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  • Eclipse - Handling Java Exceptions like in NetBeans

    - by Xorty
    I recently moved from NetBeans to Eclipse and I very much miss one great feature - whenever I use method which throws some kind of exception, NetBeans alerted me and I needed to add try-catch and NetBeans automatically generated exception type for me. Is there something similiar for Eclipse? f.e. : Integer.parseInt(new String("foo")); NetBeans alerts I need to catch NumberFormatException. Eclipse doesn't alert me at all I am using Eclipse Java EE IDE for Web Developers, 3.5 - Galileo

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  • Basic concepts in file system implementation

    - by darkie15
    I am a unclear about file system implementation. Specifically (Operating Systems - Tannenbaum (Edition 3), Page 275) states "The first word of each block is used as a pointer to the next one. The rest of block is data". Can anyone please explain to me the hierarchy of the division here? Like, each disk partition contains blocks, blocks contain words, and so on...

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  • XNA - 2D Tile Lighting

    - by Cyral
    Im adding lighting to my 2D Tile based game. I found the link http://blog.josack.com/2011/07/xna-2d-dynamic-lighting.html useful, but the way its done it dosent support collision. What Id like is some help or links as I want one that can have -always lit up light points -collision (If the light ray hits a block, then dim the next block by whatever amount until its dark) Im a noob at this stuff, but ive been searching around for quite a while but no luck (I did find Catalin's tutorial, but it seemed abit advanced for me)

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  • printStackTrace in java?

    - by Venkats
    I am go through a socket program. In that printStackTrace is caught by the catch block. Actully what it is? catch(IOException ioe) { ioe.printStackTrace(); } I am unaware of it. For what they are used?

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  • Strict doctype - form and input element

    - by David
    Does anyone know the reasoning behind the strict doctype not allowing input elements to be direct descendents of a form element. I find it annoying that i have to wrap a submit button which is a block level element inside another block level element say a fieldset or a div. However, I cannot find an answer anywhere as to why this actually is.

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  • Log call information whenever there is a phone call.

