Search Results

Search found 2397 results on 96 pages for 'copying'.

Page 94/96 | < Previous Page | 90 91 92 93 94 95 96  | Next Page >

  • compile time if && return string reference optimization

    - by Truncheon
    Hi. I'm writing a series classes that inherit from a base class using virtual. They are INT, FLOAT and STRING objects that I want to use in a scripting language. I'm trying to implement weak typing, but I don't want STRING objects to return copies of themselves when used in the following way (instead I would prefer to have a reference returned which can be used in copying): a = "hello "; b = "world"; c = a + b; I have written the following code as a mock example: #include <iostream> #include <string> #include <cstdio> #include <cstdlib> std::string dummy("<int object cannot return string reference>"); struct BaseImpl { virtual bool is_string() = 0; virtual int get_int() = 0; virtual std::string get_string_copy() = 0; virtual std::string const& get_string_ref() = 0; }; struct INT : BaseImpl { int value; INT(int i = 0) : value(i) { std::cout << "constructor called\n"; } INT(BaseImpl& that) : value(that.get_int()) { std::cout << "copy constructor called\n"; } bool is_string() { return false; } int get_int() { return value; } std::string get_string_copy() { char buf[33]; sprintf(buf, "%i", value); return buf; } std::string const& get_string_ref() { return dummy; } }; struct STRING : BaseImpl { std::string value; STRING(std::string s = "") : value(s) { std::cout << "constructor called\n"; } STRING(BaseImpl& that) { if (that.is_string()) value = that.get_string_ref(); else value = that.get_string_copy(); std::cout << "copy constructor called\n"; } bool is_string() { return true; } int get_int() { return atoi(value.c_str()); } std::string get_string_copy() { return value; } std::string const& get_string_ref() { return value; } }; struct Base { BaseImpl* impl; Base(BaseImpl* p = 0) : impl(p) {} ~Base() { delete impl; } }; int main() { Base b1(new INT(1)); Base b2(new STRING("Hello world")); Base b3(new INT(*b1.impl)); Base b4(new STRING(*b2.impl)); std::cout << "\n"; std::cout << b1.impl->get_int() << "\n"; std::cout << b2.impl->get_int() << "\n"; std::cout << b3.impl->get_int() << "\n"; std::cout << b4.impl->get_int() << "\n"; std::cout << "\n"; std::cout << b1.impl->get_string_ref() << "\n"; std::cout << b2.impl->get_string_ref() << "\n"; std::cout << b3.impl->get_string_ref() << "\n"; std::cout << b4.impl->get_string_ref() << "\n"; std::cout << "\n"; std::cout << b1.impl->get_string_copy() << "\n"; std::cout << b2.impl->get_string_copy() << "\n"; std::cout << b3.impl->get_string_copy() << "\n"; std::cout << b4.impl->get_string_copy() << "\n"; return 0; } It was necessary to add an if check in the STRING class to determine whether its safe to request a reference instead of a copy: Script code: a = "test"; b = a; c = 1; d = "" + c; /* not safe to request reference by standard */ C++ code: STRING(BaseImpl& that) { if (that.is_string()) value = that.get_string_ref(); else value = that.get_string_copy(); std::cout << "copy constructor called\n"; } If was hoping there's a way of moving that if check into compile time, rather than run time.

    Read the article

  • mdadm: Win7-install created a boot partition on one of my RAID6 drives. How to rebuild?

    - by EXIT_FAILURE
    My problem happened when I attempted to install Windows 7 on it's own SSD. The Linux OS I used which has knowledge of the software RAID system is on a SSD that I disconnected prior to the install. This was so that windows (or I) wouldn't inadvertently mess it up. However, and in retrospect, foolishly, I left the RAID disks connected, thinking that windows wouldn't be so ridiculous as to mess with a HDD that it sees as just unallocated space. Boy was I wrong! After copying over the installation files to the SSD (as expected and desired), it also created an ntfs partition on one of the RAID disks. Both unexpected and totally undesired! . I changed out the SSDs again, and booted up in linux. mdadm didn't seem to have any problem assembling the array as before, but if I tried to mount the array, I got the error message: mount: wrong fs type, bad option, bad superblock on /dev/md0, missing codepage or helper program, or other error In some cases useful info is found in syslog - try dmesg | tail or so dmesg: EXT4-fs (md0): ext4_check_descriptors: Block bitmap for group 0 not in group (block 1318081259)! EXT4-fs (md0): group descriptors corrupted! I then used qparted to delete the newly created ntfs partition on /dev/sdd so that it matched the other three /dev/sd{b,c,e}, and requested a resync of my array with echo repair > /sys/block/md0/md/sync_action This took around 4 hours, and upon completion, dmesg reports: md: md0: requested-resync done. A bit brief after a 4-hour task, though I'm unsure as to where other log files exist (I also seem to have messed up my sendmail configuration). In any case: No change reported according to mdadm, everything checks out. mdadm -D /dev/md0 still reports: Version : 1.2 Creation Time : Wed May 23 22:18:45 2012 Raid Level : raid6 Array Size : 3907026848 (3726.03 GiB 4000.80 GB) Used Dev Size : 1953513424 (1863.02 GiB 2000.40 GB) Raid Devices : 4 Total Devices : 4 Persistence : Superblock is persistent Update Time : Mon May 26 12:41:58 2014 State : clean Active Devices : 4 Working Devices : 4 Failed Devices : 0 Spare Devices : 0 Layout : left-symmetric Chunk Size : 4K Name : okamilinkun:0 UUID : 0c97ebf3:098864d8:126f44e3:e4337102 Events : 423 Number Major Minor RaidDevice State 0 8 16 0 active sync /dev/sdb 1 8 32 1 active sync /dev/sdc 2 8 48 2 active sync /dev/sdd 3 8 64 3 active sync /dev/sde Trying to mount it still reports: mount: wrong fs type, bad option, bad superblock on /dev/md0, missing codepage or helper program, or other error In some cases useful info is found in syslog - try dmesg | tail or so and dmesg: EXT4-fs (md0): ext4_check_descriptors: Block bitmap for group 0 not in group (block 1318081259)! EXT4-fs (md0): group descriptors corrupted! I'm a bit unsure where to proceed from here, and trying stuff "to see if it works" is a bit too risky for me. This is what I suggest I should attempt to do: Tell mdadm that /dev/sdd (the one that windows wrote into) isn't reliable anymore, pretend it is newly re-introduced to the array, and reconstruct its content based on the other three drives. I also could be totally wrong in my assumptions, that the creation of the ntfs partition on /dev/sdd and subsequent deletion has changed something that cannot be fixed this way. My question: Help, what should I do? If I should do what I suggested , how do I do that? From reading documentation, etc, I would think maybe: mdadm --manage /dev/md0 --set-faulty /dev/sdd mdadm --manage /dev/md0 --remove /dev/sdd mdadm --manage /dev/md0 --re-add /dev/sdd However, the documentation examples suggest /dev/sdd1, which seems strange to me, as there is no partition there as far as linux is concerned, just unallocated space. Maybe these commands won't work without. Maybe it makes sense to mirror the partition table of one of the other raid devices that weren't touched, before --re-add. Something like: sfdisk -d /dev/sdb | sfdisk /dev/sdd Bonus question: Why would the Windows 7 installation do something so st...potentially dangerous? Update I went ahead and marked /dev/sdd as faulty, and removed it (not physically) from the array: # mdadm --manage /dev/md0 --set-faulty /dev/sdd # mdadm --manage /dev/md0 --remove /dev/sdd However, attempting to --re-add was disallowed: # mdadm --manage /dev/md0 --re-add /dev/sdd mdadm: --re-add for /dev/sdd to /dev/md0 is not possible --add, was fine. # mdadm --manage /dev/md0 --add /dev/sdd mdadm -D /dev/md0 now reports the state as clean, degraded, recovering, and /dev/sdd as spare rebuilding. /proc/mdstat shows the recovery progress: md0 : active raid6 sdd[4] sdc[1] sde[3] sdb[0] 3907026848 blocks super 1.2 level 6, 4k chunk, algorithm 2 [4/3] [UU_U] [>....................] recovery = 2.1% (42887780/1953513424) finish=348.7min speed=91297K/sec nmon also shows expected output: ¦sdb 0% 87.3 0.0| > |¦ ¦sdc 71% 109.1 0.0|RRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRR > |¦ ¦sdd 40% 0.0 87.3|WWWWWWWWWWWWWWWWWWWW > |¦ ¦sde 0% 87.3 0.0|> || It looks good so far. Crossing my fingers for another five+ hours :) Update 2 The recovery of /dev/sdd finished, with dmesg output: [44972.599552] md: md0: recovery done. [44972.682811] RAID conf printout: [44972.682815] --- level:6 rd:4 wd:4 [44972.682817] disk 0, o:1, dev:sdb [44972.682819] disk 1, o:1, dev:sdc [44972.682820] disk 2, o:1, dev:sdd [44972.682821] disk 3, o:1, dev:sde Attempting mount /dev/md0 reports: mount: wrong fs type, bad option, bad superblock on /dev/md0, missing codepage or helper program, or other error In some cases useful info is found in syslog - try dmesg | tail or so And on dmesg: [44984.159908] EXT4-fs (md0): ext4_check_descriptors: Block bitmap for group 0 not in group (block 1318081259)! [44984.159912] EXT4-fs (md0): group descriptors corrupted! I'm not sure what do do now. Suggestions? Output of dumpe2fs /dev/md0: dumpe2fs 1.42.8 (20-Jun-2013) Filesystem volume name: Atlas Last mounted on: /mnt/atlas Filesystem UUID: e7bfb6a4-c907-4aa0-9b55-9528817bfd70 Filesystem magic number: 0xEF53 Filesystem revision #: 1 (dynamic) Filesystem features: has_journal ext_attr resize_inode dir_index filetype extent flex_bg sparse_super large_file huge_file uninit_bg dir_nlink extra_isize Filesystem flags: signed_directory_hash Default mount options: user_xattr acl Filesystem state: clean Errors behavior: Continue Filesystem OS type: Linux Inode count: 244195328 Block count: 976756712 Reserved block count: 48837835 Free blocks: 92000180 Free inodes: 243414877 First block: 0 Block size: 4096 Fragment size: 4096 Reserved GDT blocks: 791 Blocks per group: 32768 Fragments per group: 32768 Inodes per group: 8192 Inode blocks per group: 512 RAID stripe width: 2 Flex block group size: 16 Filesystem created: Thu May 24 07:22:41 2012 Last mount time: Sun May 25 23:44:38 2014 Last write time: Sun May 25 23:46:42 2014 Mount count: 341 Maximum mount count: -1 Last checked: Thu May 24 07:22:41 2012 Check interval: 0 (<none>) Lifetime writes: 4357 GB Reserved blocks uid: 0 (user root) Reserved blocks gid: 0 (group root) First inode: 11 Inode size: 256 Required extra isize: 28 Desired extra isize: 28 Journal inode: 8 Default directory hash: half_md4 Directory Hash Seed: e177a374-0b90-4eaa-b78f-d734aae13051 Journal backup: inode blocks dumpe2fs: Corrupt extent header while reading journal super block

    Read the article

  • Linux C: "Interactive session" with separate read and write named pipes?

    - by ~sd-imi
    Hi all, I am trying to work with "Introduction to Interprocess Communication Using Named Pipes - Full-Duplex Communication Using Named Pipes", http://developers.sun.com/solaris/articles/named_pipes.html#5 ; in particular fd_server.c (included below for reference) Here is my info and compile line: :~$ cat /etc/issue Ubuntu 10.04 LTS \n \l :~$ gcc --version gcc (Ubuntu 4.4.3-4ubuntu5) 4.4.3 :~$ gcc fd_server.c -o fd_server fd_server.c creates two named pipes, one for reading and one for writing. What one can do, is: in one terminal, run the server and read (through cat) its write pipe: :~$ ./fd_server & 2/dev/null [1] 11354 :~$ cat /tmp/np2 and in another, write (using echo) to server's read pipe: :~$ echo "heeellloooo" /tmp/np1 going back to first terminal, one can see: :~$ cat /tmp/np2 HEEELLLOOOO 0[1]+ Exit 13 ./fd_server 2 /dev/null What I would like to do, is make sort of a "interactive" (or "shell"-like) session; that is, the server is run as usual, but instead of running "cat" and "echo", I'd like to use something akin to screen. What I mean by that, is that screen can be called like screen /dev/ttyS0 38400, and then it makes a sort of a interactive session, where what is typed in terminal is passed to /dev/ttyS0, and its response is written to terminal. Now, of course, I cannot use screen, because in my case the program has two separate nodes, and as far as I can tell, screen can refer to only one. How would one go about to achieve this sort of "interactive" session in this context (with two separate read/write pipes)? Thanks, Cheers! Code below: #include <stdio.h> #include <errno.h> #include <ctype.h> #include <sys/types.h> #include <sys/stat.h> #include <fcntl.h> //#include <fullduplex.h> /* For name of the named-pipe */ #define NP1 "/tmp/np1" #define NP2 "/tmp/np2" #define MAX_BUF_SIZE 255 #include <stdlib.h> //exit #include <string.h> //strlen int main(int argc, char *argv[]) { int rdfd, wrfd, ret_val, count, numread; char buf[MAX_BUF_SIZE]; /* Create the first named - pipe */ ret_val = mkfifo(NP1, 0666); if ((ret_val == -1) && (errno != EEXIST)) { perror("Error creating the named pipe"); exit (1); } ret_val = mkfifo(NP2, 0666); if ((ret_val == -1) && (errno != EEXIST)) { perror("Error creating the named pipe"); exit (1); } /* Open the first named pipe for reading */ rdfd = open(NP1, O_RDONLY); /* Open the second named pipe for writing */ wrfd = open(NP2, O_WRONLY); /* Read from the first pipe */ numread = read(rdfd, buf, MAX_BUF_SIZE); buf[numread] = '0'; fprintf(stderr, "Full Duplex Server : Read From the pipe : %sn", buf); /* Convert to the string to upper case */ count = 0; while (count < numread) { buf[count] = toupper(buf[count]); count++; } /* * Write the converted string back to the second * pipe */ write(wrfd, buf, strlen(buf)); } Edit: Right, just to clarify - it seems I found a document discussing something very similar, it is http://en.wikibooks.org/wiki/Serial_Programming/Serial_Linux#Configuration_with_stty - a modification of the script there ("For example, the following script configures the device and starts a background process for copying all received data from the serial device to standard output...") for the above program is below: # stty raw # ( ./fd_server 2>/dev/null; )& bgPidS=$! ( cat < /tmp/np2 ; )& bgPid=$! # Read commands from user, send them to device echo $(kill -0 $bgPidS 2>/dev/null ; echo $?) while [ "$(kill -0 $bgPidS 2>/dev/null ; echo $?)" -eq "0" ] && read cmd; do # redirect debug msgs to stderr, as here we're redirected to /tmp/np1 echo "$? - $bgPidS - $bgPid" >&2 echo "$cmd" echo -e "\nproc: $(kill -0 $bgPidS 2>/dev/null ; echo $?)" >&2 done >/tmp/np1 echo OUT # Terminate background read process - if they still exist if [ "$(kill -0 $bgPid 2>/dev/null ; echo $?)" -eq "0" ] ; then kill $bgPid fi if [ "$(kill -0 $bgPidS 2>/dev/null ; echo $?)" -eq "0" ] ; then kill $bgPidS fi # stty cooked So, saving the script as say starter.sh and calling it, results with the following session: $ ./starter.sh 0 i'm typing here and pressing [enter] at end 0 - 13496 - 13497 I'M TYPING HERE AND PRESSING [ENTER] AT END 0~?.N=?(?~? ?????}????@??????~? [garble] proc: 0 OUT which is what I'd call for "interactive session" (ignoring the debug statements) - server waits for me to enter a command; it gives its output after it receives a command (and as in this case it exits after first command, so does the starter script as well). Except that, I'd like to not have buffered input, but sent character by character (meaning the above session should exit after first key press, and print out a single letter only - which is what I expected stty raw would help with, but it doesn't: it just kills reaction to both Enter and Ctrl-C :) ) I was just wandering if there already is an existing command (akin to screen in respect to serial devices, I guess) that would accept two such named pipes as arguments, and establish a "terminal" or "shell" like session through them; or would I have to use scripts as above and/or program own 'client' that will behave as a terminal..

    Read the article

  • Multiset of shared_ptrs as a dynamic priority queue: Concept and practice

    - by Sarah
    I was using a vector-based priority queue typedef std::priority_queue< Event, vector< Event >, std::greater< Event > > EventPQ; to manage my Event objects. Now my simulation has to be able to find and delete certain Event objects not at the top of the queue. I'd like to know if my planned work-around can do what I need it to, and if I have the syntax right. I'd also like to know if dramatically better solutions exist. My plan is to make EventPQ a multiset of smart pointers to Event objects: typedef std::multi_set< boost::shared_ptr< Event > > EventPQ; I'm borrowing functions of the Event class from a related post on a multimap priority queue. // Event.h #include <cstdlib> using namespace std; #include <set> #include <boost/shared_ptr.hpp> class Event; typedef std::multi_set< boost::shared_ptr< Event > > EventPQ; class Event { public: Event( double t, int eid, int hid ); ~Event(); void add( EventPQ& q ); void remove(); bool operator < ( const Event & rhs ) const { return ( time < rhs.time ); } bool operator > ( const Event & rhs ) const { return ( time > rhs.time ); } double time; int eventID; int hostID; EventPQ* mq; EventPQ::iterator mIt; }; // Event.cpp Event::Event( double t, int eid, int hid ) { time = t; eventID = eid; hostID = hid; } Event::~Event() {} void Event::add( EventPQ& q ) { mq = &q; mIt = q.insert( boost::shared_ptr<Event>(this) ); } void Event::remove() { mq.erase( mIt ); mq = 0; mIt = EventPQ::iterator(); } I was hoping that by making EventPQ a container of pointers, I could avoid wasting time copying Events into the container and avoid accidentally editing the wrong copy. Would it be dramatically easier to store the Events themselves in EventPQ instead? Does it make more sense to remove the time keys from Event objects and use them instead as keys in a multimap? Assuming the current implementation seems okay, my questions are: Do I need to specify how to sort on the pointers, rather than the objects, or does the multiset automatically know to sort on the objects pointed to? If I have a shared_ptr ptr1 to an Event that also has a pointer in the EventPQ container, how do I find and delete the corresponding pointer in EventPQ? Is it enough to .find( ptr1 ), or do I instead have to find by the key (time)? Is the Event::remove() sufficient for removing the pointer in the EventPQ container? There's a small chance multiple events could be created with the same time (obviously implied in the use of multiset). If the find() works on event times, to avoid accidentally deleting the wrong event, I was planning to throw in a further check on eventID and hostID. Does this seem reasonable? (Dumb syntax question) In Event.h, is the declaration of dummy class Event;, then the EventPQ typedef, and then the real class Event declaration appropriate? I'm obviously an inexperienced programmer with very spotty background--this isn't for homework. Would love suggestions and explanations. Please let me know if any part of this is confusing. Thanks.

    Read the article

  • Can anyone tell me why my XML writer is not writing attributes?

    - by user1632018
    I am writing a parsing tool to help me clean up a large VC++ project before I make .net bindings for it. I am using an XML writer to read an xml file and write out each element to a new file. If an element with a certain name is found, then it executes some code and writes an output value into the elements value. So far it is almost working, except for one thing: It is not copying the attributes. Can anyone tell me why this is happening? Here is a sample of what it is supposed to copy/modify(Includes the attributes): <?xml version="1.0" encoding="utf-8"?> <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <ItemGroup Label="ProjectConfigurations"> <ProjectConfiguration Include="Debug|Win32"> <Configuration>Debug</Configuration> <Platform>Win32</Platform> </ProjectConfiguration> <ProjectConfiguration Include="Release|Win32"> <Configuration>Release</Configuration> <Platform>Win32</Platform> </ProjectConfiguration> </ItemGroup> <PropertyGroup Label="Globals"> <ProjectGuid>{57900E99-A405-49F4-83B2-0254117D041B}</ProjectGuid> <Keyword>Win32Proj</Keyword> <RootNamespace>libproj</RootNamespace> </PropertyGroup> Here is the output I am getting(No Attributes): <?xml version="1.0" encoding="utf-8"?> <Project> <ItemGroup> <ProjectConfiguration> <Configuration>Debug</Configuration> <Platform>Win32</Platform> </ProjectConfiguration> <ProjectConfiguration> <Configuration>Release</Configuration> <Platform>Win32</Platform> </ProjectConfiguration> </ItemGroup> <PropertyGroup> <ProjectGuid>{57900E99-A405-49F4-83B2-0254117D041B}</ProjectGuid> <Keyword>Win32Proj</Keyword> <RootNamespace>libproj</RootNamespace> Here is my code currently. I have tried every way I can come up with to write the attributes. string baseDir = (textBox2.Text + "\\" + safeFileName); string vcName = Path.GetFileName(textBox1.Text); string vcProj = Path.Combine(baseDir, vcName); using (XmlReader reader = XmlReader.Create(textBox1.Text)) { XmlWriterSettings settings = new XmlWriterSettings(); settings.OmitXmlDeclaration = true; settings.ConformanceLevel = ConformanceLevel.Fragment; settings.Indent = true; settings.CloseOutput = false; using (XmlWriter writer = XmlWriter.Create(vcProj, settings)) { while (reader.Read()) { switch (reader.NodeType) { case XmlNodeType.Element: if (reader.Name == "ClInclude") { string include = reader.GetAttribute("Include"); string dirPath = Path.GetDirectoryName(textBox1.Text); Directory.SetCurrentDirectory(dirPath); string fullPath = Path.GetFullPath(include); //string dirPath = Path.GetDirectoryName(fullPath); copyFile(fullPath, 3); string filename = Path.GetFileName(fullPath); writer.WriteStartElement(reader.Name); writer.WriteAttributeString("Include", "include/" + filename); writer.WriteEndElement(); } else if (reader.Name == "ClCompile" && reader.HasAttributes) { string include = reader.GetAttribute("Include"); string dirPath = Path.GetDirectoryName(textBox1.Text); Directory.SetCurrentDirectory(dirPath); string fullPath = Path.GetFullPath(include); copyFile(fullPath, 2); string filename = Path.GetFileName(fullPath); writer.WriteStartElement(reader.Name); writer.WriteAttributeString("Include", "src/" + filename); writer.WriteEndElement(); } else { writer.WriteStartElement(reader.Name); } break; case XmlNodeType.Text: writer.WriteString(reader.Value); break; case XmlNodeType.XmlDeclaration: case XmlNodeType.ProcessingInstruction: writer.WriteProcessingInstruction(reader.Name, reader.Value); break; case XmlNodeType.Comment: writer.WriteComment(reader.Value); break; case XmlNodeType.Attribute: writer.WriteAttributes(reader, true); break; case XmlNodeType.EntityReference: writer.WriteEntityRef(reader.Value); break; case XmlNodeType.EndElement: writer.WriteFullEndElement(); break; } } } }

    Read the article

  • Generating a .CSV with Several Columns - Use a Dictionary?

    - by Qanthelas
    I am writing a script that looks through my inventory, compares it with a master list of all possible inventory items, and tells me what items I am missing. My goal is a .csv file where the first column contains a unique key integer and then the remaining several columns would have data related to that key. For example, a three row snippet of my end-goal .csv file might look like this: 100001,apple,fruit,medium,12,red 100002,carrot,vegetable,medium,10,orange 100005,radish,vegetable,small,10,red The data for this is being drawn from a couple sources. 1st, a query to an API server gives me a list of keys for items that are in inventory. 2nd, I read in a .csv file into a dict that matches keys with item name for all possible keys. A snippet of the first 5 rows of this .csv file might look like this: 100001,apple 100002,carrot 100003,pear 100004,banana 100005,radish Note how any key in my list of inventory will be found in this two column .csv file that gives all keys and their corresponding item name and this list minus my inventory on hand yields what I'm looking for (which is the inventory I need to get). So far I can get a .csv file that contains just the keys and item names for the items that I don't have in inventory. Give a list of inventory on hand like this: 100003,100004 A snippet of my resulting .csv file looks like this: 100001,apple 100002,carrot 100005,radish This means that I have pear and banana in inventory (so they are not in this .csv file.) To get this I have a function to get an item name when given an item id that looks like this: def getNames(id_to_name, ids): return [id_to_name[id] for id in ids] Then a function which gives a list of keys as integers from my inventory server API call that returns a list and I've run this function like this: invlist = ServerApiCallFunction(AppropriateInfo) A third function takes this invlist as its input and returns a dict of keys (the item id) and names for the items I don't have. It also writes the information of this dict to a .csv file. I am using the set1 - set2 method to do this. It looks like this: def InventoryNumbers(inventory): with open(csvfile,'w') as c: c.write('InvName' + ',InvID' + '\n') missinginvnames = [] with open("KeyAndItemNameTwoColumns.csv","rb") as fp: reader = csv.reader(fp, skipinitialspace=True) fp.readline() # skip header invidsandnames = {int(id): str.upper(name) for id, name in reader} invids = set(invidsandnames.keys()) invnames = set(invidsandnames.values()) invonhandset = set(inventory) missinginvidsset = invids - invonhandset missinginvids = list(missinginvidsset) missinginvnames = getNames(invidsandnames, missinginvids) missinginvnameswithids = dict(zip(missinginvnames, missinginvids)) print missinginvnameswithids with open(csvfile,'a') as c: for invname, invid in missinginvnameswithids.iteritems(): c.write(invname + ',' + str(invid) + '\n') return missinginvnameswithids Which I then call like this: InventoryNumbers(invlist) With that explanation, now on to my question here. I want to expand the data in this output .csv file by adding in additional columns. The data for this would be drawn from another .csv file, a snippet of which would look like this: 100001,fruit,medium,12,red 100002,vegetable,medium,10,orange 100003,fruit,medium,14,green 100004,fruit,medium,12,yellow 100005,vegetable,small,10,red Note how this does not contain the item name (so I have to pull that from a different .csv file that just has the two columns of key and item name) but it does use the same keys. I am looking for a way to bring in this extra information so that my final .csv file will not just tell me the keys (which are item ids) and item names for the items I don't have in stock but it will also have columns for type, size, number, and color. One option I've looked at is the defaultdict piece from collections, but I'm not sure if this is the best way to go about what I want to do. If I did use this method I'm not sure exactly how I'd call it to achieve my desired result. If some other method would be easier I'm certainly willing to try that, too. How can I take my dict of keys and corresponding item names for items that I don't have in inventory and add to it this extra information in such a way that I could output it all to a .csv file? EDIT: As I typed this up it occurred to me that I might make things easier on myself by creating a new single .csv file that would have date in the form key,item name,type,size,number,color (basically just copying in the column for item name into the .csv that already has the other information for each key.) This way I would only need to draw from one .csv file rather than from two. Even if I did this, though, how would I go about making my desired .csv file based on only those keys for items not in inventory?

    Read the article

  • How to fix Ogre3d segfault with std::_Rb_tree_insert_and_rebalance ?

