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  • 64-bit Archives Needed

    - by user9154181
    A little over a year ago, we received a question from someone who was trying to build software on Solaris. He was getting errors from the ar command when creating an archive. At that time, the ar command on Solaris was a 32-bit command. There was more than 2GB of data, and the ar command was hitting the file size limit for a 32-bit process that doesn't use the largefile APIs. Even in 2011, 2GB is a very large amount of code, so we had not heard this one before. Most of our toolchain was extended to handle 64-bit sized data back in the 1990's, but archives were not changed, presumably because there was no perceived need for it. Since then of course, programs have continued to get larger, and in 2010, the time had finally come to investigate the issue and find a way to provide for larger archives. As part of that process, I had to do a deep dive into the archive format, and also do some Unix archeology. I'm going to record what I learned here, to document what Solaris does, and in the hope that it might help someone else trying to solve the same problem for their platform. Archive Format Details Archives are hardly cutting edge technology. They are still used of course, but their basic form hasn't changed in decades. Other than to fix a bug, which is rare, we don't tend to touch that code much. The archive file format is described in /usr/include/ar.h, and I won't repeat the details here. Instead, here is a rough overview of the archive file format, implemented by System V Release 4 (SVR4) Unix systems such as Solaris: Every archive starts with a "magic number". This is a sequence of 8 characters: "!<arch>\n". The magic number is followed by 1 or more members. A member starts with a fixed header, defined by the ar_hdr structure in/usr/include/ar.h. Immediately following the header comes the data for the member. Members must be padded at the end with newline characters so that they have even length. The requirement to pad members to an even length is a dead giveaway as to the age of the archive format. It tells you that this format dates from the 1970's, and more specifically from the era of 16-bit systems such as the PDP-11 that Unix was originally developed on. A 32-bit system would have required 4 bytes, and 64-bit systems such as we use today would probably have required 8 bytes. 2 byte alignment is a poor choice for ELF object archive members. 32-bit objects require 4 byte alignment, and 64-bit objects require 64-bit alignment. The link-editor uses mmap() to process archives, and if the members have the wrong alignment, we have to slide (copy) them to the correct alignment before we can access the ELF data structures inside. The archive format requires 2 byte padding, but it doesn't prohibit more. The Solaris ar command takes advantage of this, and pads ELF object members to 8 byte boundaries. Anything else is padded to 2 as required by the format. The archive header (ar_hdr) represents all numeric values using an ASCII text representation rather than as binary integers. This means that an archive that contains only text members can be viewed using tools such as cat, more, or a text editor. The original designers of this format clearly thought that archives would be used for many file types, and not just for objects. Things didn't turn out that way of course — nearly all archives contain relocatable objects for a single operating system and machine, and are used primarily as input to the link-editor (ld). Archives can have special members that are created by the ar command rather than being supplied by the user. These special members are all distinguished by having a name that starts with the slash (/) character. This is an unambiguous marker that says that the user could not have supplied it. The reason for this is that regular archive members are given the plain name of the file that was inserted to create them, and any path components are stripped off. Slash is the delimiter character used by Unix to separate path components, and as such cannot occur within a plain file name. The ar command hides the special members from you when you list the contents of an archive, so most users don't know that they exist. There are only two possible special members: A symbol table that maps ELF symbols to the object archive member that provides it, and a string table used to hold member names that exceed 15 characters. The '/' convention for tagging special members provides room for adding more such members should the need arise. As I will discuss below, we took advantage of this fact to add an alternate 64-bit symbol table special member which is used in archives that are larger than 4GB. When an archive contains ELF object members, the ar command builds a special archive member known as the symbol table that maps all ELF symbols in the object to the archive member that provides it. The link-editor uses this symbol table to determine which symbols are provided by the objects in that archive. If an archive has a symbol table, it will always be the first member in the archive, immediately following the magic number. Unlike member headers, symbol tables do use binary integers to represent offsets. These integers are always stored in big-endian format, even on a little endian host such as x86. The archive header (ar_hdr) provides 15 characters for representing the member name. If any member has a name that is longer than this, then the real name is written into a special archive member called the string table, and the member's name field instead contains a slash (/) character followed by a decimal representation of the offset of the real name within the string table. The string table is required to precede all normal archive members, so it will be the second member if the archive contains a symbol table, and the first member otherwise. The archive format is not designed to make finding a given member easy. Such operations move through the archive from front to back examining each member in turn, and run in O(n) time. This would be bad if archives were commonly used in that manner, but in general, they are not. Typically, the ar command is used to build an new archive from scratch, inserting all the objects in one operation, and then the link-editor accesses the members in the archive in constant time by using the offsets provided by the symbol table. Both of these operations are reasonably efficient. However, listing the contents of a large archive with the ar command can be rather slow. Factors That Limit Solaris Archive Size As is often the case, there was more than one limiting factor preventing Solaris archives from growing beyond the 32-bit limits of 2GB (32-bit signed) and 4GB (32-bit unsigned). These limits are listed in the order they are hit as archive size grows, so the earlier ones mask those that follow. The original Solaris archive file format can handle sizes up to 4GB without issue. However, the ar command was delivered as a 32-bit executable that did not use the largefile APIs. As such, the ar command itself could not create a file larger than 2GB. One can solve this by building ar with the largefile APIs which would allow it to reach 4GB, but a simpler and better answer is to deliver a 64-bit ar, which has the ability to scale well past 4GB. Symbol table offsets are stored as 32-bit big-endian binary integers, which limits the maximum archive size to 4GB. To get around this limit requires a different symbol table format, or an extension mechanism to the current one, similar in nature to the way member names longer than 15 characters are handled in member headers. The size field in the archive member header (ar_hdr) is an ASCII string capable of representing a 32-bit unsigned value. This places a 4GB size limit on the size of any individual member in an archive. In considering format extensions to get past these limits, it is important to remember that very few archives will require the ability to scale past 4GB for many years. The old format, while no beauty, continues to be sufficient for its purpose. This argues for a backward compatible fix that allows newer versions of Solaris to produce archives that are compatible with older versions of the system unless the size of the archive exceeds 4GB. Archive Format Differences Among Unix Variants While considering how to extend Solaris archives to scale to 64-bits, I wanted to know how similar archives from other Unix systems are to those produced by Solaris, and whether they had already solved the 64-bit issue. I've successfully moved archives between different Unix systems before with good luck, so I knew that there was some commonality. If it turned out that there was already a viable defacto standard for 64-bit archives, it would obviously be better to adopt that rather than invent something new. The archive file format is not formally standardized. However, the ar command and archive format were part of the original Unix from Bell Labs. Other systems started with that format, extending it in various often incompatible ways, but usually with the same common shared core. Most of these systems use the same magic number to identify their archives, despite the fact that their archives are not always fully compatible with each other. It is often true that archives can be copied between different Unix variants, and if the member names are short enough, the ar command from one system can often read archives produced on another. In practice, it is rare to find an archive containing anything other than objects for a single operating system and machine type. Such an archive is only of use on the type of system that created it, and is only used on that system. This is probably why cross platform compatibility of archives between Unix variants has never been an issue. Otherwise, the use of the same magic number in archives with incompatible formats would be a problem. I was able to find information for a number of Unix variants, described below. These can be divided roughly into three tribes, SVR4 Unix, BSD Unix, and IBM AIX. Solaris is a SVR4 Unix, and its archives are completely compatible with those from the other members of that group (GNU/Linux, HP-UX, and SGI IRIX). AIX AIX is an exception to rule that Unix archive formats are all based on the original Bell labs Unix format. It appears that AIX supports 2 formats (small and big), both of which differ in fundamental ways from other Unix systems: These formats use a different magic number than the standard one used by Solaris and other Unix variants. They include support for removing archive members from a file without reallocating the file, marking dead areas as unused, and reusing them when new archive items are inserted. They have a special table of contents member (File Member Header) which lets you find out everything that's in the archive without having to actually traverse the entire file. Their symbol table members are quite similar to those from other systems though. Their member headers are doubly linked, containing offsets to both the previous and next members. Of the Unix systems described here, AIX has the only format I saw that will have reasonable insert/delete performance for really large archives. Everyone else has O(n) performance, and are going to be slow to use with large archives. BSD BSD has gone through 4 versions of archive format, which are described in their manpage. They use the same member header as SVR4, but their symbol table format is different, and their scheme for long member names puts the name directly after the member header rather than into a string table. GNU/Linux The GNU toolchain uses the SVR4 format, and is compatible with Solaris. HP-UX HP-UX seems to follow the SVR4 model, and is compatible with Solaris. IRIX IRIX has 32 and 64-bit archives. The 32-bit format is the standard SVR4 format, and is compatible with Solaris. The 64-bit format is the same, except that the symbol table uses 64-bit integers. IRIX assumes that an archive contains objects of a single ELFCLASS/MACHINE, and any archive containing ELFCLASS64 objects receives a 64-bit symbol table. Although they only use it for 64-bit objects, nothing in the archive format limits it to ELFCLASS64. It would be perfectly valid to produce a 64-bit symbol table in an archive containing 32-bit objects, text files, or anything else. Tru64 Unix (Digital/Compaq/HP) Tru64 Unix uses a format much like ours, but their symbol table is a hash table, making specific symbol lookup much faster. The Solaris link-editor uses archives by examining the entire symbol table looking for unsatisfied symbols for the link, and not by looking up individual symbols, so there would be no benefit to Solaris from such a hash table. The Tru64 ld must use a different approach in which the hash table pays off for them. Widening the existing SVR4 archive symbol tables rather than inventing something new is the simplest path forward. There is ample precedent for this approach in the ELF world. When ELF was extended to support 64-bit objects, the approach was largely to take the existing data structures, and define 64-bit versions of them. We called the old set ELF32, and the new set ELF64. My guess is that there was no need to widen the archive format at that time, but had there been, it seems obvious that this is how it would have been done. The Implementation of 64-bit Solaris Archives As mentioned earlier, there was no desire to improve the fundamental nature of archives. They have always had O(n) insert/delete behavior, and for the most part it hasn't mattered. AIX made efforts to improve this, but those efforts did not find widespread adoption. For the purposes of link-editing, which is essentially the only thing that archives are used for, the existing format is adequate, and issues of backward compatibility trump the desire to do something technically better. Widening the existing symbol table format to 64-bits is therefore the obvious way to proceed. For Solaris 11, I implemented that, and I also updated the ar command so that a 64-bit version is run by default. This eliminates the 2 most significant limits to archive size, leaving only the limit on an individual archive member. We only generate a 64-bit symbol table if the archive exceeds 4GB, or when the new -S option to the ar command is used. This maximizes backward compatibility, as an archive produced by Solaris 11 is highly likely to be less than 4GB in size, and will therefore employ the same format understood by older versions of the system. The main reason for the existence of the -S option is to allow us to test the 64-bit format without having to construct huge archives to do so. I don't believe it will find much use outside of that. Other than the new ability to create and use extremely large archives, this change is largely invisible to the end user. When reading an archive, the ar command will transparently accept either form of symbol table. Similarly, the ELF library (libelf) has been updated to understand either format. Users of libelf (such as the link-editor ld) do not need to be modified to use the new format, because these changes are encapsulated behind the existing functions provided by libelf. As mentioned above, this work did not lift the limit on the maximum size of an individual archive member. That limit remains fixed at 4GB for now. This is not because we think objects will never get that large, for the history of computing says otherwise. Rather, this is based on an estimation that single relocatable objects of that size will not appear for a decade or two. A lot can change in that time, and it is better not to overengineer things by writing code that will sit and rot for years without being used. It is not too soon however to have a plan for that eventuality. When the time comes when this limit needs to be lifted, I believe that there is a simple solution that is consistent with the existing format. The archive member header size field is an ASCII string, like the name, and as such, the overflow scheme used for long names can also be used to handle the size. The size string would be placed into the archive string table, and its offset in the string table would then be written into the archive header size field using the same format "/ddd" used for overflowed names.

