, ProductType type) { if (HttpContext.Cache[key] == null) HttpContext.Cache.Insert(key, ProductRepository.GetProducts(type), null, DateTime.Now.AddMinutes(10), Cache.NoSlidingExpiration); return (IEnumerable<Products>)HttpContext.Cache[key]; } public ActionResult Index() { var home = new HomeViewModel() { Products = GetProductsCache("ProductHomeCache", ProductType.Product) Services = GetProductsCache("ServiceHomeCache", ProductType.Service) }; return View(home); } Both works fine, but I'd like to know what is suggested to improve more performace ? Or is there others way to do it better ? PS: sorry for my english! thanks all... Cheers

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  • How can I modify objects inside frames with AS3 in a permanent way?

    - by curro
    I have a MovieClip symbol created with flash in a fla file library. There is a textfield in frame one of this movieclip's timeline . There is another frame in the movieclip timeline. There is a custon class definition for this symbol. It is a flipping card in a memory game. I access the textfield by going to frame 2 (gotoAndStop(2)) and setting the textfield's text property ( this.field.text = "hello" ). However if I go to frame 1 and then return to frame 2, the text becomes the original one in the library's symbol. I have to modify the text propery again in a showFace method I've written. Besides, I cannot pass parameters in the constructor because it is a symbol in the library and that would give errors. I find this behaviour of flash extremely weird. Is there a way I can set properties inside frames permanently? Thank you

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  • How can I store all the properties of a class in an array of objects?

    - by Richard77
    Hello, Let's say I've a class myClass which has few properties, such as property1, property2, perperty3, etc. Now, I'd like to populate an array with each of those properties so that, I can access each of them through its index. Is there an automatic way of doing so? Here's an example from SportsStore (Pro ASPN.NET MVC/Steve Sanderson/Apress) on how to gather all the active controllers in the the 'Assembly'. var controllerTypes = from t in Assembly.GetExecutingAssembly().GetTypes() where typeof(IController).IsAssignableFrom(t) select t; foreach(Type t in controllerTypes) //Do something I wonder if there is some thing like the one above I can use to collect (only) properties of a class and store them in a array, no matter each one's type value (int, string, or custom type) I hope I was able to express myself clearly. Otherwise I can amend the text. Thanks for helping.

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  • Double Buffering for Game objects, what's a nice clean generic C++ way?

    - by Gary
    This is in C++. So, I'm starting from scratch writing a game engine for fun and learning from the ground up. One of the ideas I want to implement is to have game object state (a struct) be double-buffered. For instance, I can have subsystems updating the new game object data while a render thread is rendering from the old data by guaranteeing there is a consistent state stored within the game object (the data from last time). After rendering of old and updating of new is finished, I can swap buffers and do it again. Question is, what's a good forward-looking and generic OOP way to expose this to my classes while trying to hide implementation details as much as possible? Would like to know your thoughts and considerations. I was thinking operator overloading could be used, but how do I overload assign for a templated class's member within my buffer class? for instance, I think this is an example of what I want: doublebuffer<Vector3> data; data.x=5; //would write to the member x within the new buffer int a=data.x; //would read from the old buffer's x member data.x+=1; //I guess this shouldn't be allowed If this is possible, I could choose to enable or disable double-buffering structs without changing much code. This is what I was considering: template <class T> class doublebuffer{ T T1; T T2; T * current=T1; T * old=T2; public: doublebuffer(); ~doublebuffer(); void swap(); operator=()?... }; and a game object would be like this: struct MyObjectData{ int x; float afloat; } class MyObject: public Node { doublebuffer<MyObjectData> data; functions... } What I have right now is functions that return pointers to the old and new buffer, and I guess any classes that use them have to be aware of this. Is there a better way?

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  • Multiprogramming in Django, writing to the Database