    - by linuxdoniv
    Hi, I have written the android application and I want the application to send the call information whenever there is an incoming call and it ends. This way I would be sending all calls to the server irrespective of size of the call log. Here is the code public class PhoneInfo extends BroadcastReceiver { private int incoming_call = 0; private Cursor c; Context context; public void onReceive(Context con, Intent intent) { c = con.getContentResolver().query( android.provider.CallLog.Calls.CONTENT_URI, null, null, null, android.provider.CallLog.Calls.DATE+ " DESC"); context = con; IncomingCallListener phoneListener=new IncomingCallListener(); TelephonyManager telephony = (TelephonyManager) con.getSystemService(Context.TELEPHONY_SERVICE); telephony.listen(phoneListener,PhoneStateListener.LISTEN_CALL_STATE); } public class IncomingCallListener extends PhoneStateListener { public void onCallStateChanged(int state,String incomingNumber){ switch(state){ case TelephonyManager.CALL_STATE_IDLE: if(incoming_call == 1){ CollectSendCallInfo(); incoming_call = 0; } break; case TelephonyManager.CALL_STATE_OFFHOOK: break; case TelephonyManager.CALL_STATE_RINGING: incoming_call = 1; break; } } } private void CollectSendCallInfo() { int numberColumn = c.getColumnIndex( android.provider.CallLog.Calls.NUMBER); int dateColumn = c.getColumnIndex( android.provider.CallLog.Calls.DATE); int typeColumn = c.getColumnIndex( android.provider.CallLog.Calls.TYPE); int durationColumn=c.getColumnIndex( android.provider.CallLog.Calls.DURATION); ArrayList<String> callList = new ArrayList<String>(); try{ boolean moveToFirst=c.moveToFirst(); } catch(Exception e) { ; // could not move to the first row. return; } int row_count = c.getCount(); int loop_index = 0; int is_latest_call_read = 0; String callerPhonenumber = c.getString(numberColumn); int callDate = c.getInt(dateColumn); int callType = c.getInt(typeColumn); int duration=c.getInt(durationColumn); while((loop_index <row_count) && (is_latest_call_read != 1)){ switch(callType){ case android.provider.CallLog.Calls.INCOMING_TYPE: is_latest_call_read = 1; break; case android.provider.CallLog.Calls.MISSED_TYPE: break; case android.provider.CallLog.Calls.OUTGOING_TYPE: break; } loop_index++; c.moveToNext(); } SendCallInfo(callerPhonenumber, Integer.toString(duration), Integer.toString(callDate)); } private void SendCallInfo(String callerPhonenumber, String callDuration, String callDate) { JSONObject j = new JSONObject(); try { j.put("Caller", callerPhonenumber); j.put("Duration", callDuration); j.put("CallDate", callDate); } catch (JSONException e) { Toast.makeText(context, "Json object failure!", Toast.LENGTH_LONG).show(); } String url = "http://xxxxxx.xxx.xx/xxxx/xxx.php"; Map<String, String> kvPairs = new HashMap<String, String>(); kvPairs.put("phonecall", j.toString()); HttpResponse re; try { re = doPost(url, kvPairs); String temp; try { temp = EntityUtils.toString(re.getEntity()); if (temp.compareTo("SUCCESS") == 0) { ; } else ; } catch (ParseException e1) { Toast.makeText(context, "Parse Exception in response!", Toast.LENGTH_LONG) .show(); e1.printStackTrace(); } catch (IOException e1) { Toast.makeText(context, "Io exception in response!", Toast.LENGTH_LONG).show(); e1.printStackTrace(); } } catch (ClientProtocolException e1) { Toast.makeText(context, "Client Protocol Exception!", Toast.LENGTH_LONG).show(); e1.printStackTrace(); } catch (IOException e1) { Toast.makeText(context, "Client Protocol Io exception!", Toast.LENGTH_LONG).show(); e1.printStackTrace(); } } and here is the manifest file <uses-permission android:name="android.permission.ACCESS_COARSE_LOCATION"></uses-permission> <uses-permission android:name="android.permission.INTERNET"></uses-permission> <uses-permission android:name="android.permission.ACCESS_FINE_LOCATION"></uses-permission> <uses-permission android:name="android.permission.ACCESS_LOCATION_EXTRA_COMMANDS"></uses-permission> <uses-permission android:name="android.permission.INSTALL_LOCATION_PROVIDER"></uses-permission> <uses-permission android:name="android.permission.SET_DEBUG_APP"></uses-permission> <uses-permission android:name="android.permission.RECEIVE_SMS"></uses-permission> <uses-permission android:name="android.permission.READ_PHONE_STATE"></uses-permission> <uses-permission android:name="android.permission.READ_SMS"></uses-permission> <application android:icon="@drawable/icon" android:label="@string/app_name"> <activity android:name=".Friend" android:label="@string/app_name"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> <activity android:name=".LoginInfo" android:label="@string/app_name"> <intent-filter> <action android:name="android.intent.action.DEFAULT" /> </intent-filter> </activity> <service android:exported="true" android:enabled="true" android:name=".GeoUpdateService" > </service> <receiver android:name=".SmsInfo" > <intent-filter> <action android:name= "android.provider.Telephony.SMS_RECEIVED" /> </intent-filter> </receiver> <receiver android:name=".PhoneInfo" > <intent-filter> <action android:name="android.intent.action.PHONE_STATE"></action> </intent-filter> </receiver> </application> The application just crashes when there is an incoming call.. i have been able to log the information about incoming SMS, but this call info logging is failing. Thanks for any help.

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  • How to retrive message list from p2p