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  • Silverlight IConvertible TypeConverter

    - by codingbloke
    I recently answered the following question on stackoverflow:  Silverlight 3 custom control: only ‘int’ as numeric type for a property? [e.g. long or int64 seems to break] I quickly knocked up the class ConvertibleTypeConverter<T> that I posted in the question (listed later here as well). Afterward I fully expected to find that of the usual clever “bods who blog” to have covered this probably with a better solution than I.  So far though I’ve not found one so I thought I’d blog it myself. The Problem Here is a classic gotcha I’ve seen asked more than once on stackoverflow :- public class MyClass {     public float SomeValue { get; set; } } <local:MyClass SomeValue="45.15" /> This fails with the error  “Failed to create a 'System.Single' from the text '45.15'”  and results in much premature hair loss.  Fortunately this is SL4, in SL3 the error message is almost meaningless.  So what gives, how can it be that this fails when we can see other very similar values parsing happily all over the place? It comes down the fact that the Xaml parser only handles a few of the primitive data types namely: bool, int, string and double.  Since the parser has no idea how to convert a string to a float we get the above error. The Solution The sensible solution is “use double not float” but lets not dwell on that, there has to be occasions where such an answer isn’t acceptable. In order to achieve parsing of other types we need an implementation of TypeConverter for the type of the property and then we need to use the TypeConverterAttribute to decorate the property .  As an example the Silverlight SDK provides one for DateTime the DateTimeTypeConverter (yes I know DateTime isn’t really a primitive). The following class will parse in Xaml:- public class MyClass {     [TypeConverter(typeof(DateTimeTypeConverter))]     public DateTime SomeValue {get; set; } } So far though we would need to create a TypeConverter for each primitive type we are using, what if I had the following mad class to support in Xaml:- public class StrangePrimitives {     public Boolean BooleanProp { get; set; }     public Byte ByteProp { get; set; }     public Char CharProp { get; set; }     public DateTime DateTimeProp { get; set; }     public Decimal DecimalProp { get; set; }     public Double DoubleProp { get; set; }     public Int16 Int16Prop { get; set; }     public Int32 Int32Prop { get; set; }     public Int64 Int64Prop { get; set; }     public SByte SByteProp { get; set; }     public Single SingleProp { get; set; }     public String StringProp { get; set; }     public UInt16 UInt16Prop { get; set; }     public UInt32 UInt32Prop { get; set; }     public UInt64 UInt64Prop { get; set; } } Then I want to fill an instance of StrangePrimitives with the following Xaml which of course fails. <local:StrangePrimitives x:Key="MyStrangePrimitives"                          BooleanProp="True"                          ByteProp="156"                          CharProp="A"                          DateTimeProp="06 Jun 2010"                          DecimalProp="123.56"                          DoubleProp="8372.937803"                          Int16Prop="16532"                          Int32Prop="73738248"                          Int64Prop="12345678909298"                          SByteProp="-123"                          SingleProp="39.0"                          StringProp="Hello, World!"                          UInt16Prop="40000"                          UInt32Prop="4294967295"                          UInt64Prop="18446744073709551615"      /> I got to thinking, though, one thing all these primitive types have in common is that they all implement IConvertible so it should be possible to write just one converter to handle them all.  Here it is:- The ConvertibleTypeConverter public class ConvertibleTypeConverter<T> : TypeConverter where T : IConvertible {     public override bool CanConvertFrom(ITypeDescriptorContext context, Type sourceType)     {         return sourceType.GetInterface("IConvertible", false) != null;     }     public override bool CanConvertTo(ITypeDescriptorContext context, Type destinationType)     {         return destinationType.GetInterface("IConvertible", false) != null;     }     public override object ConvertFrom(ITypeDescriptorContext context, System.Globalization.CultureInfo culture, object value)     {         return ((IConvertible)value).ToType(typeof(T), culture);     }     public override object ConvertTo(ITypeDescriptorContext context, System.Globalization.CultureInfo culture, object value, Type destinationType)     {         return ((IConvertible)value).ToType(destinationType, culture);     } } I won’t bore you with an explanation of how it works, it simply adapts one existing interface (the IConvertible) and exposes it as another (the TypeConverter).   With that in place the previous strange primitives class can be modified as:- public class StrangePrimitives {     public Boolean BooleanProp { get; set; }     [TypeConverter(typeof(ConvertibleTypeConverter<Byte>))]     public Byte ByteProp { get; set; }     [TypeConverter(typeof(ConvertibleTypeConverter<Char>))]     public Char CharProp { get; set; }     [TypeConverter(typeof(ConvertibleTypeConverter<DateTime>))]     public DateTime DateTimeProp { get; set; }     [TypeConverter(typeof(ConvertibleTypeConverter<Decimal>))]     public Decimal DecimalProp { get; set; }     public Double DoubleProp {get; set; }     [TypeConverter(typeof(ConvertibleTypeConverter<Int16>))]     public Int16 Int16Prop { get; set; }     public Int32 Int32Prop { get; set; }     [TypeConverter(typeof(ConvertibleTypeConverter<Int64>))]     public Int64 Int64Prop { get; set; }     [TypeConverter(typeof(ConvertibleTypeConverter<SByte>))]     public SByte SByteProp { get; set; }     [TypeConverter(typeof(ConvertibleTypeConverter<Single>))]     public Single SingleProp { get; set; }     public String StringProp { get; set; }     [TypeConverter(typeof(ConvertibleTypeConverter<UInt16>))]     public UInt16 UInt16Prop { get; set; }     [TypeConverter(typeof(ConvertibleTypeConverter<UInt32>))]     public UInt32 UInt32Prop { get; set; }     [TypeConverter(typeof(ConvertibleTypeConverter<UInt64>))]     public UInt64 UInt64Prop { get; set; } } This results in the previous Xaml parsing happily.  Now it seems such an obvious thing to do that one may wonder why such a class doesn’t already existing in Silverlight or at least in the SDK.   I would not be surprised if there were some very good reasons hence use the ConvertibleTypeConverter with caution.  It does seem to me to be a useful little class to have lying around in the toolbox for the odd occasion where it may be needed.

