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  • iPhone SDK: Switching to one view then back to previous view errors

    - by Nic Hubbard
    I have a UITabBarConroller that I use to switch between 3 different views. This all works perfectly. On one of my tabs, I added a button at the to called "Add", I have added an outlet to this, as well as an IBAction method which looks like the following: // Method used to load up view where we can add a new ride - (IBAction)showAddNewRideView { MyRidesViewController *controller = [[MyRidesViewController alloc] initWithNibName:@"AddNewRide" bundle:nil]; controller.modalTransitionStyle = UIModalTransitionStyleCoverVertical; [self presentModalViewController:controller animated:YES]; [controller release]; }//end showAddNewRideView This currently works fine, and loads up my AddNewRide nib file. But, once that view loads, I have a cancel button, which, when clicked, I want to return to the previous view. So, I figured I would just do the reverse of the above, using the following method which would load back my previous nib: - (IBAction)cancelAddingNewRide { MyRidesViewController *controller = [[MyRidesViewController alloc] initWithNibName:@"MainWindow" bundle:nil]; controller.modalTransitionStyle = UIModalTransitionStyleCoverVertical; [self presentModalViewController:controller animated:YES]; [controller release]; }//end cancelAddingNewRide But, which trying to load the MainWindow nib, the program crashes, and I get the following error: 2010-05-05 20:24:37.211 Ride[6032:207] *** -[MyRidesViewController cancelAddingNewRide]: unrecognized selector sent to instance 0x501e450 2010-05-05 20:24:37.213 Ride[6032:207] *** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '*** -[MyRidesViewController cancelAddingNewRide]: unrecognized selector sent to instance 0x501e450' So, I am a little lost as to why it would work one way, but not the other.

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  • convert bitmap to byte array

    - by narasimha
    hi 437400a8-1-40-1-32016747073700110010100-1-370670967876987810109111322151312121327202116223229343432293131364052443638493931314561454953555858583543636863566752575855-1-37067110101013121326151526553731375555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555-1-640178010401043134021713171-1-600270103031000000000002461375-1-6004716022133244700000001234517336184919-127203465817505111366829798-111-95-79-1-600241111110000000000001234-1-6003217110222230000000001217318433506581113-95-1-380123102173170630-16-480094-43116-84-8341-30-84-72118-4865250106-2-80-97-121-2-11836-5741-108-362116-43101-966-102974345-787448-12486-1877-87316379-54-71-58112-109-116-94-98279102-97-36-767534-11711311444-57-56-82859384-100399-83-100100-68-90-114-788678118-394344-108-895754-274161-37111-53108-11938-11-2005010612210612546-764577107-107-36-1125-61-7319-78-51-109107-26-287-37-5284119-25126-26-749476-79-116115-19-107-102-7795-33-46-2402764-47-1214100-15-6-10918-105-115-127-1097069-111-123-16-50-9051-8367127-10291-65-53-78-35-18-66-36-103-6499-1099-982327-107979107-473-22-672780-23-5595-4581-4550-18-57-7598-37101-72-79-107-10885-77-39-42-92-72-114-41194622-4108-49200-29-30-8-40-8-8116-58-19114-6907-91073-6210617-101-116-10836-3882-37-122-41-97-6-120-128000-1089941-67-952339-7712337-6511-1064640000000105-11110-85-114-95-46-409042-45-24-86120-8355-10726-32-91110-5-9111-7686-33-63-54123-66-3411951024-29-29-57-11410724-74-2002764-77-127-97-107-899159112-81-9951-78-71854171-21945-92-67-478818-55102-88010000-7386116-85-45111-63-1249-2727-84-115-114-3986-99-111-19-33-120-53-24-98-4-94-9538-2-64080000-73-101-1212890-79108-1149461-18-6-677126-92-37-87-18-41108-72-31-15-65-7145-110-2484020000005949-20-12111-82-5724-53-7873-1956-8739-5-89-28852-29-61771251215652-99109-81105-38-1010261-7086-10594-97858542-278-5911146-33-10645-75-3-11843111-90-49-49-1095499-11344-78-5892-90-81-32-960-40000000090-44-79106-61-55-12-88-52-894629-111-105-8578-3-69-76-10192-8141-15-2077-5-48-86040000114-4594836411202-26-103-90102-22-7149-57-45-15-84-66-42-46645-19-5-3-118-41851012258-18-82117-393149-10090107-39-9771-89117-20-2-100-49121-685-118-68-98-5754145-4679-493031-70107-3398-10611885-103-39-73-27-35-6-105-394337-53124-73-65-43-73-289-119-33-67-33-59125105-48054-1280000011075980-53-446115-116-71-37-16-12-58-102-7373118-62622301982-35-118-962-12800015-1-39 this resultfor bytearray its not true how can implement byte array please some solution

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  • Appending string in NSXMLNode

    - by iSight
    Hi, When I call the method setStringValue:mCurrentString when is encountered, the child elements which are already attached to element are detached. Can any one suggest why it is happening so. The sample XML file goes like this: <?xml version="1.0" encoding="UTF-8"?> <Test xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema" Version="1.0"> <Page Id="123-234-345-456-567"> <Word/> <Text Id="234-345-456-567-678" Left="120.789" Top="120.234657" Width="300.2390" Height="50.00"> <Content> <![CDATA[<FlowDocument FontFamily="Helvetica" FontSize="24" Foreground="#FFFFFF00" TextAlignment="Left" PagePadding="5,0,5,0" AllowDrop="True" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"><Paragraph><Run FontFamily="Helvetica" FontSize="24" Foreground="FF00B38D" xml:lang="en-gb">This is for Testing purpose</Run></Paragraph>]]></Content> <Stroke Color="#FF00B300" Width="10"/> </Text> <Image Id="345-456-567-678-789" Left="200.345" Top="350.678" Width="200.00" Height="200.00"> <Source>Bear.png</Source> </Image> </Page> <Page Id="345-897-123-756-098" Left="100.90" Top="200.098" Width="200.098" Height="50.09"> <Image Id="756-098-978-685-298" Left="12098" Top="340.87" Right="109.78" Height="100.987"> <Source>Flower.png</Source> </Image> </Page> </Test> This is the method i am using for an NSXMLElement object: [mCurrentElement setStringValue:mCurrentString];// mCurrentString is the string that obtained through delegate method.

