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  • Create swipe controlled simple flipbook style animation in ObjC

    - by eco_bach
    Hi I am a beginner in Obj C development, though quite experienced (over 10 years) with other ECMAscript based languages and OOP development. I want to build a simple flipbook style animation, controlled through swiping motion. I'm sure extremely simple for any advanced ObjC coders. Can anyone with extensive ObjC-CocoaTouch experience give me some higher level recommendations? ie, 1 -general application design, should I start with a simple view based application, or navigation based or? 2 -should I use 3rd party animation frameworks such as Cocos2D, or stick with built in classes and methods? 3 -if using built in methods, classes, what is the recommended way of achieving a animation, that will be controlled via swipe and touch gestures? 4 -I want to eventually have multiple 'flipbooks' that I can 'instantly' swap with one another, ie to give the net effect of an object changing color, etc, but not sure how to approach this from a memory management point of view, related to #1 above Except for point 3 above, I'm not expecting any actual code examples. Just general guidelines to follow and perhaps, what are some next steps I should take in my goal as an ObjC code samurai.

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  • How can I check the content of the arrays? Parsing XML file with ObjectiveC

    - by skiria
    I have 3 classes- video { nameVideo, id, description, user... } topic {nameTopic, topicID, NSMutableArray videos; } category {nameCategory, categoryID, NSMUtableArray topics} And then in my app delegate I defined- NSMutableArray categories; I parse an XML file with this code. I try the arrays hierachy, and i think that i don't add any object on the arrays. How can I check it? What's wrong? (void)parser:(NSXMLParser *)parser didStartElement:(NSString *)elementName namespaceURI:(NSString *)namespaceURI qualifiedName:(NSString *)qualifiedName attributes:(NSDictionary *)attributeDict { if([elementName isEqualToString:@"Videos"]) { //Initialize the array. appDelegate.categories = [[NSMutableArray alloc] init]; } else if ([elementName isEqualToString:@"Category"]) { aCategory = [[Category alloc] init]; aCategory.categoryID = [[attributeDict objectForKey:@"id"] integerValue]; NSLog(@"Reading id category value: %i", aCategory.categoryID); } else if ([elementName isEqualToString:@"Topic"]) { aTopic = [[Topic alloc] init]; aTopic.topicID = [[attributeDict objectForKey:@"id"] integerValue]; NSLog(@"Reading id topic value: %i", aTopic.topicID); } else if ([elementName isEqualToString:@"video"]) { aVideo = [[Video alloc] init]; aVideo.videoID = [[attributeDict objectForKey:@"id"] integerValue]; aVideo.nameTopic = currentNameTopic; aVideo.nameCategory = currentNameCategory; NSLog(@"Reading id video value: %i", aVideo.videoID); } NSLog(@"Processing Element: %@", elementName); } (void)parser:(NSXMLParser *)parser foundCharacters:(NSString *)string { if(!currentElementValue) currentElementValue = [[NSMutableString alloc] initWithString:string]; else [currentElementValue appendString:string]; NSLog(@"Processing Value: %@", currentElementValue); } (void)parser:(NSXMLParser *)parser didEndElement:(NSString *)elementName namespaceURI:(NSString *)namespaceURI qualifiedName:(NSString *)qName { if([elementName isEqualToString:@"Videos"]) return; if ([elementName isEqualToString:@"Category"]) { [appDelegate.categories addObject:aCategory]; [aCategory release]; aCategory = nil; } if ([elementName isEqualToString:@"Topic"]) { [aCategory.topics addObject:aTopic]; //NSLog(@"contador: %i", [aCategory.topics count]); //NSLog(@"contador: %@", aTopic.nameTopic); [aTopic release]; aTopic = nil; } if ([elementName isEqualToString:@"video"]) { [aTopic.videos addObject:aVideo]; NSLog(@"count number videos: %i", [aTopic.videos count]); -- always 0 NSLog(@"NOM CATEGORIA VIDEO: %@", aVideo.urlVideo); -- OK [aVideo release]; aVideo = nil; } if ([elementName isEqualToString:@"nameCategory"]) { //[aCategory setValue:currentElementValue forKey:elementName]; aCategory.nameCategory = currentElementValue; currentNameCategory = currentElementValue; } if ([elementName isEqualToString:@"nameTopic"]) { aTopic.nameTopic = currentElementValue; currentNameTopic = currentElementValue; } else [aVideo setValue:currentElementValue forKey:elementName]; [currentElementValue release]; currentElementValue = nil; }

