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  • How do I convert a partially transparent image into polygons?

    - by user82779
    I'm using GLEE2D, a level editor allowing me to import images, scale them, rotate them, and position them onto layers and export the data into XML format. However, it does not tell me objects' boundaries. I can calculate them, but only given the original image's polygons. How do I get polygons of objects in a transparent image? An example object (I outlined it): How would I turn the object, knowing the scaled size of the image, into polygons? Is there an algorithm for this? I'll use OpenGL to draw them.

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  • How to display Bitmap Image in image control on WPF using C#

    - by Sam
    I want that when I double click on a row in Listview, it should display the image corresponding to that row. This row also contains the path of the image. I tried the following but it displays the same image for all rows because I have given the path for a specific image: private void ListViewEmployeeDetails_MouseDoubleClick(object sender, MouseButtonEventArgs e) { ImageSource imageSource = new BitmapImage(new Uri(@"C:\northwindimages\king.bmp")); image1.Source = imageSource; } Please suggest

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  • Bluetooth RFCOMM / SDP connection to a RS232 adapter in android

    - by ThePosey
    Hello All, I am trying to use the Bluetooth Chat sample API app that google provides to connect to a bluetooth RS232 adapter hooked up to another device. Here is the app for reference: http://developer.android.com/resources/samples/BluetoothChat/index.html And here is the spec sheet for the RS232 connector just for reference: http://serialio.com/download/Docs/BlueSnap-guide-4.77_Commands.pdf Well the problem is that when I go to connect to the device with: mmSocket.connect(); (BluetoothSocket::connect()) I always get an IOException error thrown by the connect() method. When I do a toString on the exception I get "Service discovery failed". My question is mostly what are the cases that would cause an IOException to get thrown in the connect method? I know those are in the source somewhere but I don't know exactly how the java layer that you write apps in and the C/C++ layer that contains the actual stacks interface. I know that it uses the bluez bluetooth stack which is written in C/C++ but not sure how that ties into the java layer which is what I would think is throwing the exception. Any help on pointing me to where I can try to dissect this issue would be incredible. Also just to note I am able to pair with the RS232 adapter just fine but I am never able to actually connect. Here is the logcat output for more reference: I/ActivityManager( 1018): Displayed activity com.example.android.BluetoothChat/.DeviceListActivity: 326 ms (total 326 ms) E/BluetoothService.cpp( 1018): stopDiscoveryNative: D-Bus error in StopDiscovery: org.bluez.Error.Failed (Invalid discovery session) D/BluetoothChat( 1729): onActivityResult -1 D/BluetoothChatService( 1729): connect to: 00:06:66:03:0C:51 D/BluetoothChatService( 1729): setState() STATE_LISTEN - STATE_CONNECTING E/BluetoothChat( 1729): + ON RESUME + I/BluetoothChat( 1729): MESSAGE_STATE_CHANGE: STATE_CONNECTING I/BluetoothChatService( 1729): BEGIN mConnectThread E/BluetoothService.cpp( 1018): stopDiscoveryNative: D-Bus error in StopDiscovery: org.bluez.Error.Failed (Invalid discovery session) E/BluetoothEventLoop.cpp( 1018): event_filter: Received signal org.bluez.Device:PropertyChanged from /org/bluez/1498/hci0/dev_00_06_66_03_0C_51 I/BluetoothChatService( 1729): CONNECTION FAIL TOSTRING: java.io.IOException: Service discovery failed D/BluetoothChatService( 1729): setState() STATE_CONNECTING - STATE_LISTEN D/BluetoothChatService( 1729): start D/BluetoothChatService( 1729): setState() STATE_LISTEN - STATE_LISTEN I/BluetoothChat( 1729): MESSAGE_STATE_CHANGE: STATE_LISTEN V/BluetoothEventRedirector( 1080): Received android.bleutooth.device.action.UUID I/NotificationService( 1018): enqueueToast pkg=com.example.android.BluetoothChat callback=android.app.ITransientNotification$Stub$Proxy@446327c8 duration=0 I/BluetoothChat( 1729): MESSAGE_STATE_CHANGE: STATE_LISTEN E/BluetoothEventLoop.cpp( 1018): event_filter: Received signal org.bluez.Device:PropertyChanged from /org/bluez/1498/hci0/dev_00_06_66_03_0C_51 V/BluetoothEventRedirector( 1080): Received android.bleutooth.device.action.UUID The device I'm trying to connect to is the 00:06:66:03:0C:51 which I can scan for and apparently pair with just fine. The below is merged from a similar question which was successfully resolved by the selected answer here: How can one connect to an rfcomm device other than another phone in Android? The Android API provides examples of using listenUsingRfcommWithServiceRecord() to set up a socket and createRfcommSocketToServiceRecord() to connect to that socket. I'm trying to connect to an embedded device with a BlueSMiRF Gold chip. My working Python code (using the PyBluez library), which I'd like to port to Android, is as follows: sock = bluetooth.BluetoothSocket(proto=bluetooth.RFCOMM) sock.connect((device_addr, 1)) return sock.makefile() ...so the service to connect to is simply defined as channel 1, without any SDP lookup. As the only documented mechanism I see in the Android API does SDP lookup of a UUID, I'm slightly at a loss. Using "sdptool browse" from my Linux host comes up empty, so I surmise that the chip in question simply lacks SDP support.

