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  • Official and unofficial apps in the iOS, WP7, and Android marketplaces

    - by Bil Simser
    The last few months have seen people complaining about the lack of "official" apps in the Windows Phone marketplace. In fact a couple of months ago I wrote about this very thing here and if we really needed these official apps or could get by with third-party solutions. Recently a list of "Top 100 Mobile Apps" crossed my desk and it was curious. 40 iPhone apps, 40 Android apps, 10 WP7 apps, and 10 BlackBerry apps. Really? 10 for WP7? So I wondered if the media was just playing this up and maybe continuing to do what I think most vendors are doing which is treating Windows Phone as the red-headed step-child you keep in the basement while all along there's nothing wrong with them. I put together the list and went digging to see how many of the top 40 iOS and Android apps were also on the Windows Phone platform (sorry BlackBerry, you should just shut your doors right now). Here's the results. Note, these are all *free* apps. There might be other pay apps that have official representation across all mobile devices, I just chose to hunt these ones down because I'm cheap. In the top 40, I easily plucked out 20 that had official apps on all three platforms. These were: Amazon Mobile, ESPN Score Centre, Evernote, Facebook, Foursquare, Google Search, IMDB, Kindle, Shazam, Skype (yes, I know, in beta on WP7), SlackerRadio, The Weather Channel, TripIt, Twitter, Yelp, Flixster, Netflix, TuneIn Radio, Dictionary.com, Angry Birds, and Groupon. Hey, that's pretty good IMHO. 20 or so apps, all free, and all fully functional and supported (and in some cases, even better looking on the Windows Phone platform than the other platforms). A dozen or so more apps had official apps on some platforms but not all, so yes, there are gaps here. Here's a rundown of the hangers-on: Adobe Photoshop Express This looks great on the iOS platform and there's even an official version on droid. Hope Adobe brings this to WP7. There are other photo editing programs though if you go looking (maybe we can get Paint.NET to be ported to the phone?) BBC News A few apps offer news feeds but nothing official on the Windows Phone. The feeds are good but without video this app needs some WP7 love. Dropbox Again Windows Phone looses out here with no official app. There are a few third party ones that will help you along and offer most of the functionality that you need but no integration that an official app might bring. Epicurious Droid seems to be the trailer here as there are apps for it but nothing official (from what I can tell). Both iOS and WP7 have them. Flipboard It's sad with Flipboard as it's such a great newsreader. The only offiical app is for iOS but frankly the iPhone version looks horrible so without a tablet the experience here isn't that hot. Maybe with WP8. Currently there's nothing even remotely similar to this on the other platforms. Google+ Is anyone still using this? No official app for WP7 but some clones. Apparently there's no API so people are just screen scraping. Ugh. Mint.com This app has all kinds of buzz and a lot of votes on the application requests site. Official apps for iOS and droid. No WP7 love (yet). TED Quite a few TED apps on WP7 but nothing official. I think the third party ones suffice and some are pretty nice looking, taking advantage of the Metro interface and making for a good show. WebMD There's a third party app on WP7 here but nothing official. It seems to contain all the same information and functionality the official apps do so not sure if an official one is needed but its here for inclusion. The other apps in the top 40 were either very specific to the platform (for example all three of them have a "Find my Phone" app). There are others that are missing out on the WP7 platform like ooVoo, Words With Friends, and some of the Google apps (Google Voice for example). Since you can integrate your GMail account right into the Windows Phone (via linked inboxes) I'm not sure if there's a need for an official GMail app here. Looking at the numbers Windows Phone still gets the worst of the deal here with half a dozen highly popular "offical" apps that exist on the other mobile platforms and in some cases, nothing even remotely similar to the official app to compare. This doesn't include things like Instagram, PInterest, and others (don't get me started on those). Still, with over 20+ highly popular free apps all represented on all three mobile platforms I don't think it's a bad place to be in. The Windows Phone platform could get a little more love from the vendors missing here, or at least open up your APIs so the third party crowd can step in and take up the slack. P.S. these are just my observations and I might have got a few items wrong. Feel free to chime in with missing or incorrect information. I am after all human. Well, most of me is.

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  • The JavaOne 2012 Sunday Technical Keynote

    - by Janice J. Heiss
    At the JavaOne 2012 Sunday Technical Keynote, held at the Masonic Auditorium, Mark Reinhold, Chief Architect, Java Platform Group, stated that they were going to do things a bit differently--"rather than 20 minutes of SE, and 20 minutes of FX, and 20 minutes of EE, we're going to mix it up a little," he said. "For much of it, we're going to be showing a single application, to show off some of the great work that's been done in the last year, and how Java can scale well--from the cloud all the way down to some very small embedded devices, and how JavaFX scales right along with it."Richard Bair and Jasper Potts from the JavaFX team demonstrated a JavaOne schedule builder application with impressive navigation, animation, pop-overs, and transitions. They noted that the application runs seamlessly on either Windows or Macs, running Java 7. They then ran the same application on an Ubuntu Linux machine--"it just works," said Blair.The JavaFX duo next put the recently released JavaFX Scene Builder through its paces -- dragging and dropping various image assets to build the application's UI, then fine tuning a CSS file for the finished look and feel. Among many other new features, in the past six months, JavaFX has released support for H.264 and HTTP live streaming, "so you can get all the real media playing inside your JavaFX application," said Bair. And in their developer preview builds of JavaFX 8, they've now split the rendering thread from the UI thread, to better take advantage of multi-core architectures.Next, Brian Goetz, Java Language Architect, explored language and library features planned for Java SE 8, including Lambda expressions and better parallel libraries. These feature changes both simplify code and free-up libraries to more effectively use parallelism. "It's currently still a lot of work to convert an application from serial to parallel," noted Goetz.Reinhold had previously boasted of Java scaling down to "small embedded devices," so Blair and Potts next ran their schedule builder application on a small embedded PandaBoard system with an OMAP4 chip set. Connected to a touch screen, the embedded board ran the same JavaFX application previously seen on the desktop systems, but now running on Java SE Embedded. (The systems can be seen and tried at four of the nearby JavaOne hotels.) Bob Vandette, Java Embedded Architect, then displayed a $25 Rasberry Pi ARM-based system running Java SE Embedded, noting the even greater need for the platform independence of Java in such highly varied embedded processor spaces. Reinhold and Vandetta discussed Project Jigsaw, the planned modularization of the Java SE platform, and its deferral from the Java 8 release to Java 9. Reinhold demonstrated the promise of Jigsaw by running a modularized demo version of the earlier schedule builder application on the resource constrained Rasberry Pi system--although the demo gods were not smiling down, and the application ultimately crashed.Reinhold urged developers to become involved in the Java 8 development process--getting the weekly builds, trying out their current code, and trying out the new features:http://openjdk.java.net/projects/jdk8http://openjdk.java.net/projects/jdk8/spechttp://jdk8.java.netFrom there, Arun Gupta explored Java EE. The primary themes of Java EE 7, Gupta stated, will be greater productivity, and HTML 5 functionality (WebSocket, JSON, and HTML 5 forms). Part of the planned productivity increase of the release will come from a reduction in writing boilerplate code--through the widespread use of dependency injection in the platform, along with default data sources and default connection factories. Gupta noted the inclusion of JAX-RS in the web profile, the changes and improvements found in JMS 2.0, as well as enhancements to Java EE 7 in terms of JPA 2.1 and EJB 3.2. GlassFish 4 is the reference implementation of Java EE 7, and currently includes WebSocket, JSON, JAX-RS 2.0, JMS 2.0, and more. The final release is targeted for Q2, 2013. Looking forward to Java EE 8, Gupta explored how the platform will provide multi-tenancy for applications, modularity based on Jigsaw, and cloud architecture. Meanwhile, Project Avatar is the group's incubator project for designing an end-to-end framework for building HTML 5 applications. Santiago Pericas-Geertsen joined Gupta to demonstrate their "Angry Bids" auction/live-bid/chat application using many of the enhancements of Java EE 7, along with an Avatar HTML 5 infrastructure, and running on the GlassFish reference implementation.Finally, Gupta covered Project Easel, an advanced tooling capability in NetBeans for HTML5. John Ceccarelli, NetBeans Engineering Director, joined Gupta to demonstrate creating an HTML 5 project from within NetBeans--formatting the project for both desktop and smartphone implementations. Ceccarelli noted that NetBeans 7.3 beta will be released later this week, and will include support for creating such HTML 5 project types. Gupta directed conference attendees to: http://glassfish.org/javaone2012 for everything about Java EE and GlassFish at JavaOne 2012.