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  • JavaScript Intellisense Improvements with VS 2010

    - by ScottGu
    This is the twentieth in a series of blog posts I’m doing on the upcoming VS 2010 and .NET 4 release.  Today’s blog post covers some of the nice improvements coming with JavaScript intellisense with VS 2010 and the free Visual Web Developer 2010 Express.  You’ll find with VS 2010 that JavaScript Intellisense loads much faster for large script files and with large libraries, and that it now provides statement completion support for more advanced scenarios compared to previous versions of Visual Studio. [In addition to blogging, I am also now using Twitter for quick updates and to share links. Follow me at: twitter.com/scottgu] Improved JavaScript Intellisense Providing Intellisense for a dynamic language like JavaScript is more involved than doing so with a statically typed language like VB or C#.  Correctly inferring the shape and structure of variables, methods, etc is pretty much impossible without pseudo-executing the actual code itself – since JavaScript as a language is flexible enough to dynamically modify and morph these things at runtime.  VS 2010’s JavaScript code editor now has the smarts to perform this type of pseudo-code execution as you type – which is how its intellisense completion is kept accurate and complete.  Below is a simple walkthrough that shows off how rich and flexible it is with the final release. Scenario 1: Basic Type Inference When you declare a variable in JavaScript you do not have to declare its type.  Instead, the type of the variable is based on the value assigned to it.  Because VS 2010 pseudo-executes the code within the editor, it can dynamically infer the type of a variable, and provide the appropriate code intellisense based on the value assigned to a variable. For example, notice below how VS 2010 provides statement completion for a string (because we assigned a string to the “foo” variable): If we later assign a numeric value to “foo” the statement completion (after this assignment) automatically changes to provide intellisense for a number: Scenario 2: Intellisense When Manipulating Browser Objects It is pretty common with JavaScript to manipulate the DOM of a page, as well as work against browser objects available on the client.  Previous versions of Visual Studio would provide JavaScript statement completion against the standard browser objects – but didn’t provide much help with more advanced scenarios (like creating dynamic variables and methods).  VS 2010’s pseudo-execution of code within the editor now allows us to provide rich intellisense for a much broader set of scenarios. For example, below we are using the browser’s window object to create a global variable named “bar”.  Notice how we can now get intellisense (with correct type inference for a string) with VS 2010 when we later try and use it: When we assign the “bar” variable as a number (instead of as a string) the VS 2010 intellisense engine correctly infers its type and modifies statement completion appropriately to be that of a number instead: Scenario 3: Showing Off Because VS 2010 is psudo-executing code within the editor, it is able to handle a bunch of scenarios (both practical and wacky) that you throw at it – and is still able to provide accurate type inference and intellisense. For example, below we are using a for-loop and the browser’s window object to dynamically create and name multiple dynamic variables (bar1, bar2, bar3…bar9).  Notice how the editor’s intellisense engine identifies and provides statement completion for them: Because variables added via the browser’s window object are also global variables – they also now show up in the global variable intellisense drop-down as well: Better yet – type inference is still fully supported.  So if we assign a string to a dynamically named variable we will get type inference for a string.  If we assign a number we’ll get type inference for a number.  Just for fun (and to show off!) we could adjust our for-loop to assign a string for even numbered variables (bar2, bar4, bar6, etc) and assign a number for odd numbered variables (bar1, bar3, bar5, etc): Notice above how we get statement completion for a string for the “bar2” variable.  Notice below how for “bar1” we get statement completion for a number:   This isn’t just a cool pet trick While the above example is a bit contrived, the approach of dynamically creating variables, methods and event handlers on the fly is pretty common with many Javascript libraries.  Many of the more popular libraries use these techniques to keep the size of script library downloads as small as possible.  VS 2010’s support for parsing and pseudo-executing libraries that use these techniques ensures that you get better code Intellisense out of the box when programming against them. Summary Visual Studio 2010 (and the free Visual Web Developer 2010 Express) now provide much richer JavaScript intellisense support.  This support works with pretty much all popular JavaScript libraries.  It should help provide a much better development experience when coding client-side JavaScript and enabling AJAX scenarios within your ASP.NET applications. Hope this helps, Scott P.S. You can read my previous blog post on VS 2008’s JavaScript Intellisense to learn more about our previous JavaScript intellisense (and some of the scenarios it supported).  VS 2010 obviously supports all of the scenarios previously enabled with VS 2008.

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  • MVC 3 Client Validation works intermittently

