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  • Bukkit inventory saving: crashing somewhere

    - by HcgRandon
    I'm working on a command for a bukkit plugin that lets you transfer worlds. In the section about saving the player's inventory, I'm getting a runtime error. My question is: Why is the error happening, and how can I prevent it? The plugin code public void savePlayerInv(Player p, World w){ File playerInvConfigFile = new File(plugin.getDataFolder() + File.separator + "players" + File.separator + p.getName(), "inventory.yml"); FileConfiguration pInv = YamlConfiguration.loadConfiguration(playerInvConfigFile); PlayerInventory inv = p.getInventory(); int i = 0; for (ItemStack stack : inv.getContents()) { //increment integer i++; String startInventory = w.getName() + ".inv." + Integer.toString(i); //save inv pInv.set(startInventory + ".amount", stack.getAmount()); pInv.set(startInventory + ".durability", Short.toString(stack.getDurability())); pInv.set(startInventory + ".type", stack.getTypeId()); //pInv.set(startInventory + ".enchantment", stack.getEnchantments()); //TODO add enchant saveing } i = 0; for (ItemStack armor : inv.getArmorContents()){ i++; String startArmor = w.getName() + ".armor." + Integer.toString(i); //save armor pInv.set(startArmor + ".amount", armor.getAmount()); pInv.set(startArmor + ".durability", armor.getDurability()); pInv.set(startArmor + ".type", armor.getTypeId()); //pInv.set(startArmor + ".enchantment", armor.getEnchantments()); } //save exp if (p.getExp() != 0) { pInv.set(w.getName() + ".exp", p.getExp()); } } The offending line The stack trace complains about line 130, which is this line. pInv.set(startInventory + ".amount", stack.getAmount()); The stack trace 2012-03-21 13:23:25 [SEVERE] null org.bukkit.command.CommandException: Unhandled exception executing command 'wtp' in plugin Needs v1.0 at org.bukkit.command.PluginCommand.execute(PluginCommand.java:42) at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:166) at org.bukkit.craftbukkit.CraftServer.dispatchCommand(CraftServer.java:461) at net.minecraft.server.NetServerHandler.handleCommand(NetServerHandler.java:818) at net.minecraft.server.NetServerHandler.chat(NetServerHandler.java:778) at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:761) at net.minecraft.server.Packet3Chat.handle(Packet3Chat.java:33) at net.minecraft.server.NetworkManager.b(NetworkManager.java:229) at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:112) at net.minecraft.server.NetworkListenThread.a(NetworkListenThread.java:78) at net.minecraft.server.MinecraftServer.w(MinecraftServer.java:554) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:452) at net.minecraft.server.ThreadServerApplication.run(SourceFile:490) Caused by: java.lang.NullPointerException at com.devoverflow.improved.needs.commands.CommandWorldtp.savePlayerInv(CommandWorldtp.java:130) at com.devoverflow.improved.needs.commands.CommandWorldtp.onCommand(CommandWorldtp.java:60) at org.bukkit.command.PluginCommand.execute(PluginCommand.java:40) ... 12 more

