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  • capture login screen-not sucssecful

    - by yinon
    I'm using Ubuntu 12.04 . If more information is needed, please tell me. I Tried some guides to cature my login screen: How can I take a screenshot of the login screen? http://www.howtoforge.com/how-to-take-a-screenshot-of-your-login-screen I tried the first one, but after running: $ sudo bash /tmp/shot.sh >/tmp/shot.xwd I'm getting this: No protocol specified No protocol specified xwd unable to open display ':0' and i'm getting an xwd file in my tmp folder. running the other commands giving errors. tried the second one, after running: chvt 8; sleep 5; XAUTHORITY=/var/gdm/:0.Xauth DISPLAY=:0.0 import -window root /tmp/gdm-login-shot.png I got: No protocol specified No protocol specified import: unable to open X server ':0.0' @ error/import.c/ImportImageCommand/366 Many Thanks for helping (: EDIT to vine_user: here the output from the terminal-I cacked it from within the system while I'm looged in: ubuntu@PrecisePangolin:~$ echo 'sleep 5; DISPLAY=:0 XAUTHORITY=/var/run/lightdm/root/$DISPLAYDISPLAY xwd -root' > /tmp/shot.sh ubuntu@PrecisePangolin:~$ sudo bash /tmp/shot.sh >/tmp/shot.xwd bash: /tmp/shot.xwd: Permission denied ubuntu@PrecisePangolin:~$ sudo su root@PrecisePangolin:/home/ubuntu# sudo bash /tmp/shot.sh >/tmp/shot.xwd No protocol specified No protocol specified xwd: unable to open display ':0' root@PrecisePangolin:/home/ubuntu# EDIT 2!: HERE IT IS!: just uploading-this uploadong site is better than other iuset to use (: :

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  • iFrame content pageviews not matching parent page pageviews

    - by surfbird0713
    I have a page with content hosted in an iFrame, both using the same GA account ID. When I look at the pages report, the parent page has about 9000 unique views, but the iFrame content only has 3700. Anyone have an idea what could cause that kind of discrepancy? My only guess is that it would be caused by people moving on before the iFrame content has a chance to load, but the average time on page for the host page is 56 seconds, so that doesn't seem possible. This is the page in question: http://cookware.lecreuset.com/cookware/content_le-creuset-lid_10151_-1_20002 The flipbook is hosted in the iFrame on a separate domain. I have each page of the flipbook triggering a virtual pageview to try to evaluate engagement with the book - when the flipbook loads, it fires a pageview for the page it is on, so that is the page I'm using for the 3700 number. I also looked at the source of the iFrame in the pages report, and that number just about matches the virtual pageviews so that piece is consistent. Any ideas on this are much appreciated. Thanks!

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  • Emulator PCSX Reloaded - Fullscreen not working on Unity

    - by Leonardo Montenegro
    I have an older PS1 console with a couple of games I bought some years ago. On my pc, I'm using PCSX Reloaded - the best PS1 emulators for Linux I found so far. But I'm having a little issue on Ubuntu 12.04 Precise. I'm using Unity 3D and I'm trying to run some of my original PS1 games on PCSX Reloaded. Everything works nicely, except for fullscreen. I toggle fullscreen and specify maximum resolution for my monitor, but on fullscreen mode, both left and top unity bars aren't getting hidden. I tried changing between other graphic modes like Gnome Classic and Gnome Classic w/o Effects. On both, PCSX shows bars in fullscreen mode, so it isn't an Unity-specific issue, but an emulator problem. It's a bit annoying play games this way, so basically I'm running games on window mode for now. I'm using default OpenGL graphic plugin on this emulator. I tried changing to X11 graphic plugin and fullscreen worked, but graphics on X11 plugin aren't as good as OpenGL one. Anyone know a way to get fullscreen working on PCSX using OpenGL plugin? Or maybe another graphic plugin w/ OpenGL support.