    - by Gutek
    I have MVC 3 version, System.Web.Mvc product version is: 3.0.20105.0 modified on 5th of Jan 2011 - i think that's the latest. I’ve notice that client validation is not working as it suppose in the application that we are creating, so I’ve made a quick test. I’ve created basic MVC 3 Application using Internet Application template. I’ve added Test Controller: using System.Web.Mvc; using MvcApplication3.Models; namespace MvcApplication3.Controllers { public class TestController : Controller { public ActionResult Index() { return View(); } public ActionResult Create() { Sample model = new Sample(); return View(model); } [HttpPost] public ActionResult Create(Sample model) { if(!ModelState.IsValid) { return View(); } return RedirectToAction("Display"); } public ActionResult Display() { Sample model = new Sample(); model.Age = 10; model.CardNumber = "1324234"; model.Email = "[email protected]"; model.Title = "hahah"; return View(model); } } } Model: using System.ComponentModel.DataAnnotations; namespace MvcApplication3.Models { public class Sample { [Required] public string Title { get; set; } [Required] public string Email { get; set; } [Required] [Range(4, 120, ErrorMessage = "Oi! Common!")] public short Age { get; set; } [Required] public string CardNumber { get; set; } } } And 3 views: Create: @model MvcApplication3.Models.Sample @{ ViewBag.Title = "Create"; Layout = "~/Views/Shared/_Layout.cshtml"; } <h2>Create</h2> <script src="@Url.Content("~/Scripts/jquery.validate.min.js")" type="text/javascript"></script> <script src="@Url.Content("~/Scripts/jquery.validate.unobtrusive.min.js")" type="text/javascript"></script> @*@{ Html.EnableClientValidation(); }*@ @using (Html.BeginForm()) { @Html.ValidationSummary(false) <fieldset> <legend>Sample</legend> <div class="editor-label"> @Html.LabelFor(model => model.Title) </div> <div class="editor-field"> @Html.EditorFor(model => model.Title) @Html.ValidationMessageFor(model => model.Title) </div> <div class="editor-label"> @Html.LabelFor(model => model.Email) </div> <div class="editor-field"> @Html.EditorFor(model => model.Email) @Html.ValidationMessageFor(model => model.Email) </div> <div class="editor-label"> @Html.LabelFor(model => model.Age) </div> <div class="editor-field"> @Html.EditorFor(model => model.Age) @Html.ValidationMessageFor(model => model.Age) </div> <div class="editor-label"> @Html.LabelFor(model => model.CardNumber) </div> <div class="editor-field"> @Html.EditorFor(model => model.CardNumber) @Html.ValidationMessageFor(model => model.CardNumber) </div> <p> <input type="submit" value="Create" /> </p> </fieldset> @*<fieldset> @Html.EditorForModel() <p> <input type="submit" value="Create" /> </p> </fieldset> *@ } <div> @Html.ActionLink("Back to List", "Index") </div> Display: @model MvcApplication3.Models.Sample @{ ViewBag.Title = "Display"; Layout = "~/Views/Shared/_Layout.cshtml"; } <h2>Display</h2> <fieldset> <legend>Sample</legend> <div class="display-label">Title</div> <div class="display-field">@Model.Title</div> <div class="display-label">Email</div> <div class="display-field">@Model.Email</div> <div class="display-label">Age</div> <div class="display-field">@Model.Age</div> <div class="display-label">CardNumber</div> <div class="display-field">@Model.CardNumber</div> </fieldset> <p> @Html.ActionLink("Back to List", "Index") </p> Index: @{ ViewBag.Title = "Index"; Layout = "~/Views/Shared/_Layout.cshtml"; } <h2>Index</h2> <p> @Html.ActionLink("Create", "Create") </p> <p> @Html.ActionLink("Display", "Display") </p> Everything is default here – Create Controller, AddView from controller action with model specified with proper scaffold template and using provided layout in sample application. When I will go to /Test/Create client validation in most cases works only for Title and Age fields, after clicking Create it works for all fields (create does not goes to server). However in some cases (after a build) Title validation is not working and Email is, or CardNumber or Title and CardNumber but Email is not. But never all validation is working before clicking Create. I’ve tried creating form with Html.EditorForModel as well as enforce client validation just before BeginForm: @{ Html.EnableClientValidation(); } I’m providing a source code for this sample on dropbox – as maybe our dev env is broken :/ I’ve done tests on IE 8 and Chrome 10 beta. Just in case, in web config validation scripts are enabled: <appSettings> <add key="ClientValidationEnabled" value="true"/> <add key="UnobtrusiveJavaScriptEnabled" value="true"/> </appSettings> So my questions are Is there a way to ensure that Client validation will work as it supposed to work and not intermittently? Is this a desired behavior and I'm missing something in configuration/implementation?

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  • Silverlight Tree View with Multiple Levels

    - by psheriff
    There are many examples of the Silverlight Tree View that you will find on the web, however, most of them only show you how to go to two levels. What if you have more than two levels? This is where understanding exactly how the Hierarchical Data Templates works is vital. In this blog post, I am going to break down how these templates work so you can really understand what is going on underneath the hood. To start, let’s look at the typical two-level Silverlight Tree View that has been hard coded with the values shown below: <sdk:TreeView>  <sdk:TreeViewItem Header="Managers">    <TextBlock Text="Michael" />    <TextBlock Text="Paul" />  </sdk:TreeViewItem>  <sdk:TreeViewItem Header="Supervisors">    <TextBlock Text="John" />    <TextBlock Text="Tim" />    <TextBlock Text="David" />  </sdk:TreeViewItem></sdk:TreeView> Figure 1 shows you how this tree view looks when you run the Silverlight application. Figure 1: A hard-coded, two level Tree View. Next, let’s create three classes to mimic the hard-coded Tree View shown above. First, you need an Employee class and an EmployeeType class. The Employee class simply has one property called Name. The constructor is created to accept a “name” argument that you can use to set the Name property when you create an Employee object. public class Employee{  public Employee(string name)  {    Name = name;  }   public string Name { get; set; }} Finally you create an EmployeeType class. This class has one property called EmpType and contains a generic List<> collection of Employee objects. The property that holds the collection is called Employees. public class EmployeeType{  public EmployeeType(string empType)  {    EmpType = empType;    Employees = new List<Employee>();  }   public string EmpType { get; set; }  public List<Employee> Employees { get; set; }} Finally we have a collection class called EmployeeTypes created using the generic List<> class. It is in the constructor for this class where you will build the collection of EmployeeTypes and fill it with Employee objects: public class EmployeeTypes : List<EmployeeType>{  public EmployeeTypes()  {    EmployeeType type;            type = new EmployeeType("Manager");    type.Employees.Add(new Employee("Michael"));    type.Employees.Add(new Employee("Paul"));    this.Add(type);     type = new EmployeeType("Project Managers");    type.Employees.Add(new Employee("Tim"));    type.Employees.Add(new Employee("John"));    type.Employees.Add(new Employee("David"));    this.Add(type);  }} You now have a data hierarchy in memory (Figure 2) which is what the Tree View control expects to receive as its data source. Figure 2: A hierachial data structure of Employee Types containing a collection of Employee objects. To connect up this hierarchy of data to your Tree View you create an instance of the EmployeeTypes class in XAML as shown in line 13 of Figure 3. The key assigned to this object is “empTypes”. This key is used as the source of data to the entire Tree View by setting the ItemsSource property as shown in Figure 3, Callout #1. Figure 3: You need to start from the bottom up when laying out your templates for a Tree View. The ItemsSource property of the Tree View control is used as the data source in the Hierarchical Data Template with the key of employeeTypeTemplate. In this case there is only one Hierarchical Data Template, so any data you wish to display within that template comes from the collection of Employee Types. The TextBlock control in line 20 uses the EmpType property of the EmployeeType class. You specify the name of the Hierarchical Data Template to use in the ItemTemplate property of the Tree View (Callout #2). For the second (and last) level of the Tree View control you use a normal <DataTemplate> with the name of employeeTemplate (line 14). The Hierarchical Data Template in lines 17-21 sets its ItemTemplate property to the key name of employeeTemplate (Line 19 connects to Line 14). The source of the data for the <DataTemplate> needs to be a property of the EmployeeTypes collection used in the Hierarchical Data Template. In this case that is the Employees property. In the Employees property there is a “Name” property of the Employee class that is used to display the employee name in the second level of the Tree View (Line 15). What is important here is that your lowest level in your Tree View is expressed in a <DataTemplate> and should be listed first in your Resources section. The next level up in your Tree View should be a <HierarchicalDataTemplate> which has its ItemTemplate property set to the key name of the <DataTemplate> and the ItemsSource property set to the data you wish to display in the <DataTemplate>. The Tree View control should have its ItemsSource property set to the data you wish to display in the <HierarchicalDataTemplate> and its ItemTemplate property set to the key name of the <HierarchicalDataTemplate> object. It is in this way that you get the Tree View to display all levels of your hierarchical data structure. Three Levels in a Tree View Now let’s expand upon this concept and use three levels in our Tree View (Figure 4). This Tree View shows that you now have EmployeeTypes at the top of the tree, followed by a small set of employees that themselves manage employees. This means that the EmployeeType class has a collection of Employee objects. Each Employee class has a collection of Employee objects as well. Figure 4: When using 3 levels in your TreeView you will have 2 Hierarchical Data Templates and 1 Data Template. The EmployeeType class has not changed at all from our previous example. However, the Employee class now has one additional property as shown below: public class Employee{  public Employee(string name)  {    Name = name;    ManagedEmployees = new List<Employee>();  }   public string Name { get; set; }  public List<Employee> ManagedEmployees { get; set; }} The next thing that changes in our code is the EmployeeTypes class. The constructor now needs additional code to create a list of managed employees. Below is the new code. public class EmployeeTypes : List<EmployeeType>{  public EmployeeTypes()  {    EmployeeType type;    Employee emp;    Employee managed;     type = new EmployeeType("Manager");    emp = new Employee("Michael");    managed = new Employee("John");    emp.ManagedEmployees.Add(managed);    managed = new Employee("Tim");    emp.ManagedEmployees.Add(managed);    type.Employees.Add(emp);     emp = new Employee("Paul");    managed = new Employee("Michael");    emp.ManagedEmployees.Add(managed);    managed = new Employee("Sara");    emp.ManagedEmployees.Add(managed);    type.Employees.Add(emp);    this.Add(type);     type = new EmployeeType("Project Managers");    type.Employees.Add(new Employee("Tim"));    type.Employees.Add(new Employee("John"));    type.Employees.Add(new Employee("David"));    this.Add(type);  }} Now that you have all of the data built in your classes, you are now ready to hook up this three-level structure to your Tree View. Figure 5 shows the complete XAML needed to hook up your three-level Tree View. You can see in the XAML that there are now two Hierarchical Data Templates and one Data Template. Again you list the Data Template first since that is the lowest level in your Tree View. The next Hierarchical Data Template listed is the next level up from the lowest level, and finally you have a Hierarchical Data Template for the first level in your tree. You need to work your way from the bottom up when creating your Tree View hierarchy. XAML is processed from the top down, so if you attempt to reference a XAML key name that is below where you are referencing it from, you will get a runtime error. Figure 5: For three levels in a Tree View you will need two Hierarchical Data Templates and one Data Template. Each Hierarchical Data Template uses the previous template as its ItemTemplate. The ItemsSource of each Hierarchical Data Template is used to feed the data to the previous template. This is probably the most confusing part about working with the Tree View control. You are expecting the content of the current Hierarchical Data Template to use the properties set in the ItemsSource property of that template. But you need to look to the template lower down in the XAML to see the source of the data as shown in Figure 6. Figure 6: The properties you use within the Content of a template come from the ItemsSource of the next template in the resources section. Summary Understanding how to put together your hierarchy in a Tree View is simple once you understand that you need to work from the bottom up. Start with the bottom node in your Tree View and determine what that will look like and where the data will come from. You then build the next Hierarchical Data Template to feed the data to the previous template you created. You keep doing this for each level in your Tree View until you get to the last level. The data for that last Hierarchical Data Template comes from the ItemsSource in the Tree View itself. NOTE: You can download the sample code for this article by visiting my website at http://www.pdsa.com/downloads. Select “Tips & Tricks”, then select “Silverlight TreeView with Multiple Levels” from the drop down list.