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  • Bukkit saving inventory

    - by HcgRandon
    Alright i will make this quick... I am working on a command in my plugin to allow you to transfer worlds and i am trying to save inventory but i am getting a problem here is the code: public void savePlayerInv(Player p, World w){ File playerInvConfigFile = new File(plugin.getDataFolder() + File.separator + "players" + File.separator + p.getName(), "inventory.yml"); FileConfiguration pInv = YamlConfiguration.loadConfiguration(playerInvConfigFile); PlayerInventory inv = p.getInventory(); int i = 0; for (ItemStack stack : inv.getContents()) { //increment integer i++; String startInventory = w.getName() + ".inv." + Integer.toString(i); //save inv pInv.set(startInventory + ".amount", stack.getAmount()); pInv.set(startInventory + ".durability", Short.toString(stack.getDurability())); pInv.set(startInventory + ".type", stack.getTypeId()); //pInv.set(startInventory + ".enchantment", stack.getEnchantments()); //TODO add enchant saveing } i = 0; for (ItemStack armor : inv.getArmorContents()){ i++; String startArmor = w.getName() + ".armor." + Integer.toString(i); //save armor pInv.set(startArmor + ".amount", armor.getAmount()); pInv.set(startArmor + ".durability", armor.getDurability()); pInv.set(startArmor + ".type", armor.getTypeId()); //pInv.set(startArmor + ".enchantment", armor.getEnchantments()); } //save exp if (p.getExp() != 0) { pInv.set(w.getName() + ".exp", p.getExp()); } } Now here is the stack trace i recive it is commplaing about line 130 which is this line pInv.set(startInventory + ".amount", stack.getAmount()); okay now trace 2012-03-21 13:23:25 [SEVERE] null org.bukkit.command.CommandException: Unhandled exception executing command 'wtp' in plugin Needs v1.0 at org.bukkit.command.PluginCommand.execute(PluginCommand.java:42) at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:166) at org.bukkit.craftbukkit.CraftServer.dispatchCommand(CraftServer.java:461) at net.minecraft.server.NetServerHandler.handleCommand(NetServerHandler.java:818) at net.minecraft.server.NetServerHandler.chat(NetServerHandler.java:778) at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:761) at net.minecraft.server.Packet3Chat.handle(Packet3Chat.java:33) at net.minecraft.server.NetworkManager.b(NetworkManager.java:229) at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:112) at net.minecraft.server.NetworkListenThread.a(NetworkListenThread.java:78) at net.minecraft.server.MinecraftServer.w(MinecraftServer.java:554) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:452) at net.minecraft.server.ThreadServerApplication.run(SourceFile:490) Caused by: java.lang.NullPointerException at com.devoverflow.improved.needs.commands.CommandWorldtp.savePlayerInv(CommandWorldtp.java:130) at com.devoverflow.improved.needs.commands.CommandWorldtp.onCommand(CommandWorldtp.java:60) at org.bukkit.command.PluginCommand.execute(PluginCommand.java:40) ... 12 more

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  • ?????????????? Oracle JDK 7u10 ?????

    - by ksky
    ??: https://blogs.oracle.com/henrik/entry/oracle_jdk_7u10_released_with ????JRE?JDK 7?update 10??????????????????????????????????????????????: x86-64??Windows 8 ?:???UI(Metro)????????? Windows 8?Internet Explorer 10 Mac OS X 10.8 (Mountain Lion) ???????????Java??????webstart????????????????????????????????: Java????????????????????????????????????????????????Java???????????????????????????????????????? Java?????????????????????????????????????????????????????????????????????????????????Java????????????????????????????????????????????? Java???????????????????????(? - ? - ? - ????)??Java??????webstart????????????????????????????????????Java???????????????????????????????????????????????????????? ??????????????????????????????????????????????? ???JRE?JDK????????OTN???????????????????????????????????????????? 

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  • implementation of you tube api using Gdata objective-c client

    - by Samrudh
    Currently,I am developing an app in which i implement You Tube API for uploading videos to you tube from app. I implement API using Gdata objective-c client example youtubetest.xcodeproj. but when i upload video i am getting following error: Error Domain=com.goggle.GdataServiceeDomain code=400 "The Operation couldn't" completed.(GData error invalidRequestUri:"invalid request URL")" I try to solve this issue but can't succeeded.How can i solve this? Thanks in advance.

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  • Problems with X11GraphicsDevice on Suse 11