    - by Balázs Béla
    Hello all. I'm working on a 3d music visualizer using Ogre3d, basically it's a spectrum analizer, a lot like the old xmms plugin: (http)://www.youtube.com/watch?v=_6NKBiwYN24 It works well, the bars are drawn and updated, there are no framerate issues, but it crashes randomly. Sometimes it can run without problems, finish the song, other times it crashes instantly, other times the music just stops, without a crash. Here is the source code for the main class : https://github.com/balazsbela/OgreVisualizer/blob/master/src/VisualizerApplication.cpp#L221 Also the crashes seem to happen less often when I display the framerate overlay from Ogre samples. Would limiting the framerate help ? The crashes are seemingly random. Is it a performance issue ? Please help me out, I'm quite lost on this one, I also posted on Ogre3d forums but I received no responses. (http)://www.ogre3d.org/forums/viewtopic.php?f=2&t=63207 I also tried stackoverflow: (http)://stackoverflow.com/questions/5050147/how-to-fix-ogre3d-segfault-with-std-rb-tree-insert-and-rebalance Thank you. Backtrace: balazsbela@darknet:~/workspace/OgreVisualizer/Release$ gdb OgreVisualizer core GNU gdb (GDB) 7.2-debian Copyright (C) 2010 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later <http://gnu.org/licenses/gpl.html> This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "i486-linux-gnu". For bug reporting instructions, please see: <http://www.gnu.org/software/gdb/bugs/>... Reading symbols from /home/balazsbela/workspace/OgreVisualizer/Release/OgreVisualizer...done. [New Thread 17705] [New Thread 17702] [New Thread 17703] [New Thread 17700] Reading symbols from /usr/lib/libv4l/v4l1compat.so...(no debugging symbols found)...done. Loaded symbols for /usr/lib/libv4l/v4l1compat.so Reading symbols from /usr/local/lib/libOgreMain.so.1.7.1...done. Loaded symbols for /usr/local/lib/libOgreMain.so.1.7.1 Reading symbols from /usr/lib/libfftw3.so.3...(no debugging symbols found)...done. Loaded symbols for /usr/lib/libfftw3.so.3 Reading symbols from /usr/lib/libSDL_sound-1.0.so.1...(no debugging symbols found)...done. Loaded symbols for /usr/lib/libSDL_sound-1.0.so.1 Reading symbols from /usr/lib/libSDL-1.2.so.0...(no debugging symbols found)...done. Loaded symbols for /usr/lib/libSDL-1.2.so.0 Reading symbols from /usr/lib/libSDL_mixer-1.2.so.0...(no debugging symbols found)...done. Loaded symbols for /usr/lib/libSDL_mixer-1.2.so.0 Reading symbols from /usr/lib/libOIS-1.2.0.so...(no debugging symbols found)...done. Loaded symbols for /usr/lib/libOIS-1.2.0.so Reading symbols from /usr/lib/libstdc++.so.6...(no debugging symbols found)...done. Loaded symbols for /usr/lib/libstdc++.so.6 Reading symbols from /lib/i686/cmov/libm.so.6...Reading symbols from /usr/lib/debug/lib/i686/cmov/libm-2.11.2.so...done. done. Loaded symbols for /lib/i686/cmov/libm.so.6 Reading symbols from /lib/libgcc_s.so.1...(no debugging symbols found)...done. Loaded symbols for /lib/libgcc_s.so.1 Reading symbols from /lib/i686/cmov/libc.so.6...Reading symbols from /usr/lib/debug/lib/i686/cmov/libc-2.11.2.so...done. done. Loaded symbols for /lib/i686/cmov/libc.so.6 Reading symbols from /lib/i686/cmov/libpthread.so.0...Reading symbols from /usr/lib/debug/lib/i686/cmov/libpthread-2.11.2.so...done. done. Loaded symbols for /lib/i686/cmov/libpthread.so.0 Reading symbols from /usr/local/lib/libv4l1.so.0...done. Loaded symbols for /usr/local/lib/libv4l1.so.0 Reading symbols from /usr/lib/libfreetype.so.6...(no debugging symbols found)...done. Loaded symbols for /usr/lib/libfreetype.so.6 Reading symbols from /usr/lib/libSM.so.6...(no debugging symbols found)...done. Loaded symbols for /usr/lib/libSM.so.6 Reading symbols from /usr/lib/libICE.so.6...(no debugging symbols found)...done. Loaded symbols for /usr/lib/libICE.so.6 Reading symbols from /usr/lib/libX11.so.6...(no debugging symbols found)...done. Loaded symbols for /usr/lib/libX11.so.6 Reading symbols from /usr/lib/libXext.so.6...(no debugging symbols found)...done. Loaded symbols for /usr/lib/libXext.so.6 Reading symbols from /usr/lib/libXt.so.6...(no debugging symbols found)...done. Loaded symbols for /usr/lib/libXt.so.6 Reading symbols from /usr/lib/libXaw.so.7...(no debugging symbols found)...done. Loaded symbols for /usr/lib/libXaw.so.7 Reading symbols from /lib/i686/cmov/libdl.so.2...Reading symbols from /usr/lib/debug/lib/i686/cmov/libdl-2.11.2.so...done. done. Loaded symbols for /lib/i686/cmov/libdl.so.2 Reading symbols from /usr/lib/libboost_thread.so.1.42.0...(no debugging symbols found)...done. Loaded symbols for /usr/lib/libboost_thread.so.1.42.0 Reading symbols from /usr/lib/libboost_date_time.so.1.42.0...(no debugging symbols found)...done. Loaded symbols for /usr/lib/libboost_date_time.so.1.42.0 Reading symbols from /usr/lib/libfreeimage.so.3...(no debugging symbols found)...done. Loaded symbols for /usr/lib/libfreeimage.so.3 Reading symbols from /usr/lib/libzzip-0.so.13...(no debugging symbols found)...done. Loaded symbols for /usr/lib/libzzip-0.so.13 Reading symbols from /usr/lib/libz.so.1...(no debugging symbols found)...done. Loaded symbols for /usr/lib/libz.so.1 Reading symbols from /usr/lib/libsmpeg-0.4.so.0...(no debugging symbols found)...done. Loaded symbols for /usr/lib/libsmpeg-0.4.so.0 Reading symbols from /usr/lib/libmikmod.so.2...(no debugging symbols found)...done. Loaded symbols for /usr/lib/libmikmod.so.2 Reading symbols from /usr/lib/libvorbis.so.0...(no debugging symbols found)...done. Loaded symbols for /usr/lib/libvorbis.so.0 Reading symbols from /usr/lib/libvorbisfile.so.3...(no debugging symbols found)...done. Loaded symbols for /usr/lib/libvorbisfile.so.3 Reading symbols from /usr/lib/libFLAC.so.8...(no debugging symbols found)...done. Loaded symbols for /usr/lib/libFLAC.so.8 Reading symbols from /usr/lib/libogg.so.0...(no debugging symbols found)...done. Loaded symbols for /usr/lib/libogg.so.0 Reading symbols from /usr/lib/sse2/libspeex.so.1...(no debugging symbols found)...done. Loaded symbols for /usr/lib/sse2/libspeex.so.1 Reading symbols from /usr/lib/libasound.so.2...(no debugging symbols found)...done. Loaded symbols for /usr/lib/libasound.so.2 Reading symbols from /lib/i686/cmov/librt.so.1...Reading symbols from /usr/lib/debug/lib/i686/cmov/librt-2.11.2.so...done. done. Loaded symbols for /lib/i686/cmov/librt.so.1 Reading symbols from /usr/lib/libdirectfb-1.2.so.9...(no debugging symbols found)...done. Loaded symbols for /usr/lib/libdirectfb-1.2.so.9 Reading symbols from /usr/lib/libfusion-1.2.so.9...(no debugging symbols found)...done. Loaded symbols for /usr/lib/libfusion-1.2.so.9 Reading symbols from /usr/lib/libdirect-1.2.so.9...(no debugging symbols found)...done. Loaded symbols for /usr/lib/libdirect-1.2.so.9 Reading symbols from /usr/lib/libvga.so.1...(no debugging symbols found)...done. Loaded symbols for /usr/lib/libvga.so.1 Reading symbols from /lib/ld-linux.so.2...Reading symbols from /usr/lib/debug/lib/ld-2.11.2.so...done. done. Loaded symbols for /lib/ld-linux.so.2 Reading symbols from /usr/local/lib/libv4l2.so.0...done. Loaded symbols for /usr/local/lib/libv4l2.so.0 Reading symbols from /lib/libuuid.so.1...(no debugging symbols found)...done. Loaded symbols for /lib/libuuid.so.1 Reading symbols from /usr/lib/libxcb.so.1...(no debugging symbols found)...done. Loaded symbols for /usr/lib/libxcb.so.1 Reading symbols from /usr/lib/libXmu.so.6...(no debugging symbols found)...done. Loaded symbols for /usr/lib/libXmu.so.6 Reading symbols from /usr/lib/libXpm.so.4...(no debugging symbols found)...done. Loaded symbols for /usr/lib/libXpm.so.4 Reading symbols from /usr/lib/libjpeg.so.62...(no debugging symbols found)...done. Loaded symbols for /usr/lib/libjpeg.so.62 Reading symbols from /usr/lib/libmng.so.1...(no debugging symbols found)...done. Loaded symbols for /usr/lib/libmng.so.1 Reading symbols from /usr/lib/libopenjpeg.so.2...(no debugging symbols found)...done. Loaded symbols for /usr/lib/libopenjpeg.so.2 Reading symbols from /lib/libpng12.so.0...(no debugging symbols found)...done. Loaded symbols for /lib/libpng12.so.0 Reading symbols from /usr/lib/libIlmImf.so.6...(no debugging symbols found)...done. Loaded symbols for /usr/lib/libIlmImf.so.6 Reading symbols from /usr/lib/libImath.so.6...(no debugging symbols found)...done. Loaded symbols for /usr/lib/libImath.so.6 Reading symbols from /usr/lib/libHalf.so.6...(no debugging symbols found)...done. Loaded symbols for /usr/lib/libHalf.so.6 Reading symbols from /usr/lib/libIex.so.6...(no debugging symbols found)...done. Loaded symbols for /usr/lib/libIex.so.6 Reading symbols from /usr/lib/libIlmThread.so.6...(no debugging symbols found)...done. Loaded symbols for /usr/lib/libIlmThread.so.6 Reading symbols from /lib/libx86.so.1...(no debugging symbols found)...done. Loaded symbols for /lib/libx86.so.1 Reading symbols from /usr/local/lib/libv4lconvert.so.0...done. Loaded symbols for /usr/local/lib/libv4lconvert.so.0 Reading symbols from /usr/lib/libXau.so.6...(no debugging symbols found)...done. Loaded symbols for /usr/lib/libXau.so.6 Reading symbols from /usr/lib/libXdmcp.so.6...(no debugging symbols found)...done. Loaded symbols for /usr/lib/libXdmcp.so.6 Reading symbols from /usr/lib/liblcms.so.1...(no debugging symbols found)...done. Loaded symbols for /usr/lib/liblcms.so.1 Reading symbols from /usr/local/lib/OGRE/RenderSystem_GL.so...done. Loaded symbols for /usr/local/lib/OGRE/RenderSystem_GL.so Reading symbols from /usr/lib/libGLU.so.1...(no debugging symbols found)...done. Loaded symbols for /usr/lib/libGLU.so.1 Reading symbols from /usr/lib/libGL.so.1...(no debugging symbols found)...done. Loaded symbols for /usr/lib/libGL.so.1 Reading symbols from /usr/lib/libXrandr.so.2...(no debugging symbols found)...done. Loaded symbols for /usr/lib/libXrandr.so.2 Reading symbols from /usr/lib/libGLcore.so.1...(no debugging symbols found)...done. Loaded symbols for /usr/lib/libGLcore.so.1 Reading symbols from /usr/lib/tls/libnvidia-tls.so.1...(no debugging symbols found)...done. Loaded symbols for /usr/lib/tls/libnvidia-tls.so.1 Reading symbols from /usr/lib/libXrender.so.1...(no debugging symbols found)...done. Loaded symbols for /usr/lib/libXrender.so.1 Reading symbols from /usr/lib/libXcursor.so.1...(no debugging symbols found)...done. Loaded symbols for /usr/lib/libXcursor.so.1 Reading symbols from /usr/lib/libXfixes.so.3...(no debugging symbols found)...done. Loaded symbols for /usr/lib/libXfixes.so.3 Reading symbols from /lib/i686/cmov/libnss_compat.so.2...Reading symbols from /usr/lib/debug/lib/i686/cmov/libnss_compat-2.11.2.so...done. done. Loaded symbols for /lib/i686/cmov/libnss_compat.so.2 Reading symbols from /lib/i686/cmov/libnsl.so.1...Reading symbols from /usr/lib/debug/lib/i686/cmov/libnsl-2.11.2.so...done. done. Loaded symbols for /lib/i686/cmov/libnsl.so.1 Reading symbols from /lib/i686/cmov/libnss_nis.so.2...Reading symbols from /usr/lib/debug/lib/i686/cmov/libnss_nis-2.11.2.so...done. done. Loaded symbols for /lib/i686/cmov/libnss_nis.so.2 Reading symbols from /lib/i686/cmov/libnss_files.so.2...Reading symbols from /usr/lib/debug/lib/i686/cmov/libnss_files-2.11.2.so...done. done. Loaded symbols for /lib/i686/cmov/libnss_files.so.2 Reading symbols from /usr/lib/alsa-lib/libasound_module_rate_speexrate.so...(no debugging symbols found)...done. Loaded symbols for /usr/lib/alsa-lib/libasound_module_rate_speexrate.so Reading symbols from /usr/lib/sse2/libspeexdsp.so.1...(no debugging symbols found)...done. Loaded symbols for /usr/lib/sse2/libspeexdsp.so.1 Core was generated by `./OgreVisualizer'. Program terminated with signal 11, Segmentation fault. #0 0xb6dc563d in std::_Rb_tree_insert_and_rebalance(bool, std::_Rb_tree_node_base*, std::_Rb_tree_node_base*, std::_Rb_tree_node_base&) () from /usr/lib/libstdc++.so.6 (gdb) bt #0 0xb6dc563d in std::_Rb_tree_insert_and_rebalance(bool, std::_Rb_tree_node_base*, std::_Rb_tree_node_base*, std::_Rb_tree_node_base&) () from /usr/lib/libstdc++.so.6 #1 0xb73bb3c2 in std::_Rb_tree<Ogre::Node*, Ogre::Node*, std::_Identity<Ogre::Node*>, std::less<Ogre::Node*>, Ogre::STLAllocator<Ogre::Node*, Ogre::CategorisedAllocPolicy<(Ogre::MemoryCategory)0> > >::_M_insert_(std::_Rb_tree_node_base const*, std::_Rb_tree_node_base const*, Ogre::Node* const&) () from /usr/local/lib/libOgreMain.so.1.7.1 #2 0xb73b5a52 in _M_insert_unique (this=0xb6157ea0, child=0xb616aff8, forceParentUpdate=false) at /usr/include/c++/4.4/bits/stl_tree.h:1182 #3 insert (this=0xb6157ea0, child=0xb616aff8, forceParentUpdate=false) at /usr/include/c++/4.4/bits/stl_set.h:411 #4 Ogre::Node::requestUpdate (this=0xb6157ea0, child=0xb616aff8, forceParentUpdate=false) at /home/balazsbela/Downloads/ogre_src_v1-7-1/OgreMain/src/OgreNode.cpp:805 #5 0xb73b6a40 in Ogre::Node::needUpdate (this=0xb616aff8, forceParentUpdate=92) at /home/balazsbela/Downloads/ogre_src_v1-7-1/OgreMain/src/OgreNode.cpp:789 #6 0xb73b5038 in Ogre::Node::setScale (this=0x1825c, scale=...) at /home/balazsbela/Downloads/ogre_src_v1-7-1/OgreMain/src/OgreNode.cpp:638 #7 0x0805d306 in VisualizerApplication::adjustNodes (this=0x9cd4808) at ../src/VisualizerApplication.cpp:236 #8 0xb6e867f0 in ?? () from /usr/lib/libSDL_mixer-1.2.so.0 #9 0xb6e8719a in ?? () from /usr/lib/libSDL_mixer-1.2.so.0 #10 0xb6ed9b0d in ?? () from /usr/lib/libSDL-1.2.so.0 #11 0xb6ee185e in ?? () from /usr/lib/libSDL-1.2.so.0 #12 0xb6f2e0bd in ?? () from /usr/lib/libSDL-1.2.so.0 #13 0xb6bc7955 in start_thread (arg=0xb198ab70) at pthread_create.c:300 #14 0xb6ca6e7e in clone () at ../sysdeps/unix/sysv/linux/i386/clone.S:130 (gdb) Ogre.log: (http)://pastie.org/1581790

    Read the article

  • Error in installing ZTE AC2738 on ubuntu 3.0.0-12-generic

    - by Netro
    I am getting this error ,struct usb_serial_driver has no member named shutdown. I am installing on 64bit ubuntu 3.0.0-12-generic ... Beginning Verify CD ... ... Verify CD Succeed! ... Beginning Copy Install Package Files ... ... will take a long time, waiting 5 seconds, please ... Copy Install Package Files Succeed! ... 'ztemtApp' previous version not found. and install now Beginning install ... ... Current linux release version is 'Ubuntu' ... Checking 'App' process ... Checking old installation ... Installing ... Current Path is : . : /tmp/ztemt_datacard/Linux 1. Checking Previous Version ... 2. Copying Data Bin ... ... will take a few seconds, please waiting ... /tmp/ztemt_datacard/Linux 3. Auto Load Usb Driver Module ... Rather than invoking init scripts through /etc/init.d, use the service(8) utility, e.g. service acpid restart Since the script you are attempting to invoke has been converted to an Upstart job, you may also use the stop(8) and then start(8) utilities, e.g. stop acpid ; start acpid. The restart(8) utility is also available. acpid stop/waiting acpid start/running, process 11802 4. Changing pppd Options ... 5. Changing File Permission ... 6. Deleting Qt lib When Local QT Vertion > V4.4.0 ... ... Package 'libqtgui4' exist ... QT_VERSION = 4 7. Deleting process id file: EVDOApp.pid ... 8. Making USB Serial Driver Module : ztemt.ko ... ... will take a few seconds, please waiting ... make -C /lib/modules/3.0.0-12-generic/build M=/usr/local/bin/ztemtApp/zteusbserial/below2.6.27 modules make[1]: Entering directory `/usr/src/linux-headers-3.0.0-12-generic' CC [M] /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.o /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c: In function ‘destroy_serial’: /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c:159:14: error: ‘struct usb_serial_driver’ has no member named ‘shutdown’ /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c:165:18: error: ‘struct usb_serial_port’ has no member named ‘open_count’ /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c: In function ‘serial_open’: /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c:241:36: error: ‘struct usb_serial_port’ has no member named ‘mutex’ /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c:246:8: error: ‘struct usb_serial_port’ has no member named ‘open_count’ /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c:251:6: error: ‘struct usb_serial_port’ has no member named ‘tty’ /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c:253:10: error: ‘struct usb_serial_port’ has no member named ‘open_count’ /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c:265:3: warning: passing argument 1 of ‘serial->type->open’ from incompatible pointer type [enabled by default] /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c:265:3: note: expected ‘struct tty_struct *’ but argument is of type ‘struct usb_serial_port *’ /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c:265:3: warning: passing argument 2 of ‘serial->type->open’ from incompatible pointer type [enabled by default] /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c:265:3: note: expected ‘struct usb_serial_port *’ but argument is of type ‘struct file *’ /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c:270:20: error: ‘struct usb_serial_port’ has no member named ‘mutex’ /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c:276:6: error: ‘struct usb_serial_port’ has no member named ‘open_count’ /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c:278:6: error: ‘struct usb_serial_port’ has no member named ‘tty’ /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c:279:20: error: ‘struct usb_serial_port’ has no member named ‘mutex’ /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c: In function ‘serial_close’: /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c:355:18: error: ‘struct usb_serial_port’ has no member named ‘mutex’ /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c:357:10: error: ‘struct usb_serial_port’ has no member named ‘open_count’ /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c:358:21: error: ‘struct usb_serial_port’ has no member named ‘mutex’ /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c:371:8: error: ‘struct usb_serial_port’ has no member named ‘open_count’ /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c:372:10: error: ‘struct usb_serial_port’ has no member named ‘open_count’ /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c:375:3: error: too many arguments to function ‘port->serial->type->close’ /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c:377:11: error: ‘struct usb_serial_port’ has no member named ‘tty’ /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c:378:12: error: ‘struct usb_serial_port’ has no member named ‘tty’ /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c:379:9: error: ‘struct usb_serial_port’ has no member named ‘tty’ /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c:380:8: error: ‘struct usb_serial_port’ has no member named ‘tty’ /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c:386:20: error: ‘struct usb_serial_port’ has no member named ‘mutex’ /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c: In function ‘serial_write’: /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c:407:11: error: ‘struct usb_serial_port’ has no member named ‘open_count’ /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c:413:2: warning: passing argument 1 of ‘port->serial->type->write’ from incompatible pointer type [enabled by default] /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c:413:2: note: expected ‘struct tty_struct *’ but argument is of type ‘struct usb_serial_port *’ /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c:413:2: warning: passing argument 2 of ‘port->serial->type->write’ from incompatible pointer type [enabled by default] /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c:413:2: note: expected ‘struct usb_serial_port *’ but argument is of type ‘const unsigned char *’ /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c:413:2: warning: passing argument 3 of ‘port->serial->type->write’ makes pointer from integer without a cast [enabled by default] /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c:413:2: note: expected ‘const unsigned char *’ but argument is of type ‘int’ /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c:413:2: error: too few arguments to function ‘port->serial->type->write’ /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c: In function ‘serial_write_room’: /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c:429:11: error: ‘struct usb_serial_port’ has no member named ‘open_count’ /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c:435:2: warning: passing argument 1 of ‘port->serial->type->write_room’ from incompatible pointer type [enabled by default] /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c:435:2: note: expected ‘struct tty_struct *’ but argument is of type ‘struct usb_serial_port *’ /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c: In function ‘serial_chars_in_buffer’: /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c:451:11: error: ‘struct usb_serial_port’ has no member named ‘open_count’ /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c:457:2: warning: passing argument 1 of ‘port->serial->type->chars_in_buffer’ from incompatible pointer type [enabled by default] /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c:457:2: note: expected ‘struct tty_struct *’ but argument is of type ‘struct usb_serial_port *’ /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c: In function ‘serial_throttle’: /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c:472:11: error: ‘struct usb_serial_port’ has no member named ‘open_count’ /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c:479:3: warning: passing argument 1 of ‘port->serial->type->throttle’ from incompatible pointer type [enabled by default] /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c:479:3: note: expected ‘struct tty_struct *’ but argument is of type ‘struct usb_serial_port *’ /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c: In function ‘serial_unthrottle’: /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c:491:11: error: ‘struct usb_serial_port’ has no member named ‘open_count’ /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c:498:3: warning: passing argument 1 of ‘port->serial->type->unthrottle’ from incompatible pointer type [enabled by default] /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c:498:3: note: expected ‘struct tty_struct *’ but argument is of type ‘struct usb_serial_port *’ /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c: In function ‘serial_ioctl’: /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c:511:11: error: ‘struct usb_serial_port’ has no member named ‘open_count’ /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c:518:3: warning: passing argument 1 of ‘port->serial->type->ioctl’ from incompatible pointer type [enabled by default] /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c:518:3: note: expected ‘struct tty_struct *’ but argument is of type ‘struct usb_serial_port *’ /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c:518:3: warning: passing argument 2 of ‘port->serial->type->ioctl’ makes integer from pointer without a cast [enabled by default] /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c:518:3: note: expected ‘unsigned int’ but argument is of type ‘struct file *’ /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c:518:3: error: too many arguments to function ‘port->serial->type->ioctl’ /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c: In function ‘serial_set_termios’: /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c:535:11: error: ‘struct usb_serial_port’ has no member named ‘open_count’ /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c:542:3: warning: passing argument 1 of ‘port->serial->type->set_termios’ from incompatible pointer type [enabled by default] /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c:542:3: note: expected ‘struct tty_struct *’ but argument is of type ‘struct usb_serial_port *’ /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c:542:3: warning: passing argument 2 of ‘port->serial->type->set_termios’ from incompatible pointer type [enabled by default] /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c:542:3: note: expected ‘struct usb_serial_port *’ but argument is of type ‘struct termios *’ /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c:542:3: error: too few arguments to function ‘port->serial->type->set_termios’ /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c: In function ‘serial_break’: /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c:554:11: error: ‘struct usb_serial_port’ has no member named ‘open_count’ /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c:561:3: warning: passing argument 1 of ‘port->serial->type->break_ctl’ from incompatible pointer type [enabled by default] /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c:561:3: note: expected ‘struct tty_struct *’ but argument is of type ‘struct usb_serial_port *’ /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c: In function ‘serial_tiocmget’: /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c:629:11: error: ‘struct usb_serial_port’ has no member named ‘open_count’ /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c:635:3: warning: passing argument 1 of ‘port->serial->type->tiocmget’ from incompatible pointer type [enabled by default] /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c:635:3: note: expected ‘struct tty_struct *’ but argument is of type ‘struct usb_serial_port *’ /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c:635:3: error: too many arguments to function ‘port->serial->type->tiocmget’ /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c: In function ‘serial_tiocmset’: /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c:651:11: error: ‘struct usb_serial_port’ has no member named ‘open_count’ /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c:657:3: warning: passing argument 1 of ‘port->serial->type->tiocmset’ from incompatible pointer type [enabled by default] /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c:657:3: note: expected ‘struct tty_struct *’ but argument is of type ‘struct usb_serial_port *’ /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c:657:3: warning: passing argument 2 of ‘port->serial->type->tiocmset’ makes integer from pointer without a cast [enabled by default] /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c:657:3: note: expected ‘unsigned int’ but argument is of type ‘struct file *’ /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c:657:3: error: too many arguments to function ‘port->serial->type->tiocmset’ /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c: In function ‘usb_serial_port_work’: /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c:697:12: error: ‘struct usb_serial_port’ has no member named ‘tty’ /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c: In function ‘port_release’: /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c:709:2: error: ‘struct device’ has no member named ‘bus_id’ /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c: In function ‘usb_serial_probe’: /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c:858:2: error: implicit declaration of function ‘lock_kernel’ [-Werror=implicit-function-declaration] /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c:861:3: error: implicit declaration of function ‘unlock_kernel’ [-Werror=implicit-function-declaration] /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c:1034:3: error: ‘struct usb_serial_port’ has no member named ‘mutex’ /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c:1182:23: error: ‘struct device’ has no member named ‘bus_id’ /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c:1182:51: error: ‘struct device’ has no member named ‘bus_id’ /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c:1183:3: error: ‘struct device’ has no member named ‘bus_id’ /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c: In function ‘usb_serial_disconnect’: /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c:1257:13: error: ‘struct usb_serial_port’ has no member named ‘tty’ /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c:1258:21: error: ‘struct usb_serial_port’ has no member named ‘tty’ /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c: At top level: /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c:1280:2: warning: initialization from incompatible pointer type [enabled by default] /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c:1280:2: warning: (near initialization for ‘serial_ops.ioctl’) [enabled by default] /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c:1281:2: warning: initialization from incompatible pointer type [enabled by default] /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c:1281:2: warning: (near initialization for ‘serial_ops.set_termios’) [enabled by default] /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c:1284:2: warning: initialization from incompatible pointer type [enabled by default] /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c:1284:2: warning: (near initialization for ‘serial_ops.break_ctl’) [enabled by default] /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c:1286:2: error: unknown field ‘read_proc’ specified in initializer /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c:1286:2: warning: initialization from incompatible pointer type [enabled by default] /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c:1286:2: warning: (near initialization for ‘serial_ops.ioctl’) [enabled by default] /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c:1287:2: warning: initialization from incompatible pointer type [enabled by default] /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c:1287:2: warning: (near initialization for ‘serial_ops.tiocmget’) [enabled by default] /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c:1288:2: warning: initialization from incompatible pointer type [enabled by default] /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c:1288:2: warning: (near initialization for ‘serial_ops.tiocmset’) [enabled by default] /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c: In function ‘usb_serial_init’: /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c:1352:2: error: implicit declaration of function ‘info’ [-Werror=implicit-function-declaration] /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c: In function ‘fixup_generic’: /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c:1406:2: error: ‘struct usb_serial_driver’ has no member named ‘shutdown’ /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c:1406:2: error: ‘struct usb_serial_driver’ has no member named ‘shutdown’ /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c:1406:1: error: ‘usb_serial_generic_shutdown’ undeclared (first use in this function) /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c:1406:1: note: each undeclared identifier is reported only once for each function it appears in cc1: some warnings being treated as errors make[2]: *** [/usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.o] Error 1 make[1]: *** [_module_/usr/local/bin/ztemtApp/zteusbserial/below2.6.27] Error 2 make[1]: Leaving directory `/usr/src/linux-headers-3.0.0-12-generic' make: *** [modules] Error 2 Install finished! Any suggestion? Update: from installation document , In some special cases, the setup package can’t automatically compile the driver, so you need change the configurations yourself and manually compile the driver. Method: enter the directory: /usr/local/bin/ztemtApp/zteusbserial, and find the corresponding kernel version of current system. I can see 2.6.27 2.6.28 2.6.29 2.6.30 2.6.31 2.6.32 2.6.33 2.6.34 2.6.35 2.6.36 2.6.37 2.6.38 2.6.39 below2.6.2 in the directory. Which version shall I pick up for installation? Readme file says, we have to do this to insert ztemt.ko in kernel.

    Read the article

  • Why didn't 12.04 install?