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  • Get XML from Server for Use on Windows Phone

    - by psheriff
    When working with mobile devices you always need to take into account bandwidth usage and power consumption. If you are constantly connecting to a server to retrieve data for an input screen, then you might think about moving some of that data down to the phone and cache the data on the phone. An example would be a static list of US State Codes that you are asking the user to select from. Since this is data that does not change very often, this is one set of data that would be great to cache on the phone. Since the Windows Phone does not have an embedded database, you can just use an XML string stored in Isolated Storage. Of course, then you need to figure out how to get data down to the phone. You can either ship it with the application, or connect and retrieve the data from your server one time and thereafter cache it and retrieve it from the cache. In this blog post you will see how to create a WCF service to retrieve data from a Product table in a database and send that data as XML to the phone and store it in Isolated Storage. You will then read that data from Isolated Storage using LINQ to XML and display it in a ListBox. Step 1: Create a Windows Phone Application The first step is to create a Windows Phone application called WP_GetXmlFromDataSet (or whatever you want to call it). On the MainPage.xaml add the following XAML within the “ContentPanel” grid: <StackPanel>  <Button Name="btnGetXml"          Content="Get XML"          Click="btnGetXml_Click" />  <Button Name="btnRead"          Content="Read XML"          IsEnabled="False"          Click="btnRead_Click" />  <ListBox Name="lstData"            Height="430"            ItemsSource="{Binding}"            DisplayMemberPath="ProductName" /></StackPanel> Now it is time to create the WCF Service Application that you will call to get the XML from a table in a SQL Server database. Step 2: Create a WCF Service Application Add a new project to your solution called WP_GetXmlFromDataSet.Services. Delete the IService1.* and Service1.* files and the App_Data folder, as you don’t generally need these items. Add a new WCF Service class called ProductService. In the IProductService class modify the void DoWork() method with the following code: [OperationContract]string GetProductXml(); Open the code behind in the ProductService.svc and create the GetProductXml() method. This method (shown below) will connect up to a database and retrieve data from a Product table. public string GetProductXml(){  string ret = string.Empty;  string sql = string.Empty;  SqlDataAdapter da;  DataSet ds = new DataSet();   sql = "SELECT ProductId, ProductName,";  sql += " IntroductionDate, Price";  sql += " FROM Product";   da = new SqlDataAdapter(sql,    ConfigurationManager.ConnectionStrings["Sandbox"].ConnectionString);   da.Fill(ds);   // Create Attribute based XML  foreach (DataColumn col in ds.Tables[0].Columns)  {    col.ColumnMapping = MappingType.Attribute;  }   ds.DataSetName = "Products";  ds.Tables[0].TableName = "Product";  ret = ds.GetXml();   return ret;} After retrieving the data from the Product table using a DataSet, you will want to set each column’s ColumnMapping property to Attribute. Using attribute based XML will make the data transferred across the wire a little smaller. You then set the DataSetName property to the top-level element name you want to assign to the XML. You then set the TableName property on the DataTable to the name you want each element to be in your XML. The last thing you need to do is to call the GetXml() method on the DataSet object which will return an XML string of the data in your DataSet object. This is the value that you will return from the service call. The XML that is returned from the above call looks like the following: <Products>  <Product ProductId="1"           ProductName="PDSA .NET Productivity Framework"           IntroductionDate="9/3/2010"           Price="5000" />  <Product ProductId="3"           ProductName="Haystack Code Generator for .NET"           IntroductionDate="7/1/2010"           Price="599.00" />  ...  ...  ... </Products> The GetProductXml() method uses a connection string from the Web.Config file, so add a <connectionStrings> element to the Web.Config file in your WCF Service application. Modify the settings shown below as needed for your server and database name. <connectionStrings>  <add name="Sandbox"        connectionString="Server=Localhost;Database=Sandbox;                         Integrated Security=Yes"/></connectionStrings> The Product Table You will need a Product table that you can read data from. I used the following structure for my product table. Add any data you want to this table after you create it in your database. CREATE TABLE Product(  ProductId int PRIMARY KEY IDENTITY(1,1) NOT NULL,  ProductName varchar(50) NOT NULL,  IntroductionDate datetime NULL,  Price money NULL) Step 3: Connect to WCF Service from Windows Phone Application Back in your Windows Phone application you will now need to add a Service Reference to the WCF Service application you just created. Right-mouse click on the Windows Phone Project and choose Add Service Reference… from the context menu. Click on the Discover button. In the Namespace text box enter “ProductServiceRefrence”, then click the OK button. If you entered everything correctly, Visual Studio will generate some code that allows you to connect to your Product service. On the MainPage.xaml designer window double click on the Get XML button to generate the Click event procedure for this button. In the Click event procedure make a call to a GetXmlFromServer() method. This method will also need a “Completed” event procedure to be written since all communication with a WCF Service from Windows Phone must be asynchronous.  Write these two methods as follows: private const string KEY_NAME = "ProductData"; private void GetXmlFromServer(){  ProductServiceClient client = new ProductServiceClient();   client.GetProductXmlCompleted += new     EventHandler<GetProductXmlCompletedEventArgs>      (client_GetProductXmlCompleted);   client.GetProductXmlAsync();  client.CloseAsync();} void client_GetProductXmlCompleted(object sender,                                   GetProductXmlCompletedEventArgs e){  // Store XML data in Isolated Storage  IsolatedStorageSettings.ApplicationSettings[KEY_NAME] = e.Result;   btnRead.IsEnabled = true;} As you can see, this is a fairly standard call to a WCF Service. In the Completed event you get the Result from the event argument, which is the XML, and store it into Isolated Storage using the IsolatedStorageSettings.ApplicationSettings class. Notice the constant that I added to specify the name of the key. You will use this constant later to read the data from Isolated Storage. Step 4: Create a Product Class Even though you stored XML data into Isolated Storage when you read that data out you will want to convert each element in the XML file into an actual Product object. This means that you need to create a Product class in your Windows Phone application. Add a Product class to your project that looks like the code below: public class Product{  public string ProductName{ get; set; }  public int ProductId{ get; set; }  public DateTime IntroductionDate{ get; set; }  public decimal Price{ get; set; }} Step 5: Read Settings from Isolated Storage Now that you have the XML data stored in Isolated Storage, it is time to use it. Go back to the MainPage.xaml design view and double click on the Read XML button to generate the Click event procedure. From the Click event procedure call a method named ReadProductXml().Create this method as shown below: private void ReadProductXml(){  XElement xElem = null;   if (IsolatedStorageSettings.ApplicationSettings.Contains(KEY_NAME))  {    xElem = XElement.Parse(     IsolatedStorageSettings.ApplicationSettings[KEY_NAME].ToString());     // Create a list of Product objects    var products =         from prod in xElem.Descendants("Product")        orderby prod.Attribute("ProductName").Value        select new Product        {          ProductId = Convert.ToInt32(prod.Attribute("ProductId").Value),          ProductName = prod.Attribute("ProductName").Value,          IntroductionDate =             Convert.ToDateTime(prod.Attribute("IntroductionDate").Value),          Price = Convert.ToDecimal(prod.Attribute("Price").Value)        };     lstData.DataContext = products;  }} The ReadProductXml() method checks to make sure that the key name that you saved your XML as exists in Isolated Storage prior to trying to open it. If the key name exists, then you retrieve the value as a string. Use the XElement’s Parse method to convert the XML string to a XElement object. LINQ to XML is used to iterate over each element in the XElement object and create a new Product object from each attribute in your XML file. The LINQ to XML code also orders the XML data by the ProductName. After the LINQ to XML code runs you end up with an IEnumerable collection of Product objects in the variable named “products”. You assign this collection of product data to the DataContext of the ListBox you created in XAML. The DisplayMemberPath property of the ListBox is set to “ProductName” so it will now display the product name for each row in your products collection. Summary In this article you learned how to retrieve an XML string from a table in a database, return that string across a WCF Service and store it into Isolated Storage on your Windows Phone. You then used LINQ to XML to create a collection of Product objects from the data stored and display that data in a Windows Phone list box. This same technique can be used in Silverlight or WPF applications too. NOTE: You can download the complete sample code at my website. http://www.pdsa.com/downloads. Choose Tips & Tricks, then "Get XML From Server for Use on Windows Phone" from the drop-down. Good Luck with your Coding,Paul Sheriff ** SPECIAL OFFER FOR MY BLOG READERS **Visit http://www.pdsa.com/Event/Blog for a free video on Silverlight entitled Silverlight XAML for the Complete Novice - Part 1.  

