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  • architecture - centraled location for different modules (cms, webapplications, ...) - best practise

    - by NicoJuicy
    Let's just say that i want to create a cms + other online applications. I want them all to integrate into a central location, but they also have to be available seperately (not everyone want's more than the cms solution). Would i create a huge central application that contains all the database, which communicates through a webserice with the "standalone - integrated" modules? Or would i create them seperately and the only thing that the "central" application would do is syncing the information (eg. the cms and another solution can have the same tables (eg. clients or employees). Or do you have another idea? (i know i'm a little vague, but i can't "give" a lot of details because of work - contract). If someone has all the "packages" it should be possible for the central application to integrate all the modules at one place! Or if someone has more than 1 module, it should combine this on the website. What i thought is best, is that the central location contains only the users and their rights (eg. cms - all rights, ...), and the information get synced with every change. (module cms, adding a new client - store locally and send data to the central location, central location - send to modules = table clients updated everywhere) This way it is easy if someone only "bought" a module, they can sync it easily through the complete architecture. I hope i made myself clear!

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  • What is the best way to wait for a GPS location fix?

    - by qtips
    Hi, Using my Android application, when a user does a certain action, a background service is started that fetches the current GPS location and saves it in a database in addition of doing some other stuff. In that service, I use the requestLocationUpdates() from the LocationManager class and wait until the onLocationChanged() of my LocationListener (which is implemented by the service) is fired. But what is the best way to wait for the onLocationChanged to fire? Should I simply poll on a variable and wait until it is set? Any tips? Note: I cannot simply write to the database in the onLocationChanged() because of some other stuff. EDIT: To clearfy my situation, I can present an example similar to my case: Let's say user pushes a button and a method myMethod is fired which will return some object. Then, in this myMethod I will register for location updates from the GPS (using requestLocationChanged) and in addition wait for the users location and use it for something. In other words, myMethod cannot return before the location is present. I don't know how I can use onLocationChanged in this case.

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  • Find if a user is facing a certain Location using Digital Compass by constructing a triangle and usi

    - by Aidan
    Hi Guys, I'm constructing a geolocation based application and I'm trying to figure out a way to make my application realise when a user is facing the direction of the given location (a particular long / lat co-ord). I've done some Googling and checked the SDK but can't really find anything for such a thing. Does anyone know of a way? To clarify Android knows my location, the second location and my orientation. What I want is a way for Android to recognise when my orientation is "facing" the second location (e.g within 90 Degrees or so). We're also assuming that the user is stationary and needs updates every second or so therefore getBearing(); is useless. Alright so we get it has to be math, there appears to be no simple SDK stuff we can use. I did some searching of my own and found Barycentric Co-ords http://www.blackpawn.com/texts/pointinpoly/default.html . So what I'm trying to do now is map the camera's field of view. For Example if the person is facing a certain direction the program should construct a triangle around that field of view, e.g it should make one vertices the phone's position and then go out either side for a set distance making the 2 end points vertices constructing a triangle. If I had this I could then apply Barycentric co-ords to see if the point lay within the newly constructed triangle. Idea's anyone? Example. I could get my current orientation, add 45 to it and go up X distance one side and subtact 45 and go up X distance the other side to find my 2 other points. Though, how would I make android know which way it should go "up" I guess? It would know its baring as this stage so I need it to recognise it's bearing and go out that direction.

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  • How do I change the location of DivX cache files?

    - by andygrunt
    I recently installed to the latest version of DivX and suddenly found my C drive filling up with the cache files. I tracked it down to: C:\Files\My Videos\DivX Movies\Temporary Downloaded Files My old laptop (running WinXP) only has a small hard drive and any DivX cache files fills it up so I want it to use my D drive where I have a little more room. The trouble is I can't see anywhere in the DivX preferences where I can change the cache location. Can anyone tell me how I can change the location of the DivX cache files?

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  • How can I download a phpbb forum with wget including password protected sections?