    - by Daniel
    Hi, On servers running Suse 11 I'm experiencing hangups in sun.awt.X11GraphicsDevice.getDoubleBufferVisuals(Native Method) when connecting via Citrix (and setting DISPLAY to localhost:11.0). Running exactly the same code in exactly the same environment, excepth through Exceed (with DISPLAY set to my workstation's IP) it runs like clockwork. The error is not intermittent, it happens every time Reinstalling the OS does not help Can not reproduce it on Suse 10 This is what the main thread stack looks like: [junit] "main" prio=10 tid=0x0000000040112000 nid=0x6acc runnable [0x00002b9f909ae000] [junit] java.lang.Thread.State: RUNNABLE [junit] at sun.awt.X11GraphicsDevice.getDoubleBufferVisuals(Native Method) [junit] at sun.awt.X11GraphicsDevice.makeDefaultConfiguration(X11GraphicsDevice.java:208) [junit] at sun.awt.X11GraphicsDevice.getDefaultConfiguration(X11GraphicsDevice.java:182) [junit] - locked <0x00002b9fed6b8e70 (a java.lang.Object) [junit] at sun.awt.X11.XToolkit.(XToolkit.java:92) [junit] at java.lang.Class.forName0(Native Method) [junit] at java.lang.Class.forName(Class.java:169) [junit] at java.awt.Toolkit$2.run(Toolkit.java:834) [junit] at java.security.AccessController.doPrivileged(Native Method) [junit] at java.awt.Toolkit.getDefaultToolkit(Toolkit.java:826) [junit] - locked <0x00002b9f94b8ada0 (a java.lang.Class for java.awt.Toolkit) [junit] at java.awt.Toolkit.getEventQueue(Toolkit.java:1676) [junit] at java.awt.EventQueue.invokeLater(EventQueue.java:954) [junit] at javax.swing.SwingUtilities.invokeLater(SwingUtilities.java:1264) ... Has anyone experienced something similar? Could this be a problem in Suse 11's display handling? I'm thankful for any input at this point - I'm fresh out of ideas :)

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  • javac compiler throwing error in CentOS 5.7

    - by Julio Menendez
    I'm trying to install Red5 on a vps running CentOS 5.7 in MediaTemple using this how-to (dv):Install Red5 Media Server but on step 7 I get this error: BUILD FAILED /usr/local/red5/build.xml:217: The following error occurred while executing this line: /usr/local/red5/build.xml:238: Error running /usr/lib/jvm/java-1.6.0-openjdk-1.6.0.0.x86_64/bin/javac compiler Any idea how to fix it? Already Google and several users have had this same issue but none posted the solution or they never solved. UPDATE: Some more details: running ant -v dist shows that is a memory problem: Caused by: java.io.IOException: Cannot run program "/usr/lib/jvm/java-1.6.0-openjdk-1.6.0.0.x86_64/bin/javac": java.io.IOException: error=12, Cannot allocate memory at java.lang.ProcessBuilder.start(ProcessBuilder.java:475) at java.lang.Runtime.exec(Runtime.java:610) at org.apache.tools.ant.taskdefs.Execute$Java13CommandLauncher.exec(Execute.java:862) at org.apache.tools.ant.taskdefs.Execute.launch(Execute.java:481) at org.apache.tools.ant.taskdefs.Execute.execute(Execute.java:495) at org.apache.tools.ant.taskdefs.compilers.DefaultCompilerAdapter.executeExternalCompile(DefaultCompilerAdapter.java:522) ... 32 more Caused by: java.io.IOException: java.io.IOException: error=12, Cannot allocate memory at java.lang.UNIXProcess.<init>(UNIXProcess.java:164) at java.lang.ProcessImpl.start(ProcessImpl.java:81) at java.lang.ProcessBuilder.start(ProcessBuilder.java:468) ... 37 more and I defined _JAVA_OPTIONS="-Xms64m -Xmx128m" and export ANT_OPTIONS=-Xmx128m and I tried with Xmx512m in both cases, no luck. Thanks!

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  • Using facebook oauth 2.0 - How do I fetch the access token

    - by Chris Sunderland
    Hi all! I am new to oauth and I'm trying to use facebook connect with my web-application. I have succeded in getting a verification token but my problem is "fetching" the access token. How do I fetch it? Facebook documentation tells me to fetch the access token with this URL: https://graph.facebook.com/oauth/access_token?' + 'client_id=XXXXXXXXXXXX& redirect_uri=http://www.mysite.com/fbconn/index.html&display=touch&' + 'client_secret=axxxxxcxxxxxxxxxxx&code=' + code; When I use this I see the access token on a blank page, but I want to fetch it with javascript (AJAX) /PHP or something. Is this possible? I thought the access token would be appended to my redirect uri like the verfication code but I never get redirected to my page. What am I doing wrong? Grateful for help/comments /Chris