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  • How to publish paid Android apps if you're not from US/UK

    - by Sheikh Aman
    I was pretty excited while creating one of my apps but as it turns out you can't actually sign up for Google Checkout if you don't live either in the USA or in the UK. And since Google Checkout is the only way Android Market will pay you, all my efforts seem to be going in vain. So because I live in India, I can't sell my apps. I tried contacting Google by various means on this, but haven't got any response so far. I tried searching the web as well just to find out that one can't be paid via any other way. I am pretty sure that many people here might have gone through the same problem. How did you solve it? I have a PayPal account and an AdSense account as well. Can they help in any way? And if nothing works out, how am I supposed to be selling my app?

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  • Ubuntu 12.10 Unity and Gnome not showing correctly after log in

    - by Luis Rodriguez
    Hello Ubuntu community. Since last Saturday when I was about to log into my ubuntu session as always using Unity interface, I came across with something that never happened to me before. When I logged in, the screen only showed the Desktop wallpaper but neither the bar from the top screen neither the dash bar from the left side appear, and after a few minutes of being logged in, I found myself being spammed with Ubuntu errors windows, over and over again. I logged out using ctrl+alt+del and tried my Gnome sessio. But I got exactly the same problem. I'm only able to use Gnome Classic and Classic (No Effects) Can anybody help? Hope a reply soon, and thanks in advance.

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  • Ubuntu 12.04.1 LTS USB not being detected after formatting with Startup Disk Creator

    - by Zach
    sudo fdisk -l lists the drive, however, I cannot find it in the file explorer. Disk /dev/sda: 250.1 GB, 250059350016 bytes 255 heads, 63 sectors/track, 30401 cylinders, total 488397168 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x000d871e Device Boot Start End Blocks Id System /dev/sda1 * 2048 486322175 243160064 83 Linux /dev/sda2 486324222 488396799 1036289 5 Extended /dev/sda5 486324224 488396799 1036288 82 Linux swap / Solaris Disk /dev/sdb: 8195 MB, 8195480064 bytes 253 heads, 62 sectors/track, 1020 cylinders, total 16006797 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x00027ae4 Device Boot Start End Blocks Id System /dev/sdb1 * 62 15999719 M 7999829 c W95 FAT32 (LBA) Manually mounting it produces this error message :~$ sudo mount -t vfat /dev/sdb1 /media/external -ouiduid=1000,gid=1000,utf8,dmask=027,fmask=137 mount: wrong fs type, bad option, bad superblock on /dev/sdb1, missing codepage or helper program, or other error In some cases useful info is found in syslog - try dmesg | tail or so Is the usb toast?

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  • How to make the run button run the project, not the file, in Eclipse

    - by Roy T.
    I'm using the Spring IDE, a variant of Eclipse to create a Java project. One big irritation I have is that when I press the run button Eclipse tries to run the current file, which usually fails because it doesn't have a main method. I've set up run configurations in the hope that would make the play button default to the run configuration instead of the current file, but that doesn't work either. Now to run my application correctly I have to press the little arrow next to play, select my favorite run configuration and then it works, this is only two extra clicks but it's tedious, the button is small and I feel like I shouldn't have to perform these extra steps. I mean what is the point of run configurations and projects if it still tries to run a file by default? Even more preferably I wouldn't even want to touch the mouse but just press Ctrl+F11, but this has the same behavior. All above applies to debugging as well btw. So my question is this: how do I make the run and debug buttons (and their short keys) default to the project's run configuration instead of to trying (and failing) to run only the current file? Much like it is in Visual Studio and other IDEs?

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  • Jdk 6.0 update 6 installed sucessfully but java command not working

    - by Ravi.Kumar
    I switched to linux (Ubuntu 12.04) this morning and find it great but messed up while installing java. :-(. I have installed jdk6.0_6 successfully but when I run java command in terminal, I get this ravi@ravi-LIFEBOOK-AH531:~$ java The program 'java' can be found in the following packages: * default-jre * gcj-4.6-jre-headless * openjdk-6-jre-headless * gcj-4.5-jre-headless * openjdk-7-jre-headless Try: sudo apt-get install <selected package> Could someone help me with this? Below are the steps that I followed to install: copied file named jdk-6u6-linux-x64.bin to my documents from terminal executed chmod a+x jdk-6u6-linux-x64.bin and then executed sudo ./jdk-6u6-linux-x64.bin In terminal I accepted the license agreement and done.

