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  • How/when do you study?

    - by Sergei
    Would be interesting to find out how other sysadmins are educating themselves. I find myself in the need of constantly learning new things. I prefer to spend more time on the subject and know it thoroughly knowing that not doing so will kick me back in the future. This can be frustrating sometimes as it feels that I move too slowly. Our company has account on safari.oreilly.com and I am reading a book or two at any given time. I also read sysadmin related blogs for ideas and tips and to keep myself in the tune with the trends. I cannot do any study at home as I would rather spend my out of work hours with my family plus I find it hard/impossible to study at home due to the inability to concentrate at home. So I mostly study while on the train, luckily my commute time takes up to 2 hours a day. I also read a lot at work and don't feel guilty about it. To fix/implement/plan, I need to have a solid knowledge and if it requires time then this is a part of my job being a sysadmin. There is a joke that says "sysadmin is a person that knows a lot about everytihng and as a result knows nothing" - I think ther is a grain of truth here...

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  • What are some IT jobs where you don't sit at a desk for 8-10hrs a day?

    - by zippy
    Like a lot of people in IT I sit at a desk for 8-10hrs/day working on stuff that needs to get done "now". That usually means eating unhealthy lunches at my desk, and sometimes dinner too. This does terrible things to your health. I have been trying to work some exercise into the workday but I was thinking it would be great if I worked somewhere where I was exercising all the time (walking around, lifting servers, etc.). Does anyone have a job in IT (or know someone) where you are actually moving around (not sitting) doing something for most of the day?

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  • Administrators: People interaction and Working hours?

    - by sanksjaya
    Do admins get to meet a lot of new people on a daily basis at work? And what kind of people domain do they interact with? Secondly, I've had this myth for a long time that unlike programmers, Network/System/Security Admins get locked-up in a den and juiced up late nights and early mornings. Most of the time they had to slip out of work without being noticed. How true and often does this happen for you? I understand there is no specific answer to this question as it depends on the type of working organization. But just looking out for answers from your experience. Thanks :) Clarification: I've had the question posted on to stackoverflow and they closed it. So I posted it here.

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  • Java Champion Stephen Chin on New Features and Functionality in JavaFX

    - by janice.heiss(at)oracle.com
    In an Oracle Technology Network interview, Java Champion Stephen Chin, Chief Agile Methodologist for GXS, and one of the most prolific and innovative JavaFX developers, provides an update on the rapidly developing changes in JavaFX.Chin expressed enthusiasm about recent JavaFX developments:"There is a lot to be excited about -- JavaFX has a new API face. All the JavaFX 2.0 APIs will be exposed via Java classes that will make it much easier to integrate Java server and client code. This also opens up some huge possibilities for JVM language integration with JavaFX." Chin also spoke about developments in Visage, the new language project created to fill the gap left by JavaFX Script:"It's a domain-specific language for writing user interfaces, which addresses the needs of UI developers. Visage takes over where JavaFX Script left off, providing a statically typed, declarative language with lots of features to make UI development a pleasure.""My favorite language features from Visage are the object literal syntax for quickly building scene graphs and the bind keyword for connecting your UI to the backend model. However, the language is built for UI development from the top down, including subtle details like null-safe dereferencing for exception-less code."Read the entire article.

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  • Essential roles for web application team

    - by jromero
    Some friends of mine came up with an idea for a web application which we (so far) think could be great. I made the analysis and all the early stages of the development process and I'm about to start the coding. I'm talking about something that is barely a mid-level project, so I consider one developer (myself) should be enough. The thing is that we are trying to assign roles to each one of us so we can be focused on our duties and have clear our responsibilities within the team. We are a crew of four people, three of us (my friends) are business people who would do the marketing, customer relationship, management and accounting stuff and I'm basically the developer. I have in mind to get them involved into the development process by giving them documentation to write and use them as testers, all of that besides the management duties they have. Perhaps someone out there have been in the same situation, so I would appreciate if the experience is shared so we can effectively give ourselves positions in the project based on what I explained above. Which are the essential roles or the optimal team layout so the idea can be developed successfully? The question is not strictly about programming, but it's related to build a software entrepreneurship beyond the code, that is something that I'm sure plenty of us are looking. Any help is really appreciated! Regards.