    - by Marcus Whybrow
    Introduction I have the following code which checks to see if a similar model exists in the database, and if it does not it creates the new model: class BookProfile(): # ... def save(self, *args, **kwargs): uniqueConstraint = {'book_instance': self.book_instance, 'collection': self.collection} # Test for other objects with identical values profiles = BookProfile.objects.filter(Q(**uniqueConstraint) & ~Q(pk=self.pk)) # If none are found create the object, else fail. if len(profiles) == 0: super(BookProfile, self).save(*args, **kwargs) else: raise ValidationError('A Book Profile for that book instance in that collection already exists') I first build my constraints, then search for a model with those values which I am enforcing must be unique Q(**uniqueConstraint). In addition I ensure that if the save method is updating and not inserting, that we do not find this object when looking for other similar objects ~Q(pk=self.pk). I should mention that I ham implementing soft delete (with a modified objects manager which only shows non-deleted objects) which is why I must check for myself rather then relying on unique_together errors. Problem Right thats the introduction out of the way. My problem is that when multiple identical objects are saved in quick (or as near as simultaneous) succession, sometimes both get added even though the first being added should prevent the second. I have tested the code in the shell and it succeeds every time I run it. Thus my assumption is if say we have two objects being added Object A and Object B. Object A runs its check upon save() being called. Then the process saving Object B gets some time on the processor. Object B runs that same test, but Object A has not yet been added so Object B is added to the database. Then Object A regains control of the processor, and has allready run its test, even though identical Object B is in the database, it adds it regardless. My Thoughts The reason I fear multiprogramming could be involved is that each Object A and Object is being added through an API save view, so a request to the view is made for each save, thus not a single request with multiple sequential saves on objects. It might be the case that Apache is creating a process for each request, and thus causing the problems I think I am seeing. As you would expect, the problem only occurs sometimes, which is characteristic of multiprogramming or multiprocessing errors. If this is the case, is there a way to make the test and set parts of the save() method a critical section, so that a process switch cannot happen between the test and the set?

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  • How to serialize as an array of objects from multiple fields in jQuery?

    - by teebot.be
    Hi, I'm using jQuery to dynamically add new divs containing a few fields. I'm adding new tunes in this example of output: <div id="uploadedTunes"> <div class="tune"> Title:<input type="text" name="Title"> Length:<input type="text" name="Length"> </div> <div class="tune"> Title:<input type="text" name="Title"> Length:<input type="text" name="Length"> </div> </div> Is there a way to serialize only the fields in the div uploadedTunes (and not the whole form) ? And how do I serialize this so I have an array like this: uploadedTunes{ tune { Title="highway to hell", Length="03:01" } } Thank you for your help or clues!

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  • How to get a handle to all JCheckBox objects in order to loop?

    - by EmmyS
    I'm very new to Java and am having some issues looping through JCheckBoxes on a UI. The idea is that I have a bunch of checkboxes (not in a group because more than one can be selected.) When I click a JButton, I want to build a string containing the text from each selected checkbox. The issue I'm having is that our instructor told us that the checkboxes need to be created via a method, which means (see code below) that there isn't a discrete instance name for each checkbox. If there were, I could say something like if(checkBox1.isSelected()) { myString.append(checkBox.getText()); } That would repeat for checkBox2, checkBox3, and so on. But the method provided to us for adding checkboxes to a panel looks like this: public class CheckBoxPanel extends JPanel { private static final long serialVersionUID = 1L; public CheckBoxPanel(String title, String... options) { setBorder(BorderFactory.createTitledBorder(BorderFactory .createEtchedBorder(), title)); setLayout(new BoxLayout(this, BoxLayout.Y_AXIS)); // make one checkbox for each option for (String option : options) { JCheckBox b = new JCheckBox(option); b.setActionCommand(option); add(b); } } } This is called like this: toppingPanel = new CheckBoxPanel("Each Topping $1.50", "Tomato", "Green Pepper", "Black Olives", "Mushrooms", "Extra Cheese", "Pepperoni", "Sausage"); So I now have a panel that contains a border with the title "Each Topping $1.50", and 7 visible checkboxes. What I need to do is get a list of all the selected toppings. We are not supposed to use an ActionListener for each checkbox, but rather get the list when a button is clicked. I'm feeling really clueless here, but I just can't figure out how to get the isSelected property of the checkboxes when the individual checkboxes don't have instance names. Ideally I'd like to somehow add all the checkboxes to an array and loop through the array in the button's action listener to determine which ones are checked, but if I have to check each one individually I will. I just can't figure out how to refer to an individual checkbox when they've been created dynamically.

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  • Do I need to explicitly destroy JavaScript objects on window unload?

    - by Bilal Aslam
    I have a JavaScript widget that is hosted on websites. This widget tracks state in a number of variables in its local namespace. Moreover, it attaches listeners for several events, such as mouse movement. Should I explicitly destroy both state-tracking variables and detach event listeners on window unload? Or is it ok to rely on the browser to do a good job of cleaning up after the user leaves the page that hosts my widget?

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