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  • OpToSoapDomComv.TRefCache.FNodes contains references to non-existing XMLNodes

    - by Bascy
    In our D2007 application we are using a Webservice, accessed with a THTTPRIO object. When the TDatamodule containing the THTTPRIO object is Destroyed an access violation occurs. This AV is raised when the TSoapDOMConvert is freed, which in turn executes: TRefCache(RefMap[0].Instance).Free calling destructor TRefCache.Destroy; begin FHREFs.Free; FMHREFs.Free; FNodes := nil; //Causes AV end; FNodes is a TInterfaceList containing one reference to IXMLNodes, but the object seems to have been freed before all this. Does anyone know this problem? How to solve it?

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  • iPhone:(Three20)Unselect (Unhiglight) TTTabItem dynamically?

    - by user187532
    Hello friends, I have four TabBarItem (TTTabItem) in a TabBar (TTTabBar). In one case, i want to remove the TabBarItem selection from any of the four TabBarItems (TTTabItem) . i.e., the complete TabBar will not show any TabBarItems selected. Can i achieve it? I tried the following, [_tabBar1 setSelectedTabItem:nil]; But it is crashing. Could someone guide me to resolve this? I need help urgently. (OR) If we clicked on one TabBarItem(TTTabItem), then again clicking on same TabBarItem(TTTabItem) will not call/execute anything right. Can i make it always clicking on a TabBarItem, should call "(void)tabBar: (UITabBar *)tabBar didSelectItem:(UITabBarItem *)item" (or) any other relevant system functions? I need your helps urgently, could someone guide me for my issue? Thank you.

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  • sqlite error :/* SQL error or missing database */

    - by user262325
    Hello everyone I have a project in which I stored sqlite database file "data.sqlite3" to 'Group'&files'-'resource' Below are my viewcontroller source codes //-myviewcontroller.h #import "sqlite3.h" #define kFilename @"data.sqlite3" //myviewcontroller.m -(NSString *)dataFilePath { NSArray *paths = NSSearchPathForDirectoriesInDomains( NSDocumentDirectory, NSUserDomainMask, YES); NSString *documentsDirectory = [paths objectAtIndex:0]; return [documentsDirectory stringByAppendingPathComponent:kFilename]; } -(void)f { if (sqlite3_open([[self dataFilePath] UTF8String],&database)!=SQLITE_OK) //dataFilePath returns ///Users/interdev/Library/Application Support/iPhone Simulator/User/Applications/095C6E05-4EAE-4817-883E-A72E39D439E0/Documents/data.sqlite3 { sqlite3_close(database); NSAssert(0,@"Failed to open database");//no problem } NSString *query = @"SELECT * FROM table1 ORDER BY ROW";//table1 is table name sqlite3_stmt *statement; NSInteger v=sqlite3_prepare_v2( database, [query UTF8String], -1, &statement, nil); NSString *zs= [NSString stringWithFormat:@"%d",v]; NSLog(@" The buttontitile is %@ ",zs); if ( v == SQLITE_OK) { // ... } I checked value of v in log, it always is 1 #define SQLITE_ERROR 1 /* SQL error or missing database */ I do not know why this happened.

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  • User HasOne ActiveToken, HasMany Tokens, how to setup in Rails?

    - by viatropos
    I have two simple models: class User < ActiveRecord::Base has_many :tokens # has_one doesn't work, because Token already stores # foreign id to user... # has_one :active_token, :class_name => "Token" # belongs_to doesn't work because Token belongs to # User already, and they both can't belong to each other # belongs_to :active_token, :class_name => "Token" end class Token < ActiveRecord::Base belongs_to :user end I want to say "User has_one :active_token, :class_name => 'Token'", but I can't because Token already belongs_to User. What I did instead was just manually add similar functionality to the user like so: class User < ActiveRecord::Base has_many :tokens attr_accessor :active_token after_create :save_active_token before_destroy :destroy_active_token # it belongs_to, but you can't have both belongs_to each other... def active_token return nil unless self.active_token_id @active_token ||= Token.find(self.active_token_id) end def active_token=(value) self.active_token_id = value.id @active_token = value end def save_active_token self.active_token.user = self self.active_token.save end def destroy_active_token self.active_token.destroy if self.active_token end end Is there a better way?