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  • How do web-developers do web-design when freelancing?

    - by Gerald Blizz
    So I got my first job recently as junior web-developer. My company creates small/medium sites for wide variety of customers: autobusiness companies, weddign agencies, some sauna websites, etcetc, hope you get my point. They don't do big serious stuff like bank systems or really big systems, it's mostly small/medium-sized websites for startups/medium sized business. My main skills are PHP/MySQL, I also know HTML and a bit of CSS/JS/AJAX. I know that good web-developer must know some backend language (like PHP/Ruby/Python) AND HTML+CSS+JS+AJAX+JQuery combo. However, I was always wondering. In my company we have web-designer. In other serious organisations I often see the same stuff: web-developers who create business-logic and web-designers, who create design. As far as I know, after designers paint design of website they give it to developers either in PSD or sliced way, and developers put it together with logic, but design is NOT created by developers. Such separation seems very good for full-time job, but I am concerned with question how do freelance web-developers do websites? Do most of them just pay freelance designers to create design for them? Or do some people do both? Reason why I ask - I plan to start some freelancing in my free time after I get good at web-development. But I don't want to create websites with great business-logic but poor design. Neither I want to let someone else create a design for me. I like web-development very much and I am doing quite good, I like design aswell, even though I am a bit lost how to study it and get better at it. But I am scared that going in both directions won't let me become expert, it seems like two totally different jobs and getting really good in both seems very hard. But I really want to do both. What should I do? Thank you!

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  • Improving the speed of writing code in C#

    - by Robert Harvey
    Laugh if you want, but I used to develop substantial line-of-business applications in VB6, long before the .NET framework came along. Why, when I was your age, we used to walk two miles in the snow, uphill. Both ways... Love it or hate it, VB6 had a REPL-like feel, and a very rapid development cycle. I would like to know how to come closer to that process in C#. In VB6, I could write a function, execute it, debug it and have it fully functional in a few minutes. I am told this is how the Lisp crowd works. It's a very rapid-fire style of programming. In C# I write a function, then I write a unit test for that function (which is OK, I understand the value of that), then I right-click, run test, wait for the project to compile (takes about 10 seconds right now, which would be an eternity for a REPL loop), and get an exception. Honestly, this feels more like my junior college days, when I used to feed punch cards into a hopper and wait for a printout (exaggerating only slightly for effect). Additionally, my tendency nowadays is to make everything public while I'm testing it. Unit testing with private accessors works fine, but you can't trace through the code (unless, of course, I'm doing something wrong) while you're using them. So what I'd like to know is, what adjustments have you made to your development process in C# to streamline it, and make it possible to write and verify your code very rapidly?

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  • Taking web sites offline for demonstration