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  • Android: MediaPlayer gapless or seamless Video Playing

    - by John Wang
    I can play the videos fine back to back by implementing the OnCompletionListener to set the data source to a different file. No problems there. I call reset() and prepare() just fine. What I haven't been able to figure out, is how to get rid of the 1-2 second gap screen flicker between the data source change and the new video starting. The gap shows a black screen, and I haven't found any way to get around it. I've tried setting the background of the parent view to an image, but it manages to bypass that. Even if the SurfaceView is transparent (which it is by default.) I've also tried to have the multiple video files played at the same time, and switching mediaplayer's display when one ends and the other is supposed to start. The last thing I tried, was to have a second view in the background that I show temporarily while the video is "preparing" and removing it when the video is ready to start. That also wasn't very seamless. Is there any way to get rid of that gap. Running a video in a loop works wonderfully and does exactly what I want with the exception that it's looking through the same video instead of playing a different one that I pick. main.xml <?xml version="1.0" encoding="utf-8"?> <FrameLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:background="@drawable/background" android:layout_height="fill_parent"> <SurfaceView android:id="@+id/surface" android:layout_width="fill_parent" android:layout_height="fill_parent" android:layout_gravity="center"> </SurfaceView> </FrameLayout> Player.java public class Player extends Activity implements OnCompletionListener, MediaPlayer.OnPreparedListener, SurfaceHolder.Callback { private MediaPlayer player; private SurfaceView surface; private SurfaceHolder holder; public void onCreate(Bundle b) { super.onCreate(b); setContentView(R.layout.main); surface = (SurfaceView)findViewById(R.id.surface); holder = surface.getHolder(); holder.addCallback(this); holder.setType(SurfaceHolder.SURFACE_TYPE_PUSH_BUFFERS); } public void onCompletion(MediaPlayer arg0) { File clip = new File(Environment.getExternalStorageDirectory(),"file2.mp4"); playVideo(clip.getAbsolutePath()); } public void onPrepared(MediaPlayer mediaplayer) { holder.setFixedSize(player.getVideoWidth(), player.getVideoHeight()); player.start(); } private void playVideo(String url) { try { File clip = new File(Environment.getExternalStorageDirectory(),"file1.mp4"); if (player == null) { player = new MediaPlayer(); player.setScreenOnWhilePlaying(true); } else { player.stop(); player.reset(); } player.setDataSource(url); player.setDisplay(holder); player.setOnPreparedListener(this); player.prepare(); player.setOnCompletionListener(this); } catch (Throwable t) { Log.e("ERROR", "Exception Error", t); } }

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  • Write to file depending on minSdkVersion - android

    - by Simon Rosenqvist
    Hi, I have written a filewriter for my android application. It is to function on a Galaxy Tab, so my minSdkVersion has to be at least 4, so it will fill the screen. I originally started out with SdkVersion = 2 and at that point my filewriter worked perfectly. Changing the SdkVersion to 4 introduced the problem. My filewriter doesn't work anymore! The application runs fine, but a file doesn't get created. My .java file looks like this: public class HelloAndroid extends Activity { /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); TextView tv = new TextView(this); tv.setText("Hello, Android"); setContentView(R.layout.main); //definerer en knap kaldet button1 og sætter en listener på denne. Button button1 = (Button)findViewById(R.id.btnClickMe); button1.setOnClickListener(btnListener); //definerer en knap kaldet button2 og sætter en listener på denne. Button button2 = (Button)findViewById(R.id.btnClickMe2); button2.setOnClickListener(btnListener2); } //en variabel af typen 'long' deklæres og kaldes tid1. public long time1; private OnClickListener btnListener = new OnClickListener() { public void onClick(View v) { //Når der klikkes på button1 gemmes et tal i variablen tid1. time1 = System.currentTimeMillis(); } }; //en variabel af typen 'long' deklæres og kaldes tid2. public long time2; // en variabel af typen 'string' deklæres og kaldes tid: public String string1 = "time:"; private OnClickListener btnListener2 = new OnClickListener() { public void onClick(View v) { //Når der klikkes på button2 gemmes et tal i variablen tid2. time2 = System.currentTimeMillis(); // Herefter oprettes en fil kaldet "file.txt". try{ File file = new File(Environment.getExternalStorageDirectory(), "file.txt"); file.createNewFile(); BufferedWriter writer = new BufferedWriter(new FileWriter(file,true)); //string1 og tid2-tid1 skrives til filen. tid2-tid1 giver den tid der går fra der er trykket på den ene knap til den anden i millisekunder. writer.write(string1 + "\t" + (time2-time1)); writer.newLine(); writer.flush(); writer.close(); } catch (IOException e) { e.printStackTrace(); } } }; } And my manifest.xml looks like this: <?xml version="1.0" encoding="utf-8"?> <application android:icon="@drawable/icon" android:label="@string/app_name"> <activity android:name=".HelloAndroid" android:label="@string/app_name"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> </application> Why does my filewriter not work with minSdkVersion 2? Do i have to make a new filewriter? or what to do? Sorry for the messy code, i'm quite new to programming :)

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  • How do I keep from running out of memory on graphics for an Android app?

    - by user279112
    I've been working on an Android app in Eclipse, and so far, my program hasn't really grown past midget size. However I've already run into an issue with an Out of Memory error. You see, I've been using graphics comprised solely of bitmaps and PNGs in this program, and recently, when I tried to add a little bit more functionality to the program (mainly including a few more bitmaps and causing an extra sprite to be created), it started crashing in the graphics thread's constructor - sprite's constructor. When I tracked the problem down, it turned out to be an Out of Memory error that is seemingly caused by adding too many picture files to the program and creating Drawables out of them. This would be a problem, as I really don't have that many picture resources worked into that program...maybe 20 or so. I haven't even started to include sound yet. These images aren't all that fancy. My questions are this: 1) Are programs for the Android phone really that limited on how much memory they can employ, or is it probably something other than the 20-30 resource pictures causing that error? 2) If the memory for Android apps is so awful it can't even handle 20-30 picture resources being loaded into Drawables that exist at the same time, then how in the world are you supposed to make decent graphics and sound for that thing? Thanks.