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  • Difference of answers while using split function in Ruby

    - by N L
    Given the following inputs: line1 = "Hey | Hello | Good | Morning" line2 = "Hey , Hello , Good , Morning" file1=length1=name1=title1=nil Using ',' to split the string as follows: file1, length1, name1, title1 = line2.split(/,\s*/) I get the following output: puts file1,length1,name1,title1 >Hey >Hello >Good >Morning However, using '|' to split the string I receive a different output: file1, length1, name1, title1 = line2.split(/|\s*/) puts file1,length1,name1,title1 >H >e >y Both the strings are same except the separating symbol (a comma in first case and a pipe in second case). The format of the split function I am using is also the same except, of course, for the delimiting character. What causes this variation?

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  • Getting redefinition of View Controller pickerView:titleForRow:forComponent error

    - by pdenlinger
    Hi-- I'm working my way through the book Head First iPhone Development (O'Reilly). Am having trouble on page 68 with the following method and function; I get the error "redefinition of ViewController pickerView:titleForRow:forComponent error. Have checked the code for spaces; seems to be OK. Can you check the code and tell me what's wrong? Thank you. -(NSString *)pickerView:(UIPickerView *)pickerView titleForRow:(NSInteger)row forComponent: (NSInteger)component{ switch (component) { case 0: return [activities objectAtIndex:row]; case 1: return [feelings objectAtIndex:row]; } return nil; }

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  • UITableView issue (iOS)

    - by Oktay
    I wonder why cellForRowAtIndexPath function is called when scrolling the UITableView. Does it mean on every scrolling cell configuration code runs again? I have a slowness problem when scrolling the table. - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"CountryCell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease]; } // Configure the cell... NSString *continent = [self tableView:tableView titleForHeaderInSection:indexPath.section]; NSString *country = [[self.countries valueForKey:continent] objectAtIndex:indexPath.row]; cell.textLabel.text = country; cell.accessoryType = UITableViewCellAccessoryDisclosureIndicator; return cell; }

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  • Ruby: having callbacks on 'attr' objects

    - by JP
    Essentially I'm wondering how to place callbacks on objects in ruby, so that when an object is changed in anyway I can automatically trigger other changes: class MyClass attr_reader :proxy def proxy=(string_proxy = "") begin @proxy = URI.parse("http://"+((string_proxy.empty?) ? ENV['HTTP_PROXY'] : string_proxy)) @http = Net::HTTP::Proxy.new(@proxy.host,@proxy.port) rescue @http = Net::HTTP end end end m = MyClass.new m.proxy = "myproxy.com:8080" p m.proxy # => <URI: @host="myproxy.com" @port=8080> # However changing m.proxy will not change the @http variable, as proxy= is not being called. # Desired functionality: m.proxy = nil # Now @http.class is Net::HTTP, not Net::HTTP::Proxy

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  • Passing a column name instead of index in sqlite3

    - by user271753
    The problem code: NSString *query = @"SELECT Name FROM Category"; sqlite3_stmt *statement; if (sqlite3_prepare_v2(database, [query UTF8String], -1, &statement, nil) == SQLITE_OK) { while (sqlite3_step(statement) == SQLITE_ROW) { char *row =(char *)sqlite3_column_text(statement,0); char *rowData = (char *)sqlite3_column_text(statement,1); NSString *fieldName = [[NSString alloc] initWithUTF8String:row]; NSString *fieldValue = [[NSString alloc] initWithUTF8String:rowData]; NSLog(@"%@",fieldName); NSLog(@"%@",fieldValue); [fieldName release]; [fieldValue release]; } sqlite3_finalize(statement); } char *row =(char *)sqlite3_column_text(statement,0); In the above code instead of 0 can't I just pass a column name? How can I do that ?