    - by cre-johnny07
    Hello friends I have a messaging system that uses p2p. Each peer has a incoming message list and a outgoing message list. What I need to do is whenever a new peer will join the mesh he will get the all the incoming messages from other peers and add those into it's own incoming message list. Now I know when I get the other peer info from I can ask them to give their own list to me. But I'm not finding the way how..? Any suggestion on this or help would be highly appreciated. I'm giving my code below. Thanking in Advance Johnny #region Instance Fields private string strOrigin = ""; //the chat member name private string m_Member; //the channel instance where we execute our service methods against private IServerChannel m_participant; //the instance context which in this case is our window since it is the service host private InstanceContext m_site; //our binding transport for the p2p mesh private NetPeerTcpBinding m_binding; //the factory to create our chat channel private ChannelFactory<IServerChannel> m_channelFactory; //an interface provided by the channel exposing events to indicate //when we have connected or disconnected from the mesh private IOnlineStatus o_statusHandler; //a generic delegate to execute a thread against that accepts no args private delegate void NoArgDelegate(); //an object to hold user details private IUserService userService; //an Observable Collection of object to get all the Application Instance Details in databas ObservableCollection<AppLoginInstance> appLoginInstances; // an Observable Collection of object to get all Incoming Messages types ObservableCollection<MessageType> inComingMessageTypes; // an Observable Collection of object to get all Outgoing Messages ObservableCollection<PDCL.ERP.DataModels.Message> outGoingMessages; // an Observable Collection of object to get all Incoming Messages ObservableCollection<PDCL.ERP.DataModels.Message> inComingMessages; //an Event Aggregator to publish event for other modules to subscribe private readonly IEventAggregator eventAggregator; /// <summary> /// an IUnityCOntainer to get the container /// </summary> private IUnityContainer container; private RefreshConnectionStatus refreshConnectionStatus; private RefreshConnectionStatusEventArgs args; private ReplyRequestMessage replyMessageRequest; private ReplyRequestMessageEventArgs eventsArgs; #endregion public P2pMessageService(IUserService UserService, IEventAggregator EventAggregator, IUnityContainer container) { userService = UserService; this.container = container; appLoginInstances = new ObservableCollection<AppLoginInstance>(); inComingMessageTypes = new ObservableCollection<MessageType>(); inComingMessages = new ObservableCollection<PDCL.ERP.DataModels.Message>(); outGoingMessages = new ObservableCollection<PDCL.ERP.DataModels.Message>(); this.args = new RefreshConnectionStatusEventArgs(); this.eventsArgs = new ReplyRequestMessageEventArgs(); this.eventAggregator = EventAggregator; this.refreshConnectionStatus = this.eventAggregator.GetEvent<RefreshConnectionStatus>(); this.replyMessageRequest = this.eventAggregator.GetEvent<ReplyRequestMessage>(); } #region IOnlineStatus Event Handlers void ostat_Offline(object sender, EventArgs e) { // we could update a status bar or animate an icon to //indicate to the user they have disconnected from the mesh //currently i don't have a "disconnect" button but adding it //should be trivial if you understand the rest of this code } void ostat_Online(object sender, EventArgs e) { try { m_participant.Join(userService.AppInstance); } catch (Exception Ex) { Logger.Exception(Ex, Ex.TargetSite.Name + ": " + Ex.TargetSite + ": " + Ex.Message); } } #endregion #region IServer Members //this method gets called from a background thread to //connect the service client to the p2p mesh specified //by the binding info in the app.config public void ConnectToMesh() { try { m_site = new InstanceContext(this); //use the binding from the app.config with default settings m_binding = new NetPeerTcpBinding("P2PMessageBinding"); m_channelFactory = new DuplexChannelFactory<IServerChannel>(m_site, "P2PMessageEndPoint"); m_participant = m_channelFactory.CreateChannel(); o_statusHandler = m_participant.GetProperty<IOnlineStatus>(); o_statusHandler.Online += new