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  • jquery.append() - only the last element of my list is appended, previous ones are erased

    - by jaes
    Hi, I have a page like this : <div id="daysTable"> <div id="day0" class="day"></div> <div id="day1" class="day"></div> <div id="day2" class="day"></div> <div id="day3" class="day"></div> <div id="day4" class="day"></div> <div id="day5" class="day"></div> <div id="day6" class="day"></div> </div> and some javascript to fill my calendar like this function getWeek(){ $.getJSON("/getWeek",function(events){ var eventHeight = $("#hoursTable > div").height(); var eventWidth = $("#daysTable > div").width(); var startWeek = events[0]// timestamp of the start of the week for(var i = 1; i < events.length; i ++){ $(".day").empty(); var startHour = (events[i].startDate - startWeek)/3600 var duration = (events[i].stopDate - startWeek)/3600 - startHour var dayStart = Math.floor(startHour/24); var startHour = startHour - dayStart * 24 divEvent = $('<div id="event'+events[i].idEvent+'"/>') .width(eventWidth-2) .height(duration*eventHeight) .css("border","1px solid black") .css("margin-top",startHour*eventHeight) .html(events[i].name); divEvent.appendTo("#day"+dayStart); console.log(divEvent); } }); } my problem being : events contain 3 element I'd like to display but only the last is displayed. If I stop my "for" at the first iteration I can see the first div appended, but it seems that if my loop goes for three iteration the two previous are deleted. The console.log() display some "not-anymore" existing element. Any idea ?

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  • 3.1.3 and 3.2 different behaviour

    - by teo
    I'm using a custom cell in tableView with a UITextField - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier:CellIdentifier] autorelease]; UITextField *txtField = [[UITextField alloc] initWithFrame:CGRectMake(0, 0, 280, 24)]; txtField.placeholder = @"<Enter Text>"; txtField.textAlignment = UITextAlignmentLeft; txtField.clearButtonMode = UITextFieldViewModeAlways; txtField.autocapitalizationType = UITextAutocapitalizationTypeNone; txtField.autocorrectionType = UITextAutocorrectionTypeNo; [cell.contentView addSubview:txtField]; [txtField release]; } } This works fine and the UITextField covers the cell. When i run this with 3.2 sdk or on the iPad the UITextField isn't aligned properly to the left, overlapping the cell and i have to use a UITextField width of 270 instead of 280 UITextField *txtField = [[UITextField alloc] initWithFrame:CGRectMake(0, 0, 270, 24)]; It seems something is wrong the pixel ratio. How can this be fixed? Is there a way to determine the version of os the device has ( 3.1.2, 3.1.3, 3.2 or maybe even the 4.0) or can it be done another way? Thank you Teo

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  • Silverlight MVVM Confusion: Updating Image Based on State

