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  • set map in google maps with TimerTask

    - by Chad White
    I would like to change the Position of the map in google maps v2 But Ive done it in a TimerTask ... target, zoom, bearing and so on and it says "IllegalStateException - not on the main thread What should I do? Any help? class Task extends TimerTask { @Override public void run() { CameraPosition cameraPosition = new CameraPosition.Builder() .target(Zt) // Sets the center of the map to Mountain View .zoom(12) // Sets the zoom .bearing(180) // Sets the orientation of the camera to east .tilt(30) // Sets the tilt of the camera to 30 degrees .build(); // Creates a CameraPosition from the builder mMap.moveCamera(CameraUpdateFactory.newCameraPosition(cameraPosition)); } } Timer timer = new Timer(); timer.scheduleAtFixedRate(new Task(), 0, 20000);

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  • How to override browser default download behavior for files?

    - by moha297
    Lots of times we have to download files from the net. In IE we get to see the ugly download progress bar. In firefox we get to see a pop-up window opening etc. However, I have never seen this being over ridden in any manner. Until recently on the site *thesixtyone DOT com* If we get to download a song free and click on the ok link to start the download we get a pop up to select location in the default style of windows. Then we see the progress bar as shown below. Any ideas on this? I am trying to see how these guys did this. you can see the image http://highwaves.files.wordpress.com/2010/04/61-download-bar.jpg

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  • Upgrading PEAR in command prompt: "Error:Failed to mkdir C:\..."

    - by noscript
    I've just installed PEAR into WAMP attempting to follow this article. It all seems to have gone okay but when I type "pear upgrade" into the command prompt I get this error: ERROR: failed to mkdir c:\php\pear\docs\Archive_Tar\docs It is looking on the wrong drive (and missing a subdirectory in that path by the looks of it). It should be looking for D:\php\php5.3.13\pear\docs\Archive_Tar\docs When specifying installation directories I chose ones on the D:\ and thats where the folder structure is, the include_path in both php.ini locations have also been updated. I've also reset the WAMP server after making the changes. How do I set it to look / install the package in the right place?

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  • AlarmManager Calling Function in Same Class

    - by jsc123
    I am trying to give a LocationClient a two-minute period to connect before calling getLastLocation on it. Initially I implemented this with a Timer (and TimerTask), but because Timers do not work in sleepmode, I would like to translate it to an AlarmManager. However, I am a bit confused as to how to do this, considering an AlarmManager calls another class, whereas I want to remain in the same class and simply delay for a two-minute period. This is how it looks with a Timer. Timer theTimer = new Timer(); theTimer.schedule(new TimerTask() { @Override public void run() { if(checkIfGooglePlay() && checkTime()) { getPostLocation(); stopSelf(); mLocationClient.disconnect(); } } }, TWO_MINUTES);

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  • OHS 11g R2 - How to restrict access only to Intranet users

    - by Pavan
    For one of the sub-paths, I am trying to restrict access only to Intranet originated requests. I tried following configuration, but it's not working as expected. <VirtualHost *:7777> Debug ON RewriteEngine On RewriteOptions inherit RewriteRule ^/$ /test1 [R,L] RewriteRule ^/test2$ - [R=404] [L] RewriteRule ^/stage$ /stage/test1 [R,L] RewriteRule ^/stage/test2$ - [R=404] [L] <IfModule weblogic_module> WebLogicCluster localhost:7003,localhost:7005 </IfModule> <Location /test1> SetHandler weblogic-handler </Location> <Location /test2> SetHandler weblogic-handler </Location> <Location /api> SetHandler weblogic-handler PathPrepend /test1 </Location> <Directory /stage/test1> Order deny,allow deny from all Allow from 192.168 Allow from 127 </Directory> <Directory /stage/test2> Order deny,allow deny from all Allow from 192.168 Allow from 127 </Directory> <Directory /stage/api> Order deny,allow deny from all Allow from 192.168 Allow from 127 </Directory> <Location /stage/test1> SetHandler weblogic-handler WebLogicCluster localhost:7203,localhost:7205 PathTrim /stage </Location> <Location /stage/test2> SetHandler weblogic-handler WebLogicCluster localhost:7203,localhost:7205 PathTrim /stage </Location> <Location /stage/api> SetHandler weblogic-handler WebLogicCluster localhost:7203,localhost:7205 PathTrim /stage PathPrepend /test1 </Location> </VirtualHost> Can someone please help me resolving this?