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  • Ok it has been pointed out to me

    - by Ratman21
    That it seems my blog is more of poor me or pity me or I deserve a job blog.   Hmmm I wont say, I have not wined here as I have used this blog to vent my frustration on the whole out of work thing (lack of money, self worth, family issues and the never end bills coming my way) but, it was also me trying to reach to others in the same boat as well as advertising, hay I am out here, employers.   It was also said, that I don’t have any thing listed here on me, like a cover letter or resume. Well there is but, it was so many months and post ago. Also what I had posted is not current. So here is my most current cover and resume.   Scott L Newman 45219 Dutton Way Callahan, Fl. 32011 To Whom It May Concern: I am really interested in the IT vacancie that you have listed for your company. Maybe I don’t have all the qualifications you want (hold on don’t hit delete yet) yet! But maybe I do, as I have over 20 + years experience in "IT” RIGHT NOW.   Read the rest of my cover and my resume. You will see what my “IT” skills are and it will Show that I can to this work! I can bring to your company along with my, can do attitude, a broad range of skills, including: Certified CompTIA A+, Security+  and Network+ Technician §         2.5 years (NOC) Network experience on large Cisco based Wan – UK to Austria §         20 years experience MIS/DP – Yes I can do IBM mainframes and Tandem  non-stops too §         18 years experience as technical Help Desk support – panicking users, no problem §         18 years experience with PC/Server based system, intranet and internet systems §         10+ years experienced on: Microsoft Office, Windows XP and Data Network Fundamentals (YES I do windows) §         Strong trouble shooting skills for software, hard ware and circuit issues (and I can tell you what kind of horrors I had to face on all of them). §         Very experienced on working with customers on problems – again panicking users, no problem §         Working experience with Remote Access (VPN/SecurID) – I didn’t just study them I worked on/with them §         Skilled in getting info for and creating documentation for Operation procedures (I don’t just wait for them to give it to me I go out and get it. Waiting for info on working applications is, well dumb) Multiple software languages (Hey I have done some programming) And much more experiences in “IT” (Mortgage, stocks and financial information systems experience and have worked “IT” in a hospital) Can multitask, also have ability to adapt to change and learn quickly. (once was put in charge of a system that I had not worked with for over two years. Talk about having to relearn and adapt to changes but, I did it.) I would welcome the opportunity to further discuss this position with you. If you have questions or would like to schedule an interview, please contact me by phone at 904-879-4880 or on my cell 352-356-0945 or by e-mail at [email protected] or leave a message on my web site (http://beingscottnewman.webs.com/). I have enclosed/attached my resume for your review and I look forward to hearing from you.   Thank you for taking a moment to consider my cover letter and resume. I appreciate how busy you are. Sincerely, Scott L. Newman    Scott L. Newman 45219 Dutton Way, Callahan, FL 32011? H (904)879-4880 C (352)356-0945 ? [email protected] Web - http://beingscottnewman.webs.com/                                                       ______                                                                                       OBJECTIVE To obtain a Network Operation or Helpdesk position.     PROFILE Information Technology Professional with 20+ years of experience. Volunteer website creator and back-up sound technician at True Faith Christian Fellowship. CompTIA A+, Network+ and Security+ Certified.   TECHNICAL AND PROFESSIONAL SKILLS   §         Technical Support §         Frame Relay §         Microsoft Office Suite §         Inventory Management §         ISDN §         Windows NT/98/XP §         Client/Vendor Relations §         CICS §         Cisco Routers/Switches §         Networking/Administration §         RPG §         Helpdesk §         Website Design/Dev./Management §         Assembler §         Visio §         Programming §         COBOL IV §               EDUCATION ? New HorizonsComputerLearningCenter, Jacksonville, Florida – CompTIA A+, Security+ and Network+ Certified.             Currently working on CCNA Certification ?MottCommunity College, Flint, Michigan – Associates Degree - Data Processing and General Education ? Currently studying Japanese     PROFESSIONAL             TrueFaithChristianFellowshipChurch – Callahan, FL, October 2009 – Present Web site Tech ·        Web site Creator/tech, back up song leader and back up sound technician. Note church web site is (http://ambassadorsforjesuschrist.webs.com/) U.S. Census (temp employee) Feb. 23 to March 8, 2010 ·        Enumerator for NassauCounty   ThomasCreekBaptistChurch – Callahan, FL,     June 2008 – September 2009 Churchsound and video technician      ·        sound and video technician           Fidelity National Information Services ? Jacksonville, FL ? February 01, 2005 to October 28, 2008 Client Server Dev/Analyst I ·        Monitored Multiple Debit Card sites, Check Authorization customers and the Card Auth system (AuthNet) for problems with the sites, connections, servers (on our LAN) and/or applications ·        Night (NOC) Network operator for a large Wide Area Network (WAN) ·        Monitored Multiple Check Authorization customers for problems with circuits, routers and applications ·        Resolved circuit and/or router issues or assist circuit carrier in resolving issue ·        Resolved application problems or assist application support in resolution ·        Liaison between customer and application support ·        Maintained and updated the NetOps Operation procedures Guide ·        Kept the listing of equipment on the raised floor updated ·        Involved in the training of all Night Check and Card server operation operators ·        FNIS acquired Certegy in 2005. Was one of 3 kept on.   Certegy ? St.Pete, FL ? August 31, 2003 to February 1, 2005 Senior NetOps Operator(FNIS acquired Certegy in 2005 all of above jobs/skills were same as listed in FNIS) ·        Converting Documentation to Adobe format ·        Sole trainer of day/night shift System Management Center operators (SMC) ·        Equifax spun off Card/Check Dept. as Certegy. Certegy terminated contract with EDS. One of six in the whole IT dept that was kept on.   EDS  (Certegy Account) ? St.Pete, FL ? July 1, 1999 to August 31, 2003 Senior NetOps Operator ·        Equifax outsourced the NetOps dept. to EDS in 1999. ·        Same job skills as listed above for FNIS.   Equifax ? St.Pete&Tampa, FL ? January 1, 1991 to July 1, 1999 NetOps/Tandem Operator ·        All of the above for FNIS, except for circuit and router issues ·        Operated, monitored and trouble shot Tandem mainframe and servers on LAN ·        Supported in the operation of the Print, Tape and Microfiche rooms ·        Equifax acquired TelaCredit in 1991.   TelaCredit ? Tampa, FL ? June 28, 1989 to January 1, 1991 Tandem Operator ·        Operated and monitored Tandem Non-stop systems for Card and Check Auths ·        Operated multiple high-speed Laser printers and Microfiche printers ·        Mounted, filed and maintained 18 reel-to-reel mainframe tape drives, cartridges tape drives and tape library.

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  • Secretara si seful

    - by interesante
    Un bancher discuta cu prietenul sau:- Iti inchipui, m-am indragostit de secretara mea!Ea are 20 de ani, eu 65! Ce crezi, sansele mele vor creste daca ii voi spune ca am 50?- Sansele tale vor creste daca ii vei spune ca ai 80!Vezi si alte chestii haioase pe profilul meu de pe acest siteProprietarul unu hotel era nelamurit la calcularea unei facturi. Se decide sa-si intrebe secretara.- Asa-i ca ai terminat Politehnica?- Da, ii raspunde secretara.- Bun, atunci spune-mi, daca ai avea 20.000 de dolari din care ai scadea 14%, cu ce ai mai ramane?- Cu nimic in afara de cercei!