EventHandler(ostat_Online); o_statusHandler.Offline += new EventHandler(ostat_Offline); //m_participant.InitializeMesh(); //this.appLoginInstances.Add(this.userService.AppInstance); BackgroundWorkerHelper.DoWork<object>(() => { //this is an empty unhandled method on the service interface. //why? because for some reason p2p clients don't try to connect to the mesh //until the first service method call. so to facilitate connecting i call this method //to get the ball rolling. m_participant.InitializeMesh(); //SynchronizeMessage(this.inComingMessages); return new object(); }, arg => { }); this.appLoginInstances.Add(this.userService.AppInstance); } catch (Exception Ex) { Logger.Exception(Ex, Ex.TargetSite.Name + ": " + Ex.TargetSite + ": " + Ex.Message); } } public void Join(AppLoginInstance obj) { try { // Adding Instance to the PeerList if (appLoginInstances.SingleOrDefault(a => a.InstanceId == obj.InstanceId)==null) { appLoginInstances.Add(obj); this.refreshConnectionStatus.Publish(new RefreshConnectionStatusEventArgs() { Status = m_channelFactory.State }); } //this will retrieve any new members that have joined before the current user m_participant.SynchronizeMemberList(userService.AppInstance); } catch(Exception Ex) { Logger.Exception(Ex,Ex.TargetSite.Name + ": " + Ex.TargetSite + ": " + Ex.Message); } } /// <summary> /// Synchronizes member list /// </summary> /// <param name="obj">The AppLoginInstance Param</param> public void SynchronizeMemberList(AppLoginInstance obj) { //as member names come in we simply disregard duplicates and //add them to the member list, this way we can retrieve a list //of members already in the chatroom when we enter at any time. //again, since this is just an example this is the simplified //way to do things. the correct way would be to retrieve a list //of peernames and retrieve the metadata from each one which would //tell us what the member name is and add it. we would want to check //this list when we join the mesh to make sure our member name doesn't //conflict with someone else try { if (appLoginInstances.SingleOrDefault(a => a.InstanceId == obj.InstanceId) == null) { appLoginInstances.Add(obj); } } catch (Exception Ex) { Logger.Exception(Ex, Ex.TargetSite.Name + ": " + Ex.TargetSite + ": " + Ex.Message); } } /// <summary> /// This methos broadcasts the mesasge to all peers. /// </summary> /// <param name="msg">The whole message which is to be broadcasted</param> /// <param name="securityLevels"> Level of security</param> public void BroadCastMsg(PDCL.ERP.DataModels.Message msg, List<string> securityLevels) { try { foreach (string s in securityLevels) { if (this.userService.IsInRole(s)) { if (this.inComingMessages.Count == 0 && msg.CreatedByApp != this.userService.AppInstanceId) { this.inComingMessages.Add(msg); } else if (this.inComingMessages.SingleOrDefault(a => a.MessageId == msg.MessageId) == null && msg.CreatedByApp != this.userService.AppInstanceId) { this.inComingMessages.Add(msg); } } } } catch (Exception Ex) { Logger.Exception(Ex, Ex.TargetSite.Name + ": " + Ex.TargetSite + ": " + Ex.Message); } } /// <summary> /// /// </summary> /// <param name="msg">The Message to denyed</param> public void BroadCastReplyMsg(PDCL.ERP.DataModels.Message msg) { try { //if (this.inComingMessages.SingleOrDefault(a => a.MessageId == msg.MessageId) != null) //{ this.replyMessageRequest.Publish(new ReplyRequestMessageEventArgs() { Message = msg }); this.inComingMessages.Remove(this.inComingMessages.SingleOrDefault(o => o.MessageId == msg.MessageId)); //} } catch (Exception ex) { Logger.Exception(ex, ex.TargetSite.Name + ": " + ex.TargetSite + ": " + ex.Message); } } //again we need to sync the worker thread with the UI thread via Dispatcher public void Whisper(string Member, string MemberTo, string Message) { } public void InitializeMesh() { //do nothing } public void Leave(AppLoginInstance obj) { if (this.appLoginInstances.SingleOrDefault(a => a.InstanceId == obj.InstanceId) != null) { this.appLoginInstances.Remove(this.appLoginInstances.Single(a => a.InstanceId == obj.InstanceId)); } } //public void SynchronizeRemoveMemberList(AppLoginInstance obj) //{ // if (appLoginInstances.SingleOrDefault(a => a.InstanceId == obj.InstanceId) != null) // { // appLoginInstances.Remove(obj); // } //} #endregion