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  • Oracle Traffic Director – download and check out new cool features in 11.1.1.7.0 by Frances Zhao

    - by JuergenKress
    As Oracle's strategic layer-7 software load balancer product, Oracle Traffic Direct is fast, reliable, secure, easy-to-use and scalable; that you can deploy as the reliable entry point for all TCP, HTTP and HTTPS traffic to application servers and web servers in your network. The latest release Oracle Traffic Director 11.1.1.7.0 is available for ExaLogic and Database Appliance! For download and details please visit the Traffic Director OTN website. It this release, we have introduced some major new functionality and improvements. Web application firewall. Oracle Traffic Director supports web application firewalls. A web application firewall (WAF) is a filter or server plugin that applies a set of rules, called rule sets, to an HTTP request. Using a web application firewall, users can inspect traffic and deny requests to protect back-end applications from CSRF vulnerabilities and common attacks such as cross-site scripting. WebSocket Connections. Oracle Traffic Director handles WebSocket connections by default. WebSocket connections are long-lived and allow support for live content, games in real-time, video chatting, and so on. Support for LDAP/T3 Load Balancing. Oracle Traffic Director now supports basic LDAP/T3 load balancing at layer 7, where requests are handled as generic TCP connections for traffic tunneling. It works in full-NAT mode. Please download and try it out. For more information, check out the data sheet and the documentation. For regular information become a member in the WebLogic Partner Community please visit: http://www.oracle.com/partners/goto/wls-emea ( OPN account required). If you need support with your account please contact the Oracle Partner Business Center. Blog Twitter LinkedIn Mix Forum Wiki Technorati Tags: traffic director,WebLogic Community,Oracle,OPN,Jürgen Kress

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  • How to make it so units don't stack up in one location?

    - by Daggio
    So I'm making a game in AS3, it's a strategy DotA-like game (for flash game equivalent, there's UDE) so far so good, I have the A* pathfinding algorithm all sorted out and the minion units move to the desired location as I want them to be. The problem a rise when a unit stops in a node that has already occupied by another friendly unit. Both (or more than two) of them stacks up in one location, it looks like they're one unit. I want to add collision detection so when they collide they don't stack up together. But now they stop when they collide on they way to a node. This isn't good because they won't move at all midway (they won't respond to enemy attacks like that). I've added a deltatime so they only stopped for 2 seconds before they move again to their designated designation. This moves them again but they flicker. Not how I want it. So, like the title said. How to make more than one units don't stack up in a node? And if possible, how to make them not flicker while moving (it's good if they can tell other friendly units on the way and avoid them accordingly)?

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  • Battery drains even with app off screen, could it be Location Services doing it?

    - by John Jorsett
    I run my app, which uses GPS and Bluetooth, then hit the back button so it goes off screen. I verified via LogCat that the app's onDestroy was called. OnDestroy removes the location listeners and shuts down my app's Bluetooth service. I look at the phone 8 hours later and half the battery charge has been consumed, and my app was responsible according the phone's Battery Use screen. If I use the phone's Settings menu to Force Stop the app, this doesn't occur. So my question is: do I need to do something more than remove the listeners to stop Location Services from consuming power? That's the only thing I can think of that would be draining the battery to that degree when the app is supposedly dormant. Here's my onStart() where I turn on the location-related stuff and Bluetooth: @Override public void onStart() { super.onStart(); if(D_GEN) Log.d(TAG, "MainActivity onStart, adding location listeners"); // If BT is not on, request that it be enabled. // setupBluetooth() will then be called during onActivityResult if (!mBluetoothAdapter.isEnabled()) { Intent enableIntent = new Intent(BluetoothAdapter.ACTION_REQUEST_ENABLE); startActivityForResult(enableIntent, REQUEST_ENABLE_BT); // Otherwise, setup the Bluetooth session } else { if (mBluetoothService == null) setupBluetooth(); } // Define listeners that respond to location updates mLocationManager = (LocationManager) this.getSystemService(Context.LOCATION_SERVICE); mLocationManager.requestLocationUpdates(LocationManager.GPS_PROVIDER, GPS_UPDATE_INTERVAL, 0, this); mLocationManager.addGpsStatusListener(this); mLocationManager.addNmeaListener(this); } And here's my onDestroy() where I remove them: public void onDestroy() { super.onDestroy(); if(D_GEN) Log.d(TAG, "MainActivity onDestroy, removing update listeners"); // Remove the location updates if(mLocationManager != null) { mLocationManager.removeUpdates(this); mLocationManager.removeGpsStatusListener(this); mLocationManager.removeNmeaListener(this); } if(D_GEN) Log.d(TAG, "MainActivity onDestroy, finished removing update listeners"); if(D_GEN) Log.d(TAG, "MainActivity onDestroy, stopping Bluetooth"); stopBluetooth(); if(D_GEN) Log.d(TAG, "MainActivity onDestroy finished"); }