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  • Can I have sinatra not read the entire request body into memory?

    - by Chris Markle
    Say I have a sinatra route ala: put '/data' do request.body.read [...] end It appears that the entire request.body is read into memory. Is there a way to consume the body as it comes into the system, rather than having it all buffered in Rack/sinatra beforehand? I see I can do this to read the body in parts, but the entire body still seems to be read into memory beforehand. put '/data' do while request.body.read(1024) != nil [...] end [...] end

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  • Soundboard app: Play sound as long as the user is pressing the button

    - by Pantelis Proios
    I am making a soundboard app and i am using sounds with over 30sec duration. I am playing the sound by connecting in IB my action with a "touch down" event, however the sound keeps playing once started. I connected in the some button a "touch cancel" & "touch up outside" event that is supposed to stop the sound but for some reason it doesn't. Can anybody provide a solution to my problem? ---Edit--- Here is my code: -(IBAction)playSound:(id)sender { NSString *soundFile; soundFile = [[NSBundle mainBundle] pathForResource:@"testSound" ofType:@"mp3"]; audioPlayer = [[AVAudioPlayer alloc] initWithContentsOfURL:[NSURL fileURLWithPath:soundFile] error:nil]; audioPlayer.volume = volumeSlider.value; audioPlayer.numberOfLoops = -1; [audioPlayer prepareToPlay]; [audioPlayer play]; } -(IBAction)stopSound:(id)sender { [audioPlayer stop]; }

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  • session variable not available in global before(:each, :type => :controller)

    - by Rob
    Hi, I'm refactoring some specs, in controller specs I have a before(:each) which sets up things required in the session my before filter is... config.before(:each, :type => :controller) do ... session[:current_user] = @user session[:instance] = @instance ... end @user and @instance are also set in the before(:each) i've just hidden them for readability here I get the following error when running the controller tests undefined method `session' for nil:NilClass I would expect the global before callbacks to have the same things as the ones in the individual tests but I guess maybe they are loaded before the rails environment has been initialised? Thanks

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  • Ruby on Rails Increment Counter in Model

    - by febs
    I'm attempting to increment a counter in my User table from another model. class Count < ActiveRecord::Base belongs_to :user after_create :update_count def update_count user = User.find(self.user_id) user.increment(:count) end end So when count is created the goal would be to increment a counter column for that user. Currently it refuses to get the user after creation and I get a nil error. I'm using devise for my Users Is this the right (best practice) place to do it? I had it working in the controllers, but wanted to clean it up. I'm very inexperienced with Model callbacks.

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  • How to create an formatted localized string?

    - by mystify
    I have an localized string which needs to take a few variables. However, in localization it is important that the order of the variables can change from language to language. So this is not a good idea: NSString *text = NSLocalizedString(@"My birthday is at %@ %@ in %@", nil); In some languages some words come before others, while in others it's reverse. I lack of an good example for the moment. How would I provide NAMED variables in an formatted string? Is there any way to do it without some heavy self-made string replacements? Even some numbered variables like {%@1}, {%@2}, and so on would be sufficient... is there a solution?

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  • Show a SplashScreenScene before to GameScene?

    - by lisovaccaro
    I want to add a splash screen to my game. I created a SplashScene.sks and a SplashScene.swift file. I'm trying to load my SplashScene before GameScene but I cannot manage to do it. How should I do this? This is what I'm trying now: class GameViewController: UIViewController { override func viewDidLoad() { super.viewDidLoad() let skView = self.view as SKView skView.ignoresSiblingOrder = true /* Set the scale mode to scale to fit the window */ var scene = SplashScreenScene() // Present SplashScreenScene first scene.scaleMode = .AspectFill skView.presentScene(scene) } Then on my SplashScreenScene: class SplashScreenScene: SKScene { override func didMoveToView(view: SKView) { self.size = view.bounds.size self.anchorPoint = CGPointMake(0.5, 0.5) var background = SKSpriteNode(imageNamed:"LaunchImage") self.addChild(background) // Start timer to load next scene NSTimer.scheduledTimerWithTimeInterval(1, target: self, selector: Selector("changeScene"), userInfo: nil, repeats: false) } func changeScene() { let scene = GameScene() view.presentScene(scene) } } This is very close to the solution, however for some reason when I do this my game becomes laggy (if I present GameScene directly the game runs fine).