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  • Publish content to Facebook C#

    - by Kyle
    I apologize if this has already been answered, but all the information out there on Facebook publishing is so confusing and conflicting, I haven't been able to get anything to work yet. I'm trying to set up an application that runs on my local server to publish content to my organization's fan page (this will tie in with my WCMS to cross-post content). I believe I want a Facebook Connect application to do this which I've set up properly in Facebook and gotten an application key and secret. Here's the code I'm trying to execute, but each time it's run I get "User has not authorized access" even if I'm just trying to publish to the application wall. ConnectSession fbSession = new ConnectSession("APP_KEY", "APP_SECRET"); Api fbAPI = new Api(fbSession); fbAPI.Stream.Publish("hello world"); I've also tried: fbAPI.Stream.Publish("hello world", null, null, FAN_PAGE_ID, APP_ID); I've granted my application access to publish on the fan page.

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  • Deeplinking using GWT History Token within a Facebook iFrame Canvas

    - by Stevko
    I would like to deep link directly to a GWT app page within a Facebook iFrame Canvas. The first part is simple using GWT's History token with URLs like: http://www.example.com/MyApp/#page1 which would open page1 within my app. Facebook Apps use an application url like: http://apps.facebook.com/myAppName which frames my Canvas Callback URL http://www.example.com/MyApp/ Is there a way to specify a canvas callback url (or bookmark url) which will take the user to a specific page rather than the index page? Why? you may ask. Besides all the benefits of deep links... I want the "Go To Application" url to take users to an index page w/ marketing material (the canvas callback url) I want the "Bookmark URL" to take (likely returning) users to a login page and bypass downloading the marketing content (and that huge SWF file).

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  • What's the shebang in Facebook URLs for?

    - by BoltClock
    I've just noticed that the long, convoluted Facebook URLs that we're used to now look like this: http://www.facebook.com/example.profile#!/pages/Some-Other-Page/123456789012345 As far as I can recall, earlier this year it was just a normal URL-fragment-like string (starting with #), without the exclamation mark. But now it's a shebang (#!), which I've previously only seen in shell scripts and Perl scripts. Does #! now play some special role in URLs, like for a certain Ajax framework or something since Facebook's interface is now largely Ajaxified? Or is it for some other purpose?

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  • Update facebook status using pyfacebook offline access

    - by Alon Carmel
    Hey, I'm trying to update a user status from a django python app. The user went thru facebook connect and registers to the app. I got sessionkey and fbuid. fb = Facebook(FACEBOOK_API_KEY, FACEBOOK_SECRET_KEY) if fbsessionkey: fb.session_key = fbsessionkey fb.uid = fbuid fb.auth.createToken() fb.auth.getSession() #update the facebook status fb.users.setStatus(status="testing",clear=False) else: pass What am i doing wrong? im getting: Error 104: Incorrect signature Please note the user already granted offline access also. Please help...

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  • Facebook status.get API throws 500 HTTP status code

    - by Charles Prakash Dasari
    I have an APP that calls Facebook status.get method via the REST server - restserver.php using session key method. This app works fine for most of the users, but for one user I consistently receive HTTP 500 status code. Since this doesn't have any specific Facebook error message, it is almost impossible for me to debug this. Anyone faced a similar problem? What could be wrong with this user account? I checked the privacy options that I could think of and they look fine. Also, for the same user, I can use friends.get method without any problem. EDIT: I tried in Facebook forums as well, but it was of no use. Any pointers in the direction towards debugging/troubleshooting this problem are also appreciated.

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  • Facebook multiquery result goes wrong?