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  • Guide to Downloading Oracle Fusion Middleware 11g Products

    - by Daniel Mortimer
    IntroductionThe idea of writing a blog about downloading software seems a bit strange .. right? After all, surely just give me the web download link and away I go!? Unfortunately, life is not so simple if you are a DBA or Systems Administrator tasked with staging Oracle Fusion Middleware 11g products for your chosen business technology stack. Here are the challenges: Oracle Fusion Middleware is not a single product, it is a family of products - a media pack with many many "disks" - which ones do I pick? Are the products I pick certified / supported on my chosen platform? Which download site do I use? I need to be on the latest and greatest - how do I get hold of the latest product patch set? The purpose of this blog is to give you a roadmap to get you through these challenges. Oracle Fusion Middleware 11g - A Product SuiteThe first thing to appreciate is that Oracle Fusion Middleware 11g is not a single product. It is a product suite, an umbrella label for many products. Typically you don't download the whole media pack - well not unless you want to stage 124 Parts - a total of 68 Gig  - instead you pick the pieces that are required for your chosen Middleware solution. Therefore, you need to research / understand which products are required to build your solution. In this respect, before you go looking for the software pick and persue the product guide from the table below which matches your situation:  Installing a New / Vanilla FMW 11g architecture Oracle Fusion Middleware Installation Planning Guide 11g  Upgrading Oracle Application Server 10g to FMW 11g Oracle Fusion Middleware Upgrade Planning Guide 11g  Patching an existing FMW 11g architecture Oracle Fusion Middleware Patching Guide 11g Certification Information Ok, so now you have an idea of what Fusion Middleware products you need. It's time to check whether these products are certified against your chosen platform. There are two places to find this information:My Oracle Support Certification Tab PageFigure 1.1 My Oracle Support Certification Tab Page - "Search on SOA Suite" Figure 1.2 My Oracle Support Certification Tab Page - "SOA Suite Search Result" The FMW 11g Certification Central Hub (in the format of xls spreadsheet)Figure 2: Screenshot of FMW 11g Release 1 Certification xls spreadsheet Hints / Tips: Fusion Middleware 11g certification information has only recently been added into the Certification Tab page and I think it is the more friendly way to access the information. However, due to some restrictions with the Certification Tab page interface some of the more, let's say obscure certification information, is still to be only found in the Certification spreadsheet. Be aware that to find certification information via the My Oracle Support Certification Tab page you must enter the FMW 11g product name e.g. "Oracle SOA Suite". Do NOT enter "Oracle Fusion Middleware". The certification information does not exist at this product suite level.  For example, if you are building a solution which includes Oracle SOA Suite Oracle WebCenter then you will have to look up the certification information for each product in turn.After choosing the product name, select the latest patch set version. This will not only tell you whether your chosen product is available at that patch set version but provide the certification information relevant to that version.  If the product is not available under the latest patch set version, seek the information under previous patch set versions. Important: Make a careful note of the Oracle WebLogic Server version which is certified with your chosen product and patch set version. Oracle WebLogic Server is the core component of a Oracle Fusion Middleware 11g home. It is important therefore to ensure later on that you download the version of Oracle WebLogic Server which is compatible and certified with your chosen product and patch set version.Also - sorry to state the obvious, but please do not take certification information from the screenshots above. The screenshots are only good for the time they were entered into the blog. To ensure you have the latest information, interactively look up the certification details. For more information about finding certification information, bookmark and readMy Oracle Support Certification Tool for Oracle Fusion Middleware Products [Doc ID 1368736.1]How to Find Certification Details for Oracle Application Server 10g and Oracle Fusion Middleware 11g [Doc ID 431578.1] Downloading the Software Now you should be ready to download the software. There are two download locations Oracle Software Delivery Cloud (formerly known as E-Delivery)Figure 3 - Screenshot of Fusion Middleware Download from Delivery CloudOracle Fusion Middleware Download Page on Oracle Technology NetworkFigure 4 - Screenshot of OTN Product Download Screen Hints / Tips: Your choice of download location should be primarily driven by your licensing needs. Take note of the wording on the OTN site - to quote:"The downloads below are provided for evaluators under the OTN License Agreement. Licensed customers should download their software via our Oracle Software Delivery Cloud site, which offers different license terms."However, it has to be said that the presentation of the most of the product download pages on OTN does make the job easier. The Software Delivery Cloud provides you with a flat list of the Oracle Fusion Middleware 11g media pack. You have to know what you are looking for and pick out the right pieces :-( The OTN product download pages present not only the download for the product you want but also its dependencies such as WebLogic Server and Repository Creation Utility. So, even if your licensing requirements drive you towards the cloud, it is still worthwhile checking the OTN pages if only as a guide to what you need to pick out from the flat list found on the cloud site. Latest Patch Set This is an area which may cause you confusion - especially if you are more familiar with the Oracle Application Server 10g patching story. From Patch Set 11.1.1.6 and higher, the majority of FMW 11g products (N.B there are exceptions) provide installers which can be used both to update existing FMW 11g product installs or build brand new ones. This is good news because, unless you are dealing with one of the exceptions, it means you do not have to download base software and a patch set. At the time of the writing, the two significant exceptions are: Portal/Forms/Reports/Discoverer 11g Release 1 (11.1.1.x) Identity Access Management 11g Release 1 (11.1.1.x) The other key message here is ensure you are grabbing a version of Oracle WebLogic Server which is compatible with your chosen product patch set version. Get this wrong and you will hit errors / problems at AS Instance Configuration Time.The go to place is this document - Oracle Fusion Middleware Download, Installation, and Configuration Readme FilesIn fact, this README document pretty much takes you through what I have blogged above. The only thing is you need to know which README to choose, and that's why planning your FMW 11g technology stack and viewing certification information comes into play beforehand. And Finally As the Oracle Fusion Middleware Download, Installation, and Configuration Readme Files states don't forget to check FMW 11g System Requirements FMW 11g Product Interoperability

