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  • movie does not start in full screen in flash video player

    - by jodeci
    We have this legacy code of a flash video player that functions well enough but still has some loose ends I need to tighten up. It can do the basic "switch to full screen and back to normal size" stunts, however with one exception. On the first fresh load of the app, if I switch to full screen mode first, and then click to play the movie, the player would be in full screen, yet the movie itself would remain in it's original size. //trigger if (stage.displayState == StageDisplayState.NORMAL) { stage.addEventListener('fullScreen', procFullScreen); stage.scaleMode = StageScaleMode.NO_SCALE; stage.displayState = StageDisplayState.FULL_SCREEN; //mv:VideoDisplay mv.percentHeight = 100; mv.percentWidth = 100; mv.x = 0; mv.y = 0; } // event handler if (event.fullScreen) { mv.smoothing = true; this.height = stage.height; this.width = stage.width; //videoCanvas:Canvas videoCanvas.height = Application.application.height; videoCanvas.width = Application.application.width; fullScreenViewStack.selectedIndex = 1; } The VideoDisplay object even returns the expected width/height, but the movie just plays in it's original size. If I switch screen sizes during movie playback, then the movie size will shrink or stretch as it should. I'm running out of ideas, any suggestions? Thanks in advance!

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  • Screen information while Windows system is locked (.NET)

    - by Matt
    We have a nightly process that updates applications on a user's pc, and that requires bringing the application down and back up again (not looking to get into changing that process). The problem is that we are building a Windows AppBar on launch which requires a valid screen, and when the system is locked there isn't one in the Screen class. So none of the visual effects are enabled and it shows up real ugly. The only way we currently have around this is to detect a locked screen and just spin and wait until the user unlocks the desktop, then continue launching. Leaving it down isn't an option, as this is a key part of our user's workflow, and they expect it to be up and running if they left it that way the night before. Any ideas?? I can't seem to find the display information anywhere, but it has to be stored off someplace, since the user is still logged in. The contents of the Screen.AllScreens array: ** When Locked: Device Name : DISPLAY Primary : True Bits Per Pixel : 0 Bounds : {X=-1280,Y=0,Width=2560,Height=1024} Working Area : {X=0,Y=0,Width=1280,Height=1024} ** When Unlocked: Device Name : \\.\DISPLAY1 Primary : True Bits Per Pixel : 32 Bounds : {X=0,Y=0,Width=1280,Height=1024} Working Area : {X=0,Y=0,Width=1280,Height=994} Device Name : \\.\DISPLAY2 Primary : False Bits Per Pixel : 32 Bounds : {X=-1280,Y=0,Width=1280,Height=1024} Working Area : {X=-1280,Y=0,Width=1280,Height=964}

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  • libreadline history lines combine

    - by jettero
    This has been driving me crazy for about three years. I don't know how to fully describe the problem, but I think I can finally describe a way to recreate it. Your milage may vary. I have a mixture of ubuntu server and desktop machines of various versions and a few gentoo machines with various states of disrepair. They all seem to kindof do their own thing, although with similarities. Try this and let me know if you see the same thing. pop open two xterms (TERM=xterm) resize one so they're not the same issue screen -R test1 in one (TERM=screen) and screen -x test1 in the other hooray, typing in one shows up in the other; although notice that their different size produces artifacts and things issue a couple commands in your shell hit ^AF in the one that doesn't fit quite right, now it fits!! scroll back over the history a little goto 6 Eventually you'll notice a couple history lines combine. If you don't, then it's something unique to my setup, which spans various distributions and computers; so that's a confusing concept to me. If you see the thing I'm seeing then this: bash$ ls -al bash$ ps auxfw becomes this: bash$ ls -al; ps auxfw It doesn't happen every time. I have to really play with it — unless I don't want it to happen, then it always does. On some systems (or combinations), I get a line separator like the example above. On some systems, I do not. That I get the line separator on some systems seems to indicate to me that bash supports this behavior. Its history is entirely handled by libreadline and after perusing (ie, carefully reading) the man pages, I couldn't find a single readline setting for combining two history lines. Nor can I find anything in the bash manpage. So, how can I invoke this on purpose? Or, if I can't do that, how can I disable it completely? I would take either answer as a solution. Currently, I only see it when I don't want it.