    - by Josephisscrewed
    Ok, so I've installed Ubuntu many times on my computer.. Normally on the same partition, and WIndows would always delete Ubuntu(I don't know how.. it just happens) if i go away from keyboard during boot and it chooses Windows automatically because I took to long. So i tried to reinstall again, but after the fifth time it wouldn't let me, and told me to check "wubi-12.04-rev266.log". It took a while to find, but when i found it, I had no idea what any of it meant, as I'm no programmer.I first tried this the day Precise Pangolin came out. SO skip ahead 2.5 months, when I finally found this file, and i then got the idea of making a new partition to install Ubuntu on, but I used wubi, like I always did. It didn't look like it would f anything up, so I did it. it went through all the downloads, extracting, etc. Which took about 40 minutes total, then ended with an error message saying to check "wubi-12.04-rev266.log". i did. Here's what it says: 07-10 23:33 INFO root: === wubi 12.04 rev266 === 07-10 23:33 DEBUG root: Logfile is c:\users\joseph\appdata\local\temp\wubi-12.04-rev266.log 07-10 23:33 DEBUG root: sys.argv = ['main.pyo', '--exefile="C:\\Users\\Joseph\\Downloads\\wubi.exe"'] 07-10 23:33 DEBUG CommonBackend: data_dir=C:\Users\Joseph\AppData\Local\Temp\pylA05E.tmp\data 07-10 23:33 DEBUG WindowsBackend: 7z=C:\Users\Joseph\AppData\Local\Temp\pylA05E.tmp\bin\7z.exe 07-10 23:33 DEBUG WindowsBackend: startup_folder=C:\ProgramData\Microsoft\Windows\Start Menu\Programs\Startup 07-10 23:33 DEBUG CommonBackend: Fetching basic info... 07-10 23:33 DEBUG CommonBackend: original_exe=C:\Users\Joseph\Downloads\wubi.exe 07-10 23:33 DEBUG CommonBackend: platform=win32 07-10 23:33 DEBUG CommonBackend: osname=nt 07-10 23:33 DEBUG CommonBackend: language=en_US 07-10 23:33 DEBUG CommonBackend: encoding=cp1252 07-10 23:33 DEBUG WindowsBackend: arch=amd64 07-10 23:33 DEBUG CommonBackend: Parsing isolist=C:\Users\Joseph\AppData\Local\Temp\pylA05E.tmp\data\isolist.ini 07-10 23:33 DEBUG CommonBackend: Adding distro Xubuntu-i386 07-10 23:33 DEBUG CommonBackend: Adding distro Edubuntu-i386 07-10 23:33 DEBUG CommonBackend: Adding distro Xubuntu-amd64 07-10 23:33 DEBUG CommonBackend: Adding distro Kubuntu-amd64 07-10 23:33 DEBUG CommonBackend: Adding distro Mythbuntu-i386 07-10 23:33 DEBUG CommonBackend: Adding distro Edubuntu-amd64 07-10 23:33 DEBUG CommonBackend: Adding distro Ubuntu-amd64 07-10 23:33 DEBUG CommonBackend: Adding distro Lubuntu-i386 07-10 23:33 DEBUG CommonBackend: Adding distro Ubuntu-i386 07-10 23:33 DEBUG CommonBackend: Adding distro Mythbuntu-amd64 07-10 23:33 DEBUG CommonBackend: Adding distro Kubuntu-i386 07-10 23:33 DEBUG CommonBackend: Adding distro Lubuntu-amd64 07-10 23:33 DEBUG WindowsBackend: Fetching host info... 07-10 23:33 DEBUG WindowsBackend: registry_key=Software\Microsoft\Windows\CurrentVersion\Uninstall\Wubi 07-10 23:33 DEBUG WindowsBackend: windows version=vista 07-10 23:33 DEBUG WindowsBackend: windows_version2=Windows 7 Home Premium 07-10 23:33 DEBUG WindowsBackend: windows_sp=None 07-10 23:33 DEBUG WindowsBackend: windows_build=7600 07-10 23:33 DEBUG WindowsBackend: gmt=-8 07-10 23:33 DEBUG WindowsBackend: country=US 07-10 23:33 DEBUG WindowsBackend: timezone=America/Los_Angeles 07-10 23:33 DEBUG WindowsBackend: windows_username=Joseph 07-10 23:33 DEBUG WindowsBackend: user_full_name=Joseph 07-10 23:33 DEBUG WindowsBackend: user_directory=C:\Users\Joseph 07-10 23:33 DEBUG WindowsBackend: windows_language_code=1033 07-10 23:33 DEBUG WindowsBackend: windows_language=English 07-10 23:33 DEBUG WindowsBackend: processor_name=Intel(R) Core(TM) i3 CPU M 370 @ 2.40GHz 07-10 23:33 DEBUG WindowsBackend: bootloader=vista 07-10 23:33 DEBUG WindowsBackend: system_drive=Drive(C: hd 78696.8203125 mb free ntfs) 07-10 23:33 DEBUG WindowsBackend: drive=Drive(C: hd 78696.8203125 mb free ntfs) 07-10 23:33 DEBUG WindowsBackend: drive=Drive(D: hd 4303.48046875 mb free ntfs) 07-10 23:33 DEBUG WindowsBackend: drive=Drive(E: cd 0.0 mb free udf) 07-10 23:33 DEBUG WindowsBackend: drive=Drive(U: hd 79907.8320313 mb free ntfs) 07-10 23:33 DEBUG WindowsBackend: uninstaller_path=None 07-10 23:33 DEBUG WindowsBackend: previous_target_dir=None 07-10 23:33 DEBUG WindowsBackend: previous_distro_name=None 07-10 23:33 DEBUG WindowsBackend: keyboard_id=67699721 07-10 23:33 DEBUG WindowsBackend: keyboard_layout=us 07-10 23:33 DEBUG WindowsBackend: keyboard_variant= 07-10 23:33 DEBUG CommonBackend: python locale=('en_US', 'cp1252') 07-10 23:33 DEBUG CommonBackend: locale=en_US.UTF-8 07-10 23:33 DEBUG WindowsBackend: total_memory_mb=3893.859375 07-10 23:33 DEBUG CommonBackend: Searching ISOs on USB devices 07-10 23:33 DEBUG CommonBackend: Searching for local CDs 07-10 23:33 DEBUG Distro: checking whether C:\Users\Joseph\AppData\Local\Temp\pylA05E.tmp is a valid Ubuntu CD 07-10 23:33 DEBUG Distro: does not contain C:\Users\Joseph\AppData\Local\Temp\pylA05E.tmp\casper\filesystem.squashfs 07-10 23:33 DEBUG Distro: checking whether C:\Users\Joseph\AppData\Local\Temp\pylA05E.tmp is a valid Ubuntu CD 07-10 23:33 DEBUG Distro: does not contain C:\Users\Joseph\AppData\Local\Temp\pylA05E.tmp\casper\filesystem.squashfs 07-10 23:33 DEBUG Distro: checking whether C:\Users\Joseph\AppData\Local\Temp\pylA05E.tmp is a valid Kubuntu CD 07-10 23:33 DEBUG Distro: does not contain C:\Users\Joseph\AppData\Local\Temp\pylA05E.tmp\casper\filesystem.squashfs 07-10 23:33 DEBUG Distro: checking whether C:\Users\Joseph\AppData\Local\Temp\pylA05E.tmp is a valid Kubuntu CD 07-10 23:33 DEBUG Distro: does not contain C:\Users\Joseph\AppData\Local\Temp\pylA05E.tmp\casper\filesystem.squashfs 07-10 23:33 DEBUG Distro: checking whether C:\Users\Joseph\AppData\Local\Temp\pylA05E.tmp is a valid Xubuntu CD 07-10 23:33 DEBUG Distro: does not contain C:\Users\Joseph\AppData\Local\Temp\pylA05E.tmp\casper\filesystem.squashfs 07-10 23:33 DEBUG Distro: checking whether C:\Users\Joseph\AppData\Local\Temp\pylA05E.tmp is a valid Xubuntu CD 07-10 23:33 DEBUG Distro: does not contain C:\Users\Joseph\AppData\Local\Temp\pylA05E.tmp\casper\filesystem.squashfs 07-10 23:33 DEBUG Distro: checking whether C:\Users\Joseph\AppData\Local\Temp\pylA05E.tmp is a valid Mythbuntu CD 07-10 23:33 DEBUG Distro: does not contain C:\Users\Joseph\AppData\Local\Temp\pylA05E.tmp\casper\filesystem.squashfs 07-10 23:33 DEBUG Distro: checking whether C:\Users\Joseph\AppData\Local\Temp\pylA05E.tmp is a valid Mythbuntu CD 07-10 23:33 DEBUG Distro: does not contain C:\Users\Joseph\AppData\Local\Temp\pylA05E.tmp\casper\filesystem.squashfs 07-10 23:33 DEBUG Distro: checking whether C:\Users\Joseph\AppData\Local\Temp\pylA05E.tmp is a valid Edubuntu CD 07-10 23:33 DEBUG Distro: does not contain C:\Users\Joseph\AppData\Local\Temp\pylA05E.tmp\casper\filesystem.squashfs 07-10 23:33 DEBUG Distro: checking whether C:\Users\Joseph\AppData\Local\Temp\pylA05E.tmp is a valid Edubuntu CD 07-10 23:33 DEBUG Distro: does not contain C:\Users\Joseph\AppData\Local\Temp\pylA05E.tmp\casper\filesystem.squashfs 07-10 23:33 DEBUG Distro: checking whether C:\Users\Joseph\AppData\Local\Temp\pylA05E.tmp is a valid Lubuntu CD 07-10 23:33 DEBUG Distro: does not contain C:\Users\Joseph\AppData\Local\Temp\pylA05E.tmp\casper\filesystem.squashfs 07-10 23:33 DEBUG Distro: checking whether C:\Users\Joseph\AppData\Local\Temp\pylA05E.tmp is a valid Lubuntu CD 07-10 23:33 DEBUG Distro: does not contain C:\Users\Joseph\AppData\Local\Temp\pylA05E.tmp\casper\filesystem.squashfs 07-10 23:33 DEBUG Distro: checking whether D:\ is a valid Ubuntu CD 07-10 23:33 DEBUG Distro: does not contain D:\casper\filesystem.squashfs 07-10 23:33 DEBUG Distro: checking whether D:\ is a valid Ubuntu CD 07-10 23:33 DEBUG Distro: does not contain D:\casper\filesystem.squashfs 07-10 23:33 DEBUG Distro: checking whether D:\ is a valid Kubuntu CD 07-10 23:33 DEBUG Distro: does not contain D:\casper\filesystem.squashfs 07-10 23:33 DEBUG Distro: checking whether D:\ is a valid Kubuntu CD 07-10 23:33 DEBUG Distro: does not contain D:\casper\filesystem.squashfs 07-10 23:33 DEBUG Distro: checking whether D:\ is a valid Xubuntu CD 07-10 23:33 DEBUG Distro: does not contain D:\casper\filesystem.squashfs 07-10 23:33 DEBUG Distro: checking whether D:\ is a valid Xubuntu CD 07-10 23:33 DEBUG Distro: does not contain D:\casper\filesystem.squashfs 07-10 23:33 DEBUG Distro: checking whether D:\ is a valid Mythbuntu CD 07-10 23:33 DEBUG Distro: does not contain D:\casper\filesystem.squashfs 07-10 23:33 DEBUG Distro: checking whether D:\ is a valid Mythbuntu CD 07-10 23:33 DEBUG Distro: does not contain D:\casper\filesystem.squashfs 07-10 23:33 DEBUG Distro: checking whether D:\ is a valid Edubuntu CD 07-10 23:33 DEBUG Distro: does not contain D:\casper\filesystem.squashfs 07-10 23:33 DEBUG Distro: checking whether D:\ is a valid Edubuntu CD 07-10 23:33 DEBUG Distro: does not contain D:\casper\filesystem.squashfs 07-10 23:33 DEBUG Distro: checking whether D:\ is a valid Lubuntu CD 07-10 23:33 DEBUG Distro: does not contain D:\casper\filesystem.squashfs 07-10 23:33 DEBUG Distro: checking whether D:\ is a valid Lubuntu CD 07-10 23:33 DEBUG Distro: does not contain D:\casper\filesystem.squashfs 07-10 23:33 DEBUG Distro: checking whether E:\ is a valid Ubuntu CD 07-10 23:33 DEBUG Distro: does not contain E:\casper\filesystem.squashfs 07-10 23:33 DEBUG Distro: checking whether E:\ is a valid Ubuntu CD 07-10 23:33 DEBUG Distro: does not contain E:\casper\filesystem.squashfs 07-10 23:33 DEBUG Distro: checking whether E:\ is a valid Kubuntu CD 07-10 23:33 DEBUG Distro: does not contain E:\casper\filesystem.squashfs 07-10 23:33 DEBUG Distro: checking whether E:\ is a valid Kubuntu CD 07-10 23:33 DEBUG Distro: does not contain E:\casper\filesystem.squashfs 07-10 23:33 DEBUG Distro: checking whether E:\ is a valid Xubuntu CD 07-10 23:33 DEBUG Distro: does not contain E:\casper\filesystem.squashfs 07-10 23:33 DEBUG Distro: checking whether E:\ is a valid Xubuntu CD 07-10 23:33 DEBUG Distro: does not contain E:\casper\filesystem.squashfs 07-10 23:33 DEBUG Distro: checking whether E:\ is a valid Mythbuntu CD 07-10 23:33 DEBUG Distro: does not contain E:\casper\filesystem.squashfs 07-10 23:33 DEBUG Distro: checking whether E:\ is a valid Mythbuntu CD 07-10 23:33 DEBUG Distro: does not contain E:\casper\filesystem.squashfs 07-10 23:33 DEBUG Distro: checking whether E:\ is a valid Edubuntu CD 07-10 23:33 DEBUG Distro: does not contain E:\casper\filesystem.squashfs 07-10 23:33 DEBUG Distro: checking whether E:\ is a valid Edubuntu CD 07-10 23:33 DEBUG Distro: does not contain E:\casper\filesystem.squashfs 07-10 23:33 DEBUG Distro: checking whether E:\ is a valid Lubuntu CD 07-10 23:33 DEBUG Distro: does not contain E:\casper\filesystem.squashfs 07-10 23:33 DEBUG Distro: checking whether E:\ is a valid Lubuntu CD 07-10 23:33 DEBUG Distro: does not contain E:\casper\filesystem.squashfs 07-10 23:33 DEBUG Distro: checking whether U:\ is a valid Ubuntu CD 07-10 23:33 DEBUG Distro: does not contain U:\casper\filesystem.squashfs 07-10 23:33 DEBUG Distro: checking whether U:\ is a valid Ubuntu CD 07-10 23:33 DEBUG Distro: does not contain U:\casper\filesystem.squashfs 07-10 23:33 DEBUG Distro: checking whether U:\ is a valid Kubuntu CD 07-10 23:33 DEBUG Distro: does not contain U:\casper\filesystem.squashfs 07-10 23:33 DEBUG Distro: checking whether U:\ is a valid Kubuntu CD 07-10 23:33 DEBUG Distro: does not contain U:\casper\filesystem.squashfs 07-10 23:33 DEBUG Distro: checking whether U:\ is a valid Xubuntu CD 07-10 23:33 DEBUG Distro: does not contain U:\casper\filesystem.squashfs 07-10 23:33 DEBUG Distro: checking whether U:\ is a valid Xubuntu CD 07-10 23:33 DEBUG Distro: does not contain U:\casper\filesystem.squashfs 07-10 23:33 DEBUG Distro: checking whether U:\ is a valid Mythbuntu CD 07-10 23:33 DEBUG Distro: does not contain U:\casper\filesystem.squashfs 07-10 23:33 DEBUG Distro: checking whether U:\ is a valid Mythbuntu CD 07-10 23:33 DEBUG Distro: does not contain U:\casper\filesystem.squashfs 07-10 23:33 DEBUG Distro: checking whether U:\ is a valid Edubuntu CD 07-10 23:33 DEBUG Distro: does not contain U:\casper\filesystem.squashfs 07-10 23:33 DEBUG Distro: checking whether U:\ is a valid Edubuntu CD 07-10 23:33 DEBUG Distro: does not contain U:\casper\filesystem.squashfs 07-10 23:33 DEBUG Distro: checking whether U:\ is a valid Lubuntu CD 07-10 23:33 DEBUG Distro: does not contain U:\casper\filesystem.squashfs 07-10 23:33 DEBUG Distro: checking whether U:\ is a valid Lubuntu CD 07-10 23:33 DEBUG Distro: does not contain U:\casper\filesystem.squashfs 07-10 23:33 INFO root: Running the installer... 07-10 23:33 DEBUG WindowsFrontend: __init__... 07-10 23:33 DEBUG WindowsFrontend: on_init... 07-10 23:33 INFO WinuiPage: appname=wubi, localedir=C:\Users\Joseph\AppData\Local\Temp\pylA05E.tmp\translations, languages=['en_US', 'en'] 07-10 23:33 INFO WinuiPage: appname=wubi, localedir=C:\Users\Joseph\AppData\Local\Temp\pylA05E.tmp\translations, languages=['en_US', 'en'] 07-10 23:35 DEBUG WinuiInstallationPage: target_drive=U:, installation_size=30000MB, distro_name=Ubuntu, language=en_US, locale=en_US.UTF-8, username=joseph 07-10 23:35 INFO root: Received settings 07-10 23:35 DEBUG CommonBackend: Searching for local CD 07-10 23:35 DEBUG Distro: checking whether C:\Users\Joseph\AppData\Local\Temp\pylA05E.tmp is a valid Ubuntu CD 07-10 23:35 DEBUG Distro: does not contain C:\Users\Joseph\AppData\Local\Temp\pylA05E.tmp\casper\filesystem.squashfs 07-10 23:35 DEBUG Distro: checking whether D:\ is a valid Ubuntu CD 07-10 23:35 DEBUG Distro: does not contain D:\casper\filesystem.squashfs 07-10 23:35 DEBUG Distro: checking whether E:\ is a valid Ubuntu CD 07-10 23:35 DEBUG Distro: does not contain E:\casper\filesystem.squashfs 07-10 23:35 DEBUG Distro: checking whether U:\ is a valid Ubuntu CD 07-10 23:35 DEBUG Distro: does not contain U:\casper\filesystem.squashfs 07-10 23:35 DEBUG CommonBackend: Searching for local ISO 07-10 23:35 INFO WinuiPage: appname=wubi, localedir=C:\Users\Joseph\AppData\Local\Temp\pylA05E.tmp\translations, languages=['en_US', 'en'] 07-10 23:35 DEBUG TaskList: # Running tasklist... 07-10 23:35 DEBUG TaskList: ## Running select_target_dir... 07-10 23:35 INFO WindowsBackend: Installing into U:\ubuntu 07-10 23:35 DEBUG TaskList: ## Finished select_target_dir 07-10 23:35 DEBUG TaskList: ## Running create_dir_structure... 07-10 23:35 DEBUG CommonBackend: Creating dir U:\ubuntu 07-10 23:35 DEBUG CommonBackend: Creating dir U:\ubuntu\disks 07-10 23:35 DEBUG CommonBackend: Creating dir U:\ubuntu\install 07-10 23:35 DEBUG CommonBackend: Creating dir U:\ubuntu\install\boot 07-10 23:35 DEBUG CommonBackend: Creating dir U:\ubuntu\disks\boot 07-10 23:35 DEBUG CommonBackend: Creating dir U:\ubuntu\disks\boot\grub 07-10 23:35 DEBUG CommonBackend: Creating dir U:\ubuntu\install\boot\grub 07-10 23:35 DEBUG TaskList: ## Finished create_dir_structure 07-10 23:35 DEBUG TaskList: ## Running create_uninstaller... 07-10 23:35 DEBUG WindowsBackend: Copying uninstaller C:\Users\Joseph\Downloads\wubi.exe -> U:\ubuntu\uninstall-wubi.exe 07-10 23:35 DEBUG registry: Setting registry key -2147483646 Software\Microsoft\Windows\CurrentVersion\Uninstall\Wubi UninstallString U:\ubuntu\uninstall-wubi.exe 07-10 23:35 DEBUG registry: Setting registry key -2147483646 Software\Microsoft\Windows\CurrentVersion\Uninstall\Wubi InstallationDir U:\ubuntu 07-10 23:35 DEBUG registry: Setting registry key -2147483646 Software\Microsoft\Windows\CurrentVersion\Uninstall\Wubi DisplayName Ubuntu 07-10 23:35 DEBUG registry: Setting registry key -2147483646 Software\Microsoft\Windows\CurrentVersion\Uninstall\Wubi DisplayIcon U:\ubuntu\Ubuntu.ico 07-10 23:35 DEBUG registry: Setting registry key -2147483646 Software\Microsoft\Windows\CurrentVersion\Uninstall\Wubi DisplayVersion 12.04-rev266 07-10 23:35 DEBUG registry: Setting registry key -2147483646 Software\Microsoft\Windows\CurrentVersion\Uninstall\Wubi Publisher Ubuntu 07-10 23:35 DEBUG registry: Setting registry key -2147483646 Software\Microsoft\Windows\CurrentVersion\Uninstall\Wubi URLInfoAbout http://www.ubuntu.com 07-10 23:35 DEBUG registry: Setting registry key -2147483646 Software\Microsoft\Windows\CurrentVersion\Uninstall\Wubi HelpLink http://www.ubuntu.com/support 07-10 23:35 DEBUG TaskList: ## Finished create_uninstaller 07-10 23:35 DEBUG TaskList: ## Running create_preseed_diskimage... 07-10 23:35 DEBUG TaskList: ## Finished create_preseed_diskimage 07-10 23:35 DEBUG TaskList: ## Running get_diskimage... 07-10 23:35 DEBUG TaskList: New task download 07-10 23:35 DEBUG TaskList: ### Running download... 07-10 23:35 DEBUG downloader: downloading http://releases.ubuntu.com/12.04/ubuntu-12.04-wubi-amd64.tar.xz > U:\ubuntu\disks\ubuntu-12.04-wubi-amd64.tar.xz 07-10 23:35 DEBUG downloader: Download start filename=U:\ubuntu\disks\ubuntu-12.04-wubi-amd64.tar.xz, url=http://releases.ubuntu.com/12.04/ubuntu-12.04-wubi-amd64.tar.xz, basename=ubuntu-12.04-wubi-amd64.tar.xz, length=512730488, text=None 07-11 00:00 DEBUG TaskList: ### Finished download 07-11 00:00 DEBUG downloader: download finished (read 512730488 bytes) 07-11 00:00 DEBUG TaskList: ## Finished get_diskimage 07-11 00:00 DEBUG TaskList: ## Running extract_diskimage... 07-11 00:03 DEBUG TaskList: ## Finished extract_diskimage 07-11 00:03 DEBUG TaskList: ## Running choose_disk_sizes... 07-11 00:03 DEBUG WindowsBackend: total size=30000 root=29744 swap=256 home=0 usr=0 07-11 00:03 DEBUG TaskList: ## Finished choose_disk_sizes 07-11 00:03 DEBUG TaskList: ## Running expand_diskimage... 07-11 00:05 DEBUG TaskList: ## Finished expand_diskimage 07-11 00:05 DEBUG TaskList: ## Running create_swap_diskimage... 07-11 00:05 DEBUG TaskList: ## Finished create_swap_diskimage 07-11 00:05 DEBUG TaskList: ## Running modify_bootloader... 07-11 00:05 DEBUG TaskList: New task modify_bcd 07-11 00:05 DEBUG TaskList: ### Running modify_bcd... 07-11 00:05 DEBUG WindowsBackend: modify_bcd Drive(C: hd 78696.8203125 mb free ntfs) 07-11 00:05 ERROR TaskList: Error executing command >>command=C:\Windows\sysnative\bcdedit.exe /set {970e3d1b-e019-11df-a016-81045c79c1f9} device partition=U: >>retval=1 >>stderr=An error has occurred setting the element data. The request is not supported. >>stdout= Traceback (most recent call last): File "\lib\wubi\backends\common\tasklist.py", line 197, in __call__ File "\lib\wubi\backends\win32\backend.py", line 697, in modify_bcd File "\lib\wubi\backends\common\utils.py", line 66, in run_command Exception: Error executing command >>command=C:\Windows\sysnative\bcdedit.exe /set {970e3d1b-e019-11df-a016-81045c79c1f9} device partition=U: >>retval=1 >>stderr=An error has occurred setting the element data. The request is not supported. >>stdout= 07-11 00:05 DEBUG TaskList: # Cancelling tasklist 07-11 00:05 DEBUG TaskList: New task modify_bcd 07-11 00:05 ERROR root: Error executing command >>command=C:\Windows\sysnative\bcdedit.exe /set {970e3d1b-e019-11df-a016-81045c79c1f9} device partition=U: >>retval=1 >>stderr=An error has occurred setting the element data. The request is not supported. >>stdout= Traceback (most recent call last): File "\lib\wubi\application.py", line 58, in run File "\lib\wubi\application.py", line 132, in select_task File "\lib\wubi\application.py", line 158, in run_installer File "\lib\wubi\backends\common\tasklist.py", line 197, in __call__ File "\lib\wubi\backends\win32\backend.py", line 697, in modify_bcd File "\lib\wubi\backends\common\utils.py", line 66, in run_command Exception: Error executing command >>command=C:\Windows\sysnative\bcdedit.exe /set {970e3d1b-e019-11df-a016-81045c79c1f9} device partition=U: >>retval=1 >>stderr=An error has occurred setting the element data. The request is not supported. >>stdout= 07-11 00:05 DEBUG TaskList: New task modify_bcd 07-11 00:05 DEBUG TaskList: ## Finished modify_bootloader 07-11 00:05 DEBUG TaskList: # Finished tasklist What have I done wrong? What can I do? If I turn off my laptop, will I actually be able to turn it back on? If you want me to post the log from the first day it happened, i'd be glad to in the comments, in the main body it made it over 30000 characters.

    Read the article

  • Can't make AWUS036H work in Ubuntu 12.10

    - by sfrj
    I am using 64 bit Ubuntu 12.10. This is my kernel version: Linux 3.5.0-19-generic #30-Ubuntu SMP Tue Nov 13 17:48:01 UTC 2012 x86_64 x86_64 x86_64 GNU/Linux My wireless card is an AWUSU36H The first thing I do to install the driver is copy the driver from the CD to the Downloads folder. cd /media/me/AWUS036H/Drivers/RTL8187L/Unix (Linux)/Linux driver for kernel 2.6.X$ cp rtl8187_linux_26.1025.0328.2007.tar.gz ~/Downloads/ Then I extract the tar tar xvfz rtl8187_linux_26.1025.0328.2007.tar.gz I navigate into the extracted folder, and I try to follow the instructions in the Readme.txt cd rtl8187_linux_26.1025.0328.2007 This are the contents of the folder: drv.tar.gz makedrv stack.tar.gz wlan0rmv ieee80211 ReadMe.txt wlan0dhcp wlan0up ifcfg-wlan0 rtl8187 wlan0down wpa_supplicant-0.4.9 This is what the Readme.txt says: Release Date: 2006-02-09, ver 1.2^M RTL8187 Linux driver version 1.2^M ^M --This driver supports RealTek RTL8187 Wireless LAN driver for ^M Fedora Core 2/3/4/5, Debian 3.1, Mandrake 10.2/Mandriva 2006, ^M SUSE 9.3/10.1/10.2, Gentoo 3.1, etc.^M - Support Client mode for either infrastructure or adhoc mode^M - Support WEP and WPAPSK connection^M ^M < Component >^M The driver is composed of several parts:^M 1. Module source code^M stack.tar.gz^M drv.tar.gz^M ^M 2. Script ot build the modules^M makedrv^M ^M 3. Script to load/unload modules^M wlan0up^M wlan0down ^M ^M 4. Script and configuration for DHCP^M "ReadMe.txt" [readonly] 140 lines, 4590 characters So what I do know is extract both of the compressed files: sudo tar xvfz drv.tar.gz sudo tar xvfz stack.tar.gz This 2 commands will add some data to the folders ieee80211 and rtl8187 At this point I get lost, and I don't know what to do. If I go in each of this 2 folders and I run the sudo make command then I get errors like this one: sudo makemake -C /lib/modules/3.5.0-19-generic/build M=/home/me/Downloads/rtl8187_linux_26.1025.0328.2007/rtl8187 modules make[1]: Entering directory `/usr/src/linux-headers-3.5.0-19-generic' CC [M] /home/me/Downloads/rtl8187_linux_26.1025.0328.2007/rtl8187/r8187_core.o In file included from /home/me/Downloads/rtl8187_linux_26.1025.0328.2007/rtl8187/r8187_core.c:64:0: /home/me/Downloads/rtl8187_linux_26.1025.0328.2007/rtl8187/r8187.h:29:26: fatal error: linux/config.h: No such file or directory compilation terminated. make[2]: *** [/home/me/Downloads/rtl8187_linux_26.1025.0328.2007/rtl8187/r8187_core.o] Error 1 make[1]: *** [_module_/home/me/Downloads/rtl8187_linux_26.1025.0328.2007/rtl8187] Error 2 make[1]: Leaving directory `/usr/src/linux-headers-3.5.0-19-generic' make: *** [modules] Error 2 If I try to run any of the script ./makedrv that the instructions describe, then I also get an error: ~/Downloads/rtl8187_linux_26.1025.0328.2007$ sudo ./makedrv [sudo] password for me: ieee80211/ ieee80211/license ieee80211/ieee80211_crypt.c ieee80211/ieee80211_tx.c ieee80211/ieee80211_softmac.c ieee80211/ieee80211_softmac_wx.c ieee80211/ieee80211_module.c ieee80211/ieee80211_crypt_ccmp.c ieee80211/ieee80211_rx.c ieee80211/tags ieee80211/ieee80211_crypt_tkip.c ieee80211/Makefile ieee80211/readme ieee80211/.tmp_versions/ ieee80211/.tmp_versions/ieee80211-rtl.mod ieee80211/.tmp_versions/ieee80211_crypt_wep-rtl.mod ieee80211/.tmp_versions/ieee80211_crypt_tkip-rtl.mod ieee80211/.tmp_versions/ieee80211_crypt-rtl.mod ieee80211/.tmp_versions/ieee80211_crypt_ccmp-rtl.mod ieee80211/ieee80211_crypt_wep.c ieee80211/ieee80211.h ieee80211/ieee80211_wx.c ieee80211/ieee80211_crypt.h rtl8187/ rtl8187/license rtl8187/r8180_rtl8225z2.c rtl8187/r8180_rtl8225.h rtl8187/r8187_led.c rtl8187/r8180_93cx6.h rtl8187/r8180_wx.h rtl8187/r8180_hw.h rtl8187/copying rtl8187/r8187_led.h rtl8187/r8180_pm.h rtl8187/tags rtl8187/r8187.h rtl8187/Makefile rtl8187/r8180_rtl8225.c rtl8187/readme rtl8187/install rtl8187/.tmp_versions/ rtl8187/.tmp_versions/r8187.mod rtl8187/changes rtl8187/r8180_wx.c rtl8187/r8180_pm.c rtl8187/r8187_core.c rtl8187/r8180_93cx6.c rtl8187/authors rtl8187/ieee80211.h rtl8187/ieee80211_crypt.h rm -f *.mod.c *.mod *.o .*.cmd *.ko *~ rm -rf /home/me/Downloads/rtl8187_linux_26.1025.0328.2007/ieee80211/tmp make -C /lib/modules/3.5.0-19-generic/build M=/home/me/Downloads/rtl8187_linux_26.1025.0328.2007/ieee80211 modules make[1]: Entering directory `/usr/src/linux-headers-3.5.0-19-generic' CC [M] /home/me/Downloads/rtl8187_linux_26.1025.0328.2007/ieee80211/ieee80211_softmac.o In file included from /home/me/Downloads/rtl8187_linux_26.1025.0328.2007/ieee80211/ieee80211_softmac.c:17:0: /home/me/Downloads/rtl8187_linux_26.1025.0328.2007/ieee80211/ieee80211.h:1019:24: error: field ‘ps_task’ has incomplete type /home/me/Downloads/rtl8187_linux_26.1025.0328.2007/ieee80211/ieee80211_softmac.c: In function ‘ieee80211_softmac_scan_wq’: /home/me/Downloads/rtl8187_linux_26.1025.0328.2007/ieee80211/ieee80211_softmac.c:421:2: warning: passing argument 2 of ‘queue_delayed_work’ from incompatible pointer type [enabled by default] In file included from include/linux/srcu.h:32:0, from include/linux/notifier.h:15, from /usr/src/linux-headers-3.5.0-19-generic/arch/x86/include/asm/uprobes.h:26, from include/linux/uprobes.h:35, from include/linux/mm_types.h:15, from include/linux/kmemcheck.h:4, from include/linux/skbuff.h:18, from include/linux/if_ether.h:134, from /home/me/Downloads/rtl8187_linux_26.1025.0328.2007/ieee80211/ieee80211.h:26, from /home/me/Downloads/rtl8187_linux_26.1025.0328.2007/ieee80211/ieee80211_softmac.c:17: include/linux/workqueue.h:371:12: note: expected ‘struct delayed_work *’ but argument is of type ‘struct work_struct *’ /home/me/Downloads/rtl8187_linux_26.1025.0328.2007/ieee80211/ieee80211_softmac.c: In function ‘ieee80211_softmac_stop_scan’: /home/me/Downloads/rtl8187_linux_26.1025.0328.2007/ieee80211/ieee80211_softmac.c:495:3: warning: passing argument 1 of ‘cancel_delayed_work’ from incompatible pointer type [enabled by default] In file included from include/linux/srcu.h:32:0, from include/linux/notifier.h:15, from /usr/src/linux-headers-3.5.0-19-generic/arch/x86/include/asm/uprobes.h:26, from include/linux/uprobes.h:35, from include/linux/mm_types.h:15, from include/linux/kmemcheck.h:4, from include/linux/skbuff.h:18, from include/linux/if_ether.h:134, from /home/me/Downloads/rtl8187_linux_26.1025.0328.2007/ieee80211/ieee80211.h:26, from /home/me/Downloads/rtl8187_linux_26.1025.0328.2007/ieee80211/ieee80211_softmac.c:17: include/linux/workqueue.h:410:20: note: expected ‘struct delayed_work *’ but argument is of type ‘struct work_struct *’ /home/me/Downloads/rtl8187_linux_26.1025.0328.2007/ieee80211/ieee80211_softmac.c: In function ‘ieee80211_associate_abort’: /home/me/Downloads/rtl8187_linux_26.1025.0328.2007/ieee80211/ieee80211_softmac.c:915:2: warning: passing argument 2 of ‘queue_delayed_work’ from incompatible pointer type [enabled by default] In file included from include/linux/srcu.h:32:0, from include/linux/notifier.h:15, from /usr/src/linux-headers-3.5.0-19-generic/arch/x86/include/asm/uprobes.h:26, from include/linux/uprobes.h:35, from include/linux/mm_types.h:15, from include/linux/kmemcheck.h:4, from include/linux/skbuff.h:18, from include/linux/if_ether.h:134, from /home/me/Downloads/rtl8187_linux_26.1025.0328.2007/ieee80211/ieee80211.h:26, from /home/me/Downloads/rtl8187_linux_26.1025.0328.2007/ieee80211/ieee80211_softmac.c:17: include/linux/workqueue.h:371:12: note: expected ‘struct delayed_work *’ but argument is of type ‘struct work_struct *’ /home/me/Downloads/rtl8187_linux_26.1025.0328.2007/ieee80211/ieee80211_softmac.c: In function ‘ieee80211_rx_frame_softmac’: /home/me/Downloads/rtl8187_linux_26.1025.0328.2007/ieee80211/ieee80211_softmac.c:1527:3: error: implicit declaration of function ‘tasklet_schedule’ [-Werror=implicit-function-declaration] /home/me/Downloads/rtl8187_linux_26.1025.0328.2007/ieee80211/ieee80211_softmac.c: In function ‘ieee80211_stop_protocol_rtl’: /home/me/Downloads/rtl8187_linux_26.1025.0328.2007/ieee80211/ieee80211_softmac.c:2120:2: warning: passing argument 1 of ‘cancel_delayed_work’ from incompatible pointer type [enabled by default] In file included from include/linux/srcu.h:32:0, from include/linux/notifier.h:15, from /usr/src/linux-headers-3.5.0-19-generic/arch/x86/include/asm/uprobes.h:26, from include/linux/uprobes.h:35, from include/linux/mm_types.h:15, from include/linux/kmemcheck.h:4, from include/linux/skbuff.h:18, from include/linux/if_ether.h:134, from /home/me/Downloads/rtl8187_linux_26.1025.0328.2007/ieee80211/ieee80211.h:26, from /home/me/Downloads/rtl8187_linux_26.1025.0328.2007/ieee80211/ieee80211_softmac.c:17: include/linux/workqueue.h:410:20: note: expected ‘struct delayed_work *’ but argument is of type ‘struct work_struct *’ /home/me/Downloads/rtl8187_linux_26.1025.0328.2007/ieee80211/ieee80211_softmac.c: In function ‘ieee80211_softmac_init’: /home/me/Downloads/rtl8187_linux_26.1025.0328.2007/ieee80211/ieee80211_softmac.c:2229:78: error: macro "INIT_WORK" passed 3 arguments, but takes just 2 /home/me/Downloads/rtl8187_linux_26.1025.0328.2007/ieee80211/ieee80211_softmac.c:2229:2: error: ‘INIT_WORK’ undeclared (first use in this function) /home/me/Downloads/rtl8187_linux_26.1025.0328.2007/ieee80211/ieee80211_softmac.c:2229:2: note: each undeclared identifier is reported only once for each function it appears in /home/me/Downloads/rtl8187_linux_26.1025.0328.2007/ieee80211/ieee80211_softmac.c:2230:88: error: macro "INIT_WORK" passed 3 arguments, but takes just 2 /home/me/Downloads/rtl8187_linux_26.1025.0328.2007/ieee80211/ieee80211_softmac.c:2231:94: error: macro "INIT_WORK" passed 3 arguments, but takes just 2 /home/me/Downloads/rtl8187_linux_26.1025.0328.2007/ieee80211/ieee80211_softmac.c:2232:96: error: macro "INIT_WORK" passed 3 arguments, but takes just 2 /home/me/Downloads/rtl8187_linux_26.1025.0328.2007/ieee80211/ieee80211_softmac.c:2233:82: error: macro "INIT_WORK" passed 3 arguments, but takes just 2 /home/me/Downloads/rtl8187_linux_26.1025.0328.2007/ieee80211/ieee80211_softmac.c:2234:82: error: macro "INIT_WORK" passed 3 arguments, but takes just 2 /home/me/Downloads/rtl8187_linux_26.1025.0328.2007/ieee80211/ieee80211_softmac.c:2244:2: error: implicit declaration of function ‘tasklet_init’ [-Werror=implicit-function-declaration] /home/me/Downloads/rtl8187_linux_26.1025.0328.2007/ieee80211/ieee80211_softmac.c: In function ‘ieee80211_softmac_free’: /home/me/Downloads/rtl8187_linux_26.1025.0328.2007/ieee80211/ieee80211_softmac.c:2255:2: warning: passing argument 1 of ‘cancel_delayed_work’ from incompatible pointer type [enabled by default] In file included from include/linux/srcu.h:32:0, from include/linux/notifier.h:15, from /usr/src/linux-headers-3.5.0-19-generic/arch/x86/include/asm/uprobes.h:26, from include/linux/uprobes.h:35, from include/linux/mm_types.h:15, from include/linux/kmemcheck.h:4, from include/linux/skbuff.h:18, from include/linux/if_ether.h:134, from /home/me/Downloads/rtl8187_linux_26.1025.0328.2007/ieee80211/ieee80211.h:26, from /home/me/Downloads/rtl8187_linux_26.1025.0328.2007/ieee80211/ieee80211_softmac.c:17: include/linux/workqueue.h:410:20: note: expected ‘struct delayed_work *’ but argument is of type ‘struct work_struct *’ /home/me/Downloads/rtl8187_linux_26.1025.0328.2007/ieee80211/ieee80211_softmac.c: In function ‘ieee80211_wpa_set_encryption’: /home/me/Downloads/rtl8187_linux_26.1025.0328.2007/ieee80211/ieee80211_softmac.c:2489:3: error: implicit declaration of function ‘request_module’ [-Werror=implicit-function-declaration] /home/me/Downloads/rtl8187_linux_26.1025.0328.2007/ieee80211/ieee80211_softmac.c:2518:3: error: implicit declaration of function ‘try_module_get’ [-Werror=implicit-function-declaration] /home/me/Downloads/rtl8187_linux_26.1025.0328.2007/ieee80211/ieee80211_softmac.c: At top level: /home/me/Downloads/rtl8187_linux_26.1025.0328.2007/ieee80211/ieee80211_softmac.c:2663:1: warning: data definition has no type or storage class [enabled by default] /home/me/Downloads/rtl8187_linux_26.1025.0328.2007/ieee80211/ieee80211_softmac.c:2663:1: warning: type defaults to ‘int’ in declaration of ‘EXPORT_SYMBOL’ [-Wimplicit-int] /home/me/Downloads/rtl8187_linux_26.1025.0328.2007/ieee80211/ieee80211_softmac.c:2663:1: warning: parameter names (without types) in function declaration [enabled by default] /home/me/Downloads/rtl8187_linux_26.1025.0328.2007/ieee80211/ieee80211_softmac.c:2664:1: warning: data definition has no type or storage class [enabled by default] /home/me/Downloads/rtl8187_linux_26.1025.0328.2007/ieee80211/ieee80211_softmac.c:2664:1: warning: type defaults to ‘int’ in declaration of ‘EXPORT_SYMBOL’ [-Wimplicit-int] /home/me/Downloads/rtl8187_linux_26.1025.0328.2007/ieee80211/ieee80211_softmac.c:2664:1: warning: parameter names (without types) in function declaration [enabled by default] /home/me/Downloads/rtl8187_linux_26.1025.0328.2007/ieee80211/ieee80211_softmac.c:2665:1: warning: data definition has no type or storage class [enabled by default] /home/me/Downloads/rtl8187_linux_26.1025.0328.2007/ieee80211/ieee80211_softmac.c:2665:1: warning: type defaults to ‘int’ in declaration of ‘EXPORT_SYMBOL’ [-Wimplicit-int] /home/me/Downloads/rtl8187_linux_26.1025.0328.2007/ieee80211/ieee80211_softmac.c:2665:1: warning: parameter names (without types) in function declaration [enabled by default] /home/me/Downloads/rtl8187_linux_26.1025.0328.2007/ieee80211/ieee80211_softmac.c:2666:1: warning: data definition has no type or storage class [enabled by default] /home/me/Downloads/rtl8187_linux_26.1025.0328.2007/ieee80211/ieee80211_softmac.c:2666:1: warning: type defaults to ‘int’ in declaration of ‘EXPORT_SYMBOL’ [-Wimplicit-int] /home/me/Downloads/rtl8187_linux_26.1025.0328.2007/ieee80211/ieee80211_softmac.c:2666:1: warning: parameter names (without types) in function declaration [enabled by default] /home/me/Downloads/rtl8187_linux_26.1025.0328.2007/ieee80211/ieee80211_softmac.c:2667:1: warning: data definition has no type or storage class [enabled by default] /home/me/Downloads/rtl8187_linux_26.1025.0328.2007/ieee80211/ieee80211_softmac.c:2667:1: warning: type defaults to ‘int’ in declaration of ‘EXPORT_SYMBOL’ [-Wimplicit-int] /home/me/Downloads/rtl8187_linux_26.1025.0328.2007/ieee80211/ieee80211_softmac.c:2667:1: warning: parameter names (without types) in function declaration [enabled by default] /home/me/Downloads/rtl8187_linux_26.1025.0328.2007/ieee80211/ieee80211_softmac.c:2668:1: warning: data definition has no type or storage class [enabled by default] /home/me/Downloads/rtl8187_linux_26.1025.0328.2007/ieee80211/ieee80211_softmac.c:2668:1: warning: type defaults to ‘int’ in declaration of ‘EXPORT_SYMBOL’ [-Wimplicit-int] /home/me/Downloads/rtl8187_linux_26.1025.0328.2007/ieee80211/ieee80211_softmac.c:2668:1: warning: parameter names (without types) in function declaration [enabled by default] /home/me/Downloads/rtl8187_linux_26.1025.0328.2007/ieee80211/ieee80211_softmac.c:2669:1: warning: data definition has no type or storage class [enabled by default] /home/me/Downloads/rtl8187_linux_26.1025.0328.2007/ieee80211/ieee80211_softmac.c:2669:1: warning: type defaults to ‘int’ in declaration of ‘EXPORT_SYMBOL’ [-Wimplicit-int] /home/me/Downloads/rtl8187_linux_26.1025.0328.2007/ieee80211/ieee80211_softmac.c:2669:1: warning: parameter names (without types) in function declaration [enabled by default] /home/me/Downloads/rtl8187_linux_26.1025.0328.2007/ieee80211/ieee80211_softmac.c:2670:1: warning: data definition has no type or storage class [enabled by default] /home/me/Downloads/rtl8187_linux_26.1025.0328.2007/ieee80211/ieee80211_softmac.c:2670:1: warning: type defaults to ‘int’ in declaration of ‘EXPORT_SYMBOL’ [-Wimplicit-int] /home/me/Downloads/rtl8187_linux_26.1025.0328.2007/ieee80211/ieee80211_softmac.c:2670:1: warning: parameter names (without types) in function declaration [enabled by default] /home/me/Downloads/rtl8187_linux_26.1025.0328.2007/ieee80211/ieee80211_softmac.c:2671:1: warning: data definition has no type or storage class [enabled by default] /home/me/Downloads/rtl8187_linux_26.1025.0328.2007/ieee80211/ieee80211_softmac.c:2671:1: warning: type defaults to ‘int’ in declaration of ‘EXPORT_SYMBOL’ [-Wimplicit-int] /home/me/Downloads/rtl8187_linux_26.1025.0328.2007/ieee80211/ieee80211_softmac.c:2671:1: warning: parameter names (without types) in function declaration [enabled by default] /home/me/Downloads/rtl8187_linux_26.1025.0328.2007/ieee80211/ieee80211_softmac.c:2672:1: warning: data definition has no type or storage class [enabled by default] /home/me/Downloads/rtl8187_linux_26.1025.0328.2007/ieee80211/ieee80211_softmac.c:2672:1: warning: type defaults to ‘int’ in declaration of ‘EXPORT_SYMBOL’ [-Wimplicit-int] /home/me/Downloads/rtl8187_linux_26.1025.0328.2007/ieee80211/ieee80211_softmac.c:2672:1: warning: parameter names (without types) in function declaration [enabled by default] /home/me/Downloads/rtl8187_linux_26.1025.0328.2007/ieee80211/ieee80211_softmac.c:2673:1: warning: data definition has no type or storage class [enabled by default] /home/me/Downloads/rtl8187_linux_26.1025.0328.2007/ieee80211/ieee80211_softmac.c:2673:1: warning: type defaults to ‘int’ in declaration of ‘EXPORT_SYMBOL’ [-Wimplicit-int] /home/me/Downloads/rtl8187_linux_26.1025.0328.2007/ieee80211/ieee80211_softmac.c:2673:1: warning: parameter names (without types) in function declaration [enabled by default] /home/me/Downloads/rtl8187_linux_26.1025.0328.2007/ieee80211/ieee80211_softmac.c:2674:1: warning: data definition has no type or storage class [enabled by default] /home/me/Downloads/rtl8187_linux_26.1025.0328.2007/ieee80211/ieee80211_softmac.c:2674:1: warning: type defaults to ‘int’ in declaration of ‘EXPORT_SYMBOL’ [-Wimplicit-int] /home/me/Downloads/rtl8187_linux_26.1025.0328.2007/ieee80211/ieee80211_softmac.c:2674:1: warning: parameter names (without types) in function declaration [enabled by default] In file included from /home/me/Downloads/rtl8187_linux_26.1025.0328.2007/ieee80211/ieee80211_softmac.c:17:0: /home/me/Downloads/rtl8187_linux_26.1025.0328.2007/ieee80211/ieee80211.h:1212:37: warning: ‘netdev_priv’ is static but used in inline function ‘ieee80211_priv’ which is not static [enabled by default] cc1: some warnings being treated as errors make[2]: *** [/home/me/Downloads/rtl8187_linux_26.1025.0328.2007/ieee80211/ieee80211_softmac.o] Error 1 make[1]: *** [_module_/home/me/Downloads/rtl8187_linux_26.1025.0328.2007/ieee80211] Error 2 make[1]: Leaving directory `/usr/src/linux-headers-3.5.0-19-generic' make: *** [modules] Error 2 rm -f *.mod.c *.mod *.o .*.cmd *.ko *~ rm -rf /home/me/Downloads/rtl8187_linux_26.1025.0328.2007/rtl8187/tmp make -C /lib/modules/3.5.0-19-generic/build M=/home/me/Downloads/rtl8187_linux_26.1025.0328.2007/rtl8187 modules make[1]: Entering directory `/usr/src/linux-headers-3.5.0-19-generic' CC [M] /home/me/Downloads/rtl8187_linux_26.1025.0328.2007/rtl8187/r8187_core.o In file included from /home/me/Downloads/rtl8187_linux_26.1025.0328.2007/rtl8187/r8187_core.c:64:0: /home/me/Downloads/rtl8187_linux_26.1025.0328.2007/rtl8187/r8187.h:29:26: fatal error: linux/config.h: No such file or directory compilation terminated. make[2]: *** [/home/me/Downloads/rtl8187_linux_26.1025.0328.2007/rtl8187/r8187_core.o] Error 1 make[1]: *** [_module_/home/me/Downloads/rtl8187_linux_26.1025.0328.2007/rtl8187] Error 2 make[1]: Leaving directory `/usr/src/linux-headers-3.5.0-19-generic' make: *** [modules] Error 2 Can somebody give me a hand finding out what I need to do to make my wifi card work? Update This is the output of the lsusb command lsusb Bus 003 Device 002: ID 147e:1000 Upek Biometric Touchchip/Touchstrip Fingerprint Sensor Bus 001 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 002 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 003 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 004 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub