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  • 7 Things that High Availability is Not

    Wesley has heard High Availablity touted as all sorts of technological cure-all for busy SysAdmins and DBAs, and now he's taking a stand against it. There are a range of things that High Availability is regularly confused with (either deliberately or innocently), and Wesley's clearing it all up The Future of SQL Server Monitoring "Being web-based, SQL Monitor 2.0 enables you to check on your servers from almost any location" Jonathan Allen.Try SQL Monitor now.

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  • Dynamic character animation - Using the physics engine or not

    - by Lex Webb
    I'm planning on building a dynamic reactant animation engine for the characters in my 2D Game. I have already built templates for a skeleton based animation system using key frames and interpolation to specify a limbs position at any given moment in time. I am using Farseer physics (an extension of Box2D) in Monogame/XNA in C# My real question lies in how i go about tying this character animation into the physics engine. I have two options: Moving limbs using physics engine - applying a interpolated force to each limb (dynamic body) in order to attempt to get it to its position as donated by the skeleton animation. Moving limbs by simply changing the position of a fixed body - Updating the new position of each limb manually, attempting to take into account physics collisions. Then stepping the physics after the animation to allow for environment interaction. Each of these methods have their distinct advantages and disadvantages. Physics based movement Advantages: Possibly more natural/realistic movement Better interaction with game objects as force applying to objects colliding with characters would be calculated for me. No need to convert to dynamic bodies when reacting to projectiles/death/fighting. Disadvantages: Possible difficulty in calculating correct amount of force to move a limb a certain distance at a constant rate. Underlying character balance system would need to be created that would need to be robust enough to prevent characters falling over at the touch of a feather. Added code complexity and processing time for the above. Static Object movement Advantages: Easy to interpolate movement of limbs between game steps Moving limbs is as simple as applying a rotation to the skeleton bone. Greater control over limbs, wont need to worry about characters falling over as all animation would be pre-defined. Disadvantages: Possible unnatural movement (Depends entirely on my animation skills!) Bad physics collision reactions with physics engine (Dynamic bodies simply slide out of the way of static objects) Need to calculate collisions with physics objects and my limbs myself and apply directional forces to them. Hard to account for slopes/stairs/non standard planes when animating walking/running animations. Need to convert objects to dynamic when reacting to projectile/fighting/death physics objects. The Question! As you can see, i have thought about this extensively, i have also had Google into physics based animation and have found mostly dissertation papers! Which is filling me with sense that it may a lot more advanced than my mathematics skills. My question is mostly subjective based on my findings above/any experience you may have: Which of the above methods should i use when creating my game? I am willing to spend the time to get a physics solution working if you think it would be possible. In the end i want to provide the most satisfying experience for the gamer, as well as a robust and dynamic system i can use to animate pretty much anything i need.

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  • Gnome Classic U 11.04 trash not working, can't find my trash dir

    - by Bruce Salem
    I did an upgrade from U 10.10 to U 11.04. I can't upgrade further because Upgrade Manager says that there are unsupported packages. How do I find them? A more immediate problem is that trash stopped working even though "/.share/local/Trash is getting files removed by the file manager. The trash icon on the lower panel fails after having done the upgrade from Gnome 2 to Unity and using Gnome Classic, says "No Such File or Directory". File Operations says it is looking at "/". How do I reconfigure the trash icon to use my local trash dir? The trash dir is there, has the right permissons, I can "rm" the dir tree there, and recreate it by moving files to the trash from the file manager.

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  • Why was Scala not implemented with C or C++

    - by jpartogi
    Does anybody know why was Scala implemented in Java and .NET instead of C or C++? Most languages are implemented with Cor C++ [i.e Erlang, Python, PHP, Ruby, Perl]. What are the advantages for Scala implemented in Java and .NET other than giving access to Java and .NET libraries? UPDATE Woudln't Scala gain more benefit if it is implemented in C because it can be tuned better rather than relying on JVM?