    - by senfo
    I'm developing a Silverlight application and I'm trying to stick to the MVVM principals, but I'm running into some problems changing the source of an image based on the state of a property in the ViewModel. For all intents and purposes, you can think of the functionality I'm implementing as a play/pause button for an audio app. When in the "Play" mode, IsActive is true in the ViewModel and the "Pause.png" image on the button should be displayed. When paused, IsActive is false in the ViewModel and "Play.png" is displayed on the button. Naturally, there are two additional images to handle when the mouse hovers over the button. I thought I could use a Style Trigger, but apparently they're not supported in Silverlight. I've been reviewing a forum post with a question similar to mine where it's suggested to use the VisualStateManager. While this might help with changing the image for hover/normal states, the part missing (or I'm not understanding) is how this would work with a state set via the view model. The post seems to apply only to events rather than properties of the view model. Having said that, I also haven't successfully completed the normal/hover affects, either. Below is my Silverlight 4 XAML. It should also probably be noted I'm working with MVVM Light. <UserControl x:Class="Foo.Bar.MyUserControl" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" xmlns:i="clr-namespace:System.Windows.Interactivity;assembly=System.Windows.Interactivity" mc:Ignorable="d" d:DesignHeight="100" d:DesignWidth="200"> <UserControl.Resources> <Style x:Key="MyButtonStyle" TargetType="Button"> <Setter Property="IsEnabled" Value="true"/> <Setter Property="IsTabStop" Value="true"/> <Setter Property="Background" Value="#FFA9A9A9"/> <Setter Property="Foreground" Value="#FF000000"/> <Setter Property="MinWidth" Value="5"/> <Setter Property="MinHeight" Value="5"/> <Setter Property="Margin" Value="0"/> <Setter Property="HorizontalAlignment" Value="Left" /> <Setter Property="HorizontalContentAlignment" Value="Center"/> <Setter Property="VerticalAlignment" Value="Top" /> <Setter Property="VerticalContentAlignment" Value="Center"/> <Setter Property="Cursor" Value="Hand"/> <Setter Property="Template"> <Setter.Value> <ControlTemplate TargetType="Button"> <Grid> <Image Source="/Foo.Bar;component/Resources/Icons/Bar/Play.png"> <VisualStateManager.VisualStateGroups> <VisualStateGroup x:Name="Active"> <VisualState x:Name="MouseOver"> <Storyboard> <ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="Source" Storyboard.TargetName="/Foo.Bar;component/Resources/Icons/Bar/Play_Hover.png" /> </Storyboard> </VisualState> </VisualStateGroup> </VisualStateManager.VisualStateGroups> </Image> </Grid> </ControlTemplate> </Setter.Value> </Setter> </Style> </UserControl.Resources> <Grid x:Name="LayoutRoot" Background="White"> <Button Style="{StaticResource MyButtonStyle}" Command="{Binding ChangeStatus}" Height="30" Width="30" /> </Grid> </UserControl> What is the proper way to update images on buttons with the state determined by the view model? Update I changed my Button to a ToggleButton hoping I could use the Checked state to differentiate between play/pause. I practically have it, but I ran into one additional problem. I need to account for two states at the same time. For example, Checked Normal/Hover and Unchecked Normal/Hover. Following is my updated XAML: <UserControl x:Class="Foo.Bar.MyUserControl" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" xmlns:i="clr-namespace:System.Windows.Interactivity;assembly=System.Windows.Interactivity" mc:Ignorable="d" d:DesignHeight="100" d:DesignWidth="200"> <UserControl.Resources> <Style x:Key="MyButtonStyle" TargetType="ToggleButton"> <Setter Property="IsEnabled" Value="true"/> <Setter Property="IsTabStop" Value="true"/> <Setter Property="Background" Value="#FFA9A9A9"/> <Setter Property="Foreground" Value="#FF000000"/> <Setter Property="MinWidth" Value="5"/> <Setter Property="MinHeight" Value="5"/> <Setter Property="Margin" Value="0"/> <Setter Property="HorizontalAlignment" Value="Left" /> <Setter Property="HorizontalContentAlignment" Value="Center"/> <Setter Property="VerticalAlignment" Value="Top" /> <Setter Property="VerticalContentAlignment" Value="Center"/> <Setter Property="Cursor" Value="Hand"/> <Setter Property="Template"> <Setter.Value> <ControlTemplate TargetType="ToggleButton"> <Grid> <VisualStateManager.VisualStateGroups> <VisualStateGroup x:Name="CommonStates"> <VisualState x:Name="Normal"> <Storyboard> <ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)" Storyboard.TargetName="Pause"> <DiscreteObjectKeyFrame KeyTime="0"> <DiscreteObjectKeyFrame.Value> <Visibility>Collapsed</Visibility> </DiscreteObjectKeyFrame.Value> </DiscreteObjectKeyFrame> </ObjectAnimationUsingKeyFrames> </Storyboard> </VisualState> <VisualState x:Name="MouseOver"> <Storyboard> <ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)" Storyboard.TargetName="PlayHover"> <DiscreteObjectKeyFrame KeyTime="0"> <DiscreteObjectKeyFrame.Value> <Visibility>Visible</Visibility> </DiscreteObjectKeyFrame.Value> </DiscreteObjectKeyFrame> </ObjectAnimationUsingKeyFrames> <ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)" Storyboard.TargetName="Play"> <DiscreteObjectKeyFrame KeyTime="0"> <DiscreteObjectKeyFrame.Value> <Visibility>Collapsed</Visibility> </DiscreteObjectKeyFrame.Value> </DiscreteObjectKeyFrame> </ObjectAnimationUsingKeyFrames> </Storyboard> </VisualState> </VisualStateGroup> <VisualStateGroup x:Name="CheckStates"> <VisualState x:Name="Checked"> <Storyboard> <ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)" Storyboard.TargetName="Pause"> <DiscreteObjectKeyFrame KeyTime="0"> <DiscreteObjectKeyFrame.Value> <Visibility>Visible</Visibility> </DiscreteObjectKeyFrame.Value> </DiscreteObjectKeyFrame> </ObjectAnimationUsingKeyFrames> <ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)" Storyboard.TargetName="Play"> <DiscreteObjectKeyFrame KeyTime="0"> <DiscreteObjectKeyFrame.Value> <Visibility>Collapsed</Visibility> </DiscreteObjectKeyFrame.Value> </DiscreteObjectKeyFrame> </ObjectAnimationUsingKeyFrames> <ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)" Storyboard.TargetName="PlayHover"> <DiscreteObjectKeyFrame KeyTime="0"> <DiscreteObjectKeyFrame.Value> <Visibility>Collapsed</Visibility> </DiscreteObjectKeyFrame.Value> </DiscreteObjectKeyFrame> </ObjectAnimationUsingKeyFrames> </Storyboard> </VisualState> <VisualState x:Name="Unchecked" /> </VisualStateGroup> </VisualStateManager.VisualStateGroups> <Image x:Name="Play" Source="/Foo.Bar;component/Resources/Icons/Bar/Play.png" /> <Image x:Name="Pause" Source="/Foo.Bar;component/Resources/Icons/Bar/Pause.png" Visibility="Collapsed" /> <Image x:Name="PlayHover" Source="/Foo.Bar;component/Resources/Icons/Bar/Play_Hover.png" Visibility="Collapsed" /> <Image x:Name="PauseHover" Source="/Foo.Bar;component/Resources/Icons/Bar/Pause_Hover.png" Visibility="Collapsed" /> </Grid> </ControlTemplate> </Setter.Value> </Setter> </Style> </UserControl.Resources> <Grid x:Name="LayoutRoot" Background="White"> <ToggleButton Style="{StaticResource MyButtonStyle}" IsChecked="{Binding IsPlaying}" Command="{Binding ChangeStatus}" Height="30" Width="30" /> </Grid> </UserControl>

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  • How to write Java-like enums in C++ ?

