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  • Monster's AI in an Action-RPG

    - by Andrea Tucci
    I'm developing an action rpg with some University colleagues. We've gotton to the monsters' AI design and we would like to implement a sort of "utility-based AI" so we have a "thinker" that assigns a numeric value on all the monster's decisions and we choose the highest (or the most appropriate, depending on monster's iq) and assign it in the monster's collection of decisions (like a goal-driven design pattern) . One solution we found is to write a mathematical formula for each decision, with all the important parameters for evaluation (so for a spell-decision we might have mp,distance from player, player's hp etc). This formula also has coefficients representing some of monster's behaviour (in this way we can alterate formulas by changing coefficients). I've also read how "fuzzy logic" works; I was fascinated by it and by the many ways of expansion it has. I was wondering how we could use this technique to give our AI more semplicity, as in create evaluations with fuzzy rules such as IF player_far AND mp_high AND hp_high THEN very_Desiderable (for a spell having an high casting-time and consume high mp) and then 'defuzz' it. In this way it's also simple to create a monster behaviour by creating ad-hoc rules for every monster's IQ category. But is it correct using fuzzy logic in a game with many parameters like an rpg? Is there a way of merging these two techniques? Are there better AI design techniques for evaluating monster's chooses?

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  • Moving to .net 4 results in System.Transactions Critical: 0

    - by john
    Hi I have fully working project in .net 3.5SP1, with EF 1 ORM. I tried to upgrade to .net 4. No issue while upgrading... Then i ran the project and got a NullExecptionError, with no stack trace... and no way to debug. Looking at the output windows i can read this: System.Transactions Critical: 0 : <TraceRecord xmlns="http://schemas.microsoft.com/2004/10/E2ETraceEvent/TraceRecord" Severity="Critical"><TraceIdentifier>http://msdn.microsoft.com/TraceCodes/System/ActivityTracing/2004/07/Reliability/Exception/Unhandled</TraceIdentifier><Description>Unhandled exception</Description><AppDomain>OTCSouscriptions.vshost.exe</AppDomain><Exception><ExceptionType>System.NullReferenceException, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</ExceptionType><Message>Object reference not set to an instance of an object.</Message><StackTrace> at System.Windows.StyleHelper.GetInstanceValue(UncommonField`1 dataField, DependencyObject container, FrameworkElement feChild, FrameworkContentElement fceChild, Int32 childIndex, DependencyProperty dp, Int32 i, EffectiveValueEntry&amp;amp; entry) at System.Windows.FrameworkTemplate.ReceivePropertySet(Object targetObject, XamlMember member, Object value, DependencyObject templatedParent) at System.Windows.FrameworkTemplate.&amp;lt;&amp;gt;c__DisplayClass6.&amp;lt;LoadOptimizedTemplateContent&amp;gt;b__4(Object sender, XamlSetValueEventArgs setArgs) at System.Xaml.XamlObjectWriter.OnSetValue(Object eventSender, XamlMember member, Object value) at System.Xaml.XamlObjectWriter.Logic_ApplyPropertyValue(ObjectWriterContext ctx, XamlMember prop, Object value, Boolean onParent) at System.Xaml.XamlObjectWriter.Logic_DoAssignmentToParentProperty(ObjectWriterContext ctx) at System.Xaml.XamlObjectWriter.Logic_AssignProvidedValue(ObjectWriterContext ctx) at System.Xaml.XamlObjectWriter.WriteEndObject() at System.Xaml.XamlWriter.WriteNode(XamlReader reader) at System.Windows.FrameworkTemplate.LoadTemplateXaml(XamlReader templateReader, XamlObjectWriter currentWriter) Any help appreciated... Thanks John

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  • How can I make video games if I don't like programming?

    - by hoper
    I am studying C++ code in my school (my major is computer programming). Honestly, my grades are not so good, and assignments are really hard. Sometimes I feel sad that I will spend 8-10 hours per day coding (which is stressful) in the future for my job. But I still want to make video games. Maybe this is the only reason why I am taking all of these stressful courses. I always write down plots, stories, characters, fictional gaming worlds... Once, I thought I should study artistic technology such as game design and not computer technology such as C++, C#, etc. However, most of popular game designers (or directors) such as Kojima, Miyamoto, etc. used to be good programmers. Companies actaully assign programmers to directors because they understand how to make a game. I've try to find other colleges or universities where they teach game design programs. However, one article that lists rank 10 game design schools in North America seems untrustful because the survey company only scores it from intervews of students. Once, I tried to attend Art Institute of Vancouver which is rank 7 according to that article. However, one programmer who used to be an instructor in there told me the truth: the employement rate of graduated students is low. How can I have a future making games if I don't like programming?