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  • Java Swing: JWindow appears behind all other process windows, and will not disappear

    - by Kim Jong Woo
    I am using JWindow to display my splash screen during the application start up. however it will not appear in front of all windows as it should, and it will not disappear as well. import java.awt.BorderLayout; import java.awt.Color; import java.awt.Dimension; import java.awt.Font; import java.awt.Toolkit; import javax.swing.BorderFactory; import javax.swing.ImageIcon; import javax.swing.JLabel; import javax.swing.JPanel; import javax.swing.JWindow; public class MySplash { public static MySplash INSTANCE; private static JWindow jw; public MySplash(){ createSplash(); } private void createSplash() { jw = new JWindow(); JPanel content = (JPanel) jw.getContentPane(); content.setBackground(Color.white); // Set the window's bounds, centering the window int width = 328; int height = 131; Dimension screen = Toolkit.getDefaultToolkit().getScreenSize(); int x = (screen.width - width) / 2; int y = (screen.height - height) / 2; jw.setBounds(x, y, width, height); // Build the splash screen JLabel label = new JLabel(new ImageIcon("splash.jpg")); JLabel copyrt = new JLabel("SplashScreen Test", JLabel.CENTER); copyrt.setFont(new Font("Sans-Serif", Font.BOLD, 12)); content.add(label, BorderLayout.CENTER); content.add(copyrt, BorderLayout.SOUTH); Color oraRed = new Color(156, 20, 20, 255); content.setBorder(BorderFactory.createLineBorder(oraRed, 0)); } public synchronized static MySplash getInstance(){ if(INSTANCE==null){ INSTANCE = new MySplash(); } return INSTANCE; } public void showSplash(){ jw.setAlwaysOnTop(true); jw.toFront(); jw.setVisible(true); return; } public void hideSplash(){ jw.setAlwaysOnTop(false); jw.toBack(); jw.setVisible(false); return; } } So in my main class which extends JFrame, I call my splash screen by SwingUtilities.invokeLater(new Runnable(){ @Override public void run() { MySplash.getInstance().showSplash(); } }); However, the JWindow appears behind the all open instances of windows on my computer. Hiding the JWindow also doesn't work. SwingUtilities.invokeLater(new Runnable(){ @Override public void run() { MySplash.getInstance().hideSplash(); } });

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  • How can I get Gnome-Do to open in multiple X Screens?

    - by btelles
    Hi, I LOVE Gnome-Do (the Ubuntu version of QuickSilver). The only thing is that I have several monitors, which are all completely separate X Screens (I.E. I can't move windows between them), and Gnome-Do will only open in ONE of those monitors. If I go to Monitor/Screen #2 and press Super+Space, the Gnome-Do window appears in the first monitor. Is it possible to get a separate Instance of Gnome-Do on each Screen? P.S. Using profiles may be a work-around...I've managed to get multiple instances of Firefox by using "firefox -P my_first_screen"...anything like that available in Gnome-do?

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  • How to display a busy message over a wpf screen

    - by dave
    Hey, I have a WPF application based on Prism4. When performing slow operations, I want to show a busy screen. I will have a large number of screens, so I'm trying to build a single solution into the framework rather than adding the busy indicator to each screen. These long running operations run in a background thread. This allows the UI to be updated (good) but does not stop the user from using the UI (bad). What I'd like to do is overlay a control with a spinning dial sort of thing and have that control cover the entire screen (the old HTML trick with DIVs). When the app is busy, the control would display thus block any further interaction as well as showing the spinny thing. To set this up, I thought I could just have my app screen in a canvas along with the spinny thing (with a greater ZIndex) then just make the spinny thing visible as required. This, however, is getting hard. Canvases do not seem well set up for this and I think I might be barking up the wrong tree. I would appreciate any help. Thanks.