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  • Which Android hardware devices should I test on? [closed]

    - by Tchami
    Possible Duplicate: What hardware devices do you test your Android apps on? I'm trying to compile a list of Android hardware devices that it would make sense to buy and test against if you want to target an as broad audience as possible, while still not buying every single Android device out there. I know there's a lot of information regarding screen sizes and Android versions available elsewhere, but: when developing for Android it's not terribly useful to know if the screen size of a device is 480x800 or 320x240, unless you feel like doing the math to convert that into Android "units" (i.e. small, normal, large or xlarge screens, and ldpi, mdpi, hdpi or xhdpi densities). Even knowing the dimensions of a device, you cannot be sure of the actual Android units as there's some overlap, see Range of screens supported in the Android documentation Taking into account the distribution of Platform versions and Screen Sizes and Densities, below is my current list based on information from the Wikipedia article on Comparison of Android devices. I'm fairly sure the information in this list is correct, but I'd welcome any suggestions/changes. Phones | Model | Android Version | Screen Size | Density | | HTC Wildfire | 2.1/2.2 | Normal | mdpi | | HTC Tattoo | 1.6 | Normal | mdpi | | HTC Hero | 2.1 | Normal | mdpi | | HTC Legend | 2.1 | Normal | mdpi | | Sony Ericsson Xperia X8 | 1.6/2.1 | Normal | mdpi | | Motorola Droid | 2.0-2.2 | Normal | hdpi | | Samsung Galaxy S II | 2.3 | Normal | hdpi | | Samsung Galaxy Nexus | 4.0 | Normal | xhdpi | | Samsung Galaxy S III | 4.0 | Normal | xhdpi | **Tablets** | Model | Android Version | Screen Size | Density | | Samsung Galaxy Tab 7" | 2.2 | Large | hdpi | | Samsung Galaxy Tab 10" | 3.0 | X-Large | mdpi | | Asus Transformer Prime | 4.0 | X-Large | mdpi | | Motorola Xoom | 3.1/4.0 | X-Large | mdpi | N.B.: I have seen (and read) other posts on SO on this subject, e.g. Which Android devices should I test against? and What hardware devices do you test your Android apps on? but they don't seem very canonical. Maybe this should be marked community wiki?

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  • Button layed out using layout_toLeftOf in a RelativeLayout does not show up

    - by rodion
    Hello all, I am trying to layout a Button to the left of a TextView that is centered on the screen. My layout looks like this: <?xml version="1.0" encoding="utf-8"?> <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent" android:gravity="center"> <TextView android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="foo" android:id="@+id/center" /> <Button android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="Left button" android:layout_toLeftOf="@id/center" /> </RelativeLayout> Unfortunately, the button just does not appear. I get the following result: As you see, the button doesn't show up. It works if I use layout_toRightOf, then the button appears to the right of the TextView, just as expected. Any ideas what I am doing wrong here?

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  • jQuery selector issue finding image with usemap attribute

    - by Greg K
    I have an image map in my page: <div id="books"> <img src="images/books.png" width="330" height="298" border="0" \ usemap="#map_books" /> <map name="map_books" id="map_books" alt="books"> <area shape="poly" coords="17,73,81,288,210,248,254,264, ..." \ href="/about" alt="books" /> </map> </div> I have a function that tries to find the image in the document using this map: function(elemId) { // elemId = "#map_books" if ($(elemId).attr("tagName") == "MAP") { // find image using this map var selector = "img [usemap=\\" + elemId + "]"; var img = $(selector); if (img.length == 0) { console.log("Could not find image using " + selector); } } It fails to find the image. Could not find image using img [usemap=\#map_books] I've escaped the elemId because it starts with a hash and tried variations of selectors. $("img [usemap$=" + elemId.substring(1) + "]") $("img").find("[usemap=\\" + elemId + "]") Neither find the image. Any ideas?

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  • C# program that generates html pages - limit image dimensions on page

    - by Professor Mustard
    I have a C# program that generates a large number of html pages, based on various bits of data and images that I have stored on the file system. The html itself works just fine, but the images can vary greatly in their dimensions. I need a way to ensure that a given image won't exceed a certain size on the page. The simplest way to accomplish this would be through the html itself... if there was some kind of "maxwidth" or "maxheight" property I could set in the html, or maybe a way to force the image to fit inside a table cell (if I used something like this, I'd have to be sure that the non-offending dimension would automatically scale with the one that's being reduced). The problem is, I don't know much about this "fine tuning" kind of stuff in html, and it seems to be a tough thing to Google around for (most of the solutions involve some sort of html specialization; I'm just using plain html). Alternatively, I could determine the width and height of each image at runtime by examining the image in C#, and then setting width/height values in the html if the image's dimensions exceed a certain value. The problem here is that is seems incredibly inefficient to load an entire image into memory, just to get its dimensions. I would need a way to "peek" at an image and just get its size (it could be bmp, jpg, gif or png). Any recommendations for either approach would be greatly appreciated.

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  • TinyMCE Image Alignment

    - by will.earp.co.uk
    TinyMCE has always been a little difficult to align images. Either the align tag, or adding style="float: left;" has been it solution. Ideally I would just like to add class="left" or class="right" so that I can set the border and margins of the image. Up until now the only way to do this without using the advimage plugin was to insert the image, then select it, the select a style from the style menu. Ideally I should be able to use the align control in the image dialogue to set the alignment class or use the alignment controls on the toolbar when in the main editing window. I have just again started looking at a solution to this, now that IE6 is finally starting to die, I can use CSS attributes in selectors, so IMG[style="float: left;"] {} Works, but I would rather use a class incase there are any other style attributes which will cause the selector to fail. And it doesn't work in IE6, and you know some corporate clients will still be running the bloody thing! So I looked through the TinyMCE documentation and found the formats configuration option, that seems to allow you to specify how tinyMCE applies code for various operations. Here I can add the IMG tag as a selector, and have classes: "left" for the alignleft function. This applies the class correctly when the alignment is selected from the toolbar, but it still writes an inline style when the alignment is selected through the image dialogue. Am I doing something wrong or is there a better way of doing this that will allow my clients to select image alignment from both the image dialogue and the toolbar, whilst applying a class to the image?