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  • Today I talk about you

    - by BuckWoody
    Some time back I posted a blog entry (mirrored here and here) asking you how you design databases. Out of those responses, my own experience, studies I read, and interviews I conducted, I collected a wealth of data. Thanks for your responses. So what am I going to do with that information? Well, all along I had planned for that to be used today. I am giving a presentation at an event called “TechReady” called “How Your Customers Design Databases”. This is a Microsoft-internal event, where technical professionals like myself, salespeople, and the product team get together to talk about what has been working, what doesn’t, what is coming and hopefully (fingers crossed here) what the product team can do to help us help the SQL Server community. I’ve mentioned before that I teach database design as part of a course I run at the University of Washington. I’m also planning to give a mini-lecture from that series at TechEd 2010, so if you’re coming stop by. I’d love to meet you. So today I talk about you – thanks for the input. I hope you and I can make a difference in the product. Might take a while, but it’s nice to know your voice is being heard. Share this post: email it! | bookmark it! | digg it! | reddit! | kick it! | live it!

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  • Can I become a Game Designer? [on hold]

    - by user32721
    This is my first time posting something on a forum in 4 years. I am posting this because I want to adjust my expectations and goals regarding game design. I am in college in Morocco (Al Akhawayn university). just started my junior year. I am a communications major (school of humanities) and a gender studies minor. I want to become a video game designer. It is the only career that I am interested in. I have been playing ever since I was 5 and haven't stopped yet. Currently I don't have any noteworthy skills to become a designer. I don't know how to program (don't really have the patience for it) and I can't draw to save my life. I haven't tried visual software like MAYA or MAX so I can't comment on graphic design. So I basically want to know whether my current education is capable of helping me reach my goal. If not then should I take a master's in game design (in the U.S?) or switch my minor to computer science? I am sorry that this post is long! I look forward to hearing your advice!

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  • Library Organization in .NET

    - by Greg Ros
    I've written a .NET bitwise operations library as part of my projects (stuff ranging from get MSB set to some more complicated bitwise transformations) and I mean to release it as free software. I'm a bit confused about a design aspect of the library, though. Many of the methods/transformations in the library come with different endianness. A simple example is a getBitAt method that regards index 0 as the least significant bit, or the most significant bit, depending on the version used. In practice, I've found that using separate functions for different endianness results in much more comprehensible and reusable code than assuming all operations are little-endian or something. I'm really stumped regarding how best to package the library. Should I have methods that have LE and BE versions take an enum parameter in their signature, e.g. Endianness.Little, Endianness.Big? Should I have different static classes with identically named methods? such as MSB.GetBit and LSB.GetBit On a much wider note, is there a standard I could use in cases like this? Some guide? Is my design issue trivial? I have a perfectionist bent, and I sometimes get stuck on tricky design issues like this... Note: I've sort of realized I'm using endianness somewhat colloquially to refer to the order/place value of digital component parts (be they bits, bytes, or words) in a larger whole, in any setting. I'm not talking about machine-level endianness or serial transmission endianness. Just about place-value semantics in general. So there isn't a context of targeting different machines/transmission techniques or something.

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  • Best practice for combining a Java Applet/ Android interface?

    - by Pearsonartphoto
    I'm working on an online game, which I am seriously considering writing a Java Applet for it. The game is not overly complex on the features. I'm considering at some point having at least 3 versions of the game, which include a Java stand alone, applet, and Android game. I know from Design Patterns that the best way to use differing things like buttons and the like is to use a Bridge interface, where I have a common template for the common buttons. However, I'm having a bit of difficulty understanding what to do about the following. I know that Android programs use an Activity structure, which I am well familiar with, and that Applets extend the Applet interface, which I am not as familiar with. I also know that a stand alone java program uses basically a main() function, which doesn't have much structure. I'm convinced that there should be a way to design a common design pattern between the two, but somehow I'm missing what that is exactly. What can I do to make the different frameworks work with as much common code as possible?

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  • Is there a better strategy than relying on the compiler to catch errors?