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  • Animate screen while loading textures

    - by Omega
    My RPG-like game has random battles. When the player enters a random battle, it is necessary for my game to load the textures used within that battle (animated monsters, animations, etc). The textures are quite a lot, and rather big (the battles are very graphical intensive). Such process consumes significant time. And while it is loading, the whole screen freezes. The game's map freezes, and the wait time is significant - I personally find it annoying. I can't afford to preload the textures because, after doing some math, I realized: If I preload all the textures at the beginning of the game, the application will definitely crash. If I preload the textures that are used in a specific map when the player enters the map, the application is very likely to crash as well. I can only afford to load the textures when I need them, and dispose of them as soon as the battle ends. I'd prefer to not use a "loading screen" image because it affects my game's design and concept. I want to avoid this approach. If I could do some kind of animation while loading the textures, it would be great, which leads to my question: is that possible? What kind of animation, you ask? Well, how about... you remember when Final Fantasy used to distort the screen while apparently loading the textures? Something like that. But well, distorting is quite a time-consuming process as well, so maybe just a cool frame-by-frame animation or something. While writing this, I realized that I could make small pauses between textures (there are multiple textures), and during such pauses, I update the screen to represent the animation's state. However, this is very unlikely to happen, because each texture is 2048x2048, so the animation would be refreshed at a rather laggy (and annoying) rate. I'd prefer to avoid this as well.

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  • Notebook display not working properly

    - by jfcfar
    I have an old Acer TM4001 notebook. If the laptop is powered-off, with the lid closed, when I power it on, it generally works. Then, without touching anything, if I reboot the computer the internal display wil not work anymore. To make it working again I need to shut down the pc, close and reopen the lid and then turn it on. If I close and reopen the lid if it is not working after power the pc on, it won't work. When the screen is working, closing and opening it has no effect (the data cable seems ok). The external monitor always works as expected: If the internal display is not detected, the external will be the main (and only) display. This is not OS-related. When the screen is not working I cannot see the POST. What could be the cause for this?

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  • windows 7 haning and after shut down it does not start

    - by ads
    My windows 7 samsung i5 second gen laptop started hanging all of a sudden. I recovered it to factory image, it ran fine for 1 day then again started hanging. When i shut it down, i didnt start, it showed the msg bootmgr missing, then i used my samsung recovery cd and installed windows 7 home. When again i shut it down it didnt bootup. Just a blank screen. System repair is also not able to repair. Then i installed windows 7 ultimate. Aftr shutting it down it again ahowed the blank screen.. cant think of any other option, I am in a fix. Could anyone tell me what to so. Machine is just one yr old.

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  • Bitmap issue in Samsung Galaxy S3

    - by user1531240
    I wrote a method to change Bitmap from camera shot : public Bitmap bitmapChange(Bitmap bm) { /* get original image size */ int w = bm.getWidth(); int h = bm.getHeight(); /* check the image's orientation */ float scale = w / h; if(scale < 1) { /* if the orientation is portrait then scaled and show on the screen*/ float scaleWidth = (float) 90 / (float) w; float scaleHeight = (float) 130 / (float) h; Matrix mtx = new Matrix(); mtx.postScale(scaleWidth, scaleHeight); Bitmap rotatedBMP = Bitmap.createBitmap(bm, 0, 0, w, h, mtx, true); return rotatedBMP; } else { /* if the orientation is landscape then rotate 90 */ float scaleWidth = (float) 130 / (float) w; float scaleHeight = (float) 90 / (float) h; Matrix mtx = new Matrix(); mtx.postScale(scaleWidth, scaleHeight); mtx.postRotate(90); Bitmap rotatedBMP = Bitmap.createBitmap(bm, 0, 0, w, h, mtx, true); return rotatedBMP; } } It works fine in another Android device, even Galaxy Nexus but in Samsung Galaxy S3, the scaled image doesn't show on screen. I tried to mark the bitmapChange method , let it show the original size Bitmap on screen but S3 also show nothing on screen. The information of variables in eclipse is here. The information of sony xperia is here. xperia and other device is working fine.