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  • Account preferences crashes on ListPreference

    - by Sionide21
    I have created an account type using the AccountAuthenticator stuff as done in the SampleSyncAdapter tutorial. I am now trying to get account preferences working. I have added the line android:accountPreferences="@xml/account_preferences" to my account-authenticator and account_preferences.xml looks like so: <?xml version="1.0" encoding="utf-8"?> <PreferenceScreen xmlns:android="http://schemas.android.com/apk/res/android"> <PreferenceCategory android:title="@string/alum_settings_title"/> <CheckBoxPreference android:key="sync_alum" android:title="@string/sync_alum" android:summaryOn="@string/sync_alum_check" android:summaryOff="@string/sync_alum_nocheck"/> <ListPreference android:key="sync_alum_since" android:title="@string/alum_years" android:entries="@array/years" android:entryValues="@array/years" android:dependency="sync_alum"/> </PreferenceScreen> The checkbox preference works exactly like it should but the ListPreference crashes the entire system with the following message: 05-14 22:32:16.794: ERROR/AndroidRuntime(63): android.view.WindowManager$BadTokenException: Unable to add window -- token null is not for an application I get the same error with EditTextPreference and with the custom subclass of DialogPreference I created.

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  • WPF In-Memory Image Display

    - by Aren B
    Im trying to build an Item Template for my list-view and im bound to a list of Entities. The entity I have has a System.Drawing.Image that I'd like to display, but so far I cannot for the life of me figure out how to bind it to the <Image> block. Every example and documentation I can find on the internet pertains to Images accessible via an uri i.e. File on HDD or On Website <DataTemplate x:Key="LogoPreviewItem"> <Border BorderBrush="Black" BorderThickness="1"> <DockPanel Width="150" Height="100"> <Image> <Image.Source> <!-- {Binding PreviewImage} is where the System.Drawing.Image is in this context --> </Image.Source> </Image> <Label DockPanel.Dock="Bottom" Content="{Binding CustomerName}" /> </DockPanel> </Border> </DataTemplate>

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  • Problem with relative path to image in XAML?

    - by Giri
    I am trying to reference a PNG file in my applications working directory through XAML with the following: <Image Name="contactImage"> <Image.Source> <BitmapImage UriSource="/Images/contact.png"> </Image.Source> </Image> Now in my code-behind I try to get the height of the image with contactImage.Source.Height This fails with System.IOException - cannot locate resource 'images/contact.png'. If I use something like PngBitmapDecoder p = new PngBitmapDecoder(new Uri("./Images/contact.png"), UriKind.Relative, BitmapCreateOptions.PreservePixelFormat, BitmapCacheOption.Default); Everything is happy. How can I reference an image in xaml to a path relative to the working deirectory of the app. BTW- this is being run on a remote machine (if that makes a difference). I have tried "./Images/contact.png" and ".\Images\contact.png" and several other combinations of back/forward slashes and dots. Here is the primary difference- Any time the file is referenced in XAML, it shows up as pack://aplication:,,, blah blah blah when I use the PngBitmapDecoder, it shows up correctly as "./Images/contact.png". How do I reference the image file in XAML and get it show a source as "./Images/contact.png" instead of a pack://application,,,blah blah blah?

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  • Browser performance when combining image resizing with animated movement

    - by Steve Reichgut
    I have been tasked with the job of converting a Flash animation into HTML. The animation is rather complex and requires the need to move multiple images (9) from location (x,y) to location (x2,y2) while simultaneously increasing the image size from 215px wide to 930px wide. While doing some initial testing of this animation with just 1-2 images, I noticed a lot of choppiness in FF handling of this animation. To try and isolate the problem, I removed the dynamic resizing of the animation and just moved it from point A to point B. What was interesting was that I saw the same behavior when simply moving a 930px image that was resized down to 215px (via the CSS width or inline width properties). When I try the same animation with a different image that is actually 215px wide, it performed smoothly. I then tried the same animation with the original 930px wide image (with no resizing) and it performed well also. This makes me wonder if the browser is having to "resize" the image down to 215px each time it is moved which is causing the choppiness. Is this a correct assumption? If so, is there any other way to optimize the animation to allow for simultaneous image resizing and image movement? Notes: 1) One optimization I have done is to position the images absolutely in order to minimize the reflow process. 2) I have tested the animation using both jQuery and the fX animation framework.

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  • How to improve performance of map that loads new overlay images