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  • MS-ACCESS query to match first few characters in string comparision

    - by neobee
    What query is suitable to compare two tables specied below, however only part of string in location(table1) will matches with the Location(table2). Location(table1) Location(table2) india- north USxcs India-west Indiaasd India- east Indiaavvds India- south Africassdcasv US- north Africavasvdsa us-west UKsacvavsdv uk- east Indiacascsa uk- south UScssca Africa-middle Indiacsasca Africa-south Africaccc Africa-east UKcac only 1st two characters of location(table1) and 1st two characters of location(table2) should match. Please help only any four characters of location(table1)and any two characters of location(table2)should match.

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  • PHP Doctrine: generation problem?

    - by ropstah
    I'm generating models from my Mysql db. It generates a foreign key collection properly, but not the other way around... Is this supposed to be 'by-design', or am i doing something wrong? pseudo code alert User: UserId pk LocationId fk //User location Location LocationId pk UserId fk //Location owner Generated code: class User() { hasMany('Location') //for locations owned by the user //BUT NOT THIS ONE: //hasOne('Location_1') //for current location of user } class Location() { hasMany('User') //for users which are on that location //AND NOT THIS ONE //hasOne('User_1') //for location owner }

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  • Slide 2d Vector to destination over a period of time

    - by SchautDollar
    I am making a library of GUI controls for games I make with XNA. I am currently developing the library as I make a game so I can test the features and find errors/bugs and hopefully smash them right away. My current issue is on a slide feature I want to implement for my base class that all controls inherit. My goal is to get the control to slide to a specified point over a specified amount of time. Here is the #region containing the code #region Slide private bool sliding; private Vector2 endPoint; private float slideTimeLeft; private float speed; private bool wasEnabled; private Vector2 slideDirection; private float slideDistance; public void Slide(Vector2 startPoint, Vector2 endPoint, float slideTime) { this.location = startPoint; Slide(endPoint,slideTime); } public void Slide(Vector2 endPoint, float slideTime) { this.wasEnabled = this.enabled; this.enabled = false; this.sliding = true; Vector2 tempLength = endPoint - this.location; this.slideDistance = tempLength.Length(); //Was this.slideDistance = (float)Math.Sqrt(tempLength.LengthSquared()); this.speed = slideTime / this.slideDistance; this.endPoint = endPoint; this.slideTimeLeft = slideTime; } private void UpdateSlide(GameTime gameTime) { if (this.sliding) { this.slideTimeLeft -= gameTime.ElapsedGameTime.Milliseconds; if (this.slideTimeLeft >= 0 ) { if ((this.endPoint-this.location).Length() != 0){//Was if (this.endPoint.LengthSquared() > 0 || this.location.LengthSquared() > 0) { this.slideDirection = Vector2.Normalize(this.endPoint - this.location); } this.location += this.slideDirection * speed * gameTime.ElapsedGameTime.Milliseconds;//This is where I believe the issue is, but I'm not sure. It seems right to me... (Even though it doesn't work) } else { this.enabled = this.wasEnabled; this.location = this.endPoint;//After time, the controls position will get set to be the endpoint. this.sliding = false; } } } #endregion this.location is the location of the control elsewhere defined in the class. I have looked at this blog as a huge reference and have googled around quite and have looked on