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  • What icon would you use to denote an XML (not rss) feed available [closed]

    - by mplungjan
    Given two sites - one aimed at regular users and one for automated access. The first site is the best known, so many are (still) screen scraping that site for data. It is preferable to have move to the other site where the same data is available in xml format. What icon (+text/title) on a page you are about to screen scrape, would make you pay attention and decide to see what that was about? Examples from Google Image search for xml icon

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  • Website not coming in Search engine results because of a term

    - by curiosity
    We have this site which is named Vialogues (Video+Discussion web based application). https://vialogues.com It has been around for sometime on the internet and we have also submitted sitemap.xml to search engines. However when we search on google or bing or yahoo using the keyword Vialogues, We are given results of the keyword dialogues and this message “showing results for dialogues, search instead for vialogues”. I am wondering if it's possible to list the site without the search engine suggesting “showing results for dialogues, search instead for vialogues”?

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  • Why is my wi-fi STILL not working?

    - by Alex Grantham
    i have 10.10, and have gotten ndiswrapper and the proper driver, it installed properly, but still my wi-fi isn't working. In terminal it say its disabled, but its enabled EVERYWHERE... even when I exited windows. Right now i'm left to use an Ethernet cord and a second computer... please help. My windows isn't in good condition and I would love to switch to Ubuntu... but wi-fi is definitely a need. FYI, I have a toshiba satellite a505d-s6958 with the realtek rtl819[somehting something something]... but I have the driver from their webisite... I really just need to get my wifi to work

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  • Secure Store Service Application not available in SharePoint 2010 Standard

    - by Haseeb Akhtar
    We have migrated from SharePoint 2010 foundation to SharePoint 2010 standard. Now, the problem is we are looking for Secure Store Service on 'Services on Server' page in Central Administration, but we didn't see it. We have another server where SharePoint 2010 standard is installed and there we can see Secure Store Service available. Please let me know what needs to be done for the same. Thanks in Advance

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  • keyboard is not working properly

    - by kumar shivam
    i installed ubuntu 12.04 and it was working perfectly, but from yesterday i have a problem, when i am pressing left ctrl key it doesn't responding but when i pressed Fn key it works as a ctrl key and loses its own functioning,same with the delete(del) key it works as a pause/break key and pause/break key is working as a delete key.numlock key is working as a print screen key, after that i updated my os but the problem is still happening. pls tell me what to do.

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  • Second monitor not detected

    - by configurator
    Note: I've seen this question quite a lot, but in all the cases I could find with answers, the answer was either "I don't know" or "use nvidia-settings (which is irrelevant to me)." I'm using Intel Sandybridge Desktop graphics, with a P8H61-M LE motherboard. How do I get Ubuntu to detect my second monitor? Clicking "Detect Displays" here doesn't do anything. Here's some system info: $ lspci | grep VGA 00:02.0 VGA compatible controller: Intel Corporation 2nd Generation Core Processor Family Integrated Graphics Controller (rev 09) $ uname -a Linux clyde 3.5.0-13-generic #13-Ubuntu SMP Tue Aug 28 08:31:47 UTC 2012 x86_64 x86_64 x86_64 GNU/Linux $ hardinfo [copied from the UI] -Display- Resolution : 1920x1080 pixels Vendor : The X.Org Foundation Version : 1.12.3 -Monitors- Monitor 0 : 1920x1080 pixels -Extensions- BIG-REQUESTS Composite DAMAGE DOUBLE-BUFFER DPMS DRI2 GLX Generic Event Extension MIT-SCREEN-SAVER MIT-SHM RANDR RECORD RENDER SECURITY SGI-GLX SHAPE SYNC X-Resource XC-MISC XFIXES XFree86-DGA XFree86-VidModeExtension XINERAMA XInputExtension XKEYBOARD XTEST XVideo -OpenGL- Vendor : Intel Open Source Technology Center Renderer : Mesa DRI Intel(R) Sandybridge Desktop Version : 3.0 Mesa 8.1-devel Direct Rendering : Yes I've tried upgrading everything from ppa:xorg-edgers/ppa and ppa:glasen/intel-driver. I've also installed various tools I've found in other threads (e.g. hardinfo) but they weren't really helpful to me as I don't know what to make of the data. How do I get Ubuntu to detect my second monitor?