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  • How to add/remove rows using SlickGrid

    - by lkahtz
    How to write such functions and bind them to two buttons like "add row" and "remove row": The now working example code only support adding new row by editing on the blank bottom line. <!DOCTYPE HTML> <html> <head> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> <title>SlickGrid example 3: Editing</title> <link rel="stylesheet" href="../slick.grid.css" type="text/css"/> <link rel="stylesheet" href="../css/smoothness/jquery-ui-1.8.16.custom.css" type="text/css"/> <link rel="stylesheet" href="examples.css" type="text/css"/> <style> .cell-title { font-weight: bold; } .cell-effort-driven { text-align: center; } </style> </head> <body> <div style="position:relative"> <div style="width:600px;"> <div id="myGrid" style="width:100%;height:500px;"></div> </div> <div class="options-panel"> <h2>Demonstrates:</h2> <ul> <li>adding basic keyboard navigation and editing</li> <li>custom editors and validators</li> <li>auto-edit settings</li> </ul> <h2>Options:</h2> <button onclick="grid.setOptions({autoEdit:true})">Auto-edit ON</button> &nbsp; <button onclick="grid.setOptions({autoEdit:false})">Auto-edit OFF</button> </div> </div> <script src="../lib/firebugx.js"></script> <script src="../lib/jquery-1.7.min.js"></script> <script src="../lib/jquery-ui-1.8.16.custom.min.js"></script> <script src="../lib/jquery.event.drag-2.0.min.js"></script> <script src="../slick.core.js"></script> <script src="../plugins/slick.cellrangedecorator.js"></script> <script src="../plugins/slick.cellrangeselector.js"></script> <script src="../plugins/slick.cellselectionmodel.js"></script> <script src="../slick.formatters.js"></script> <script src="../slick.editors.js"></script> <script src="../slick.grid.js"></script> <script> function requiredFieldValidator(value) { if (value == null || value == undefined || !value.length) { return {valid: false, msg: "This is a required field"}; } else { return {valid: true, msg: null}; } } var grid; var data = []; var columns = [ {id: "title", name: "Title", field: "title", width: 120, cssClass: "cell-title", editor: Slick.Editors.Text, validator: requiredFieldValidator}, {id: "desc", name: "Description", field: "description", width: 100, editor: Slick.Editors.LongText}, {id: "duration", name: "Duration", field: "duration", editor: Slick.Editors.Text}, {id: "%", name: "% Complete", field: "percentComplete", width: 80, resizable: false, formatter: Slick.Formatters.PercentCompleteBar, editor: Slick.Editors.PercentComplete}, {id: "start", name: "Start", field: "start", minWidth: 60, editor: Slick.Editors.Date}, {id: "finish", name: "Finish", field: "finish", minWidth: 60, editor: Slick.Editors.Date}, {id: "effort-driven", name: "Effort Driven", width: 80, minWidth: 20, maxWidth: 80, cssClass: "cell-effort-driven", field: "effortDriven", formatter: Slick.Formatters.Checkmark, editor: Slick.Editors.Checkbox} ]; var options = { editable: true, enableAddRow: true, enableCellNavigation: true, asyncEditorLoading: false, autoEdit: false }; $(function () { for (var i = 0; i < 500; i++) { var d = (data[i] = {}); d["title"] = "Task " + i; d["description"] = "This is a sample task description.\n It can be multiline"; d["duration"] = "5 days"; d["percentComplete"] = Math.round(Math.random() * 100); d["start"] = "01/01/2009"; d["finish"] = "01/05/2009"; d["effortDriven"] = (i % 5 == 0); } grid = new Slick.Grid("#myGrid", data, columns, options); grid.setSelectionModel(new Slick.CellSelectionModel()); grid.onAddNewRow.subscribe(function (e, args) { var item = args.item; grid.invalidateRow(data.length); data.push(item); grid.updateRowCount(); grid.render(); }); }) </script> </body> </html>

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  • Silverlight MouseLeftButtonDown event not firing

    - by Matt
    For the life of me, I can not get this to work. I can get MouseEnter, MouseLeave, and Click events to fire, but not MouseLeftButtonDown or MouseLeftButtonUp. Here's my XAML <UserControl x:Class="Dive.Map.MainPage" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" > <Canvas x:Name="LayoutRoot" MouseLeftButtonDown="LayoutRoot_MouseLeftButtonDown"> <Button x:Name="btnTest" Content="asdf" Background="Transparent" MouseLeftButtonDown="btnTest_MouseLeftButtonDown"></Button> </Canvas> </UserControl> And here's my code public partial class MainPage : UserControl { public MainPage() { InitializeComponent(); } private void btnTest_MouseLeftButtonDown( object sender, MouseButtonEventArgs e ) { btnTest.Content = DateTime.Now.ToString(); } private void LayoutRoot_MouseLeftButtonDown( object sender, MouseButtonEventArgs e ) { e.Handled = false; } } What am I doing wrong?