    - by Rahul G
    Coming from Java background, I find C++'s enums very lame. I wanted to know how to write Java-like enums (the ones in which the enum values are objects, and can have attributes and methods) in C++. As an example, translate the following Java code (a part of it, sufficient to demonstrate the technique) to C++ : public enum Planet { MERCURY (3.303e+23, 2.4397e6), VENUS (4.869e+24, 6.0518e6), EARTH (5.976e+24, 6.37814e6), MARS (6.421e+23, 3.3972e6), JUPITER (1.9e+27, 7.1492e7), SATURN (5.688e+26, 6.0268e7), URANUS (8.686e+25, 2.5559e7), NEPTUNE (1.024e+26, 2.4746e7); private final double mass; // in kilograms private final double radius; // in meters Planet(double mass, double radius) { this.mass = mass; this.radius = radius; } private double mass() { return mass; } private double radius() { return radius; } // universal gravitational constant (m3 kg-1 s-2) public static final double G = 6.67300E-11; double surfaceGravity() { return G * mass / (radius * radius); } double surfaceWeight(double otherMass) { return otherMass * surfaceGravity(); } public static void main(String[] args) { if (args.length != 1) { System.err.println("Usage: java Planet <earth_weight>"); System.exit(-1); } double earthWeight = Double.parseDouble(args[0]); double mass = earthWeight/EARTH.surfaceGravity(); for (Planet p : Planet.values()) System.out.printf("Your weight on %s is %f%n", p, p.surfaceWeight(mass)); } } Any hep would be greatly appreciated! Thanks!

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  • css: make background repeat-y with growing child content?

    - by mikemikemike
    I Have a three column layout. The center div is a container which holds all of my content. The outer columns is just a .png that fades into the body's background (left and right respectively). I want the .png to repeat-y to grow with the center container's content. It will only print the image once, and ignores the repeat-y. If I specify a height to the outside columns, it will print, but only to the specified height. I tried height: 100%, which does not work. Here is my code: #ultra_contain { text-align:left; width:900px; padding: 0px; position:relative; margin:0px auto; margin-top:0px; /*border:1px dashed #996;*/ } #gradientleft { float:left; position:relative; background: url("../i/gradient_left.png") repeat-y; /*border:1px dashed #996;*/ } #gradientright { float:right; position:relative; background: url("../i/gradient_right.png") repeat-y; /*border:1px dashed #996;*/ } #container { text-align:left; width:700px; position:relative; margin:5px auto; margin-top:0px; background:#fff; /*border:1px dashed #996;*/ }

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  • Creating a [materialised]view from generic data in Oracle/Mysql

    - by Andrew White
    I have a generic datamodel with 3 tables CREATE TABLE Properties ( propertyId int(11) NOT NULL AUTO_INCREMENT, name varchar(80) NOT NULL ) CREATE TABLE Customers ( customerId int(11) NOT NULL AUTO_INCREMENT, customerName varchar(80) NOT NULL ) CREATE TABLE PropertyValues ( propertyId int(11) NOT NULL, customerId int(11) NOT NULL, value varchar(80) NOT NULL ) INSERT INTO Properties VALUES (1, 'Age'); INSERT INTO Properties VALUES (2, 'Weight'); INSERT INTO Customers VALUES (1, 'Bob'); INSERT INTO Customers VALUES (2, 'Tom'); INSERT INTO PropertyValues VALUES (1, 1, '34'); INSERT INTO PropertyValues VALUES (2, 1, '80KG'); INSERT INTO PropertyValues VALUES (1, 2, '24'); INSERT INTO PropertyValues VALUES (2, 2, '53KG'); What I would like to do is create a view that has as columns all the ROWS in Properties and has as rows the entries in Customers. The column values are populated from PropertyValues. e.g. customerId Age Weight 1 34 80KG 2 24 53KG I'm thinking I need a stored procedure to do this and perhaps a materialised view (the entries in the table "Properties" change rarely). Any tips?

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  • How accurately (in terms of time) does Windows play audio?

    - by MusiGenesis
    Let's say I play a stereo WAV file with 317,520,000 samples, which is theoretically 1 hour long. Assuming no interruptions of the playback, will the file finish playing in exactly one hour, or is there some occasional tiny variation in the playback speed such that it would be slightly more or slightly less (by some number of milliseconds) than one hour? I am trying to synchronize animation with audio, and I am using a System.Diagnostics.Stopwatch to keep the frames matching the audio. But if the playback speed of WAV audio in Windows can vary slightly over time, then the audio will drift out of sync with the Stopwatch-driven animation. Which leads to a second question: it appears that a Stopwatch - while highly granular and accurate for short durations - runs slightly fast. On my laptop, a Stopwatch run for exactly 24 hours (as measured by the computer's system time and a real stopwatch) shows an elapsed time of 24 hours plus about 5 seconds (not milliseconds). Is this a known problem with Stopwatch? (A related question would be "am I crazy?", but you can try it for yourself.) Given its usage as a diagnostics tool, I can see where a discrepancy like this would only show up when measuring long durations, for which most people would use something other than a Stopwatch. If I'm really lucky, then both Stopwatch and audio playback are driven by the same underlying mechanism, and thus will stay in sync with each other for days on end. Any chance this is true?