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  • Heightmap in Shader not working

    - by CSharkVisibleBasix
    I'm trying to implement GPU based geometry clipmapping and have problems to apply a simple heightmap to my terrain. For the heightmap I use a simple texture with the surface format "single". I've taken the texture from here. To apply it to my terrain, I use the following shader code: texture Heightmap; sampler2D HeightmapSampler = sampler_state { Texture = <Heightmap>; MinFilter = Point; MagFilter = Point; MipFilter = Point; AddressU = Mirror; AddressV = Mirror; }; Vertex Shader: float4 worldPos = mul(float4(pos.x,0.0f,pos.y, 1.0f), worldMatrix); float elevation = tex2Dlod(HeightmapSampler, float4(worldPos.x, worldPos.z,0,0)); worldPos.y = elevation * 128; The complete vertex shader (also containig clipmapping transforms) looks like this: float4x4 View : View; float4x4 Projection : Projection; float3 CameraPos : CameraPosition; float LODscale; //The LOD ring index 0:highest x:lowest float2 Position; //The position of the part in the world texture Heightmap; sampler2D HeightmapSampler = sampler_state { Texture = <Heightmap>; MinFilter = Point; MagFilter = Point; MipFilter = Point; AddressU = Mirror; AddressV = Mirror; }; //Accept only float2 because we extract 3rd dim out of Heightmap float4 wireframe_VS(float2 pos : POSITION) : POSITION{ float4x4 worldMatrix = float4x4( LODscale, 0, 0, 0, 0, LODscale, 0, 0, 0, 0, LODscale, 0, - Position.x * 64 * LODscale + CameraPos.x, 0, Position.y * 64 * LODscale + CameraPos.z, 1); float4 worldPos = mul(float4(pos.x,0.0f,pos.y, 1.0f), worldMatrix); float elevation = tex2Dlod(HeightmapSampler, float4(worldPos.x, worldPos.z,0,0)); worldPos.y = elevation * 128; float4 viewPos = mul(worldPos, View); float4 projPos = mul(viewPos, Projection); return projPos; }

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  • What would cause SSD to become not detectable?

    - by Balthazar
    I recently purchased an Intel 520 120GB SSD and installed Ubuntu on it. Occasionally my system will freeze and I will have to ALT-PRINT SCREEN-REISUB to reboot. Sometimes it will reboot and work just fine. Other times it just hangs at a flashing prompt. If I boot from a Live USB I can run Boot-Repair and it will usually reboot fine the next go round. I have noticed today that when I am running the live USB and open Nautilus my SSD partitions will sporadically disappear and reappear. Even if they are mounted. I was thinking it was a poor connection, but I have tried a different SATA cable and a different SATA port. Is it possible I have a faulty SSD, or is there something different you have to do with SSDs to make sure they stay mounted (I was thinking like it has some sort of goofy power savings feature that needs to be disabled). I found the place in the bios where the SATA ports are listed. They are all set to AHCI(Chipset - SATA Mode = AHCI) The unmounting/remounting happens all the time. I think this is the relevant part of the syslog: http://pastebin.com/WxHdRAAq

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  • Kingston SD reader not working for USB3