    - by anthonysomerset
    I have inherited a website to maintain that uses a html map overlaying a real map to link specific countries to specific pages. previously it loaded the default map image, then with some javascript it would change the image src to an image with that particular country in a different colour on mouseover and reset the image source back to the original image on mouse out to make maintenance (adding new countries) easier i made the initial map a background image by utilising some CSS for the div tag, and then created new images for each country which only had that countries hightlight so that the images remain fairly small. this works great but theres one issue which is particularly noticeable on slower internet connections when you hover over a country if you dont have the image file in your browser cache or downloaded it wont load the image unless you hover over another country and then back onto the first country - i guess this is due to the image having to manually be downloaded on first hover. My question: is it possible to force the load of these extra images AFTER the page and all the other assets have finished loading so that this behaviour is all but eliminated? the html code for the MAP is as follows: <div class="gtmap"><img id="Image-Maps_6200909211657061" src="<?php echo cdnhttpsCheck(); ?>assets/wmap/a-guided-tours-map-blank.png" usemap="#Image-Maps_6200909211657061" alt="We offer Guided Motorcycle Tours all around the world" width="615" height="296" /> <map id="_Image-Maps_6200909211657061" name="Image-Maps_6200909211657061"> <area shape="poly" coords="511,134,532,107,542,113,520,141" href="/guided-motorcycle-tours-japan/" alt="Guided Japan Motorcycle Tours" title="Japan" onmouseover="if(document.images) document.getElementById('Image-Maps_6200909211657061').src='<?php echo cdnhttpsCheck(); ?>assets/wmap/a-guided-tours-map-japan.png';" onmouseout="if(document.images) document.getElementById('Image-Maps_6200909211657061').src='<?php echo cdnhttpsCheck(); ?>assets/wmap/a-guided-tours-map-blank.png';" /> <area shape="poly" coords="252,61,266,58,275,64,262,68" href="/guided-motorcycle-tour.php?iceland-motorcycle-adventure-39" alt="Guided Iceland Motorcycle Tours" title="Iceland" onmouseover="if(document.images) document.getElementById('Image-Maps_6200909211657061').src='<?php echo cdnhttpsCheck(); ?>assets/wmap/a-guided-tours-map-iceland.png';" onmouseout="if(document.images) document.getElementById('Image-Maps_6200909211657061').src='<?php echo cdnhttpsCheck(); ?>assets/wmap/a-guided-tours-map-blank.png';" /> <area shape="poly" coords="587,246,597,256,577,279,568,270" href="/guided-motorcycle-tour.php?new-zealand-south-island-adventure-10" alt="New Zealand Guided Motorcycle Tours" title="New Zealand" onmouseover="if(document.images) document.getElementById('Image-Maps_6200909211657061').src='<?php echo cdnhttpsCheck(); ?>assets/wmap/a-guided-tours-map-nz.png';" onmouseout="if(document.images) document.getElementById('Image-Maps_6200909211657061').src='<?php echo cdnhttpsCheck(); ?>assets/wmap/a-guided-tours-map-blank.png';" /> <area shape="poly" coords="418,133,412,145,412,154,421,178,430,180,430,166,443,154,443,145,438,144,433,142,430,138,431,130,430,129,425,128" href="/guided-motorcycle-tours-india/" alt="India Guided Motorcycle Tours" title="India" onmouseover="if(document.images) document.getElementById('Image-Maps_6200909211657061').src='<?php echo cdnhttpsCheck(); ?>assets/wmap/a-guided-tours-map-india.png';" onmouseout="if(document.images) document.getElementById('Image-Maps_6200909211657061').src='<?php echo cdnhttpsCheck(); ?>assets/wmap/a-guided-tours-map-blank.png';" /> <area shape="poly" coords="460,152,466,149,474,165,470,171,466,161" href="/guided-motorcycle-tours-laos/" alt="Laos Guided Motorcycle Tours" title="Laos" onmouseover="if(document.images) document.getElementById('Image-Maps_6200909211657061').src='<?php echo cdnhttpsCheck(); ?>assets/wmap/a-guided-tours-map-laos.png';" onmouseout="if(document.images) document.getElementById('Image-Maps_6200909211657061').src='<?php echo cdnhttpsCheck(); ?>assets/wmap/a-guided-tours-map-blank.png';" /> <area shape="poly" coords="468,179,475,166,468,152,475,152,482,169" href="/guided-motorcycle-tour.php?indochina-motorcycle-adventure-tour-32" onClick="javascript: pageTracker._trackPageview('/internal-links/guided-tours/map/vietnam');" alt="Vietnam Guided Motorcycle Tours" title="Vietnam" onmouseover="if(document.images) document.getElementById('Image-Maps_6200909211657061').src='<?php echo cdnhttpsCheck(); ?>assets/wmap/a-guided-tours-map-viet.png';" onmouseout="if(document.images) document.getElementById('Image-Maps_6200909211657061').src='<?php echo cdnhttpsCheck(); ?>assets/wmap/a-guided-tours-map-blank.png';" /> <area shape="poly" coords="330,239,337,235,347,226,352,233,351,243,344,250,335,253,327,255,323,249,322,242,323,241" href="/guided-motorcycle-tours-southafrica/" alt="South Africa Guided Motorcycle Tours" title="South Africa" onmouseover="if(document.images) document.getElementById('Image-Maps_6200909211657061').src='<?php echo cdnhttpsCheck(); ?>assets/wmap/a-guided-tours-map-sa.png';" onmouseout="if(document.images) document.getElementById('Image-Maps_6200909211657061').src='<?php echo cdnhttpsCheck(); ?>assets/wmap/a-guided-tours-map-blank.png';" /> <area shape="poly" coords="290,77,293,86,298,96,286,102,285,97,285,89,282,84,282,79" href="/guided-motorcycle-tour.php?great-britain-isle-of-man-scotland-wales-uk-18" alt="United Kingdom" title="United Kingdom Guided Motorcycle Tours" onmouseover="if(document.images) document.getElementById('Image-Maps_6200909211657061').src='<?php echo cdnhttpsCheck(); ?>assets/wmap/a-guided-tours-map-uk.png';" onmouseout="if(document.images) document.getElementById('Image-Maps_6200909211657061').src='<?php echo cdnhttpsCheck(); ?>assets/wmap/a-guided-tours-map-blank.png';" /> <area shape="poly" coords="357,118,368,118,369,126,345,129,338,125,338,117,342,115,348,116" href="/guided-motorcycle-tour.php?explore-turkey-adventure-45" alt="Turkey" title="Turkey Guided Motorcycle Tours" onmouseover="if(document.images) document.getElementById('Image-Maps_6200909211657061').src='<?php echo cdnhttpsCheck(); ?>assets/wmap/a-guided-tours-map-turkey.png';" onmouseout="if(document.images) document.getElementById('Image-Maps_6200909211657061').src='<?php echo cdnhttpsCheck(); ?>assets/wmap/a-guided-tours-map-blank.png';" /> <area shape="poly" coords="206,95,193,101,185,101,178,106,165,111,157,109,147,105,134,103,121,103,107,103,96,103,86,104,81,99,77,91,70,83,62,79,60,72,61,64,59,57,60,51,71,50,83,49,95,50,107,54,117,53,129,47,137,36,148,37,163,38,177,44,187,54,195,60,184,72,191,80,200,87" href="/guided-motorcycle-tours-canada/" alt="Guided Canada Motorcycle Tours" title="Canada" onmouseover="if(document.images) document.getElementById('Image-Maps_6200909211657061').src='<?php echo cdnhttpsCheck(); ?>assets/wmap/a-guided-tours-map-canada.png';" onmouseout="if(document.images) document.getElementById('Image-Maps_6200909211657061').src='<?php echo cdnhttpsCheck(); ?>assets/wmap/a-guided-tours-map-blank.png';" /> <area shape="poly" coords="61,75,60,62,60,55,59,44,51,44,43,43,36,42,28,43,23,48,17,51,15,62,19,74,27,79,19,83,16,93,35,83,43,77,50,75,55,75" href="/guided-motorcycle-tours-alaska/" alt="Guided Alaska Motorcycle Tours" title="Alaska" onmouseover="if(document.images) document.getElementById('Image-Maps_6200909211657061').src='<?php echo cdnhttpsCheck(); ?>assets/wmap/a-guided-tours-map-alaska.png';" onmouseout="if(document.images) document.getElementById('Image-Maps_6200909211657061').src='<?php echo cdnhttpsCheck(); ?>assets/wmap/a-guided-tours-map-blank.png';" /> <area shape="poly" coords="82,101,99,101,133,101,148,105,161,110,172,106,187,100,180,113,171,122,165,131,159,149,147,141,137,140,129,147,120,141,112,138,103,137,93,132,86,122,86,112,86,106" href="/guided-motorcycle-tours-usa/" alt="USA Guided Motorcycle Tours" title="USA" onmouseover="if(document.images) document.getElementById('Image-Maps_6200909211657061').src='<?php echo cdnhttpsCheck(); ?>assets/wmap/a-guided-tours-map-usa.png';" onmouseout="if(document.images) document.getElementById('Image-Maps_6200909211657061').src='<?php echo cdnhttpsCheck(); ?>assets/wmap/a-guided-tours-map-blank.png';" /> <area shape="poly" coords="178,225,180,214,175,208,174,204,178,198,174,193,167,192,157,199,158,204,164,211,167,218" href="/guided-motorcycle-tour.php?peru-machu-picchu-adventure-25" alt="Peru Guided Motorcycle Tours" title="Peru" onmouseover="if(document.images) document.getElementById('Image-Maps_6200909211657061').src='<?php echo cdnhttpsCheck(); ?>assets/wmap/a-guided-tours-map-peru.png';" onmouseout="if(document.images) document.getElementById('Image-Maps_6200909211657061').src='<?php echo cdnhttpsCheck(); ?>assets/wmap/a-guided-tours-map-blank.png';" /> <area shape="poly" coords="172,226,169,239,166,256,166,267,164,279,171,277,174,262,175,250,179,234,180,225,176,224" href="/guided-motorcycle-tours-chile/" alt="Guided Chile Motorcycle Tours" title="Chile" onmouseover="if(document.images) document.getElementById('Image-Maps_6200909211657061').src='<?php echo cdnhttpsCheck(); ?>assets/wmap/a-guided-tours-map-chile.png';" onmouseout="if(document.images) document.getElementById('Image-Maps_6200909211657061').src='<?php echo cdnhttpsCheck(); ?>assets/wmap/a-guided-tours-map-blank.png';" /> <area shape="poly" coords="199,260,194,261,187,265,184,276,183,296,170,292,168,282,174,270,174,257,177,245,180,230,190,228,205,237,199,245" href="/guided-motorcycle-tours-argentina/" alt="Guided Argentina Motorcycle Tours" title="Argentina" onmouseover="if(document.images) document.getElementById('Image-Maps_6200909211657061').src='<?php echo cdnhttpsCheck(); ?>assets/wmap/a-guided-tours-map-arg.png';" onmouseout="if(document.images) document.getElementById('Image-Maps_6200909211657061').src='<?php echo cdnhttpsCheck(); ?>assets/wmap/a-guided-tours-map-blank.png';" /> </map> </div> The <?php echo cdnhttpsCheck(); ?> is just a site specific function that gets the correct web domain/url from a config file to load resources from CDN where possible (eg all non HTTPS requests) We are loading Jquery at the bottom of the HTML if anybody wonders why it is missing from the code snippet for reference, the page with the map in question is found here: http://www.motoquest.com/guided-motorcycle-tours/