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  • JavaDB/Derby Error 08006

    - by Tom Brito
    In the article Using Java DB in Desktop Applications the Address Book demo have a method disconnect which have a try-catch block that catch and ignores the exception. If you add a printStackTrace you can see that the exception always occur. What's wrong here? The JavaDB should not throw this exception, or they should fix something in the example program?

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  • Ajax post request, an object that includes an array and other objects, can't be parsed correctly int

    - by Waheedi
    what i want is to get a proper parameter, if you see the parameter been logged you would tell there is something wrong my javasript: first run the runMe function Ajax: function() { var xmlhttp, bComplete = false; try { xmlhttp = new ActiveXObject("Msxml2.XMLHTTP"); } catch (e) { try { xmlhttp = new ActiveXObject("Microsoft.XMLHTTP"); } catch (e) { try { xmlhttp = new XMLHttpRequest(); } catch (e) { xmlhttp = false; }}} if (!xmlhttp) return null; this.connect = function(sURL, sMethod, sVars, fnDone) { if (!xmlhttp) return false; bComplete = false; sMethod = sMethod.toUpperCase(); try { if (sMethod == "GET") { xmlhttp.open(sMethod, sURL+"?"+sVars, true); sVars = ""; } else { xmlhttp.open(sMethod, sURL); xmlhttp.setRequestHeader("Method", "POST "+sURL+" HTTP/1.1"); xmlhttp.setRequestHeader("Content-Type", "application/x-www-form-urlencoded"); xmlhttp.setRequestHeader("Content-length", sVars.length); } xmlhttp.onreadystatechange = function(){ if (xmlhttp.readyState == 4 && !bComplete) { bComplete = true; fnDone(xmlhttp); }}; xmlhttp.send(sVars); } catch(z) { return false; } return true; }; return this; }, tOrigin: function(origin){ this.origin = origin; }, tObject: function(origins,url,apik){ this.origins=origins; //this is an array this.url=url; this.apik=apik; this.host= "http://localhost:3000/";//window.location.hostname; } runMe: function(){ var t = new tObject(['this','word','word me please','and me please','word','word','okay','word','go','go'],window.location.href,"helloapik"); // console.log(t); ajax = new Ajax(); ajax.connect("http://localhost:3000/","POST",JSON.stringify(t), callBackFunc) } this is what I'm getting in my rails server log Parameters: {"{\"origins\":"={"{\"origin\":\"this\"},{\"origin\":\"word\"},{\"origin\":\"word me please\"},{\"origin\":\"and me please\"},{\"origin\":\"word\"},{\"origin\":\"word\"},{\"origin\":\"word\"},{\"origin\":\"okay\"},{\"origin\":\"word\"},{\"origin\":\"go\"},{\"origin\":\"go\"}"={",\"url\":\"file:///Users/waheed/Desktop/untitled.html\",\"apik\":\"helloapik\",\"host\":\"http://localhost:3000/\"}"=nil}}}

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  • gcc segmentation fault compiling 20k file

    - by aaa
    hi. I have fairly large file, 20k lines long (auto generated). It has been compiling okay, but after adding new if/endif preprocessor block, I started getting gcc internal errors: segmentation fault. the code inside new preprocessor block is not being compiled, so I am not sure where the error is coming from. my only guess is memory, but as far as I can tell it does not exhaust computer memory. Any thoughts?

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  • How safe is my safe rethrow?

    - by gustafc
    (Late edit: This question will hopefully be obsolete when Java 7 comes, because of the "final rethrow" feature which seems like it will be added.) Quite often, I find myself in situations looking like this: do some initialization try { do some work } catch any exception { undo initialization rethrow exception } In C# you can do it like this: InitializeStuff(); try { DoSomeWork(); } catch { UndoInitialize(); throw; } For Java, there's no good substitution, and since the proposal for improved exception handling was cut from Java 7, it looks like it'll take at best several years until we get something like it. Thus, I decided to roll my own: (Edit: Half a year later, final rethrow is back, or so it seems.) public final class Rethrow { private Rethrow() { throw new AssertionError("uninstantiable"); } /** Rethrows t if it is an unchecked exception. */ public static void unchecked(Throwable t) { if (t instanceof Error) throw (Error) t; if (t instanceof RuntimeException) throw (RuntimeException) t; } /** Rethrows t if it is an unchecked exception or an instance of E. */ public static <E extends Exception> void instanceOrUnchecked( Class<E> exceptionClass, Throwable t) throws E, Error, RuntimeException { Rethrow.unchecked(t); if (exceptionClass.isInstance(t)) throw exceptionClass.cast(t); } } Typical usage: public void doStuff() throws SomeException { initializeStuff(); try { doSomeWork(); } catch (Throwable t) { undoInitialize(); Rethrow.instanceOrUnchecked(SomeException.class, t); // We shouldn't get past the above line as only unchecked or // SomeException exceptions are thrown in the try block, but // we don't want to risk swallowing an error, so: throw new SomeException("Unexpected exception", t); } private void doSomeWork() throws SomeException { ... } } It's a bit wordy, catching Throwable is usually frowned upon, I'm not really happy at using reflection just to rethrow an exception, and I always feel a bit uneasy writing "this will not happen" comments, but in practice it works well (or seems to, at least). What I wonder is: Do I have any flaws in my rethrow helper methods? Some corner cases I've missed? (I know that the Throwable may have been caused by something so severe that my undoInitialize will fail, but that's OK.) Has someone already invented this? I looked at Commons Lang's ExceptionUtils but that does other things. Edit: finally is not the droid I'm looking for. I'm only interested to do stuff when an exception is thrown. Yes, I know catching Throwable is a big no-no, but I think it's the lesser evil here compared to having three catch clauses (for Error, RuntimeException and SomeException, respectively) with identical code. Note that I'm not trying to suppress any errors - the idea is that any exceptions thrown in the try block will continue to bubble up through the call stack as soon as I've rewinded a few things.