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  • The Joy Of Hex

    - by Jim Giercyk
    While working on a mainframe integration project, it occurred to me that some basic computer concepts are slipping into obscurity. For example, just about anyone can tell you that a 64-bit processor is faster than a 32-bit processer. A grade school child could tell you that a computer “speaks” in ‘1’s and ‘0’s. Some people can even tell you that there are 8 bits in a byte. However, I have found that even the most seasoned developers often can’t explain the theory behind those statements. That is not a knock on programmers; in the age of IntelliSense, what reason do we have to work with data at the bit level? Many computer theory classes treat bit-level programming as a thing of the past, no longer necessary now that storage space is plentiful. The trouble with that mindset is that the world is full of legacy systems that run programs written in the 1970’s.  Today our jobs require us to extract data from those systems, regardless of the format, and that often involves low-level programming. Because it seems knowledge of the low-level concepts is waning in recent times, I thought a review would be in order.       CHARACTER: See Spot Run HEX: 53 65 65 20 53 70 6F 74 20 52 75 6E DECIMAL: 83 101 101 32 83 112 111 116 32 82 117 110 BINARY: 01010011 01100101 01100101 00100000 01010011 01110000 01101111 01110100 00100000 01010010 01110101 01101110 In this example, I have broken down the words “See Spot Run” to a level computers can understand – machine language.     CHARACTER:  The character level is what is rendered by the computer.  A “Character Set” or “Code Page” contains 256 characters, both printable and unprintable.  Each character represents 1 BYTE of data.  For example, the character string “See Spot Run” is 12 Bytes long, exclusive of the quotation marks.  Remember, a SPACE is an unprintable character, but it still requires a byte.  In the example I have used the default Windows character set, ASCII, which you can see here:  http://www.asciitable.com/ HEX:  Hex is short for hexadecimal, or Base 16.  Humans are comfortable thinking in base ten, perhaps because they have 10 fingers and 10 toes; fingers and toes are called digits, so it’s not much of a stretch.  Computers think in Base 16, with numeric values ranging from zero to fifteen, or 0 – F.  Each decimal place has a possible 16 values as opposed to a possible 10 values in base 10.  Therefore, the number 10 in Hex is equal to the number 16 in Decimal.  DECIMAL:  The Decimal conversion is strictly for us humans to use for calculations and conversions.  It is much easier for us humans to calculate that [30 – 10 = 20] in decimal than it is for us to calculate [1E – A = 14] in Hex.  In the old days, an error in a program could be found by determining the displacement from the entry point of a module.  Since those values were dumped from the computers head, they were in hex. A programmer needed to convert them to decimal, do the equation and convert back to hex.  This gets into relative and absolute addressing, a topic for another day.  BINARY:  Binary, or machine code, is where any value can be expressed in 1s and 0s.  It is really Base 2, because each decimal place can have a possibility of only 2 characters, a 1 or a 0.  In Binary, the number 10 is equal to the number 2 in decimal. Why only 1s and 0s?  Very simply, computers are made up of lots and lots of transistors which at any given moment can be ON ( 1 ) or OFF ( 0 ).  Each transistor is a bit, and the order that the transistors fire (or not fire) is what distinguishes one value from  another in the computers head (or CPU).  Consider 32 bit vs 64 bit processing…..a 64 bit processor has the capability to read 64 transistors at a time.  A 32 bit processor can only read half as many at a time, so in theory the 64 bit processor should be much faster.  There are many more factors involved in CPU performance, but that is the fundamental difference.    DECIMAL HEX BINARY 0 0 0000 1 1 0001 2 2 0010 3 3 0011 4 4 0100 5 5 0101 6 6 0110 7 7 0111 8 8 1000 9 9 1001 10 A 1010 11 B 1011 12 C 1100 13 D 1101 14 E 1110 15 F 1111   Remember that each character is a BYTE, there are 2 HEX characters in a byte (called nibbles) and 8 BITS in a byte.  I hope you enjoyed reading about the theory of data processing.  This is just a high-level explanation, and there is much more to be learned.  It is safe to say that, no matter how advanced our programming languages and visual studios become, they are nothing more than a way to interpret bits and bytes.  There is nothing like the joy of hex to get the mind racing.

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  • XNA: Huge Tile Map, long load times

    - by Zach
    Recently I built a tile map generator for a game project. What I am very proud of is that I finally got it to the point where I can have a GIANT 2D map build perfectly on my PC. About 120000pixels by 40000 pixels. I can go larger actually, but I have only 1 draw back. #1 ram, the map currently draws about 320MB of ram and I know the Xbox allows 512MB I think? #2 It takes 20 mins for the map to build then display on the Xbox, on my PC it take less then a few seconds. I need to bring that 20 minutes of generating from 20 mins to how ever little bit I can, and how can a lower the amount of RAM usage while still being able to generate my map. Right now everything is stored in Jagged Arrays, each piece generating in a size of 1280x720 (the mother piece). Up to the amount that I need, every block is exactly 40x40 pixels however the blocks get removed from a List or regenerated in a List depending how close the mother piece is to the player. Saving A LOT of CPU, so at all times its no more then looping through 5184 some blocks. Well at least I'm sure of this. But how can I lower my RAM usage without hurting the size of the map, and how can I lower these INSANE loading times? EDIT: Let me explain my self better. Also I'd like to let everyone know now that I'm inexperienced with many of these things. So here is an example of the arrays I'm using. Here is the overall in a shorter term: int[][] array = new int[30][]; array[0] = new int[] { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2 }; array[1] = new int[] { 1, 3, 3, 3, 3, 1, 0, 0, 0, 0, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2 }; that goes on for around 30 arrays downward. Now for every time it hits a 1, it goes and generates a tile map 1280x720 and it does that exactly the way it does it above. This is how I loop through those arrays: for (int i = 0; i < array.Length; i += 1) { for (int h = 0; h < array[i].Length; h += 1) { } { Now how the tiles are drawn and removed is something like this: public void Draw(SpriteBatch spriteBatch, Vector2 cam) { if (cam.X >= this.Position.X - 1280) { if (cam.X <= this.Position.X + 2560) { if (cam.Y >= this.Position.Y - 720) { if (cam.Y <= this.Position.Y + 1440) { if (visible) { if (once == 0) { once = 1; visible = false; regen(); } } for (int i = Tiles.Count - 1; i >= 0; i--) { Tiles[i].Draw(spriteBatch, cam); } for (int i = unWalkTiles.Count - 1; i >= 0; i--) { unWalkTiles[i].Draw(spriteBatch, cam); } } else { once = 0; for (int i = Tiles.Count - 1; i >= 0; i--) { Tiles.RemoveAt(i); } for (int i = unWalkTiles.Count - 1; i >= 0; i--) { unWalkTiles.RemoveAt(i); } } } else { once = 0; for (int i = Tiles.Count - 1; i >= 0; i--) { Tiles.RemoveAt(i); } for (int i = unWalkTiles.Count - 1; i >= 0; i--) { unWalkTiles.RemoveAt(i); } } } else { once = 0; for (int i = Tiles.Count - 1; i >= 0; i--) { Tiles.RemoveAt(i); } for (int i = unWalkTiles.Count - 1; i >= 0; i--) { unWalkTiles.RemoveAt(i); } } } else { once = 0; for (int i = Tiles.Count - 1; i >= 0; i--) { Tiles.RemoveAt(i); } for (int i = unWalkTiles.Count - 1; i >= 0; i--) { unWalkTiles.RemoveAt(i); } } } } If you guys still need more information just ask in the comments.