    While working in software development in general, and in web development for a couple of customers it is quite common that it is necessary to provide a test bed where the client is able to get an image, or better said, a feeling for the visions and ideas you are talking about. Usually here at IOS Indian Ocean Software Ltd. we set up a demo web site on one of our staging servers, and provide credentials to the customer to access and review our progress and work ad hoc. This gives us the highest flexibility on both sides, as the test bed is simply online and available 24/7. We can update the structure, the UI and data at any time, and the client is able to view it as it suits best for her/him. Limited or lack of online connectivity But what is going to happen when your client is not capable to be online - no matter for what reasons; here are some more obvious ones: No internet connection (permanently or temporarily) Expensive connection, ie. mobile data package, stay at a hotel, etc. Presentation devices at an exhibition, ie. using tablets or iPads Being abroad for a certain time, and only occasionally online No network coverage, especially on mobile Bad infrastructure, like ie. in Third World countries Providing a catalogue on CD or USB pen drive Anyway, it doesn't matter really. We should be able to provide a solution for the circumstances of our customers. Presentation during an exhibition Recently, we had the following request from a customer: Is it possible to let us have a desktop version of ResortWork.co.uk that we can use for demo purposes at the forthcoming Ski Shows? It would allow us to let stand visitors browse the sites on an iPad to view jobs and training directory course listings. Yes, sure we can do that. Eventually, you might think why don't they simply use 3G enabled iPads for that purpose? As stated above, there might be several reasons for that - low coverage, expensive data packages, etc. Anyway, it is not a question on how to circumvent the request but to deliver a solution to that. Possible solutions... or not? We already did offline websites earlier, and even established complete mirrors of one or two web sites on our systems. There are actually several possibilities to handle this kind of request, and it mainly depends on the system or device where the offline site should be available on. Here, it is clearly expressed that we have to address this on an Apple iPad, well actually, I think that they'd like to use multiple devices during their exhibitions. Following is an overview of possible solutions depending on the technology or device in use, and how it can be done: Replication of source files and database The above mentioned web site is running on ASP.NET, IIS and SQL Server. In case that a laptop or slate runs a Windows OS, the easiest way would be to take a snapshot of the source files and database, and transfer them as local installation to those Windows machines. This approach would be fully operational on the local machine. Saving pages for offline usage This is actually a quite tedious job but still practicable for small web sites Tool based approach to 'harvest' the web site There quite some tools in the wild that could handle this job, namely wget, httrack, web copier, etc. Screenshots bundled as PDF document Not really... ;-) Creating screencast or video Simply navigate through your website and record your desktop session. Actually, we are using this kind of approach to track down difficult problems in order to see and understand exactly what the user was doing to cause an error. Of course, this list isn't complete and I'd love to get more of your ideas in the comments section below the article. Preparations for offline browsing The original website is dynamically and data-driven by ASP.NET, and looks like this: As we have to put the result onto iPads we are going to choose the tool-based approach to 'download' the whole web site for offline usage. Again, depending on the complexity of your web site you might have to check which of the applications produces the best results for you. My usual choice is to use wget but in this case, we run into problems related to the rewriting of hyperlinks. As a consequence of that we opted for using HTTrack. HTTrack comes in different flavours, like console application but also as either GUI (WinHTTrack on Windows) or Web client (WebHTTrack on Linux/Unix/BSD). Here's a brief description taken from the original website about HTTrack: HTTrack is a free (GPL, libre/free software) and easy-to-use offline browser utility. It allows you to download a World Wide Web site from the Internet to a local directory, building recursively all directories, getting HTML, images, and other files from the server to your computer. HTTrack arranges the original site's relative link-structure. Simply open a page of the "mirrored" website in your browser, and you can browse the site from link to link, as if you were viewing it online. And there is an extensive documentation for all options and switches online. General recommendation is to go through the HTTrack Users Guide By Fred Cohen. It covers all the initial steps you need to get up and running. Be aware that it will take quite some time to get all the necessary resources down to your machine. Actually, for our customer we run the tool directly on their web server to avoid unnecessary traffic and bandwidth. After a couple of runs and some additional fine-tuning - explicit inclusion or exclusion of various external linked web sites - we finally had a more or less complete offline version available. A very handsome feature of HTTrack is the error/warning log after completing the download. It contains some detailed information about errors that appeared on the pages and the links within the pages that have been processed. Error: "Bad Request" (400) at link www.resortwork.co.uk/job-details_Ski_hire:tech_or_mgr_or_driver_37854.aspx (from www.resortwork.co.uk/Jobs_A_to_Z.aspx)Error: "Not Found" (404) at link www.247recruit.net/images/applynow.png (from www.247recruit.net/css/global.css)Error: "Not Found" (404) at link www.247recruit.net/activate.html (from www.247recruit.net/247recruit_tefl_jobs_network.html) In our situation, we took the records of HTTP 400/404 errors and passed them to the web development department. Improvements are to be expected soon. ;-) Quality assurance on the full-featured desktop Unfortunately, the generated output of HTTrack was still incomplete but luckily there were only images missing. Being directly on the web server we simply copied the missing images from the original source folder into our offline version. After that, we created an archive and transferred the file securely to our local workspace for further review and checks. From that point on, it wasn't necessary to get any more files from the original web server, and we could focus ourselves completely on the process of browsing and navigating through the offline version to isolate visual differences and functional problems. As said, the original web site runs on ASP.NET Web Forms and uses Postback calls for interaction like search, pagination and partly for navigation. This is the main field of improving the offline experience. Of course, same as for standard web development it is advised to test with various browsers, and strangely we discovered that the offline version looked pretty good on Firefox, Chrome and Safari, but not in Internet Explorer. A quick look at the HTML source shed some light on this, and there are conditional CSS inclusions based on the user agent. HTTrack is not acting as Internet Explorer and so we didn't have the necessary overrides for this browser. Not problematic after all in our case, but you might have to pay attention to this and get the IE-specific files explicitly. And while having a view at the source code, we also found out that HTTrack actually modifies the generated HTML output. In several occasions we discovered that <div> elements were converted into <table> constructs for no obvious reason; even nested structures. Search 'e'nd destroy - sed (or Notepad++) to the rescue During our intensive root cause analysis for a couple of HTML/CSS problems that needed some extra attention it is very helpful to be familiar with any editor that allows search and replace over multiple files like, ie. sed - stream editor for filtering and transforming text on Linux or my personal favourite Notepad++ on Windows. This allowed us to quickly fix a lot of anchors with onclick attributes and Javascript code that was addressed to ASP.NET files instead of their generated HTML counterparts, like so: grep -lr -e '.aspx' * | xargs sed -e 's/.aspx/.html?/g' The additional question mark after the HTML extension helps to separate the query string from the actual target and solved all our missing hyperlinks very fast. The same can be done in Notepad++ on Windows, too. Just use the 'Replace in files' feature and you are settled. Especially, in combination with Regular Expressions (regex). Landscape of browsers Okay, after several runs of HTML/CSS code analysis, searching and replacing some strings in a pool of more than 4.000 files, we finally had a very good match of an offline browsing experience in Firefox and Chrome on Linux. Next, we transferred that modified set of files to a Windows 8 machine for review on Firefox, Chrome and Internet Explorer 7 to 10, and a Mac mini running Mac OS X 10.7 to check the output on Safari and again on Chrome. Besides IE, for reasons already mentioned above, the results were identical. And last but not least it was about to check web site on tablets. Please continue to read on the following articles: Taking web sites offline for demonstration on Galaxy Tablet Taking web sites offline for demonstration on iPad

