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  • 6 Guidelines For You to Create a Fast Loading Website

    As you may have heard that Google has implemented a new criterion to determine your rankings on search results, the website speed. Increasing your website loading speed is not only important for getting a high search ranking and it will also affect your visitors' perception about your website.

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  • VDI ? Synergy

    - by katsumii
    ????·?????????&???? ????·???? - ????????????????????·????????????Oracle Sun Ray??????????????·?????????Sun Ray 3? ??Windows??????????·??????????Windows Server Remote Desktop Services??????????????Sun Ray Software?????????Oracle?????????????????????????????????NotePC????SunRay???2?????????????????????????????????????????????????SynergySynergy???????????????????????????????????????????????????????????????????????????????????????????????????????????????????????? ???????????????????&????????Remote Desktop??????????????????????????????????????????????????????Bug #3002 - Mouse Pointer Invisible on Client PC - SynergyMouse pointer does not move.Remote Desktop ?????????????????????????RDP????Synergy???????????????????????????????????·???????Synergy?????????????????????????????????? 

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  • Do first-class methods exist?

    - by gdhoward
    Okay, I know first-class functions are cool, closures even better, etc. But is there any language with first-class methods? In my mind, I see a first-class method as an "object" that has both a function pointer and a pointer to a specific instance of the class/object, but the implementation doesn't matter. I just want to know if there is any language that uses them. And as a bonus, how were they implemented?

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  • How can I force WiFi connection to only use ipv4?

    - by krasilich
    I have Broadcom bcm43224 wifi card with proprietary broadcom sta driver. At home wifi connection works well, but in the office when I ping some resource there is a lot of loss packets and I cant browse websites. I have tried another way to check internet connection - download file with wget. wget google.com - very slow speed wget -4 google.com - normal speed So, it seems that the problem is with the ipv6 configuration at the office, can I force my wifi connection to use only ipv4 and completely ignore ipv6 ?.

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  • Getting current time in milliseconds

    - by user90293423
    How to get the current time in milliseconds? I'm working on a hacking simulation game and when ever someone connects to another computer/NPC, a login screen popups with a button on the side called BruteForce. When BruteForce is clicked, what i want the program to do is, calculate how many seconds cracking the password is going to take based on the player's CPU speed but that's the easy part. The hard part is i want to enter a character in the password's box every X milliseconds based on a TimeToCrack divided by PasswordLength formula. But since i don't know how to find how many milliseconds have elapsed since the second has passed, the program waits until the CurrentTime is higher than the TimeBeforeTheLoopStarted + HowLongItTakesToTypeaCharacter which is always going to be a second. How would you handle my problems? I've commented the game breaking part. std::vector<QString> hardware = user.getHardware(); QString CPU = hardware[0]; unsigned short Speed = 0; if(CPU == "OMG SingleCore 1.8GHZ"){ Speed = 2; } const short passwordLength = password.length(); /* It's equal to 16 */ int Time = passwordLength / Speed; double TypeSpeed = Time / passwordLength; time_t t = time(0); struct tm * now = localtime(&t); unsigned short EndTime = (now->tm_sec + Time) % 60; unsigned short CurrentTime = 0; short i = passwordLength - 1; do{ t = time(0); now = localtime(&t); CurrentTime = now->tm_sec; do{ t = time(0); now = localtime(&t); }while(now->tm_sec < CurrentTime + TypeSpeed); /* Highly flawed */ /* Do this while your integer value is under this double value */ QString tempPass = password; tempPass.chop(i); ui->lineEdit_2->setText(tempPass); i--; }while(CurrentTime != EndTime);

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  • Can an image based backup potentially corrupt data?

    - by ServerAdminGuy45
    I'm considering doing image based backups (Acronis) on production Windows systems during non-peak hours. I'm just wondering if they can potentially lead to application data corruption. Lets say that I have a database that is getting hit pretty hard. Could I potentially have the beginning blocks of the database be commit ed to the image, data inserted into the db (which changes the beginning blocks of the DB on the server but not the image), then the blocks of data committed to the image (leading to an inconsistent state). Here's an example of what I'm trying to illustrate. Imagine a simple data structure which has a number in the front which represents the number of "a"s in a file. The number and data are delimited by a "-". For example: 4-ajjjjjjjajuuuuuuuaoffffa If an "a" is changed, the datastructure resets the number in the begining of the file such as: 3-ajjjjjjjajuuuuuuuboffffa I assume acronis writes block by block being a straight up image so here is what i'm invisioning happening with my database t0: 4-ajjjjjjjajuuuuuuuaoffffa ^pointer is here t1: 4-ajjjjjjjajuuuuuuuaoffffa ^pointer is here (all data before this is comitted to the image) t2: 4-ajjjjjjjajuuuuuuuboffffa ^pointer is here (all data before this is comitted to the image) Also notice how one of the "a"s change to a b. There are only 3 "a"s now t3: 4-ajjjjjjjajuuuuuuuboffffa ^pointer is here (all data before this is comitted to the image) The final image now reads "4-ajjjjjjjajuuuuuuuboffffa", while the true data is "3-ajjjjjjjajuuuuuuuboffffa" leading to a corrupt "database". Basically changes further down the blockchain could be reflected in the image, while important header and synchronization could already be committed. The out of date header information doesn't accurately reflect the structure of the blocks to come.

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  • Regarding traffic shaping on juniper SRX550

    - by peilin
    We have implemented the Juniper SRX550 in our company. Now we have one issue that how to restrict the internal user download speed from internet. Take one example that i want to restrict the end user with IP:192.168.1.20/32 downloading speed up to 1M via my external port ge-0/0/6.0. Below is my setting: [edit firewall policer p1M] root@SRX550# show if-exceeding { bandwidth-limit 1m; burst-size-limit 15k; } then discard; [edit firewall family inet] root@SRX550# show filter limit-user term 10 { from { destination-address { 192.168.1.20/32; } } then policer p1M; } term else { then accept; } [edit interfaces ge-0/0/6] root@SRX550# show per-unit-scheduler; unit 0 { family inet { filter { input limit-user; } address Hidden Here; } } As per the setting, the end user downloading speed should not exceed the 1m (125KB in windows), but the result is the downloading speed for this end users still can up to 400KB via HTTP/HTTPS. Please advise. Thanks.

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  • Internet slowed down because of SQUID Server setup

    - by Ranjith Kumar
    Recently I have setup a squid server for our office. I have computer (A) with two ethernet cards, one for internet and the second one for local networkIt has Ubuntu server OS with squid-server and dhcp3-server installedI have added few iptable rules to work like a router and redirect all http traffic to 3128 port This link is my reference. Everything worked fine for 2 days. All of a sudden internet speed went down drastically. When I connected the internet cable to my laptop to test the internet speed it was fine. Again when I reconnected it back to computer A everything was normal. This happened 4 times in a week. Could anyone here please help me why the internet speed is going down and it becomes normal when I reconnect the cable. EDIT: Rebooting the system (computer A) didn't make a difference. I have changed iptables so that http traffic doesn't redirect to 3128 port any further, still no change in the internet speed. I think the problem is not with squid but with something else. Here are my iptable rules SQUID_SERVER="10.1.1.1" INTERNET="eth1" LAN_IN="eth0" SQUID_PORT="3128" PROXYSERVERS=(Atlanta Baltimore Boston Chicago Dallas Denver Houston KansasCity LosAngeles Miami NewYork Philadelphia Phoenix SanAntonio SanDiego SanJose Seattle Washington) SERVERLEN=${#PROXYSERVERS[*]} I=0 iptables -F iptables -X iptables -t nat -F iptables -t nat -X iptables -t mangle -F iptables -t mangle -X modprobe ip_conntrack modprobe ip_conntrack_ftp echo 1 /proc/sys/net/ipv4/ip_forward iptables -P INPUT DROP iptables -P OUTPUT ACCEPT iptables -A INPUT -i lo -j ACCEPT iptables -A OUTPUT -o lo -j ACCEPT iptables -A INPUT -i $INTERNET -m state --state ESTABLISHED,RELATED -j ACCEPT iptables --table nat --append POSTROUTING --out-interface $INTERNET -j MASQUERADE iptables --append FORWARD --in-interface $LAN_IN -j ACCEPT iptables -A INPUT -i $LAN_IN -j ACCEPT iptables -A OUTPUT -o $LAN_IN -j ACCEPT while [ $I -lt $SERVERLEN ]; do iptables -t nat -A PREROUTING -i $LAN_IN -p tcp -d ${PROXYSERVERS[$I]}.wonderproxy.com --dport 80 -j ACCEPT let I++ done iptables -t nat -A PREROUTING -i $LAN_IN -p tcp --dport 80 -j DNAT --to $SQUID_SERVER:$SQUID_PORT iptables -A INPUT --protocol tcp --dport 80 -j ACCEPT iptables -A INPUT --protocol tcp --dport 443 -j ACCEPT iptables -A INPUT --protocol tcp --dport 22 -j ACCEPT iptables -A INPUT -j LOG iptables -A INPUT -j DROP