    Read the article

  • Sorting Algorithms

    - by MarkPearl
    General Every time I go back to university I find myself wading through sorting algorithms and their implementation in C++. Up to now I haven’t really appreciated their true value. However as I discovered this last week with Dictionaries in C# – having a knowledge of some basic programming principles can greatly improve the performance of a system and make one think twice about how to tackle a problem. I’m going to cover briefly in this post the following: Selection Sort Insertion Sort Shellsort Quicksort Mergesort Heapsort (not complete) Selection Sort Array based selection sort is a simple approach to sorting an unsorted array. Simply put, it repeats two basic steps to achieve a sorted collection. It starts with a collection of data and repeatedly parses it, each time sorting out one element and reducing the size of the next iteration of parsed data by one. So the first iteration would go something like this… Go through the entire array of data and find the lowest value Place the value at the front of the array The second iteration would go something like this… Go through the array from position two (position one has already been sorted with the smallest value) and find the next lowest value in the array. Place the value at the second position in the array This process would be completed until the entire array had been sorted. A positive about selection sort is that it does not make many item movements. In fact, in a worst case scenario every items is only moved once. Selection sort is however a comparison intensive sort. If you had 10 items in a collection, just to parse the collection you would have 10+9+8+7+6+5+4+3+2=54 comparisons to sort regardless of how sorted the collection was to start with. If you think about it, if you applied selection sort to a collection already sorted, you would still perform relatively the same number of iterations as if it was not sorted at all. Many of the following algorithms try and reduce the number of comparisons if the list is already sorted – leaving one with a best case and worst case scenario for comparisons. Likewise different approaches have different levels of item movement. Depending on what is more expensive, one may give priority to one approach compared to another based on what is more expensive, a comparison or a item move. Insertion Sort Insertion sort tries to reduce the number of key comparisons it performs compared to selection sort by not “doing anything” if things are sorted. Assume you had an collection of numbers in the following order… 10 18 25 30 23 17 45 35 There are 8 elements in the list. If we were to start at the front of the list – 10 18 25 & 30 are already sorted. Element 5 (23) however is smaller than element 4 (30) and so needs to be repositioned. We do this by copying the value at element 5 to a temporary holder, and then begin shifting the elements before it up one. So… Element 5 would be copied to a temporary holder 10 18 25 30 23 17 45 35 – T 23 Element 4 would shift to Element 5 10 18 25 30 30 17 45 35 – T 23 Element 3 would shift to Element 4 10 18 25 25 30 17 45 35 – T 23 Element 2 (18) is smaller than the temporary holder so we put the temporary holder value into Element 3. 10 18 23 25 30 17 45 35 – T 23   We now have a sorted list up to element 6. And so we would repeat the same process by moving element 6 to a temporary value and then shifting everything up by one from element 2 to element 5. As you can see, one major setback for this technique is the shifting values up one – this is because up to now we have been considering the collection to be an array. If however the collection was a linked list, we would not need to shift values up, but merely remove the link from the unsorted value and “reinsert” it in a sorted position. Which would reduce the number of transactions performed on the collection. So.. Insertion sort seems to perform better than selection sort – however an implementation is slightly more complicated. This is typical with most sorting algorithms – generally, greater performance leads to greater complexity. Also, insertion sort performs better if a collection of data is already sorted. If for instance you were handed a sorted collection of size n, then only n number of comparisons would need to be performed to verify that it is sorted. It’s important to note that insertion sort (array based) performs a number item moves – every time an item is “out of place” several items before it get shifted up. Shellsort – Diminishing Increment Sort So up to now we have covered Selection Sort & Insertion Sort. Selection Sort makes many comparisons and insertion sort (with an array) has the potential of making many item movements. Shellsort is an approach that takes the normal insertion sort and tries to reduce the number of item movements. In Shellsort, elements in a collection are viewed as sub-collections of a particular size. Each sub-collection is sorted so that the elements that are far apart move closer to their final position. Suppose we had a collection of 15 elements… 10 20 15 45 36 48 7 60 18 50 2 19 43 30 55 First we may view the collection as 7 sub-collections and sort each sublist, lets say at intervals of 7 10 60 55 – 20 18 – 15 50 – 45 2 – 36 19 – 48 43 – 7 30 10 55 60 – 18 20 – 15 50 – 2 45 – 19 36 – 43 48 – 7 30 (Sorted) We then sort each sublist at a smaller inter – lets say 4 10 55 60 18 – 20 15 50 2 – 45 19 36 43 – 48 7 30 10 18 55 60 – 2 15 20 50 – 19 36 43 45 – 7 30 48 (Sorted) We then sort elements at a distance of 1 (i.e. we apply a normal insertion sort) 10 18 55 60 2 15 20 50 19 36 43 45 7 30 48 2 7 10 15 18 19 20 30 36 43 45 48 50 55 (Sorted) The important thing with shellsort is deciding on the increment sequence of each sub-collection. From what I can tell, there isn’t any definitive method and depending on the order of your elements, different increment sequences may perform better than others. There are however certain increment sequences that you may want to avoid. An even based increment sequence (e.g. 2 4 8 16 32 …) should typically be avoided because it does not allow for even elements to be compared with odd elements until the final sort phase – which in a way would negate many of the benefits of using sub-collections. The performance on the number of comparisons and item movements of Shellsort is hard to determine, however it is considered to be considerably better than the normal insertion sort. Quicksort Quicksort uses a divide and conquer approach to sort a collection of items. The collection is divided into two sub-collections – and the two sub-collections are sorted and combined into one list in such a way that the combined list is sorted. The algorithm is in general pseudo code below… Divide the collection into two sub-collections Quicksort the lower sub-collection Quicksort the upper sub-collection Combine the lower & upper sub-collection together As hinted at above, quicksort uses recursion in its implementation. The real trick with quicksort is to get the lower and upper sub-collections to be of equal size. The size of a sub-collection is determined by what value the pivot is. Once a pivot is determined, one would partition to sub-collections and then repeat the process on each sub collection until you reach the base case. With quicksort, the work is done when dividing the sub-collections into lower & upper collections. The actual combining of the lower & upper sub-collections at the end is relatively simple since every element in the lower sub-collection is smaller than the smallest element in the upper sub-collection. Mergesort With quicksort, the average-case complexity was O(nlog2n) however the worst case complexity was still O(N*N). Mergesort improves on quicksort by always having a complexity of O(nlog2n) regardless of the best or worst case. So how does it do this? Mergesort makes use of the divide and conquer approach to partition a collection into two sub-collections. It then sorts each sub-collection and combines the sorted sub-collections into one sorted collection. The general algorithm for mergesort is as follows… Divide the collection into two sub-collections Mergesort the first sub-collection Mergesort the second sub-collection Merge the first sub-collection and the second sub-collection As you can see.. it still pretty much looks like quicksort – so lets see where it differs… Firstly, mergesort differs from quicksort in how it partitions the sub-collections. Instead of having a pivot – merge sort partitions each sub-collection based on size so that the first and second sub-collection of relatively the same size. This dividing keeps getting repeated until the sub-collections are the size of a single element. If a sub-collection is one element in size – it is now sorted! So the trick is how do we put all these sub-collections together so that they maintain their sorted order. Sorted sub-collections are merged into a sorted collection by comparing the elements of the sub-collection and then adjusting the sorted collection. Lets have a look at a few examples… Assume 2 sub-collections with 1 element each 10 & 20 Compare the first element of the first sub-collection with the first element of the second sub-collection. Take the smallest of the two and place it as the first element in the sorted collection. In this scenario 10 is smaller than 20 so 10 is taken from sub-collection 1 leaving that sub-collection empty, which means by default the next smallest element is in sub-collection 2 (20). So the sorted collection would be 10 20 Lets assume 2 sub-collections with 2 elements each 10 20 & 15 19 So… again we would Compare 10 with 15 – 10 is the winner so we add it to our sorted collection (10) leaving us with 20 & 15 19 Compare 20 with 15 – 15 is the winner so we add it to our sorted collection (10 15) leaving us with 20 & 19 Compare 20 with 19 – 19 is the winner so we add it to our sorted collection (10 15 19) leaving us with 20 & _ 20 is by default the winner so our sorted collection is 10 15 19 20. Make sense? Heapsort (still needs to be completed) So by now I am tired of sorting algorithms and trying to remember why they were so important. I think every year I go through this stuff I wonder to myself why are we made to learn about selection sort and insertion sort if they are so bad – why didn’t we just skip to Mergesort & Quicksort. I guess the only explanation I have for this is that sometimes you learn things so that you can implement them in future – and other times you learn things so that you know it isn’t the best way of implementing things and that you don’t need to implement it in future. Anyhow… luckily this is going to be the last one of my sorts for today. The first step in heapsort is to convert a collection of data into a heap. After the data is converted into a heap, sorting begins… So what is the definition of a heap? If we have to convert a collection of data into a heap, how do we know when it is a heap and when it is not? The definition of a heap is as follows: A heap is a list in which each element contains a key, such that the key in the element at position k in the list is at least as large as the key in the element at position 2k +1 (if it exists) and 2k + 2 (if it exists). Does that make sense? At first glance I’m thinking what the heck??? But then after re-reading my notes I see that we are doing something different – up to now we have really looked at data as an array or sequential collection of data that we need to sort – a heap represents data in a slightly different way – although the data is stored in a sequential collection, for a sequential collection of data to be in a valid heap – it is “semi sorted”. Let me try and explain a bit further with an example… Example 1 of Potential Heap Data Assume we had a collection of numbers as follows 1[1] 2[2] 3[3] 4[4] 5[5] 6[6] For this to be a valid heap element with value of 1 at position [1] needs to be greater or equal to the element at position [3] (2k +1) and position [4] (2k +2). So in the above example, the collection of numbers is not in a valid heap. Example 2 of Potential Heap Data Lets look at another collection of numbers as follows 6[1] 5[2] 4[3] 3[4] 2[5] 1[6] Is this a valid heap? Well… element with the value 6 at position 1 must be greater or equal to the element at position [3] and position [4]. Is 6 > 4 and 6 > 3? Yes it is. Lets look at element 5 as position 2. It must be greater than the values at [4] & [5]. Is 5 > 3 and 5 > 2? Yes it is. If you continued to examine this second collection of data you would find that it is in a valid heap based on the definition of a heap.

    Read the article

  • CodePlex Daily Summary for Thursday, October 24, 2013

    CodePlex Daily Summary for Thursday, October 24, 2013Popular ReleasesX-tee.NET: X-tee.NET 1.0.4: Few code generation bug fixes.VsTortoise - a TortoiseSVN add-in for Microsoft Visual Studio: VsTortoise Build 32 Beta: Note: This release does not work with custom VsTortoise toolbars. These get removed every time when you shutdown Visual Studio. (#7940) This release has been tested with Visual Studio 2008, 2010, 2012 and 2013, using TortoiseSVN 1.6, 1.7 and 1.8. It should also still work with Visual Studio 2005, but I couldn't find anyone to test it in VS2005. Build 32 (beta) changelogNew: Added Visual Studio 2013 support New: Added Visual Studio 2012 support New: Added SVN 1.8 support New: Added 'Ch...ABCat: ABCat v.2.0.1a: ?????????? ???????? ? ?????????? ?????? ???? ??? Win7. ????????? ?????? ????????? ?? ???????. ????? ?????, ???? ????? ???????? ????????? ?????????? ????????? "?? ??????? ????? ???????????? ?????????? ??????...", ?? ?????????? ??????? ? ?????????? ?????? Microsoft SQL Ce ?? ????????? ??????: http://www.microsoft.com/en-us/download/details.aspx?id=17876. ???????? ?????? x64 ??? x86 ? ??????????? ?? ?????? ???????????? ???????. ??? ??????? ????????? ?? ?????????? ?????? Entity Framework, ? ???? ...NB_Store - Free DotNetNuke Ecommerce Catalog Module: NB_Store v2.3.8 Rel3: vv2.3.8 Rel3 updates the version number in the ManagerMenuDefault.xml. Simply update the version setting in the Back Office to 02.03.08 if you have already installed Rel2. v2.3.8 Is now DNN6 and DNN7 compatible NOTE: NB_Store v2.3.8 is NOT compatible with DNN5. SOURCE CODE : https://github.com/leedavi/NB_Store (Source code has been moved to GitHub, due to issues with codeplex SVN and the inability to move easily to GIT on codeplex)patterns & practices: Data Access Guidance: Data Access Guidance 2013: This is the 2013 release of Data Access Guidance. The documentation for this RI is also available on MSDN: Data Access for Highly-Scalable Solutions: Using SQL, NoSQL, and Polyglot Persistence: http://msdn.microsoft.com/en-us/library/dn271399.aspxMedia Companion: Media Companion MC3.584b: IMDB changes fixed. Fixed* mc_com.exe - Fixed to using new profile entries. * Movie - fixed rename movie and folder if use foldername selected. * Movie - Alt Edit Movie, trailer url check if changed and confirm valid. * Movie - Fixed IMDB poster scraping * Movie - Fixed outline and Plot scraping, including removal of Hyperlink's. * Movie Poster refactoring, attempts to catch gdi+ errors Revision HistoryTerrariViewer: TerrariViewer v7.2 [Terraria Inventory Editor]: Added "Check for Update" button Hopefully fixed Windows XP issue You can now backspace in Item stack fieldsDirectXTex texture processing library: October 2013: October 21, 2013 Updated for Visual Studio 2013 and Windows 8.1 SDK RTM PremultiplyAlpha updated with new 'flags' parameter and to use sRGB correct blending Fixed colorspace conversion issue with DirectCompute compressor when compressing for BC7 SRGBSimple Injector: Simple Injector v2.3.6: This patch releases fixes one bug concerning resolving open generic types that contain nested generic type arguments. Nested generic types were handled incorrectly in certain cases. This affects RegisterOpenGeneric and RegisterDecorator. (work item 20332)Virtual Wifi Hotspot for Windows 7 & 8: Virtual Router Plus 2.6.0: Virtual Router Plus 2.6.0Fast YouTube Downloader: Fast YouTube Downloader 2.3.0: Fast YouTube DownloaderMagick.NET: Magick.NET 6.8.7.101: Magick.NET linked with ImageMagick 6.8.7.1. Breaking changes: - Renamed Matrix classes: MatrixColor = ColorMatrix and MatrixConvolve = ConvolveMatrix. - Renamed Depth method with Channels parameter to BitDepth and changed the other method into a property.VidCoder: 1.5.9 Beta: Added Rip DVD and Rip Blu-ray AutoPlay actions for Windows: now you can have VidCoder start up and scan a disc when you insert it. Go to Start -> AutoPlay to set it up. Added error message for Windows XP users rather than letting it crash. Removed "quality" preset from list for QSV as it currently doesn't offer much improvement. Changed installer to ignore version number when copying files over. Should reduce the chances of a bug from me forgetting to increment a version number. Fixed ...MSBuild Extension Pack: October 2013: Release Blog Post The MSBuild Extension Pack October 2013 release provides a collection of over 480 MSBuild tasks. A high level summary of what the tasks currently cover includes the following: System Items: Active Directory, Certificates, COM+, Console, Date and Time, Drives, Environment Variables, Event Logs, Files and Folders, FTP, GAC, Network, Performance Counters, Registry, Services, Sound Code: Assemblies, AsyncExec, CAB Files, Code Signing, DynamicExecute, File Detokenisation, GUI...VG-Ripper & PG-Ripper: VG-Ripper 2.9.49: changes NEW: Added Support for "ImageTeam.org links NEW: Added Support for "ImgNext.com" links NEW: Added Support for "HostUrImage.com" links NEW: Added Support for "3XVintage.com" linksmyCollections: Version 2.8.7.0: New in this version : Added Public Rating Added Collection Number Added Order by Collection Number Improved XBMC integrations Play on music item will now launch default player. Settings are now saved in database. Tooltip now display sort information. Fix Issue with Stars on card view. Fix Bug with PDF Export. Fix Bug with technical information's. Fix HotMovies Provider. Improved Performance on Save. Bug FixingMoreTerra (Terraria World Viewer): MoreTerra 1.11.3.1: Release 1.11.3.1 ================ = New Features = ================ Added markers for Copper Cache, Silver Cache and the Enchanted Sword. ============= = Bug Fixes = ============= Use Official Colors now no longer tries to change the Draw Wires option instead. World reading was breaking for people with a stock 1.2 Terraria version. Changed world name reading so it does not crash the program if you load MoreTerra while Terraria is saving the world. =================== = Feature Removal = =...patterns & practices - Windows Azure Guidance: Cloud Design Patterns: 1st drop of Cloud Design Patterns project. It contains 14 patterns with 6 related guidance.Player Framework by Microsoft: Player Framework for Windows and WP (v1.3): Includes all changes in v1.3 beta 1 and v1.3 beta 2 Support for Windows 8.1 RTM and VS2013 RTM Xaml: New property: AutoLoadPluginTypes to help control which stock plugins are loaded by default (requires AutoLoadPlugins = true). Support for SystemMediaTransportControls on Windows 8.1 JS: Support for visual markers in the timeline. JS: Support for markers collection and markerreached event. JS: New ChaptersPlugin to automatically populate timeline with chapter tracks. JS: Audio an...Json.NET: Json.NET 5.0 Release 8: Fix - Fixed not writing string quotes when QuoteName is falseNew ProjectsActive shape models for .net: Library to find Facial critical points (contour, nose, eyes, mouth) based on active shape models(wrapper for code.google.com/p/asmlibrary). Not support 64bit.Benson's Project: The Task1 project in ASP.NET calculates the sum of two numbers entered in two textboxes and give the output by label when the button "calculate sum" is clicked.cassan: asp.net mvc 4.5 build boostrap3 websiteCoreRG: This project is a Free GNU, its to fast development.Fractals Explorer: A Windows Phone 7 application for exploring a simple collection of fractals.GingerFight: Some test gameGirapong: Girapong is a game for Windows Phone that consist of an original approach to handle the classical sort of games like Pong, using the accelerometer of the phone.Headlight: -KeyWielder: Simple token generatorMDIContainer: MDIContainer extends WPF to support MDI. It displays your user control as window in a container.MocuGame Library: The MocuGame Library is a set of JavaScript classes made for handling every part of making an HTML5-based game, from audio, to graphics, to input.multi: Make creating multi machine environments simple. MvvmCrystalTool: Library for easy work with MVVM pattern in WP8PeerBlock For Android: PeerBlock For Android lets you control who your phone 'talks to' on the Internet. By selecting appropriate lists of 'known bad' computers, you can block...Pescar2013-Shop-Kristo-Giselle-Grecia: Tp para presentarlo el 10/10 PHP to Dynamics CRM 2011 Online: Connect you PHP webSite to Dynamics CRM 2011 Online throw WebServices. You can: - Create Entities - Update Entities - Delete Entities - Use Fetch QueriesProductive Production: Core functionality for a system to manage the entry of production in a manufacturing environment. The intent will be to provide some base functionality and intProject Of DreamTeam: Space Invaders windows phone / windowsTVShows-EF5: Proyecto básico de integración con diferentes tecnologías.Validation Engine: Validation Engine for WinForms. Engine provides powerful, flexible and easy to use rule based validation for your application. DevExpress and Net.Spring ready.WCF Events: Vis Stud 2010 C# WCF events Demo Solution??? ?, ??? ?.: ??? ?, ??? ?.

    Read the article

  • Metro Walkthrough: Creating a Task List with a ListView and IndexedDB

    - by Stephen.Walther
    The goal of this blog entry is to describe how you can work with data in a Metro style application written with JavaScript. In particular, we create a super simple Task List application which enables you to create and delete tasks. Here’s a video which demonstrates how the Task List application works: In order to build this application, I had to take advantage of several features of the WinJS library and technologies including: IndexedDB – The Task List application stores data in an IndexedDB database. HTML5 Form Validation – The Task List application uses HTML5 validation to ensure that a required field has a value. ListView Control – The Task List application displays the tasks retrieved from the IndexedDB database in a WinJS ListView control. Creating the IndexedDB Database The Task List application stores all of its data in an IndexedDB database named TasksDB. This database is opened/created with the following code: var db; var req = window.msIndexedDB.open("TasksDB", 1); req.onerror = function () { console.log("Could not open database"); }; req.onupgradeneeded = function (evt) { var newDB = evt.target.result; newDB.createObjectStore("tasks", { keyPath: "id", autoIncrement:true }); }; The msIndexedDB.open() method accepts two parameters: the name of the database to open and the version of the database to open. If a database with a matching version already exists, then calling the msIndexedDB.open() method opens a connection to the existing database. If the database does not exist then the upgradeneeded event is raised. You handle the upgradeneeded event to create a new database. In the code above, the upgradeneeded event handler creates an object store named “tasks” (An object store roughly corresponds to a database table). When you add items to the tasks object store then each item gets an id property with an auto-incremented value automatically. The code above also includes an error event handler. If the IndexedDB database cannot be opened or created, for whatever reason, then an error message is written to the Visual Studio JavaScript Console window. Displaying a List of Tasks The TaskList application retrieves its list of tasks from the tasks object store, which we created above, and displays the list of tasks in a ListView control. Here is how the ListView control is declared: <div id="tasksListView" data-win-control="WinJS.UI.ListView" data-win-options="{ itemDataSource: TaskList.tasks.dataSource, itemTemplate: select('#taskTemplate'), tapBehavior: 'toggleSelect', selectionMode: 'multi', layout: { type: WinJS.UI.ListLayout } }"> </div> The ListView control is bound to the TaskList.tasks.dataSource data source. The TaskList.tasks.dataSource is created with the following code: // Create the data source var tasks = new WinJS.Binding.List(); // Open the database var db; var req = window.msIndexedDB.open("TasksDB", 1); req.onerror = function () { console.log("Could not open database"); }; req.onupgradeneeded = function (evt) { var newDB = evt.target.result; newDB.createObjectStore("tasks", { keyPath: "id", autoIncrement:true }); }; // Load the data source with data from the database req.onsuccess = function () { db = req.result; var tran = db.transaction("tasks"); tran.objectStore("tasks").openCursor().onsuccess = function(event) { var cursor = event.target.result; if (cursor) { tasks.dataSource.insertAtEnd(null, cursor.value); cursor.continue(); }; }; }; // Expose the data source and functions WinJS.Namespace.define("TaskList", { tasks: tasks }); Notice the success event handler. This handler is called when a database is successfully opened/created. In the code above, all of the items from the tasks object store are retrieved into a cursor and added to a WinJS.Binding.List object named tasks. Because the ListView control is bound to the WinJS.Binding.List object, copying the tasks from the object store into the WinJS.Binding.List object causes the tasks to appear in the ListView: Adding a New Task You add a new task in the Task List application by entering the title of a new task into an HTML form and clicking the Add button. Here’s the markup for creating the form: <form id="addTaskForm"> <input id="newTaskTitle" title="New Task" required /> <button>Add</button> </form> Notice that the INPUT element includes a required attribute. In a Metro application, you can take advantage of HTML5 Validation to validate form fields. If you don’t enter a value for the newTaskTitle field then the following validation error message is displayed: For a brief introduction to HTML5 validation, see my previous blog entry: http://stephenwalther.com/blog/archive/2012/03/13/html5-form-validation.aspx When you click the Add button, the form is submitted and the form submit event is raised. The following code is executed in the default.js file: // Handle Add Task document.getElementById("addTaskForm").addEventListener("submit", function (evt) { evt.preventDefault(); var newTaskTitle = document.getElementById("newTaskTitle"); TaskList.addTask({ title: newTaskTitle.value }); newTaskTitle.value = ""; }); The code above retrieves the title of the new task and calls the addTask() method in the tasks.js file. Here’s the code for the addTask() method which is responsible for actually adding the new task to the IndexedDB database: // Add a new task function addTask(taskToAdd) { var transaction = db.transaction("tasks", "readwrite"); var addRequest = transaction.objectStore("tasks").add(taskToAdd); addRequest.onsuccess = function (evt) { taskToAdd.id = evt.target.result; tasks.dataSource.insertAtEnd(null, taskToAdd); } } The code above does two things. First, it adds the new task to the tasks object store in the IndexedDB database. Second, it adds the new task to the data source bound to the ListView. The dataSource.insertAtEnd() method is called to add the new task to the data source so the new task will appear in the ListView (with a nice little animation). Deleting Existing Tasks The Task List application enables you to select one or more tasks by clicking or tapping on one or more tasks in the ListView. When you click the Delete button, the selected tasks are removed from both the IndexedDB database and the ListView. For example, in the following screenshot, two tasks are selected. The selected tasks appear with a teal background and a checkmark: When you click the Delete button, the following code in the default.js file is executed: // Handle Delete Tasks document.getElementById("btnDeleteTasks").addEventListener("click", function (evt) { tasksListView.winControl.selection.getItems().then(function(items) { items.forEach(function (item) { TaskList.deleteTask(item); }); }); }); The selected tasks are retrieved with the TaskList selection.getItem() method. In the code above, the deleteTask() method is called for each of the selected tasks. Here’s the code for the deleteTask() method: // Delete an existing task function deleteTask(listViewItem) { // Database key != ListView key var dbKey = listViewItem.data.id; var listViewKey = listViewItem.key; // Remove item from db and, if success, remove item from ListView var transaction = db.transaction("tasks", “readwrite”); var deleteRequest = transaction.objectStore("tasks").delete(dbKey); deleteRequest.onsuccess = function () { tasks.dataSource.remove(listViewKey); } } This code does two things: it deletes the existing task from the database and removes the existing task from the ListView. In both cases, the right task is removed by using the key associated with the task. However, the task key is different in the case of the database and in the case of the ListView. In the case of the database, the task key is the value of the task id property. In the case of the ListView, on the other hand, the task key is auto-generated by the ListView. When the task is removed from the ListView, an animation is used to collapse the tasks which appear above and below the task which was removed. The Complete Code Above, I did a lot of jumping around between different files in the application and I left out sections of code. For the sake of completeness, I want to include the entire code here: the default.html, default.js, and tasks.js files. Here are the contents of the default.html file. This file contains the UI for the Task List application: <!DOCTYPE html> <html> <head> <meta charset="utf-8"> <title>Task List</title> <!-- WinJS references --> <link href="//Microsoft.WinJS.0.6/css/ui-dark.css" rel="stylesheet"> <script src="//Microsoft.WinJS.0.6/js/base.js"></script> <script src="//Microsoft.WinJS.0.6/js/ui.js"></script> <!-- TaskList references --> <link href="/css/default.css" rel="stylesheet"> <script src="/js/default.js"></script> <script type="text/javascript" src="js/tasks.js"></script> <style type="text/css"> body { font-size: x-large; } form { display: inline; } #appContainer { margin: 20px; width: 600px; } .win-container { padding: 10px; } </style> </head> <body> <div> <!-- Templates --> <div id="taskTemplate" data-win-control="WinJS.Binding.Template"> <div> <span data-win-bind="innerText:title"></span> </div> </div> <h1>Super Task List</h1> <div id="appContainer"> <form id="addTaskForm"> <input id="newTaskTitle" title="New Task" required /> <button>Add</button> </form> <button id="btnDeleteTasks">Delete</button> <div id="tasksListView" data-win-control="WinJS.UI.ListView" data-win-options="{ itemDataSource: TaskList.tasks.dataSource, itemTemplate: select('#taskTemplate'), tapBehavior: 'toggleSelect', selectionMode: 'multi', layout: { type: WinJS.UI.ListLayout } }"> </div> </div> </div> </body> </html> Here is the code for the default.js file. This code wires up the Add Task form and Delete button: (function () { "use strict"; var app = WinJS.Application; app.onactivated = function (eventObject) { if (eventObject.detail.kind === Windows.ApplicationModel.Activation.ActivationKind.launch) { WinJS.UI.processAll().then(function () { // Get reference to Tasks ListView var tasksListView = document.getElementById("tasksListView"); // Handle Add Task document.getElementById("addTaskForm").addEventListener("submit", function (evt) { evt.preventDefault(); var newTaskTitle = document.getElementById("newTaskTitle"); TaskList.addTask({ title: newTaskTitle.value }); newTaskTitle.value = ""; }); // Handle Delete Tasks document.getElementById("btnDeleteTasks").addEventListener("click", function (evt) { tasksListView.winControl.selection.getItems().then(function(items) { items.forEach(function (item) { TaskList.deleteTask(item); }); }); }); }); } }; app.start(); })(); Finally, here is the tasks.js file. This file contains all of the code for opening, creating, and interacting with IndexedDB: (function () { "use strict"; // Create the data source var tasks = new WinJS.Binding.List(); // Open the database var db; var req = window.msIndexedDB.open("TasksDB", 1); req.onerror = function () { console.log("Could not open database"); }; req.onupgradeneeded = function (evt) { var newDB = evt.target.result; newDB.createObjectStore("tasks", { keyPath: "id", autoIncrement:true }); }; // Load the data source with data from the database req.onsuccess = function () { db = req.result; var tran = db.transaction("tasks"); tran.objectStore("tasks").openCursor().onsuccess = function(event) { var cursor = event.target.result; if (cursor) { tasks.dataSource.insertAtEnd(null, cursor.value); cursor.continue(); }; }; }; // Add a new task function addTask(taskToAdd) { var transaction = db.transaction("tasks", "readwrite"); var addRequest = transaction.objectStore("tasks").add(taskToAdd); addRequest.onsuccess = function (evt) { taskToAdd.id = evt.target.result; tasks.dataSource.insertAtEnd(null, taskToAdd); } } // Delete an existing task function deleteTask(listViewItem) { // Database key != ListView key var dbKey = listViewItem.data.id; var listViewKey = listViewItem.key; // Remove item from db and, if success, remove item from ListView var transaction = db.transaction("tasks", "readwrite"); var deleteRequest = transaction.objectStore("tasks").delete(dbKey); deleteRequest.onsuccess = function () { tasks.dataSource.remove(listViewKey); } } // Expose the data source and functions WinJS.Namespace.define("TaskList", { tasks: tasks, addTask: addTask, deleteTask: deleteTask }); })(); Summary I wrote this blog entry because I wanted to create a walkthrough of building a simple database-driven application. In particular, I wanted to demonstrate how you can use a ListView control with an IndexedDB database to store and retrieve database data.