many forums but can't find anything that shows how to implement it. Please and Thanks for your time! EDIT: I have switched this line "this.location += this.slideDirection * speed * gameTime.ElapsedGameTime.Milliseconds;" several times to see what it does. My issue is getting the control to smoothly move to the end location. It moves after the time has expired, but It doesn't move other then that except flash in my face. EDIT2: I have used the first slide method with 3 parameters and it works except it doesn't do it in a period of time and once it gets to its destination, it starts moving randomly towards the previous location and the end location.

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  • Make curl download using non-Privacy extension IPv6 address?

    - by Azendale
    I currently use net.ipv6.conf.all.use_tempaddr=2 to get IPv6 privacy addresses (which have a random host part are regenerated a couple times a day). I need dynamic DNS because the computer is connected to different networks and that changes the network part of the address. I'm using curl to download a dynamic DNS url and want it to use the Non-random address that uses my MAC. How can I make curl prefer the non-privacy address?

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  • Getting Current with Visual Studio 2010 for Web Developers

    - by plitwin
    I don't know about you, but I find it kind of crazy at times figuring out if I have the latest of everything there is for the Visual Studio 2010 developer from Microsoft. (This does not include any third-party components, just recommended updates from Microsoft.) And the be honest, the msn.microsoft.com and asp.net sites are not that helpful in figuring this out.In an effort to help, I have enumerated here what the latest VS 2010 setup should include, complete with download links. When you install everything here, you will be able to develop ASP.NET 4.0 Web Forms and ASP.NET MVC 3 applications and web sites in addition to the other stuff your version of Visual Studio supports (e.g., Silverlight, WPF, etc.). These downloads will also include NuGet and the Entity Framework 4.1, so there is no need to download this software separately.Visual Studio 2010. First of all, you need to purchase and install Visual Studio 2010 itself. For the free Express version, you can download it from Visual Web Developer 2010 ExpressVisual Studio Service Pack 1 (released Spring 2011).This is a must-have download that fixes a bunch of bugs and a number of enhancements too including preliminary support for HTML5 and CSS3. See #4 below for better support of these web technologies. Download and install from VS 2010 SP1 download page. You can find details on the features of the service pack here. ASP.NET MVC3 Tools Update (released Spring 2011)If you are using ASP.NET MVC 3, then you should also download install this update for Visual Studio from ASP.NET MVC3 Tools Update download page. This update improves Visual Studio's support for MVC 3, including better scaffolding, NuGet, Entity Framework 4.1, and more. A good overview of the updates can be found in Phil Haack's blog post.Web Standards Update for Microsoft Visual Studio 2010 SP1 (released June 2011)This is an update to VS 2010 SP1 that "brings VS 2010 intellisense & validation as close to W3C specification as we could get via means of an extension". Download and install from Web Standards Update download page. A good description of the changes can be found in the Visual Web Developer Team blog post.Note: I don't control these download pages, so it is possible they will change. If so, I will do my best to update these links. This information was current as of June 24, 2011.