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  • How many of you *really* surf around without JavaScript enabled? [closed]

    - by Stephen
    I've decided to rephrase the question. After some deliberation on Meta, I've realized that my question needs to be a bit more focused. The question: Should we (web developers) continue to spend effort progressively enhancing our web applications with JavaScript, ensuring that features gracefully degrade, thereby ensuring accessibility? Or should we spend that time focused on new features or other areas of development? The subtext of that question would be: How many of our customers/clients/users utilize our websites or applications with JavaScript disabled? Do you have any projects with requirements that specifically demand JavaScript functionality (almost all of mine do), and do those requirements also demand graceful degradation? For the sake of asking this question, I pulled up programmers.stackexchange.com without JavaScript enabled, and I was greeted with this message: "Programmers - Stack Exchange works best with JavaScript enabled". It was difficult to log in, albeit the site seemed to generally work okay. (I wasn't able to vote up any questions.) I think this is a satisfactory approach to development. Imagine the effort involved in making all of the site's features work with plain old HTML and server-side logic. OTOH, I wonder how many users have been alienated by this approach. We've all been trained (at least the good developers among us) to use progressive enhancement and to ensure our web applications' dynamic features degrade gracefully. Is this progressive enhancement just pissing into the wind, or do some of our customers actually utilize certain web services without JavaScript enabled? I mean, like really, not figuratively or presumptuously.

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  • Minimize useless tweaking of a numeric app

    - by Potatoswatter
    I'm developing a numeric application (nonlinear optimizer), with a zillion knobs to tweak and rising. It's not my first foray into this domain, but this time there are even more variables in the code and I'm on a tight schedule. Don't want to waste time fiddling. Days or even months can potentially be wasted adjusting variables, recompiling, and reprocessing benchmark datasets. The resulting data is viewed and trouble spots are checked. The overall quality of the solution is reported by the program but the meaning of the report could change over time. (Numeric units for the report are one thing I'm trying to nail down.) One main problem is organizing result files to identify each with specific code changes. Note taking can be a pain, is there software to help with this? Are there agreed best practices to making this kind of development cycle reliably move forward? The solver package converges to its optimal solution with mechanical determination, but I'm all too familiar with the way an excess of design decisions can mire development.