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  • ARM Assembly - Converting Endianness

    - by SoulBeaver
    Hello people! This is currently a homework project that me and my teammate are stuck on. We haven't been given much of an introduction into Assembly, and this is supposed to be our first homework exercise. The task is to create a program that converts 0xAABBCCDD into 0xDDCCBBAA. I'm not looking for an answer, as that would defeat the purpose, but we are getting severely frustrated over the difficulty of this stupid thing. We think we have a good start in creating a viable solution, but we just cannot come up with the rest of the program. First, we mask every single tupel (aa), (bb), (cc), (dd) into a different register: LDR R0, LittleEndian // 0xAABBCCDD AND R1, R0, #0xFF000000 // 0xAA AND R2, R0, #0x00FF0000 // 0xBB AND R3, R0, #0x0000FF00 // 0xCC AND R4, R0, #0x000000FF // 0xDD Then we try to re-align them into the R0 register, but hell if we could come up with a good solution... Our best effort came from: ORR R0, R1, LSL #24 ORR R0, R2, LSL #8 ORR R0, R3, LSR #8 ORR R0, R4, LSR #24 which produced 0xBBBBCCDD for some odd reason; we really don't know. Any hints would be greatly appreciated. Again, we are asking for help, but not for a solution. Cheers!

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  • Problems sorting by date

    - by Nathan
    I'm attempting to only display data added to my database 24 hours ago or less. However, for some reason, the code I've written isn't working, and both entries in my database, one from 1 hour ago, one from 2 days ago, show up. Is there something wrong with my equation? Thanks! public void UpdateValues() { double TotalCost = 0; double TotalEarned = 0; double TotalProfit = 0; double TotalHST = 0; for (int i = 0; i <= Program.TransactionList.Count - 1; i++) { DateTime Today = DateTime.Now; DateTime Jan2013 = DateTime.Parse("01-01-2013"); //Hours since Jan12013 int TodayHoursSince2013 = Convert.ToInt32(Math.Round(Today.Subtract(Jan2013).TotalHours)); //7 int ItemHoursSince2013 = Program.TransactionList[i].HoursSince2013; //Equals 7176, and 7130 if (ItemHoursSince2013 - TodayHoursSince2013 <= 24) { TotalCost += Program.TransactionList[i].TotalCost; TotalEarned += Program.TransactionList[i].TotalEarned; TotalProfit += Program.TransactionList[i].TotalEarned - Program.TransactionList[i].TotalCost; TotalHST += Program.TransactionList[i].TotalHST; } } label6.Text = "$" + String.Format("{0:0.00}", TotalCost); label7.Text = "$" + String.Format("{0:0.00}", TotalEarned); label8.Text = "$" + String.Format("{0:0.00}", TotalProfit); label10.Text = "$" + String.Format("{0:0.00}", TotalHST); }

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  • Textures in Opengl ES 2 not working properly

    - by Adl
    Hi! I'm working with Opengl ES 2 on iphone and right now I am trying to get my textures working on my objects. I'm using .obj files and all the data in them are correct. I have written a parser myself to retrieve all data, I convert it to static arrays in C. I discard the material properties for now, only getting the image path from the .mtl files manually. I have an object with 336 triangles, making this non-trivial to observe, with appertaining vertices, vertex faces and texture coordinates (u,v). Passing all data into the shaders, the resulting image is this: http://img530.imageshack.us/img530/9637/pic1io.png http://img404.imageshack.us/img404/7358/pic2pg.png But it should look like this (Displaying it in an object viewer). Please ignore the material properties. http://img16.imageshack.us/img16/1401/pic3cq.png Using this image as a texture: http://img217.imageshack.us/img217/1300/shirtdiffuse.png I'm thinking it might have to do with texture coordinate faces ? It is defined in my .obj file, and I'm not using them at all. In books and tutorials I have not found anything concerning this. Regards Niclas

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  • Matplotlib autodatelocator custom date formatting?

    - by jawonlee
    I'm using Matplotlib to dynamically generate .png charts from a database. The user may set as the x-axis any given range of datetimes, and I need to account for all of it. While Matplotlib has the dates.AutoDateLocator(), I want the datetime format printed on the chart to be context-specific - e.g. if the user is charting from 3 p.m. to 5 p.m., the year/month/day information doesn't need to be displayed. Right now, I'm manually creating Locator and Formatter objects thusly: def get_ticks(start, end): from datetime import timedelta as td delta = end - start if delta <= td(minutes=10): loc = mdates.MinuteLocator() fmt = mdates.DateFormatter('%I:%M %p') elif delta <= td(minutes=30): loc = mdates.MinuteLocator(byminute=range(0,60,5)) fmt = mdates.DateFormatter('%I:%M %p') elif delta <= td(hours=1): loc = mdates.MinuteLocator(byminute=range(0,60,15)) fmt = mdates.DateFormatter('%I:%M %p') elif delta <= td(hours=6): loc = mdates.HourLocator() fmt = mdates.DateFormatter('%I:%M %p') elif delta <= td(days=1): loc = mdates.HourLocator(byhour=range(0,24,3)) fmt = mdates.DateFormatter('%I:%M %p') elif delta <= td(days=3): loc = mdates.HourLocator(byhour=range(0,24,6)) fmt = mdates.DateFormatter('%I:%M %p') elif delta <= td(weeks=2): loc = mdates.DayLocator() fmt = mdates.DateFormatter('%b %d') elif delta <= td(weeks=12): loc = mdates.WeekdayLocator() fmt = mdates.DateFormatter('%b %d') elif delta <= td(weeks=52): loc = mdates.MonthLocator() fmt = mdates.DateFormatter('%b') else: loc = mdates.MonthLocator(interval=3) fmt = mdates.DateFormatter('%b %Y') return loc,fmt Is there a better way of doing this?