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  • setting up git on cygwin - openssl

    - by user23020
    I'm trying to get git running in cygwin on a windows 7 machine I have git unpacked and the directory git-1.7.1.1 when i run make install from within that directory, I get CC fast-import.o In file included from builtin.h:4, from fast-import.c:147: git-compat-util.h:136:19: iconv.h: No such file or directory git-compat-util.h:140:25: openssl/ssl.h: No such file or directory git-compat-util.h:141:25: openssl/err.h: No such file or directory In file included from builtin.h:6, from fast-import.c:147: cache.h:9:21: openssl/sha.h: No such file or directory In file included from fast-import.c:156: csum-file.h:10: error: parse error before "SHA_CTX" csum-file.h:10: warning: no semicolon at end of struct or union csum-file.h:15: error: 'crc32' redeclared as different kind of symbol /usr/include/zlib.h:1285: error: previous declaration of 'crc32' was here csum-file.h:15: error: 'crc32' redeclared as different kind of symbol /usr/include/zlib.h:1285: error: previous declaration of 'crc32' was here csum-file.h:17: error: parse error before '}' token fast-import.c: In function `store_object': fast-import.c:995: error: `SHA_CTX' undeclared (first use in this function) fast-import.c:995: error: (Each undeclared identifier is reported only once fast-import.c:995: error: for each function it appears in.) fast-import.c:995: error: parse error before "c" fast-import.c:1000: warning: implicit declaration of function `SHA1_Init' fast-import.c:1000: error: `c' undeclared (first use in this function) fast-import.c:1001: warning: implicit declaration of function `SHA1_Update' fast-import.c:1003: warning: implicit declaration of function `SHA1_Final' fast-import.c: At top level: fast-import.c:1118: error: parse error before "SHA_CTX" fast-import.c: In function `truncate_pack': fast-import.c:1120: error: `to' undeclared (first use in this function) fast-import.c:1126: error: dereferencing pointer to incomplete type fast-import.c:1127: error: dereferencing pointer to incomplete type fast-import.c:1128: error: dereferencing pointer to incomplete type fast-import.c:1128: error: `ctx' undeclared (first use in this function) fast-import.c: In function `stream_blob': fast-import.c:1140: error: `SHA_CTX' undeclared (first use in this function) fast-import.c:1140: error: parse error before "c" fast-import.c:1154: error: `pack_file_ctx' undeclared (first use in this functio n) fast-import.c:1154: error: dereferencing pointer to incomplete type fast-import.c:1160: error: `c' undeclared (first use in this function) make: *** [fast-import.o] Error 1 I'm guessing that most of these errors are due to the iconv.h and openssl files which apparently are missing, but I can't figure out how I'm supposed to install those (if I am), or if there is some other way to get around this.

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  • Cisco Catalyst 3550 + Alteon 184 Load-Balancing Issues...

    - by upkels
    I have just deployed a couple Cisco Catalyst 3550 switches, and a couple Alteon 184 Web Switches for load-balancing. I can ping all RIPs and VIPs to/from the Alteon. Topology Before: (server) <- (Alteon) <- (Internet) Topology Now: (server) <- (3550) <- Alteon <- (Internet) Cisco Port Configuration (Alteon Uplink Port): description LB_1_PORT_9_PRIMARY switchport access vlan 10 switchport mode access switchport nonegotiate speed 100 duplex full Alteon Port 9 Configuration (VLAN 10 WAN): >> Main# /c/port 9/cur Current Port 9 configuration: enabled pref fast, backup gig, PVID 10, BW Contract 1024 name UPLINK >> Main# /c/port 9/fast/cur Current Port 9 Fast link configuration: speed 100, mode full duplex, fctl none, auto off Cisco Configuration (Load-Balanced Servers Port): description LB_1_PORT_1_PRIMARY switchport access vlan 30 switchport mode access switchport nonegotiate speed 100 duplex full Alteon Port 1 Configuration (VLAN 30 LOAD-BALANCED LAN): >> Main# /c/port 1/cur Current Port 1 configuration: enabled pref fast, backup gig, PVID 30, BW Contract 1024 name LB_PORT_1 >> Main# /c/port 1/fast/cur Current Port 1 Fast link configuration: speed 100, mode full duplex, fctl both, auto on Each of my servers are on vlan 10 and 30, properly communicating. I have tried to turn on VLAN tagging on the Alteon, however it seems to cause all communications to stop working. When I tcpdump -i vlan30 on any of the webservers, I see normal ARP communications, and some STP communications, which may or may not be part of the problem: ... 15:00:51.035882 STP 802.1d, Config, Flags [none], bridge-id 801e.00:11:5c:62:fe:80.8041, length 42 15:00:51.493154 IP 10.1.1.254.33923 > 10.1.1.1.http: Flags [S], seq 707324510, win 8760, options [mss 1460], length 0 15:00:51.493336 IP 10.1.1.1.http > 10.1.1.254.33923: Flags [S.], seq 3981707623, ack 707324511, win 65535, options [mss 1460], len gth 0 15:00:51.493778 ARP, Request who-has 10.1.3.1 tell 10.1.3.254, length 46 etc... I'm not sure if I've provided enough information, so please let me know if any more is necessary. Thank you!

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  • My processor is running slower than usually it has to run

    - by Soham
    I've Core2Duo E7400 2.80GHz processor on my Intel D945gcnl mobo. From CPU-Z, I've get to know that my processor speed is 1596MHz with X6 multiplier and 266MHz Bus Speed on each core. Why my processor is being operated at 1596 MHz rather than 2.80GHz...!!???? From my side I've tried to disable SpeedStep from my bios by setting EIST to 'Disable' and also tried to change Power Option to 'High Performance' in Windows 7. And also done like suggested in this question:http://superuser.com/questions/119176/processor-not-running-at-max-speed But it gains me nothing. I've also tried to run few massive applications together to check whether it was increasing at that time or not, but it remains same. Should I have to increase my multiplier or overclock to gain that lost speed...??? Should I have to check my power supply for any problem..??? or anything else...??? Please help me on this.... And yeah I've desktop computer so no problem causing by battery. Here's my CPU-Z Screenshot: http://i56.tinypic.com/2lk4mqc.jpg

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  • Safemode Startup Issues on Vista 64 Bit

    - by GnrlBzik
    Before i ask the question, let me point out that this is not a hardware issue. I have a clean install of vista on another hd that runs on same hardware, i am pretty sure its a corruption of a drive or a file, i presume it might be video driver. When windows wont start via normal boot i just get black screen after initial load up of os, so i boot into savemode, I end up having black screen with a mouse pointer visible, after initial load of os. The shut down button is responsive. Of course, I can install clean copy of os, and prior to that can retrieve all other files that i need by accessing hd itself, i can restore my pc from my external back up as well. Although i have all these options, i was wondering if there anything else i can do that can help me fix this issue. In save mode, it looks like I am capable of logging in after initial load of os, even though i cant see the process it self, i do see the mouse pointer. By visual memory i navigated to password field, and entered my password, hit enter, I get the loading mouse pointer, nothing really changes, same black screen and mouse pointer, but when i tried to access task manager for a second i got a safemode watermark at all four corners. Any help would be appriciated. Thank you in advance.