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  • Best way to use GIT to maintain web application template

    - by Darren
    I am a sole developer and I have a web application template that I have created in Visual Studio. I am using GIT for source control, but only on my development machine. Presently I have a master and I create branches for new features, merging them back in to the master as I complete the features. I am at a point now where I am ready to use the template for deployments, and of course I want to continue adding new features via branching/merging. My question is: what would be the typical/recommended way for me to create application deployments based on the master? Should I clone the repository into a new directory that is for a particular web application? Or should I also use branching to do project development based on the main project? The projects would never be merged back into the master. However, it would be nice if I could merge future features into the master and have the ability to incorporate them into previously completed projects if desired. For more specific details of my environment: I am using TortoiseGIT in Windows 7, Visual Studio 2012, ASP.NET Web Pages. Obviously the main differences between deployments would simply be differing pages, CSS files and jQuery scripts. I found this post as I was writing this one. In order to do this should I clone the master repository and checkout from it?

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  • How important is graceful degradation of JavaScript? [closed]

    - by Stephen
    Should web developers continue to spend effort progressively enhancing our web applications with JavaScript, ensuring that features gracefully degrade, thereby ensuring accessibility? Or should we spend that time focused on new features or other areas of development? The subtext of that question would be: How many of our customers/clients/users utilize our websites or applications with JavaScript disabled? Do you have any projects with requirements that specifically demand JavaScript functionality (almost all of mine do), and do those requirements also demand graceful degradation? For the sake of asking this question, I pulled up programmers.stackexchange.com without JavaScript enabled, and I was greeted with this message: "Programmers - Stack Exchange works best with JavaScript enabled". It was difficult to log in, albeit the site seemed to generally work okay. (I wasn't able to vote up any questions.) I think this is a satisfactory approach to development. Imagine the effort involved in making all of the site's features work with plain old HTML and server-side logic. On the other hand, I wonder how many users have been alienated by this approach. We've all been trained (at least the good developers among us) to use progressive enhancement and to ensure our web applications' dynamic features degrade gracefully. Is this progressive enhancement just pissing into the wind, or do some of our customers actually utilize certain web services without JavaScript enabled?

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  • How to decide on a price for the project as a freelancer

    - by Shekhar_Pro
    I have seen similar question on this SE site but none comes close to a sure shot answer and many are rather subjective. So i am taking a website as an example to be more objective for you to decide its development price i should quote for the complete work.I would like to have specific figures. In past I have developed many projects for my classmates (Computer science and few .net) when i was in college and there i just arbitrarily quoted the price i will take depending on my mood and customer's ability to pay.. usually ranging from Rs.500 (about $10 USD) to Rs. 1500 (about $30 USD). I have also developed few websites but that was open-source and free. But this time impressed by my work i have got a client that wants to get a website developed similar to this: [ http://www.jeetle.in/ ]. So taking this website as an example tell me how much should i charge for complete work from designing to payment gateway implementation (Excluding the charge the payment gateway provider will take). Few information you might like to consider. I am the only developer on this project if that makes any difference. And i would be using ASP.Net and MSSQL Express for server side processing and jQuery on client. Time period for development offered is about 4 to 6 Weeks. Its like i know my work but not how much I'm worth

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  • How to explain a layperson why a developer should not be interrupted while neck-deep in coding?

    - by András Szepesházi
    If you just consider the second part of my question, "Why a developer should not be interrupted while neck-deep in coding", that has been discussed a number of times by smart people. Heck, even the co-founder of SO, Joel Spolsky, wrote a blog post about "getting in the zone" and "being knocked out of the zone" and why it takes an average of 15 minutes to achieve productivity when participating in complex, software development related tasks. So I think the why has been established. What I'm interested in is how to explain all that to somebody who doesn't know beans about Beans (khmm I mean software development). How to tell the wife, or the funny guy from accounting at the workplace, or the long time friend who pings you on Skype every 30 minutes with a "Wazzzzzzup?!", that all the interruptions have a much deeper impact on your work than the obvious 30 seconds they took from your time. Obviously you can't explain it by sentences like "I have to juggle a lot of variable names in my short term memory" unless you want to be the target of blank stares or friendly abuse. I'd like to be able to explain all that to non-developers in a way that will make them clearly understand - without being offensive, elitist or too technical.