    - by Rocky84
    I want to make a download of a forum I moderate, before it closes for good. There's some useful info on it I want to save for myself and I don't want to export the data to another webserver, I just want the pages. Mind you, I'm a user at the forum, not the admin. Now, I googled this and found it can be easily done with wget: How can I download an entire (active) phpbb forum? I used: wget -k -m -E -p -np -R viewtopic.php*p=*,memberlist.php*,faq.php*,posting.php*,search.php*,ucp.php*,viewonline.php*,*sid*,*view=print*,*start=0* -o log.txt http://www.example.com/forum/ I experimented with this, but I can only achieve downloading the publicly visible sections, not the sections you have to log in for. I tried to achieve this by using a Firefox plugin to make a cookies.txt (while my session is logged into the forum) and add --load-cookies file cookies.txt to the command, but still I only get the publicly visible sections. Any suggestions to make this work?

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  • Are there website monitoring services that can monitor HTTP file download times?

    - by Mark
    The software company I work for would like to monitor how long it takes to download their installers (hosted in several locations and about 30-100mb each) from various countries around the world. I am aware of website monitoring services like Pingdom and Site24x7, and have contacted their customer services, but neither have the facility to monitor download times of such large files via HTTP. For various reasons, we are not able to rely on weblogs. Does anyone know of any third-party services that could help us? Many thanks.

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  • How can I download django-1.2 and use it across multiple sites when the system default is 1.1?

    - by meder
    I'm on Debian Lenny and the latest backports django is 1.1.1 final. I don't want to use sid so I probably have to download django. I have my sites located at: /www/ and I plan on using mod_wsgi with Apache2 as a reverse proxy from nginx. Now that I downloaded pip and virtualenv through pip, can someone explain how I could get my /www/ sites which are yet to be made to all use django-1.2? Question 1.1: Where do you suggest I download django-1.2? I know you can store it anywhere but where would you store it? Question 1.2: After installing it how do you actually tie that django-1.2 instead of the system default django 1.2 to the reverse proxied Apache conf? I would prefer it if answers were more specific than vague and have examples of setups.

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  • HTTP downloads stop after some time, resuming is not possible

    - by cdauth
    When I try to download a file via HTTP, the downloads sometimes stop after around 30 MB. The download rates goes down to 0 B/s and no data keeps coming. When I stop the download and resume again, the download still hangs. But when I redownload it from byte 0 again, everything works fine up to 30 MB when it stops again. Sometimes, after some hours, it just works again without problems. The position in the file when the download stops is variable, but most of the time it is around 30–35 MB. As a download manager I use wget. The same behaviour happens though using curl and other download managers. The error occurs independently of the server I download from. I have also observed this error on other Linux computers in my network. All computers on my network run Gentoo Linux on x86. All internet connections on my network go through a server on my network which runs a transparent Squid proxy on port 80. That server is connected to a router, which is a Speedport W 700V by Deutsche Telekom AG. That router is connected to the internet using ADSL, with 448 kbit/s down speed and 96 kbit/s up speed. I am almost sure that my transparent proxy is not the problem. I turned that off without resolving the issue. I also connected to the router directly via WLAN without resolving the issue. I also tried to download over another port via HTTP. Furthermore, I tried to download the file using IPv6 with a gateway6 tunnel from my computer, which resulted in exactly the same problem. Now the strange thing is that everything works fine using FTP and HTTPS (also with wget on the same computer). Even more strange: when I resume the download that hanged over HTTP using FTP or HTTPS, download a few bytes that way, stop wget and then resume again using HTTP, it loads data again! But after a few MB, it may stop again. Unfortunately, files downloaded that way are always broken (the MD5 sum is not correct), so at some point, there must have been bogus data. I tried searching for HTML error messages in the downloaded file, but grep -i html does not find anything. (I cannot think of a way to search for GZIP-compressed HTML error messages in the file, so I did not try that.) I tried using strace on wget when it failed to resume a download, you can find the entire output on pastebin. The important lines are repeated every second: clock_gettime(CLOCK_MONOTONIC, {326102, 62176435}) = 0 ) = 1 write(2, "78% [++++++++++++++++++++++++++++"..., 19578% [+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ ] 110,683,685 --.-K/s ) = 195 select(4, [3], NULL, NULL, {0, 949999}) = 0 (Timeout) I have absolutely no idea what could be the reason of this problem. It seems like whatever causes the issue speaks HTTP. It seems to speak HTTP that intelligently that it even regognises it in an IPv6-over-IPv4 tunnel. But what could that be and why does it only happen sometimes? The other possibility would be that there is a problem on my computer that is the same on other Gentoo Linux computers as well. Has anyone ever had such a problem? What could be the reason and where do I have to continue investigating to find out more about the issue? Update: I have just run into the problem again and tried to resume the download over the router’s WLAN, and this time it worked. Maybe I did something wrong during my last tests with the WLAN. Now maybe my transparent proxy server is in fact the problem. It is a very basic Squid proxy server that does not cache anything. Maybe the fact is interesting that a second Squid proxy runs on the same computer on another port. Update: A download hung again and this time I turned off all firewall settings and stopped all proxy servers. I failed to resume the download from my network server, which is directly connected to the router. So my proxy server definitely is not the cause the problem. I will try to upgrade the firmware of my router now, although I do not have admin access to it. I will see what I can do.