    Read the article

  • Generating EF Code First model classes from an existing database

    - by Jon Galloway
    Entity Framework Code First is a lightweight way to "turn on" data access for a simple CLR class. As the name implies, the intended use is that you're writing the code first and thinking about the database later. However, I really like the Entity Framework Code First works, and I want to use it in existing projects and projects with pre-existing databases. For example, MVC Music Store comes with a SQL Express database that's pre-loaded with a catalog of music (including genres, artists, and songs), and while it may eventually make sense to load that seed data from a different source, for the MVC 3 release we wanted to keep using the existing database. While I'm not getting the full benefit of Code First - writing code which drives the database schema - I can still benefit from the simplicity of the lightweight code approach. Scott Guthrie blogged about how to use entity framework with an existing database, looking at how you can override the Entity Framework Code First conventions so that it can work with a database which was created following other conventions. That gives you the information you need to create the model classes manually. However, it turns out that with Entity Framework 4 CTP 5, there's a way to generate the model classes from the database schema. Once the grunt work is done, of course, you can go in and modify the model classes as you'd like, but you can save the time and frustration of figuring out things like mapping SQL database types to .NET types. Note that this template requires Entity Framework 4 CTP 5 or later. You can install EF 4 CTP 5 here. Step One: Generate an EF Model from your existing database The code generation system in Entity Framework works from a model. You can add a model to your existing project and delete it when you're done, but I think it's simpler to just spin up a separate project to generate the model classes. When you're done, you can delete the project without affecting your application, or you may choose to keep it around in case you have other database schema updates which require model changes. I chose to add the Model classes to the Models folder of a new MVC 3 application. Right-click the folder and select "Add / New Item..."   Next, select ADO.NET Entity Data Model from the Data Templates list, and name it whatever you want (the name is unimportant).   Next, select "Generate from database." This is important - it's what kicks off the next few steps, which read your database's schema.   Now it's time to point the Entity Data Model Wizard at your existing database. I'll assume you know how to find your database - if not, I covered that a bit in the MVC Music Store tutorial section on Models and Data. Select your database, uncheck the "Save entity connection settings in Web.config" (since we won't be using them within the application), and click Next.   Now you can select the database objects you'd like modeled. I just selected all tables and clicked Finish.   And there's your model. If you want, you can make additional changes here before going on to generate the code.   Step Two: Add the DbContext Generator Like most code generation systems in Visual Studio lately, Entity Framework uses T4 templates which allow for some control over how the code is generated. K Scott Allen wrote a detailed article on T4 Templates and the Entity Framework on MSDN recently, if you'd like to know more. Fortunately for us, there's already a template that does just what we need without any customization. Right-click a blank space in the Entity Framework model surface and select "Add Code Generation Item..." Select the Code groupt in the Installed Templates section and pick the ADO.NET DbContext Generator. If you don't see this listed, make sure you've got EF 4 CTP 5 installed and that you're looking at the Code templates group. Note that the DbContext Generator template is similar to the EF POCO template which came out last year, but with "fix up" code (unnecessary in EF Code First) removed.   As soon as you do this, you'll two terrifying Security Warnings - unless you click the "Do not show this message again" checkbox the first time. It will also be displayed (twice) every time you rebuild the project, so I checked the box and no immediate harm befell my computer (fingers crossed!).   Here's the payoff: two templates (filenames ending with .tt) have been added to the project, and they've generated the code I needed.   The "MusicStoreEntities.Context.tt" template built a DbContext class which holds the entity collections, and the "MusicStoreEntities.tt" template build a separate class for each table I selected earlier. We'll customize them in the next step. I recommend copying all the generated .cs files into your application at this point, since accidentally rebuilding the generation project will overwrite your changes if you leave them there. Step Three: Modify and use your POCO entity classes Note: I made a bunch of tweaks to my POCO classes after they were generated. You don't have to do any of this, but I think it's important that you can - they're your classes, and EF Code First respects that. Modify them as you need for your application, or don't. The Context class derives from DbContext, which is what turns on the EF Code First features. It holds a DbSet for each entity. Think of DbSet as a simple List, but with Entity Framework features turned on.   //------------------------------------------------------------------------------ // <auto-generated> // This code was generated from a template. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // </auto-generated> //------------------------------------------------------------------------------ namespace EF_CodeFirst_From_Existing_Database.Models { using System; using System.Data.Entity; public partial class Entities : DbContext { public Entities() : base("name=Entities") { } public DbSet<Album> Albums { get; set; } public DbSet<Artist> Artists { get; set; } public DbSet<Cart> Carts { get; set; } public DbSet<Genre> Genres { get; set; } public DbSet<OrderDetail> OrderDetails { get; set; } public DbSet<Order> Orders { get; set; } } } It's a pretty lightweight class as generated, so I just took out the comments, set the namespace, removed the constructor, and formatted it a bit. Done. If I wanted, though, I could have added or removed DbSets, overridden conventions, etc. using System.Data.Entity; namespace MvcMusicStore.Models { public class MusicStoreEntities : DbContext { public DbSet Albums { get; set; } public DbSet Genres { get; set; } public DbSet Artists { get; set; } public DbSet Carts { get; set; } public DbSet Orders { get; set; } public DbSet OrderDetails { get; set; } } } Next, it's time to look at the individual classes. Some of mine were pretty simple - for the Cart class, I just need to remove the header and clean up the namespace. //------------------------------------------------------------------------------ // // This code was generated from a template. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ namespace EF_CodeFirst_From_Existing_Database.Models { using System; using System.Collections.Generic; public partial class Cart { // Primitive properties public int RecordId { get; set; } public string CartId { get; set; } public int AlbumId { get; set; } public int Count { get; set; } public System.DateTime DateCreated { get; set; } // Navigation properties public virtual Album Album { get; set; } } } I did a bit more customization on the Album class. Here's what was generated: //------------------------------------------------------------------------------ // // This code was generated from a template. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ namespace EF_CodeFirst_From_Existing_Database.Models { using System; using System.Collections.Generic; public partial class Album { public Album() { this.Carts = new HashSet(); this.OrderDetails = new HashSet(); } // Primitive properties public int AlbumId { get; set; } public int GenreId { get; set; } public int ArtistId { get; set; } public string Title { get; set; } public decimal Price { get; set; } public string AlbumArtUrl { get; set; } // Navigation properties public virtual Artist Artist { get; set; } public virtual Genre Genre { get; set; } public virtual ICollection Carts { get; set; } public virtual ICollection OrderDetails { get; set; } } } I removed the header, changed the namespace, and removed some of the navigation properties. One nice thing about EF Code First is that you don't have to have a property for each database column or foreign key. In the Music Store sample, for instance, we build the app up using code first and start with just a few columns, adding in fields and navigation properties as the application needs them. EF Code First handles the columsn we've told it about and doesn't complain about the others. Here's the basic class: using System.ComponentModel; using System.ComponentModel.DataAnnotations; using System.Web.Mvc; using System.Collections.Generic; namespace MvcMusicStore.Models { public class Album { public int AlbumId { get; set; } public int GenreId { get; set; } public int ArtistId { get; set; } public string Title { get; set; } public decimal Price { get; set; } public string AlbumArtUrl { get; set; } public virtual Genre Genre { get; set; } public virtual Artist Artist { get; set; } public virtual List OrderDetails { get; set; } } } It's my class, not Entity Framework's, so I'm free to do what I want with it. I added a bunch of MVC 3 annotations for scaffolding and validation support, as shown below: using System.ComponentModel; using System.ComponentModel.DataAnnotations; using System.Web.Mvc; using System.Collections.Generic; namespace MvcMusicStore.Models { [Bind(Exclude = "AlbumId")] public class Album { [ScaffoldColumn(false)] public int AlbumId { get; set; } [DisplayName("Genre")] public int GenreId { get; set; } [DisplayName("Artist")] public int ArtistId { get; set; } [Required(ErrorMessage = "An Album Title is required")] [StringLength(160)] public string Title { get; set; } [Required(ErrorMessage = "Price is required")] [Range(0.01, 100.00, ErrorMessage = "Price must be between 0.01 and 100.00")] public decimal Price { get; set; } [DisplayName("Album Art URL")] [StringLength(1024)] public string AlbumArtUrl { get; set; } public virtual Genre Genre { get; set; } public virtual Artist Artist { get; set; } public virtual List<OrderDetail> OrderDetails { get; set; } } } The end result was that I had working EF Code First model code for the finished application. You can follow along through the tutorial to see how I built up to the finished model classes, starting with simple 2-3 property classes and building up to the full working schema. Thanks to Diego Vega (on the Entity Framework team) for pointing me to the DbContext template.

    Read the article

  • Metro Walkthrough: Creating a Task List with a ListView and IndexedDB

    - by Stephen.Walther
    The goal of this blog entry is to describe how you can work with data in a Metro style application written with JavaScript. In particular, we create a super simple Task List application which enables you to create and delete tasks. Here’s a video which demonstrates how the Task List application works: In order to build this application, I had to take advantage of several features of the WinJS library and technologies including: IndexedDB – The Task List application stores data in an IndexedDB database. HTML5 Form Validation – The Task List application uses HTML5 validation to ensure that a required field has a value. ListView Control – The Task List application displays the tasks retrieved from the IndexedDB database in a WinJS ListView control. Creating the IndexedDB Database The Task List application stores all of its data in an IndexedDB database named TasksDB. This database is opened/created with the following code: var db; var req = window.msIndexedDB.open("TasksDB", 1); req.onerror = function () { console.log("Could not open database"); }; req.onupgradeneeded = function (evt) { var newDB = evt.target.result; newDB.createObjectStore("tasks", { keyPath: "id", autoIncrement:true }); }; The msIndexedDB.open() method accepts two parameters: the name of the database to open and the version of the database to open. If a database with a matching version already exists, then calling the msIndexedDB.open() method opens a connection to the existing database. If the database does not exist then the upgradeneeded event is raised. You handle the upgradeneeded event to create a new database. In the code above, the upgradeneeded event handler creates an object store named “tasks” (An object store roughly corresponds to a database table). When you add items to the tasks object store then each item gets an id property with an auto-incremented value automatically. The code above also includes an error event handler. If the IndexedDB database cannot be opened or created, for whatever reason, then an error message is written to the Visual Studio JavaScript Console window. Displaying a List of Tasks The TaskList application retrieves its list of tasks from the tasks object store, which we created above, and displays the list of tasks in a ListView control. Here is how the ListView control is declared: <div id="tasksListView" data-win-control="WinJS.UI.ListView" data-win-options="{ itemDataSource: TaskList.tasks.dataSource, itemTemplate: select('#taskTemplate'), tapBehavior: 'toggleSelect', selectionMode: 'multi', layout: { type: WinJS.UI.ListLayout } }"> </div> The ListView control is bound to the TaskList.tasks.dataSource data source. The TaskList.tasks.dataSource is created with the following code: // Create the data source var tasks = new WinJS.Binding.List(); // Open the database var db; var req = window.msIndexedDB.open("TasksDB", 1); req.onerror = function () { console.log("Could not open database"); }; req.onupgradeneeded = function (evt) { var newDB = evt.target.result; newDB.createObjectStore("tasks", { keyPath: "id", autoIncrement:true }); }; // Load the data source with data from the database req.onsuccess = function () { db = req.result; var tran = db.transaction("tasks"); tran.objectStore("tasks").openCursor().onsuccess = function(event) { var cursor = event.target.result; tasks.dataSource.beginEdits(); if (cursor) { tasks.dataSource.insertAtEnd(null, cursor.value); cursor.continue(); } else { tasks.dataSource.endEdits(); }; }; }; // Expose the data source and functions WinJS.Namespace.define("TaskList", { tasks: tasks }); Notice the success event handler. This handler is called when a database is successfully opened/created. In the code above, all of the items from the tasks object store are retrieved into a cursor and added to a WinJS.Binding.List object named tasks. Because the ListView control is bound to the WinJS.Binding.List object, copying the tasks from the object store into the WinJS.Binding.List object causes the tasks to appear in the ListView: Adding a New Task You add a new task in the Task List application by entering the title of a new task into an HTML form and clicking the Add button. Here’s the markup for creating the form: <form id="addTaskForm"> <input id="newTaskTitle" title="New Task" required /> <button>Add</button> </form> Notice that the INPUT element includes a required attribute. In a Metro application, you can take advantage of HTML5 Validation to validate form fields. If you don’t enter a value for the newTaskTitle field then the following validation error message is displayed: For a brief introduction to HTML5 validation, see my previous blog entry: http://stephenwalther.com/blog/archive/2012/03/13/html5-form-validation.aspx When you click the Add button, the form is submitted and the form submit event is raised. The following code is executed in the default.js file: // Handle Add Task document.getElementById("addTaskForm").addEventListener("submit", function (evt) { evt.preventDefault(); var newTaskTitle = document.getElementById("newTaskTitle"); TaskList.addTask({ title: newTaskTitle.value }); newTaskTitle.value = ""; }); The code above retrieves the title of the new task and calls the addTask() method in the tasks.js file. Here’s the code for the addTask() method which is responsible for actually adding the new task to the IndexedDB database: // Add a new task function addTask(taskToAdd) { var transaction = db.transaction("tasks", IDBTransaction.READ_WRITE); var addRequest = transaction.objectStore("tasks").add(taskToAdd); addRequest.onsuccess = function (evt) { taskToAdd.id = evt.target.result; tasks.dataSource.insertAtEnd(null, taskToAdd); } } The code above does two things. First, it adds the new task to the tasks object store in the IndexedDB database. Second, it adds the new task to the data source bound to the ListView. The dataSource.insertAtEnd() method is called to add the new task to the data source so the new task will appear in the ListView (with a nice little animation). Deleting Existing Tasks The Task List application enables you to select one or more tasks by clicking or tapping on one or more tasks in the ListView. When you click the Delete button, the selected tasks are removed from both the IndexedDB database and the ListView. For example, in the following screenshot, two tasks are selected. The selected tasks appear with a teal background and a checkmark: When you click the Delete button, the following code in the default.js file is executed: // Handle Delete Tasks document.getElementById("btnDeleteTasks").addEventListener("click", function (evt) { tasksListView.winControl.selection.getItems().then(function(items) { items.forEach(function (item) { TaskList.deleteTask(item); }); }); }); The selected tasks are retrieved with the TaskList selection.getItem() method. In the code above, the deleteTask() method is called for each of the selected tasks. Here’s the code for the deleteTask() method: // Delete an existing task function deleteTask(listViewItem) { // Database key != ListView key var dbKey = listViewItem.data.id; var listViewKey = listViewItem.key; // Remove item from db and, if success, remove item from ListView var transaction = db.transaction("tasks", IDBTransaction.READ_WRITE); var deleteRequest = transaction.objectStore("tasks").delete(dbKey); deleteRequest.onsuccess = function () { tasks.dataSource.remove(listViewKey); } } This code does two things: it deletes the existing task from the database and removes the existing task from the ListView. In both cases, the right task is removed by using the key associated with the task. However, the task key is different in the case of the database and in the case of the ListView. In the case of the database, the task key is the value of the task id property. In the case of the ListView, on the other hand, the task key is auto-generated by the ListView. When the task is removed from the ListView, an animation is used to collapse the tasks which appear above and below the task which was removed. The Complete Code Above, I did a lot of jumping around between different files in the application and I left out sections of code. For the sake of completeness, I want to include the entire code here: the default.html, default.js, and tasks.js files. Here are the contents of the default.html file. This file contains the UI for the Task List application: <!DOCTYPE html> <html> <head> <meta charset="utf-8"> <title>Task List</title> <!-- WinJS references --> <link href="//Microsoft.WinJS.0.6/css/ui-dark.css" rel="stylesheet"> <script src="//Microsoft.WinJS.0.6/js/base.js"></script> <script src="//Microsoft.WinJS.0.6/js/ui.js"></script> <!-- TaskList references --> <link href="/css/default.css" rel="stylesheet"> <script src="/js/default.js"></script> <script type="text/javascript" src="js/tasks.js"></script> <style type="text/css"> body { font-size: x-large; } form { display: inline; } #appContainer { margin: 20px; width: 600px; } .win-container { padding: 10px; } </style> </head> <body> <div> <!-- Templates --> <div id="taskTemplate" data-win-control="WinJS.Binding.Template"> <div> <span data-win-bind="innerText:title"></span> </div> </div> <h1>Super Task List</h1> <div id="appContainer"> <form id="addTaskForm"> <input id="newTaskTitle" title="New Task" required /> <button>Add</button> </form> <button id="btnDeleteTasks">Delete</button> <div id="tasksListView" data-win-control="WinJS.UI.ListView" data-win-options="{ itemDataSource: TaskList.tasks.dataSource, itemTemplate: select('#taskTemplate'), tapBehavior: 'toggleSelect', selectionMode: 'multi', layout: { type: WinJS.UI.ListLayout } }"> </div> </div> </div> </body> </html> Here is the code for the default.js file. This code wires up the Add Task form and Delete button: (function () { "use strict"; var app = WinJS.Application; app.onactivated = function (eventObject) { if (eventObject.detail.kind === Windows.ApplicationModel.Activation.ActivationKind.launch) { WinJS.UI.processAll().then(function () { // Get reference to Tasks ListView var tasksListView = document.getElementById("tasksListView"); // Handle Add Task document.getElementById("addTaskForm").addEventListener("submit", function (evt) { evt.preventDefault(); var newTaskTitle = document.getElementById("newTaskTitle"); TaskList.addTask({ title: newTaskTitle.value }); newTaskTitle.value = ""; }); // Handle Delete Tasks document.getElementById("btnDeleteTasks").addEventListener("click", function (evt) { tasksListView.winControl.selection.getItems().then(function(items) { items.forEach(function (item) { TaskList.deleteTask(item); }); }); }); }); } }; app.start(); })(); Finally, here is the tasks.js file. This file contains all of the code for opening, creating, and interacting with IndexedDB: (function () { "use strict"; // Create the data source var tasks = new WinJS.Binding.List(); // Open the database var db; var req = window.msIndexedDB.open("TasksDB", 1); req.onerror = function () { console.log("Could not open database"); }; req.onupgradeneeded = function (evt) { var newDB = evt.target.result; newDB.createObjectStore("tasks", { keyPath: "id", autoIncrement:true }); }; // Load the data source with data from the database req.onsuccess = function () { db = req.result; var tran = db.transaction("tasks"); tran.objectStore("tasks").openCursor().onsuccess = function(event) { var cursor = event.target.result; tasks.dataSource.beginEdits(); if (cursor) { tasks.dataSource.insertAtEnd(null, cursor.value); cursor.continue(); } else { tasks.dataSource.endEdits(); }; }; }; // Add a new task function addTask(taskToAdd) { var transaction = db.transaction("tasks", IDBTransaction.READ_WRITE); var addRequest = transaction.objectStore("tasks").add(taskToAdd); addRequest.onsuccess = function (evt) { taskToAdd.id = evt.target.result; tasks.dataSource.insertAtEnd(null, taskToAdd); } } // Delete an existing task function deleteTask(listViewItem) { // Database key != ListView key var dbKey = listViewItem.data.id; var listViewKey = listViewItem.key; // Remove item from db and, if success, remove item from ListView var transaction = db.transaction("tasks", IDBTransaction.READ_WRITE); var deleteRequest = transaction.objectStore("tasks").delete(dbKey); deleteRequest.onsuccess = function () { tasks.dataSource.remove(listViewKey); } } // Expose the data source and functions WinJS.Namespace.define("TaskList", { tasks: tasks, addTask: addTask, deleteTask: deleteTask }); })(); Summary I wrote this blog entry because I wanted to create a walkthrough of building a simple database-driven application. In particular, I wanted to demonstrate how you can use a ListView control with an IndexedDB database to store and retrieve database data.

    Read the article

  • Oracle Data Integrator 11.1.1.5 Complex Files as Sources and Targets

    - by Alex Kotopoulis
    Overview ODI 11.1.1.5 adds the new Complex File technology for use with file sources and targets. The goal is to read or write file structures that are too complex to be parsed using the existing ODI File technology. This includes: Different record types in one list that use different parsing rules Hierarchical lists, for example customers with nested orders Parsing instructions in the file data, such as delimiter types, field lengths, type identifiers Complex headers such as multiple header lines or parseable information in header Skipping of lines  Conditional or choice fields Similar to the ODI File and XML File technologies, the complex file parsing is done through a JDBC driver that exposes the flat file as relational table structures. Complex files are mapped to one or more table structures, as opposed to the (simple) file technology, which always has a one-to-one relationship between file and table. The resulting set of tables follows the same concept as the ODI XML driver, table rows have additional PK-FK relationships to express hierarchy as well as order values to maintain the file order in the resulting table.   The parsing instruction format used for complex files is the nXSD (native XSD) format that is already in use with Oracle BPEL. This format extends the XML Schema standard by adding additional parsing instructions to each element. Using nXSD parsing technology, the native file is converted into an internal XML format. It is important to understand that the XML is streamed to improve performance; there is no size limitation of the native file based on memory size, the XML data is never fully materialized.  The internal XML is then converted to relational schema using the same mapping rules as the ODI XML driver. How to Create an nXSD file Complex file models depend on the nXSD schema for the given file. This nXSD file has to be created using a text editor or the Native Format Builder Wizard that is part of Oracle BPEL. BPEL is included in the ODI Suite, but not in standalone ODI Enterprise Edition. The nXSD format extends the standard XSD format through nxsd attributes. NXSD is a valid XML Schema, since the XSD standard allows extra attributes with their own namespaces. The following is a sample NXSD schema: <?xml version="1.0"?> <xsd:schema xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:nxsd="http://xmlns.oracle.com/pcbpel/nxsd" elementFormDefault="qualified" xmlns:tns="http://xmlns.oracle.com/pcbpel/demoSchema/csv" targetNamespace="http://xmlns.oracle.com/pcbpel/demoSchema/csv" attributeFormDefault="unqualified" nxsd:encoding="US-ASCII" nxsd:stream="chars" nxsd:version="NXSD"> <xsd:element name="Root">         <xsd:complexType><xsd:sequence>       <xsd:element name="Header">                 <xsd:complexType><xsd:sequence>                         <xsd:element name="Branch" type="xsd:string" nxsd:style="terminated" nxsd:terminatedBy=","/>                         <xsd:element name="ListDate" type="xsd:string" nxsd:style="terminated" nxsd:terminatedBy="${eol}"/>                         </xsd:sequence></xsd:complexType>                         </xsd:element>                 </xsd:sequence></xsd:complexType>         <xsd:element name="Customer" maxOccurs="unbounded">                 <xsd:complexType><xsd:sequence>                 <xsd:element name="Name" type="xsd:string" nxsd:style="terminated" nxsd:terminatedBy=","/>                         <xsd:element name="Street" type="xsd:string" nxsd:style="terminated" nxsd:terminatedBy="," />                         <xsd:element name="City" type="xsd:string" nxsd:style="terminated" nxsd:terminatedBy="${eol}" />                         </xsd:sequence></xsd:complexType>                         </xsd:element>                 </xsd:sequence></xsd:complexType> </xsd:element> </xsd:schema> The nXSD schema annotates elements to describe their position and delimiters within the flat text file. The schema above uses almost exclusively the nxsd:terminatedBy instruction to look for the next terminator chars. There are various constructs in nXSD to parse fixed length fields, look ahead in the document for string occurences, perform conditional logic, use variables to remember state, and many more. nXSD files can either be written manually using an XML Schema Editor or created using the Native Format Builder Wizard. Both Native Format Builder Wizard as well as the nXSD language are described in the Application Server Adapter Users Guide. The way to start the Native Format Builder in BPEL is to create a new File Adapter; in step 8 of the Adapter Configuration Wizard a new Schema for Native Format can be created:   The Native Format Builder guides through a number of steps to generate the nXSD based on a sample native file. If the format is complex, it is often a good idea to “approximate” it with a similar simple format and then add the complex components manually.  The resulting *.xsd file can be copied and used as the format for ODI, other BPEL constructs such as the file adapter definition are not relevant for ODI. Using this technique it is also possible to parse the same file format in SOA Suite and ODI, for example using SOA for small real-time messages, and ODI for large batches. This nXSD schema in this example describes a file with a header row containing data and 3 string fields per row delimited by commas, for example: Redwood City Downtown Branch, 06/01/2011 Ebeneezer Scrooge, Sandy Lane, Atherton Tiny Tim, Winton Terrace, Menlo Park The ODI Complex File JDBC driver exposes the file structure through a set of relational tables with PK-FK relationships. The tables for this example are: Table ROOT (1 row): ROOTPK Primary Key for root element SNPSFILENAME Name of the file SNPSFILEPATH Path of the file SNPSLOADDATE Date of load Table HEADER (1 row): ROOTFK Foreign Key to ROOT record ROWORDER Order of row in native document BRANCH Data BRANCHORDER Order of Branch within row LISTDATE Data LISTDATEORDER Order of ListDate within row Table ADDRESS (2 rows): ROOTFK Foreign Key to ROOT record ROWORDER Order of row in native document NAME Data NAMEORDER Oder of Name within row STREET Data STREETORDER Order of Street within row CITY Data CITYORDER Order of City within row Every table has PK and/or FK fields to reflect the document hierarchy through relationships. In this example this is trivial since the HEADER and all CUSTOMER records point back to the PK of ROOT. Deeper nested documents require this to identify parent elements. All tables also have a ROWORDER field to define the order of rows, as well as order fields for each column, in case the order of columns varies in the original document and needs to be maintained. If order is not relevant, these fields can be ignored. How to Create an Complex File Data Server in ODI After creating the nXSD file and a test data file, and storing it on the local file system accessible to ODI, you can go to the ODI Topology Navigator to create a Data Server and Physical Schema under the Complex File technology. This technology follows the conventions of other ODI technologies and is very similar to the XML technology. The parsing settings such as the source native file, the nXSD schema file, the root element, as well as the external database can be set in the JDBC URL: The use of an external database defined by dbprops is optional, but is strongly recommended for production use. Ideally, the staging database should be used for this. Also, when using a complex file exclusively for read purposes, it is recommended to use the ro=true property to ensure the file is not unnecessarily synchronized back from the database when the connection is closed. A data file is always required to be present  at the filename path during design-time. Without this file, operations like testing the connection, reading the model data, or reverse engineering the model will fail.  All properties of the Complex File JDBC Driver are documented in the Oracle Fusion Middleware Connectivity and Knowledge Modules Guide for Oracle Data Integrator in Appendix C: Oracle Data Integrator Driver for Complex Files Reference. David Allan has created a great viewlet Complex File Processing - 0 to 60 which shows the creation of a Complex File data server as well as a model based on this server. How to Create Models based on an Complex File Schema Once physical schema and logical schema have been created, the Complex File can be used to create a Model as if it were based on a database. When reverse-engineering the Model, data stores(tables) for each XSD element of complex type will be created. Use of complex files as sources is straightforward; when using them as targets it has to be made sure that all dependent tables have matching PK-FK pairs; the same applies to the XML driver as well. Debugging and Error Handling There are different ways to test an nXSD file. The Native Format Builder Wizard can be used even if the nXSD wasn’t created in it; it will show issues related to the schema and/or test data. In ODI, the nXSD  will be parsed and run against the existing test XML file when testing a connection in the Dataserver. If either the nXSD has an error or the data is non-compliant to the schema, an error will be displayed. Sample error message: Error while reading native data. [Line=1, Col=5] Not enough data available in the input, when trying to read data of length "19" for "element with name D1" from the specified position, using "style" as "fixedLength" and "length" as "". Ensure that there is enough data from the specified position in the input. Complex File FAQ Is the size of the native file limited by available memory? No, since the native data is streamed through the driver, only the available space in the staging database limits the size of the data. There are limits on individual field sizes, though; a single large object field needs to fit in memory. Should I always use the complex file driver instead of the file driver in ODI now? No, use the file technology for all simple file parsing tasks, for example any fixed-length or delimited files that just have one row format and can be mapped into a simple table. Because of its narrow assumptions the ODI file driver is easy to configure within ODI and can stream file data without writing it into a database. The complex file driver should be used whenever the use case cannot be handled through the file driver. Are we generating XML out of flat files before we write it into a database? We don’t materialize any XML as part of parsing a flat file, either in memory or on disk. The data produced by the XML parser is streamed in Java objects that just use XSD-derived nXSD schema as its type system. We use the nXSD schema because is the standard for describing complex flat file metadata in Oracle Fusion Middleware, and enables users to share schemas across products. Is the nXSD file interchangeable with SOA Suite? Yes, ODI can use the same nXSD files as SOA Suite, allowing mixed use cases with the same data format. Can I start the Native Format Builder from the ODI Studio? No, the Native Format Builder has to be started from a JDeveloper with BPEL instance. You can get BPEL as part of the SOA Suite bundle. Users without SOA Suite can manually develop nXSD files using XSD editors. When is the database data written back to the native file? Data is synchronized using the SYNCHRONIZE and CREATE FILE commands, and when the JDBC connection is closed. It is recommended to set the ro or read_only property to true when a file is exclusively used for reading so that no unnecessary write-backs occur. Is the nXSD metadata part of the ODI Master or Work Repository? No, the data server definition in the master repository only contains the JDBC URL with file paths; the nXSD files have to be accessible on the file systems where the JDBC driver is executed during production, either by copying or by using a network file system. Where can I find sample nXSD files? The Application Server Adapter Users Guide contains nXSD samples for various different use cases.