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  • Does UIActivityIndicator require manual threading on iPhone

    - by Akusete
    I am running creating an iPhone application which performs a costly operation and I wanted to create an activityIndicator to let the user know the application has not frozen. The operation is performed entirely in one event call... so there is no chance for the UI framework to receive control to actually display and animate this indicator. The sample apps which use the UIActivityIndicator (or any other similar animation) start and stop the animation in different events, triggered separately at different stages of the program. Do I need to manually create a separate thread to run my operation in, or is there already default support for this kind of behavior?

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  • Updating Label on previously loaded view?

    - by fuzzygoat
    I am working on a simple app tab-bar based application that has two views. The first is the main application and the second is a simple instruction screen. What I am trying to do is create a update a label on that second screen as things change in the main app. Because the second screen is only simple with one label and some text I am not unloading it once its loaded. After the first viewDidLoad I can update the label just fine, but after that is there a way to catch successive view switches from the tab-bar menu so I can update the label? many thanks gary

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  • Best way to show a loading screen in an iPhone app?

    - by pkulak
    I'm building what is essentially a web app. Every piece of data has to be fetched from a web API. So, every UITableView that I show takes some amount of time to fill with data and I'm struggling to find a good way to show the user a loading screen. Right now I'm popping up an action sheet, but that just seems a bit wrong. Ideally, I'd popup up a blank view over the tableview with "Loading..." on it, then fade it away when the data comes in, but I can't think of a way to do that in 8 places in my app without massive code duplication.

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  • How do you keep text from wrapping in an NSTableView using NSAttributedString

    - by Justin
    I have an NSTableView that has 2 columns, one for an icon and the other for two lines of text. In the second column, the text column, I have some larger text that is for the name of an item. Then I have a new line and some smaller text that describes the state of the item. When the name becomes so large that it doesn't fit on one line it wraps (or when you shrink the window down so small that it causes the names to not fit on a single line). row1=============== | image |  some name   | | image |   idle               | row2================ | image |  some name really long name   | <- this gets wrapped pushing 'idle' out of the view | image |   idle               | =================== My question is, how could I keep the text from wrapping and just have the NSTableView display a horizontal scroll-bar once the name is too large to fit?

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  • Defined outlets, connected them, everything looks fine, nothing works.

    - by Tom
    Hi! I'm trying to play with a WebView. I made an outlet: IBOutlet UIWebView *browser; Defined it as a property: @property (nonatomic, retain) IBOutlet UIWebView *browser; Synthethized it: @synthesize browser; Finally, I connected it in Interface Builder, really it is. Then I try to do something with it i.e.: [browser loadRequest:[NSURLRequest requestWithURL:[NSURL URLWithString:@"http://apple.com"]]]; Or also: Etape *etape = [[Etape alloc] init]; NSString *html = [etape generateHTMLforEtape:[current_etape objectAtIndex:0]]; [browser loadHTMLString:html baseURL:nil]; [etape release]; I get no errors, I tried to Build & Analyse, no notices or warnings or errors.. I've been searching for one whole day, please help me :/ Thanks a lot! EDIT: Here's screenshots of my connections for my WebView:

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  • Focus Window by CGWindowID

    - by JustSid
    Is it possible to focus a NSWindow by its CGWindowID? And yes, how? I need to focus a Window of another application, but I have only its CGWindowID and I can only find sample code about retrieving the ID, but not how to focus a Window by its ID.