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  • setting up git on cygwin - openssl

    - by Pete Field
    I'm trying to get git running in cygwin on a windows 7 machine I have git unpacked and the directory git-1.7.1.1 when i run make install from within that directory, I get CC fast-import.o In file included from builtin.h:4, from fast-import.c:147: git-compat-util.h:136:19: iconv.h: No such file or directory git-compat-util.h:140:25: openssl/ssl.h: No such file or directory git-compat-util.h:141:25: openssl/err.h: No such file or directory In file included from builtin.h:6, from fast-import.c:147: cache.h:9:21: openssl/sha.h: No such file or directory In file included from fast-import.c:156: csum-file.h:10: error: parse error before "SHA_CTX" csum-file.h:10: warning: no semicolon at end of struct or union csum-file.h:15: error: 'crc32' redeclared as different kind of symbol /usr/include/zlib.h:1285: error: previous declaration of 'crc32' was here csum-file.h:15: error: 'crc32' redeclared as different kind of symbol /usr/include/zlib.h:1285: error: previous declaration of 'crc32' was here csum-file.h:17: error: parse error before '}' token fast-import.c: In function `store_object': fast-import.c:995: error: `SHA_CTX' undeclared (first use in this function) fast-import.c:995: error: (Each undeclared identifier is reported only once fast-import.c:995: error: for each function it appears in.) fast-import.c:995: error: parse error before "c" fast-import.c:1000: warning: implicit declaration of function `SHA1_Init' fast-import.c:1000: error: `c' undeclared (first use in this function) fast-import.c:1001: warning: implicit declaration of function `SHA1_Update' fast-import.c:1003: warning: implicit declaration of function `SHA1_Final' fast-import.c: At top level: fast-import.c:1118: error: parse error before "SHA_CTX" fast-import.c: In function `truncate_pack': fast-import.c:1120: error: `to' undeclared (first use in this function) fast-import.c:1126: error: dereferencing pointer to incomplete type fast-import.c:1127: error: dereferencing pointer to incomplete type fast-import.c:1128: error: dereferencing pointer to incomplete type fast-import.c:1128: error: `ctx' undeclared (first use in this function) fast-import.c: In function `stream_blob': fast-import.c:1140: error: `SHA_CTX' undeclared (first use in this function) fast-import.c:1140: error: parse error before "c" fast-import.c:1154: error: `pack_file_ctx' undeclared (first use in this functio n) fast-import.c:1154: error: dereferencing pointer to incomplete type fast-import.c:1160: error: `c' undeclared (first use in this function) make: *** [fast-import.o] Error 1 I'm guessing that most of these errors are due to the iconv.h and openssl files which apparently are missing, but I can't figure out how I'm supposed to install those (if I am), or if there is some other way to get around this.

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  • Cisco Catalyst 3550 + Alteon 184 Load-Balancing Issues

    - by upkels
    I have just deployed a couple Cisco Catalyst 3550 switches, and a couple Alteon 184 Web Switches for load-balancing. I can ping all RIPs and VIPs to/from the Alteon. Topology Before: (server) <- (Alteon) <- (Internet) Topology Now: (server) <- (3550) <- Alteon <- (Internet) Cisco Port Configuration (Alteon Uplink Port): description LB_1_PORT_9_PRIMARY switchport access vlan 10 switchport mode access switchport nonegotiate speed 100 duplex full Alteon Port 9 Configuration (VLAN 10 WAN): >> Main# /c/port 9/cur Current Port 9 configuration: enabled pref fast, backup gig, PVID 10, BW Contract 1024 name UPLINK >> Main# /c/port 9/fast/cur Current Port 9 Fast link configuration: speed 100, mode full duplex, fctl none, auto off Cisco Configuration (Load-Balanced Servers Port): description LB_1_PORT_1_PRIMARY switchport access vlan 30 switchport mode access switchport nonegotiate speed 100 duplex full Alteon Port 1 Configuration (VLAN 30 LOAD-BALANCED LAN): >> Main# /c/port 1/cur Current Port 1 configuration: enabled pref fast, backup gig, PVID 30, BW Contract 1024 name LB_PORT_1 >> Main# /c/port 1/fast/cur Current Port 1 Fast link configuration: speed 100, mode full duplex, fctl both, auto on Each of my servers are on vlan 10 and 30, properly communicating. I have tried to turn on VLAN tagging on the Alteon, however it seems to cause all communications to stop working. When I tcpdump -i vlan30 on any of the webservers, I see normal ARP communications, and some STP communications, which may or may not be part of the problem: ... 15:00:51.035882 STP 802.1d, Config, Flags [none], bridge-id 801e.00:11:5c:62:fe:80.8041, length 42 15:00:51.493154 IP 10.1.1.254.33923 > 10.1.1.1.http: Flags [S], seq 707324510, win 8760, options [mss 1460], length 0 15:00:51.493336 IP 10.1.1.1.http > 10.1.1.254.33923: Flags [S.], seq 3981707623, ack 707324511, win 65535, options [mss 1460], len gth 0 15:00:51.493778 ARP, Request who-has 10.1.3.1 tell 10.1.3.254, length 46 etc... I'm not sure if I've provided enough information, so please let me know if any more is necessary. Thank you!

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  • Bad performance with Linux software RAID5 and LUKS encryption

    - by Philipp Wendler
    I have set up a Linux software RAID5 on three hard drives and want to encrypt it with cryptsetup/LUKS. My tests showed that the encryption leads to a massive performance decrease that I cannot explain. The RAID5 is able to write 187 MB/s [1] without encryption. With encryption on top of it, write speed is down to about 40 MB/s. The RAID has a chunk size of 512K and a write intent bitmap. I used -c aes-xts-plain -s 512 --align-payload=2048 as the parameters for cryptsetup luksFormat, so the payload should be aligned to 2048 blocks of 512 bytes (i.e., 1MB). cryptsetup luksDump shows a payload offset of 4096. So I think the alignment is correct and fits to the RAID chunk size. The CPU is not the bottleneck, as it has hardware support for AES (aesni_intel). If I write on another drive (an SSD with LVM) that is also encrypted, I do have a write speed of 150 MB/s. top shows that the CPU usage is indeed very low, only the RAID5 xor takes 14%. I also tried putting a filesystem (ext4) directly on the unencrypted RAID so see if the layering is problem. The filesystem decreases the performance a little bit as expected, but by far not that much (write speed varying, but 100 MB/s). Summary: Disks + RAID5: good Disks + RAID5 + ext4: good Disks + RAID5 + encryption: bad SSD + encryption + LVM + ext4: good The read performance is not affected by the encryption, it is 207 MB/s without and 205 MB/s with encryption (also showing that CPU power is not the problem). What can I do to improve the write performance of the encrypted RAID? [1] All speed measurements were done with several runs of dd if=/dev/zero of=DEV bs=100M count=100 (i.e., writing 10G in blocks of 100M). Edit: If this helps: I'm using Ubuntu 11.04 64bit with Linux 2.6.38. Edit2: The performance stays approximately the same if I pass a block size of 4KB, 1MB or 10MB to dd.