    - by koan
    I've been programming in C and C++ for some time, although I would say I'm far from being an expert. For some time, I've been using various strategies to develop my code such as unit tests, test driven design, code reviews and so on. When I wrote my first programs in BASIC, I typed in long blocks before finding they would not run and they were a nightmare to debug. So I learned to write a small bit and then test it. These days, I often find myself repeatedly writing a small bit of code then using the compiler to find all the mistakes. That's OK if it picks up a typo but when you start adjusting the parameters types etc just to make it compile you can screw up the design. It also seems that the compiler is creeping into the design process when it should only be used for checking syntax. There's a danger here of over reliance on the compiler to make my programs better. Are there better strategies than this? I vaguely remember some time ago an article on a company developing a type of C compiler where an extra header file also specified the prototypes. The idea was that inconsistencies in the API definition would be easier to catch if you had to define it twice in different ways.

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  • Reliance on the compiler

    - by koan
    I've been programming in C and C++ for some time, although I would say I'm far from being expert. For some time I've been using various strategies to develop my code such as unit tests, test driven design, code reviews and so on. When I wrote my first programs in BASIC I typed in long listings before finding they would not run and they were a nightmare to debug. So I learnt to write a small bit and then test it. These days I often find myself repeatedly writing a small bit of code then using the compiler to find all the mistakes. That's OK if it picks up a typo but when you start adjusting the parameters types etc just to make it compile you can screw up the design. It also seems that the compiler is creeping into the design process when it should only be used for checking syntax. There's a danger here of over reliance on the compiler to make my programs better. Are there better strategies than this ? I vaguely remember some time ago an article on a company developing a type of C compiler where an extra header file also specified the prototypes. The idea was that inconsistencies in the API definition would be easier to catch if you had to define it twice in different ways.

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  • How to Fix “Error occurred in deployment step ‘Activate Features’: System.TimeoutException:”

    - by ybbest
    Problem: When deploying a SharePoint2013 workflow using Visual Studio, I got the following Error: Error occurred in deployment step ‘Activate Features’: System.TimeoutException: The HTTP request has timed out after 20000 milliseconds. —> System.Net.WebException: The request was aborted: The request was canceled. at System.Net.HttpWebRequest.EndGetResponse(IAsyncResult asyncResult) at Microsoft.Workflow.Client.HttpGetResponseAsyncResult`1.OnGotResponse(IAsyncResult result) — End of inner exception stack trace — at Microsoft.Workflow.Common.AsyncResult.End[TAsyncResult](IAsyncResult result) at Microsoft.Workflow.Client.Ht Analysis: After reading AC’s blogpost and I find out the issue is to do with the service bus. Then I found out the following services are not started Solution: So I start the Service Bus Gateway and Service Bus Message Broker and the problem goes away. References: SharePoint 2013 Workflow – Advanced Workflow Debugging with Fiddler

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  • Error: The base type 'System.Web.UI.MasterPage' is not allowed for this page

    - by Patrick Olurotimi Ige
    I came across this error when i was trying to ajaxify my sharepoint site. After adding the AjaxifyMoss from the codeplex  developed by Richard Finn. And tried loading my site i got the error Error: The base type 'System.Web.UI.MasterPage' is not allowed for this page So  i decided to check the web.config and i noticed the SafeControl tag doesn't have the .Net 2.0 assembly included despite the fact i added both vsersios 2.0 and 3.5. Its possible the.Net  3.5 assebply overwrote the 2.0. Anyway after i added the below which is the 2.0 verison       <SafeControl Assembly="System.Web, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" Namespace="System.Web.UI" TypeName="*" Safe="True" AllowRemoteDesigner="True" />  And refreshed my page. It worked

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  • The configuration section 'system.web.extensions' cannot be read because it is missing a section declaration

    - by Jeff Widmer
    After upgrading an ASP.NET application from .NET Framework 3.5 to .NET Framework 4.0 I ran into the following error message dialog when trying to view any of the modules in IIS on the server. What happened is during the upgrade, the web.config file was automatically converted for .NET Framework 4.0.  This left behind an empty system.web.extensions section: It was an easy fix to resolve, just remove the unused system.web.extensions section.   ERROR DIALOG TEXT: --------------------------- ASP --------------------------- There was an error while performing this operation. Details: Filename: \\?\web.config Line number: 171 Error: The configuration section 'system.web.extensions' cannot be read because it is missing a section declaration --------------------------- OK   ---------------------------