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  • Scheduling runtime-specified Activity in Workflow 4 RC

    - by johnny g
    Hi, so I have this requirement to kick off Activities provided to me at run-time. To facilitate this, I have set up a WorkflowService that receives Activities as Xaml, hydrates them, and kicks them off. Sounds simple enough ... ... this is my WorkflowService in Xaml <Activity x:Class="Workflow.Services.WorkflowService.WorkflowService" ... xmlns:local1="clr-namespace:Workflow.Activities" > <Sequence sap:VirtualizedContainerService.HintSize="277,272"> <Sequence.Variables> <Variable x:TypeArguments="local:Workflow" Name="Workflow" /> </Sequence.Variables> <sap:WorkflowViewStateService.ViewState> <scg3:Dictionary x:TypeArguments="x:String, x:Object"> <x:Boolean x:Key="IsExpanded">True</x:Boolean> </scg3:Dictionary> </sap:WorkflowViewStateService.ViewState> <p:Receive CanCreateInstance="True" DisplayName="ReceiveSubmitWorkflow" sap:VirtualizedContainerService.HintSize="255,86" OperationName="SubmitWorkflow" ServiceContractName="IWorkflowService"> <p:ReceiveParametersContent> <OutArgument x:TypeArguments="local:Workflow" x:Key="workflow">[Workflow]</OutArgument> </p:ReceiveParametersContent> </p:Receive> <local1:InvokeActivity Activity="[ActivityXamlServices.Load(New System.IO.StringReader(Workflow.Xaml))]" sap:VirtualizedContainerService.HintSize="255,22" /> </Sequence> </Activity> ... which, except for repetitive use of "Workflow" is pretty straight forward. In fact, it's just a Sequence with a Receive and [currently] a custom Activity called InvokeActivity. Get to that in a bit. Receive Activity accepts a custom type, [DataContract] public class Workflow { [DataMember] public string Xaml { get; set; } } which contains a string whose contents are to be interpreted as Xaml. You can see the VB expression that then converts this Xaml to an Activity and passes it on. Now this second bit, the custom InvokeActivity is where I have questions. First question: 1) given an arbitrary task, provided at runtime [as described above] is it possible to kick off this Activity using Activities that ship with WF4RC, out of the box? I'm fairly new, and thought I did a good job going through the API and existing documentation, but may as well ask :) Second: 2) my first attempt at implementing a custom InvokeActivity looked like this public sealed class InvokeActivity : NativeActivity { private static readonly ILog _log = LogManager.GetLogger (typeof (InvokeActivity)); public InArgument<Activity> Activity { get; set; } public InvokeActivity () { _log.DebugFormat ("Instantiated."); } protected override void Execute (NativeActivityContext context) { Activity activity = Activity.Get (context); _log.DebugFormat ("Scheduling activity [{0}]...", activity.DisplayName); // throws exception to lack of metadata! :( ActivityInstance instance = context.ScheduleActivity (activity, OnComplete, OnFault); _log.DebugFormat ( "Scheduled activity [{0}] with instance id [{1}].", activity.DisplayName, instance.Id); } protected override void CacheMetadata (NativeActivityMetadata metadata) { // how does one add InArgument<T> to metadata? not easily // is my first guess base.CacheMetadata (metadata); } // private methods private void OnComplete ( NativeActivityContext context, ActivityInstance instance) { _log.DebugFormat ( "Scheduled activity [{0}] with instance id [{1}] has [{2}].", instance.Activity.DisplayName, instance.Id, instance.State); } private void OnFault ( NativeActivityFaultContext context, Exception exception, ActivityInstance instance) { _log.ErrorFormat ( @"Scheduled activity [{0}] with instance id [{1}] has faulted in state [{2}] {3}", instance.Activity.DisplayName, instance.Id, instance.State, exception.ToStringFullStackTrace ()); } } Which attempts to schedule the specified Activity within the current context. Unfortunately, however, this fails. When I attempt to schedule said Activity, the runtime returns with the following exception The provided activity was not part of this workflow definition when its metadata was being processed. The problematic activity named 'DynamicActivity' was provided by the activity named 'InvokeActivity'. Right, so the "dynamic" Activity provided at runtime is not a member of InvokeActivitys metadata. Googled and came across this. Couldn't sort out how to specify an InArgument<Activity> to metadata cache, so my second question is, naturally, how does one address this issue? Is it ill advised to use context.ScheduleActivity (...) in this manner? Third and final, 3) I have settled on this [simpler] solution for the time being, public sealed class InvokeActivity : NativeActivity { private static readonly ILog _log = LogManager.GetLogger (typeof (InvokeActivity)); public InArgument<Activity> Activity { get; set; } public InvokeActivity () { _log.DebugFormat ("Instantiated."); } protected override void Execute (NativeActivityContext context) { Activity activity = Activity.Get (context); _log.DebugFormat ("Invoking activity [{0}] ...", activity.DisplayName); // synchronous execution ... a little less than ideal, this // seems heavy handed, and not entirely semantic-equivalent // to what i want. i really want to invoke this runtime // activity as if it were one of my own, not a separate // process - wrong mentality? WorkflowInvoker.Invoke (activity); _log.DebugFormat ("Invoked activity [{0}].", activity.DisplayName); } } Which simply invokes specified task synchronously within its own runtime instance thingy [use of WF4 vernacular is certainly questionable]. Eventually, I would like to tap into WF's tracking and possibly persistance facilities. So my third and final question is, in terms of what I would like to do [ie kick off arbitrary workflows inbound from client applications] is this the preferred method? Alright, thanks in advance for your time and consideration :)

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  • What is the difference between NavigationService.Navigate() method and PhoneApplicationFrame.Source

    - by afriza
    Taken from Exercise 1: Creating Windows Phone Applications with Microsoft Visual Studio 2010 Express for Windows Phone Task 3: Step 9 // navigate this.NavigationService.Navigate(new Uri("/PuzzlePage.xaml", UriKind.Relative)); Note: The PhoneApplicationPage class provides methods and properties to navigate to pages through its NavigationService property. You can call the Navigate method of the NavigationService and pass the URI for the page as a parameter. You can also use the GoBack and GoForward methods to navigate backward or forward in the navigation history. The hardware back button also provides backward navigation within an application. The event handler shown above uses the NavigationService to go to the PuzzlePage.xaml page. Task 4: Step 3 (RootVisual as Microsoft.Phone.Controls.PhoneApplicationFrame).Source = new Uri("/ErrorPage.xaml", UriKind.Relative); Note: ... Whenever you set the Source property to a value that is different from the displayed content, the frame navigates to the new content. ... What are the differences and similarities of both techniques?

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  • Databinding a ListBox with SelectionMode = Multiple

    - by David Veeneman
    I have a WPF ListBox that I would like to Enable multiple selection in the ListBox, and Databind the ListBox to my view model. These two requirements appear to be incompatible. My view model has an ObservableCollection<T> property to bind to this ListBox; I set up a binding in XAML from the property to the ListBox.SelectedItems property. When I compiled, I got an error saying that the SelectedItems property was read only and could not be set from XAML. Am I binding to the wrong control property? Is there a way to bind a multiple-selection ListBox in XAML to a view model collection property? Thanks for your help.

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  • Can the MVVM-Light ViewModelLocator be used in nested ViewModels?

    - by dthrasher
    The Visual Studio 2008 Designer doesn't seem to like UserControls that reference the MVVM-Light ViewModelLocator. I get an error message like: Could not create an instance of type 'MyUserControl'. For example, the following XAML will cause this behavior if MyUserControl uses the ViewModelLocator to establish its DataContext. <Page x:Class="MyProject.Views.MainView" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:Views="clr-namespace:MyProject.Views" > <Grid> <Views:MyUserControl/> </Grid> </Page> Is the ViewModelLocator only meant to be used in top-level Views?

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  • Is there any online web application for daily activity logs [closed]

    - by user25
    I am looking for daily calendar-like apps, but ones that have some text editor attached for every day. All I want to do is that when I open that page, it should open the text editor for that day and I could enter some data of what I have accomplished, then save it. The next day I'd like it so when I open the application, then I can go to new page, but I have all of the previous day's data to have a look at what I have done. Something like Google calendar, but I need an associated text editor to paste some notes, stuff, etc. on a daily basis with logs.