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  • How can I convince my boss to invest into the developer environment?

    - by user95291
    Our boss said that developers should have fewer mistakes so the company would have money for displays, servers etc. An always mentioned example is a late firing of an underperforming colleague whose salary would have covered some of these expenses. On the other hand it happened a few times that it took a few days to free up some disk space on our servers since we can't get any more disk. The cost of mandays was definitely higher than the cost of a new HDD. Another example is that we use 14-15" notebooks for development and most of the developers get external displays after they spent one year at the company. The price of a 22-24" display is just a small fraction of a developers annual salary. Devs say that they like the company because of other reasons (high quality code, interesting projects etc.) but this kind of issues not just simply time-consuming but also demotivate them. In the point of view of the developers it seems that the boss always can find an issue in the past which they could have been done better so it's pointless to work better to get for a second display/HDD/whatever. How can I convince my boss to invest more into development environment? Is it possible to break this endless loop?

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  • Web.NET event coming in October

    - by Chris Massey
    If you’re a web developer in Europe (or would like an excuse to travel to Europe), you should definitely take a look at the Web.NET event coming in October. It’s being organized by two Italian web maestros (Simone Chiaretta and Ugo Lattanzi) and the session list looks fantastic. The event site pretty much speaks for itself, but here’s a quick version: It’s a free one-day event on October 20th, with a huge variety of great sessions by great speakers, all 100% focused on web development. There’s a pizza-fuelled hackathon in the evening; thrills, spills and hot new skills. It’s a great chance to network with the local (in relative terms) web development community. It’s free (although all donations are very greatly appreciated). It’s in Milan, darling. Here’s what you need to do: Go and register on www.webnetconf.eu, and vote on which sessions you think look the most interesting. I know this will be a difficult process – it’s *very* hard to choose – but persevere! Grab your place when the free tickets become available early next month (places are limited). Come to Milan in October, learn some new skills, meet some great people, and maybe build something awesome if you feel like staying up late. I’ll be there, and hopefully I’ll see you on the day.

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  • Starting an HTML canvas game with no graphics skills

    - by Jacob
    I want to do some hobby game development, but I have some unfortunate handicaps that have me stuck in indecision; I have no artistic talent, and I also have no experience with 3D graphics. But this is just a hobby project that might not go anywhere, so I want to develop the stuff I care about; if the game shows good potential, my graphic "stubs" can be replaced with something more sophisticated. I do, however, want my graphics engine to render something approximate to the end goal. The game is tile-based, with each tile being a square. Each tile also has an elevation. My target platform (subject to modification) is JavaScript rendering to the HTML 5 canvas, either with a 2D or WebGL context. My question to those of you with game development experience is whether it's easier to develop an isometric game using a 2D graphics engine and sprites or a 3D game using rudimentary 3D primitives and basic textures? I realize that there are limitations to isometric projection, but if it makes developing my throwaway graphics engine easier, I'm OK with the visual warts that would be introduced. Or is representing a 3D world with an actual 3D engine easier?

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  • Creating an expandable, cross-platform compatible program "core".

    - by Thomas Clayson
    Hi there. Basically the brief is relatively simple. We need to create a program core. An engine that will power all sorts of programs with a large number of distinct potential applications and deployments. The core will be an analytics and algorithmic processor which will essentially take user-specific input and output scenarios based on the information it gets, whilst recording this information for reporting. It needs to be cross platform compatible. Something that can have platform specific layers put on top which can interface with the core. It also needs to be able to be expandable, for instance, modular with developers being able to write "add-ons" or "extensions" which can alter the function of the end program and can use the core to its full extent. (For instance, a good example of what I'm looking to create is a browser. It has its main core, the web-kit engine, for instance, and then on top of this is has a platform-specific GUI and can also have add-ons and extensions which can change the behavior of the program.) Our problem is that the extensions need to interface directly with the main core and expand/alter that functionality rather than the platform specific "layer". So, given that I have no experience in this whatsoever (I have a PHP background and recently objective-c), where should I start, and is there any knowledge/wisdom you can impart on me please? Thanks for all the help and advice you can give me. :) If you need any more explanation just ask. At the moment its in the very early stages of development, so we're just researching all possible routes of development. Thanks a lot

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  • What do you do if you reach a design dead-end in evolutionary methods like Agile or XP?