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  • Nested preference screens lose theming

    - by stealthcopter
    I have a preference screen for my application and in the manifest I have given it a theme using: android:theme="@android:style/Theme.Light.WallpaperSettings" However when I nest another preference screen inside this one such as: <?xml version="1.0" encoding="utf-8"?> <PreferenceScreen xmlns:android="http://schemas.android.com/apk/res/android" android:title="@string/setting_title" android:key="..."> <PreferenceCategory android:title="@string/title_themes" > <PreferenceScreen android:title="@string/title_themes_opt" > <ListPreference android:key="Setting_BG" android:title="@string/setting_bg" android:summary="@string/setting_bg_summary" android:entries="@array/bg_titles" android:defaultValue="0" android:entryValues="@array/bg_values" /> </PreferenceScreen> </PreferenceCategory> </PreferenceScreen> The nested preference screen loses the theme of the parent. How can this be prevented? Thanks in advance.

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  • What can I do to get Mozilla Firefox to preload the eventual image result?

    - by Dalal
    I am attempting to preload images using JavaScript. I have declared an array as follows with image links from different places: var imageArray = new Array(); imageArray[0] = new Image(); imageArray[1] = new Image(); imageArray[2] = new Image(); imageArray[3] = new Image(); imageArray[0].src = "http://www.bollywoodhott.com/wp-content/uploads/2008/12/arjun-rampal.jpg"; imageArray[1].src = "http://labelleetleblog.files.wordpress.com/2009/06/josie-maran.jpg"; imageArray[2].src = "http://1.bp.blogspot.com/_22EXDJCJp3s/SxbIcZHTHTI/AAAAAAAAIXc/fkaDiOKjd-I/s400/black-male-model.jpg"; imageArray[3].src = "http://www.iill.net/wp-content/uploads/images/hot-chick.jpg"; The image fade and transformation effects that I am doing using this array work properly for the first 3 images, but for the last one, imageArray[3], the actual image data of the image does not get preloaded and it completely ruins the effect, since the actual image data loads AFTERWARDS, only at the time it needs to be displayed, it seems. This happens because the last link http://www.iill.net/wp-content/uploads/images/hot-chick.jpg is not a direct link to the image. If you go to that link, your browser will redirect you to the ACTUAL location. Now, my image preloading code in Chrome works perfectly well, and the effects look great. Because it seems that Chrome preloads the actual data - the EVENTUAL image that is to be shown. This means that in Chrome if I preloaded an image that will redirect to 'stop stealing my bandwidth', then the image that gets preloaded is 'stop stealing my bandwidth'. How can I modify my code to get Firefox to behave the same way?

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  • Opening a new screen from xml file text.