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  • IE8 on Win7 - file download results in "C:\ location not accessible."

    - by Soulhuntre
    Ok, an odd problem. For one user on a Win7 x64 system, attempting to download a file with Internet Explorer 8 results in a error "C:\ location not accessible. Access is denied." even though the target location is not on the C:\ drive. No other users have the problem and no other browsers do. The user does not remember deleting any folders recently, and it looks liek no new software has been installed. A checkdisk comes up clean. Any ideas? Ken

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  • In Nginx, can I handle both a location:url or a content-type: text/html response from memcached?

    - by Sean Foo
    I'm setting up an nginx - apache reverse proxy where nginx handles the static files and apache the dynamic. I have a search engine and depending on search parameter I either directly forward the user to the page they are looking for or provide a set of search results. I cache these results in memcached as key:/search.cgi?q=foo value: LOCATION:http://www.example.com/foo.html and key:/search.cgi?q=bar value: CONTENT-TYPE: text/html <html> .... .... </html> I can pull the "Content-type...." values out of memcached using nginx and send them to the user, but I can't quite figure out how to handle a returned value like "Location..." Can I?

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  • How can I check the location of perl and CPAN files?

    - by Rob
    I constantly have to set up new servers for an employer of mine for an exact purpose of his, and as such they all have to be set up in exactly the same way. So I've created a script in PHP that I run from my own box to automatically send over all the relevant files, compile everything, run updates, and everything else. However, for some reason these brand new servers come with perl, which is fine, but they have perl installed in different locations. This makes it a pain for me to copy over Config.pm for CPAN without going in and finding the location manually. Is there perhaps some command I'm unaware of that will hunt down the precise location? If it helps, usually the servers are CentOS 5

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  • If using a bootable Ubuntu USB drive, can I use the internal hard drive as a temporary download and

    - by NoCatharsis
    I am new to Linux, so this is probably a basic problem... My flash drive is only 4GB in size and that is not enough to hold kernel and other package updates, even if only temporary. I am actually using Kubuntu, but I don't think this would change the nature of the question...? I would just like to be able to set my download directory to the internal drive to download the upgrades, then replace the old versions installed on the USB. Of course I have no use for keeping the older versions, so would I also have to manually remove those after upgrading?

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  • Why S3 website redirect location is not followed by CloudFront?

    - by ychaze
    I have a website hosted on Amazon S3. It is the new version of an old website hosted on WordPress. I have set up some files with the metadata Website Redirect Locationto handle old location and redirect them to the new website pages. For example: I had http://www.mysite.com/solution that I want to redirect to http://mysite.s3-website-us-east-1.amazonaws.com/product.html So I created an empty file named solutioninside my bucket with the correct metadata: Website Redirect Location= /product.html The S3 redirect metadata is equivalent to a 301 Moved Permanentlythat is great for SEO. This works great when accessing the URL directly from S3 domain. I have also set up a CloudFront distribution based on the website bucket. And when I try to access through my distribution, the redirect does not work, ie: http://xxxx123.cloudfront.net/solution does not redirect but download the empty file instead. So my question is how to keep the redirection through the CloudFront distribution ? Or any idea on how to handle the redirection without deteriorate SEO ? Thanks

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  • How do I make the PC Zune download a movie, not stream it?