    - by Dipan Mehta
    As I was reading Martin Fowler's famous blog post Is Design Dead?, one of the striking impressions I got is that given the fact that in Agile Methodology and Extreme Programming, the design as well as programming is evolutionary, there are always points where things need to get refactored. It may be possible that when a programmer's level is good, and they understand design implications and don't make critical mistakes, the code continues to evolve. However, in a normal context, what is the ground reality in this context? In a normal day given some significant development goes into product, and when critical change occurs in requirement isn't it a constraint that how much ever we wish, fundamental design aspects cannot be modified? (without throwing away major part of the code). Is it not quite likely that one reaches dead-end on any further possible improvement on design and requirements? I am not advocating any non-Agile practice here, but I want to know from people who practice agile or iterative or evolutionary development methods, as for their real experiences. Have you ever reached such dead-ends? How have you managed to avoid it or escaped it? Or are there measures to ensure that design remains clean and flexible as it evolves?

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  • Who should write the test plan?

    - by Cheng Kiang
    Hi, I am in the in-house development team of my company, and we develop our company's web sites according to the requirements of the marketing team. Before releasing the site to them for acceptance testing, we were requested to give them a test plan to follow. However, the development team feels that since the requirements came from the requestors, they would have the best knowledge of what to test, what to lookout for, how things should behave etc and a test plan is thus not required. We are always in an argument over this, and developers find it a waste of time to write down things like:- Click on button A. Key in XYZ in the form field and click button B. You should see behaviour C. which we have to repeat for each requirement/feature requested. This is basically rephrasing what's already in the requirements document. We are moving towards using an Agile approach for managing our projects and this is also requested at the end of each iteration. Unit and integration testing aside, who should be the one to come up with the end user acceptance test plan? Should it be the reqestors or the developers? Many thanks in advance. Regards CK

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  • Which is more important in a web application code promotion hierarchy? production environment to repo equivalence or unidirectional propagation?

    - by ghbarratt
    Lets say you have a code promotion hierarchy consisting of several environments, (the polar end) two of which are development (dev) and production (prod). Lets say you also have a web application where important (but not developer controlled) files are created (and perhaps altered) in the production environment. Lets say that you (or someone above you) decided that the files which are controlled/created/altered/deleted in the production environment needed to go into the repository. Which of the following two sets of practice / approaches do you find best: Committing these non-developed file modifications made in the production environment so that the repository reflects the production environment as closely and as often as possible. Generally ignoring the non-developed production environment alterations, placing confidence in backups to restore the production environment should it be harmed, and keeping a resolution to avoid pushing developments through the promotion hierarchy in the reverse direction (avoiding pushing from prod to dev), only committing the files found in the production environment if they were absolutely necessary in other environments for development. So, 1 or 2, and why? PS - I am currently slightly biased toward maintaining production environment to repository equivalence (option 1), but I keep an open mind and would accept an answer supporting either.

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  • Personal Software Process (PSP1)

    - by gentoo_drummer
    I'm trying to figure out an exercise but it doesn't really makes to much sense.. I'm not asking someone to provide the solution. just to try and analyse what needs to be done in order to solve this. I'm trying to understand which PSP 1.0 1.1 process I should use. PROBE? Or something else? I would greatly appreciate some help on this one from someone that has experience with the Personal Software Process Methodology.. Here is the question. For the reference case (“code1.c”), the following s/w metrics are provided: man-hours spent in implementation phase (per-module): 2,7 mh/file man-hours spent in testing phase (per-module): 4,3 mh/file estimated number of bugs remaining (per-module): 0,3 errors/function, 4 errors/module (remaining) Based on the corresponding values provided for the reference case, each of the following tasks focus on some s/w metrics to be estimated for the test case (“code2.c”): [25 marks] (estimated) man-hours required in implementation phase (per-module) [8 marks] (estimated) man-hours required in testing phase (per-module) [8 marks] (estimated) number of bugs remaining at the end of testing phase (per-module) [9 marks] Tasks 4 through 6 should use the data provided for the reference case within the context of Personal Software Process level-1 (PSP-1), using them as a single-point historic data log. Specifically, the same s/w metrics are to be estimated for the test case (“code2.c”), using PSP as the basic estimation model. In order to perform the above listed tasks, students are advised to consider all phases of the PSP software development process, especially at levels PSP0 and PSP1. Both cases are to be treated as separate case-studies in the context of classic s/w development.