    - by user1146334
    I have a Kingston 4-in-1 Multimedia reader. When my PC was formatted with Win7 it worked fine. I decided to change to Ubuntu 14.04 and now it doesn't work. If I plug it into one of the USB2 ports it works fine, but whenever I plug it into one of the USB3 ports, it thinks about it for a minute and then dies. Here's the output of dmesg when it dies [110262.148656] usb 4-1: new SuperSpeed USB device number 3 using xhci_hcd [110262.170330] usb 4-1: Parent hub missing LPM exit latency info. Power management will be impacted. [110262.266379] usb 4-1: New USB device found, idVendor=11b0, idProduct=6348 [110262.266386] usb 4-1: New USB device strings: Mfr=1, Product=2, SerialNumber=3 [110262.266390] usb 4-1: Product: USB3.0 Media Reader [110262.266394] usb 4-1: Manufacturer: Kingston [110262.266398] usb 4-1: SerialNumber: 08735314400198 [110262.272929] usb-storage 4-1:1.0: USB Mass Storage device detected [110262.273239] scsi15 : usb-storage 4-1:1.0 [110263.290056] scsi 15:0:0:0: Direct-Access FCR-HS3 -0 1.00 PQ: 0 ANSI: 4 [110263.306622] scsi 15:0:0:1: Direct-Access FCR-HS3 -1 1.00 PQ: 0 ANSI: 4 [110263.323292] scsi 15:0:0:2: Direct-Access FCR-HS3 -2 1.00 PQ: 0 ANSI: 4 [110263.339858] scsi 15:0:0:3: Direct-Access FCR-HS3 -3 1.00 PQ: 0 ANSI: 4 [110263.340332] sd 15:0:0:0: Attached scsi generic sg3 type 0 [110263.340706] sd 15:0:0:1: Attached scsi generic sg4 type 0 [110263.340850] sd 15:0:0:2: Attached scsi generic sg5 type 0 [110263.340975] sd 15:0:0:3: Attached scsi generic sg6 type 0 [110264.651847] sd 15:0:0:1: [sde] 31116288 512-byte logical blocks: (15.9 GB/14.8 GiB) [110264.667049] sd 15:0:0:1: [sde] Write Protect is off [110264.667055] sd 15:0:0:1: [sde] Mode Sense: 2f 00 00 00 [110264.682767] sd 15:0:0:1: [sde] Write cache: disabled, read cache: enabled, doesn't support DPO or FUA [110264.694975] sd 15:0:0:2: [sdf] Attached SCSI removable disk [110264.697933] sd 15:0:0:3: [sdg] Attached SCSI removable disk [110264.729918] sd 15:0:0:0: [sdd] Attached SCSI removable disk [110264.754189] sde: sde1 [110264.760114] sd 15:0:0:1: [sde] Attached SCSI removable disk [110275.377368] usb 4-1: reset SuperSpeed USB device number 3 using xhci_hcd [110275.398453] usb 4-1: Parent hub missing LPM exit latency info. Power management will be impacted. [110275.436592] xhci_hcd 0000:05:00.0: xHCI xhci_drop_endpoint called with disabled ep ffff8802e4fb9980 [110275.436600] xhci_hcd 0000:05:00.0: xHCI xhci_drop_endpoint called with disabled ep ffff8802e4fb99c0 [110277.263444] usb 4-1: USB disconnect, device number 3

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  • Cocos2d sprite's parent not reflecting true scale value

    - by Paul Renton
    I am encountering issues with determining a CCSprite's parent node's scale value. In my game I have a class that extends CCLayer and scales itself based on game triggers. Certain child sprites of this CCLayer have mathematical calculations that become inaccurate once I scale the parent CCLayer. For instance, I have a tank sprite that needs to determine its firing point within the parent node. Whenever I scale the layer and ask the layer for its scale values, they are accurate. However, when I poll the sprites contained within the layer for their parent's scale values, they always appear as one. // From within the sprite CCLOG(@"ChildSprite-> Parent's scale values are scaleX: %f, scaleY: %f", self.parent.scaleX, self.parent.scaleY); // Outputs 1.0,1.0 // From within the layer CCLOG(@"Layer-> ScaleX : %f, ScaleY: %f , SCALE: %f", self.scaleX, self.scaleY, self.scale); // Output is 0.80,0.80 Could anyone explain to me why this is the case? I don't understand why these values are different. Maybe I don't understand the inner design of Cocos2d fully. Any help is appreciated.