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  • c++ exceptions and program execution logic

    - by Andrew
    Hello everyone, I have been thru a few questions but did not find an answer. I wonder how should the exception handling be implemented in a C++ software so it is centralized and it is tracking the software progress? For example, I want to process exceptions at four stages of the program and know that exception happened at that specific stage: 1. Initialization 2. Script processing 3. Computation 4. Wrap-up. At this point, I tried this: int main (...) { ... // start logging system try { ... } catch (exception &e) { cerr << "Error: " << e.what() << endl; cerr << "Could not start the logging system. Application terminated!\n"; return -1; } catch(...) { cerr << "Unknown error occured.\n"; cerr << "Could not start the logging system. Application terminated!\n"; return -2; } // open script file and acquire data try { ... } catch (exception &e) { cerr << "Error: " << e.what() << endl; cerr << "Could not acquire input parameters. Application terminated!\n"; return -1; } catch(...) { cerr << "Unknown error occured.\n"; cerr << "Could not acquire input parameters. Application terminated!\n"; return -2; } // computation try { ... } ... This is definitely not centralized and seems stupid. Or maybe it is not a good concept at all?

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  • Finding leaks under GeneralBlock-16?

    - by erastusnjuki
    If ObjectAlloc cannot deduce type information for the block, it uses 'GeneralBlock'. Any strategies to get leaks from this block that may eliminate the need of my 'trial and error' methods that I use? The Extended Detail thing doesn't really do it for me as I just keep guessing.

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  • Apache Rewrite & Alias combined

    - by Larry
    Hello, We have run into an issue where we have an existing Alias, and we would like to add a rewrite rule to catch all variations of case-insensitive spellings, ie: URL: http://www.example.com/example Alias /example "/var/www/html/web/example" We need a rewrite rule to catch: /ExamPle /exampLE /eXAmple etc ... If anyone could help, that would be great! We cannot seem to get the rewrite & Alias to work together. Thanks and God Bless!

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  • Send/cache multidimensional array to php with jQuery

    - by robertdd
    hy, i have a little, big problem here :) after i upload some images i get a list with all the images. I have some jQuery function for rotate, duplicate, delete, shuffle images! when i select a image and hit delete i send a post to php with the alt="" value of the image,i identify the picture and edit. I want to make a save button, Instead of sending a post every time i rotate a image, better send a post after editing the list of images with an array that contains all data? my php array after upload looks like this: [files] => Array ( [lcxkijgr] => lcxkijgr.jpg [xcewxpfv] => xcewxpfv.jpg [rtiurwxf] => rtiurwxf.jpg [gsbxdsdc] => gsbxdsdc.jpg ) say that I uploaded 4 pictures, firs picture i rotate 90 degrees second i want to duplicate third i rotate 270 degrees and the fourth image i delete i can do all this only with jQuery, but on the server the images are the same, after a refresh the images are the same this is the list with the images: <div class="upimage"> <ul id="upimagesQueue"> <li id="upimagesHPVEJM"> <a href="javascript:jQuery('#upimagesHPVEJM').showlargeimage('HPVEJM')"> <img alt="lcxkijgr" src="uploads/s6id9r9icnp8q9102h8md9kfd7/lcxkijgr.jpg?1272087830477" id="HPVEJM" style="display: block;" > </a> </li> <li id="upimagesSTCSAV"> <a href="javascript:jQuery('#upimagesSTCSAV').showlargeimage('STCSAV')"> <img alt="xcewxpfv" src="uploads/s6id9r9icnp8q9102h8md9kfd7/xcewxpfv.jpg?1272087831360" id="STCSAV" style="display: block;" > </a> </li> <li id="upimagesBFPUEQ"> <a href="javascript:jQuery('#upimagesBFPUEQ').showlargeimage('BFPUEQ')"> <img alt="rtiurwxf" src="uploads/s6id9r9icnp8q9102h8md9kfd7/rtiurwxf.jpg?1272087832162" id="BFPUEQ" style="display: block;" > </a> </li> <li id="upimagesRKXNSV"> <a href="javascript:jQuery('#upimagesRKXNSV').showlargeimage('RKXNSV')"> <img alt="gsbxdsdc" src="uploads/s6id9r9icnp8q9102h8md9kfd7/gsbxdsdc.jpg?1272087832957" id="RKXNSV" style="display: block;"> </a> </li> <ul> </div> is ok if i make one array like this: array{ imgFromLi = array(img1,img2,img3,img4,img5,img6) rotate = array{img1=90, img2=270, img3=90} delete = array{img4,img5,img6} duplicate = array{img2, img3} } how i can send/cache this array?? sorry for my very bad english