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  • Pygame Sprite/Font rendering issues

    - by Grimless
    Hey guys. Here's my problem: I have a game class that maintains a HUD overlay that has a bunch of elements, including header and footer background sprites. Everything was working fine until I added a 1024x128 footer sprite. Now two of my text labels will not render, despite the fact that they DO exist in my Group and self.elements array. Is there something I'm missing? When I take out the footerHUDImage line, all of the labels render correctly and everything works fine. When I add the footerHUDImage, two of the labels (the first two) no longer render and the third only sometimes renders. HELP PLEASE! Here is the code: class AoWHUD (object): def __init__(self, screen, delegate, dataSource): self.delegate = delegate self.dataSource = dataSource self.elements = [] headerHudImage = KJRImage("HUDBackground.png") self.elements.append(headerHudImage) headerHudImage.userInteractionEnabled = True footerHUDImage = KJRImage("ControlsBackground.png") self.elements.append(footerHUDImage) footerHUDImage.rect.bottom = screen.get_rect().height footerHUDImage.userInteractionEnabled = True lumberMessage = "Lumber: " + str(self.dataSource.lumber) lumberLabel = KJRLabel(lumberMessage, size = 48, color = (240, 200, 10)) lumberLabel.rect.topleft = (_kSpacingMultiple * 0, 0) self.elements.append(lumberLabel) stoneMessage = "Stone: " + str(self.dataSource.stone) stoneLabel = KJRLabel(stoneMessage, size = 48, color = (240, 200, 10)) stoneLabel.rect.topleft = (_kSpacingMultiple * 1, 0) self.elements.append(stoneLabel) metalMessage = "Metal: " + str(self.dataSource.metal) metalLabel = KJRLabel(metalMessage, size = 48, color = (240, 200, 10)) metalLabel.rect.topleft = (_kSpacingMultiple * 2, 0) self.elements.append(metalLabel) foodMessage = "Food: " + str(len(self.dataSource.units)) + "/" + str(self.dataSource.food) foodLabel = KJRLabel(foodMessage, size = 48, color = (240, 200, 10)) foodLabel.rect.topleft = (_kSpacingMultiple * 3, 0) self.elements.append(foodLabel) self.selectionSprites = {32 : pygame.image.load("Selected32.png").convert_alpha(), 64 : pygame.image.load("Selected64.png")} self._sprites_ = pygame.sprite.Group() for e in self.elements: self._sprites_.add(e) print self.elements def draw(self, screen): if self.dataSource.resourcesChanged: lumberMessage = "Lumber: " + str(self.dataSource.lumber) stoneMessage = "Stone: " + str(self.dataSource.stone) metalMessage = "Metal: " + str(self.dataSource.metal) foodMessage = "Food: " + str(len(self.dataSource.units)) + "/" + str(self.dataSource.food) self.elements[2].setText(lumberMessage) self.elements[2].rect.topleft = (_kSpacingMultiple * 0, 0) self.elements[3].setText(stoneMessage) self.elements[3].rect.topleft = (_kSpacingMultiple * 1, 0) self.elements[4].setText(metalMessage) self.elements[4].rect.topleft = (_kSpacingMultiple * 2, 0) self.elements[5].setText(foodMessage) self.elements[5].rect.topleft = (_kSpacingMultiple * 3, 0) self.dataSource.resourcesChanged = False self._sprites_.draw(screen) if self.delegate.selectedUnit: theSelectionSprite = self.selectionSprites[self.delegate.selectedUnit.rect.width] screen.blit(theSelectionSprite, self.delegate.selectedUnit.rect)

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  • Problems with my HTML/CSS

    - by Michael
    Note below is my CSS. This is a three column website. my main content is in the center. The problems that I am having is that my main content does not adjust correctly to IE. It is fine in FF but not in IE. .columns3headers2 #mainContent1 { margin: 0 22% 0 24%; width: 570px; background-color: #DDDDDD; height: 370px; padding: 0, 10, 0, 0; border: groove } .columns3headers2 #mainContent2 { margin: 0 22% 0 24%; width: 570px; background-color: #DDDDDD; height: 190px; border: groove } I do not have much in my main content. <div id="mainContent1"> <h1> Main Content </h1> <div id="cround"> <h3>Absolute Value</h3> <ul> <li>Test 1</li> <li>Test 2</li> <li>Test 3</li> <li>test 4</li> </ul> </p> </div>

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  • django simple approach to multi-field search

    - by Scott Willman
    I have a simple address book app that I want to make searchable. The model would look something like: class Address(models.Model): address1 = models.CharField("Address Line 1", max_length=128) address2 = models.CharField("Address Line 2", max_length=128) city = models.CharField("City", max_length=128) state = models.CharField("State", max_length=24) zipCode = models.CharField("Zip Code", max_length=24) def __unicode__(self): return "%s %s, %s, %s, %s" % (self.address1, self.address2, self.city, self.state, self.zipCode) class Entry(models.Model): name = models.CharField("Official School Name", max_length=128) createdBy = models.ForeignKey(User) address = models.ForeignKey(Address, unique=True) def __unicode__(self): return "%s - %s, %s" % (self.name, self.address.city, self.address.state) I want the searching to be fairly loose, like: Bank of America Los Angeles 91345. It seems like I want a field that contains all of those elements into one that I can search, but that also seems redundant. I was hoping I could add a method to the Entry model like this: def _getSearchText(self): return "%s %s %s" % (self.name, self.address, self.mascot) searchText = property(_getSearchText) ...and search that as a field, but I suppose that's wishful thinking... How should I approach this using basic Django and SqLite (this is a learning exercise). Thank you!!