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  • I can't download or stream for more then 3 sec, and then the conection activity just dies

    - by JMHein
    Just got a new internet connection installed at my sisters place, but it randomly just stops working. At first it was only affecting flash videos. they would randomly just stop buffering. I did a lot of research on this and found that there can be many things that cause this exact trouble. I then tried IE and some flash would stream fine, but still random deaths. So I told my brother in law to reset the router and modem and that fixed the problem for them but not my laptop. I then started trying to fix the flash problem only to fined that downloads of any kind were affected. Now it is so bad that 50% of page loads will never finish because the connection drops to 0% usage with in a split sec. I can't get flash reinstalled because the installer is trying to download but the download dies at 8% I tried up loading a large file by FTP to a web server with no troubles. Yet any activity on my end that takes longer then about 1 sec to finish, just never finishes I can watch the network log in the taskmanager and it spikes for ruffly one sec then drops back to zero and when I go back to the web page it says it is still loading and no matter how long I let it sit it never does any thing more till I reload then it will again create a very short spike of activity on the connection and then drop to zero. Also if I start a download and it does drop off I can restart the download where it left off and get up to 100Kb/s for around the same one sec then it drops to around 14Kb/s then zero a sec latter... I am running Win 7 home prem x64 with FF11 and IE8 I have simply tried every thing I can short of calling up the ISP which very likely will get me no where fast. any advice on what step to take to figure this out would be nice. I am not even sure it is not just an ISP problem. (at least I should be able to get flash reinstalled once I get back home)

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  • How to resolve the "Failed to download repository" error?

    - by jojo
    I've tried to update but then I got this error Here's the error information in that box: W:GPG error: http://extras.ubuntu.com precise Release: The following signatures were invalid: BADSIG 16126D3A3E5C1192 Ubuntu Extras Archive Automatic Signing Key <[email protected]>, W:Failed to fetch http://ppa.launchpad.net/unity-team/hud/ubuntu/dists/precise/main/source/Sources 404 Not Found, W:Failed to fetch http://ppa.launchpad.net/unity-team/hud/ubuntu/dists/precise/main/binary-i386/Packages 404 Not Found, E:Some index files failed to download. They have been ignored, or old ones used instead. And my Internet connection is working fine. After trying $ sudo apt-get install ppa-purge Reading package lists... Done Building dependency tree Reading state information... Done ppa-purge is already the newest version. The following packages were automatically installed and are no longer required: language-pack-zh-hans language-pack-kde-en language-pack-kde-zh-hans language-pack-kde-en-base kde-l10n-engb kde-l10n-zhcn language-pack-zh-hans-base firefox-locale-zh-hans language-pack-kde-zh-hans-base Use 'apt-get autoremove' to remove them. 0 upgraded, 0 newly installed, 0 to remove and 0 not upgraded. $ sudo ppa-purge ppa:unity-team/hud Updating packages lists W: GPG error: http://extras.ubuntu.com precise Release: The following signatures were invalid: BADSIG 16126D3A3E5C1192 Ubuntu Extras Archive Automatic Signing Key <[email protected]> W: Failed to fetch http://ppa.launchpad.net/unity-team/hud/ubuntu/dists/precise/main/source/Sources 404 Not Found W: Failed to fetch http://ppa.launchpad.net/unity-team/hud/ubuntu/dists/precise/main/binary-i386/Packages 404 Not Found E: Some index files failed to download. They have been ignored, or old ones used instead. Warning: apt-get update failed for some reason PPA to be removed: unity-team hud Warning: Could not find package list for PPA: unity-team hud I've tried $ sudo apt-key adv --recv-keys --keyserver keyserver.ubuntu.com 16126D3A3E5C1192 Executing: gpg --ignore-time-conflict --no-options --no-default-keyring --secret-keyring /tmp/tmp.v6Ucus0B10 --trustdb-name /etc/apt/trustdb.gpg --keyring /etc/apt/trusted.gpg --primary-keyring /etc/apt/trusted.gpg --recv-keys --keyserver keyserver.ubuntu.com 16126D3A3E5C1192 gpg: requesting key 3E5C1192 from hkp server keyserver.ubuntu.com gpg: key 3E5C1192: "Ubuntu Extras Archive Automatic Signing Key <[email protected]>" not changed gpg: Total number processed: 1 gpg: unchanged: 1 And then started the same procedure but of no use.