    - by bharal
    As the title suggests - I have bought a TV show series season on PC Zune. My girlfriend watched the show, and now I'd like to be able to watch the show too. The catch - I'm going to go overseas on a trip soon, and I'd like to be able to watch the show from outside the US. Given that Zune won't let me stream things overseas (past experience, anyway), I would like to download the show to my computer and watch it that way. The problem is that although the full season has been "watched" it appears it was only streamed, not downloaded. Or rather, that one episode was downloaded, and the rest streamed. I bought a season pass (so all the episodes at once) and the show was bought, not rented. How do I make Zune download, not stream, a show?

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  • Internet Explorer8 on Windows 7 - file download results in "C:\ location not accessible."

    - by Soulhuntre
    Ok, an odd problem. For one user on a Windows 7 x64 system, attempting to download a file with Internet Explorer 8 results in a error "C:\ location not accessible. Access is denied." even though the target location is not on the C:\ drive. No other users have the problem and no other browsers do. The user does not remember deleting any folders recently, and it looks like no new software has been installed. A checkdisk comes up clean. Any ideas? I grabbed some information via Process Monitor that may help with seeing the problem:

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  • How to tune Windows 2008r2 and IIS to maximize single file download speeds?

    - by uSlackr
    We recently put up an IIS site (on WinSvr 2008r2) that is used almost exclusively for downloading files over the internet. The data exists as a large collection of .zip files ranging from 1MB - 35GB in size. We want to allow a lot of downloads during a day (more than 500GB) but have implemented an outbound ASA throttle at 60mbps in order to preserve bandwidth for other uses. The total link speed is 100mbps. Here's the interesting part: While we can serve up multiple downloads to hit the 60mbps cap, we cannot get any single download to exceed 2.5M bytes/sec (20 Mbits/s). Is there any TCP or IIS tuning we can do to push up individual download speeds? Or something else to look at?

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  • Cloud storage services offering one-time download links? [closed]

    - by TARehman
    Is anyone aware of consumer-targeted cloud storage services that allow users to generate a one-time download link for hosted files? Case in point: I have an encrypted container with some documents I need to send to a vendor. I would prefer to give them a one-time download link, so that I know when they have accessed the file, and then inform them of the passphrase by phone. I have heard that MediaFire offers 1-time links, but that they are buried in tons of advertising. At the moment, I'm not sure that I consider MediaFire fully legitimate; I'm more interested in solutions with Google Drive, Box.net, DropBox, etc.

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  • zune - how do i make the PC zune download a movie, not stream it?

    - by bharal
    As the title suggests - I have bought a tv show series season on PC Zune. My gf watched the show, and now i'd like to be able to watch the show too. The catch - i'm going to go overseas on a trip soon, and i'd like to be able to watch the show from outside the US. Given that Zune won't let me stream things overseas (past experience, anyway), I would like to download the show to my computer and watch it that way. The problem is that although the full season has been "watched" it appears it was only streamed, not downloaded. Or rather, that one episode was downloaded, and the rest streamed. I bought a season pass (so all the episodes at once) and the show was bought, not rented. How do i make Zune download, not stream, a show?

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  • "this network location can't be included because it is not indexed" on Windows 2008R2 Remote Desktop Services Hosting

    - by ChrisNZ
    I'm setting up a new terminal server for our users on Win2008R2 (I guess I should call it Remote Desktop Services now!) When I try to change the location of "Documents" (by removing the default Documents library and adding a new one), to use the file server ie \\fileserver\username\Documents I get the message: "This network location can't be included because it is not indexed" I certainly don't want to make folders available offline, and in fact, I have set the GPO to prohibit offline folders on the terminal servers. What is the best practice for document libraries on terminal server and network file shares?

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  • Problems Allocating Objects of Derived Class Where Base Class has Abstract Virtual Functions