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  • Application window sent behind other windows on closing different thread (C#)

    - by david.murrant
    I'm writing a Windows Forms Application in C#.NET On startup, the application displays a splash screen which is running in a separate thread. Whilst the splash screen is showing, the main application is initialising. Once the main application has finished initialising, the main form of the application is displayed, and the splash screen still shows over the top. Everything so far is as expected. Then, the Splash screen is closed, which causes that thread to exit. For some reason, at the point, the main application windows gets sent behind all other open Windows, notably the Windows Explorer window where you clicked the .exe file to run the application in the first place! What could be causing the windows to suddenly jump "behind" like this?

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  • Intel Rapid Storage / Smart Response SSD caching issue

    - by goober
    Background Recently built my own PC. It works! Almost. It's been a while since getting into the guts of these things, so I'm familiar but may be missing something simple. FYI, I don't care about blowing the OS away -- it's brand new and we can go back from scratch as many times as necessary. Goal / Issue I'd like to use the SSD to take advantage of Intel's Smart Response technology (allows the SSD to act as a cache for HDDs) I would like the SSD cache to act as a cache for my HDDs, which I would like to be in a RAID1 array (so I get the speed from the SSD and the redundancy from the RAID1) However, Windows only sees the drive in device manager (not as a drive), so I'm unsure what to do about that. Related: as far as I know, for this to work, the drives all have to be in a single RAID array (i.e. a RAID0 pairing of the SSD and the RAID1 HDD array). However, when attempting this at the BIOS level, I am told there is not enough space for an array. Steps so Far Moved the SSD onto the Intel controller (I'd had it on the Marvel 6.0 controller instead of the Intel controller, so the BIOS was only seeing it in a strange way) Updated the BIOS of the motherboard to the latest version Reinstalled Intel's RST (iRST?) software several times, as some forums reported it working after reinstalling 3 times (which does not inspire confidence). Checked Intel storage: it does see the SSD as a physical, non-RAID device. However, it says no space exists if I try to create an array. Checked the BIOS: it does not show up in the boot order, but is an option that can be selected under boot options. Tried the firmware update for that model. Issue: the firmware CD doesn't detect a drive; maybe the Intel storage controller is making it difficult? moved the ssd to the marvel controller. The firmware update cd appeared to hang while searching for drives. swapped out the SATA cable for the manufacturer's and moved back to the intel storage controller. Noticed at this point that in the Intel RST software, a device DOES show up in addition to the RAID set -- only shown as a "60 GB internal disk". Windows doesn't appear to see it as a drive, but it does still show in device manager. Move SSD to port from 0-3 on MOBO and set SATA mode to IDE (after disconnecting RAID1 config) to allow the firmware update to work. Firmware was already at the latest version. Next Steps ? Components involved ASUS P8Z68-V PRO motherboard (Intel Z68 Chipset) Intel i7 2600k Processor 2 x 1TB 7200 RPM HDDs 64 GB Crucial M4 SSD (M4-CT064M4SSD2) For Reference -- Storage Configuration Intel 3 gbps Intel 3gbps Intel 6gbps Marvel 6gbps +----------+ +----------+ +----------+ +----------+ | | <----+ | | +-+ | | | |----------| | |----------| |-|--------| |----------| | | | | + | | | | | | +----------+ | +--|-------+ +-|--------+ +----------+ | | | + v v | 1 TB HDD 64 GB SSD + +> 1 TB HDD For Reference -- Intel RST (v10.8.0.1003) Screenshot Don't mind the "rebuilding" -- knocked a power cable out at one point; it's doing its job, not an indicator of a bad HDD. Any thoughts? Thanks in advance for any help!