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  • Have you had DLL's fail after upgrading to 64 bit server?

    - by quakkels
    Hey All, I'm wondering if anyone else has experienced failed DLL's after upgrading their servers. My company is in the process of upgrading our code and server's after ten years of using classic ASP. We've set up our new server running Windows 2008 and IIS 7. Our classic ASP code and our new asp.net mvc code work pretty well. Our problems started happening when we began moving our old websites to the new server. When trying to load the page on the actual server machine's browser, we initially got a 500 error. If we refreshed the page then some of the page would load but then display an error: Server object error 'ASP 0177 : 800401f3' Server.CreateObject Failed /folder/scriptname.asp, line 24 800401f3 btw: On remote machines we would just get 500 errors. Line 24 is the first executable code in the script: '23 lines of comments set A0SQL_DATA = server.createobject("olddllname.Data") 'the rest of the script That specific line is trying to use a ten year old DLL to create a server object. I don't think the server configuration is a problem because I'm able to create "adodb.recordset" server objects without any problems. Is there an issue when running correctly registered old DLL's on 64 bit systems? Is there a way to get old DLL's working on 64 bit systems?

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  • Issue while saving image using savefiledialog

    - by user1097772
    I'm using savefiledialog to save an image. Canvas is picturebox and the loaded image is bitmap. When I try to save it the file is created but somehow corrupted. Cause when I try againt load the image or show in different viewer it doesn't work - I mean the saved file is corrupted. There is an method for saving image. private void saveFileDialog1_FileOk(object sender, CancelEventArgs e) { System.IO.FileStream fs = (System.IO.FileStream)saveFileDialog1.OpenFile(); try { switch (saveFileDialog1.FilterIndex) { case 1: canvas.Image.Save(saveFileDialog1.FileName, System.Drawing.Imaging.ImageFormat.Bmp); break; case 2: canvas.Image.Save(saveFileDialog1.FileName, System.Drawing.Imaging.ImageFormat.Jpeg); break; case 3: canvas.Image.Save(saveFileDialog1.FileName, System.Drawing.Imaging.ImageFormat.Png); break; case 4: canvas.Image.Save(saveFileDialog1.FileName, System.Drawing.Imaging.ImageFormat.Tiff); break; } } catch (Exception ex) { System.Console.WriteLine("Exception " + ex); } I should also mention the property Filter. saveFileDialog1.Filter has value: bmp (*.bmp)|*.bmp|jpeg (*.jpeg)|*.jpeg|png (*.png)|*.png|tiff (*.tiff)|*.tiff

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  • MVC3 custom validation attribute for an "at least one is required" situation

    - by Pricey
    Hi I have found this answer already: MVC3 Validation - Require One From Group Which is fairly specific to the checking of group names and uses reflection. My example is probably a bit simpler and I was just wondering if there was a simpler way to do it. I have the below: public class TimeInMinutesViewModel { private const short MINUTES_OR_SECONDS_MULTIPLIER = 60; //public string Label { get; set; } [Range(0,24, ErrorMessage = "Hours should be from 0 to 24")] public short Hours { get; set; } [Range(0,59, ErrorMessage = "Minutes should be from 0 to 59")] public short Minutes { get; set; } /// <summary> /// /// </summary> /// <returns></returns> public short TimeInMinutes() { // total minutes should not be negative if (Hours <= 0 && Minutes <= 0) { return 0; } // multiplier operater treats the right hand side as an int not a short int // so I am casting the result to a short even though both properties are already short int return (short)((Hours * MINUTES_OR_SECONDS_MULTIPLIER) + (Minutes * MINUTES_OR_SECONDS_MULTIPLIER)); } } I want to add a validation attribute either to the Hours & Minutes properties or the class itself.. and the idea is to just make sure at least 1 of these properties (Hours OR minutes) has a value, server and client side validation using a custom validation attribute. Does anyone have an example of this please? Thanks

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  • how do I call a javacript function every 60 seconds?

    - by William
    So I'm trying to work on a Canvas demo, and I want this square to move from one side to the other, but I can't figure out how to call javascript in a way that repeats every 60 seconds. Here's what I got so far: <!DOCTYPE html> <html lang="en"> <head> <title>Canvas test</title> <meta charset="utf-8" /> <link href="/bms/style.css" rel="stylesheet" /> <style> body { text-align: center; background-color: #000000;} canvas{ background-color: #ffffff;} </style> <script type="text/javascript"> var x = 50; var y = 250; function update(){ draw(); x = x + 5; } function draw(){ var canvas = document.getElementById('screen1'); if (canvas.getContext){ var ctx = canvas.getContext('2d'); ctx.fillStyle = 'rgb(236,138,68)'; ctx.fillRect(x,y,24,24); } } </script> </head> <body onLoad="setTimeout(update(), 0);"> <canvas id="screen1" width="500" height="500"></canvas> </body> </html>

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  • Jquery UI Datepicker disabling wrong days