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  • NHibernate : recover session after connection lost

    - by Catalin DICU
    I'm using NHibernate with SQL Server 2005 in a WPF client application. If I manually stop the SQL Server service and then restart it the session doesn't automatically reconnect. So far I'm doing this witch seems to work : try { using (ITransaction transaction = this.Session.BeginTransaction()) { // some select here } }catch(Exception ex) { if(this.Session.Connection.State == ConnectionState.Closed) { try { this.Session.Connection.Open(); } catch (Exception) { } } } Is there a better way ?

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  • Unity 2 and Enterprise library configuration tool

    - by nachid
    Hi, Can someone show me how to use Enterprise library configuration tool with Unity2 Whatever I did, when I open the Enterprise library configuration tool, I could not have it working with a Unity config file. When I click on the menu to add a new block, there is no Unity configuration block What am I doing wrong? Thank you for your help

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  • an x86 question

    - by wide
    i'm working for my exam. i didn't resolved this question. does anyone help me? assume that there are two block, BLOCK1 AND BLOCK2. every block has 50 bytes. write a program to add BLOCK1 with BLOCK2 , and store result to BLOCK2 using LODS, STOS and LOOP etc. assembly commands?

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  • Designing a database file format

    - by RoliSoft
    I would like to design my own database engine for educational purposes, for the time being. Designing a binary file format is not hard nor the question, I've done it in the past, but while designing a database file format, I have come across a very important question: How to handle the deletion of an item? So far, I've thought of the following two options: Each item will have a "deleted" bit which is set to 1 upon deletion. Pro: relatively fast. Con: potentially sensitive data will remain in the file. 0x00 out the whole item upon deletion. Pro: potentially sensitive data will be removed from the file. Con: relatively slow. Recreating the whole database. Pro: no empty blocks which makes the follow-up question void. Con: it's a really good idea to overwrite the whole 4 GB database file because a user corrected a typo. I will sell this method to Twitter ASAP! Now let's say you already have a few empty blocks in your database (deleted items). The follow-up question is how to handle the insertion of a new item? Append the item to the end of the file. Pro: fastest possible. Con: file will get huge because of all the empty blocks that remain because deleted items aren't actually deleted. Search for an empty block exactly the size of the one you're inserting. Pro: may get rid of some blocks. Con: you may end up scanning the whole file at each insert only to find out it's very unlikely to come across a perfectly fitting empty block. Find the first empty block which is equal or larger than the item you're inserting. Pro: you probably won't end up scanning the whole file, as you will find an empty block somewhere mid-way; this will keep the file size relatively low. Con: there will still be lots of leftover 0x00 bytes at the end of items which were inserted into bigger empty blocks than they are. Rigth now, I think the first deletion method and the last insertion method are probably the "best" mix, but they would still have their own small issues. Alternatively, the first insertion method and scheduled full database recreation. (Probably not a good idea when working with really large databases. Also, each small update in that method will clone the whole item to the end of the file, thus accelerating file growth at a potentially insane rate.) Unless there is a way of deleting/inserting blocks from/to the middle of the file in a file-system approved way, what's the best way to do this? More importantly, how do databases currently used in production usually handle this?

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  • How to display the data of DOM parsed attributes in the listView display ?