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  • Game development: “Play Now” via website vs. download & install

    - by Inside
    Heyo, I've spent some time looking over the various threads here on gamedev and also on the regular stackoverflow and while I saw a lot of posts and threads regarding various engines that could be used in game development, I haven't seen very much discussion regarding the various platforms that they can be used on. In particular, I'm talking about browser games vs. desktop games. I want to develop a simple 3D networked multiplayer game - roughly on the graphics level of Paper Mario and gameplay with roughly the same level of interaction as a hack & slash action/adventure game - and I'm having a hard time deciding what platform I want to target with it. I have some experience with using C++/Ogre3D and Python/Panda3D (and also some synchronized/networked programming), but I'm wondering if it's worth it to spend the extra time to learn another language and another engine/toolkit just so that the game can be played in a browser window (I'm looking at jMonkeyEngine right now). For simple & short games the newgrounds approach (go to the site, click "play now", instant gratification) seems to work well. What about for more complex games? Is there a point where the complexity of a game is enough for people to say "ok, I'm going to download and play that"? Is it worth it to go with engines that are less-mature, have less documentation, have fewer features, and smaller communities* just so that a (possibly?) larger audience can be reached? Does it make sense to even go with a web-environment for the kind of game that I want to make? Does anyone have any experiences with decisions like this? Thanks! (* With the exception of flash-based engines it seems like most of the other approaches have these downsides when compared to what is available for desktop-based environments. I'd go with flash, but I'm worried that flash's 3D capabilities aren't mature enough right now to do what I want easily. There's also Unity3D, but I'm not sure how I feel about that at all. It seems highly polished, but requires a plugin to be downloaded for the game to be played -- at that rate I might as well have players download my game.)

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  • Desktop Fun: Happy New Year Icon and Font Packs

    - by Asian Angel
    With the Christmas holiday so near, New Year’s Eve and Day will not be far behind. To help you prepare those New Year’s Eve and Day celebrations we have put together a nice collection of fonts for party invitations, fliers, decorations, and more. We also have icon goodness to make your desktop all bright and shiny for the new year. Sneak Preview This is the New Year’s desktop that we put together using the Birthday Icon Set shown below. Note: The original unmodified version of this wallpaper can be found here. An up close look at the icons that we used… The Icon Packs Note: To customize the icon setup on your Windows 7 & Vista systems see our article here. Using Windows XP? We have you covered here. New Year Celebration Icon Set *.ico format only Download New Year Party Icon *.ico, .png, and .icns format Note: This icon is available for download in single file format (based on format type and/or image size). Download Celebration *.ico format only Download Birthday *.ico, .png, and .icns format Special Note: While not an official New Year’s set of icons, it will still work nicely for a New Year’s or celebration desktop setup. Download The Font Packs Note: To manage the fonts on your Windows 7, Vista, & XP systems see our article here. Cocktail Bubbly Download Fontdinerdotcom Sparkly Download Confetti Download KR Happy New Year 2002 Note: For those who are curious about this font’s shape, it is a cork popping out of a champagne bottle. Download NewYearBats *includes 52 individual characters Note: This group represents A – Z in all capital letters. Note: This group represents A – Z in all lower case letters. Download LCR Party Dings *includes 26 individual characters (A – Z), not case sensitive Special Note: This font is an all-purpose type that covers a variety of party/celebration types from New Year’s to birthdays. Download For more great ways to customize your computer be certain to look through our Desktop Fun section. Latest Features How-To Geek ETC The Complete List of iPad Tips, Tricks, and Tutorials The 50 Best Registry Hacks that Make Windows Better The How-To Geek Holiday Gift Guide (Geeky Stuff We Like) LCD? LED? Plasma? The How-To Geek Guide to HDTV Technology The How-To Geek Guide to Learning Photoshop, Part 8: Filters Improve Digital Photography by Calibrating Your Monitor Track Weather Conditions with the Weather Underground Web App for Chrome These 8-Bit Mario Wood Magnets Put Video Games on Your Fridge Christmas Themes 4 Pack for Chrome and Iron Browser Enjoy the First Total Lunar Eclipse in 372 Years This Evening Gmail’s Free Calling Extended Through 2011 Voice Search Brings Android-Style Voice Search to Google Chrome