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  • data transfer rate anomaly (internet)

    - by Nrew
    I tested my internet speed at speedtest.net. And go the result. .42Mbps Download and .21 Upload rate. My classmate got the same download speed of .42Mbps but has .87Mbps upload rate. Does upload rate affect the transfer rate?Because even though we got the same download speed. His transfer rate is about 100kbps downloading a movie from a torrent. And mine is only about 47kbps. Also the same torrent. And even direct download its always 47kbps. Is it possible to tweak something in order to have higher transfer rates. Other details: Were also both using the same ISP. The same slow ISP. And it seems that he's getting the most out of his connection even if his plan is lower than mine. I just don't know why I'm a loser at this. And when I try to complain to the ISP. They say that I'm getting the minimum speed and its okay. That really sucks. And I'm not using any router, so is he. The computer is directly connected to the internet using the modem provided by the ISP.

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  • G4 server running slow

    - by Abby Kach
    I have HP proliant ML 350 servers. We have 8 remote locations where users connect and log on to our server through DYNDNS to access our company ERP's to conduct day to day work. The base of our company ERP's is oracle for which we have a separate server.Now the problem is day by day the load on the server is increasing and the speed is getting slower and slower and users are facing a lot of issues . so I are planning to implement Sonic wall VPN. I conducted a demo of sonic wall but it was slower than the current speed of dyndns. the configuration of my server is as follows :- Linux HP ProLiant 370 Intel Xenon 3.20 GHZ 150 GB (72 * 2) 3 GB Suse Omega HP ProLiant 370 Intel Xenon 3.20 GHZ 300GB (72.8 * 4) Raid 5 4 GB Windows Server 2K3 Enterprise Edition Storage Box HP Storage Works 1400 Intel Xenon 2.00 GHZ 4 TB(1 TB * 4) Raid 5 2 GB Windows Server 2K8 Enterprise Edition Domain & Terminal HP ProLiant 350 Intel Xenon 3.20 GHZ 250 GB(72.8 * 3) Raid 5 4 GB Windows Server 2K3 Enterprise Edition Can some one help me as to how can i speed up my network at remote locations and reduce the problems of speed etc..

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  • ADSL2+ - High sync-rate, good line attenuation, but low noise margin and slow speeds

    - by Mark Pim
    I've been with my ISP (IdNet) for a few months and have been getting some good speeds, but in the last week the speed has dramatically decreased (from 15 Mbps+ to around 0.2 Mbps). This happens at all times of day, not just peak periods. Obviously I've done all I can to isolate problems my end - only one PC is connected to the router (via ethernet cable) and no other background programs are using the network etc. I've raised the issue with the ISP and they've suggested trying a new ADSL filter to see if that is casuing the problem, but I thought it would also be good to get the opinion of superuser on possible causes or other troubleshooting I can do. Here are the juicy stats :) My router (Netgear DGN1000) reports: Downstream Upstream Connection Speed 17602 kbps 1062 kbps Line Attenuation 17.9 db 8.6 db Noise Margin 6.0 db 6.1 db I used RouterStats and it seems to show those figures stay fairly consistent all the time I ran the BT speedtest and it reported: download speed of 164 kbps, out of a max achievable of 21000 kbps upload speed of 859 kbps, out of 1048 kbps DSL connection rate 17719 kbps down and 1048 kbps up IP Profile of 15000 kbps Is there any more troubleshooting I can do? Does this look like a problem with my equipment / wiring or with BT's line? Any advice would be great :)

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  • Which RAM is faster (or, is Crucial's Memory Advisor giving non-optimal advice)?

    - by adpe
    In general, if a PC's motherboard is only specified for RAM up to a given core speed x, will that PC be faster with: RAM of latency y capable of running at a maximum core speed >x or RAM of latency <y capable of running at a maximum core speed of exactly x ? I would have thought the latter, but Crucial's Memory Adviser tool advises the former. So, which of us is correct - me, or the machine? (Here is a concrete example: I wish to upgrade a Toshiba Satellite Pro L300-155 laptop from its current 1GB RAM to 2GB Crucial RAM. The laptop's specifications are given here. I see from those specifications that the laptop is designed for DDR2-667 Ram. Crucial sells two compatible 2GB kits, priced exactly the same as each other: DDR2-667, CL=5; DDR2-800, CL=6. It seems to me that of these two upgrade kits, the first kit would run slightly faster on the L300-155 than the second, because both will presumably be capped at DDR2-667 core speed (see laptop specs), but the second kit has more latency. However, Crucial's Memory Advisor tool recommends the second kit.)

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  • file doesn't open, running outside of debugger results in seg fault (c++)