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  • Running Unity 2d - Does not work on actual system but works fine in VM

    - by Dylan
    So I'm running Ubuntu 10.10 and I cannot get Unity 2d to work with my system. This is particularly frustrating as it works just fine in all the VMs I've tested it on. I actually really like Unity and I want to get to know it (in part) before Ubuntu 11.04. I checked Synaptic and it looks like everything's there. The only thing not installed are dev libs and so on. Should I install those as well? Obviously the difference between my system and a VM is that the VM is running off a basically brand new OS. I only use VMs to test new stuff out and remake them often, so my only guess is that I have something installed on my system that is preventing Unity from running. Any thoughts?

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  • How Windows 8's Backup System Differs From Windows 7's

    - by Chris Hoffman
    Windows 8 contains a completely revamped backup system. Windows 8’s File History replaces Windows 7’s Windows Backup – if you use Windows Backup and update to Windows 8, you’ll find quite a few differences. Microsoft redesigned Windows’ backup features because less than 5% of PCs used Windows Backup. The new File History system is designed to be simple to set up and work automatically in the background. This post will focus on the differences between File History and the Windows Backup feature you may be familiar with from Windows 7 – check out our full walkthrough of File History for more information. HTG Explains: What The Windows Event Viewer Is and How You Can Use It HTG Explains: How Windows Uses The Task Scheduler for System Tasks HTG Explains: Why Do Hard Drives Show the Wrong Capacity in Windows?

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  • How To View and Write To System Log Files on Ubuntu

    - by Chris Hoffman
    Linux logs a large amount of events to the disk, where they’re mostly stored in the /var/log directory in plain text. Most log entries go through the system logging daemon, syslogd, and are written to the system log. Ubuntu includes a number of ways of viewing these logs, either graphically or from the command-line. You can also write your own log messages to the system log — particularly useful in scripts. How to Banish Duplicate Photos with VisiPic How to Make Your Laptop Choose a Wired Connection Instead of Wireless HTG Explains: What Is Two-Factor Authentication and Should I Be Using It?

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  • File system maintenance error, press ctrl+d to continue

    - by user3215
    In my office I've Ubuntu 8.10 desktop installed and it's running for a long time. When ever the system is started, I'll get a file system maintenance error and something it's prompted for the root password or (press ctrl+d to continue). After pressing Ctrl+D the system normally boots up. I could not resolve this issue for a long time and I think something should be done in the fstab file. I'm not sure to do anything and expecting the experts here to help to perfectly fix this. Any help is appreciated. Thanks!

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  • Cannot access system after deleting passwd file

    - by joao rodrigo leao
    I was trying to change my user name and also my /home/username and my system started to crash. I deleted the passwd file but I had a backup named passwd_bkp. I tried to rename this passwd_bkp as passwd and it did not work. No commands were being executed... I was in a terminal window. I re-started my system and now I cannot login. The GRub loads two options: Linux and recovery mode. I tried to open a sessions as root but it says the file system is corrupted. I cannot access my files. Did I lose all my files?

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  • Typical Applications of Linear System Solver in Game Developemnt

    - by craftsman.don
    I am going to write a custom solver for linear system. I would like to survey the typical problems involved the linear system solving in games. So that I can custom optimization on these problems based on the shape of the matrix. currently I am focus on these problems: B-Spline editing (I use a linear solve to resolve the C0, C1, C2 continuity) Constraint in Simulation (especially Position-Constraint, cloth) Both of them are Banded Matrix. I want to hear about some other applications of a linear system in games. Thank you.

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  • How to customize system preferences settings for all users

    - by user3215
    Does anybody know how to apply a customized user settings to other existing or new users?. Something like a customized preferences settings for system wide so that everybody posses those settings and below will explain in clear what I actually ment. On every machine I will install the following: Eclipse Mysql Query Browser and Admin Mysql Workbench Oracle VirtualBox Thunderbird ----------- ----------- ----------- If I install them by apt, this will automatically create shortcuts in Applications but when I build them from source or extract the tar ball, I will have to add New Item at it's relevant place going to System-->Preferences-->Main Menu to make them available as a shortcuts and this settings are applied only for the account I login and perform them. How could I make this preferences settings for complete system wide which applies for all users? or if there is a way to apply a customized user settings to other users will also be ok. Any hint please? Thank you!