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  • creating a pre-menu level select screen

    - by Ephiras
    Hi I am working on creating a tower Defence java applet game and have come to a road block about implementing a title screen that i can select the level and difficulty of the rest of the game. my title screen class is called Menu. from this menu class i need to pass in many different variables into my Main class. i have used different classes before and know how to run them and such. but if both classes extend applet and each has its individual graphics method how can i run things from Main even though it was created in Menu. what i essentially want to do is run the Menu class withits action listeners and graphics until a Difficulty button has been selected, run the main class (which 100% works without having to have the Menu class) and pretty much terminate Menu so that i cannot go back to it, do not see its buttons or graphics menus. can i run one applet annd when i choose a button close that one and launch the other one? IF you would like to download the full project you can find it here, i had to comment out all the code that wasn't working my Menu class import java.awt.*; import java.awt.event.*; import java.applet.*; public class Menu extends Applet implements ActionListener{ Button bEasy,bMed,bHard; Main m; public void init(){ bEasy= new Button("Easy"); bEasy.setBounds(140,200,100,50); add(bEasy); bMed = new Button("Medium");bMed.setBounds(280,200,100,50); add(bMed); bHard= new Button("Hard");bHard.setBounds(420,200,100,50); add(bHard); setLayout(null); } public void actionPerformed(ActionEvent e){ Main m = new Main(20,10,3000,mapMed);//break; switch (e.getSource()){ case bEasy: Main m = new Main(6000,20,"levels/levelEasy.png");break;//enimies tower money world case bMed: Main m = new Main(4000,15,"levels/levelMed.png");break; case bHard: Main m = new Main(2000,10,"levels/levelEasy.png");break; default: break; } } public void paint(){ //m.draw(g) } } and here is my main class initialising code. import java.awt.*; import java.awt.event.*; import java.applet.*; import java.io.IOException; public class Main extends Applet implements Runnable, MouseListener, MouseMotionListener, ActionListener{ Button startButton, UpgRange, UpgDamage; //set up the buttons Color roadCol,startCol,finCol,selGrass,selRoad; //set up the colors Enemy e[][]; Tower t[]; Image towerpic,backpic,roadpic,levelPic; private Image i; private Graphics doubleG; //here is the world 0=grass 1=road 2=start 3=end int world[][],eStartX,eStartY; boolean drawMouse,gameEnd; static boolean start=false; static int gridLength=15; static int round=0; int Mx,My,timer=1500; static int sqrSize=31; int towers=0,towerSelected=-10; static int castleHealth=2000; String levelPath; //choose the level Easy Med or Hard int maxEnemy[] = {5,7,12,20,30,15,50,30,40,60};//number of enimies per round int maxTowers=15;//maximum number of towers allowed static int money =2000,damPrice=600,ranPrice=350,towerPrice=700; //money = the intial ammount of money you start of with //damPrice is the price to increase the damage of a tower //ranPrice is the price to increase the range of a tower public void main(int cH,int mT,int mo,int dP,int rP,int tP,String path,int[] mE)//constructor 1 castleHealth=cH; maxTowers=mT; money=mo; damPrice=dP; ranPrice=rP; towerPrice=tP; String levelPath=path; maxEnemy = mE; buildLevel(); } public void main(int cH,int mT,String path)//basic constructor castleHealth=cH; maxTowers=mT; String levelPath=path; maxEnemy = mE; buildLevel(); } public void init(){ setSize(sqrSize*15+200,sqrSize*15);//set the size of the screen roadCol = new Color(255,216,0);//set the colors for the different objects startCol = new Color(0,38,255); finCol = new Color(255,0,0); selRoad = new Color(242,204,155);//selColor is the color of something when your mouse hovers over it selGrass = new Color(0,190,0); roadpic = getImage(getDocumentBase(),"images/road.jpg"); towerpic = getImage(getDocumentBase(),"images/tower.png"); backpic = getImage(getDocumentBase(),"images/grass.jpg"); levelPic = getImage(getDocumentBase(),"images/level.jpg"); e= new Enemy[maxEnemy.length][];//activates all of the enimies for (int r=0;r<e.length;r++) e[r] = new Enemy[maxEnemy[r]]; t= new Tower[maxTowers]; for (int i=0;i<t.length;i++) t[i]= new Tower();//activates all the towers for (int i=0;i<e.length; i++)//sets all of the enimies starting co ordinates for (int j=0;j<e[i].length;j++) e[i][j] = new Enemy(eStartX,eStartY,world); initButtons();//initialise all the buttons addMouseMotionListener(this); addMouseListener(this); }

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  • Relative cam movement and momentum on arbitrary surface

    - by user29244
    I have been working on a game for quite long, think sonic classic physics in 3D or tony hawk psx, with unity3D. However I'm stuck at the most fundamental aspect of movement. The requirement is that I need to move the character in mario 64 fashion (or sonic adventure) aka relative cam input: the camera's forward direction always point input forward the screen, left or right input point toward left or right of the screen. when input are resting, the camera direction is independent from the character direction and the camera can orbit the character when input are pressed the character rotate itself until his direction align with the direction the input is pointing at. It's super easy to do as long your movement are parallel to the global horizontal (or any world axis). However when you try to do this on arbitrary surface (think moving along complex curved surface) with the character sticking to the surface normal (basically moving on wall and ceiling freely), it seems harder. What I want is to achieve the same finesse of movement than in mario but on arbitrary angled surfaces. There is more problem (jumping and transitioning back to the real world alignment and then back on a surface while keeping momentum) but so far I didn't even take off the basics. So far I have accomplish moving along the curved surface and the relative cam input, but for some reason direction fail all the time (point number 3, the character align slowly to the input direction). Do you have an idea how to achieve that? Here is the code and some demo so far: The demo: https://dl.dropbox.com/u/24530447/flash%20build/litesonicengine/LiteSonicEngine5.html Camera code: using UnityEngine; using System.Collections; public class CameraDrive : MonoBehaviour { public GameObject targetObject; public Transform camPivot, camTarget, camRoot, relcamdirDebug; float rot = 0; //---------------------------------------------------------------------------------------------------------- void Start() { this.transform.position = targetObject.transform.position; this.transform.rotation = targetObject.transform.rotation; } void FixedUpdate() { //the pivot system camRoot.position = targetObject.transform.position; //input on pivot orientation rot = 0; float mouse_x = Input.GetAxisRaw( "camera_analog_X" ); // rot = rot + ( 0.1f * Time.deltaTime * mouse_x ); // wrapAngle( rot ); // //when the target object rotate, it rotate too, this should not happen UpdateOrientation(this.transform.forward,targetObject.transform.up); camRoot.transform.RotateAround(camRoot.transform.up,rot); //debug the relcam dir RelativeCamDirection() ; //this camera this.transform.position = camPivot.position; //set the camera to the pivot this.transform.LookAt( camTarget.position ); // } //---------------------------------------------------------------------------------------------------------- public float wrapAngle ( float Degree ) { while (Degree < 0.0f) { Degree = Degree + 360.0f; } while (Degree >= 360.0f) { Degree = Degree - 360.0f; } return Degree; } private void UpdateOrientation( Vector3 forward_vector, Vector3 ground_normal ) { Vector3 projected_forward_to_normal_surface = forward_vector - ( Vector3.Dot( forward_vector, ground_normal ) ) * ground_normal; camRoot.transform.rotation = Quaternion.LookRotation( projected_forward_to_normal_surface, ground_normal ); } float GetOffsetAngle( float targetAngle, float DestAngle ) { return ((targetAngle - DestAngle + 180)% 360) - 180; } //---------------------------------------------------------------------------------------------------------- void OnDrawGizmos() { Gizmos.DrawCube( camPivot.transform.position, new Vector3(1,1,1) ); Gizmos.DrawCube( camTarget.transform.position, new Vector3(1,5,1) ); Gizmos.DrawCube( camRoot.transform.position, new Vector3(1,1,1) ); } void OnGUI() { GUI.Label(new Rect(0,80,1000,20*10), "targetObject.transform.up : " + targetObject.transform.up.ToString()); GUI.Label(new Rect(0,100,1000,20*10), "target euler : " + targetObject.transform.eulerAngles.y.ToString()); GUI.Label(new Rect(0,100,1000,20*10), "rot : " + rot.ToString()); } //---------------------------------------------------------------------------------------------------------- void RelativeCamDirection() { float input_vertical_movement = Input.GetAxisRaw( "Vertical" ), input_horizontal_movement = Input.GetAxisRaw( "Horizontal" ); Vector3 relative_forward = Vector3.forward, relative_right = Vector3.right, relative_direction = ( relative_forward * input_vertical_movement ) + ( relative_right * input_horizontal_movement ) ; MovementController MC = targetObject.GetComponent<MovementController>(); MC.motion = relative_direction.normalized * MC.acceleration * Time.fixedDeltaTime; MC.motion = this.transform.TransformDirection( MC.motion ); //MC.transform.Rotate(Vector3.up, input_horizontal_movement * 10f * Time.fixedDeltaTime); } } Mouvement code: using UnityEngine; using System.Collections; public class MovementController : MonoBehaviour { public float deadZoneValue = 0.1f, angle, acceleration = 50.0f; public Vector3 motion ; //-------------------------------------------------------------------------------------------- void OnGUI() { GUILayout.Label( "transform.rotation : " + transform.rotation ); GUILayout.Label( "transform.position : " + transform.position ); GUILayout.Label( "angle : " + angle ); } void FixedUpdate () { Ray ground_check_ray = new Ray( gameObject.transform.position, -gameObject.transform.up ); RaycastHit raycast_result; Rigidbody rigid_body = gameObject.rigidbody; if ( Physics.Raycast( ground_check_ray, out raycast_result ) ) { Vector3 next_position; //UpdateOrientation( gameObject.transform.forward, raycast_result.normal ); UpdateOrientation( gameObject.transform.forward, raycast_result.normal ); next_position = GetNextPosition( raycast_result.point ); rigid_body.MovePosition( next_position ); } } //-------------------------------------------------------------------------------------------- private void UpdateOrientation( Vector3 forward_vector, Vector3 ground_normal ) { Vector3 projected_forward_to_normal_surface = forward_vector - ( Vector3.Dot( forward_vector, ground_normal ) ) * ground_normal; transform.rotation = Quaternion.LookRotation( projected_forward_to_normal_surface, ground_normal ); } private Vector3 GetNextPosition( Vector3 current_ground_position ) { Vector3 next_position; // //-------------------------------------------------------------------- // angle = 0; // Vector3 dir = this.transform.InverseTransformDirection(motion); // angle = Vector3.Angle(Vector3.forward, dir);// * 1f * Time.fixedDeltaTime; // // if(angle > 0) this.transform.Rotate(0,angle,0); // //-------------------------------------------------------------------- next_position = current_ground_position + gameObject.transform.up * 0.5f + motion ; return next_position; } } Some observation: I have the correct input, I have the correct translation in the camera direction ... but whenever I attempt to slowly lerp the direction of the character in direction of the input, all I get is wild spin! Sad Also discovered that strafing to the right (immediately at the beginning without moving forward) has major singularity trapping on the equator!! I'm totally lost and crush (I have already done a much more featured version which fail at the same aspect)