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  • WPF DataGrid issue with db40

    - by Rich Blumer
    I am using the following code to populate a wpf datagrid with items in my db4o OODB: IObjectContainer db = Db4oEmbedded.OpenFile(Db4oEmbedded.NewConfiguration(), "C:\Dev\ContractKeeper\Database\ContractKeeper.yap"); var contractTypes = db.Query(typeof(ContractType)); this.dataGrid1.ItemsSource = contractTypes.ToList(); Here is the XAML: <Window x:Class="ContractKeeper.Window1" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:dg="http://schemas.microsoft.com/wpf/2008/toolkit" Title="Window1" Height="300" Width="300"> <Grid> <dg:DataGrid AutoGenerateColumns="True" Margin="12,102,12,24" Name="dataGrid1" /> </Grid> </Window> When the items get bound to the datagrid, the gridlines appear like there are records but no data is displayed. Has anyone had this issue with db4o and the wpf datagrid?

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  • Is there any desktop version available for wsywyg editors

    - by user825904
    I have been searching for long and i am not able to find one editor which i can always keep open for daily notes keeping with some codes and which highlights the code Just like we have our editor where we ask questions. ALl is want is I can write some text as normal Then i have few php code which i can write and then click some code button or like we have ctrl +K and i gets higlighted then on the same page i write some paragraph text as normal withoout higligting and some bullet points Then again i get some c++ code and i wrap that around on the same page and page grows daily Currently i use notepad++ and it does not support syntx higlighting of different langages on same page and on individual blocks. it highights all the file even the normal text as well basically i am looking wsywyg editor but as windows desktop application

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  • User Control inherit from ListBox in Wpf?

    - by Rev
    Hi. I want to make a user Control in WPf with same properties and events like ListBox.(can add items , remove them , selecting ,...) on way in windows App is use a user control which is inherit form ListBox. but in WPF I don't know how make User Control inherit from ListBox (or other WPF Control)!!! I write this code but it had an exception public partial class InboxListItem : ListBox { public InboxListItem() { InitializeComponent(); } and It's Xaml file <UserControl x:Class="ListBoxControl.InboxListItem" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:myTypes="clr-namespace:ListBoxControl" />

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  • How to declare combobox itemTemplate that has Itemsource as Enum Values in WPF?

    - by Ashish Ashu
    I have a enum let's say enum MyEnum { FirstImage, SecondImage, ThirdImage, FourthImage }; I have binded this Enum to my combobox in XAML. While defining an combobox I have defined an ItemTemplate of combox to take Two UI element: TextBlock that show the enum value (Description) Image I have done this much in XAML. I am wondering where I can specify the Image corrosponding to each item of Enum value in a combobox? Is that possible through data trigger ? I really appreciate if anyone have the XAML for this scenario. Many Thanks in advance

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  • Need advice on organizing two WPF applications within one Visual Studio solution

    - by Tim
    I have a WPF application (KaleidoscopeApplication) organized as follows: Solution (6 projects) Cryptography (DLL) Rfid (DLL) KaleidoscopeApplication (buildable "startup project") Basically, KaleidoscopeApplication contains a bunch of resources (sounds, images, etc) and your standard WPF junk (App.xaml, App.xaml.cs, other xaml and code). I need to create a new application that is very similar to Kaleidoscope, but I'm not sure of the best way to organize. This new app will need access to much of the same code and resources as Kaleidoscope. Preferably, I would like to create a new project in the solution, then simply use the "set as startup project" to pick which app I want to build. However, will I be able to access (share) the Resources folder of Kaleidoscope? I know I will be able to access much of the code if I simply add a reference to the project and include a "using Kaleidoscope". But the resources I'm not so sure about. Is this the right way to organize or am I asking for trouble in the future? Thanks in advance!

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  • Scope of the Pages in a Silverlight application

    - by AngryHacker
    I have an app built with the Silverlight Navigation Application Template. I have a main form (e.g. MainPage.xaml) and a bunch of Silverlight Pages, which are swapped in and out of the main content area. In the MainPage.xaml, I have a DispatcherTimer which hits some Uri resources, regardless of which page I am on. Every now and then, it will inexplicably stop firing. I have an inkling that it has to do with the scope of various pages. Can pages inside the MainPage.xaml take away the scope from its parent? Or is this something much simpler?

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  • Hot to declare itemTemplate that has Itemsource as Enum Values in WPF?

    - by Ashish Ashu
    I have a enum let's say Enum MyEnum { FirstImage, SecondImage, ThirdImage, FourthImage }; I have binded this Enum to my combobox in XAML. While defining an combobox I have defined an ItemTemplate of combox to take Two UI element: TextBlock that show the enum value (Description) Image I have done this much in XAML. I am wondering where I can specify the Image corrosponding to each item of Enum. Is that possible through data trigger ? I really appreciate if anyone have the XAML for this scenario. Many Thanks in advance

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  • Window Size when SizeToContent is not specified

    - by moogs
    When the following XAML used, the window size is not 5000x5000, but some small window where the button is cropped. <Window x:Class="WpfApplication1.Window1" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Title="Window1" > <Button Width="5000" Height="5000">XXX</Button> </Window> From what I can tell, size I did not specify the SizeToContent attribute, the default is "Manual", so it will use *size of a window is determined by other properties, including Width, Height, MaxWidth, MaxHeight, MinWidth, and MinHeight. * From the WPF Windows Overview, it seems those other properties are FrameworkElement::MinHeight/Width, and FrameworkElement::MaxHeight. But since the default for the Mins are 0, the Maxs are Infinity and the Width/Height is Nan....what's going on? Where is WPF getting the window size? Any pointers to the right direction would be appreciated.

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  • Passing value in silverlight

    - by Dilse Naaz
    How can pass a value from one page to another page in silverlight. I have one silver light application which contains two pages, one xaml.cs file and one asmx.cs file. I have one text box in xaml page names Text1. My requirement is that at the time of running, i could pass the textbox value to asmx.cs file. How it will be done? my code in asmx.cs file is public string DataInsert(string emp) { SqlConnection conn = new SqlConnection("Data Source=Nisam\\OFFICESERVERS;Initial Catalog=Employee;Integrated Security=SSPI"); SqlCommand cmd = new SqlCommand(); conn.Open(); cmd.Connection = conn; cmd.CommandText = "Insert into demo Values (@Name)"; cmd.Parameters.AddWithValue("@Name", xxx); cmd.ExecuteNonQuery(); return "Saved"; } the value xxx in code is replaced by the passed value from xaml.cs page. pls help me

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  • Outlook Replies with Inline Comments

    - by BillN
    I have a user who uses Word as his e-mail editor. Often when replying to an e-mail, he'll insert his comments into the body of the original e-mail. Since he is using Word as the editor, these show as [User Name] Comment Text in a contrasting color. However, some users see the comments in their Outlook, and others do not. I've tried Selecting/DeSelecting Word as the e-mail editor on the recipients, and it does not seem to make a difference. We are using Exchange 2007 with Outlook 2003 and Outlook 2007 clients along with a few Entourage Clients. There does not seem to be a pattern related to which client is used, but Entourage seems to be more likely to have the problem. TIA, Bill

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  • Why can't I find DataTemplates in merged resource dictionaries?

    - by dthrasher
    In my MainWindow.xaml, I have the following reference to a ResourceDictionary: <Window.Resources> <ResourceDictionary> <ResourceDictionary.MergedDictionaries> <ResourceDictionary Source="MainSkin.xaml" /> </ResourceDictionary.MergedDictionaries> </ResourceDictionary> </Window.Resources> In MainSkin.xaml, I define a datatemplate: <DataTemplate x:Key="TagTemplate"> ... </DataTemplate> Deeper within my application, I attempt to use this data template: <ContentControl DataContext="{Binding Tag}" ContentTemplate="{StaticResource TagTemplate}"/> The code compiles successfully, but when I attempt to load a Page or UserControl that contains this StaticResource, I get an exception saying that the TagTemplate can't be found. What am I doing wrong?

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  • WPF - How do I expose namespaces throughout a project

    - by Mark Pearl
    Sorry... I hope this isnt a really dumb question... but I couldnt find the answer anywhere. I have a WPF application, in each of my usercontrols / windows I am currently putting the following code in xaml in the header... xmlns:properties="clr-namespace:MaxCut2.Properties" This particular properties namespace I use in every window / usercontrol in my project and I would have thought that if I had put the code in my App.xaml, it would have been exposed to all the child windows/uc's - but it doesn't seem to work. Is there a way that I can expose this without having to declare it in every file in XAML?

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