    - by Simon
    This is my xml result return from facebook <fql_result_set list="true" xmlns="http://api.facebook.com/1.0/"> <comment> <object_id340982187784 </fql_result_set> <fql_result_set list="true" xmlns="http://api.facebook.com/1.0/"> <fql_result_set_elt list="true"> <fql_result_set_elt_elt key="object_id"340982187784811202784 The comment tag part is ok. After the comments you see the fql_result_set_elt and fql_result_elt_elt, this is the part goes wrong. fql_result_set_elt = like tag fql_result_set_elt_elt = object_id tag or user_id instead of having it on key attribute under fql_result_elt_elt

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  • ajax call returns null in my facebook iframe !!!

    - by uhsp
    Hi, I am using jquery to send an ajax request from my facebook app which is in iframe to my server. The ajax request works fine when the web app is running stand alone and out of facebook platform, but within facebook, the result that I get from my ajax request is blank !!! Here is the code I use: $.ajax({ url: 'http://mydomain.com/search', data: params, cache: false, dataType: 'json', success: function(posts) { // post is null !!!!! } error: function(json) { alert('error'); } }); I appreciate if anybody can help me with it. Thanks. uhsp

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  • Facebook Connect settings for popup dialog

    - by Iuhiz
    I'm in the process of implementing Facebook Connect for my site, everything seems to be working fine so far except that the look of my popup dialog upon clicking on "Login with Facebook" is totally different from what I see on other sites like say Posterous. I'm only getting a popup with the msg "Do you want to log in to with your Facebook account?" followed by the 2 login fields whereas Posterous has a more detailed dialog box with 2 images and more descriptive text. Am i missing out on some configuration settings here or? Thanks

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  • Inviting friends in facebook application

    - by Ahmy
    I have a facebook application that is published at facebook platform and i used facebook API to invite friends and i have succeeded in creating invitation form but the problem is that when u invite friend and send invitation and the invitation request sent to the user and the user accept it this friend appears again in the friend list that can be invited again For example : i have friend in my friend list named X and when i send invitation to him the invitation is sent and and X accept the invitation and when i try to send invitation again the friend X appears again in the list that i can select from to send invitation this means that may i send an invitation to this user (X) and he is already playing the game i need to know how to fix this problem so friends appear in the friend list (for invitation )only friends that not use the application. My application at the following link My Game application visit it and see the problem exactly after inviting friends they will appear again is this normal in any game application? thanks in advance for any reply

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  • Facebook like iframe ignores my specified href

    - by Zhami
    I have Javascript that imputes (computes and injects) HTML into my DOM for the Facebook "Like" function. I need to specify a "canonical" URL because the actual URL doesn't reflect all the DOM manipulations that have been made (driven by user activity on the Web "page"). Alas, Facebook's code doesn't use the url I supply but the window.location value (which has #hash aspects that influence the page's presentation, but that aren't accessible to the server). Anyway... why is FB's code ignoring the url I give to it? I generate the HTML thus: var html = '<iframe src="http://www.facebook.com/plugins/like.php?href=' + encodeURI(url) + '&layout=standard&show_faces=false&width=100&action=recommend&font=arial&colorscheme=light" style="border:none; overflow:hidden; width:270px; height:26px;" allowTransparency="true" frameborder="0" scrolling="no"</iframe'

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  • Android: Best way/library to write an app that simply gets/sets your Facebook status, sends Facebook

    - by D.
    I have the Android Facebook-Connect library running in my emulator and I'm able to set my status with the Facebook API I have setup. However, I don't know where to go from there? Am I supposed to use the session key that this library allows me to get and make some Facebook API calls? I haven't found any code examples to even see what the proper syntax is. Am I better off using another library? I tried fbrocket with limited luck(I get a "server error 104 - Incorrect signature"). Thanks for any help.

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  • Facebook Site Linking Support

    - by Seth
    When someone posts a link to a web site in Facebook, it populates the link preview box with a photo and some text from the site. If someone posts a link to my site in Facebook, it is generally just get the site's domain name and one of the images that appears on the site. No text appears. I would like to be able to control what text and images appear in the link. Is there a specification that they use? Can I provide some metadata so Facebook will display what I want?