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  • Create software without programming

    - by Hafizul Amri
    Is there any system or software that can let you create a system or software without have to do programming? UPDATE: Answering to Kennethvr question. Software that I mean is like a web-based software that used to create a simple CRUD system such contact management system, and you can choose how data will be displayed. UPDATE I have found PHPRunner software. It can create a simple CRUD system without you need to touch your coding. Take a look at it!

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  • Order independent transparency in particle system

    - by Stepan Zastupov
    I'm writing a particle system and would like to find a trick to achieve proper alpha blending without sorting particles because: Each particle is a point sprite in a single mesh and I can't use scene graph ability to sort transparent nodes. The system node should be properly sorted, though. Particle position is computed on shader from initial velocity, acceleration and time. In order to sort the system I would have to perform all this computations on CPU, which is something I want to avoid. Sorting hundreds of particles against camera position and uploading it on GPU each frame seams to be quiet heavy operation. Alpha testing seems to be fast enough on GLES 2.0 and works fine for non-transparent but "masked" textures. Still, it's not enough for semi-transparent particles. How would you handle this?

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  • UI Design Patterns : Are you developing a Fusion Apps extension, an ADF or Webcenter App?

    - by asantaga
    A big question I get asked when speaking to partners who are developing Oracle ADF, or Webcenter, Apps is how to make it look nice.. Some of the big SIs ask me, "Do we have any design patterns/guidelines we can use?". .. Alas website design is a very personal thing and each website will have different requirements and needs, however I am now pleased to say we've just launched "Oracle Fusion Applications Design Patterns" website.   The website is the result of many years of Oracle R&D into user interface design for Fusion applications and features a really cool web app which allows you to visualise the UI components in action. Although many of the design patterns are related to ADF , its worth noting that ADF took its lead from Oracle Fusion Applications User Interface needs - not the other way around, its just taken us a while to publish these. Coupled together with the dashboard patterns this makes are really cool extra asset for your kit bag Design Patterns Oracle dashboard patterns and guidelines Usable Apps.oracle.com Enjoy

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  • HTG Explains: How Windows Uses The Task Scheduler for System Tasks

    - by Chris Hoffman
    While you can use the Windows Task Scheduler to schedule your own automatic tasks, Windows also uses it behind the scenes to perform many system tasks – defragmenting your hard disks when you’re not using your computer, for example. You can even modify these system tasks to tweak Windows to your liking – for example, you can change how often Windows creates system restore points. Third-party programs also often use the Task Scheduler for their own tasks. HTG Explains: Why Do Hard Drives Show the Wrong Capacity in Windows? Java is Insecure and Awful, It’s Time to Disable It, and Here’s How What Are the Windows A: and B: Drives Used For?

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  • HTG Explains: How System Restore Works in Windows

    - by Chris Hoffman
    System Restore is a Windows feature that can help fix some crashes and other computer problems. To know when to use it, you’ll have to understand just how System Restore works. System Restore can’t solve every problem – for example, you can’t use it to restore your personal files if they’re accidentally deleted or modified. However, it’s another tool you can use when your computer isn’t working properly. HTG Explains: How Antivirus Software Works HTG Explains: Why Deleted Files Can Be Recovered and How You Can Prevent It HTG Explains: What Are the Sys Rq, Scroll Lock, and Pause/Break Keys on My Keyboard?

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  • Developing a computer system based on Nand2Tetris [on hold]

    - by Ryan
    I recently finished a book called Nand2Tetris (nand2tetris.org) where I built my own computer system from scratch with its own machine language, assembly code, and a high level language called Jack that's translated to Hack binary. However, I feel like the "computer" I built throughout the course of this book (called the Hack computer) is a bit too simple for various reasons: 1) There are only two registers (D and A), whereas most computers have much more 2) Peripheral devices like mouse and keyboard have to be directly implemented 3) Peripheral devices use a pre-planned shared memory map to communicate with the CPU instead of using interrupts (which aren't covered at all) 4) Jack (the high level language) code doesn't compile to Assembly code directly, instead it compiles to an intermediate language, which in turn gets translated to Assembly. 5) There is no ROM or permanent storage device, everything is stored in RAM 6) No support for colored monitor, networking or sound I would like to build a more complicated computer system now based on what I've learned from Nand2Tetris. Does anyone know of any good resources or books to get started on this? (BTW by computer system I mean software that can emulate the hardware of a virtual computer with its own unique instruction set)

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