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  • Send data to server with GET

    - by coderjoe
    I have made a site where all my highscores from my game are shown. I send the scores from my iphone game to my site using a script made with php. The script works, because if I enter the link produced by my app in my browser the score is added. However I want to send the scores from my app. The script is using the GET method to get name, scores etcetera. This is what i have now: NSURLRequest *request = [NSURLRequest requestWithURL:[NSURL URLWithString:urlString]]; NSError * e; NSData *data = [NSURLConnection sendSynchronousRequest:request returningResponse:nil error:&e]; But it's not sending data to my server. The urlString is correct, because if I enter the link produced by my app in my browser the score is added. How can i solve this problem, Thanks in advance

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  • How to use NSWindowDidExposeNotification

    - by Jeena
    Hi, I am trying to update another windows when the one becomes visible. So I found the NSWindowDidExposeNotification and tried to work with it, so I wrote in my awakeFromNib: // MyClass.m - (void)awakeFromNib { NSNotificationCenter *nc = [NSNotificationCenter defaultCenter]; [nc addObserver:self selector:@selector(mentionsWindowDidExpose:) name:NSWindowDidExposeNotification object:nil]; } and implemented the method // MyClass.h - (void)mentionsWindowDidExpose:(id)sender; // MyClass.m - (void)mentionsWindowDidExpose:(id)sender { NSLog(@"test"); } But it never gets called which is odd. What do I do wrong here?

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  • Rails 3: jQuery form not working.

    - by donald
    Hi, I have jquery working on my Rails app using the gem 'jquery-rails'. I also have a search form working correctly. However, when I add :remote => true the form stops working. <%= form_tag services_path, :method => :get, :remote => true do %> <%= text_field_tag :search, params[:search] %> <%= submit_tag "Search", :name => nil %> </div> <% end %> I have also added a index.js.erb but it has no effect on it. For some reason the :remote = true makes the form to stop working. Any reason why? Thanks

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  • NSArray : release its objects, but keep a pointer to it.

    - by Leo
    Hello, I declare an NSArray in my code then building the array from another array. I process my NSArray and when I'm finished, I would like to release the objects, but I'm reusing this pointer to NSAarray again later to do the same process (creating the array from another array, process then releasing).. So I need to keep the pointer. What should I do ? Here is roughly what I want to do, the buildArray is creating and returning an autoreleased NSArray : NSArray *myArray; for (int i = 0, i < 10, i++){ [myArray arrayWithArray:[self buildArray]]; // Here I process myArray [myArray = nil] // is my guess } I need to keep a pointer to my NSArray, in order to reuse later in the loop, but what is happening to the objects created with [self buildArray]? What is the best to do in order not to keep unused object and arrays ? Or maybe the best solution is simply to removeAllObject of the array..? Thank you!

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  • determine if point on screen is within specific UIScrollView subview

    - by Kyle
    A UIScrollView contains several UIView objects; how can I tell if a point on the screen not generated by touches is within a specific subview of the scrollview? so far atempts to determine if the point is in the subview always return the first subview in the subviews array of the parent scrollview, ie the coordinates are relative to the scrollview, not the window. Here's what I tried (edited) -(UIView *)viewVisibleInScrollView { CGPoint point = CGPointMake(512, 384); for (UIView *myView in theScrollView.subviews) { if(CGRectContainsPoint([myView frame], point)) { NSLog(@"In View"); return myView; } } return nil; }

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  • Detect when home button is pressed iOS

    - by nick
    I have several iOS apps that all use the same port to listen for a network beacon. On the main view I use viewWillDisappear to close the port when another view is opened, which was working great. Then I noticed if I pressed the home button from the main view controller without opening another view to close the port, then the port stays open and non of my other apps can listen on that port any more. I then tried using viewWillUnload, but that doesn't seem to get called when I press the home button. -(void)viewWillUnload { //[super viewWillUnload]; NSLog(@"View will unload"); [udpSocket close]; udpSocket = nil; } View will unload is never displayed in the console, which leads me to believe that the method is never getting called. Is there a way to detect when the home button is pressed so I can close my port?