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  • Weird behavior of curl and facebook

    - by monthon1
    Here is the code: $ch = curl_init( 'https://graph.facebook.com/btaylor'); curl_setopt( $ch, CURLOPT_USERAGENT, '' ); curl_setopt( $ch, CURLOPT_RETURNTRANSFER ,true); curl_setopt($ch, CURLOPT_FOLLOWLOCATION, 1); $data = curl_exec($ch); print_r( $data) ; curl_close($ch); It shows few informations from facebook. It works on my localhost, but when I try to run it on my server it just doesn't work, returns a blank site. I tried to use this code with others sites like example.com and It works, so I thought, that its becouse of facebook blocks my ip (i dont know why it would be true), so I checked it. I have run it with curl_setopt($ch, CURLOPT_PROXY, 'myproxy'); But it still doesn't show any information. I am trying to fix it all day, but its to difficult. Have you got some ideas?

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  • Facebook photo additions showing as separate / individual posts

    - by user1143693
    When posting additional photos to an existing Facebook album, each individual photo is being displayed on the mobile Facebook view as a separate post. Desktop display still groups them (correctly) into 1 album and shows as a single post. For instance, if I add 20 photos to an album, the people who have liked my page will see 20 individual posts in their feed from my account on their mobile devices. This has been happening for about 2 weeks now as far as I've noticed. My upload process has not changed. I should note that I've noticed this behavior by uploading via Lightroom as well as through the direct Facebook interface. Has anyone else experienced this? Did something change that I am not aware of? Thanks.

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  • Facebook user_id as MongoDB BSON ObjectId?

    - by MattDiPasquale
    I'm rebuilding Lovers on Facebook with Sinatra & Redis. I like Redis because it doesn't have the long (12-byte) BSON ObjectIds and I am storing sets of Facebook user_ids for each user. The sets are requests_sent, requests_received, & relationships, and they all contain Facebook user ids. I'm thinking of switching to MongoDB because I want to use it's geospatial indexing. If I do, I'd want to use the FB user ids as the _id field because I want the sets to be small and I want the JSON responses to be small. But, is the BSON ObjectId better (more efficient for MongoDB) to use than just an integer (fb user_id)?

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  • Recognizing the source of Facebook application user

    - by Joel
    Hello, When serving an iframe application in Facebook, is there anyway I can know when a user visits my site through Facebook as an application or if he reached the site directly (typed my domain URL in the browser)? I know I can check if the user has a cookie (named "u") which tells me that the user used facebook to get an access_token. However, if the user visited the application one minute ago and got the access_token cookie, but then typed the URL in the browser, checking for the existence of the cookie will return TRUE, although the visitor arrived to the site directly. Thanks, Joel

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  • Facebook, Flash and maintaining state

    - by Myk
    So here's the situation: I have a Flash application I'm deploying to facebook as a canvas app. There are various states within this app - different "pages", sort of. I want to be able to share this app with other users using Facebook's baked-in sharing mechanism. However, I want each state to have its own share button. That way when someone clicks Share on page 3 they are actually sharing page 3, not the root of the whole application. Does anyone know if Facebook exposes some mechanism by which this could be possible? It would be as simple as passing a string into the iFrame that holds the canvas app, so I could load it in as a FlashVar and work from there. I'm kind of beating my head against the wall - does this request make sense, and has anyone tackled anything like this before? Thanks!

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  • How to get the if the Page is Liked in my Facebook Application page

    - by Axe
    I'm using the Facebook sdk from codeplex I've tried the suggestion at How to get the Page Id in my Facebook Application page which is this: if (FacebookWebContext.Current.SignedRequest != null) { dynamic data = FacebookWebContext.Current.SignedRequest.Data; if (data.page != null) { var pageId = (String)data.page.id; var isUserAdmin = (Boolean)data.page.admin; var userLikesPage = (Boolean)data.page.liked; } else { // not on a page } } But my data.page is null. Do I need to ask for some extra permissions on the authorization or something? Also tried this the FQL suggested at http://blog.woodylabs.com/2010/09/facebook-graph-api-is-user-a-fan-of-page-id-using-fql-and-opengraph-to-mimic-pages-isfan/ But I only have an appId not a page ID. Any ideas?

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