    - by user1743901
    I am trying to get this Zombie/Human agent based simulation running, but I am having problems with these derived classes (Human and Zombie) who have parent class "Creature". I have 3 virtual functions declared in "Creature" and all three of these are re-declared AND DEFINED in both "Human" and "Zombie". But for some reason when I have my program call "new" to allocate memory for objects of type Human or Zombie, it complains about the virtual functions being abstract. Here's the code: definitions.h #ifndef definitions_h #define definitions_h class Creature; class Item; class Coords; class Grid { public: Creature*** cboard; Item*** iboard; int WIDTH; int HEIGHT; Grid(int WIDTHVALUE, int HEIGHTVALUE); void FillGrid(); //initializes grid object with humans and zombies void Refresh(); //calls Creature::Die(),Move(),Attack(),Breed() on every square void UpdateBuffer(char** buffer); bool isEmpty(int startx, int starty, int dir); char CreatureType(int xcoord, int ycoord); char CreatureType(int startx, int starty, int dir); }; class Random { public: int* rptr; void Print(); Random(int MIN, int MAX, int LEN); ~Random(); private: bool alreadyused(int checkthis, int len, int* rptr); bool isClean(); int len; }; class Coords { public: int x; int y; int MaxX; int MaxY; Coords() {x=0; y=0; MaxX=0; MaxY=0;} Coords(int X, int Y, int WIDTH, int HEIGHT) {x=X; y=Y; MaxX=WIDTH; MaxY=HEIGHT; } void MoveRight(); void MoveLeft(); void MoveUp(); void MoveDown(); void MoveUpRight(); void MoveUpLeft(); void MoveDownRight(); void MoveDownLeft(); void MoveDir(int dir); void setx(int X) {x=X;} void sety(int Y) {y=Y;} }; class Creature { public: bool alive; Coords Location; char displayletter; Creature() {Location.x=0; Location.y=0;} Creature(int i, int j) {Location.setx(i); Location.sety(j);} virtual void Attack() =0; virtual void AttackCreature(Grid G, int attackdirection) =0; virtual void Breed() =0; void Die(); void Move(Grid G); int DecideSquare(Grid G); void MoveTo(Grid G, int dir); }; class Human : public Creature { public: bool armed; //if armed, chances of winning fight increased for next fight bool vaccinated; //if vaccinated, no chance of getting infected int bitecount; //if a human is bitten, bite count is set to a random number int breedcount; //if a human goes x steps without combat, will breed if next to a human int starvecount; //if a human does not eat in x steps, will die Human() {displayletter='H';} Human(int i, int j) {displayletter='H';} void Attack(Grid G); void AttackCreature(Grid G, int attackdirection); void Breed(Grid G); //will breed after x steps and next to human int DecideAttack(Grid G); }; class Zombie : public Creature { public: Zombie() {displayletter='Z';} Zombie(int i, int j) {displayletter='Z';} void Attack(Grid G); void AttackCreature(Grid G, int attackdirection); void Breed() {} //does nothing int DecideAttack(Grid G); void AttackCreature(Grid G, int attackdirection); }; class Item { }; #endif definitions.cpp #include <cstdlib> #include "definitions.h" Random::Random(int MIN, int MAX, int LEN) //constructor { len=LEN; rptr=new int[LEN]; //allocate array of given length for (int i=0; i<LEN; i++) { int random; do { random = rand() % (MAX-MIN+1) + MIN; } while (alreadyused(random,LEN,rptr)); rptr[i]=random; } } bool Random::alreadyused(int checkthis, int len, int* rptr) { for (int i=0; i<len; i++) { if (rptr[i]==checkthis) return 1; } return 0; } Random::~Random() { delete rptr; } Grid::Grid(int WIDTHVALUE, int HEIGHTVALUE) { WIDTH = WIDTHVALUE; HEIGHT = HEIGHTVALUE; //builds 2d array of creature pointers cboard = new Creature**[WIDTH]; for(int i=0; i<WIDTH; i++) { cboard[i] = new Creature*[HEIGHT]; } //builds 2d array of item pointers iboard = new Item**[WIDTH]; for (int i=0; i<WIDTH; i++) { iboard[i] = new Item*[HEIGHT]; } } void Grid::FillGrid() { /* For each creature