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  • Ruby/Rails display general screen when modifications being performed on server

    - by john chan
    I have a ruby on rails app running a server and sometimes it needs to be taken down for updates/etc. As of now, one way I see to have a general display screen during update periods (when the app is down) is to substitute the files within /srv/www/ directory to just have it display a general screen everywhere that the user could possibly navigate to. I also thought of having a central controller file that connects all others (essentially a main) but this seems counter intuitive for rails. There are many external links to these different components of the site that the user could navigate to from outside and I need to make sure that they always receive this general update screen when the app is taken down for a little. I was wondering if anyone had any other ideas.... maybe a library or something like that, I can't seem to find anything online. any suggestions would be appreciated. Thanks

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  • IPhone Example : Login Page and then Navigate to another Screen (UI Table View)

    - by Smc
    Hi, I am an .Net Expert but a new to the IPhone App Development. Recently I have started workinf on Objective - c. I need a help I need a example which shows a Login Screen and then Navigates to the another Screen (UITableView) when username and password and found correct. As of now I am assuming that username and passwords are hardcoded in app. I have tried to Design the Screen for Login UI but unable to Load the another ViewController but it wont worked Can some one help me out with examples, Links?

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  • dell server display on laptop screen

    - by hari
    Please redirect if this is not (and probably thats true) the correct forum/site. I have a dell server and I am trying to configure it for the first time. It is running windows server 2003. I do not have a monitor screen. Can I use laptop screen to display dell server and set it up? I mean to say is, if I can display dell server on laptop screen, it would be great. I am trying that with a dell laptop but not getting the display. Any help/pointer would be appreciated. Thanks in advance.

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  • Supporting multiple screen sizes with Android using ImageButtons

    - by droidy
    I've read the Android documentation: http://developer.android.com/guide/practices/screens_support.html but still have some questions. I'm trying to design a music application which basically has images of the instrument (ImageButton) that play a sound when clicked. However, I'm confused about how to have the ImageButtons scale to fit all the different screen sizes and how to position them. Which layout is best used for needing to position ImageButtons in specific locations on the screen? (i.e. cymbals on a drum set) FrameLayout, RelativeLayout? If I only really care about medium and large screens, do I need to create different resources (images) for both as well as a different XML layout to position them? I'm trying to find the simplest way to do this without having to create a separate layout XML file for positioning/size and separate image resources for each screen. Any guidance is greatly appreciated. Thanks!

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  • iPad modal form sheet takes up the whole screen anyways

    - by quixoto
    I'm trying to create a form sheet modal on iPad, which should be a 540x620 modal view. I've created a view controller with a NIB file whose view is a 540x620 sized UIView (with stuff on it). I set the modal presentation style to UIModalPresentationFormSheet, and call presentModalViewController:animated: on the current view controller. My view slides in from the bottom, but instead of being a form sheet, it takes up the whole screen (my view elements are all anchored in the top left of the screen). Even stranger, when I dismiss it, all the UI that was "underneath" it, is all re-layed out to be in the center, in approximately a form sheet sized area in the center of the screen. Bizarro! Anyone have any suggestions as to what could cause this behavior? Thanks.

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  • Jboss logging issue - pl look

    - by balaji
    Actually my issue is , our application is deployed on jboos As 4.0x, we face some issues in jboss logging.. whenever the server is restarted, jboss stops logging , and there is no update in server.log. After that it is not updating the log file. then we do touch cmd on log4j.xml, so that it creates the log files again. Please help me in fixing the issue we cant do touch everytine. we face this issue in both the nodes. thanks, balaji

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  • Projecting a 3D point to 2D screen coordinate OpenTK

    - by sinsro
    Using Monotouch and OpenTK I am trying to get the screen coordinate of one 3D point. I have my world view projection matrix set up, and OpenGL makes sense of it and projects my 3D model perfectly, but how to use the same matrix to project just one point from 2D to 3D? I thought I could simply use: Vector3.Transform(ref input3Dpos, ref matWorldViewProjection, out projected2Dpos); Then have the projected screen coordinate in projected2DPos. But the resulting Vector4 does not seem to represent the proper projected screen coordinate. And I do not know how to calculate it from there on.