    Read the article

  • Windows Azure Service Bus Splitter and Aggregator

    - by Alan Smith
    This article will cover basic implementations of the Splitter and Aggregator patterns using the Windows Azure Service Bus. The content will be included in the next release of the “Windows Azure Service Bus Developer Guide”, along with some other patterns I am working on. I’ve taken the pattern descriptions from the book “Enterprise Integration Patterns” by Gregor Hohpe. I bought a copy of the book in 2004, and recently dusted it off when I started to look at implementing the patterns on the Windows Azure Service Bus. Gregor has also presented an session in 2011 “Enterprise Integration Patterns: Past, Present and Future” which is well worth a look. I’ll be covering more patterns in the coming weeks, I’m currently working on Wire-Tap and Scatter-Gather. There will no doubt be a section on implementing these patterns in my “SOA, Connectivity and Integration using the Windows Azure Service Bus” course. There are a number of scenarios where a message needs to be divided into a number of sub messages, and also where a number of sub messages need to be combined to form one message. The splitter and aggregator patterns provide a definition of how this can be achieved. This section will focus on the implementation of basic splitter and aggregator patens using the Windows Azure Service Bus direct programming model. In BizTalk Server receive pipelines are typically used to implement the splitter patterns, with sequential convoy orchestrations often used to aggregate messages. In the current release of the Service Bus, there is no functionality in the direct programming model that implements these patterns, so it is up to the developer to implement them in the applications that send and receive messages. Splitter A message splitter takes a message and spits the message into a number of sub messages. As there are different scenarios for how a message can be split into sub messages, message splitters are implemented using different algorithms. The Enterprise Integration Patterns book describes the splatter pattern as follows: How can we process a message if it contains multiple elements, each of which may have to be processed in a different way? Use a Splitter to break out the composite message into a series of individual messages, each containing data related to one item. The Enterprise Integration Patterns website provides a description of the Splitter pattern here. In some scenarios a batch message could be split into the sub messages that are contained in the batch. The splitting of a message could be based on the message type of sub-message, or the trading partner that the sub message is to be sent to. Aggregator An aggregator takes a stream or related messages and combines them together to form one message. The Enterprise Integration Patterns book describes the aggregator pattern as follows: How do we combine the results of individual, but related messages so that they can be processed as a whole? Use a stateful filter, an Aggregator, to collect and store individual messages until a complete set of related messages has been received. Then, the Aggregator publishes a single message distilled from the individual messages. The Enterprise Integration Patterns website provides a description of the Aggregator pattern here. A common example of the need for an aggregator is in scenarios where a stream of messages needs to be combined into a daily batch to be sent to a legacy line-of-business application. The BizTalk Server EDI functionality provides support for batching messages in this way using a sequential convoy orchestration. Scenario The scenario for this implementation of the splitter and aggregator patterns is the sending and receiving of large messages using a Service Bus queue. In the current release, the Windows Azure Service Bus currently supports a maximum message size of 256 KB, with a maximum header size of 64 KB. This leaves a safe maximum body size of 192 KB. The BrokeredMessage class will support messages larger than 256 KB; in fact the Size property is of type long, implying that very large messages may be supported at some point in the future. The 256 KB size restriction is set in the service bus components that are deployed in the Windows Azure data centers. One of the ways of working around this size restriction is to split large messages into a sequence of smaller sub messages in the sending application, send them via a queue, and then reassemble them in the receiving application. This scenario will be used to demonstrate the pattern implementations. Implementation The splitter and aggregator will be used to provide functionality to send and receive large messages over the Windows Azure Service Bus. In order to make the implementations generic and reusable they will be implemented as a class library. The splitter will be implemented in the LargeMessageSender class and the aggregator in the LargeMessageReceiver class. A class diagram showing the two classes is shown below. Implementing the Splitter The splitter will take a large brokered message, and split the messages into a sequence of smaller sub-messages that can be transmitted over the service bus messaging entities. The LargeMessageSender class provides a Send method that takes a large brokered message as a parameter. The implementation of the class is shown below; console output has been added to provide details of the splitting operation. public class LargeMessageSender {     private static int SubMessageBodySize = 192 * 1024;     private QueueClient m_QueueClient;       public LargeMessageSender(QueueClient queueClient)     {         m_QueueClient = queueClient;     }       public void Send(BrokeredMessage message)     {         // Calculate the number of sub messages required.         long messageBodySize = message.Size;         int nrSubMessages = (int)(messageBodySize / SubMessageBodySize);         if (messageBodySize % SubMessageBodySize != 0)         {             nrSubMessages++;         }           // Create a unique session Id.         string sessionId = Guid.NewGuid().ToString();         Console.WriteLine("Message session Id: " + sessionId);         Console.Write("Sending {0} sub-messages", nrSubMessages);           Stream bodyStream = message.GetBody<Stream>();         for (int streamOffest = 0; streamOffest < messageBodySize;             streamOffest += SubMessageBodySize)         {                                     // Get the stream chunk from the large message             long arraySize = (messageBodySize - streamOffest) > SubMessageBodySize                 ? SubMessageBodySize : messageBodySize - streamOffest;             byte[] subMessageBytes = new byte[arraySize];             int result = bodyStream.Read(subMessageBytes, 0, (int)arraySize);             MemoryStream subMessageStream = new MemoryStream(subMessageBytes);               // Create a new message             BrokeredMessage subMessage = new BrokeredMessage(subMessageStream, true);             subMessage.SessionId = sessionId;               // Send the message             m_QueueClient.Send(subMessage);             Console.Write(".");         }         Console.WriteLine("Done!");     }} The LargeMessageSender class is initialized with a QueueClient that is created by the sending application. When the large message is sent, the number of sub messages is calculated based on the size of the body of the large message. A unique session Id is created to allow the sub messages to be sent as a message session, this session Id will be used for correlation in the aggregator. A for loop in then used to create the sequence of sub messages by creating chunks of data from the stream of the large message. The sub messages are then sent to the queue using the QueueClient. As sessions are used to correlate the messages, the queue used for message exchange must be created with the RequiresSession property set to true. Implementing the Aggregator The aggregator will receive the sub messages in the message session that was created by the splitter, and combine them to form a single, large message. The aggregator is implemented in the LargeMessageReceiver class, with a Receive method that returns a BrokeredMessage. The implementation of the class is shown below; console output has been added to provide details of the splitting operation.   public class LargeMessageReceiver {     private QueueClient m_QueueClient;       public LargeMessageReceiver(QueueClient queueClient)     {         m_QueueClient = queueClient;     }       public BrokeredMessage Receive()     {         // Create a memory stream to store the large message body.         MemoryStream largeMessageStream = new MemoryStream();           // Accept a message session from the queue.         MessageSession session = m_QueueClient.AcceptMessageSession();         Console.WriteLine("Message session Id: " + session.SessionId);         Console.Write("Receiving sub messages");           while (true)         {             // Receive a sub message             BrokeredMessage subMessage = session.Receive(TimeSpan.FromSeconds(5));               if (subMessage != null)             {                 // Copy the sub message body to the large message stream.                 Stream subMessageStream = subMessage.GetBody<Stream>();                 subMessageStream.CopyTo(largeMessageStream);                   // Mark the message as complete.                 subMessage.Complete();                 Console.Write(".");             }             else             {                 // The last message in the sequence is our completeness criteria.                 Console.WriteLine("Done!");                 break;             }         }                     // Create an aggregated message from the large message stream.         BrokeredMessage largeMessage = new BrokeredMessage(largeMessageStream, true);         return largeMessage;     } }   The LargeMessageReceiver initialized using a QueueClient that is created by the receiving application. The receive method creates a memory stream that will be used to aggregate the large message body. The AcceptMessageSession method on the QueueClient is then called, which will wait for the first message in a message session to become available on the queue. As the AcceptMessageSession can throw a timeout exception if no message is available on the queue after 60 seconds, a real-world implementation should handle this accordingly. Once the message session as accepted, the sub messages in the session are received, and their message body streams copied to the memory stream. Once all the messages have been received, the memory stream is used to create a large message, that is then returned to the receiving application. Testing the Implementation The splitter and aggregator are tested by creating a message sender and message receiver application. The payload for the large message will be one of the webcast video files from http://www.cloudcasts.net/, the file size is 9,697 KB, well over the 256 KB threshold imposed by the Service Bus. As the splitter and aggregator are implemented in a separate class library, the code used in the sender and receiver console is fairly basic. The implementation of the main method of the sending application is shown below.   static void Main(string[] args) {     // Create a token provider with the relevant credentials.     TokenProvider credentials =         TokenProvider.CreateSharedSecretTokenProvider         (AccountDetails.Name, AccountDetails.Key);       // Create a URI for the serivce bus.     Uri serviceBusUri = ServiceBusEnvironment.CreateServiceUri         ("sb", AccountDetails.Namespace, string.Empty);       // Create the MessagingFactory     MessagingFactory factory = MessagingFactory.Create(serviceBusUri, credentials);       // Use the MessagingFactory to create a queue client     QueueClient queueClient = factory.CreateQueueClient(AccountDetails.QueueName);       // Open the input file.     FileStream fileStream = new FileStream(AccountDetails.TestFile, FileMode.Open);       // Create a BrokeredMessage for the file.     BrokeredMessage largeMessage = new BrokeredMessage(fileStream, true);       Console.WriteLine("Sending: " + AccountDetails.TestFile);     Console.WriteLine("Message body size: " + largeMessage.Size);     Console.WriteLine();         // Send the message with a LargeMessageSender     LargeMessageSender sender = new LargeMessageSender(queueClient);     sender.Send(largeMessage);       // Close the messaging facory.     factory.Close();  } The implementation of the main method of the receiving application is shown below. static void Main(string[] args) {       // Create a token provider with the relevant credentials.     TokenProvider credentials =         TokenProvider.CreateSharedSecretTokenProvider         (AccountDetails.Name, AccountDetails.Key);       // Create a URI for the serivce bus.     Uri serviceBusUri = ServiceBusEnvironment.CreateServiceUri         ("sb", AccountDetails.Namespace, string.Empty);       // Create the MessagingFactory     MessagingFactory factory = MessagingFactory.Create(serviceBusUri, credentials);       // Use the MessagingFactory to create a queue client     QueueClient queueClient = factory.CreateQueueClient(AccountDetails.QueueName);       // Create a LargeMessageReceiver and receive the message.     LargeMessageReceiver receiver = new LargeMessageReceiver(queueClient);     BrokeredMessage largeMessage = receiver.Receive();       Console.WriteLine("Received message");     Console.WriteLine("Message body size: " + largeMessage.Size);       string testFile = AccountDetails.TestFile.Replace(@"\In\", @"\Out\");     Console.WriteLine("Saving file: " + testFile);       // Save the message body as a file.     Stream largeMessageStream = largeMessage.GetBody<Stream>();     largeMessageStream.Seek(0, SeekOrigin.Begin);     FileStream fileOut = new FileStream(testFile, FileMode.Create);     largeMessageStream.CopyTo(fileOut);     fileOut.Close();       Console.WriteLine("Done!"); } In order to test the application, the sending application is executed, which will use the LargeMessageSender class to split the message and place it on the queue. The output of the sender console is shown below. The console shows that the body size of the large message was 9,929,365 bytes, and the message was sent as a sequence of 51 sub messages. When the receiving application is executed the results are shown below. The console application shows that the aggregator has received the 51 messages from the message sequence that was creating in the sending application. The messages have been aggregated to form a massage with a body of 9,929,365 bytes, which is the same as the original large message. The message body is then saved as a file. Improvements to the Implementation The splitter and aggregator patterns in this implementation were created in order to show the usage of the patterns in a demo, which they do quite well. When implementing these patterns in a real-world scenario there are a number of improvements that could be made to the design. Copying Message Header Properties When sending a large message using these classes, it would be great if the message header properties in the message that was received were copied from the message that was sent. The sending application may well add information to the message context that will be required in the receiving application. When the sub messages are created in the splitter, the header properties in the first message could be set to the values in the original large message. The aggregator could then used the values from this first sub message to set the properties in the message header of the large message during the aggregation process. Using Asynchronous Methods The current implementation uses the synchronous send and receive methods of the QueueClient class. It would be much more performant to use the asynchronous methods, however doing so may well affect the sequence in which the sub messages are enqueued, which would require the implementation of a resequencer in the aggregator to restore the correct message sequence. Handling Exceptions In order to keep the code readable no exception handling was added to the implementations. In a real-world scenario exceptions should be handled accordingly.

    Read the article

  • CodePlex Daily Summary for Tuesday, October 25, 2011

    CodePlex Daily Summary for Tuesday, October 25, 2011Popular ReleasesScrum Task Board Card Creator: TaskCardCreator 2.5.0.0: What's New: UX improvement: Loading of work items is done in a worker thread Use memory, not the file system, when creating reports for better performance UI improvement: Better parent/child relation between the TeamProjectPicker and MainWindow Microsoft Visual Studio Scrum 1.0: Dedicated Impediment card added Supported Templates: Microsoft Visual Studio Scrum 1.0 Product Backlog Item, Task, Impediment, and Bug MSF for Agile Software Development v5.0 User Story, Task, and BugSubtitleTools: SubtitleTools 1.9: - Improved: Some DVD players need a mandatory UTF8-BOM (http://en.wikipedia.org/wiki/Byteordermark) at the beginning of the file to show RTL subtitles correctly.THE NVL Maker: The NVL Maker Ver 3.06: 3.06 ??? ??3.04,???CG MODE?? ??3.05—— ??????????????????????????????? ?????????config.tjs????????(??????????????????????????) ????config.tjs???,????????????,????????????Config.tjs。(???????,?????????,???KAGConfig??) ???????“????”??,??????????????????(Data) ??????????????????? ???????????,????????,??????????? ?fadeoutbgm?????????,???????????????,?????????? ????????,???“??????”??。(??????????macro_edu.ks??) ????????,????????A??????,???“??????”。 ?????????????,???????B??????,???“...Xomega Framework: Xomega.Framework 1.2: Release 1.2 of Xomega Framework refactors projects to allow generating assemblies for different target frameworks and profiles and allows deploying it as a NuGet package. It also includes some small fixes to the service and presentation layer classes.People's Note: People's Note 0.31: Added note tag editing. Changed note edit conflict resolution to keep the latest version. To install: copy the appropriate CAB file onto your WM device and run it.Windows Azure Toolkit for Windows Phone: Windows Azure Toolkit for Windows Phone v1.3.1: Upgraded Windows Azure projects to Windows Azure Tools for Microsoft Visual Studio 2010 1.5 – September 2011 Upgraded the tools tools to support the Windows Phone Developer Tools RTW Update SQL Azure only scenarios to use ASP.NET Universal Providers (through the System.Web.Providers v1.0.1 NuGet package) Changed Shared Access Signature service interface to support more operations Refactored Blobs API to have a similar interface and usage to that provided by the Windows Azure SDK Stor...xUnit.net Contrib: xunitcontrib-resharper 0.4.4 (dotCover): xunitcontrib release 0.4.4 (ReSharper runner) This release provides a test runner plugin for Resharper 6.0 RTM, targetting all versions of xUnit.net. (See the xUnit.net project to download xUnit.net itself.) This release addresses the following issues:Support for dotCover code coverage 4132 Note that this build work against ALL VERSIONS of xunit. The files are compiled against xunit.dll 1.8 - DO NOT REPLACE THIS FILE. Thanks to xunit's version independent runner system, this package can r...BookShop: BookShop: BookShop WP7 clientRibbon Editor for Microsoft Dynamics CRM 2011: Ribbon Editor (0.1.2122.266): Added CodePlex and PayPal links New icon Bug fix: can't connect to an IFD deployment when the discovery service url has been customizedDotNet.Framework.Common: DotNet.Framework.Common 4.0: ??????????,????????????XML Explorer: XML Explorer 4.0.5: Changes in 4.0.5: Added 'Copy Attribute XPath to Address Bar' feature. Added methods for decoding node text and value from Base64 encoded strings, and copying them to the clipboard. Added 'ChildNodeDefinitions' to the options, which allows for easier navigation of parent-child and ID-IDREF relationships. Discovery happens on-demand, as nodes are expanded and child nodes are added. Nodes can now have 'virtual' child nodes, defined by an xpath to select an identifier (usually relative to ...Media Companion: MC 3.419b Weekly: A couple of minor bug fixes, but the important fix in this release is to tackle the extremely long load times for users with large TV collections (issue #130). A note has been provided by developer Playos: "One final note, you will have to suffer one final long load and then it should be fixed... alternatively you can delete the TvCache.xml and rebuild your library... The fix was to include the file extension so it doesn't have to look for the video file (checking to see if a file exists is a...CODE Framework: 4.0.11021.0: This build adds a lot of our WPF components, including our MVVC and MVC components as well as a "Metro" and "Battleship" style.GridLibre para Visual FoxPro: GridLibre para Visual FoxPro v3.5: GridLibre Para Visual FoxPro: esta herramienta ayudara a los usuarios y programadores en los manejos de los datos, como Filtrar, multiseleccion y el autoformato a las columnas como la asignacion del controlsource.WiX Toolset: WiX v3.6 Beta: First beta release of WiX v3.6. The primary focus is on Burn but there are also many small bug fixes to the core toolset. For more information see: http://robmensching.com/blog/posts/2011/10/24/WiX-v3.6-Beta-releasedUmbraco CMS: Umbraco 5.0 CMS Alpha 3: Umbraco 5 Alpha 3Umbraco 5 (aka Jupiter) will be the next version of everyone's favourite, friendly ASP.NET CMS that already powers over 100,000 websites worldwide. Try out the Alpha of v5 today! If you're new to Umbraco and would like to get a low-down on our popular and easy-to-learn approach to content management, check out our intro video. What's Alpha 3?This is our third Alpha release. It's intended for developers looking to become familiar with the codebase & architecture, or for thos...Vkontakte WP: Vkontakte: source codeWay2Sms Applications for Android, Desktop/Laptop & Java enabled phones: Way2SMS Desktop App v2.0: 1. Fixed issue with sending messages due to changes to Way2Sms site 2. Updated the character limit to 160 from 140GART - Geo Augmented Reality Toolkit: 1.0.1: About Release 1.0.1 Release 1.0.1 is a service release that addresses several issues and improves performance. As always, check the Documentation tab for instructions on how to get started. If you don't have the Windows Phone SDK yet, grab it here. Breaking Change Please note: There is a breaking change in this release. As noted below, the WorldCalculationMode property of ARItem has been replaced by a user-definable function. ARItem is now automatically wired up with a function that perform...Microsoft Ajax Minifier: Microsoft Ajax Minifier 4.32: Fix for issue #16710 - string literals in "constant literal operations" which contain ASP.NET substitutions should not be considered "constant." Move the JS1284 error (Misplaced Function Declaration) so it only fires when in strict mode. I got a couple complaints that people didn't like that error popping up in their existing code when they could verify that the location of that function, although not strict JS, still functions as expected cross-browser.New ProjectsApiDiff.Net: API Difference/Reporting project written in C# using the wonderful Cecil engine (http://www.mono-project.com/Cecil) to show differences between versions of a public API. Something like the unsupported MS tool "libcheck"Aspect Oriented Programming with .Net: Demo project using PostSharp for AOP in .Net.CCBBAA: CCBBAACdf.Iris.MiniProjetCalculateur: Application Client / Serveur calculateur en langage CCmjSiverlight: a silverlight libraryCSharpKaartSpel: Super Kaart Spel.Developer Team Article System Management: Developer Team Article System Management Makes it easier for Authors to publish their articles . It developed in VB.NET .DirectoryMonitor: DirectoryMonitorDNN Administrador de Tareas: Un Proyecto de codigo abierto Domek: Taki sobie domekEDXGraphics: This is Edward(Shiqiu) Liu's personal code repository. Projects here are primarily about Graphics, AI and Algorithms. For more introduction, please visit [url:www.edxgraphics.com] Enterprise SSIS Framework: The Enterprise SSIS Framework is a project intended to simplify the management of an organization’s administration and ETL assets by abstracting the coordination and control flow into metadata. This project consists of the four parts: - Core SSIS Packages: A set of packages that are responsible for workflow within the framework - SQL Server 2008 DB: Holds all the metadata necessary to drive the application - Administration App: A web-based front end to facilitate managing assets running ...FIM Task Sequencer "RunJob": Runjob is a simple batch controller for FIM (MIIS and ILM) for starting and monitoring the execution of FIM Run Profiles that allows for complex (looping and branching) sequences to be put together with a simple XML 'task' file. Key features include: * Works with MIIS / ILM / FIM * Optionally Connects to the SQL database to verify that run profiles exist * Can execute arbitrary tasks via a command line. * Based on the results of command line or previous run history can loop and jump ...Ham Bone Soup amateur radio software and electronic log: Ham Bone Soup is a open source software written for satisfying the needs of Amateur Radio operators. The central feature is an especially flexible logging system for acommodating contests and general purpose logs, but will grow to include many other vital Amateur radio features. It doesn't do anything yet, we are just geting started.H? th?ng qu?n lý chi tiêu - windows phone: H? th?ng qu?n lý chi tiêu - windows phoneJavascript Editor for SharePoint: Javascript Editor for SharePoint is a lightweight, in-browser editor that lets you quickly prototype and test custom javascript code in SharePointLegoWeb: Open source Web CMS base on ASP.NET Webparts + MARCXML metadata: LegoWeb is an open source web content management solution developed base on combination of ASP.NET 2.0 Webparts and MARCXML Metadata. It is very simple and very flexible. LuaXna: An simple engine that allow to devolop in LUA for XNA. It have logging feature and cycles.Manager Game: Student project for game developement course. Using XNA 4.0 for Windows platform.Metroed: A Metro version of the PhoneyTools (a WP7 toolkit) for use with C#/VB WinRT applications.My Masters Sample Project for Sharepoint 2010: The feature stabling example project which is provide to deploy custom master page to personel sites on Sharepoint 2010 The solution is anwering fallowing questions : * How to deploy a custom master page ? * How to customize a masterpage ? * How to attach custom master page to personal sites using stabling feature ? NDepend TFS 2010 integration: NDepend TFS 2010 integration provides build activities, a build report customization addin, and extends the TFS Warehouse in order to leverage NDepend quality statistics for your projects. Open Source Renderer: Open Source RendererPearTunes: Peartunes is a university project.Plugin Framework Web: Lighweight plugin framework for web applicationsQTP TFS Generic Test Integration: In Microsoft Visual Studio 2010 there is a Generic Test type that allows you to integrate with automation tools like QTP. I have created a pretty simple solution that allows you to use your existing QTP automation scripts within the Microsoft Visual Studio testing framework and here's a sample below. The key part of this solution is transforming HP's QTP format to Microsoft’s Generic Test format so that you can publish the results to TFS. The added benefit of this integration is that you c...RequiemDream: the project for manage workflow records reexecute to helping developers for debugging.Rift Addon Studio 2010: Rift AddOn Studio (AOS) is an open source development environment designed to bring a Visual Studio-like experience to building Rift AddOns. For more information on exactly what AOS does, check out the list of features below. Small Database Tools: This is a project for me to create small tools I created for database related functions.SQL Azure Membership, Profile, Role provider starter kit for MVC3 project: When you use out of box MVC 3 site template the Membership, Profile and Role provider DB is created as attached MDF file by the name AspNetDB.mdf. This project has needed steps to easily migrate this DB into SQL Azure. This is a complete MVC3 Starter site project and could be used for your next 'Big Thing' as soon as properly setup. Enjoy :)SQL Server BareMetal Hands-on-Labs: The SQL Server BareMetal Hands-on-Labs project allows you to build a SQL Server Hands-on-Lab Enviroment from scratch, using Windows Server 2008 R2 SP1 Hyper-V. State Theater Website: Building a website designed to provide information about live theater throughout a state. Basically, it a port of NJTheater.com from classic ASP to Asp.Net making it customizable to any state along the way.Static web generator: Zoltar let you generate your website (blog, personl website,etc) from a set of md files. Ukulele Chord Finder: Ukulele Chord FinderUser Profile Cleaner: This application allows you to manage via GUI or command line user profiles, removed the profiles no longer used by a number of days. The application allows you to set a list of profiles that can be excluded from deletion. Virtual Visit: This project have made the virtual visite for your siteWP7 Open source project collection by eLite: ??Windows Phone????????zebrawebservice: ??AWB,??OPS??

    Read the article

  • Prepping a conference

    - by Laurent Bugnion
    I have had the chance to talk at many conferences these past few years, and came up with a way to prepare them which works really well for me. Most importantly, it would make it quite easy to overcome an emergency (for example if my laptop would suddenly lose data). The whole code as well as the slides and other documents are in the cloud. I also use source control for my demos, so that I always have the latest and the greatest, but also a history of changes I made to my demos. Finally I have a system of code snippets which works great, and I often had very positive remarks from the audience regarding that. Putting everything in the cloud The one thing I used to be the most scared of was a sudden crash of my laptop, and being unable to restore in time for a conference. Most conferences ask speakers to send slides a few days (or weeks…) in advance, but let's face it, we all have last minute changes to our talks and I always come in the conference with updated slides that I pass to the management team. The answer to that dilemma used to be working off memory sticks, and that worked not bad. However last year I started putting all the documents relating to a conference in a DropBox folder, and that works great too. Obviously DropBox works only if you have connectivity, so if I for instance update slides while on an international flight, I cannot save to the cloud. The obvious answer to that is to backup everything on a memory stick… but I have to admit, I have been trusting my luck and working off my laptop HD and then synching everything to the cloud after landing. Of course on some US national flights you get WiFi on board, so in that case it is even simpler :) Usually after the conference is done, I remove the files from DropBox and copy them to their "final destination". They are backed up from there to BackBlaze, the great online backup service I am using routinely (I currently have about 90GB of data in BackBlaze). Outlining the presentations I like to have a written outline of my presentations written somewhere. I keep it simple, just write the various sections of the presentation with timing. I guess it is a remnant of the time when I was a private pilot, and using checklists for flight preparation. For example: Demo about designability 15' (0:37) Switch to Blend Open MainPage.xaml Create a DataTemplate ... Here I can immediately see during the presentation if I am taking too much time for my demo (0:37 is where I need to be when I am done with this section of the presentation, and 15' is the time that this particular section takes). I keep these sections reasonable, I don't detail every step of the preparation. Typically I have one such section for every 10-15 minutes of my talks. Yes, I am timing my presentations. I keep adjusting these numbers when I rehearse, and this really helps to feel more confident during the presentations. This is especially important for presentations that are long, like my MIX11 demo which clocked at 57 minutes (I had a lot of stuff to show…). Such presentations are risky, because if anything goes wrong, you will have to cut stuff, so the answer to that is: Rehearse, rehearse and when you're done rehearsing, rehearse a little more. I also have a "Preparation" section where I outline what I need to do before a presentation. For instance: Preparation Reboot in VHD Make sure MSN and Twitter are not running. Open VS10 and load demo Open Blend and load demo Run the WP7 emulator ... I typically start preparing my laptop an hour before the talk, starting everything I need to start and then putting my laptop to sleep. Saving and printing the outline, Timing Printing is a real problem because it is really hard to find a printer at most conference venues, and also quite hard in hotels. To solve that, I simply write everything in OneNote (synched to the cloud, now you start to know what I like ;) and then I print it to a PDF (I use CutePDFWriter) that I save to my Kindle. During the presentation, I read the outline off the Kindle (I mostly just need a quick check to see how I am timing). For timing during the presentation, I use the free tool ChronoGPS on my Windows Phone 7, but of course any phone these days has a clock/chrono application. In some conferences, they even have timers that the presenters can see, but they tend to count down and I prefer to count up… so I just use my own :) Source control for demos For demos, I create a separate folder and use Mercurial as source control. Mercurial has the huge advantage (over SVN or TFS) to work offline too, so I can commit while on a plane, and all the history is saved. Then when I have connectivity I push everything to the cloud (I am using the fantastic Trunksapp.com for my private repositories). Here too the obvious downside is the risk of losing my last changes if my laptop crashes before I can push to the cloud, and here too the obvious answer would be to work from a memory stick… though I have to admit I didn't do that lately (except when I was writing Silverlight 4 Unleashed, where I was really paranoid…) And code snippets? I am one of these presenters who hates to type in front of an audience. I can type really fast (writing two books has this advantage, it really teaches you to touch type and be fast at it) but in the context of an audience, on a stage where it is often damn cold (an issue I had a lot in past conferences, air conditioning can freeze your fingers and make it really hard to type), it doesn't work as well. I don't know for you, but I really dislike seeing a presentation where the speaker uses the backspace key more often than others ;) To solve that, I like to have my code ready in snippets, and drag them to the screen. Then I can spend time explaining each code snippet, while highlighting portions of the code (always highlight what you talk about, the audience often doesn't even see the cursor and doesn't know where you are on the screen!) Over the years I have used various solutions for code snippets, and now I have one which works really well… if you take a few precautions! I use the Visual Studio Toolbox. Preparing the code snippets You can store code snippets in the Toolbox for anything, XAML, C# etc. I arrange the snippets in the order in which I need them, which is a great way to remember what comes next in the presentation. I also separate them by topic, to make it easier to find them, for example when I switch to the slides and then back to the code. Remember that no matter how experienced you are, you will feel more nervous on stage than while you are preparing, so any way to make it easier for you is going to be beneficial to the audience. To store a code snippet, I do the following: Open the final demo that you want to show to the audience in Visual Studio. In your code, select a snippet of code that you want to explain in particular. Make sure that the Visual Studio Toolbox is open (menu View, Toolbox or Ctrl-Alt-X). Drag the selected snippet from the code window to the toolbox. (if needed) drag the snippet to the correct location (for example between two other code snippets so that you can access it as you speak through the demo). Right click on the snippet and select Rename Item from the context menu. Select a meaningful name. For me I use the following conventions: If it is a method, I use the method's name. If it is not a whole method, I use a descriptive name. If it is the content of a method (i.e. the body only, without the method's signature), I use "-> MethodName". This reminds me during the presentation that this is only the body, and that I need to insert that into an existing signature. This is the case, for instance, when I use Visual Studio to automatically generate the members of an interface’s implementation; then I only need to insert my snippet inside the generated method body. Saving the snippets This is the most important!! It happened to me a few times that VS10 lost its settings. When that happens, the snippets are lost too! Yeah that really sucks, especially (as it happened once) when this is the case about an hour before a talk… Stress and sweat follows, not good conditions to start a talk in front of an audience believe me. Thankfully, saving snippets is really easy with the following steps: Select the menu Tools, Import and Export Settings. Select Export selected environment settings and press Next. Uncheck All Settings. Then expand General Settings and select Toolbox (only!). Press Next. Select your source control folder and save under a meaningful name (for instance Snippets.vssettings). Commit to source control and push to the cloud. By the way, this also has the advantage of applying source control to the snippets file (which is an XML file), so you get history for free on that file! Reimporting the snippets If VS loses its settings and you need to reimport the snippets, this can be done super easily and very fast. Make sure that the Toolbox is empty. When you import snippets, they are merged with existing ones, they do not replace the content of the Toolbox. Unless merging is really what you want, make sure that your Toolbox is clean before you import, it is really easier. Select the menu Tools, Import and Export Settings. Select Import selected environment settings and press Next. Select No, just import new settings and press Next. Press Browse and select the Snippets.vssettings file. Press Finish. Et voila, all your snippets appear again in the Toolbox. Whew, the worst was averted and you can start your demo without sweating! (I had to do that once literally 5 minutes before the start of a demo, while my laptop was already hooked to the projector, and it went just fine). What about special tools? When using special tools (for example beta versions of tools you have an early access to), or a special configuration of your laptop, things can get tricky because you cannot really be sure that you will get a laptop with the same tools and the same configuration at the conference. To solve that, I use the following precautions: I make my demos from a Virtual Hard Disk. The great John Papa made a very easy-to-follow web page where he explains how to create a VHD and install Win7 to it. This gives you the full power of your laptop (as fast as booting from the metal). For me, I have a basic configuration that I saved on a USB harddrive (Win7 plus drivers, basic settings for desktop, folder options, taskbar etc) and Visual Studio 2010 SP1 on it. When preparing, I start by copying this "basis VHD" to my laptop. I install additional tools and configurations. I save the VHD back to the USB harddrive in a different folder. This would allow me to reinstall my demo environment quite fast, for example in case of harddrive failure. Replace the harddrive, copy the VHD to it, configure the BCD and you can start. Unfortunately this only works if the laptop itself still works. In the worst case of total failure, my security is to back all the installers up: The installers I use are synched on all my laptops and backed up to BackBlaze. If the worst happens and my laptop is absolutely broken, I can download the installer from BackBlaze and install on another laptop. This of course takes some time, and if that happens 5 minutes before a presentation, well… I don't have an answer to that, except of course crossing my fingers. Still, all that gives me additional security. Conclusion Remember folks, talking to an audience, large or small, will make you nervous. Just ask Scott Hanselman :) The goal here is to create the best possible conditions for you, and to create an environment where everything is saved and easy to restore, where everything is well known and provides you with additional confidence. The cooler you feel before the presentation (and during ;)), the better your presentation will be. Here too, the goal is to provide the best user experience you can have, which in turn will make it more enjoyable for your audience! Happy presenting :) Laurent   Laurent Bugnion (GalaSoft) Subscribe | Twitter | Facebook | Flickr | LinkedIn