pointer in grid, randomly selects whether to initalize as zombie, human, or empty square. This methodology can be changed to initialize different creature types with different probabilities */ int random; for (int i=0; i<WIDTH; i++) { for (int j=0; j<HEIGHT; j++) { Random X(1,100,1); //create a single random integer from [1,100] at X.rptr random=*(X.rptr); if (random < 20) cboard[i][j] = new Human(i,j); else if (random < 40) cboard[i][j] = new Zombie(i,j); else cboard[i][j] = NULL; } } //at this point every creature pointer should be pointing to either //a zombie, human, or NULL with varying probabilities } void Grid::UpdateBuffer(char** buffer) { for (int i=0; i<WIDTH; i++) { for (int j=0; j<HEIGHT; j++) { if (cboard[i][j]) buffer[i][j]=cboard[i][j]->displayletter; else buffer[i][j]=' '; } } } bool Grid::isEmpty(int startx, int starty, int dir) { Coords StartLocation(startx,starty,WIDTH,HEIGHT); switch(dir) { case 1: StartLocation.MoveUp(); if (cboard[StartLocation.x][StartLocation.y]) return 0; case 2: StartLocation.MoveUpRight(); if (cboard[StartLocation.x][StartLocation.y]) return 0; case 3: StartLocation.MoveRight(); if (cboard[StartLocation.x][StartLocation.y]) return 0; case 4: StartLocation.MoveDownRight(); if (cboard[StartLocation.x][StartLocation.y]) return 0; case 5: StartLocation.MoveDown(); if (cboard[StartLocation.x][StartLocation.y]) return 0; case 6: StartLocation.MoveDownLeft(); if (cboard[StartLocation.x][StartLocation.y]) return 0; case 7: StartLocation.MoveLeft(); if (cboard[StartLocation.x][StartLocation.y]) return 0; case 8: StartLocation.MoveUpLeft(); if (cboard[StartLocation.x][StartLocation.y]) return 0; } return 1; } char Grid::CreatureType(int xcoord, int ycoord) { if (cboard[xcoord][ycoord]) //if there is a creature at location xcoord,ycoord return (cboard[xcoord][ycoord]->displayletter); else //if pointer at location xcoord,ycoord is null, return null char return '\0'; } char Grid::CreatureType(int startx, int starty, int dir) { Coords StartLocation(startx,starty,WIDTH,HEIGHT); switch(dir) { case 1: StartLocation.MoveUp(); if (cboard[StartLocation.x][StartLocation.y]) return (cboard[StartLocation.x][StartLocation.y]->displayletter); case 2: StartLocation.MoveUpRight(); if (cboard[StartLocation.x][StartLocation.y]) return (cboard[StartLocation.x][StartLocation.y]->displayletter); case 3: StartLocation.MoveRight(); if (cboard[StartLocation.x][StartLocation.y]) return (cboard[StartLocation.x][StartLocation.y]->displayletter); case 4: StartLocation.MoveDownRight(); if (cboard[StartLocation.x][StartLocation.y]) return (cboard[StartLocation.x][StartLocation.y]->displayletter); case 5: StartLocation.MoveDown(); if (cboard[StartLocation.x][StartLocation.y]) return (cboard[StartLocation.x][StartLocation.y]->displayletter); case 6: StartLocation.MoveDownLeft(); if (cboard[StartLocation.x][StartLocation.y]) return (cboard[StartLocation.x][StartLocation.y]->displayletter); case 7: StartLocation.MoveLeft(); if (cboard[StartLocation.x][StartLocation.y]) return (cboard[StartLocation.x][StartLocation.y]->displayletter); case 8: StartLocation.MoveUpLeft(); if (cboard[StartLocation.x][StartLocation.y]) return (cboard[StartLocation.x][StartLocation.y]->displayletter); } //if function hasn't returned by now, square being looked at is pointer to null return '\0'; //return null char } void Coords::MoveRight() {(x==MaxX)? (x=0):(x++);} void Coords::MoveLeft() {(x==0)? (x=MaxX):(x--);} void Coords::MoveUp() {(y==0)? (y=MaxY):(y--);} void Coords::MoveDown() {(y==MaxY)? (y=0):(y++);} void Coords::MoveUpRight() {MoveUp(); MoveRight();} void Coords::MoveUpLeft() {MoveUp(); MoveLeft();} void Coords::MoveDownRight() {MoveDown(); MoveRight();} void Coords::MoveDownLeft() {MoveDown(); MoveLeft();} void Coords::MoveDir(int dir) { switch(dir) { case 1: MoveUp(); break; case 2: MoveUpRight(); break; case 