    - by Clozecall
    Hey all I'm looking to edit my app so that when a text within an xml file is selected, a new window opens. I've found various ways of making a new screen open via a class, but I need it done from a xml file. My program as a tablayout, and here is some of the stuff displayed within my first tab: <LinearLayout android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent"> android:id="@+id/ScrollView01" android:layout_height="wrap_content" android:layout_width="fill_parent" <TextView android:textColor="#FFFFFF" android:text="First Header here" android:textStyle="bold" android:layout_width="fill_parent" android:layout_height="wrap_content" /> <TextView android:textColor="#FFFFFF" android:text="First body text here" android:layout_width="fill_parent" android:layout_height="wrap_content" /> So basically I need it so that when a text is selected, a new screen pops up. As said the reason this specifically has to be done in xml is because this is all apart of a tab layout, It would be great if the next within each tab could open a a new screen. Thanks.

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  • when a button is pushed i want to activate another activity what is my problem???

    - by yoavstr
    package com.countryCityGame; import android.app.Activity; import android.content.Context; import android.content.Intent; import android.os.Bundle; import android.view.View; import android.view.View.OnClickListener; import android.widget.Button; public class countryCityGameMenu extends Activity { /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); Button aboutButton = (Button) this.findViewById(R.id.aboutButton); Button exitButton = (Button) this.findViewById(R.id.exitButton); Button newGameButton = (Button) this.findViewById(R.id.newGameButton); newGameButton.setOnClickListener(new OnClickListener() { public void onClick(View view) { startActivity(new Intent(this,GameScreen.class)); } }); } }

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  • Error when trying to overwrite an image (it succeeds the first time after iis reset )

    - by Omu
    First time (after iis reset) I succeed to overwrite the image, but if I try again it gives me that GDI error this is my code: [HttpPost] public ActionResult Change() { var file = Request.Files["fileUpload"]; if (file.ContentLength > 0) { var filePath = @ConfigurationManager.AppSettings["storagePath"] + @"\Temp\" + User.Identity.Name + ".jpg"; using (var image = Image.FromStream(file.InputStream)) { var size = ResizeImage(image, filePath, 600, 480, true); return RedirectToAction("Crop", new CropDisplay {ImageWidth = size[0], ImageHeight = size[1]}); } } return RedirectToAction("Index"); } private int[] ResizeImage(Image image, string newFilePath, int newWidth, int maxHeight, bool onlyResizeIfWider) { ... using (var thumbnail = new Bitmap(newWidth, newHeight)) { using (var graphic = Graphics.FromImage(thumbnail)) { graphic.InterpolationMode = InterpolationMode.HighQualityBicubic; graphic.SmoothingMode = SmoothingMode.HighQuality; graphic.PixelOffsetMode = PixelOffsetMode.HighQuality; graphic.CompositingQuality = CompositingQuality.HighQuality; graphic.DrawImage(image, 0, 0, newWidth, newHeight); var info = ImageCodecInfo.GetImageEncoders(); var encoderParameters = new EncoderParameters(1); encoderParameters.Param[0] = new EncoderParameter(Encoder.Quality, 100L); //this is where I get the GDI error thumbnail.Save(newFilePath, info[1], encoderParameters); return new[] { newWidth, newHeight }; } } }

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  • No view for id for fragment

    - by guillaume
    I'm trying to use le lib SlidingMenu in my app but i'm having some problems. I'm getting this error: 11-04 15:50:46.225: E/FragmentManager(21112): No view found for id 0x7f040009 (com.myapp:id/menu_frame) for fragment SampleListFragment{413805f0 #0 id=0x7f040009} BaseActivity.java package com.myapp; import android.support.v4.app.FragmentTransaction; import android.os.Bundle; import android.support.v4.app.ListFragment; import android.view.Menu; import android.view.MenuItem; import com.jeremyfeinstein.slidingmenu.lib.SlidingMenu; import com.jeremyfeinstein.slidingmenu.lib.app.SlidingFragmentActivity; public class BaseActivity extends SlidingFragmentActivity { private int mTitleRes; protected ListFragment mFrag; public BaseActivity(int titleRes) { mTitleRes = titleRes; } @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setTitle(mTitleRes); // set the Behind View setBehindContentView(R.layout.menu_frame); if (savedInstanceState == null) { FragmentTransaction t = this.getSupportFragmentManager().beginTransaction(); mFrag = new SampleListFragment(); t.replace(R.id.menu_frame, mFrag); t.commit(); } else { mFrag = (ListFragment) this.getSupportFragmentManager().findFragmentById(R.id.menu_frame); } // customize the SlidingMenu SlidingMenu slidingMenu = getSlidingMenu(); slidingMenu.setMode(SlidingMenu.LEFT); slidingMenu.setTouchModeAbove(SlidingMenu.TOUCHMODE_FULLSCREEN); slidingMenu.setShadowWidthRes(R.dimen.slidingmenu_shadow_width); slidingMenu.setShadowDrawable(R.drawable.slidingmenu_shadow); slidingMenu.setBehindOffsetRes(R.dimen.slidingmenu_offset); slidingMenu.setFadeDegree(0.35f); slidingMenu.setMenu(R.layout.slidingmenu); getActionBar().setDisplayHomeAsUpEnabled(true); } @Override public boolean onOptionsItemSelected(MenuItem item) { switch (item.getItemId()) { case android.R.id.home: toggle(); return true; } return super.onOptionsItemSelected(item); } @Override public boolean onCreateOptionsMenu(Menu menu) { getMenuInflater().inflate(R.menu.main, menu); return true; } } menu.xml <?xml version="1.0" encoding="utf-8"?> <fragment xmlns:android="http://schemas.android.com/apk/res/android" android:name="com.myapp.SampleListFragment" android:layout_width="match_parent" android:layout_height="match_parent" > </fragment> menu_frame.xml <?xml version="1.0" encoding="utf-8"?> <FrameLayout xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/menu_frame" android:layout_width="match_parent" android:layout_height="match_parent" /> SampleListFragment.java package com.myapp; import android.content.Context; import android.os.Bundle; import android.support.v4.app.ListFragment; import android.view.LayoutInflater; import android.view.View; import android.view.ViewGroup; import android.widget.ArrayAdapter; import android.widget.ImageView; import android.widget.TextView; public class SampleListFragment extends ListFragment { public View onCreateView(LayoutInflater inflater, ViewGroup container, Bundle savedInstanceState) { return inflater.inflate(R.layout.list, null); } public void onActivityCreated(Bundle savedInstanceState) { super.onActivityCreated(savedInstanceState); SampleAdapter adapter = new SampleAdapter(getActivity()); for (int i = 0; i < 20; i++) { adapter.add(new SampleItem("Sample List", android.R.drawable.ic_menu_search)); } setListAdapter(adapter); } private class SampleItem { public String tag; public int iconRes; public SampleItem(String tag, int iconRes) { this.tag = tag; this.iconRes = iconRes; } } public class SampleAdapter extends ArrayAdapter<SampleItem> { public SampleAdapter(Context context) { super(context, 0); } public View getView(int position, View convertView, ViewGroup parent) { if (convertView == null) { convertView = LayoutInflater.from(getContext()).inflate(R.layout.row, null); } ImageView icon = (ImageView) convertView.findViewById(R.id.row_icon); icon.setImageResource(getItem(position).iconRes); TextView title = (TextView) convertView.findViewById(R.id.row_title); title.setText(getItem(position).tag); return convertView; } } } MainActivity.java package com.myapp; import java.util.ArrayList; import beans.Tweet; import database.DatabaseHelper; import adapters.TweetListViewAdapter; import android.os.Bundle; import android.widget.ListView; public class MainActivity extends BaseActivity { public MainActivity(){ super(R.string.app_name); } @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); final ListView listview = (ListView) findViewById(R.id.listview_tweets); DatabaseHelper db = new DatabaseHelper(this); ArrayList<Tweet> tweets = db.getAllTweets(); TweetListViewAdapter adapter = new TweetListViewAdapter(this, R.layout.listview_item_row, tweets); listview.setAdapter(adapter); setSlidingActionBarEnabled(false); } } I don't understand why the view menu_frame is not found because I have a view with the id menu_frame and this view is a child of the layout menu_frame.