    Read the article

  • CodePlex Daily Summary for Saturday, June 11, 2011

    CodePlex Daily Summary for Saturday, June 11, 2011Popular ReleasesSimplePlanner: v2.0b: For 2011-2012 Sem 1 ???2011-2012 ????Econ NetVert: 2.4.2.14 Production: Many thanks to paulhickman for testing and reporting issues. - this release has lots of bugfixes in codeconversion when using NRefactory 4.0 (local) and VisualStudio Projects conversionVisual Studio 2010 Help Downloader: 1.0.0.3: Domain name support for proxy Cleanup old packages bug Writing to EventLog with UAC enabled bug Small fixes & RefactoringMedia Companion: MC 3.406b weekly: With this version change a movie rebuild is required when first run -else MC will lock up on exit. Extract the entire archive to a folder which has user access rights, eg desktop, documents etc. Refer to the documentation on this site for the Installation & Setup Guide Important! If you find MC not displaying movie data properly, please try a 'movie rebuild' to reload the data from the nfo's into MC's cache. Fixes Movies Readded movie preference to rename invalid or scene nfo's to info ext...SCCM Client Actions Tool: SCCM Client Actions Tool v0.5.1: SCCM Client Actions Tool v0.5.1 is currently the most stable version and includes all of the functionality requested so far. It comes with following changes since last version: Fixed an incorrect path to x64 client setup folder. It comes as a ZIP file that contains three files: ClientActionsTool.hta – The tool itself. Cmdkey.exe – command line tool for managing cached credentials. This is needed for alternate credentials feature when running the HTA on Windows XP. Cmdkey.exe is natively a...Windows Azure VM Assistant: AzureVMAssist V1.0.0.5: AzureVMAssist V1.0.0.5 (Debug) - Test Release VersionSizeOnDisk: 1.8.0.3: Fix (issue 317): Main window icon loading error on windows server 2003 32bit runing on x86 cpu. Bypass of the Microsoft windows comexception.NetOffice - The easiest way to use Office in .NET: NetOffice Release 0.9: Changes: - fix examples (include issue 16026) - add new examples - 32Bit/64Bit Walkthrough is now available in technical Documentation. Includes: - Runtime Binaries and Source Code for .NET Framework:......v2.0, v3.0, v3.5, v4.0 - Tutorials in C# and VB.Net:..............................................................COM Proxy Management, Events, etc. - Examples in C# and VB.Net:............................................................Excel, Word, Outlook, PowerPoint, Access - COMAddi...Reusable Library: V1.1.3: A collection of reusable abstractions for enterprise application developerClosedXML - The easy way to OpenXML: ClosedXML 0.54.0: New on this release: 1) Mayor performance improvements. 2) AdjustToContents now take into account the text rotation. 3) Fixed issues 6782, 6784, 6788HTML-IDEx: HTML-IDEx .15 ALPHA: This release fixes line counting a little bit and adds the masshighlight() sub, which highlights pasted and inserted code.AutoLoL: AutoLoL v2.0.3: - Improved summoner spells are now displayed - Fixed some of the startup errors people got - Double clicking an item selects it - Some usability changes that make using AutoLoL just a little easier - Bug fixes AutoLoL v2 is not an update, but an entirely new version! Please install to a different directory than AutoLoL v1Host Profiles: Host Profiles 1.0: Host Profiles 1.0 Release Quickly modify host file Automatically flush dnsVidCoder: 0.9.2: Updated to HandBrake 4024svn. This fixes problems with mpeg2 sources: corrupted previews, incorrect progress indicators and encodes that incorrectly report as failed. Fixed a problem that prevented target sizes above 2048 MB.SharePoint Search XSL Samples: SharePoint 2010 Samples: I have updated some of the samples from the 2007 release. These all work in SharePoint 2010. I removed the Pivot on File Extension because SharePoint 2010 search has refiners that perform the same function.AcDown????? - Anime&Comic Downloader: AcDown????? v3.0 Beta5: ??AcDown?????????????,??????????????,????、????。?????Acfun????? ????32??64? Windows XP/Vista/7 ????????????? ??:????????Windows XP???,?????????.NET Framework 2.0???(x86)?.NET Framework 2.0???(x64),?????"?????????"??? ??v3.0 Beta5 ?????????? ???? ?? ???????? ???"????????"?? ????????????? ????????/???? ?? ???"????"??? ?? ??????????? ?? ?? ??????????? ?? ?????????????????? ??????????????????? ???????????????? ????????????Discussions???????? ????AcDown??????????????VFPX: GoFish 4 Beta 1: Current beta is Build 144 (released 2011-06-07 ) See the GoFish4 info page for details and video link: http://vfpx.codeplex.com/wikipage?title=GoFishShowUI: Write-UI -in PowerShell: ShowUI: ShowUI is a PowerShell module to help you write rich user interfaces in script.SharePoint 2010 FBA Pack: SharePoint 2010 FBA Pack 1.0.3: Fixed User Management screen when "RequiresQuestionAndAnswer" set to true Reply to Email Address can now be customized User Management page now only displays users that reside in the membership database Web parts have been changed to inherit from System.Web.UI.WebControls.WebParts.WebPart, so that they will display on anonymous application pages For installation and configuration steps see here.TerrariViewer: TerrariViewer v2.5: Added new items associated with Terraria v1.0.3 to the character editor. Fixed multiple bugs with Piggy Bank EditoryNew Projects.NET MVC Base by OST: The OST .NET MVC project is currently in infancy but contains html helper extensions, model binders and other extensions to the mvc 3 framework. It also contains a separate project for easily consuming JQGrid requests and return the correct JSON to the jQuery plugin.Asterisk AMI Proxy suite: The AMI Proxy suite project will bridge the gap between your asterisk phone system and your windows based applications. The AMI Proxy is a service that can be used to simply proxy AMI connections to your asterisk server but also adds call stat generation and line monitors.Augusta Developers Guild: The web site for the user group Augusta Developers GuildAzure Blob Pusher: File uploader allows bulk upload of files from client to Azure blob storage. FileSystemWatcher notices new files in configured directory. SQL Express database tracks files as they are pushed up to blob storage and then processed. Local Directory is cleaned up after acknowledgement.Basic Class Library: A collection of functions created to eased up the programmers life in order to solved basic task like validation, AmountTowords, Encrypt & Decryption it also has capability to Connect and retrieve sql data just in one line of code, and some other Basic but very Important task.Basic RTS Game using RolePlayingGame Tool kit based XNA: this is a basic RTS Game. i can make it easy by using RolePlayingGame Took Kit based XNA.Batch Scheduler using .Net 4, MEF and Entity framework 4.1 (Magic Unicorn): Simple Batch Architecture written on C#. Uses the .NET 4, MEF and Entity Framework 4.1 Code First. If you dont need a scheduler, just use the sample code. Agents can be scheduled through a central database table. Plug-ins (or jobs) are launched through MEF. DropBox Linker: The goal of DropBox Linker project is to improve DropBox service client usability. It intellectually automates copying URLs to clipboard after publishing a file. Multiple files at once is supported. Additionally, it corrects URL on file rename after its link been copied.Exchange Spigot for NodeXL: Exchange Spigot for NodeXL enables Microsoft Excel plugin NodeXL to collect messaging data from the Microsoft Exchange Server and display that data as a graph. It is developed in C#.G - Low Level Graphics API: A low level graphics api, in similar style to OpenGL, but more OO. Can drastically speed up OpenGL based apps. Makes full use of Net4.0 features such as lambada expressions where useful. (C#, OpenTK powered. This is not for C++) GpgAPI - A C# Api for Gpg: GpgAPI is a C# API for Gpg. Gpg is a command line software to encrypt, decrypt files with a symmetric or assymetric key. You can also managed public keys, import keys from the web, export your public keys, etc. GpgAPI is an interface to Gpg. In C#, with a few lines, you can execute gpg to encrypt, decrypt, etc. The license of this project is "GPL v3"; it is NOT GPL v2. GPL v3 is not present in the licenses list so I had to choose GPL v2. So if use GpgAPI, you must accept the GPL v...iDreamBoard: iDreamBoard is an application to ease the process of creating and editing dreamboard themes for iOS devices. UNDER DEVELOPMENTIETouch: Use IE Touch to access multitouch events from JavaScript in IE. This project uses some of the code from Windows 7 Multitouch .NET Interop Sample Library available in http://archive.msdn.microsoft.com/WindowsTouch/Release/ProjectReleases.aspx?ReleaseId=2127iMaker-Lion: Applications post installation pour Mac OS X sur PC.Informatic System Ma Chung University Alumni Center: Informatic System Ma Chung University Alumni Center is a website for alumni at Information System Faculty at Ma Chung University at Malang, IndonesiaJasc (just another script compressor): Just another script compressor, but that's by far the easiest to use! Use Jasc to merge compress your javascript (JS) and style sheets (CSS). Just drop the executable in your javascript / CSS folder and run it. Voyla! It will handle everything by itself. Compression is based on Microsoft Ajax Minifier. Jasc can handle single or multiple files, will accept regular expressions to remove specific lines from the source code, and can also optimize the results by shrinking variable names and twe...LINQ Extensions Library: A library of useful LINQ extensions allowing for arithmetic manipulation of sequences, statistical analysis, sequence generation, sequence manipulation, pattern detection and more.Mail2FotoFrame: Pulls emails from a POP3-Account, extracts picture-attachments and saves them to a SD-card, so you can view them on a fotoframe.Make web (or sharepoint) pages screenshots with Powershell: From a text file containing url, make screenshot of each page. This powershell script use iecapt.exe project. You can manage width format and delay for each captureModé Internationalé (E-Commerce Site): Mode International is a fictional clothing store, and this website project is meant to be the e-Commerce site for this store. So far, the project has been developed using Java Enterprise Edition and Sockets, but I am considering making the use of C# in ASP .NET in the future.Music House: Site dedicado a musica e afiliadosNiphor's ToolBox: ?????????Nordic nRF24L01+ .NET Micro Framework Driver: Library that enables .NET Micro Framework developers to use Nordic 2.4 GHz wireless tranceivers. This library can be used on any net mf device with SPI interface.Petey's Game Engine: Petey's Game Engine is a XNA 4.0 game engine with a featured blog describing each step of the development. This is a learning project so people may follow and learn as my project evolves.ReportGenerator: ReportGenerator converts XML reports generated by PartCover or NCover into a readable HTML report.Rise of the rabbits: Rise of the RabbitsSapaFinance: SapaFinanceSCSM Copy Object: SCSM Copy Object is a CodePlex project that enables users to select objects in the System Center Service Manager console, click a task in the task pane and create a copy of the selected object(s). Objects can also be copied from command line executables.SharePoint 2010 Language Pack Downloader: SharePoint 2010 Language Pack Downloader is a tool to quickly download multiple language pack files for the SharePoint 2010 Server platform.SharePoint XQuery Reporting Solution: My company's project needs this technology because of the current company has a lot of data is stored in SharePoint, through Infopath data collection, data storage and not all InfoPath field values ​​are saved into a database, a considerable number of data in XML File, which caused difficulties in query and print a report, need a solution. Simply explained the thinking: First step:Put SharePoint, InfoPath XML file later (I did a small tool XMLToDB) or through the Event Handle sync sav...The Pacman: A simple single player game similar to Pacman. Developed using XNA game framework and C#. Game demonstrates usage of fuzzy logic for controlling the AI ghosts. This game is developed to test the effect of fuzzy logic AI in Pacman game.TodoStrike: Todo Strike is a simple todo list keeper.WallpaperDeleter: Simple program to delete the current background wallpaper image.Windows Phone 7 Continuous Integration Testing Framework: WP7 CI is a port of the Silverlight Toolkit Test Framework with added CI support, allowing tests to be run in the emulator from the command lineWolfpack - Distributed System Monitoring: Wolfpack is an extensible, .Net windows service framework for running jobs to monitor your software, system & business KPI's. The data collected can be sent directly to Growl, Geckoboard, WCF, SQL, SQLite, NServiceBus. It comes loaded with some tasks but it's simple to implement your own!

    Read the article

  • CodePlex Daily Summary for Friday, August 17, 2012

    CodePlex Daily Summary for Friday, August 17, 2012Popular ReleasesXDA ROM HUB: Release v0.9.1: Fixed issue: "Can't recognize device, please try again" IMPORTENT! You MUST install this software in a path WITHOUT spaces, Good example: "C:\Users\Max\Documents" Please note that I lost the source code, so I can't update this softwareDotNetNuke® Feedback: 06.02.01: Official Release - 17th August 2012 Please look at the Release Notes file included in the module packages or available on this page as a separate download for a listing of the bug fixes and enhancements found in this version. NOTE: Feedback v 06.02.00 REQUIRES a minimum DotNetNuke framework version of 06.02.00 as well as ASP.Net 3.5 SP1 and MS SQL Server 2005 or 2008 (Express or standard versions). This release brings some enhancements to the module as well as fixing all known bugs. Bug Fi...fastJSON: v2.0.2: - bug fix $types and arraysDatabase View-plug-ins Programming Helper: Database View-plug-ins 1.2 (for Oracle): The download package consists of deployment SQL scripts. Run every scripts of all subdirectories in order (sort by name). "VPI" is the default schema name in the manifest, it can be changed to other name according to your enterprise database policy. Current release is for Oracle version (SQL Server version will be released later).Everybody Edits Account Manager: EEAccMan 1.1: Fixed: Incompatibility with the newest chrome version (v21)WPF Application Framework (WAF): WPF Application Framework (WAF) 2.5.0.7: Version: 2.5.0.7 (Milestone 7): This release contains the source code of the WPF Application Framework (WAF) and the sample applications. Requirements .NET Framework 4.0 (The package contains a solution file for Visual Studio 2010) The unit test projects require Visual Studio 2010 Professional Changelog Legend: [B] Breaking change; [O] Marked member as obsolete WAF: Add CollectionHelper.GetNextElementOrDefault method. InfoMan: Support creating a new email and saving it in the Send b...Diablo III Drop Statistics Service: D3DSS 1.0.1: ??????IP??。 ??????????,??????????。myCollections: Version 2.2.3.0: New in this version : Added setup package. Added Amazon Spain for Apps, Books, Games, Movie, Music, Nds and Tvshow. Added TVDB Spain for Tvshow. Added TMDB Spain for Movies. Added Auto rename files from title. Added more filters when adding files (vob,mpls,ifo...) Improve Books author and Music Artist Credits. Rewrite find duplicates for better performance. You can now add Custom link to items. You can now add type directly from the type list using right mouse button. Bug ...mydnn: DNN Garden - DDR Menu for DotNetNuke: ?? ??? ??? ???? ?? ???? ??????? ?? DDR Menu ?? ?? ????? ??? DNN ?? ??????. ??? ??? ?? ???? ??? ?????? ???? ??????? ???? ?? ????. ?? ????? ?? ????? ??????? ?????? SolPart ?? DNN Nav ??? ???? ????? ????? ?? ??????? ???? ?? ???? ??? CSS ????? ????. ?? ??? ??? ?????? ???? ??? ?? ??? ????? ??? ?? ?????? ?? jQuery ? CSS ????? ???? ????. ??? ???? ?? ???? Treeview ? Superfish? Accordion ? Dropdown ?Artisteer ? Mega-menu ?? ????.Player Framework by Microsoft: Player Framework for Windows 8 Preview 5 (Refresh): Support for Windows 8 and Visual Studio RTM Support for Smooth Streaming SDK beta 2 Support for live playback New bitrate meter and SD/HD indicators Auto smooth streaming track restriction for snapped mode to conserve bandwidth New "Go Live" button and SeekToLive API Support for offset start times Support for Live position unique from end time Support for multiple audio streams (smooth and progressive content) Improved intellisense in JS version NEW TO PREVIEW 5 REFRESH:Req...TFS Workbench: TFS Workbench v2.2.0.10: Compiled installers for TFS Workbench 2.2.0.10 Bug Fix Fixed bug that stopped the change workspace action from working.Microsoft Ajax Minifier: Microsoft Ajax Minifier 4.60: Allow for CSS3 grid-column and grid-row repeat syntax. Provide option for -analyze scope-report output to be in XML for easier programmatic processing; also allow for report to be saved to a separate output file.ClosedXML - The easy way to OpenXML: ClosedXML 0.67.2: v0.67.2 Fix when copying conditional formats with relative formulas v0.67.1 Misc fixes to the conditional formats v0.67.0 Conditional formats now accept formulas. Major performance improvement when opening files with merged ranges. Misc fixes.Umbraco CMS: Umbraco 4.8.1: Whats newBug fixes: Fixed: When upgrading to 4.8.0, the database upgrade didn't run Update: unfortunately, upgrading with SQLCE is problematic, there's a workaround here: http://bit.ly/TEmMJN The changes to the <imaging> section in umbracoSettings.config caused errors when you didn't apply them during the upgrade. Defaults will now be used if any keys are missing Scheduled unpublishes now only unpublishes nodes set to published rather than newest Work item: 30937 - Fixed problem with Fi...patterns & practices - Unity: Unity 3.0 for .NET 4.5 and WinRT - Preview: The Unity 3.0.1208.0 Preview enables Unity to work on .NET 4.5 with both the WinRT and desktop profiles. This is an updated version of the port after the .NET Framework 4.5 and Windows 8 have RTM'ed. Please see the Release Notes Providing feedback Post your feedback on the Unity forum Submit and vote on new features for Unity on our Uservoice site.Self-Tracking Entity Generator for WPF and Silverlight: Self-Tracking Entity Generator v 2.0.0 for VS11: Self-Tracking Entity Generator for WPF and Silverlight v 2.0.0 for Entity Framework 5.0 and Visual Studio 2012NPOI: NPOI 2.0: New features a. Implement OpenXml4Net (same as System.Packaging from Microsoft). It supports both .NET 2.0 and .NET 4.0 b. Excel 2007 read/write library (NPOI.XSSF) c. Word 2007 read/write library(NPOI.XWPF) d. NPOI.SS namespace becomes the interface shared between XSSF and HSSF e. Load xlsx template and save as new xlsx file (partially supported) f. Diagonal line in cell both in xls and xlsx g. Support isRightToLeft and setRightToLeft on the common spreadsheet Sheet interface, as per existin...BugNET Issue Tracker: BugNET 1.1: This release includes bug fixes from the 1.0 release for email notifications, RSS feeds, and several other issues. Please see the change log for a full list of changes. http://support.bugnetproject.com/Projects/ReleaseNotes.aspx?pid=1&m=76 Upgrade Notes The following changes to the web.config in the profile section have occurred: Removed <add name="NotificationTypes" type="String" defaultValue="Email" customProviderData="NotificationTypes;nvarchar;255" />Added <add name="ReceiveEmailNotifi...????: ????2.0.5: 1、?????????????。RiP-Ripper & PG-Ripper: PG-Ripper 1.4.01: changes NEW: Added Support for Clipboard Function in Mono Version NEW: Added Support for "ImgBox.com" links FIXED: "PixHub.eu" links FIXED: "ImgChili.com" links FIXED: Kitty-Kats Forum loginNew ProjectsAdvanced Task Manager: The Advanced Task Manager is a beautified and easy-to-use Task Manager for Windows, with even a few added features!CashBook: CashBook public beta release. Collect basic information on cashflow in and out of your organisation for your bookkeeper.Digital Image: Projeto academico de código aberto com o propósito de auxiliar na aprendizagem da Computação Gráfica. Desenvolvimento utilizando: C#, ASP .NET MVC e NHibernateFgPop: FgPop is a JQuery script generator starting from FgPop class properties you set. HDI Charts: A Charting Library for ASP.NET with Gantt, Line and Bar Charts. Possibility to draw Calculated Graphs, eg: x² or Interview Test: Interview Testing ProjectMeotom.Net: Meotom.Net is free upload image ...MetroCloud: Sync your cloudMissing Poster: Missing Poster is a tool to assist SAR and police to create and distribute missing person posters in a standardized format. OMAOL Sealer: Der OMAOL Stealer ist ein open source Stealer in C#. Zur Ausführung wird das .Net Framework 2.0 benötigt.Planar Mechanism Kinematic Simulator (PMKS): PMKS returns quick and accurate results for the position, velocity, and acceleration of rigid bodies connected as planar mechanisms.Real Life Library: Using this library, you will be able to make your own simulation of the real life! Just for fun.Smart String Resources: Creates a class to access resx strings with named parameters and provides access to the resource keys to use with attribute-based validations.testdd08162012hg: dfvtestdd08162012tfs01: dsftestddgit08152012: ,.,.testddgit0816201201: vbtesthg08192012hg01: dsTQ Sharepoint 2010 Twitter Feeds webpart: TQ Sharepoint 2010 Twitter Feeds webpart No credential required this webpart searches public tweets based on keyword/topic/trend.Vortex: Vortex is a simple asynchronous network library written in C#, for ease of use and rapid application development.WakeUp SharePoint 2010/2013 with powershell: It also works with ADFS and claims.Windows Azure + SQL Azure Monitoring: Simple Azuer app demonstrating how to add basic monitoring for troubleshooting.WPFP - XPS Document Layouting and Generation: XPS Document Layouting and GenerationXBDesign: a test project onlyYacht Transport Lines: Yacht Transport Lines

    Read the article

  • CodePlex Daily Summary for Friday, June 17, 2011

    CodePlex Daily Summary for Friday, June 17, 2011Popular ReleasesPowerGUI Visual Studio Extension: PowerGUI VSX 1.3.5: Changes - VS SDK no longer required to be installed (a bug in v. 1.3.4).EnhSim: EnhSim 2.4.7 BETA: 2.4.7 BETAThis release supports WoW patch 4.1 at level 85 To use this release, you must have the Microsoft Visual C++ 2010 Redistributable Package installed. This can be downloaded from http://www.microsoft.com/downloads/en/details.aspx?FamilyID=A7B7A05E-6DE6-4D3A-A423-37BF0912DB84 To use the GUI you must have the .NET 4.0 Framework installed. This can be downloaded from http://www.microsoft.com/downloads/en/details.aspx?FamilyID=9cfb2d51-5ff4-4491-b0e5-b386f32c0992 - Updated the Stormst...Media Companion: MC 3.407b Weekly: Important! A movie rebuild & restart is required after installing this update. Fixes Movie Actor cache path settings should now be created correctly after rescrape or recrape specific TV 'The' will be moved to the end of TVShow titles when renaming if the 'ignore article' preference is enabled Improved the TVDB log details for the stream type returned by TVDB Right Clicking on a TVShow now gives the option to display episodes in a new window in aired date order - ideal to see where special...Gendering Add-In for Microsoft Office Word 2010: Gendering Add-In: This is the first stable Version of the Gendering Add-In. Unzip the package and start "setup.exe". The .reg file shows how to config an alternate path for suggestion table.TerrariViewer: TerrariViewer v3.1 [Terraria Inventory Editor]: This version adds tool tips. Almost every picture box you mouse over will tell you what item is in that box. I have also cleaned up the GUI a little more to make things easier on my end. There are various bug fixes including ones associated with opening different characters in the same instance of the program. As always, please bring any bugs you find to my attention.Kinect Paint: KinectPaint V1.0: This is version 1.0 of Kinect Paint. To run it, follow the steps: Install the Kinect SDK for Windows (available at http://research.microsoft.com/en-us/um/redmond/projects/kinectsdk/download.aspx) Connect your Kinect device to the computer and to the power. Download the Zip file. Unblock the Zip file by right clicking on it, and pressing the Unblock button in the file properties (if available). Extract the content of the Zip file. Run KinectPaint.exe.CommonLibrary.NET: CommonLibrary.NET - 0.9.7 Beta: A collection of very reusable code and components in C# 3.5 ranging from ActiveRecord, Csv, Command Line Parsing, Configuration, Holiday Calendars, Logging, Authentication, and much more. Samples in <root>\src\Lib\CommonLibrary.NET\Samples CommonLibrary.NET 0.9.7Documentation 6738 6503 New 6535 Enhancements 6583 6737DropBox Linker: DropBox Linker 1.2: Public sub-folders are now monitored for changes as well (thanks to mcm69) Automatic public sync folder detection (thanks to mcm69) Non-Latin and special characters encoded correctly in URLs Pop-ups are now slot-based (use first free slot and will never be overlapped — test it while previewing timeout) Public sync folder setting is hidden when auto-detected Timeout interval is displayed in popup previews A lot of major and minor code refactoring performed .NET Framework 4.0 Client...Terraria World Viewer: Version 1.3: Update June 15th Removed "Draw Markers" checkbox from main window because of redundancy/confusing. (Select all or no items from the Settings tab for the same effect.) Fixed Marker preferences not being saved. It is now possible to render more than one map without having to restart the application. World file will not be locked while the world is being rendered. Note: The World Viewer might render an inaccurate map or even crash if Terraria decides to modify the World file during the pro...MVC Controls Toolkit: Mvc Controls Toolkit 1.1.5 RC: Added Extended Dropdown allows a prompt item to be inserted as first element. RequiredAttribute, if present, trggers if no element is chosen Client side javascript function to set/get the values of DateTimeInput, TypedTextBox, TypedEditDisplay, and to bind/unbind a "change" handler The selected page in the pager is applied the attribute selected-page="selected" that can be used in the definition of CSS rules to style the selected page items controls now interpret a null value as an empr...Umbraco CMS: Umbraco CMS 5.0 CTP 1: Umbraco 5 Community Technology Preview Umbraco 5 will be the next version of everyone's favourite, friendly ASP.NET CMS that already powers over 100,000 websites worldwide. Try out our first CTP of version 5 today! If you're new to Umbraco and would like to get a quick low-down on our popular and easy-to-learn approach to content management, check out our intro video here. What's in the v5 CTP box? This is a preview version of version 5 and includes support for the following familiar Umbr...Coding4Fun Kinect Toolkit: Coding4Fun.Kinect Toolkit: Version 1.0Kinect Mouse Cursor: Kinect Mouse Cursor v1.0: The initial release of the Kinect Mouse Cursor project!patterns & practices: Project Silk: Project Silk Community Drop 11 - June 14, 2011: Changes from previous drop: Many code changes: please see the readme.mht for details. New "Client Data Management and Caching" chapter. Updated "Application Notifications" chapter. Updated "Architecture" chapter. Updated "jQuery UI Widget" chapter. Updated "Widget QuickStart" appendix and code. Guidance Chapters Ready for Review The Word documents for the chapters are included with the source code in addition to the CHM to help you provide feedback. The PDF is provided as a separat...Orchard Project: Orchard 1.2: Build: 1.2.41 Published: 6/14/2010 How to Install Orchard To install Orchard using Web PI, follow these instructions: http://www.orchardproject.net/docs/Installing-Orchard.ashx. Web PI will detect your hardware environment and install the application. Alternatively, to install the release manually, download the Orchard.Web.1.2.41.zip file. http://orchardproject.net/docs/Manually-installing-Orchard-zip-file.ashx The zip contents are pre-built and ready-to-run. Simply extract the contents o...Snippet Designer: Snippet Designer 1.4.0: Snippet Designer 1.4.0 for Visual Studio 2010 Change logSnippet Explorer ChangesReworked language filter UI to work better in the side bar. Added result count drop down which lets you choose how many results to see. Language filter and result count choices are persisted after Visual Studio is closed. Added file name to search criteria. Search is now case insensitive. Snippet Editor Changes Snippet Editor ChangesAdded menu option for the $end$ symbol which indicates where the c...Mobile Device Detection and Redirection: 1.0.4.1: Stable Release 51 Degrees.mobi Foundation is the best way to detect and redirect mobile devices and their capabilities on ASP.NET and is being used on thousands of websites worldwide. We’re highly confident in our software and we recommend all users update to this version. Changes to Version 1.0.4.1Changed the BlackberryHandler and BlackberryVersion6Handler to have equal CONFIDENCE values to ensure they both get a chance at detecting BlackBerry version 4&5 and version 6 devices. Prior to thi...Rawr: Rawr 4.1.06: This is the Downloadable WPF version of Rawr!For web-based version see http://elitistjerks.com/rawr.php You can find the version notes at: http://rawr.codeplex.com/wikipage?title=VersionNotes Rawr AddonWe now have a Rawr Official Addon for in-game exporting and importing of character data hosted on Curse. The Addon does not perform calculations like Rawr, it simply shows your exported Rawr data in wow tooltips and lets you export your character to Rawr (including bag and bank items) like Char...AcDown????? - Anime&Comic Downloader: AcDown????? v3.0 Beta6: ??AcDown?????????????,?????????????,????、????。?????Acfun????? ????32??64? Windows XP/Vista/7 ????????????? ??:????????Windows XP???,?????????.NET Framework 2.0???(x86)?.NET Framework 2.0???(x64),?????"?????????"??? ??v3.0 Beta6 ?????(imanhua.com)????? ???? ?? ??"????","?????","?????","????"?????? "????"?????"????????"?? ??????????? ?????????????? ?????????????/???? ?? ????Windows 7???????????? ????????? ?? ????????????? ???????/??????????? ???????????? ?? ?? ?????(imanh...Pulse: Pulse Beta 2: - Added new wallpapers provider http://wallbase.cc. Supports english search, multiple keywords* - Improved font rendering in Options window - Added "Set wallpaper as logon background" option* - Fixed crashes if there is no internet connection - Fixed: Rewalls downloads empty images sometimes - Added filters* Note 1: wallbase provider supports only english search. Rewalls provider supports only russian search but Pulse automatically translates your english keyword into russian using Google Tr...New ProjectsASP.NET Menu Extender for Unordered List ( UL ) HTML: The MenuExtender is an ASP.NET extender which will turn hierarchial HTML lists (rendered with UL and LI) into a multi-level dynamic cascading menu. Azure Proxy Handler: This project helps you to provide access onto your azure development application throught direct address like http://azureproxy.com (without port number). Even your application on unknown port. Also this application allows use HTTPS protocol.BD Simple Status: BD Simple Status is a straight-forward server up/down indication website. Cmic Reader: Cmic Reader is a reader allows you to download txt files form SkyDrive and read the txt files on windows phone 7. It support to read txt files in English and east Asia languages for example Chinese or Japanese in UTF 8 encoding. Coding4Fun Kinect Toolkit: kinect!EeRePeSIA: Esta si funciona....EIGHT.one - Tile-Based Browser Start Page: Windows-8-inspired, tile-based browser start pageEntityGraph: EntityGraph is a technology to separate generic structural operations from your data model. Examples are: copying/cloning, querying, and data validation. These operations can be applied to parts of your data model as defined by graph shapes. EventController: A control an event serviceInterceptor: Interceptor is an open source library used to intercept managed methods. The library can be used whenever an hook of a managed method is necessary. Currently Interceptor works only on 32 bit machine.Interval Tree: Interval Tree implementation for C# This is the data structure you need to store a lot of temporal data and retrieve it super fast by point in time or time range.Kinect Mouse Cursor: Kinect Mouse Cursor is a demo application that uses the Kinect for Windows SDK and its skeletal tracking features to allow a user to use their hands to control the Windows mouse cursor.Kinect Paint: Kinect Paint is a skeleton tracking application that allows you to become the paint brush!Learning: get more fun. :)lendlesscms: lendlesscmslendlesstools: lendlesstoolsLittle Wiki Plugins: Little wiki plugins is a small project for developing plugins for two popular wikis i.e. Dokuwiki and Tiddlywiki Mapas do Google: Estudando a API do Google Maps.MetroBackUp: MetroBackUp is an application for synchronization of directories. Thereby several pairs of directories, that shall be synchronized, can be grouped in jobs and updated together.mvcblogengine: ??ASP.NET MVC?BlogEngine???????????。MvcPipe: Facebook Bigpipe implementation for ASP.NET MVC. Allows to execute asynchronous actions to update the visible client UI at different times, improving perceived client latency.My Task List Rollup: Here I am again with a new utility for your SharePoint deployment – “My Task List Rollup”.NIntegra: NIntegra: Continuous Integration ServerPlusForum MSDN: A happy way to browse MSDN ForumsPopup Multi-Time Zone Clock: MultiClock provides a display of multiple analog clocks in various time zones. The application hides along the right side of the user's screen, and appears on mouse-over. It's developed in C# and uses components from http://www.codeproject.com/KB/miscctrl/yaac.aspxProject Jellybean, a kinect drivable lounge chair: Jellybean is a kinect drivable lounge chairRoboPowerCopy: A PowerShell "clone" of the famous "ROBOCOPY" tool. In fact I've adapted the funcionality of "robocopy" in PowerShell to provide you and myself a "robust file copy" tool.Silverlight TreeGrid: Silverlight TreeGrid is a component, that inherits DataGrid and adds the ability to display hierarchical data.simplemock-dot-net: SimpleMock is a mocking framework that is designed to be lightweight, simplistic, minimalistic, strongly typed and generally very easy to use via a Fluent API.SQL Server Replication Explorer: SQL Server Replication Explorer is a client tool for browsing through Microsoft SQL Server replication topology. It can also be used for troubleshooting and monitoring of the Microsoft SQL Server replication. System.Media.SoundPlayer example with ThreadPool: Play audio file (.wav, .mp3) with SoundPlayer class. I have already wrap it with ThreadPool, won't freeze your GUI. Grab it and see how .Net play an audio file.The Dot Net Download Manager: A fast and user friendly download manager that aims to keep it simple. The aim is to provide all the important features of commercial download managers while keeping it simple, functional and user friendly. The application is written in C# WPFTibiaPingFixer: TibiaPingFixer will reduce your online gaming latency significantly by increasing the frequency of TCP acknowledgements sent to the game server. For the technically minded, this is a script which will modify TCPAckFrequency. TimeOffManager: Time Off ManagerWeatherUS: WeatherUS