3: MoveRight(); break; case 4: MoveDownRight(); break; case 5: MoveDown(); break; case 6: MoveDownLeft(); break; case 7: MoveLeft(); break; case 8: MoveUpLeft(); break; case 0: break; } } void Creature::Move(Grid G) { int movedir=DecideSquare(G); MoveTo(G,movedir); } int Creature::DecideSquare(Grid G) { Random X(1,8,8); //X.rptr now points to 8 unique random integers from [1,8] for (int i=0; i<8; i++) { int dir=X.rptr[i]; if (G.isEmpty(Location.x,Location.y,dir)) return dir; } return 0; } void Creature::MoveTo(Grid G, int dir) { Coords OldLocation=Location; Location.MoveDir(dir); G.cboard[Location.x][Location.y]=this; //point new location to this creature G.cboard[OldLocation.x][OldLocation.y]=NULL; //point old location to NULL } void Creature::Die() { if (!alive) { delete this; this=NULL; } } void Human::Breed(Grid G) { if (!breedcount) { Coords BreedLocation=Location; Random X(1,8,8); for (int i=0; i<8; i++) { BreedLocation.MoveDir(X.rptr[i]); if (!G.cboard[BreedLocation.x][BreedLocation.y]) { G.cboard[BreedLocation.x][BreedLocation.y])=new Human(BreedLocation.x,BreedLocation.y); return; } } } } int Human::DecideAttack(Grid G) { Coords AttackLocation=Location; Random X(1,8,8); int attackdir; for (int i=0; i<8; i++) { attackdir=X.rptr[i]; switch(G.CreatureType(Location.x,Location.y,attackdir)) { case 'H': break; case 'Z': return attackdir; case '\0': break; default: break; } } return 0; //no zombies! } int AttackRoll(int para1, int para2) { //outcome 1: Zombie wins, human dies //outcome 2: Human wins, zombie dies //outcome 3: Human wins, zombie dies, but human is bitten Random X(1,100,1); int roll= *(X.rptr); if (roll < para1) return 1; else if (roll < para2) return 2; else return 3; } void Human::AttackCreature(Grid G, int attackdirection) { Coords AttackLocation=Location; AttackLocation.MoveDir(attackdirection); int para1=33; int para2=33; if (vaccinated) para2=101; //makes attackroll > para 2 impossible, never gets infected if (armed) para1-=16; //reduces chance of zombie winning fight int roll=AttackRoll(para1,para2); //outcome 1: Zombie wins, human dies //outcome 2: Human wins, zombie dies //outcome 3: Human wins, zombie dies, but human is bitten switch(roll) { case 1: alive=0; //human (this) dies return; case 2: G.cboard[AttackLocation.x][AttackLocation.y]->alive=0; return; //zombie dies case 3: G.cboard[AttackLocation.x][AttackLocation.y]->alive=0; //zombie dies Random X(3,7,1); //human is bitten bitecount=*(X.rptr); return; } } int Zombie::DecideAttack(Grid G) { Coords AttackLocation=Location; Random X(1,8,8); int attackdir; for (int i=0; i<8; i++) { attackdir=X.rptr[i]; switch(G.CreatureType(Location.x,Location.y,attackdir)) { case 'H': return attackdir; case 'Z': break; case '\0': break; default: break; } } return 0; //no zombies! } void Zombie::AttackCreature(Grid G, int attackdirection) { int reversedirection; if (attackdirection < 9 && attackdirection>0) { (attackdirection<5)? (reversedirection=attackdirection+4):(reversedirection=attackdirection-4); } else reversedirection=0; //this should never happen //when a zombie attacks a human, the Human::AttackZombie() function is called //in the "reverse" direction, utilizing that function that has already been written Coords ZombieLocation=Location; Coords HumanLocation=Location; HumanLocation.MoveDir(attackdirection); if (G.cboard[HumanLocation.x][HumanLocation.y]) //if there is a human there, which there should be G.cboard[HumanLocation.x][HumanLocation.y]->AttackCreature(G,reversedirection); } void Zombie::Attack(Grid G) { int attackdirection=DecideAttack(G); AttackCreature(G,attackdirection); } main.cpp #include <cstdlib> #include <iostream> #include "definitions.h" using namespace std; int main(int argc, char *argv[]) { Grid G(500,500); system("PAUSE"); return EXIT_SUCCESS; }

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