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  • Developing Schema Compare for Oracle (Part 6): 9i Query Performance

    - by Simon Cooper
    All throughout the EAP and beta versions of Schema Compare for Oracle, our main request was support for Oracle 9i. After releasing version 1.0 with support for 10g and 11g, our next step was then to get version 1.1 of SCfO out with support for 9i. However, there were some significant problems that we had to overcome first. This post will concentrate on query execution time. When we first tested SCfO on a 9i server, after accounting for various changes to the data dictionary, we found that database registration was taking a long time. And I mean a looooooong time. The same database that on 10g or 11g would take a couple of minutes to register would be taking upwards of 30 mins on 9i. Obviously, this is not ideal, so a poke around the query execution plans was required. As an example, let's take the table population query - the one that reads ALL_TABLES and joins it with a few other dictionary views to get us back our list of tables. On 10g, this query takes 5.6 seconds. On 9i, it takes 89.47 seconds. The difference in execution plan is even more dramatic - here's the (edited) execution plan on 10g: -------------------------------------------------------------------------------| Id | Operation | Name | Bytes | Cost |-------------------------------------------------------------------------------| 0 | SELECT STATEMENT | | 108K| 939 || 1 | SORT ORDER BY | | 108K| 939 || 2 | NESTED LOOPS OUTER | | 108K| 938 ||* 3 | HASH JOIN RIGHT OUTER | | 103K| 762 || 4 | VIEW | ALL_EXTERNAL_LOCATIONS | 2058 | 3 ||* 20 | HASH JOIN RIGHT OUTER | | 73472 | 759 || 21 | VIEW | ALL_EXTERNAL_TABLES | 2097 | 3 ||* 34 | HASH JOIN RIGHT OUTER | | 39920 | 755 || 35 | VIEW | ALL_MVIEWS | 51 | 7 || 58 | NESTED LOOPS OUTER | | 39104 | 748 || 59 | VIEW | ALL_TABLES | 6704 | 668 || 89 | VIEW PUSHED PREDICATE | ALL_TAB_COMMENTS | 2025 | 5 || 106 | VIEW | ALL_PART_TABLES | 277 | 11 |------------------------------------------------------------------------------- And the same query on 9i: -------------------------------------------------------------------------------| Id | Operation | Name | Bytes | Cost |-------------------------------------------------------------------------------| 0 | SELECT STATEMENT | | 16P| 55G|| 1 | SORT ORDER BY | | 16P| 55G|| 2 | NESTED LOOPS OUTER | | 16P| 862M|| 3 | NESTED LOOPS OUTER | | 5251G| 992K|| 4 | NESTED LOOPS OUTER | | 4243M| 2578 || 5 | NESTED LOOPS OUTER | | 2669K| 1440 ||* 6 | HASH JOIN OUTER | | 398K| 302 || 7 | VIEW | ALL_TABLES | 342K| 276 || 29 | VIEW | ALL_MVIEWS | 51 | 20 ||* 50 | VIEW PUSHED PREDICATE | ALL_TAB_COMMENTS | 2043 | ||* 66 | VIEW PUSHED PREDICATE | ALL_EXTERNAL_TABLES | 1777K| ||* 80 | VIEW PUSHED PREDICATE | ALL_EXTERNAL_LOCATIONS | 1744K| ||* 96 | VIEW | ALL_PART_TABLES | 852K| |------------------------------------------------------------------------------- Have a look at the cost column. 10g's overall query cost is 939, and 9i is 55,000,000,000 (or more precisely, 55,496,472,769). It's also having to process far more data. What on earth could be causing this huge difference in query cost? After trawling through the '10g New Features' documentation, we found item 1.9.2.21. Before 10g, Oracle advised that you do not collect statistics on data dictionary objects. From 10g, it advised that you do collect statistics on the data dictionary; for our queries, Oracle therefore knows what sort of data is in the dictionary tables, and so can generate an efficient execution plan. On 9i, no statistics are present on the system tables, so Oracle has to use the Rule Based Optimizer, which turns most LEFT JOINs into nested loops. If we force 9i to use hash joins, like 10g, we get a much better plan: -------------------------------------------------------------------------------| Id | Operation | Name | Bytes | Cost |-------------------------------------------------------------------------------| 0 | SELECT STATEMENT | | 7587K| 3704 || 1 | SORT ORDER BY | | 7587K| 3704 ||* 2 | HASH JOIN OUTER | | 7587K| 822 ||* 3 | HASH JOIN OUTER | | 5262K| 616 ||* 4 | HASH JOIN OUTER | | 2980K| 465 ||* 5 | HASH JOIN OUTER | | 710K| 432 ||* 6 | HASH JOIN OUTER | | 398K| 302 || 7 | VIEW | ALL_TABLES | 342K| 276 || 29 | VIEW | ALL_MVIEWS | 51 | 20 || 50 | VIEW | ALL_PART_TABLES | 852K| 104 || 78 | VIEW | ALL_TAB_COMMENTS | 2043 | 14 || 93 | VIEW | ALL_EXTERNAL_LOCATIONS | 1744K| 31 || 106 | VIEW | ALL_EXTERNAL_TABLES | 1777K| 28 |------------------------------------------------------------------------------- That's much more like it. This drops the execution time down to 24 seconds. Not as good as 10g, but still an improvement. There are still several problems with this, however. 10g introduced a new join method - a right outer hash join (used in the first execution plan). The 9i query optimizer doesn't have this option available, so forcing a hash join means it has to hash the ALL_TABLES table, and furthermore re-hash it for every hash join in the execution plan; this could be thousands and thousands of rows. And although forcing hash joins somewhat alleviates this problem on our test systems, there's no guarantee that this will improve the execution time on customers' systems; it may even increase the time it takes (say, if all their tables are partitioned, or they've got a lot of materialized views). Ideally, we would want a solution that provides a speedup whatever the input. To try and get some ideas, we asked some oracle performance specialists to see if they had any ideas or tips. Their recommendation was to add a hidden hook into the product that allowed users to specify their own query hints, or even rewrite the queries entirely. However, we would prefer not to take that approach; as well as a lot of new infrastructure & a rewrite of the population code, it would have meant that any users of 9i would have to spend some time optimizing it to get it working on their system before they could use the product. Another approach was needed. All our population queries have a very specific pattern - a base table provides most of the information we need (ALL_TABLES for tables, or ALL_TAB_COLS for columns) and we do a left join to extra subsidiary tables that fill in gaps (for instance, ALL_PART_TABLES for partition information). All the left joins use the same set of columns to join on (typically the object owner & name), so we could re-use the hash information for each join, rather than re-hashing the same columns for every join. To allow us to do this, along with various other performance improvements that could be done for the specific query pattern we were using, we read all the tables individually and do a hash join on the client. Fortunately, this 'pure' algorithmic problem is the kind that can be very well optimized for expected real-world situations; as well as storing row data we're not using in the hash key on disk, we use very specific memory-efficient data structures to store all the information we need. This allows us to achieve a database population time that is as fast as on 10g, and even (in some situations) slightly faster, and a memory overhead of roughly 150 bytes per row of data in the result set (for schemas with 10,000 tables in that means an extra 1.4MB memory being used during population). Next: fun with the 9i dictionary views.