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  • How do you manage a complexity jump?

    - by glenatron
    It seems an infrequent but common experience that sometimes you're working on a project and suddenly something turns up unexpectedly, throws a massive spanner in the works and ramps up the complexity a whole lot. For example, I was working on an application that talked to SOAP services on various other machines. I whipped up a prototype that worked fine, then went on to develop a regular front end and generally get everything up and running in a nice, fairly simple and easy to follow fashion. It worked great until we started testing across a wider network and suddenly pages started timing out as the latency of the connections and the time required to perform calculations on remote machines resulted in timed out requests to the soap services. It turned out that we needed to change the architecture to spin requests out onto their own threads and cache the returned data so it could be updated progressively in the background rather than performing calculations on a request by request basis. The details of that scenario are not too important - indeed it's not a great example as it was quite forseeable and people who have written a lot of apps of this type for this type of environment might have anticipated it - except that it illustrates a way that one can start with a simple premise and model and suddenly have an escalation of complexity well into the development of the project. What strategies do you have for dealing with these types of functional changes whose need arises - often as a result of environmental factors rather than specification change - later on in the development process or as a result of testing? How do you balance between avoiding the premature optimisation/ YAGNI/ overengineering risks of designing a solution that mitigates against possible but not necessarily probable issues as opposed to developing a simpler and easier solution that is likely to be as effective but doesn't incorporate preparedness for every possible eventuality?

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  • How to decide on a price for the project as a freelancer

    - by Shekhar_Pro
    I have seen similar question on this SE site but none comes close to a sure shot answer and many are rather subjective. So i am taking a website as an example to be more objective for you to decide its development price i should quote for the complete work.I would like to have specific figures. In past I have developed many projects for my classmates (Computer science and few .net) when i was in college and there i just arbitrarily quoted the price i will take depending on my mood and customer's ability to pay.. usually ranging from Rs.500 (about $10 USD) to Rs. 1500 (about $30 USD). I have also developed few websites but that was open-source and free. But this time impressed by my work i have got a client that wants to get a website developed similar to this: [ http://www.jeetle.in/ ]. So taking this website as an example tell me how much should i charge for complete work from designing to payment gateway implementation (Excluding the charge the payment gateway provider will take). Few information you might like to consider. I am the only developer on this project if that makes any difference. And i would be using ASP.Net and MSSQL Express for server side processing and jQuery on client. Time period for development offered is about 4 to 6 Weeks. Its like i know my work but not how much I'm worth

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  • How to adopt scrum agile methodology for a small .Net team

    - by Thabo
    I am working on a small product based company developing .Net applications. There is a small team with 5-6 developers. I am a person responsible for planning everything. But my primary role is Software developer. Now our current project is very unstable because of poor organization. Today my boss called me and told to submit a report about required resources, appropriate methodology, required man power and their salary scales to make the current project success. I know I don’t have enough organization skills and I need to go deep in my programming skills. So I need to focus only in the development. So I can’t manage the project anymore. Now I am searching some other ways to make ongoing development success. My questions are What is the suitable agile methodology to my team? Is Scrum is suitable for above mentioned scenario? If we adopt Scrum, what we have to do next? (I think hiring new one to manage the project is more suitable. So we have to get Scrum master and some other developers.) Are there any resources (books, Blogs and etc) to get some tips and advices to solve this problem? If Scrum is not a suitable methodology for our scenario, what else can be more suitable methodology to adopt? Can anyone give a good solution for my problem?

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