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  • On-screen keyboard not appearing when editing text fields in a UIWebView

    - by andrewebling
    I have a web view which displays a simple login form, containing username and password fields. However when the user clicks in one of the text fields, although the cursor appears in the text field, the on-screen keyboard does not appear. I've tried registering for UIKeyboardWillShowNotifications notifications and I see this notification arrive, however the keyboard doesn't actually appear on the screen. I've also tried sending the web view to the back of the view hierarchy and changing it's frame so it doesn't occupy the whole screen. However neither of these measures have solved the problem. What would people recommend trying next?

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  • Display a number on the screen

    - by Ni
    does anyone know how to display a number on the screen? I can load the data and create a x/y graph. Now instead of showing the graph, I load a data value from a text file, and I want to display that number on the screen. Does anyone know what function i can use? ....... NSString *data =[myText objectAtIndex:1]; ....... so now data = 1, i want to display the value of the 'data' which is 1 on the screen.

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  • Grails and PermGen issue with g:link and g:render

    - by Alexi Groove
    I've been running grails for sometime without any issues but recently after an upgrade to Grails 1.1.1, I've encountered the dreaded PermGen errors. Prior to the upgrade, no such issue. The error seems to be happening when the <g:link> and <g:render> tags are used in a GSP although I'm not sure it's indicative that this is the issue but more of the fact that it ran out of space when these tags were being rendered. Typically, everyone who encounters PermGen errors recommend increasing your java environment options -- but what maybe the source of the issue? Is it a Grails 1.1/hibernate/spring problem? The error: 2010-04-20 05:37:03,962 INFO [STDOUT] 05:37:03,961 ERROR [GroovyPagesServlet] Error processing GSP: Error executing tag <g:render>: org.codehaus.groovy.grails.web.taglib.exceptions.GrailsTagException: Error executing tag <g:link>: java.lang.OutOfMemoryError: PermGen space org.codehaus.groovy.grails.web.taglib.exceptions.GrailsTagException: Error executing tag <g:render>: org.codehaus.groovy.grails.web.taglib.exceptions.GrailsTagException: Error executing tag <g:link>: java.lang.OutOfMemoryError: PermGen space

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  • Display a number on the screen Iphone SDK

    - by Ni
    does anyone know how to display a number on the screen/iphone simulator? I can load the data and create a x/y graph. Now instead of showing the graph, I load a data value from a text file, and I want to display that number on the screen. Does anyone know what function i can use? ....... NSString *data =[myText objectAtIndex:1]; ....... so now data = 1, i want to display the value of the 'data' which is 1 on the screen.

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  • Jboss logging issue - pl check this as its very urgent

    - by balaji
    Actually my issue is , our application is deployed on jboos As 4.0x, we face some issues in jboss logging.. whenever the server is restarted, jboss stops logging , and there is no update in server.log. After that it is not updating the log file. then we do touch cmd on log4j.xml, so that it creates the log files again. Please help me in fixing the issue we cant do touch everytine. we face this issue in both the nodes. I could not figure where the problem is? If any other issues, we can check the log files. If log itself is not getting updated/logged, how can we move further in analysing the issues without the recent/updated logs.. please help me..

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  • Custom size app screen on iPad

    - by mosdev
    I am trying to create a mid-size screen for my app on iPad. In didFinishLaunchingWithOptions(), I do this: CGRect winRect = CGRectMake(100,100,500,500); navController.view.frame = winRect; the screen comes up fine and I can click around and do stuff until the orientation changes. It takes the screen to original full size - how can I make it stick to my winRect frame? I tried setting the parentViewController.view.frame/view.frame to winRect in willRotateToInterfaceOrientation() but no good. Any ideas? Thanks.

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