    Read the article

  • CodePlex Daily Summary for Wednesday, October 23, 2013

    CodePlex Daily Summary for Wednesday, October 23, 2013Popular ReleasesImapX 2: ImapX 2.0.0.10: The long awaited ImapX 2.0.0.10 release. The library has been rewritten from scratch, massive optimizations and refactoring done. Several new features introduced. Added support for Mono. Added support for Windows Phone 7.1 and 8.0. Added support for .Net 2.0, 3.0 Simplified connecting to server by reducing the number of parameters and adding automatic port selection. Changed authentication handling to be universal and allowing to build custom providers. Added advanced server featur...ABCat: ABCat v.2.0.1a: ?????????? ???????? ? ?????????? ?????? ???? ??? Win7. ????????? ?????? ????????? ?? ???????. ????? ?????, ???? ????? ???????? ????????? ?????????? ????????? "?? ??????? ????? ???????????? ?????????? ??????...", ?? ?????????? ??????? ? ?????????? ?????? Microsoft SQL Ce ?? ????????? ??????: http://www.microsoft.com/en-us/download/details.aspx?id=17876. ???????? ?????? x64 ??? x86 ? ??????????? ?? ?????? ???????????? ???????. ??? ??????? ????????? ?? ?????????? ?????? Entity Framework, ? ???? ...NB_Store - Free DotNetNuke Ecommerce Catalog Module: NB_Store v2.3.8 Rel3: vv2.3.8 Rel3 updates the version number in the ManagerMenuDefault.xml. Simply update the version setting in the Back Office to 02.03.08 if you have already installed Rel2. v2.3.8 Is now DNN6 and DNN7 compatible NOTE: NB_Store v2.3.8 is NOT compatible with DNN5. SOURCE CODE : https://github.com/leedavi/NB_Store (Source code has been moved to GitHub, due to issues with codeplex SVN and the inability to move easily to GIT on codeplex)patterns & practices: Data Access Guidance: Data Access Guidance 2013: This is the 2013 release of Data Access Guidance. The documentation for this RI is also available on MSDN: Data Access for Highly-Scalable Solutions: Using SQL, NoSQL, and Polyglot Persistence: http://msdn.microsoft.com/en-us/library/dn271399.aspxLINQ to Twitter: LINQ to Twitter v2.1.10: Supports .NET 3.5, .NET 4.0, .NET 4.5, Silverlight 4.0, Windows Phone 7.1, Windows Phone 8, Client Profile, Windows 8, and Windows Azure. 100% Twitter API coverage. Also supports Twitter API v1.1! Also on NuGet.Media Companion: Media Companion MC3.584b: IMDB changes fixed. Fixed* mc_com.exe - Fixed to using new profile entries. * Movie - fixed rename movie and folder if use foldername selected. * Movie - Alt Edit Movie, trailer url check if changed and confirm valid. * Movie - Fixed IMDB poster scraping * Movie - Fixed outline and Plot scraping, including removal of Hyperlink's. * Movie Poster refactoring, attempts to catch gdi+ errors Revision HistoryTerrariViewer: TerrariViewer v7.2 [Terraria Inventory Editor]: Added "Check for Update" button Hopefully fixed Windows XP issue You can now backspace in Item stack fieldsVirtual Wifi Hotspot for Windows 7 & 8: Virtual Router Plus 2.6.0: Virtual Router Plus 2.6.0Fast YouTube Downloader: Fast YouTube Downloader 2.3.0: Fast YouTube DownloaderMagick.NET: Magick.NET 6.8.7.101: Magick.NET linked with ImageMagick 6.8.7.1. Breaking changes: - Renamed Matrix classes: MatrixColor = ColorMatrix and MatrixConvolve = ConvolveMatrix. - Renamed Depth method with Channels parameter to BitDepth and changed the other method into a property.VidCoder: 1.5.9 Beta: Added Rip DVD and Rip Blu-ray AutoPlay actions for Windows: now you can have VidCoder start up and scan a disc when you insert it. Go to Start -> AutoPlay to set it up. Added error message for Windows XP users rather than letting it crash. Removed "quality" preset from list for QSV as it currently doesn't offer much improvement. Changed installer to ignore version number when copying files over. Should reduce the chances of a bug from me forgetting to increment a version number. Fixed ...MSBuild Extension Pack: October 2013: Release Blog Post The MSBuild Extension Pack October 2013 release provides a collection of over 480 MSBuild tasks. A high level summary of what the tasks currently cover includes the following: System Items: Active Directory, Certificates, COM+, Console, Date and Time, Drives, Environment Variables, Event Logs, Files and Folders, FTP, GAC, Network, Performance Counters, Registry, Services, Sound Code: Assemblies, AsyncExec, CAB Files, Code Signing, DynamicExecute, File Detokenisation, GUI...VG-Ripper & PG-Ripper: VG-Ripper 2.9.49: changes NEW: Added Support for "ImageTeam.org links NEW: Added Support for "ImgNext.com" links NEW: Added Support for "HostUrImage.com" links NEW: Added Support for "3XVintage.com" linksmyCollections: Version 2.8.7.0: New in this version : Added Public Rating Added Collection Number Added Order by Collection Number Improved XBMC integrations Play on music item will now launch default player. Settings are now saved in database. Tooltip now display sort information. Fix Issue with Stars on card view. Fix Bug with PDF Export. Fix Bug with technical information's. Fix HotMovies Provider. Improved Performance on Save. Bug FixingMoreTerra (Terraria World Viewer): MoreTerra 1.11.3.1: Release 1.11.3.1 ================ = New Features = ================ Added markers for Copper Cache, Silver Cache and the Enchanted Sword. ============= = Bug Fixes = ============= Use Official Colors now no longer tries to change the Draw Wires option instead. World reading was breaking for people with a stock 1.2 Terraria version. Changed world name reading so it does not crash the program if you load MoreTerra while Terraria is saving the world. =================== = Feature Removal = =...patterns & practices - Windows Azure Guidance: Cloud Design Patterns: 1st drop of Cloud Design Patterns project. It contains 14 patterns with 6 related guidance.Player Framework by Microsoft: Player Framework for Windows and WP (v1.3): Includes all changes in v1.3 beta 1 and v1.3 beta 2 Support for Windows 8.1 RTM and VS2013 RTM Xaml: New property: AutoLoadPluginTypes to help control which stock plugins are loaded by default (requires AutoLoadPlugins = true). Support for SystemMediaTransportControls on Windows 8.1 JS: Support for visual markers in the timeline. JS: Support for markers collection and markerreached event. JS: New ChaptersPlugin to automatically populate timeline with chapter tracks. JS: Audio an...Json.NET: Json.NET 5.0 Release 8: Fix - Fixed not writing string quotes when QuoteName is falsePowerShell Community Extensions: 3.1 Production: PowerShell Community Extensions 3.1 Release NotesOct 17, 2013 This version of PSCX supports Windows PowerShell 3.0 and 4.0 See the ReleaseNotes.txt download above for more information.Python Tools for Visual Studio: 2.0: PTVS 2.0 We’re pleased to announce the release of Python Tools for Visual Studio 2.0 RTM. Python Tools for Visual Studio (PTVS) is an open-source plug-in for Visual Studio which supports programming with the Python language. PTVS supports a broad range of features including CPython/IronPython, Edit/Intellisense/Debug/Profile, Cloud, IPython, and cross platform and cross language debugging support. QUICK VIDEO OVERVIEW For a quick overview of the general IDE experience, please watch this v...New ProjectsAssignment 1 - WSCC2013: Assignment 1 - Web Scripting and Content Creation Assignment 1 * Initial web 2.0 site idea * Subversion * Web Application which accepts two numbers, add them aChappie: Chappie Team Main ProjectEnable Meeting Workspaces in SharePoint 2013: This projects provides some site templates to make meeting workspaces available in SharePoint 2013. Entity Framework 6 Contrib: Entity Framework Contrib is dedicated to contribute into Entity Framework 6 with new features that can not be included into EF master branch.ExifToFileName - Rename video audio files using exif tags o files property: The software allows you to rename automatically in the format: yyyy-mm-dd hh.mm.ss.ext all video or image files of a directory.Extensible Console Application Shell: Extensible Console Shell Application for creating plug in based functionality using MEF to easily incorporate new functionality into the shell console app.GameBook Engine: A game book engine.Generic Data Access Table: This is a simple class structure that simulates a database table through reflection for extremely quick data management, ideal for basic testing and simple appsGoogle Maps MVC 4: Google Maps MVC 4Grauers Hide Ribbon Items: A SharePoint Project to hide ribbon items in librariesHandy PRISM 4 Extensions: Collection of handy PRISM 4 extensions which comes handy on day to day usageHashTag .Net Developer's Library: Collection of helpful .Net routines covering serialization, logging, reflection, hosting, cryptography, extensions, validation, and more.How to display CallerID during VoIP Calls on Website: You can follow your calls easily using Ozeki Phone System XE JavaScript API. It is simple to receive notifications on the calls made through your own website.Imagenator: Small image converter app.jean1023changebranch: 11Kormic Cash Registers: An open source cash register application for windows. See the development plan or overview for more information.Line-Graph Drawing Component for WPF: This component allows you to draw lines between UI elements in a WPF application. Those lines and the UI elements are organized as graphs to configure thatOrchard Html Injection: Orchard module for injecting html code into layouts and zones.OS simulation: It's an project that is aimed to create a simulation of operation system for studying purposes.Producttransfer: the demostation of export Project_veilingsite: HTML5 ASP siteProjeto Integrador: Senac - ProjetoSapphireForum: Telerik Academy project. Forum-like application done using ASP.NET Web Forms.Team Hambergite - Conquistador: The project is simple game. You can take question and pick answer.TFS Storage Explorer: TFS Storage Explorer allows browsing the Team Foundation Server (non-version control) storage for TFS 2013 or above.Ticket Management based on TFS: TicketM is an extension to TFS 2012 to do support ticket management. It leverages Work Item Tracking Service of TFS 2012. vwpPMCase: vwpPMCasevwpPMCommunicate: vwpPMCommunicatevwpPMConfiguration: vwpPMConfigurationvwpPMCosts: vwpPMCostsvwpPMHR: vwpPMHRvwpPMPurchase: vwpPMPurchasevwpPMQuality: vwpPMQualityvwpPMRisk: vwpPMRiskvwpPMScope: vwpPMScopevwpPMThesis: vwpPMThesisvwpPmTime: vwpPmTimevwpPMWhole: vwpPMWholeWinner - Scommessa vincente: Winner permette di scommettere diverse quote per gli incontri dei maggiori eventi sportivi, calcolare la vincita partendo da un importo inserito, e salvarla.ymproject: cocos & tools & editor & applications

    Read the article

  • CodePlex Daily Summary for Sunday, October 27, 2013

    CodePlex Daily Summary for Sunday, October 27, 2013Popular ReleasesASP.net MVC Awesome - jQuery Ajax Helpers: 3.5.3 (mvc5): version 3.5.3 - support for mvc5 version 3.5.2 - fix for setting single value to multivalue controls - datepicker min max date offset fix - html encoding for keys fix - enable Column.ClientFormatFunc to be a function call that will return a function version 3.5.1 ========================== - fixed html attributes rendering - fixed loading animation rendering - css improvements version 3.5 ========================== - autosize for all popups ( can be turned off by calling in js...Media Companion: Media Companion MC3.585b: IMDB plot scraping Fixed. New* Movie - Rename Folder using Movie Set, option to move ignored articles to end of Movie Set, only for folder renaming. Fixed* Media Companion - Fixed if using profiles, config files would blown up in size due to some settings duplicating. * Ignore Article of An was cutting of last character of movie title. * If Rescraping title, sort title changed depending on 'Move article to end of Sort Title' setting. * Movie - If changing Poster source order, list would beco...MoreTerra (Terraria World Viewer): MoreTerra 1.11.4: Release 1.11.4 =========== = Compatibility = =========== Updated to add the new tiles/walls in 1.2.1Gac Library -- C++ Utilities for GPU Accelerated GUI and Script: Gaclib 0.5.5.0: Gaclib.zip contains the following content GacUIDemo Demo solution and projects Public Source GacUI library Document HTML document. Please start at reference_gacui.html Content Necessary CSS/JPG files for document. Improvements to the previous release Add 1 demos Editor.Toolstrip.Document Added new features GuiDocumentViewer and GuiDocumentLabel is editable like an RichTextEdit control.BlackJumboDog: Ver5.9.7: 2013.10.24 Ver5.9.7 (1)FTP???????、2?????????????shift-jis????????????? (2)????HTTP????、???????POST??????????????????Fluent Validation for .NET: 5.0: If you find FluentValidation useful, please consider making a donation. Donate to FluentValidation Changes in this release: Display name is now lazily-loaded by default (as a result, localization via DisplayAttribute now works correctly) Added WebApi integration (contributed by dmorganb) Support for MVC 5 (package names are FluentValidation.Mvc5 and FluentValidation.Mvc5-signed) Remove support for partial trustAdder: Adder 1.0: First and I hope last version.TFS Workspaces Cleaner: TFS Workspaces Cleaner v1.0.5045: This is v1.0 of TFS Workspaces Cleaner, a tool that deletes Team Foundation Server workspaces that have not been accessed in a number of days, along with their files locally on disk.Config Transformation Tool: Config Transformation Tool v1.5: [+] Add encoding parameter to specify default encoding. [!] Default encoding has been changed to utf8 (Unicode before). [b] If you use set of parameters where last of parameter uses quotes - tool trims last quote, which changes parameter value. [b] If 'indent' was specified, but not 'indentchars' - tool fails with ArgumentNullException. [b] If verbose flag is not specified tool does not output any error logs to console.CtrlAltStudio Viewer: CtrlAltStudio Viewer 1.1.0.34322 Alpha 4: This experimental release of the CtrlAltStudio Viewer includes the following significant features: Oculus Rift support. Stereoscopic 3D display support. Based on Firestorm viewer 4.4.2 codebase. For more details, see the release notes linked to below. Release notes: http://ctrlaltstudio.com/viewer/release-notes/1-1-0-34322-alpha-4 Support info: http://ctrlaltstudio.com/viewer/support Privacy policy: http://ctrlaltstudio.com/viewer/privacy Disclaimer: This software is not provided or sup...VsTortoise - a TortoiseSVN add-in for Microsoft Visual Studio: VsTortoise Build 32 Beta: Note: This release does not work with custom VsTortoise toolbars. These get removed every time when you shutdown Visual Studio. (#7940) This release has been tested with Visual Studio 2008, 2010, 2012 and 2013, using TortoiseSVN 1.6, 1.7 and 1.8. It should also still work with Visual Studio 2005, but I couldn't find anyone to test it in VS2005. Build 32 (beta) changelogNew: Added Visual Studio 2013 support New: Added Visual Studio 2012 support New: Added SVN 1.8 support New: Added 'Ch...ABCat: ABCat v.2.0.1a: ?????????? ???????? ? ?????????? ?????? ???? ??? Win7. ????????? ?????? ????????? ?? ???????. ????? ?????, ???? ????? ???????? ????????? ?????????? ????????? "?? ??????? ????? ???????????? ?????????? ??????...", ?? ?????????? ??????? ? ?????????? ?????? Microsoft SQL Ce ?? ????????? ??????: http://www.microsoft.com/en-us/download/details.aspx?id=17876. ???????? ?????? x64 ??? x86 ? ??????????? ?? ?????? ???????????? ???????. ??? ??????? ????????? ?? ?????????? ?????? Entity Framework, ? ???? ...patterns & practices: Data Access Guidance: Data Access Guidance 2013: This is the 2013 release of Data Access Guidance. The documentation for this RI is also available on MSDN: Data Access for Highly-Scalable Solutions: Using SQL, NoSQL, and Polyglot Persistence: http://msdn.microsoft.com/en-us/library/dn271399.aspxLINQ to Twitter: LINQ to Twitter v2.1.10: Supports .NET 3.5, .NET 4.0, .NET 4.5, Silverlight 4.0, Windows Phone 7.1, Windows Phone 8, Client Profile, Windows 8, and Windows Azure. 100% Twitter API coverage. Also supports Twitter API v1.1! Also on NuGet.TerrariViewer: TerrariViewer v7.2 [Terraria Inventory Editor]: Added "Check for Update" button Hopefully fixed Windows XP issue You can now backspace in Item stack fieldsSimple Injector: Simple Injector v2.3.6: This patch releases fixes one bug concerning resolving open generic types that contain nested generic type arguments. Nested generic types were handled incorrectly in certain cases. This affects RegisterOpenGeneric and RegisterDecorator. (work item 20332)Virtual Wifi Hotspot for Windows 7 & 8: Virtual Router Plus 2.6.0: Virtual Router Plus 2.6.0Fast YouTube Downloader: Fast YouTube Downloader 2.3.0: Fast YouTube DownloaderMagick.NET: Magick.NET 6.8.7.101: Magick.NET linked with ImageMagick 6.8.7.1. Breaking changes: - Renamed Matrix classes: MatrixColor = ColorMatrix and MatrixConvolve = ConvolveMatrix. - Renamed Depth method with Channels parameter to BitDepth and changed the other method into a property.VidCoder: 1.5.9 Beta: Added Rip DVD and Rip Blu-ray AutoPlay actions for Windows: now you can have VidCoder start up and scan a disc when you insert it. Go to Start -> AutoPlay to set it up. Added error message for Windows XP users rather than letting it crash. Removed "quality" preset from list for QSV as it currently doesn't offer much improvement. Changed installer to ignore version number when copying files over. Should reduce the chances of a bug from me forgetting to increment a version number. Fixed ...New ProjectsC# In A Nutshell: TestDNN (DotNetNuke) Farsi - ?? ?? ?? (??? ?? ????) ?????: ?????? ????? ?????? ??? ?? ?? ?? ?? (??? ?? ????).examquestions: This is a uni projectFishing in Grenada Website: This project is to show progress in developing a Community Site for the Web Application Development Course at the University of Hertfordshire.HashTag Enterprise Library Logging Application Block Extensions: This library allows development teams using EntLib to deliver consistent log messages by using greatly simplified methods for writing messages to Logging Block.Ivion OS: Ivion OS adalah sistem operasi asli buatan anak Indonesia yang ditulis dengan bahasa Assembly.MVC4 Samples: You can easily develope an application in MVC Framework by the code samples provided by Microsoft Requirements:VS 2012My Journal Tracker - a DayOne Snapshot Client for Microsoft Windows: write your DayOne journal (a iOS and Mac OSX journal app) on your Windows PC. Make nice snapshots and view your journal on your iPad.Nigerian food lovers: This site attends to the needs of people who love Nigerian food. It brings them together and helps them answer basic questions.Online Radio 3.1: Software for listening online radio streams.OpenAntrag: Über das Portal OpenAntrag können Bürger über Fraktionen oder Einzelabgeordnete der Piratenpartei ihre Ideen und Wünsche einbringen. ORI_T1_2013_2: ORI, UFSCar, Dicionario, Tesauro, Hash, TabelaPiGest: Gestionale Open Source per piccole imprese.The Barter Website: The aim is to create a Web 2.0 Page which will allow it´s users to share goods they don´t need anymore in exchange for goods they currently need.Web Scripting - Assignment 1 - Simple Addition Project: Assignment 1 - Initial web 2.0 site idea and Subversion * Module - Web Application Development * University of HertfordshireWinPath Manager: The program is a utility to help users to perform the edits the window path variable and auto shorten it .

    Read the article

  • CodePlex Daily Summary for Monday, November 14, 2011

    CodePlex Daily Summary for Monday, November 14, 2011Popular ReleasesWeapsy: 0.4.1 Alpha: Edit Text bug fixedDesktop Google Reader: 1.4.2: This release remove the like and the broadcast buttons as Google Reader stopped supporting them (no, we don't like this decission...) Additionally and to have at least a small plus: the login window now automaitcally logs you in if you stored username and passwort (no more extra click needed) Finally added WebKit .NET to the about window and removed AwesomiumZombsquare: Solución inicial: Código fuente de la solución. Versión 7099 Tambien puedes descargar de aquí los snippets de código que utilizamos en la demostración.RDRemote: Remote Desktop remote configurator V 1.0.0: Remote Desktop remote configurator V 1.0.0SQL Monitor - tracking sql server activities: SQLMon 4.1 alpha1: 1. improved version compare, now support comparing two text files. right click on object script text box and choose "Compare" or create new query window and right click and choose "Compare" 2. improved version compare, now automatically sync two text boxes. 3. fixed problem with activities (process/job) when refreshing while current activities have less count than previous one. 4. better start up by automatically shows create connection window when there is no connection defined.Rawr: Rawr 4.2.7: This is the Downloadable WPF version of Rawr!For web-based version see http://elitistjerks.com/rawr.php You can find the version notes at: http://rawr.codeplex.com/wikipage?title=VersionNotes Rawr AddonWe now have a Rawr Official Addon for in-game exporting and importing of character data hosted on Curse. The Addon does not perform calculations like Rawr, it simply shows your exported Rawr data in wow tooltips and lets you export your character to Rawr (including bag and bank items) like Char...VidCoder: 1.2.2: Updated Handbrake core to svn 4344. Fixed the 6-channel discrete mixdown option not appearing for AAC encoders. Added handling for possible exceptions when copying to the clipboard, added retries and message when it fails. Fixed issue with audio bitrate UI not appearing sometimes when switching audio encoders. Added extra checks to protect against reported crashes. Added code to upgrade encoding profiles on old queued items.Dynamic PagedCollection (Silverlight / WPF Pagination): PagedCollection: All classes which facilitate your dynamic pagination in Silverlight or WPF !Media Companion: MC 3.422b Weekly: Ensure .NET 4.0 Full Framework is installed. (Available from http://www.microsoft.com/download/en/details.aspx?id=17718) Ensure the NFO ID fix is applied when transitioning from versions prior to 3.416b. (Details here) TV Show Resolutions... Made the TV Shows folder list sorted. Re-visibled 'Manually Add Path' in Root Folders. Sorted list to process during new tv episode search Rebuild Movies now processes thru folders alphabetically Fix for issue #208 - Display Missing Episodes is not popu...DotSpatial: DotSpatial Release Candidate 1 (1.0.823): Supports loading extensions using System.ComponentModel.Composition. DemoMap compiled as x86 so that GDAL runs on x64 machines. How to: Use an Assembly from the WebBe aware that your browser may add an identifier to downloaded files which results in "blocked" dll files. You can follow the following link to learn how to "Unblock" files. Right click on the zip file before unzipping, choose properties, go to the general tab and click the unblock button. http://msdn.microsoft.com/en-us/library...XPath Visualizer: XPathVisualizer v1.3 Latest: This is v1.3.0.6 of XpathVisualizer. This is an update release for v1.3. These workitems have been fixed since v1.3.0.5: 7429 7432 7427MSBuild Extension Pack: November 2011: Release Blog Post The MSBuild Extension Pack November 2011 release provides a collection of over 415 MSBuild tasks. A high level summary of what the tasks currently cover includes the following: System Items: Active Directory, Certificates, COM+, Console, Date and Time, Drives, Environment Variables, Event Logs, Files and Folders, FTP, GAC, Network, Performance Counters, Registry, Services, Sound Code: Assemblies, AsyncExec, CAB Files, Code Signing, DynamicExecute, File Detokenisation, GU...CODE Framework: 4.0.11110.0: Various minor fixes and tweaks.Extensions for Reactive Extensions (Rxx): Rxx 1.2: What's NewRelated Work Items Please read the latest release notes for details about what's new. Content SummaryRxx provides the following features. See the Documentation for details. Many IObservable<T> extension methods and IEnumerable<T> extension methods. Many useful types such as ViewModel, CommandSubject, ListSubject, DictionarySubject, ObservableDynamicObject, Either<TLeft, TRight>, Maybe<T> and others. Various interactive labs that illustrate the runtime behavior of the extensio...Player Framework by Microsoft: HTML5 Player Framework 1.0: Additional DownloadsHTML5 Player Framework Examples - This is a set of examples showing how to setup and initialize the HTML5 Player Framework. This includes examples of how to use the Player Framework with both the HTML5 video tag and Silverlight player. Note: Be sure to unblock the zip file before using. Note: In order to test Silverlight fallback in the included sample app, you need to run the html and xap files over http (e.g. over localhost). Silverlight Players - Visit the Silverlig...MapWindow 4: MapWindow GIS v4.8.6 - Final release - 64Bit: What’s New in 4.8.6 (Final release)A few minor issues have been fixed What’s New in 4.8.5 (Beta release)Assign projection tool. (Sergei Leschinsky) Projection dialects. (Sergei Leschinsky) Projections database converted to SQLite format. (Sergei Leschinsky) Basic code for database support - will be developed further (ShapefileDataClient class, IDataProvider interface). (Sergei Leschinsky) 'Export shapefile to database' tool. (Sergei Leschinsky) Made the GEOS library static. geos.dl...Facebook C# SDK: v5.3.2: This is a RTW release which adds new features and bug fixes to v5.2.1. Query/QueryAsync methods uses graph api instead of legacy rest api. removed dependency from Code Contracts enabled Task Parallel Support in .NET 4.0+ (experimental) added support for early preview for .NET 4.5 (binaries not distributed in codeplex nor nuget.org, will need to manually build from Facebook-Net45.sln) added additional method overloads for .NET 4.5 to support IProgress<T> for upload progress added ne...Delete Inactive TS Ports: List and delete the Inactive TS Ports: UPDATEAdded support for windows 2003 servers and removed some null reference errors when the registry key was not present List and delete the Inactive TS Ports - The InactiveTSPortList.EXE accepts command line arguments The InactiveTSPortList.Standalone.WithoutPrompt.exe runs as a standalone exe without the need for any command line arguments.ClosedXML - The easy way to OpenXML: ClosedXML 0.60.0: Added almost full support for auto filters (missing custom date filters). See examples Filter Values, Custom Filters Fixed issues 7016, 7391, 7388, 7389, 7198, 7196, 7194, 7186, 7067, 7115, 7144Microsoft Research Boogie: Nightly builds: This download category contains automatically released nightly builds, reflecting the current state of Boogie's development. We try to make sure each nightly build passes the test suite. If you suspect that was not the case, please try the previous nightly build to see if that really is the problem. Also, please see the installation instructions.New ProjectsAwpAdmin: AwpAdmin (name tentative) is a powerful BF3 admin tool. This admin tool is being designed to be easy to setup and maintain while having a great deal of customizability and power. This is written in C# and is being designed to be Mono-compatible.ChainReaction.Net: Extension library that aims to allow method chains to be attached to code statements, allowing them to be read more fluently , allowing extra logic to effectively be bolted on in a fluid wayCodeigniter SQL Azure/SQL Server Unicode supported driver.: Codeigniter?SQL Server 2005/2008 SQLAzure????????????。 NPrefix???????、Unicode???(??????)?????????????。 Active record / ???????????、N?????????????????????????。 ???????????????、N???????????????????、?????????N???????????????????。 ????????????????。 See http://msdn.microsoft.com/ja-jp/library/ms191313.aspx ??、????????????????????。 (Codeplex?Apache????????????、Ellislab license????????。) --- SQL Server 2005 / 2008 / SQL Azure driver class for Codeigniter. this driver N prefix uni...EZ-NFC: EZ-NFC is a .NET library, written in C#, aimed at simplifying the use of NFC in applications.Farigola: A library to organize and manage dynamic data. It's developed in C#/.NET language. Forca_adrikei: Forca implementada para o curso de C# da ufscar sorocaba.GemTD: Gem Tower Defense starcraft 2 map simulator implemented via C# and XNA. Components needed: Microsoft .NET Framework 4 Microsoft XNAGSISWebServiceMVC: This is a sample of an MVC application using the Greek GSIS Web Service at http://www.gsis.gr/wsnp.html (in Greek).Ini4Net: Ini4Net is a simple INI class for parsing INI files in your application. There are many INI solutions available around but non of them met my simplicity so I rolled-my-own. I have been using this since 2008 in several applications that are being used in the enterprise.Jogo da Memória: Projeto de C# - Jogo da memóriaJson DataContract Builder - Create JsonAPI SDK from samples & xmls: Yeah, you can access json with dynamic & Json.Net. But why can't we have the old static way? Is there no one miss the happiness of working with intellisense? There must be a easy way.K-Vizinhos: K-VizinhosLie to Me Windows Phone 7 App: Lie to me - application on WindowsPhone7 platform for testing face expressions, basend on popular serial "Lie To Me".Localization Project: Localization project is C# library to simplify localizing .NET applications and websites. Primary purpose of this project is support instant language switching on the fly.Luminji.wp: luminji's melearning windows phone soft.mergemania - pdf merging .net library based on iTextSharp: Merge PDF documents from different source documents into several destination documents. Set the page ranges to merge from and the page ranges to merge into. Everything is configured via an single XML file. You access all elements through strongly typed classes generated from XSD.Metro Pandora: Metro Pandora aims to ship a Pandora SDK and apps for XAML .net platforms.MiniState: MiniState is an attempt to provide simple abstraction layer to reading and writing state information like HTTP cookies to minimise cookie size and increase the quality of code and security.Mocklet: Mocklet is a suite of PowerShell cmdlets designed to help system administrator generate sample or mock data for testing or building test environments.nethelper: silverlight extend libraryNeverForget: NeverForget is a simple KB projectOpenCV examples: Sample project for interprocess image sharing. Using OpenCV and Boost. Server : Capture image from webcam and write image to shared memory region. Client : Read image from shared memory and imshow the image.Portable Class Libraries Contrib: Portable Class Libraries Contrib provides portable adapters and APIs that help bridge the gap between different platforms when using the new Portable Class Library feature. This makes it easier to convert existing platform-specific libraries over to use portable APIs.sbfa: sbfaShortcut Manager: Shortcut Manager (SM) is solution for everyone who is looking for creating keyboard shortcuts in .NET Winforms applications. SM uses Win32 API to create keyboard hook and fires supplied handler after required shortcut is pressed.SIGEMdispro: Proyecto de un curso de la universidadSimpleMvcCaptcha: Captcha HtmlHelper for ASP.NET MVC 3 with simple ariphmetic expression. No WCF required, neither any other communications. Written in C#.Traveling salesman problem solver using google maps: This application provides a solution for the traveling salesman problem using Google maps, developed in C# and ASP.net.WebPALTT: A Web performance and load test tool for testing web sites / applications. Features include easy to use scenario builder and powerful scripting for high customisability. Developed in .Net C#.WriteMyName: Código para escrever o nome do autor no começo de código fonte.zenSQLcompare: Compare SQL

    Read the article

< Previous Page | 90 91 92 93 94 95 96  | Next Page >