    - by Praween k
    Hi, I am building a test output for DOM parser with node "Rider" and within that 7 attributes are there.URL://http://ps700.pranasystems.com/tours/8/xml/results/stage1results.xml. I want to display only the "name" and the "team" attributes output in the listview mode of the device.I am not getting clear where to store the output to display. Please help me someone for how to store and display that data to the output of the device in List view. Thanks in advance //-------------------------------// Here is my code------------// public String getSearch(String strURL) { URL url; URLConnection urlConn = null; NamedNodeMap nnm = null; int len; try { url = new URL(strURL); urlConn = url.openConnection(); } catch (IOException ioe) { Log.e("Could not Connect: "+ioe.getMessage(), "."); } DocumentBuilder builder = null ; Document doc = null ; try { DocumentBuilderFactory dbf = DocumentBuilderFactory.newInstance(); DocumentBuilder db = dbf.newDocumentBuilder(); doc = db.parse(urlConn.getInputStream()); Node thisNode, currentNode, node,theAttribute ; NodeList nchild, nodeList; String name; ArrayList<Node> result = new ArrayList<Node>(); nodeList = doc.getElementsByTagName("rider"); int length = nodeList.getLength(); for (int i = 0; i < length; i++) { currentNode = nodeList.item(i); NamedNodeMap attributes = currentNode.getAttributes(); Log.i("TAG", attributes.toString()); for (int a = 0; a < attributes.getLength(); a++) { theAttribute = attributes.item(a); } // s1.setAdapter(new ArrayAdapter<Node>(this, // android.R.layout.simple_list_item_1,result)); }catch(ParserConfigurationException pce ){ Log.e("Could not Parse XML:" +pce.getMessage() ,"."); } catch (SAXException se) {Log.e("Could not Parse XML: "+se.getMessage(), ".");} catch (IOException ioe) {Log.e("Invalid XML: "+ioe.getMessage(), ".");} return strURL; }

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  • Good style for handling constructor failure of critical object

    - by mtlphil
    I'm trying to decide between two ways of instantiating an object & handling any constructor exceptions for an object that is critical to my program, i.e. if construction fails the program can't continue. I have a class SimpleMIDIOut that wraps basic Win32 MIDI functions. It will open a MIDI device in the constructor and close it in the destructor. It will throw an exception inherited from std::exception in the constructor if the MIDI device cannot be opened. Which of the following ways of catching constructor exceptions for this object would be more in line with C++ best practices Method 1 - Stack allocated object, only in scope inside try block #include <iostream> #include "simplemidiout.h" int main() { try { SimpleMIDIOut myOut; //constructor will throw if MIDI device cannot be opened myOut.PlayNote(60,100); //..... //myOut goes out of scope outside this block //so basically the whole program has to be inside //this block. //On the plus side, it's on the stack so //destructor that handles object cleanup //is called automatically, more inline with RAII idiom? } catch(const std::exception& e) { std::cout << e.what() << std::endl; std::cin.ignore(); return 1; } std::cin.ignore(); return 0; } Method 2 - Pointer to object, heap allocated, nicer structured code? #include <iostream> #include "simplemidiout.h" int main() { SimpleMIDIOut *myOut; try { myOut = new SimpleMIDIOut(); } catch(const std::exception& e) { std::cout << e.what() << std::endl; delete myOut; return 1; } myOut->PlayNote(60,100); std::cin.ignore(); delete myOut; return 0; } I like the look of the code in Method 2 better, don't have to jam my whole program into a try block, but Method 1 creates the object on the stack so C++ manages the object's life time, which is more in tune with RAII philosophy isn't it? I'm still a novice at this so any feedback on the above is much appreciated. If there's an even better way to check for/handle constructor failure in a siatuation like this please let me know.

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  • Is this ruby code thread safe?

    - by Ben K.
    Is this code threadsafe? It seems like it should be, because @myvar will never be assigned from multiple threads (assuming block completes in < 1s). But do I need to be worried about a situation where the second block is trying to read @myvar as it's being written? require 'rubygems' require 'eventmachine' @myvar = Time.now.to_i EventMachine.run do EventMachine.add_periodic_timer(1) do EventMachine.defer do @myvar = Time.now.to_i # some calculation and reassign end end EventMachine.add_periodic_timer(0.5) do puts @myvar end end

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