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  • Oracle OpenWorld ?? Oracle|Sun

    - by user13137902
    Oracle|Sun @ Oracle OpenWorld Tokyo 2012 ?? Solaris?????@Oracle Develop@Tokyo 2011 ??????????????????Oracle|Sun????????????? ??????????????????????????????(^ ^;) ?????? Oracle OpenWorld Tokyo 2012 ??4?4???4?6??3??? ???????? ????? ??????????????????? ???&?????????? Oracle OpenWorld Tokyo 2012 ???? ???&????? ????????????????????????????????????? ???Exa*???????????????????????????????? ????????????????????????????? ????Oracle OpenWorld Tokyo 2012???? Oracle|Sun ?????????????????????? ??????????????? K1-014/4(?) 9:00-11:15 ENGINEERED FOR INNOVATION ??????????????????·???????? ?????? ???·??? ????·???????? ???????·????????? ???·????? ????·???????? ???·??????·?????? ?????·?????? ?????????? ??????? ??????? ?? ?? S1-014/4(?) 11:50-12:35 Oracle Engineered Systems Strategy-?????????????????????????????????????·???????? ????·????????? ????·??? S1-334/4(?) 15:20-16:05 ??????????????????????????????????????????????????????????? ????????????????? ?? ?? S1-424/4(?) 16:30-17:15 ?????Engineered Systems?????????????IT?????????????? ????????????????? ?? ? K2-014/5(?) 9:30-11:15 Extreme Innovation????·???????? ???????(CEO) ???·???? G2-014/5(?) 11:50-13:20 ??????&???????????IT??????????????·???????? ???????·????????? ???·???? S2-424/5(?) 16:30-17:15 ??UNIX??????????-SPARC SuperCluster?????????? ????????????????? ?? ? S2-534/5(?) 17:40-18:25 Oracle E-Business Suite????????????????????/??????????????????????”SPARC SuperCluster”?????????? ????????????????? ?? ?? S3-134/6(?) 13:00-13:45 ?????SNS??????????????? Sun ZFS Storage Appliance ????????????????? ???????? ?? ?? S3-214/6(?) 14:10-14:55 ???????????????????????????????????????? ???????? ????? ?? ?? ? S3-334/6(?) 15:20-16:05 ????????·????????????????????????????????????????? ???? ?????????? ?? ??(????) ?? ?? ? 1?????????????K1-01?????? ????????????????????????????????????????? ??????????????????? ??????1???????·?????????? ???????Solaris???????????? ???????????????S1-01?Engineered System??????????? S1-33?????????????????????????????????????? S1-42?????????????????????????????????? ???????·?????????K2-01?????????? ?????????????????????????? ???????????????????????????????????? ?????????????????????? ??????????????????????? ??????????????????????????? ????????Engineered System? ??????????????????????????? ??G2-01??????·???????????? ???????????????????????? ??????????????????????? S2-42??????????????? SPARC?????Engineered System???SPARC SuperCluster T4-4????????? ???????????????????????????????? S2-53?????SuperCluster???? ???????????SuperCluster??????????????? ??????????????????????????????????? ????????????Oracle Optimized Solution?????? ?????????Oracle Develop???????? ????????????ZFS Storage Appliance????3????????????? ??????????????????????????????? ?????????????????????????? ???ZFS Storage Appliance???????????????????? ????????????? ???? ?????????????? ??????????????7324????????? (?????????????????? facebook ????????????? ????????????)? ????????????????????????????????????????????

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  • Deleting a user > need to also delete their project, and then activities for that project? (PHP, MyS

    - by Jamie
    Hi guys, Really stuck with this... basically my system has 4 tables; users, projects, user_projects and activities. The user table has a usertype field which defines whether or not they are admin or user (by an integer)... An admin can create a project, create an acitivity for the project and assign a user (limited access user) an activity. Therefore, this setup means that an admin is never directly associated with an activity (instead a project). When my head admin user deletes an admin, I need all projects and activities (for their projects) to be deleted also. My delete script for a user is simple so far and works, but I'm having trouble on how to gain the projectID in order to know which activities to remove (associated with the projects which are about to be deleted): $userid = $_GET['userid']; $query = "DELETE FROM users WHERE userid=".$userid; $result = mysql_query($sql, $connection) or die("Error: ".mysql_error()); $query = "DELETE FROM projects WHERE userid=".$userid; $result = mysql_query($sql, $connection) or die("Error: ".mysql_error()); $query = "DELETE FROM userprojects WHERE userid=".$userid; $result = mysql_query($sql, $connection) or die("Error: ".mysql_error()); $query = "DELETE FROM activities WHERE projectid=".$projectid; $result = mysql_query($sql, $connection) or die("Error: ".mysql_error()); Now the first three queries execute fine, obviously because the userid is being retrieved successfully. However the 4th and final query I know is wrong, because there is no projectid to be gained from anywhere, however I put it there to help understand what I am trying to get!! :D Im guessing that i would need something like 'WHERE projectid=' then something to gather the removed projects from the userid which can be related to the activities for that project(s)!! Its a simple concept but I'm having trouble...please excuse any bad code as I am learning also. Thanks for any help!

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  • Flash (AS3) can't read response ...

    - by Quandary
    Question: I call an asp.net handler (ashx) like this from Flash, and onLoadSuccessful, I get the ashx response back. The problem now is whatever I do in onLoadSuccessful to get the responseStatus variable never gets me the variable (just an error message: property responseStatus for string not found), but the output of: trace("Response: " + evt.target.data); is Response: &responseStatus=ASP.NET+Fehler%3a+Die+Datei+%22C%3a%5cinetpub%5cwwwroot%5cRaumplaner_New%5cRaumplaner_New%5cabcdef.xml%22+konnte+nicht+gefunden+werden.& It used to work in ActionScript2... Any hints as to what I do wrong ? I mean the request gets sent, and the reponse received, but no matter how I try to do it, I can't access the responseStatus variable... var scriptRequest:URLRequest = new URLRequest(strURL); var scriptLoader:URLLoader = new URLLoader(); var scriptVars:URLVariables = new URLVariables(); scriptLoader.addEventListener(Event.COMPLETE, onLoadSuccessful); scriptLoader.addEventListener(IOErrorEvent.IO_ERROR, onLoadError); scriptLoader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, onSecurityError); scriptVars.ScaleString = nScale; scriptVars.ModifyFile = "abcdef.xml"; scriptRequest.method = URLRequestMethod.POST; scriptRequest.data = scriptVars; scriptLoader.load(scriptRequest); function onLoadSuccessful(evt:Event):void { trace("Success."); //ExternalInterface.call("alert", "Die neue Skalierung wurde erfolgreich gespeichert."); //getURL("javascript:alert(\""+"Die neue Skalierung wurde erfolgreich gespeichert.\\nALLE Instanzen des Browsers schliessen und neu starten, damit die Änderung in Kraft tritt."+"\");"); trace("Response: " + evt.target.data); trace("ResponseStatus: " + evt.target.data.responseStatus); var loader:URLLoader = URLLoader(evt.target); trace("responseStatus: " + loader.data.responseStatus); }