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  • How to remove statusbar from messageviewcontroller?

    - by hckr
    I am sending sms programmatically from my view controller but now it is showing me statusbar and vertical black line my code: - (IBAction)SendTextBtnTapped:(id)sender { [self sendSMS:@"Body of SMS..." recipientList:[NSArray arrayWithObjects: nil]]; } - (void)sendSMS:(NSString *)bodyOfMessage recipientList:(NSArray *)recipients { MFMessageComposeViewController *controller = [[MFMessageComposeViewController alloc] init]; if([MFMessageComposeViewController canSendText]) { controller.body = bodyOfMessage; controller.recipients = recipients; controller.messageComposeDelegate = self; [self presentModalViewController:controller animated:YES]; } } - (void)messageComposeViewController:(MFMessageComposeViewController *)controller didFinishWithResult:(MessageComposeResult)result { [self dismissModalViewControllerAnimated:YES]; if (result == MessageComposeResultCancelled) NSLog(@"Message cancelled"); else if (result == MessageComposeResultSent) NSLog(@"Message sent"); else NSLog(@"Message failed"); } and my screen look like this:

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  • How can i call NStimer form one viewcontroller from unother viewcontroller?

    - by Bala
    At first time i call the timer like this in Third viewcontroller timer = [NSTimer scheduledTimerWithTimeInterval:1.0 target:self selector:@selector(targetMethod) userInfo:nil repeats:NO]; Then timer called the targetMethod -(void)targetMethod { First * sVC = [[First alloc] initWithNibName:@"First" bundle:[NSBundle mainBundle]]; [self presentModalViewController:sVC animated:YES]; [sVC release]; [timer invalidate]; } First viewcontroller opened.. In First viewcontroller had one button.In button action i wrote (IBAction) Action:(id)sender { [self dismissModalViewControllerAnimated:YES]; Third *BVC=[[Third alloc]init]; [Bvc TimerStart]; Timestart is function i start timer in this function.. i want to call Third viewcontroller timer function this place } timer started..But view didn't open (first )viewcontroller....... Please help me......

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  • Clojure: using *command-line-args* in the script rather than REPL

    - by Teflon Mac
    I've clojure running within Eclipse. I want to pass arguments to clojure when running it. In the below the arguments are available in the REPL but not in the script itself. What do I need to do such that in the below typing arg1 in the REPL will return the first argument? Script: (NS Test) (def arg1 (nth *command-line-args* 0)) After clicking on the Eclipse "Run"... Clojure 1.1.0 1:1 user=> #<Namespace test> 1:2 test=> arg1 nil 1:3 test=> *command-line-args* ("bird" "dog" "cat" "pig") 1:4 test=> (def arg2 (nth *command-line-args* 1)) #'test/arg2 1:5 test=> arg2 "dog" 1:6 test=>

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  • Bring opera window to front!

    - by serhiyiv
    Hi! Could you please help me to figure out how to bring Opera's window to front, using class name?! I use the following procedure to bring other applications to front and it works fine. I need to use only a class name and not window's caption. If I use window caption instead, the procedure works. Here is the procedure: procedure SwitchToThisWindow(h1: hWnd; x: bool); stdcall; external user32 Name 'SwitchToThisWindow'; procedure Opera; var Wnd:HWND; begin Wnd:= FindWindow(PChar('OpWindow'),nil); if (Wnd < 0) then SwitchToThisWindow(Wnd, True) ; ////////////////////////////////////////////////////

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