    - by misterich
    Hello (and thanks in advance) I'm in a bit of a quandry, I cant seem to figure out why I'm seg faulting. A couple of notes: It's for a course -- and sadly I am required to use use C-strings instead of std::string. Please dont fix my code (I wont learn that way and I will keep bugging you). please just point out the flaws in my logic and suggest a different function/way. platform: gcc version 4.4.1 on Suse Linux 11.2 (2.6.31 kernel) Here's the code main.cpp: // /////////////////////////////////////////////////////////////////////////////////// // INCLUDES (C/C++ Std Library) #include <cstdlib> /// EXIT_SUCCESS, EXIT_FAILURE #include <iostream> /// cin, cout, ifstream #include <cassert> /// assert // /////////////////////////////////////////////////////////////////////////////////// // DEPENDENCIES (custom header files) #include "dict.h" /// Header for the dictionary class // /////////////////////////////////////////////////////////////////////////////////// // PRE-PROCESSOR CONSTANTS #define ENTER '\n' /// Used to accept new lines, quit program. #define SPACE ' ' /// One way to end the program // /////////////////////////////////////////////////////////////////////////////////// // CUSTOM DATA TYPES /// File Namespace -- keep it local namespace { /// Possible program prompts to display for the user. enum FNS_Prompts { fileName_, /// prints out the name of the file noFile_, /// no file was passed to the program tooMany_, /// more than one file was passed to the program noMemory_, /// Not enough memory to use the program usage_, /// how to use the program word_, /// ask the user to define a word. notFound_, /// the word is not in the dictionary done_, /// the program is closing normally }; } // /////////////////////////////////////////////////////////////////////////////////// // Namespace using namespace std; /// Nothing special in the way of namespaces // /////////////////////////////////////////////////////////////////////////////////// // FUNCTIONS /** prompt() prompts the user to do something, uses enum Prompts for parameter. */ void prompt(FNS_Prompts msg /** determines the prompt to use*/) { switch(msg) { case fileName_ : { cout << ENTER << ENTER << "The file name is: "; break; } case noFile_ : { cout << ENTER << ENTER << "...Sorry, a dictionary file is needed. Try again." << endl; break; } case tooMany_ : { cout << ENTER << ENTER << "...Sorry, you can only specify one dictionary file. Try again." << endl; break; } case noMemory_ : { cout << ENTER << ENTER << "...Sorry, there isn't enough memory available to run this program." << endl; break; } case usage_ : { cout << "USAGE:" << endl << " lookup.exe [dictionary file name]" << endl << endl; break; } case done_ : { cout << ENTER << ENTER << "like Master P says, \"Word.\"" << ENTER << endl; break; } case word_ : { cout << ENTER << ENTER << "Enter a word in the dictionary to get it's definition." << ENTER << "Enter \"?\" to get a sorted list of all words in the dictionary." << ENTER << "... Press the Enter key to quit the program: "; break; } case notFound_ : { cout << ENTER << ENTER << "...Sorry, that word is not in the dictionary." << endl; break; } default : { cout << ENTER << ENTER << "something passed an invalid enum to prompt(). " << endl; assert(false); /// something passed in an invalid enum } } } /** useDictionary() uses the dictionary created by createDictionary * - prompts user to lookup a word * - ends when the user enters an empty word */ void useDictionary(Dictionary &d) { char *userEntry = new char; /// user's input on the command line if( !userEntry ) // check the pointer to the heap { cout << ENTER << MEM_ERR_MSG << endl; exit(EXIT_FAILURE); } do { prompt(word_); // test code cout << endl << "----------------------------------------" << endl << "Enter something: "; cin.getline(userEntry, INPUT_LINE_MAX_LEN, ENTER); cout << ENTER << userEntry << endl; }while ( userEntry[0] != NIL && userEntry[0] != SPACE ); // GARBAGE COLLECTION delete[] userEntry; } /** Program Entry * Reads in the required, single file from the command prompt. * - If there is no file, state such and error out. * - If there is more than one file, state such and error out. * - If there is a single file: * - Create the database object * - Populate the database object * - Prompt the user for entry * main() will return EXIT_SUCCESS upon termination. */ int main(int argc, /// the number of files being passed into the program char *argv[] /// pointer to the filename being passed into tthe program ) { // EXECUTE /* Testing code * / char tempFile[INPUT_LINE_MAX_LEN] = {NIL}; cout << "enter filename: "; cin.getline(tempFile, INPUT_LINE_MAX_LEN, '\n'); */ // uncomment after successful debugging if(argc <= 1) { prompt(noFile_); prompt(usage_); return EXIT_FAILURE; /// no file was passed to the program } else if(argc > 2) { prompt(tooMany_); prompt(usage_); return EXIT_FAILURE; /// more than one file was passed to the program } else { prompt(fileName_); cout << argv[1]; // print out name of dictionary file if( !argv[1] ) { prompt(noFile_); prompt(usage_); return EXIT_FAILURE; /// file does not exist } /* file.open( argv[1] ); // open file numEntries >> in.getline(file); // determine number of dictionary objects to create file.close(); // close file Dictionary[ numEntries ](argv[1]); // create the dictionary object */ // TEMPORARY FILE FOR TESTING!!!! //Dictionary scrabble(tempFile); Dictionary scrabble(argv[1]); // creaate the dicitonary object //*/ useDictionary(scrabble); // prompt the user, use the dictionary } // exit return EXIT_SUCCESS; /// terminate program. } Dict.h/.cpp #ifndef DICT_H #define DICT_H // /////////////////////////////////////////////////////////////////////////////////// // DEPENDENCIES (Custom header files) #include "entry.h" /// class for dictionary entries // /////////////////////////////////////////////////////////////////////////////////// // PRE-PROCESSOR MACROS #define INPUT_LINE_MAX_LEN 256 /// Maximum length of each line in the dictionary file class Dictionary { public : // // Do NOT modify the public section of this class // typedef void (*WordDefFunc)(const char *word, const char *definition); Dictionary( const char *filename ); ~Dictionary(); const char *lookupDefinition( const char *word ); void forEach( WordDefFunc func ); private : // // You get to provide the private members // // VARIABLES int m_numEntries; /// stores the number of entries in the dictionary Entry *m_DictEntry_ptr; /// points to an array of class Entry // Private Functions }; #endif ----------------------------------- // /////////////////////////////////////////////////////////////////////////////////// // INCLUDES (C/C++ Std Library) #include <iostream> /// cout, getline #include <fstream> // ifstream #include <cstring> /// strchr // /////////////////////////////////////////////////////////////////////////////////// // DEPENDENCIES (custom header files) #include "dict.h" /// Header file required by assignment //#include "entry.h" /// Dicitonary Entry Class // /////////////////////////////////////////////////////////////////////////////////// // PRE-PROCESSOR MACROS #define COMMA ',' /// Delimiter for file #define ENTER '\n' /// Carriage return character #define FILE_ERR_MSG "The data file could not be opened. Program will now terminate." #pragma warning(disable : 4996) /// turn off MS compiler warning about strcpy() // /////////////////////////////////////////////////////////////////////////////////// // Namespace reference using namespace std; // /////////////////////////////////////////////////////////////////////////////////// // PRIVATE MEMBER FUNCTIONS /** * Sorts the dictionary entries. */ /* static void sortDictionary(?) { // sort through the words using qsort } */ /** NO LONGER NEEDED?? * parses out the length of the first cell in a delimited cell * / int getWordLength(char *str /// string of data to parse ) { return strcspn(str, COMMA); } */ // /////////////////////////////////////////////////////////////////////////////////// // PUBLIC MEMBER FUNCTIONS /** constructor for the class * - opens/reads in file * - creates initializes the array of member vars * - creates pointers to entry objects * - stores pointers to entry objects in member var * - ? sort now or later? */ Dictionary::Dictionary( const char *filename ) { // Create a filestream, open the file to be read in ifstream dataFile(filename, ios::in ); /* if( dataFile.fail() ) { cout << FILE_ERR_MSG << endl; exit(EXIT_FAILURE); } */ if( dataFile.is_open() ) { // read first line of data // TEST CODE in.getline(dataFile, INPUT_LINE_MAX_LEN) >> m_numEntries; // TEST CODE char temp[INPUT_LINE_MAX_LEN] = {NIL}; // TEST CODE dataFile.getline(temp,INPUT_LINE_MAX_LEN,'\n'); dataFile >> m_numEntries; /** Number of terms in the dictionary file * \todo find out how many lines in the file, subtract one, ingore first line */ //create the array of entries m_DictEntry_ptr = new Entry[m_numEntries]; // check for valid memory allocation if( !m_DictEntry_ptr ) { cout << MEM_ERR_MSG << endl; exit(EXIT_FAILURE); } // loop thru each line of the file, parsing words/def's and populating entry objects for(int EntryIdx = 0; EntryIdx < m_numEntries; ++EntryIdx) { // VARIABLES char *tempW_ptr; /// points to a temporary word char *tempD_ptr; /// points to a temporary def char *w_ptr; /// points to the word in the Entry object char *d_ptr; /// points to the definition in the Entry int tempWLen; /// length of the temp word string int tempDLen; /// length of the temp def string char tempLine[INPUT_LINE_MAX_LEN] = {NIL}; /// stores a single line from the file // EXECUTE // getline(dataFile, tempLine) // get a "word,def" line from the file dataFile.getline(tempLine, INPUT_LINE_MAX_LEN); // get a "word,def" line from the file // Parse the string tempW_ptr = tempLine; // point the temp word pointer at the first char in the line tempD_ptr = strchr(tempLine, COMMA); // point the def pointer at the comma *tempD_ptr = NIL; // replace the comma with a NIL ++tempD_ptr; // increment the temp def pointer // find the string lengths... +1 to account for terminator tempWLen = strlen(tempW_ptr) + 1; tempDLen = strlen(tempD_ptr) + 1; // Allocate heap memory for the term and defnition w_ptr = new char[ tempWLen ]; d_ptr = new char[ tempDLen ]; // check memory allocation if( !w_ptr && !d_ptr ) { cout << MEM_ERR_MSG << endl; exit(EXIT_FAILURE); } // copy the temp word, def into the newly allocated memory and terminate the strings strcpy(w_ptr,tempW_ptr); w_ptr[tempWLen] = NIL; strcpy(d_ptr,tempD_ptr); d_ptr[tempDLen] = NIL; // set the pointers for the entry objects m_DictEntry_ptr[ EntryIdx ].setWordPtr(w_ptr); m_DictEntry_ptr[ EntryIdx ].setDefPtr(d_ptr); } // close the file dataFile.close(); } else { cout << ENTER << FILE_ERR_MSG << endl; exit(EXIT_FAILURE); } } /** * cleans up dynamic memory */ Dictionary::~Dictionary() { delete[] m_DictEntry_ptr; /// thou shalt not have memory leaks. } /** * Looks up definition */ /* const char *lookupDefinition( const char *word ) { // print out the word ---- definition } */ /** * prints out the entire dictionary in sorted order */ /* void forEach( WordDefFunc func ) { // to sort before or now.... that is the question } */ Entry.h/cpp #ifndef ENTRY_H #define ENTRY_H // /////////////////////////////////////////////////////////////////////////////////// // INCLUDES (C++ Std lib) #include <cstdlib> /// EXIT_SUCCESS, NULL // /////////////////////////////////////////////////////////////////////////////////// // PRE-PROCESSOR MACROS #define NIL '\0' /// C-String terminator #define MEM_ERR_MSG "Memory allocation has failed. Program will now terminate." // /////////////////////////////////////////////////////////////////////////////////// // CLASS DEFINITION class Entry { public: Entry(void) : m_word_ptr(NULL), m_def_ptr(NULL) { /* default constructor */ }; void setWordPtr(char *w_ptr); /// sets the pointer to the word - only if the pointer is empty void setDefPtr(char *d_ptr); /// sets the ponter to the definition - only if the pointer is empty /// returns what is pointed to by the word pointer char getWord(void) const { return *m_word_ptr; } /// returns what is pointed to by the definition pointer char getDef(void) const { return *m_def_ptr; } private: char *m_word_ptr; /** points to a dictionary word */ char *m_def_ptr; /** points to a dictionary definition */ }; #endif -------------------------------------------------- // /////////////////////////////////////////////////////////////////////////////////// // DEPENDENCIES (custom header files) #include "entry.h" /// class header file // /////////////////////////////////////////////////////////////////////////////////// // PUBLIC FUNCTIONS /* * only change the word member var if it is in its initial state */ void Entry::setWordPtr(char *w_ptr) { if(m_word_ptr == NULL) { m_word_ptr = w_ptr; } } /* * only change the def member var if it is in its initial state */ void Entry::setDefPtr(char *d_ptr) { if(m_def_ptr == NULL) { m_word_ptr = d_ptr; } }