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  • NSTimer as a timeout mechanism

    - by alexantd
    I'm pretty sure this is really simple, and I'm just missing something obvious. I have an app that needs to download data from a web service for display in a UITableView, and I want to display a UIAlertView if the operation takes more than X seconds to complete. So this is what I've got (simplified for brevity): MyViewController.h @interface MyViewController : UIViewController <UITableViewDelegate, UITableViewDataSource> { NSTimer *timer; } @property (nonatomic, retain) NSTimer *timer; MyViewController.m @implementation MyViewController @synthesize timer; - (void)viewDidLoad { timer = [NSTimer scheduledTimerWithTimeInterval:20 target:self selector:@selector(initializationTimedOut:) userInfo:nil repeats:NO]; [self doSomethingThatTakesALongTime]; [timer invalidate]; } - (void)doSomethingThatTakesALongTime { sleep(30); // for testing only // web service calls etc. go here } - (void)initializationTimedOut:(NSTimer *)theTimer { // show the alert view } My problem is that I'm expecting the [self doSomethingThatTakesALongTime] call to block while the timer keeps counting, and I'm thinking that if it finishes before the timer is done counting down, it will return control of the thread to viewDidLoad where [timer invalidate] will proceed to cancel the timer. Obviously my understanding of how timers/threads work is flawed here because the way the code is written, the timer never goes off. However, if I remove the [timer invalidate], it does.

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  • Mixing garbage collected framework with normal code

    - by shw
    I know my way around Objective-C and I have experience with garbage collection from .NET, although I never used it in objective-c. I write my code without using it. Now I'm thinkig about using one of the frameworks (Blocks) which is available as GC-only. My question is - can I still use the framework without any changes to my current non-GC code and without using GC myself?

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  • ObjC get property name

    - by Joe Even
    Yes. I've searched a lot without success. I've looking for a way to get a property name as StringValue from inside a method. Lets say: My class has X Subviews from the Type UILabel. @property (strong, nonatomic) UILabel *firstLabel; @property (strong, nonatomic) UILabel *secondLabel; [...] and so on. Inside the method foo, the views are iterated as followed: -(void) foo { for (UIView *view in self.subviews) { if( [view isKindOfClass:[UILabel class]] ) { /* codeblock that gets the property name. */ } } } The Result should be something like that: THE propertyName(NSString) OF view(UILabel) IS "firstLabel" I've tried class_getInstanceVariable, object_getIvar and property_getName without Success. For Example, the Code for: [...] property_getName((void*)&view) [...] RETURNS: <UILabel: 0x6b768c0; frame = (65 375; 219 21); text = 'Something'; clipsToBounds = YES; opaque = NO; autoresize = RM+BM; userInteractionEnabled = NO; layer = <CALayer: 0x6b76930>> But i'm looking for this kind of result: "firstLabel" , "secondLabel" and so on. Thanks for your help! Reagrds Joé

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  • What's a better way to display a handle for resizing a view on iPhone / iPad?

    - by Christian
    I want to display a handle at the corners of a UIView that can be used to resize the view. How can I display the handles floating on the top of everything else and still have a connection to and be in sync with a view? The solution I implemented before looks like this: I put the view into another view that shows the handles on top of the corners. The problem with this approach is that the handles add extra space to the original view's size. Since Apple recommends at least 40 x 40 px for the size of a button, it is not very little space and also goes beyond the visible bounds of the original view. Another problem is that the original view has to be encapsulated in this 'helper view' object and thus becomes a part of something although it really is the main component.

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  • Garbage Collection leak? Scripting Bridge leak?

    - by Y.Vera
    Hello everyone! I'm always really picky about memory leaks and I cannot understand why my garbage collected application leaks. My code is entirely memory-managed and it runs great without garbage collection, not a single leak. However, as soon as I turn on garbage collection it leaks! Just to prove a point, why does this leak in a garbage collected app? (place this dummy code at applicationDidFinishLaunching:) NSOpenPanel *panel = [NSOpenPanel openPanel]; [panel beginSheetModalForWindow:window completionHandler:^(NSInteger result) {NSBeep();}]; Also, is there a way to prevent leaks in apps (garbage collected or otherwise) that use Scripting Bridge? it seems as if they all leak, even the sample ones in xcode. Thanks everybody!