    - by Nazariy
    I have run in to issue that days that have to be disabled are shifted to the next day. The idea is that day that does not exist in our booking object or have a value less than 1 should be disabled on calendar. here is simplified version of my script and demonstration on jsfiddle: var bookings = { "2012-09-01": 24, "2012-09-03": 31, "2012-09-05": 27, "2012-09-06": 9, "2012-09-07": 18, "2012-09-08": 0, "2012-09-10": 20, "2012-09-12": 19, "2012-09-13": 0, "2012-09-14": 9, "2012-09-15": 24, "2012-09-17": 19, "2012-09-19": 28, "2012-09-20": 15, "2012-09-21": 12, "2012-09-22": 25, "2012-09-24": 19, "2012-09-26": 0, "2012-09-27": 0, "2012-09-28": 0, "2012-09-29": 0 }; function MyEvent(date) { bookings = bookings || {}; this.date = date.toISOString().substr(0, 10); this.display = (typeof bookings[this.date] == 'number' && bookings[this.date] > 0); return this; } MyEvent.prototype.toArray = function () { return [this.display, null, null]; }; $(function () { $('#eventCalendar').datepicker({ dateFormat: "yy-mm-dd", firstDay: 1, defaultDate: "2012-09-24", beforeShowDay: function (date) { return new MyEvent(date).toArray(); } } ); }); Can some one suggest me what am I doing wrong or is it a bug?

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  • JAVA Procedure Error

    - by Sam....
    java.sql.SQLException: [Microsoft][SQLServer 2000 Driver for JDBC][SQLServer]Procedure 'STP_Insert_tblReceipt' expects parameter '@CPVFlag', which was not supplied. I m getting error at This Point when trying to call procedure... Everything is perfect ,,,Count of Question marks are similar to parameter provided cs = conn.prepareCall("{call STP_Insert_tblReceipt(?,?,?, ?,?,?, ?,?,?, ?,?,?, ?,?,?, ?,?,?, ?,?,?, ?,?,?, ?,?,?)}"); // cs = conn.prepareCall("{call STP_Receipt_Form_Insertion_Trial(?,?,?, ?,?,?, ?,?,?, ?,?,?, ?)}"); cs.setLong(1, Long.parseLong(txtMobileNo.getText())); cs.setString(2, String.valueOf(cboDistributor.getSelectedItem())); cs.setLong(3, Long.parseLong(txtBoxNo.getText())); cs.setInt(4, Integer.parseInt(txtFileNo.getText())); cs.setString(5, pickUp_date); cs.setString(6, rec_date); cs.setString(7, String.valueOf(cmbCtrlNo.getSelectedItem())); cs.setString(8, UserName); cs.setString(9, rec_date); cs.setString(10, RegionLocation); cs.setString(11, txtRemark.getText().trim()); cs.setString(12, txtSimNo.getText().trim()); cs.setInt(13, 2); cs.setString(14, String.valueOf(cmbAryanRegion.getSelectedItem())); cs.setString(15, String.valueOf(cboPickUpType.getSelectedItem())); cs.setString(16, String.valueOf(txtCafNo.getText())); cs.setString(17, distributorId); //cs.setString(18, circleName); cs.setString(18, cboCircle.getSelectedItem().toString()); cs.registerOutParameter(19, java.sql.Types.INTEGER); cs.setString(20, auditorName); cs.setString(21, retailerName); cs.setString(22, retailerCode); cs.setInt(23, mappedFlag); //cs.setString(24, distCode); cs.setString(24, cboDistCode.getSelectedItem().toString()); //cs.setString(25, zoneName); cs.setString(25, cboZone.getSelectedItem().toString()); cs.setString(26, comment); **cs.setInt(27, 1);** **this is for CPV Flag** After this cs.execute();

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  • alternatyve in php (from java)

    - by Valdas
    I have some problem have class in java. But now need have in php. it's possible rewrite? Code: public class RealityStream { public RealityStream(byte abyte0[]) { m_dstream = null; m_dstream = new DataInputStream(new ByteArrayInputStream(abyte0)); } public int available() throws IOException { return m_dstream.available(); } public float readFloat() throws IOException { byte byte0 = m_dstream.readByte(); byte byte1 = m_dstream.readByte(); byte byte2 = m_dstream.readByte(); byte byte3 = m_dstream.readByte(); int i = (byte3 & 0xff) << 24 | (byte2 & 0xff) << 16 | (byte1 & 0xff) << 8 | byte0 & 0xff; return Float.intBitsToFloat(i); } public int readInt() throws IOException { byte byte0 = m_dstream.readByte(); byte byte1 = m_dstream.readByte(); byte byte2 = m_dstream.readByte(); byte byte3 = m_dstream.readByte(); return (byte3 & 0xff) << 24 | (byte2 & 0xff) << 16 | (byte1 & 0xff) << 8 | byte0 & 0xff; } public int readShort() throws IOException { byte byte0 = m_dstream.readByte(); byte byte1 = m_dstream.readByte(); return byte1 << 8 | byte0 & 0xff; } public int readUnsignedChar() throws IOException { return m_dstream.readUnsignedByte(); } private DataInputStream m_dstream; } very need. very thaks.

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  • CSS3 background-origin property does work in firefox?

    - by hh54188
    I want use CSS3 property to make a complicated background image which with corner shadow and so on.Including background image,left border image,right border image.So,for the <div class="outer"></div>I write the CSS below: .outer { background:url("title_main.png"); background-repeat:repeat-x; background-clip: content; background-origin:content; -moz-background-clip: content; -moz-background-origin: content; -webkit-background-clip: content; -webkit-background-origin:content; -webkit-border-image:url("title_border.png") 0 15 0 15 stretch; -moz-border-image: url("title_border.png") 0 15 0 15 stretch; border-image:url("fancy_title.png") 0 15 0 15 stretch; border-width:0 15px ; width:80px; height:32px; } In chrome browser it work well like: But the firefox doesn't like this: Why would this happened?How can I fix this?Make the firefox effect like the chrome?

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