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  • Space invaders clone not moving properly

    - by ThePlan
    I'm trying to make a basic space invaders clone in allegro 5, I've got my game set up, basic events and such, here is the code: #include <allegro5/allegro.h> #include <allegro5/allegro_image.h> #include <allegro5/allegro_primitives.h> #include <allegro5/allegro_font.h> #include <allegro5/allegro_ttf.h> #include "Entity.h" // GLOBALS ========================================== const int width = 500; const int height = 500; const int imgsize = 3; bool key[5] = {false, false, false, false, false}; bool running = true; bool draw = true; // FUNCTIONS ======================================== void initSpaceship(Spaceship &ship); void moveSpaceshipRight(Spaceship &ship); void moveSpaceshipLeft(Spaceship &ship); void initInvader(Invader &invader); void moveInvaderRight(Invader &invader); void moveInvaderLeft(Invader &invader); void initBullet(Bullet &bullet); void fireBullet(); void doCollision(); void updateInvaders(); void drawText(); enum key_t { UP, DOWN, LEFT, RIGHT, SPACE }; enum source_t { INVADER, DEFENDER }; int main(void) { if(!al_init()) { return -1; } Spaceship ship; Invader invader; Bullet bullet; al_init_image_addon(); al_install_keyboard(); al_init_font_addon(); al_init_ttf_addon(); ALLEGRO_DISPLAY *display = al_create_display(width, height); ALLEGRO_EVENT_QUEUE *event_queue = al_create_event_queue(); ALLEGRO_TIMER *timer = al_create_timer(1.0 / 60); ALLEGRO_BITMAP *images[imgsize]; ALLEGRO_FONT *font1 = al_load_font("arial.ttf", 20, 0); al_register_event_source(event_queue, al_get_keyboard_event_source()); al_register_event_source(event_queue, al_get_display_event_source(display)); al_register_event_source(event_queue, al_get_timer_event_source(timer)); images[0] = al_load_bitmap("defender.bmp"); images[1] = al_load_bitmap("invader.bmp"); images[2] = al_load_bitmap("explosion.bmp"); al_convert_mask_to_alpha(images[0], al_map_rgb(0, 0, 0)); al_convert_mask_to_alpha(images[1], al_map_rgb(0, 0, 0)); al_convert_mask_to_alpha(images[2], al_map_rgb(0, 0, 0)); initSpaceship(ship); initBullet(bullet); initInvader(invader); al_start_timer(timer); while(running) { ALLEGRO_EVENT ev; al_wait_for_event(event_queue, &ev); if(ev.type == ALLEGRO_EVENT_TIMER) { draw = true; if(key[RIGHT] == true) moveSpaceshipRight(ship); if(key[LEFT] == true) moveSpaceshipLeft(ship); } else if(ev.type == ALLEGRO_EVENT_DISPLAY_CLOSE) running = false; else if(ev.type == ALLEGRO_EVENT_KEY_DOWN) { switch(ev.keyboard.keycode) { case ALLEGRO_KEY_ESCAPE: running = false; break; case ALLEGRO_KEY_LEFT: key[LEFT] = true; break; case ALLEGRO_KEY_RIGHT: key[RIGHT] = true; break; case ALLEGRO_KEY_SPACE: key[SPACE] = true; break; } } else if(ev.type == ALLEGRO_KEY_UP) { switch(ev.keyboard.keycode) { case ALLEGRO_KEY_LEFT: key[LEFT] = false; break; case ALLEGRO_KEY_RIGHT: key[RIGHT] = false; break; case ALLEGRO_KEY_SPACE: key[SPACE] = false; break; } } if(draw && al_is_event_queue_empty(event_queue)) { draw = false; al_draw_bitmap(images[0], ship.pos_x, ship.pos_y, 0); al_flip_display(); al_clear_to_color(al_map_rgb(0, 0, 0)); } } al_destroy_font(font1); al_destroy_event_queue(event_queue); al_destroy_timer(timer); for(int i = 0; i < imgsize; i++) al_destroy_bitmap(images[i]); al_destroy_display(display); } // FUNCTION LOGIC ====================================== void initSpaceship(Spaceship &ship) { ship.lives = 3; ship.speed = 2; ship.pos_x = width / 2; ship.pos_y = height - 20; } void initInvader(Invader &invader) { invader.health = 100; invader.count = 40; invader.speed = 0.5; invader.pos_x = 300; invader.pos_y = 300; } void initBullet(Bullet &bullet) { bullet.speed = 10; } void moveSpaceshipRight(Spaceship &ship) { ship.pos_x += ship.speed; if(ship.pos_x >= width) ship.pos_x = width-30; } void moveSpaceshipLeft(Spaceship &ship) { ship.pos_x -= ship.speed; if(ship.pos_x <= 0) ship.pos_x = 0+30; } However it's not behaving the way I want it to behave, in fact the behavior for the ship movement is un-normal. Basically I specified that the ship only moves when the right/left key is down, however the ship is moving constantly to the direction of the key pressed, it never stops although it should only move while my key is down. Even more weird behavior, when I press the opposite key the ship completely stops no matter what else I press. What's wrong with the code? Why does the ship move constantly even after I specified it only moves when a key is down?