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  • can ping, but not SSH

    - by Matt
    So I have NetworkManager, connected to an AP on wlan1. I have wlan0 connected to a AdHoc network. I have Firestarter sharing my inet on the Adhoc. I have my ipod connected to wlan0, IP 10.42.43.101. wlan0 Link encap:Ethernet HWaddr ac:xx:12:81:7f:xx inet addr:10.42.43.1 Bcast:10.255.255.255 Mask:255.0.0.0 wlan1 Link encap:Ethernet HWaddr 00:xx:b3:98:f2:xx inet addr:10.0.1.61 Bcast:10.0.1.255 Mask:255.255.255.0 Now, I can ping my Jailbroken, SSH-enabled and running ipod touch: matt: ~ $ ping 10.42.43.101 PING 10.42.43.101 (10.42.43.101) 56(84) bytes of data. 64 bytes from 10.42.43.101: icmp_req=1 ttl=64 time=168 ms 64 bytes from 10.42.43.101: icmp_req=2 ttl=64 time=256 ms 64 bytes from 10.42.43.101: icmp_req=3 ttl=64 time=151 ms ^C --- 10.42.43.101 ping statistics --- 3 packets transmitted, 3 received, 0% packet loss, time 1999ms rtt min/avg/max/mdev = 151.465/191.979/256.316/46.003 But I cannot SSH it: $ ssh [email protected] -vv OpenSSH_5.8p1 Debian-1ubuntu3, OpenSSL 0.9.8o 01 Jun 2010 debug1: Reading configuration data /etc/ssh/ssh_config debug1: Applying options for * debug2: ssh_connect: needpriv 0 debug1: Connecting to 10.42.43.101 [10.42.43.101] port 22. It just stays there till I ^C it.. Here's my routing: $ ip route show 10.0.1.0/24 dev wlan1 proto kernel scope link src 10.0.1.61 metric 2 10.0.1.0/24 dev wlan1 proto kernel scope link src 10.0.1.61 metric 319 169.254.0.0/16 dev vboxnet0 proto kernel scope link src 169.254.128.223 metric 204 10.0.0.0/8 dev wlan0 proto kernel scope link src 10.42.43.1 default via 10.0.1.1 dev wlan1 proto static default via 10.0.1.1 dev wlan1 metric 319

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  • Tracking Unique site Views for 2012 - Not my website

    - by user580950
    I am in trouble. I placed and advt on a website in 2012 which said he has 950,000 unique visits each month so early in 2012 i advertised with them. The advertised didn't worked out so checked in 2-3 months time and i saw that the unique visitors on their site was 8,000 at that time.I immediately close the account I dont remember which site i was checking the unique visitors.That advt company has filed a dispute against me. So is there any tool that give me stats of 2012 of any website. i tried google trends but it doesnt show statistics .

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  • bluetooth headset can connect, but not visible in pulse audio

    - by Kim Marivoet
    I have a plantronics bluetooth headset, and until yesterday I could use it without any problem. However, today it suddenly stopped working (maybe related to the last software update I did). I can still connect/disconnect my headset, but it doesn't show up in pulse audio anymore. I read through various posts that describes kind of the same problem, but none of the suggested solutions worked. I get following error in the syslog: Oct 13 16:49:57 desktop bluetoothd[1040]: Endpoint registered: sender=:1.34 path=/MediaEndpoint/HFPAG Oct 13 16:49:57 desktop bluetoothd[1040]: Endpoint registered: sender=:1.34 path=/MediaEndpoint/A2DPSource Oct 13 16:49:57 desktop bluetoothd[1040]: Endpoint registered: sender=:1.34 path=/MediaEndpoint/A2DPSink Oct 13 16:50:09 desktop kernel: [ 17.340943] input: 48:C1:AC:08:FE:8F as /devices/virtual/input/input14 Oct 13 16:50:09 desktop bluetoothd[1040]: /org/bluez/1040/hci0/dev_48_C1_AC_08_FE_8F/fd0: fd(36) ready Oct 13 16:50:09 desktop rtkit-daemon[1894]: Successfully made thread 2213 of process 1892 (n/a) owned by '1000' RT at priority 5. Oct 13 16:50:09 desktop rtkit-daemon[1894]: Supervising 5 threads of 1 processes of 1 users. Oct 13 16:50:10 desktop bluetoothd[1040]: Badly formated or unrecognized command: AT+XEVENT=USER-AGENT,COM.PLANTRONICS,PLT_VOYAGERPRO,0109,27.90,FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF Oct 13 16:50:10 desktop bluetoothd[1040]: Audio connection got disconnected Any help would be much appreciated. I'm using Ubuntu 12.04. Thanks, Kim

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