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  • Issues with touch buttons in XNA (Release state to be precise)

    - by Aditya
    I am trying to make touch buttons in WP8 with all the states (Pressed, Released, Moved), but the TouchLocationState.Released is not working. Here's my code: Class variables: bool touching = false; int touchID; Button tempButton; Button is a separate class with a method to switch states when touched. The Update method contains the following code: TouchCollection touchCollection = TouchPanel.GetState(); if (!touching && touchCollection.Count > 0) { touching = true; foreach (TouchLocation location in touchCollection) { for (int i = 0; i < menuButtons.Count; i++) { touchID = location.Id; // store the ID of current touch Point touchLocation = new Point((int)location.Position.X, (int)location.Position.Y); // create a point Button button = menuButtons[i]; if (GetMenuEntryHitBounds(button).Contains(touchLocation)) // a method which returns a rectangle. { button.SwitchState(true); // change the button state tempButton = button; // store the pressed button for accessing later } } } } else if (touchCollection.Count == 0) // clears the state of all buttons if no touch is detected { touching = false; for (int i = 0; i < menuButtons.Count; i++) { Button button = menuButtons[i]; button.SwitchState(false); } } menuButtons is a list of buttons on the menu. A separate loop (within the Update method) after the touched variable is true if (touching) { TouchLocation location; TouchLocation prevLocation; if (touchCollection.FindById(touchID, out location)) { if (location.TryGetPreviousLocation(out prevLocation)) { Point point = new Point((int)location.Position.X, (int)location.Position.Y); if (prevLocation.State == TouchLocationState.Pressed && location.State == TouchLocationState.Released) { if (GetMenuEntryHitBounds(tempButton).Contains(point)) // Execute the button action. I removed the excess } } } } The code for switching the button state is working fine but the code where I want to trigger the action is not. location.State == TouchLocationState.Released mostly ends up being false. (Even after I release the touch, it has a value of TouchLocationState.Moved) And what is more irritating is that it sometimes works! I am really confused and stuck for days now. Is this the right way? If yes then where am I going wrong? Or is there some other more effective way to do this? PS: I also posted this question on stack overflow then realized this question is more appropriate in gamedev. Sorry if it counts as being redundant.

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  • emule algorithm and how to get fast download speed.

    - by Benjamin
    Actually, I use amule in ubuntu. Because emule users are much more, I wrote emule in this title. But whatever emule or amule, it's okay. Both of them are very similar. I want to get fast-download speed as much as I can. But I don't understand emule(or amule)'s detail functions and algorithms. These are always very qurious to me. If I provide higher upload-speed or more valuable files to other people, can I get benefit?(My download speed) Is serverlist important? Does it cause my download-speed? I captured a image for my amule. Please explain these columns and let me know your tips for getting fast speed. What does 8/9+23 mean in the Source column? What does 294/300(1) mean in the Source column? What does QR:608(0) mean in the Priority? What do I do for getting fast download speed as much as I can get? You can also explain other columns.

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  • Why do I get a "the location is not a folder" error when trying to open files using Dash or Synapse?

    - by Christian Howd
    Within the last few days, I've encountered errors when trying to open files using Unity Dash, Synapse, or even the Gnome Search Tool. These methods will let me launch applications and folders, but not files of any time, including mp3, doc, odt, and txt. With any method, the same error dialogue results: "the location is not a folder". Is there something I can do on my end to correct this, or is this a bug in Natty that is still being corrected?

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  • Why does the location of my vehicle spawner change when I open a matinee?

    - by Gareth Jones
    I'm doing work with InterActors and vehicle spawners in Unreal Tournament 3's editor, and have it set up like so: (The Walkway its on is the InterActor) However if I go in Kemsit and open the matinee that handles the InterActor, this happens: It does look to me like the editor is moving it out of the way so I can see the InterActor (which would be very clever) because only the image of the vehicle moves, not the gizmo, nor does the vehicle spawn in that location in game. Is this the case?

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