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  • Steganography : Encoded audio and video file not being played, getting corrupted. What is the issue

    - by Shantanu Gupta
    I have made a steganography program to encrypt/Decrypt some text under image audio and video. I used image as bmp(54 byte header) file, audio as wav(44 byte header) file and video as avi(56 byte header) file formats. When I tries to encrypt text under all these file then it gets encrypted successfully and are also getting decrypted correctly. But it is creating a problem with audio and video i.e these files are not being played after encrypted result. What can be the problem. I am working on Turbo C++ compiler. I know it is super outdated compiler but I have to do it in this only. Here is my code to encrypt. int Binary_encode(char *txtSourceFileName, char *binarySourceFileName, char *binaryTargetFileName,const short headerSize) { long BinarySourceSize=0,TextSourceSize=0; char *Buffer; long BlockSize=10240, i=0; ifstream ReadTxt, ReadBinary; //reads ReadTxt.open(txtSourceFileName,ios::binary|ios::in);//file name, mode of open, here input mode i.e. read only if(!ReadTxt) { cprintf("\nFile can not be opened."); return 0; } ReadBinary.open(binarySourceFileName,ios::binary|ios::in);//file name, mode of open, here input mode i.e. read only if(!ReadBinary) { ReadTxt.close();//closing opened file cprintf("\nFile can not be opened."); return 0; } ReadBinary.seekg(0,ios::end);//setting pointer to a file at the end of file. ReadTxt.seekg(0,ios::end); BinarySourceSize=(long )ReadBinary.tellg(); //returns the position of pointer TextSourceSize=(long )ReadTxt.tellg(); //returns the position of pointer ReadBinary.seekg(0,ios::beg); //sets the pointer to the begining of file ReadTxt.seekg(0,ios::beg); //sets the pointer to the begining of file if(BinarySourceSize<TextSourceSize*50) //Minimum size of an image should be 50 times the size of file to be encrypted { cout<<"\n\n"; cprintf("Binary File size should be bigger than text file size."); ReadBinary.close(); ReadTxt.close(); return 0; } cout<<"\n"; cprintf("\n\nSize of Source Image/Audio File is : "); cout<<(float)BinarySourceSize/1024; cprintf("KB"); cout<<"\n"; cprintf("Size of Text File is "); cout<<TextSourceSize; cprintf(" Bytes"); cout<<"\n"; getch(); //write header to file without changing else file will not open //bmp image's header size is 53 bytes Buffer=new char[headerSize]; ofstream WriteBinary; // writes to file WriteBinary.open(binaryTargetFileName,ios::binary|ios::out|ios::trunc);//file will be created or truncated if already exists ReadBinary.read(Buffer,headerSize);//reads no of bytes and stores them into mem, size contains no of bytes in a file WriteBinary.write(Buffer,headerSize);//writes header to 2nd image delete[] Buffer;//deallocate memory /* Buffer = new char[sizeof(long)]; Buffer = (char *)(&TextSourceSize); cout<<Buffer; */ WriteBinary.write((char *)(&TextSourceSize),sizeof(long)); //writes no of byte to be written in image immediate after header ends //to decrypt file if(!(Buffer=new char[TextSourceSize])) { cprintf("Enough Memory could not be assigned."); return 0; } ReadTxt.read(Buffer,TextSourceSize);//read all data from text file ReadTxt.close();//file no more needed WriteBinary.write(Buffer,TextSourceSize);//writes all text file data into image delete[] Buffer;//deallocate memory //replace Tsize+1 below with Tsize and run the program to see the change //this is due to the reason that 50-54 byte no are of colors which we will be changing ReadBinary.seekg(TextSourceSize+1,ios::cur);//move pointer to the location-current loc i.e. 53+content of text file //write remaining image content to image file while(i<BinarySourceSize-headerSize-TextSourceSize+1) { i=i+BlockSize; Buffer=new char[BlockSize]; ReadBinary.read(Buffer,BlockSize);//reads no of bytes and stores them into mem, size contains no of bytes in a file WriteBinary.write(Buffer,BlockSize); delete[] Buffer; //clear memory, else program can fail giving correct output } ReadBinary.close(); WriteBinary.close(); //Encoding Completed return 0; } Code to decrypt int Binary_decode(char *binarySourceFileName, char *txtTargetFileName, const short headerSize) { long TextDestinationSize=0; char *Buffer; long BlockSize=10240; ifstream ReadBinary; ofstream WriteText; ReadBinary.open(binarySourceFileName,ios::binary|ios::in);//file will be appended if(!ReadBinary) { cprintf("File can not be opened"); return 0; } ReadBinary.seekg(headerSize,ios::beg); Buffer=new char[4]; ReadBinary.read(Buffer,4); TextDestinationSize=*((long *)Buffer); delete[] Buffer; cout<<"\n\n"; cprintf("Size of the File that will be created is : "); cout<<TextDestinationSize; cprintf(" Bytes"); cout<<"\n\n"; sleep(1); WriteText.open(txtTargetFileName,ios::binary|ios::out|ios::trunc);//file will be created if not exists else truncate its data while(TextDestinationSize>0) { if(TextDestinationSize<BlockSize) BlockSize=TextDestinationSize; Buffer= new char[BlockSize]; ReadBinary.read(Buffer,BlockSize); WriteText.write(Buffer,BlockSize); delete[] Buffer; TextDestinationSize=TextDestinationSize-BlockSize; } ReadBinary.close(); WriteText.close(); return 0; } int text_encode(char *SourcefileName, char *DestinationfileName) { ifstream fr; //reads ofstream fw; // writes to file char c; int random; clrscr(); fr.open(SourcefileName,ios::binary);//file name, mode of open, here input mode i.e. read only if(!fr) { cprintf("File can not be opened."); getch(); return 0; } fw.open(DestinationfileName,ios::binary|ios::out|ios::trunc);//file will be created or truncated if already exists while(fr) { int i; while(fr!=0) { fr.get(c); //reads a character from file and increments its pointer char ch; ch=c; ch=ch+1; fw<<ch; //appends character in c to a file } } fr.close(); fw.close(); return 0; } int text_decode(char *SourcefileName, char *DestinationName) { ifstream fr; //reads ofstream fw; // wrrites to file char c; int random; clrscr(); fr.open(SourcefileName,ios::binary);//file name, mode of open, here input mode i.e. read only if(!fr) { cprintf("File can not be opened."); return 0; } fw.open(DestinationName,ios::binary|ios::out|ios::trunc);//file will be created or truncated if already exists while(fr) { int i; while(fr!=0) { fr.get(c); //reads a character from file and increments its pointer char ch; ch=c; ch=ch-1; fw<<ch; //appends character in c to a file } } fr.close(); fw.close(); return 0; }

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  • running multi threads in Java