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  • php - disconnecting and connecting to multiple databases

    - by Phil Jackson
    Hi, I want to be able to switch from the current db to multiple dbs though a loop: $query = mysql_query("SELECT * FROM `linkedin` ORDER BY id", $CON ) or die( mysql_error() ); if( mysql_num_rows( $query ) != 0 ) { $last_update = time() / 60; while( $rows = mysql_fetch_array( $query ) ) { $contacts_db = "NNJN_" . $rows['email']; // switch to the contacts db mysql_select_db( $contacts_db, $CON ); $query = mysql_query("SELECT * FROM `linkedin` WHERE token = '" . TOKEN . "'", $CON ) or die( mysql_error() ); if( mysql_num_rows( $query ) != 0 ) { mysql_query("UPDATE `linkedin` SET last_update = '{$last_update}' WHERE token = '" . TOKEN . "'", $CON ) or die( mysql_error() ); }else{ mysql_query("INSERT INTO `linkedin` (email, token, username, online, away, last_update) VALUES ('" . EMAIL . "', '" . TOKEN . "', '" . USERNAME . "', 'true', 'false', '$last_update')", $CON ) or die( mysql_error() ); } } mysql_free_result( $query ); } // switch back to your own mysql_select_db( USER_DB, $CON ); It does insert and update details from the other databases but it also inserts and edits data from the current users database which I dont want. Any ideas?

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  • How to catch a carp-warning?

    - by sid_com
    I tried to catch a carp-warning ( carp "$start is $end" if (warnings::enabled()); ) with eval but it didn't work, so I looked in the eval-documentation and I discovered, that eval catches only syntax-errors, run-time-errors or executed die-statements. How could I catch a carp-warning? #!/usr/bin/env perl use warnings; use strict; use 5.012; use List::Util qw(max min); use Number::Range; my @array; my $max = 20; print "Input (max $max): "; my $in = <>; $in =~ s/\s+//g; $in =~ s/(?<=\d)-/../g; eval { my $range = new Number::Range( $in ); @array = sort { $a <=> $b } $range->range; }; if ( $@ =~ /\d+ is > \d+/ ) { die $@ }; # catch the carp-warning doesn't work die "Input greater than $max not allowed $!" if defined $max and max( @array ) > $max; die "Input '0' or less not allowed $!" if min( @array ) < 1; say "@array";

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  • How can I change some specific carps into croaks in Perl?

    - by sid_com
    I tried to catch a carp-warning: carp "$start is > $end" if (warnings::enabled()); ) with eval {} but it didn't work, so I looked in the eval documentation and I discovered, that eval catches only syntax-errors, run-time-errors or executed die-statements. How could I catch a carp warning? #!/usr/bin/env perl use warnings; use strict; use 5.012; use List::Util qw(max min); use Number::Range; my @array; my $max = 20; print "Input (max $max): "; my $in = <>; $in =~ s/\s+//g; $in =~ s/(?<=\d)-/../g; eval { my $range = new Number::Range( $in ); @array = sort { $a <=> $b } $range->range; }; if ( $@ =~ /\d+ is > \d+/ ) { die $@ }; # catch the carp-warning doesn't work die "Input greater than $max not allowed $!" if defined $max and max( @array ) > $max; die "Input '0' or less not allowed $!" if min( @array ) < 1; say "@array";

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  • Why doesn't Perl's Try::Tiny's try/catch give me the same results as eval?

    - by sid_com
    Why doesn't the subroutine with try/catch give me the same results as the eval-version does? #!/usr/bin/env perl use warnings; use strict; use 5.012; use Try::Tiny; sub shell_command_1 { my $command = shift; my $timeout_alarm = shift; my @array; eval { local $SIG{ALRM} = sub { die "timeout '$command'\n" }; alarm $timeout_alarm; @array = qx( $command ); alarm 0; }; die $@ if $@ && $@ ne "timeout '$command'\n"; warn $@ if $@ && $@ eq "timeout '$command'\n"; return @array; } shell_command_1( 'sleep 4', 3 ); say "Test_1"; sub shell_command_2 { my $command = shift; my $timeout_alarm = shift; my @array; try { local $SIG{ALRM} = sub { die "timeout '$command'\n" }; alarm $timeout_alarm; @array = qx( $command ); alarm 0; } catch { die $_ if $_ ne "timeout '$command'\n"; warn $_ if $_ eq "timeout '$command'\n"; } return @array; } shell_command_2( 'sleep 4', 3 ); say "Test_2"

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  • Transform RSS-Feed into another "standard" XML-Format with PHP

    - by ChrisBenyamin
    Hey friends, quick question: I need to transform a default RSS Structure into another XML-format. The RSS File is like.... Name des RSS Feed Feed Beschreibung de http://xml-rss.de Sat, 1 Jan 2000 00:00:00 GMT Titel der Nachricht Die Nachricht an sich http://xml-rss.de/link-zur-nachricht.htm Sat, 1. Jan 2000 00:00:00 GMT 01012000-000000 Titel der Nachricht Die Nachricht an sich http://xml-rss.de/link-zur-nachricht.htm Sat, 1. Jan 2000 00:00:00 GMT 01012000-000000 Titel der Nachricht Die Nachricht an sich http://xml-rss.de/link-zur-nachricht.htm Sat, 1. Jan 2000 00:00:00 GMT 01012000-000000 ...and I want to extract only the item-elements (with childs and attributes) XML like: <?xml version="1.0" encoding="ISO-8859-1"?> <item> <title>Titel der Nachricht</title> <description>Die Nachricht an sich</description> <link>http://xml-rss.de/link-zur-nachricht.htm</link> <pubDate>Sat, 1. Jan 2000 00:00:00 GMT</pubDate> <guid>01012000-000000</guid> </item> ... It hasn't to be stored into a file. I need just the output. I tried different approaches with DOMNode, SimpleXML, XPath, ... but without success. Thanks chris

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  • Query broke down and left me stranded in the woods

    - by user1290323
    I am trying to execute a query that deletes all files from the images table that do not exist in the filters tables. I am skipping 3,500 of the latest files in the database as to sort of "Trim" the table back to 3,500 + "X" amount of records in the filters table. The filters table holds markers for the file, as well as the file id used in the images table. The code will run on a cron job. My Code: $sql = mysql_query("SELECT * FROM `images` ORDER BY `id` DESC") or die(mysql_error()); while($row = mysql_fetch_array($sql)){ $id = $row['id']; $file = $row['url']; $getId = mysql_query("SELECT `id` FROM `filter` WHERE `img_id` = '".$id."'") or die(mysql_error()); if(mysql_num_rows($getId) == 0){ $IdQue[] = $id; $FileQue[] = $file; } } for($i=3500; $i<$x; $i++){ mysql_query("DELETE FROM `images` WHERE id='".$IdQue[$i]."' LIMIT 1") or die("line 18".mysql_error()); unlink($FileQue[$i]) or die("file Not deleted"); } echo ($i-3500)." files deleted."; Output: 0 files deleted. Database contents: images table: 10,000 rows filters table: 63 rows Amount of rows in filters table that contain an images table id: 63 Execution time of php script: 4 seconds +/- 0.5 second Relevant DB structure TABLE: images id url etc... TABLE: filter id img_id (CONTAINS ID FROM images table) etc...

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  • mysql_real_escape_string() just makes an empty string?