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  • Setting Image.Source doesn't update when loading from a resource.

    - by ChrisF
    I've got this definition in my XAML: <Image Name="AlbumArt" Source="/AlbumChooser2;component/Resources/help.png" /> The image is display OK on startup. In my code I'm looking for mp3's to play and I display the associated album art in this Image. Now if there's no associated image I want to display a "no image" image. So I've got one defined and I load it using: BitmapImage noImage = new BitmapImage( new Uri("/AlbumChooser2;component/Resources/no_image.png", UriKind.Relative)); I've got a helper class that finds the image if there is one (returning it as a BitmapImage), or returns null if there isn't one: if (findImage.Image != null) { this.AlbumArt.Source = findImage.Image; // This works } else { this.AlbumArt.Source = noImage; // This doesn't work } In the case where an image is found the source is updated and the album art gets displayed. In the case where an image isn't found I don't get anything displayed - just a blank. I don't think that it's the setting of AlbumArt.Source that's wrong, but the loading of the BitmapImage. If I use a different image it works, but if I recreate the image it doesn't work. What could be wrong with the image?

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  • Flex: Scale an Image so that its width matches contentWidth?

    - by Tong Wang
    I have a dynamic layout, where an image is loaded into an HBox: <mx:HBox ...> <mx:Image height="100%" .../> </mx:HBox> only the image's height is set on the image, so that it can take all the vertical space available, while its width is left undefined and I expect the width to scale accordingly with its height. It turns out that the image's height is equal to its contentHeight, i.e. height scales properly; however, the image's width is still the same as measuredWidth (the image's original width), and is not scaled accordingly. For example, if the image's original size is 800x600 and if the HBox is 300 in height, then image height will scale down to 300, however its width doesn't scale down to 400, instead it stays at 800. I tried to add an event listener to explicitly set the image width: <mx:Image id="img" height="100%" updateComplete="img.width=img.contentWidth;" .../> It works only the first time the image is loaded, after that, if I use Image.load() to dynamically load different images, it stops working - the image width is set to 0. Any help/advice will be highly appreciated.

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  • How to remove background of a image and copy into another?

    - by Gustavo Pinent
    I'm researching about captchas. In this idea, the task is: create a image from a JPEG and remove the white background, than create another image from another JPEG, than create the final image by adding the second as a background, and copying the first one over this background preserving the transparent area created, of course. Here is the code: header("Content-Type: image/jpeg"); $nFundo = rand(0,4); $Dirs = array(rand(0,7), rand(0,7), rand(0,7), rand(0,7)); // Will be four times all $_SESSION["form_captcha"] = $Dirs; $image = ImageCreatetruecolor(320, 80); ImageAlphaBlending($image, FALSE); ImageSaveAlpha($image, TRUE); $image_seta = ImageCreateFromJPEG("_captcha-seta.jpg"); // Image do copy over $image_fundo = ImageCreateFromJPEG("_captcha-fundo-".$nFundo.".jpg"); // Image to make the background for($i=0; $i<4; $i++){ ImageCopy($image, $image_fundo, $i*80, 0, 0, 0, 80, 80); } // So far so good, a background with a pattern repeated four times $color_white = ImageColorAllocate($image_seta, 255, 255, 255); ImageColorTransparent($image_seta, $color_white); ImageSaveAlpha($image_seta, TRUE); for($i=0; $i<4; $i++){ $image_seta_rot = imageRotate($image_seta, $Dirs[$i]*45, $color_white); ImageCopyResampled($image, $image_seta_rot, $i*80, 0, 0, 0, 80, 80, 80, 80); // Try } echo(imagejpeg($image)); imagedestroy($image); I tried to replace $image_seta_rot by $image_seta ("Try" line) to see if the rotation is the problem, but even without rotation, the white wasn't removed and the image just "erase" the background created before. So the copy is failing or the white were never removed... I may create a PNG with transparent background, but will be interesting to learn how to make it dynamically, don't you think? Any ideas?

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