    - by owca
    My task is to simulate activity of couple of persons. Each of them has few activities to perform in some random time: fast (0-5s), medium(5-10s), slow(10-20s) and very slow(20-30s). Each person performs its task independently in the same time. At the beginning of new task I should print it's random time, start the task and then after time passes show next task's time and start it. I've written run() function that counts time, but now it looks like threads are done one after another and not in the same time or maybe they're just printed in this way. public class People{ public static void main(String[] args){ Task tasksA[]={new Task("washing","fast"), new Task("reading","slow"), new Task("shopping","medium")}; Task tasksM[]={new Task("sleeping zzzzzzzzzz","very slow"), new Task("learning","slow"), new Task(" :** ","slow"), new Task("passing an exam","slow") }; Task tasksJ[]={new Task("listening music","medium"), new Task("doing nothing","slow"), new Task("walking","medium") }; BusyPerson friends[]={ new BusyPerson("Alice",tasksA), new BusyPerson("Mark",tasksM), new BusyPerson("John",tasksJ)}; System.out.println("STARTING....................."); for(BusyPerson f: friends) (new Thread(f)).start(); System.out.println("DONE........................."); } } class Task { private String task; private int time; private Task[]tasks; public Task(String t, String s){ task = t; Speed speed = new Speed(); time = speed.getSpeed(s); } public Task(Task[]tab){ Task[]table=new Task[tab.length]; for(int i=0; i < tab.length; i++){ table[i] = tab[i]; } this.tasks = table; } } class Speed { private static String[]hows = {"fast","medium","slow","very slow"}; private static int[]maxs = {5000, 10000, 20000, 30000}; public Speed(){ } public static int getSpeed( String speedString){ String s = speedString; int up_limit=0; int down_limit=0; int time=0; //get limits of time for(int i=0; i<hows.length; i++){ if(s.equals(hows[i])){ up_limit = maxs[i]; if(i>0){ down_limit = maxs[i-1]; } else{ down_limit = 0; } } } //get random time within the limits Random rand = new Random(); time = rand.nextInt(up_limit) + down_limit; return time; } } class BusyPerson implements Runnable { private String name; private Task[] person_tasks; private BusyPerson[]persons; public BusyPerson(String s, Task[]t){ name = s; person_tasks = t; } public BusyPerson(BusyPerson[]tab){ BusyPerson[]table=new BusyPerson[tab.length]; for(int i=0; i < tab.length; i++){ table[i] = tab[i]; } this.persons = table; } public void run() { int time = 0; double t1=0; for(Task t: person_tasks){ t1 = (double)t.time/1000; System.out.println(name+" is... "+t.task+" "+t.speed+ " ("+t1+" sec)"); while (time == t.time) { try { Thread.sleep(10); } catch(InterruptedException exc) { System.out.println("End of thread."); return; } time = time + 100; } } } } And my output : STARTING..................... DONE......................... Mark is... sleeping zzzzzzzzzz very slow (36.715 sec) Mark is... learning slow (10.117 sec) Mark is... :** slow (29.543 sec) Mark is... passing an exam slow (23.429 sec) Alice is... washing fast (1.209 sec) Alice is... reading slow (23.21 sec) Alice is... shopping medium (11.237 sec) John is... listening music medium (8.263 sec) John is... doing nothing slow (13.576 sec) John is... walking medium (11.322 sec) Whilst it should be like this : STARTING..................... DONE......................... John is... listening music medium (7.05 sec) Alice is... washing fast (3.268 sec) Mark is... sleeping zzzzzzzzzz very slow (23.71 sec) Alice is... reading slow (15.516 sec) John is... doing nothing slow (13.692 sec) Alice is... shopping medium (8.371 sec) Mark is... learning slow (13.904 sec) John is... walking medium (5.172 sec) Mark is... :** slow (12.322 sec) Mark is... passing an exam very slow (27.1 sec)

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  • Custom Memory Allocator for STL map

    - by Prasoon Tiwari
    This question is about construction of instances of custom allocator during insertion into a std::map. Here is a custom allocator for std::map<int,int> along with a small program that uses it: #include <stddef.h> #include <stdio.h> #include <map> #include <typeinfo> class MyPool { public: void * GetNext() { return malloc(24); } void Free(void *ptr) { free(ptr); } }; template<typename T> class MyPoolAlloc { public: static MyPool *pMyPool; typedef size_t size_type; typedef ptrdiff_t difference_type; typedef T* pointer; typedef const T* const_pointer; typedef T& reference; typedef const T& const_reference; typedef T value_type; template<typename X> struct rebind { typedef MyPoolAlloc<X> other; }; MyPoolAlloc() throw() { printf("-------Alloc--CONSTRUCTOR--------%08x %32s\n", this, typeid(T).name()); } MyPoolAlloc(const MyPoolAlloc&) throw() { printf(" Copy Constructor ---------------%08x %32s\n", this, typeid(T).name()); } template<typename X> MyPoolAlloc(const MyPoolAlloc<X>&) throw() { printf(" Construct T Alloc from X Alloc--%08x %32s %32s\n", this, typeid(T).name(), typeid(X).name()); } ~MyPoolAlloc() throw() { printf(" Destructor ---------------------%08x %32s\n", this, typeid(T).name()); }; pointer address(reference __x) const { return &__x; } const_pointer address(const_reference __x) const { return &__x; } pointer allocate(size_type __n, const void * hint = 0) { if (__n != 1) perror("MyPoolAlloc::allocate: __n is not 1.\n"); if (NULL == pMyPool) { pMyPool = new MyPool(); printf("======>Creating a new pool object.\n"); } return reinterpret_cast<T*>(pMyPool->GetNext()); } //__p is not permitted to be a null pointer void deallocate(pointer __p, size_type __n) { pMyPool->Free(reinterpret_cast<void *>(__p)); } size_type max_size() const throw() { return size_t(-1) / sizeof(T); } void construct(pointer __p, const T& __val) { printf("+++++++ %08x %s.\n", __p, typeid(T).name()); ::new(__p) T(__val); } void destroy(pointer __p) { printf("-+-+-+- %08x.\n", __p); __p->~T(); } }; template<typename T> inline bool operator==(const MyPoolAlloc<T>&, const MyPoolAlloc<T>&) { return true; } template<typename T> inline bool operator!=(const MyPoolAlloc<T>&, const MyPoolAlloc<T>&) { return false; } template<typename T> MyPool* MyPoolAlloc<T>::pMyPool = NULL; int main(int argc, char *argv[]) { std::map<int, int, std::less<int>, MyPoolAlloc<std::pair<const int,int> > > m; //random insertions in the map m.insert(std::pair<int,int>(1,2)); m[5] = 7; m[8] = 11; printf("======>End of map insertions.\n"); return 0; } Here is the output of this program: -------Alloc--CONSTRUCTOR--------bffcdaa6 St4pairIKiiE Construct T Alloc from X Alloc--bffcda77 St13_Rb_tree_nodeISt4pairIKiiEE St4pairIKiiE Copy Constructor ---------------bffcdad8 St13_Rb_tree_nodeISt4pairIKiiEE Destructor ---------------------bffcda77 St13_Rb_tree_nodeISt4pairIKiiEE Destructor ---------------------bffcdaa6 St4pairIKiiE ======Creating a new pool object. Construct T Alloc from X Alloc--bffcd9df St4pairIKiiE St13_Rb_tree_nodeISt4pairIKiiEE +++++++ 0985d028 St4pairIKiiE. Destructor ---------------------bffcd9df St4pairIKiiE Construct T Alloc from X Alloc--bffcd95f St4pairIKiiE St13_Rb_tree_nodeISt4pairIKiiEE +++++++ 0985d048 St4pairIKiiE. Destructor ---------------------bffcd95f St4pairIKiiE Construct T Alloc from X Alloc--bffcd95f St4pairIKiiE St13_Rb_tree_nodeISt4pairIKiiEE +++++++ 0985d068 St4pairIKiiE. Destructor ---------------------bffcd95f St4pairIKiiE ======End of map insertions. Construct T Alloc from X Alloc--bffcda23 St4pairIKiiE St13_Rb_tree_nodeISt4pairIKiiEE -+-+-+- 0985d068. Destructor ---------------------bffcda23 St4pairIKiiE Construct T Alloc from X Alloc--bffcda43 St4pairIKiiE St13_Rb_tree_nodeISt4pairIKiiEE -+-+-+- 0985d048. Destructor ---------------------bffcda43 St4pairIKiiE Construct T Alloc from X Alloc--bffcda43 St4pairIKiiE St13_Rb_tree_nodeISt4pairIKiiEE -+-+-+- 0985d028. Destructor ---------------------bffcda43 St4pairIKiiE Destructor ---------------------bffcdad8 St13_Rb_tree_nodeISt4pairIKiiEE Last two columns of the output show that an allocator for std::pair<const int, int> is constructed everytime there is a insertion into the map. Why is this necessary? Is there a way to suppress this? Thanks! Edit: This code tested on x86 machine with g++ version 4.1.2. If you wish to run it on a 64-bit machine, you'll have to change at least the line return malloc(24). Changing to return malloc(48) should work.

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