    - by James P
    I am using a jQuery AJAX request to a page called like.php that connects to my database and inserts a row. This is the like.php code: <?php // Some config stuff define(DB_HOST, 'localhost'); define(DB_USER, 'root'); define(DB_PASS, ''); define(DB_NAME, 'quicklike'); $link = mysql_connect(DB_HOST, DB_USER, DB_PASS) or die('ERROR: ' . mysql_error()); $sel = mysql_select_db(DB_NAME, $link) or die('ERROR: ' . mysql_error()); $likeMsg = mysql_real_escape_string(trim($_POST['likeMsg'])); $timeStamp = time(); if(empty($likeMsg)) die('ERROR: Message is empty'); $sql = "INSERT INTO `likes` (like_message, timestamp) VALUES ('$likeMsg', $timeStamp)"; $result = mysql_query($sql, $link) or die('ERROR: ' . mysql_error()); echo mysql_insert_id(); mysql_close($link); ?> The problematic line is $likeMsg = mysql_real_escape_string(trim($_POST['likeMsg']));. It seems to just return an empty string, and in my database under the like_message column all I see is blank entries. If I remove mysql_real_escape_string() though, it works fine. Here's my jQuery code if it helps. $('#like').bind('keydown', function(e) { if(e.keyCode == 13) { var likeMessage = $('#changer p').html(); if(likeMessage) { $.ajax({ cache: false, url: 'like.php', type: 'POST', data: { likeMsg: likeMessage }, success: function(data) { $('#like').unbind(); writeLikeButton(data); } }); } else { $('#button_container').html(''); } } }); All this jQuery code works fine, I've tested it myself independently. Any help is greatly appreciated, thanks.

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  • Try::Tiny-Question

    - by sid_com
    Why doesn't the subroutine with try/catch give me the same results as the eval-version does. #!/usr/bin/env perl use warnings; use strict; use 5.012; use Try::Tiny; sub shell_command_1 { my $command = shift; my $timeout_alarm = shift; my @array; eval { local $SIG{ALRM} = sub { die "timeout '$command'\n" }; alarm $timeout_alarm; @array = qx( $command ); alarm 0; }; die $@ if $@ && $@ ne "timeout '$command'\n"; warn $@ if $@ && $@ eq "timeout '$command'\n"; return @array; } shell_command_1( 'sleep 4', 3 ); say "Test_1"; sub shell_command_2 { my $command = shift; my $timeout_alarm = shift; my @array; try { local $SIG{ALRM} = sub { die "timeout '$command'\n" }; alarm $timeout_alarm; @array = qx( $command ); alarm 0; } catch { die $_ if $_ ne "timeout '$command'\n"; warn $_ if $_ eq "timeout '$command'\n"; } return @array; } shell_command_2( 'sleep 4', 3 ); say "Test_2"

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  • mysql query using global variables

    - by Carlos
    I am trying run a query to active the users account. I am not sure if I am having problem with the query itself or if there's something else that I dont know about. here is the code: if($_SESSION['lastid']&&$_SESSION['random']) { $check= mysql_query('SELECT * FROM members WHERE id= "$_SESSION[lastid]" AND random = " $_SESSION[random]"'); $checknum = mysql_num_rows($check); //$checknum = mysql_query($check) or die("Error: ". mysql_error(). " with query ". $check); if($checknum != 0) // run query to activate the account { $acti= mysql_query('UPDATE members SET activation = "1" WHERE id= "$_SESSION[lastid]"'); die('Your account has been activated. You may now log in!'); }else{ echo('Invalid id or activation code.') . ' lastid: ' .$_SESSION['lastid'] . ' random: ' .$_SESSION['random'] ; // die ('Invalid id or activation code.'); } }else{ die('Could not either find id or random number!'); } this is the warning I am getting from mysql: Warning: mysql_num_rows(): supplied argument is not a valid MySQL result resource in /hermes/bosweb26b/b2501/servername/folder/file.php on line 30 but when I echo the variables out, I get the same values that are stored in the database.... Invalid id or activation code. lastid: 2 and random: 36308075 could someone please give me a hint? thank you.

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  • How to read the network file.

    - by ungalnanban
    I'm using Net::FTP for getting a remote hosted file. I want to read the file. I don't want to get the file from the remote host to my host (localhost), but I need to read the file content only. Is there any module to do this? use strict; use warnings; use Data::Dumper; use Net::FTP; my $ftp = Net::FTP->new("192.168.8.20", Debug => 0) or die "Cannot connect to some.host.name: $@"; $ftp->login("root",'root123') or die "Cannot login ", $ftp->message; $ftp->cwd("SUGUMAR") or die "Cannot change working directory ", $ftp->message; $ftp->get("Testing.txt") or die "get failed ", $ftp->message; $ftp->quit; In the above sample program, I get the file from 192.168.8.20. Then I will read the file and do the operation. I don't want to place the file in my local system. I need to read the Testing.txt file content.

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  • Is there a module for parsing numbers (inkl. ranges)?

    - by sid_com
    Is there a module, which does this for me? #!/usr/bin/env perl use warnings; use strict; use 5.012; sub aw_parse { my( $in, $max ) = @_; chomp $in; my @array = split ( /\s*,\s*/, $in ); my %zahlen; for ( @array ) { if ( /^\s*(\d+)\s*$/ ) { $zahlen{$1}++; } elsif ( /^\s*(\d+)\s*-\s*(\d+)\s*$/ ) { die "'$1-$2' not a valid input $!" if $1 >= $2; for ( $1 .. $2 ) { $zahlen{$_}++; } } else { die "'$_' not a valid input $!"; } } @array = sort { $a <=> $b } keys ( %zahlen ); if ( defined $max ) { for ( @array ) { die "Input '0' not allowed $!" if $_ == 0; die "Input ($_) greater than $max not allowed $!" if $_ > $max; } } return \@array; } my $max = 20; print "Input (max $max): "; my $in = <>; my $out = aw_parse( $in, $max ); say "@$out";

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  • Using array instead of lots of db queries in PHP

    - by Tural Teyyuboglu
    My function looks like that. It works but does lots of work (recursively calls itself and does lots of db queries.). There must be another way to do same thing but with array (with one query). I can't figure out how to modify this function to get it work with array. Please help. function genMenu($parent, $level, $menu, $utype) { global $db; $stmt=$db->prepare("select id, name FROM navigation WHERE parent = ? AND menu=? AND user_type=?") or die($db->error); $stmt->bind_param("iii", $parent, $menu, $utype) or die($stmt->error); $stmt->execute() or die($stmt->error); $stmt->store_result(); /* bind variables to prepared statement */ $stmt->bind_result($id, $name) or die($stmt->error); if ($level > 0 && $stmt->num_rows > 0) { echo "\n<ul>\n"; } while ($stmt->fetch()) { echo "<li>"; echo '<a href="?page=' . $id . '">' . $name . '</a>'; //display this level's children genMenu($id, $level+1, $menu, $utype); echo "</li>\n\n"; } if ($level > 0 && $stmt->num_rows > 0) { echo "</ul>\n"; } $stmt->close(); }

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  • Is there a Perl module for parsing numbers, including ranges?

    - by sid_com
    Is there a module, which does this for me? sample_input: 2, 5-7, 9, 3, 11-14 #!/usr/bin/env perl use warnings; use strict; use 5.012; sub aw_parse { my( $in, $max ) = @_; chomp $in; my @array = split ( /\s*,\s*/, $in ); my %zahlen; for ( @array ) { if ( /^\s*(\d+)\s*$/ ) { $zahlen{$1}++; } elsif ( /^\s*(\d+)\s*-\s*(\d+)\s*$/ ) { die "'$1-$2' not a valid input $!" if $1 >= $2; for ( $1 .. $2 ) { $zahlen{$_}++; } } else { die "'$_' not a valid input $!"; } } @array = sort { $a <=> $b } keys ( %zahlen ); if ( defined $max ) { for ( @array ) { die "Input '0' not allowed $!" if $_ == 0; die "Input ($_) greater than $max not allowed $!" if $_ > $max; } } return \@array; } my $max = 20; print "Input (max $max): "; my $in = <>; my $out = aw_parse( $in, $max ); say "@$out";

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