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  • Read Text File in Document Folder - Iphone SDK

    - by Kevin
    Hello everyone I have this code below: NSString *fileName = [[NSUserDefaults standardUserDefaults] objectForKey:@"recentDownload"]; NSString *fullPath = [NSBundle pathForResource:fileName ofType:@"txt" inDirectory:[NSHomeDirectory() stringByAppendingString:@"/Documents/"]]; NSError *error = nil; [textViewerDownload setText:[NSString stringWithContentsOfFile:fullPath encoding: NSUTF8StringEncoding error:&error]]; textviewerdownload is the textview displaying the text from the file. The actual file name is stored in an NSUserDefault called recentDownload. When I build this, I click the button which this is under, and my application crashes. Is there anything wrong with the syntax or just simple error?

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  • Problem with reading data from plist iphone sdk

    - by neha
    Hi all, I'm creating a myDb.plist file in my resources folder and trying to read it, but it's not getting read. I'm using the following code. NSString* plistPath = [[NSBundle mainBundle] pathForResource:@"myDb" ofType:@"plist"]; contentArray = [NSArray arrayWithContentsOfFile:plistPath]; contentArray is showing null. Can anybody please help me? Thanx in advance.

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  • NSOperations or NSThread for bursts of smaller tasks that continuously cancel each other?

    - by RickiG
    Hi I would like to see if I can make a "search as you type" implementation, against a web service, that is optimized enough for it to run on an iPhone. The idea is that the user starts typing a word; "Foo", after each new letter I wait XXX ms. to see if they type another letter, if they don't, I call the web service using the word as a parameter. The web service call and the subsequent parsing of the result I would like to move to a different thread. I have written a simple SearchWebService class, it has only one public method: - (void) searchFor:(NSString*) str; This method tests if a search is already in progress (the user has had a XXX ms. delay in their typing) and subsequently stops that search and starts a new one. When a result is ready a delegate method is called: - (NSArray*) resultsReady; I can't figure out how to get this functionality 'threaded'. If I keep spawning new threads each time a user has a XXX ms. delay in the typing I end up in a bad spot with many threads, especially because I don't need any other search, but the last one. Instead of spawning threads continuously, I have tried keeping one thread running in the background all the time by: - (void) keepRunning { NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; SearchWebService *searchObj = [[SearchWebService alloc] init]; [[NSRunLoop currentRunLoop] run]; //keeps it alive [searchObj release]; [pool release]; } But I can't figure out how to access the "searchFor" method in the "searchObj" object, so the above code works and keeps running. I just can't message the searchObj or retrieve the resultReady objects? Hope someone could point me in the right direction, threading is giving me grief:) Thank you.

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  • NSURL not instantiating properly

    - by taokakao
    Hi, I am new to IPhone developing. I have got very strange issue with NSURL which is driving me crazy. I want to instantiate NSURL object to use it in loading image. But instantiation never happens in proper way. It always says my url in invalid. Basically I use code like below: NSString *str = @"http://google.com"; NSURL *url = [NSURL URLWithString:str]; but I also have tried a lot of different modifications (with CFStringRef + CFURLCreateStringByAddingPercentEscapes and so on). All of them are not working for me. In debugger url is set to "Invalid". What it could be? I don't think this is algorithmic or environment issue. It could be about some settings? Have anyone any idea of what happens?

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  • zooming from a particular point

    - by Chandan Shetty SP
    I am using this code to zoom from a particular point CGPoint getCenterPointForRect(CGRect inRect) { CGRect screenRect = [[UIScreen mainScreen] bounds]; return CGPointMake((screenRect.size.height-inRect.origin.x)/2,(screenRect.size.width-inRect.origin.y)/2); } -(void) startAnimation { CGPoint centerPoint = getCenterPointForRect(self.view.frame); self.view.transform = CGAffineTransformMakeTranslation(centerPoint.x, centerPoint.y); self.view.transform = CGAffineTransformScale( self.view.transform , 0.001, 0.001); [UIView beginAnimations:nil context:nil]; [UIView setAnimationDuration:kTransitionDuration]; self.view.transform = CGAffineTransformIdentity; [UIView commitAnimations]; } Its not working. What is the correct way to do zooming from a particular point.

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  • Passing values from UIButton to an UIActionSheet

    - by Michael
    I'm trying to send an ActionSheet a variable from a button. I can't use the tag property because its being used for something else. I've declared myIndexRow as an instance variable and have: NSInteger myIndexRow = indexPath.row; [deleteButton addTarget:self action:@selector(showDeleteSheet:) forControlEvents:UIControlEventTouchUpInside]; deleteButton.myIndexRow = myIndexRow; but I'm getting the 'Request for member 'myRow' is something not a structure or union' There is something obvious I am missing here.

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  • Different cursor formats in IOFrameBufferShared

    - by Thomi
    Hi, I'm reading the moust cursor pixmap data from the StdFBShmem_t structure, as defined in the IOFrameBufferShared API. Everything works fine, 90% of the time. However, I have noticed that some applications on the mac set a cursor in a different format. According to the documentation for the data structures, the cursor pixmap format should always be in the same format as the frame buffer. My frame buffer is 32BPP. I expect the pixmap data to be in the format 0xAARRGGBB, which is it. However, in some cases, I'm reading data that looks like a mask. Specifically, the pixel will either be 0x00FFFFFF or `0x00000000. This looks to me to be a mask for separate pixel data stored somewhere else. As far as I can tell, the only application that uses this cursor pixel format is Qt Creator, but I need to work with all applications, so I'd like to sort this out. The code I'm using to read the cursor pixmap data is: NSAutoreleasePool *autoReleasePool = [[NSAutoreleasePool alloc] init]; NSPoint mouseLocation = [NSEvent mouseLocation]; NSArray *allScreens = [NSScreen screens]; NSEnumerator *screensEnum = [allScreens objectEnumerator]; NSScreen *screen; NSDictionary *screenDesc = nil; while ((screen = [screensEnum nextObject])) { NSRect screenFrame = [screen frame]; screenDesc = [screen deviceDescription]; if (NSMouseInRect(mouseLocation, screenFrame, NO)) break; } if (screen) { kern_return_t err; CGDirectDisplayID displayID = (CGDirectDisplayID) [[screenDesc objectForKey:@"NSScreenNumber"] pointerValue]; task_port_t taskPort = mach_task_self(); io_service_t displayServicePort = CGDisplayIOServicePort(displayID); io_connect_t displayConnection =0; err = IOFramebufferOpen(displayServicePort, taskPort, kIOFBSharedConnectType, &displayConnection); if (KERN_SUCCESS == err) { union { vm_address_t vm_ptr; StdFBShmem_t *fbshmem; } cursorInfo; vm_size_t size; err = IOConnectMapMemory(displayConnection, kIOFBCursorMemory, taskPort, &cursorInfo.vm_ptr, &size, kIOMapAnywhere | kIOMapDefaultCache | kIOMapReadOnly); if (KERN_SUCCESS == err) { // for some reason, cursor data is not always in the same format as the frame buffer. For this reason, we need // some way to detect which structure we should be reading. QByteArray pixData((const char*)cursorInfo.fbshmem->cursor.rgb24.image[currentFrame], m_mouseInfo.currentSize.width() * m_mouseInfo.currentSize.height() * 4); IOConnectUnmapMemory(displayConnection, kIOFBCursorMemory, taskPort, cursorInfo.vm_ptr); } // IOConnectMapMemory else qDebug() << "IOConnectMapMemory Failed:" << err; IOServiceClose(displayConnection); } // IOServiceOpen else qDebug() << "IOFramebufferOpen Failed:" << err; }// if screen [autoReleasePool release]; My question is: How can I detect if the cursor is a different format from the framebuffer? Where can I read the actual pixel data? the bm18Cursor structure contains a mask section, but it's not in the right place for me to be reading it using the code above. Cheers,

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